Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.21 @ 01:49:57 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3308) 3308 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 8934 Bonus ------- High Alert Combat Kills 46 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 487/700 Matter 62/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (167) Location -7/Data Miner Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- Heavy Rocket Launcher > --- INVENTORY (20) --- Cooled Ion Engine Armored Treads High-capacity Storage Unit Enhanced Optical Array Weapon Cycler Weapon Cycler Weapon Cycler Transmission Jammer Light Regenerative Plating Skeleton Box Long-range Tractor Beam Minigun Gauss Rifle Gauss Rifle Impact Mace Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Drone Bay > --- WEAPON ----------- Minigun Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Armored Treads High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scanner Weapon Cycler Weapon Cycler Weapon Cycler Transmission Jammer Light Regenerative Plating Skeleton Box Long-range Tractor Beam Gauss Rifle Proton Missile Launcher Improved Grenade Launcher Heavy Rocket Launcher Impact Mace [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Regenerative Plating Weapon Minigun Energy Gun Gatling Laser Ballistic Gun Minigun Launcher Proton Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 143 | 6 3 1 1 . 25 33 61 10 3 Power 10 | 1 . . . . 3 4 2 . . Engine 9 | 1 . . . . 3 4 1 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 17 | 1 2 . . . 5 4 5 . . Treads 17 | 1 2 . . . 5 4 5 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 60 | 2 1 1 1 . 5 17 28 5 . Device 34 | . . 1 . . 1 11 16 5 . Storage 6 | 2 1 . 1 . 1 . 1 . . Processor 4 | . . . . . 1 . 3 . . Hackware 6 | . . . . . 2 1 3 . . Protection 10 | . . . . . . 5 5 . . Artifact . | . . . . . . . . . . Weapon 56 | 2 . . . . 12 8 26 5 3 Energy Gun 5 | 1 . . . . 2 2 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 26 | 1 . . . . 5 3 13 4 . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . . . . 2 1 4 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon 14 | . . . . . 3 2 9 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . . Parts Lost 8 | . . . . . 2 . 2 1 3 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 1 | . . . . . . . 1 . . Weapon 4 | . . . . . . . . 1 3 Highest Loss Streak 3 | . . . . . 1 . 1 1 3 Average Slot Usage (%) 98 | . 88 100 100 100 98 99 98 95 100 Engine 7 | . 14 14 14 14 9 9 4 . . Core 1 | . . . . . . . 2 7 7 Treads 30 | . 28 28 28 28 34 35 29 30 30 Device 6 | . . 14 14 14 4 6 5 7 7 Storage 15 | . 17 14 14 14 18 18 15 15 15 Processor 8 | . . . . . . 9 14 15 15 Hackware 2 | . . . . . 13 . . . . Energy Gun 5 | . 14 14 14 14 6 8 . . . Ballistic Gun 15 | . 14 14 14 14 10 8 19 18 20 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 17 25 26 42 42 81 82 86 82 87 Greatest Support 83 | 20 40 40 40 40 80 80 83 83 83 Greatest Overweight (x) 2 | . . . 1 1 1 2 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 12 10 12 12 20 20 20 20 20 Average Capacity 17 | 6 9 10 10 12 19 20 20 20 20 Most Carried 20 | 4 6 6 9 10 20 20 20 20 16 Average Carried 15 | 2 4 5 6 9 14 19 18 18 15 Final Capacity 20 | 8 10 10 12 12 20 20 20 20 20 Final Carried 20 | 4 6 6 9 10 20 19 20 16 15 Class Distribution -------------------- 35% | Hauler-Skirmisher 20% | Mutant 14% | Hauler-Mutant 8% | Scavenger-Skirmisher 7% | Hacker-Mutant 3% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hacker-Mutant | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Matter Collected 2759 | 284 96 43 . . 