Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 22:00:58 Player: KADW Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1767) 1767 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 5561 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 47 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 25/100 System Corruption 0% Temperature Critical (695) Movement Core (500) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ 0b10 Alert Chip Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Thermic Laser Coil Gun > --- INVENTORY (5) ---- Ion Engine Heat Sink Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip Targeting Computer Dynamic Insulation System > --- WEAPON ----------- Beam Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Small Storage Unit Superbattery Light Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Skeleton Box Thief Drone Bay Spread Laser Ion Cannon Heavy Assault Cannon Rocket Launcher [Rating: 35] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 75 | 7 . 2 6 5 1 . 27 27 Power 3 | 1 . . 1 . . . 1 . Engine 2 | 1 . . 1 . . . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 1 1 1 . 10 6 Treads 10 | 1 . . 1 . . . 6 2 Leg 3 | . . . . 1 . . 2 . Wheel 8 | 1 . . . . 1 . 2 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 . 2 2 2 . . 4 4 Device 6 | 1 . . 1 1 . . 1 2 Storage 2 | 1 . 1 . . . . . . Processor 2 | . . 1 . . . . 1 . Hackware . | . . . . . . . . . Protection 6 | . . . 1 1 . . 2 2 Artifact . | . . . . . . . . . Weapon 35 | 2 . . 2 2 . . 12 17 Energy Gun 7 | 1 . . 1 . . . 2 3 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 9 | 1 . . 1 1 . . 3 3 Ballistic Cannon 8 | . . . . . . . 3 5 Launcher 4 | . . . . 1 . . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 3 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 20 | . . . . . . . 6 14 Power 2 | . . . . . . . 1 1 Propulsion 10 | . . . . . . . 3 7 Utility 5 | . . . . . . . 1 4 Weapon 3 | . . . . . . . 1 2 Highest Loss Streak 6 | . . . . . . . 6 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 99 100 100 98 92 Engine 5 | . 14 14 11 11 11 11 1 . Core 4 | . . . . . . . 7 8 Treads 19 | . 14 14 22 12 11 11 20 23 Leg 2 | . . . . 8 11 11 6 . Wheel 10 | . 14 14 11 11 11 11 8 8 Device 2 | . 14 1 6 . . . 3 1 Storage 10 | . 14 14 11 11 11 11 9 8 Processor 15 | . . 12 11 11 11 11 17 18 Protection 5 | . . . 4 11 11 11 4 6 Energy Gun 5 | . 14 14 11 11 11 11 5 . Energy Cannon 3 | . . . . . . . 4 6 Ballistic Gun 6 | . 14 14 11 10 11 11 1 2 Ballistic Cannon 1 | . . . . . . . 4 2 Slashing Weapon 2 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 13 13 27 36 37 36 36 44 47 Greatest Support 40 | 20 10 10 10 10 10 10 40 22 Greatest Overweight (x) 3 | 1 1 2 3 3 3 3 3 2 Average Overweight (x) 2 | . 1 1 2 3 3 3 2 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 11 15 15 15 15 15 14 Most Carried 15 | 8 8 11 15 15 15 15 15 15 Average Carried 13 | 4 8 9 12 14 14 15 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 8 8 11 15 15 15 15 15 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1481 | 282 2 25 83 44 . . 463 582 Remotely . | . . . . . . . . . Salvage Created 1749 | 149 97 . 223 50 . . 457 773 Parts 108 | 10 3 . 16 9 . . 33 37 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | 2 . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 50 | . 2 . 7 7 . . 10 24 Guns 20 | . 2 . 7 4 . . 2 5 Cannons 23 | . . . . . . . 8 15 AOE 7 | . . . . 3 . . . 4 Classes Destroyed 10 | 2 1 . 2 . . . 2 3 Tunneler 3 | 3 . . . . . . . . Recycler 2 | 1 . . . . . . 1 . Swarmer 20 | . . . 3 7 . . 3 7 Grunt 21 | . 2 . 3 . . . 6 10 Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . 1 . . . 1 3 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | 3 2 . 6 3 . . 2 4 Combat Bots Only 6 | . 2 . 6 3 . . 2 4 Max Kills in Single Turn 2 | 1 1 . 1 2 . . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 302 | . 3 . 41 17 . . 52 189 Missed 87 | . 1 . 13 5 . . 14 54 Damage Taken 3835 | . 22 . 310 102 . . 940 2461 Core 607 | . . . 30 6 . . 30 541 Absorbed by Shields 37 | . . . . . . . . 37 Ignored by Resistances 22 | . . . . . . . . 22 Core Remaining (%) 97 | 100 . 100 . . . 91 . . Volleys Fired 146 | 12 4 3 23 10 . . 41 53 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 115 | 60 60 60 60 88 . . 109 115 Shots Fired 243 | 24 8 6 46 18 . . 63 78 Gun 152 | 24 8 6 46 16 . . 18 34 Cannon 76 | . . . . . . . 37 39 Launcher 15 | . . . . 2 . . 8 5 Special . | . . . . . . . . . Kinetic 137 | 12 4 3 23 8 . . 33 54 Thermal 91 | 12 4 3 23 8 . . 22 19 Explosive 15 | . . . . 2 . . 8 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 3 9 5 8 5 . . 12 12 Robot Miss Streak 12 | 5 . 1 3 12 . . 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 158 | 10 8 5 30 10 . . 36 59 Core Hits 112 | 6 4 . 14 12 . . 36 40 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . . . . . . . 4 Destroy 2 | . . . . . . . . 2 Blast 2 | . . . . . . . . 2 Melee Attacks 13 | . . . . . . . 2 11 Impact . | . . . . . . . . . Slashing 8 | . . . . . . . 2 6 Piercing 5 | . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3824 | 123 79 47 307 259 . . 820 2189 Guns 1417 | 123 79 47 307 120 . . 233 508 Cannons 1656 | . . . . . . . 421 1235 Explosions 627 | . . . . 139 . . 166 322 Melee 124 | . . . . . . . . 124 Ramming . | . . . . . . . . . Kinetic 2135 | 36 32 25 122 52 . . 401 1467 Thermal 938 | 87 47 22 185 68 . . 253 276 Explosive 627 | . . . . 139 . . 166 322 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 124 | . . . . . . . . 124 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . . . . . . 31 Projectiles . | . . . . . . . . . Explosions 31 | . . . . . . . . 31 Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . 7 . Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . 7 . Secondary . | . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . 64 . Shots 2 | . . . . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 405 | 20 46 20 61 131 . . 405 394 Average Temperature 80 | 15 21 15 23 51 . . 110 108 Received Heat Transfer 1595 | . 12 . 153 . . . 207 1223 Effects 7 | . . . . . . . 3 4 Energy Bleed 3 | . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . Heat Transferred 1831 | 200 100 50 425 85 . . 425 546 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 993 | 20 63 24 200 242 . . 221 993 Initial 78 | . 13 24 . 78 . . . 53 Average 221 | 7 41 13 92 129 . . 67 410 Maximum Alert Level 3 | . . . 1 1 . . 1 3 Low Security (%) 66 | 100 100 100 94 91 . 100 96 30 Level 1 12 | . . . 5 8 . . 3 22 Level 2 12 | . . . . . . . . 26 Level 3 9 | . . . . . . . . 20 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 1 . . . 2 . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 3 . 8 7 . . 14 32 Peak Tracking Total 6 | . 3 . 4 3 . . 3 6 Tactical Retreats 6 | . . . . . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 10 | . . . . . . . . 10 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 9 | . . . . . . . . 9 Traps Extracted . | . . . . . . . . . Installed 18 | . . 1 . 1 . . . 16 Triggered 9 | . . . . . . . . 9 Most Traps Carried 3 | . . 3 3 2 . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 12 | . . . . 2 . . 3 7 Max in Single Turn 1 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 10 | . 1 . 3 1 1 . 3 1 Terminals 6 | . 1 . 2 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 20 | . 3 . 9 1 1 . 5 1 Successful 13 | . 2 . 