359 409 1380 188 . Remotely 942 | . . . . . . . 883 59 . Salvage Created 4067 | 146 379 97 . . 740 573 1744 233 155 Parts 236 | 8 19 6 . . 49 29 115 9 1 Haulers Intercepted 4 | . 2 . . . 1 . 1 . . Recyclers Shooed 3 | . . . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Combat Hostiles Destroyed 78 | . 6 6 . . 15 12 28 8 3 Melee 1 | . . . . . . . 1 . . Guns 51 | . 6 6 . . 8 10 16 5 . AOE 26 | . . . . . 7 2 11 3 3 Classes Destroyed 15 | 2 2 2 . . 4 1 4 . . Worker 9 | . . . . . 1 . 8 . . Builder 2 | . . . . . . . 2 . . Tunneler 4 | 3 . . . . 1 . . . . Hauler 4 | . 2 . . . 1 . 1 . . Recycler 9 | 1 . . . . 2 1 5 . . Operator 1 | . . . . . . . 1 . . Watcher 8 | . . . . . 2 2 4 . . Swarmer 28 | . . 3 . . 4 4 12 5 . Grunt 27 | . 6 . . . 6 3 10 2 . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . . . 1 1 . Sentry 10 | . . . . . 4 4 2 . . Hunter 2 | . . . . . . 1 1 . . Programmer 2 | . . . . . . . 2 . . Enhanced Grunt 3 | . . . . . . . . . 3 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 8 | 2 3 3 . . 7 4 8 4 3 Combat Bots Only 7 | . 3 3 . . 7 4 6 4 3 Max Kills in Single Turn 4 | 1 1 1 . . 3 2 4 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 2 3 3 2 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Damage Taken 3057 | . 121 135 . 3 547 302 1095 195 659 Core 327 | . 25 22 . . 31 36 88 12 113 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 81 . 87 . . . Volleys Fired 193 | 8 22 11 . . 34 26 68 12 12 Largest 3 | 2 2 2 . . 2 2 3 3 3 Hottest 108 | 60 60 60 . . 108 108 89 78 106 Shots Fired 405 | 16 44 22 . . 58 46 165 28 26 Gun 372 | 16 44 22 . . 50 45 153 27 15 Cannon . | . . . . . . . . . . Launcher 33 | . . . . . 8 1 12 1 11 Special . | . . . . . . . . . . Kinetic 286 | 8 22 11 . . 25 25 153 27 15 Thermal 45 | . . . . . 25 20 . . . Explosive 19 | . . . . . 5 1 4 1 8 Electromagnetic 55 | 8 22 11 . . 3 . 8 . 3 Robot Hit Streak 55 | 11 10 14 . . 21 38 55 16 17 Robot Miss Streak 2 | 1 1 2 . . 2 1 2 1 2 Penetration Max 1 | . . . . . 1 1 1 . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 316 | 11 34 15 . . 52 37 125 22 20 Core Hits 213 | 4 17 8 . . 41 27 83 13 20 Critical Hits 6 | . . . . . 1 . 4 . 1 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 . 3 . . Melee Attacks 25 | . . . . . 3 5 17 . . Impact 25 | . . . . . 3 5 17 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9929 | 185 463 169 . . 2057 958 4234 666 1197 Guns 5594 | 142 463 169 . . 1046 834 2350 395 195 Cannons . | . . . . . . . . . . Explosions 4280 | 43 . . . . 1011 124 1829 271 1002 Melee 35 | . . . . . . . 35 . . Ramming 20 | . . . . . . . 20 . . Kinetic 4094 | 51 213 65 . . 503 322 2350 395 195 Thermal 1834 | 43 . . . . 830 512 449 . . Explosive 2578 | . . . . . 561 124 761 271 861 Electromagnetic 1368 | 91 250 104 . . 163 . 619 . 141 Impact 35 | . . . . . . . 35 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 266 | . . . . . 143 . 111 . 12 Projectiles . | . . . . . . . . . . Explosions 253 | . . . . . 143 . 98 . 12 Melee 13 | . . . . . . . 13 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 262 | . . . . . 132 38 64 28 . Shots 8 | . . . . . 5 1 1 1 . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . Highest Temperature 213 | . 36 . . . 201 213 84 70 49 Average Temperature 42 | . 15 . . . 56 68 27 41 15 Received Heat Transfer 930 | . 87 . . . 