5 1 1 . 3 1 Failed 7 | . 1 . 4 . . . 2 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 1 . 5 . 1 . 3 . Terminals 13 | . 3 . 5 . . . 4 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 5 | . 1 . . 1 1 . 1 1 Robot Analysis 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 . . . 1 . Terminals 3 | . 1 . 1 . . . 1 . Botnet 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 3 . . . 2 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 6 | . . . . 6 . . . . Largest Group 4 | . . . . 4 4 3 3 . Highest-Rated Group 71 | . . . . 71 71 40 40 . Highest-Rated Ally 31 | . . . . 31 31 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . . 20 . . 16 . Total Damage 400 | . . . . 186 . . 214 . Kills 3 | . . . . 2 . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5278 | 137 148 702 314 567 293 31 816 2270 Spaces Moved 3634 | 92 137 560 191 405 230 24 492 1503 Core 3 | 3 . . . . . . . . Treads 3 | 1 . . . . . . . 2 Legs 12 | . . . . . . . 12 . Wheels 3616 | 88 137 560 191 405 230 24 480 1501 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 110 125 125 125 120 115 Average Speed 121 | 93 95 101 116 125 125 125 128 129 Slowest Speed 225 | 160 95 110 125 125 125 125 130 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 6 25 87 19 80 62 11 27 61 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 59 | . . . . . . . 59 . Terrain Destroyed 147 | . . . . 11 . . 90 46 Melee 2 | . . . . . . . 2 . Projectile 9 | . . . . . . . 3 6 AOE 136 | . . . . 11 . . 85 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4244 | 118 148 688 244 448 236 25 608 1729 Wait 162 | . 6 109 8 19 . 2 12 6 Move 3623 | 91 136 559 190 404 229 23 491 1500 Hop . | . . . . . . . . . Pick Up 78 | 8 1 7 9 4 3 . 15 31 Fast Attach 26 | 7 . 1 1 1 . . 9 7 Attach 18 | . . . 2 . . . 6 10 Detach 6 | . . 1 1 . . . . 4 Swap 31 | . . 1 3 4 1 . 12 10 Drop 73 | . 1 6 7 5 3 . 20 31 Fire 146 | 12 4 3 23 10 . . 41 53 Melee 13 | . . . . . . . 2 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 50 | . . . . . . . . 50 Rewire . | . . . . . . . . . Trap 18 | . . 1 . 1 . . . 16 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Discovered new exit (range 14) 286 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 425 | -10/Mines | Found a hidden stash of uninstalled traps 482 | -10/Mines | Discovered new exit (range 7) 554 | -10/Mines | Discovered new exit (range 14) 988 | -10/Mines | Entered Materials 988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Discovered new exit (range 8) 1302 | -9/Materials | Entered Mines 1317 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1364 | -9/Mines | Discovered new exit (range 8) 1487 | -9/Mines | Learned Materials garrison access intel 1502 | -9/Mines | Found the Drone Emporium 1508 | -9/Mines | Found Prototype Device 1514 | -9/Mines | Identified Thief Drone Bay 1568 | -9/Mines | Discovered new exit (range 10) 1612 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1623 | -9/Mines | Received a Mining Laser from a helpful Derelict 1712 | -9/Mines | Build established: Scavenger-Mutant 1857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1858 | -9/Mines | Discovered new exit (range 5) 1869 | -9/Mines | Entered Exiles 1869 | -9/Exiles | Accompanied by 4 allies 1889 | -9/Exiles | Discovered new exit (range 15) 1901 | -9/Exiles | Met 8R-AWN 1922 | -9/Exiles | Met EX-HEX 1961 | -9/Exiles | Met EX-BIN 1974 | -9/Exiles | Aligned with FarCom system 1976 | -9/Exiles | Given EX-Vault access code 2004 | -9/Exiles | Opened EX-Vault 2014 | -9/Exiles | Found Skeleton Box 2018 | -9/Exiles | Found Superbattery 2025 | -9/Exiles | Found 0b10 Alert Chip 2052 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2089 | -9/Exiles | Met EX-DEC 2150 | -9/Exiles | Discovered new exit (range 10) 2162 | -9/Exiles | Stole three prototypes: Superbattery, 0b10 Alert Chip, Skeleton Box 2162 | -9/Exiles | Entered Mines 2162 | -8/Mines | Accompanied by 3 allies 2179 | -8/Mines | Discovered new exit (range 10) 2193 | -8/Mines | Entered Materials 2193 | -8/Materials | Accompanied by 3 allies 2193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2194 | -8/Materials | Loaded intel: 1 garrison access location 2374 | -8/Materials | Lost 6 parts (1p3n1u1w) 2753 | -8/Materials | Build established: Mutant 3007 | -8/Materials | Identified exit to Garrison 3009 | -8/Materials | Entered Garrison 4149 | -8/Garrison | Triggered checkpoint 4315 | -8/Garrison | Triggered checkpoint 4319 | -8/Garrison | Triggered checkpoint 4501 | -8/Garrison | Spotted B-75 Beast 4582 | -8/Garrison | Lost 6 parts (4n1u1w) 4588 | -8/Garrison | Core integrity fell below 50% 4588 | -8/Garrison | Destroyed B-75 Beast 4665 | -8/Garrison | Discovered new exit (range 8) 4749 | -8/Garrison | Triggered checkpoint 4926 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5011 | -8/Garrison | Triggered checkpoint 5091 | -8/Garrison | Discovered new exit (range 12) 5139 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5159 | -8/Garrison | Triggered checkpoint 5245 | -8/Garrison | Spotted B-75 Beast 5267 | -8/Garrison | Core integrity fell below 20% 5279 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05191_ Acquired 51 matter. 05250_ Sneak attack on B-75 Beast. 05250_ B-75 Beast springs to life. 05250_ Knocked back. 05257_ Lightning Gun destroyed. 05259_ ALERT: Garrison interior compromised. 05260_ Imp. Particle Charger destroyed. 05260_ Critical hit (Meltdown: +310). 05260_ Lgt. Treads destroyed. 05260_ Knocked back. 05260_ Com. Wheel destroyed. 05266_ Slug penetrates B-75 Beast. 05269_ Machine disabled. 05269_ Lrg. Storage Unit destroyed. 05272_ Slug penetrates B-75 Beast. 05272_ Knocked back. 05273_ Acquired 3 matter. 05275_ Overheating: Coil Gun damaged (-7). 05276_ Knocked back. 05279_ Critical hit (Meltdown: +310). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ?+??????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????+???????????????????????????????? | | ????????????????????????????????????? | | ?????????????????Y??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #####?#####################?????????? | | + #?????????? | | + #?????????? | | ## #?????############## #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????#% #?????????? | | ?# #?????????##########%]#?????????? | | ?# #????# * BB[/ @#?????????? | | ?# #????#"] BB*+[ #?????????? | | ?# #????#"! ##########;!%#?????????? | | ?# #?????????????????## #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# +??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #???????##+##??????# #?????????? | | ?# #???????# #??????# #?????????? | | ?# ######### < ########;+#?????????? | | ?# #?????????? | | ?# #?????????? | | ?####################### #?????????? | | ???????????????????????# #?????????? | | ?????????????????????### #?????????? | | ?????????????????????#[ ==#?????????? | | ?????????????????????#!* *#?????????? | | ?????????????????????#==[[#?????????? | | ?????????????????????### =#?????????? | | ???????????????????????#! #?????????? | | ???????????????????????#^^ "????????? | | ???????????????????????# "#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockLobotomyReconfigurator Manual? 0 Play Time 00:57:31 Cumulative 100.7 hours Start 2024.05.15 @ 03:07:57 End 2024.05.19 @ 22:00:58 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6172d939-e64c-4a2a-8a8e-e1287c3be572