234 144 312 45 108 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . Heat Transferred 2950 | 50 . . . . 1300 1100 500 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Peak Influence 546 | 20 192 95 . . 349 348 546 . . Initial 107 | . 11 15 . . . . 107 . . Average 182 | 10 89 74 . . 132 172 255 . . Maximum Alert Level 2 | . . . . . 1 1 2 . . Low Security (%) 54 | 100 100 100 . 100 75 50 28 . . Level 1 38 | . . . . . 24 49 57 . . Level 2 6 | . . . . . . . 13 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 1 8 . . Investigation 6 | . 1 . . . 1 . 4 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . . . . . 1 1 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 3 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Distress Signals 4 | . . . . . 1 2 1 . . Communications Jammed 15 | . . . . . . 15 . . . Distress Signals 15 | . . . . . . 15 . . . Times Spotted 114 | . 6 9 . . 24 17 46 8 4 Peak Tracking Total 7 | . 3 5 . . 5 3 7 4 3 Tactical Retreats 11 | . . 2 . . 1 2 6 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Traps Triggered 3 | . 1 . . . 1 . 1 . . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Machines Disabled 7 | . . . . . 2 1 3 . 1 Max in Single Turn 2 | . . . . . 2 1 1 . 1 Garrison Access 4 | . . . . . 1 . 3 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Machines Accessed 40 | . 6 2 1 1 7 8 11 . 4 Terminals 30 | . 6 2 . . 6 8 8 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . Total Hacks 177 | . 30 13 1 1 50 19 35 . 28 Successful 109 | . 17 8 1 1 31 12 11 . 28 Failed 67 | . 12 5 . . 19 7 24 . . Catastrophic 5 | . . . . . . 2 3 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 113 | . 24 11 1 . 40 15 18 . 4 Terminals 140 | . 30 13 . . 48 19 30 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 5 . . Terminal Hacks 92 | . 15 8 1 1 24 10 5 . 28 Record 16 | . . . . . 3 . 2 . 11 Part Schematic 8 | . 1 . . . . . . . 7 Robot Schematic 7 | . . . . . . . . . 7 Robot Analysis 11 | . 4 2 . . 5 . . . . Prototype ID Bank 19 | . 3 2 . . 9 1 1 . 3 Open Door 3 | . . . . 1 . 2 . . . Level Access Points 2 | . . . . . . 1 1 . . Branch Access Points 4 | . 1 1 . . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . Alert Level 3 | . . 1 . . 1 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . Locate Traps 6 | . 2 . . . 1 3 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 5 | . 1 2 . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 3 . . Seal Access 4 | . . . . . 1 . 3 . . Unauthorized Hacks 13 | . 2 . . . 6 2 3 . . Terminals 13 | . 2 . . . 6 2 3 . . Track 1 | . . . . . 1 . . . . Assimilate 2 | . . . . . 1 . 1 . . Botnet 8 | . 2 . . . 2 2 2 . . Disrupt 1 | . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 29 | . 6 2 . . 6 7 8 . . Full Trace Events 4 | . . . . . . . 4 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . 7 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . 3 . . Machine Destruction 2 | . . . . . 2 . . . . Programmers 3 | . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 5 | . . . . . . . . 5 . EXPLORE 5 | . . . . . . . . 5 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Robot Analysis Total 11 | . 4 2 . . 5 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . Drone Launches 5 | . . . . . . . . 5 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Turns Passed 5876 | 111 396 342 379 185 804 552 2380 514 213 Spaces Moved 2945 | 46 199 187 231 103 382 220 1199 274 104 Core 11 | 11 . . . . . . . . . Treads 2934 | 35 199 187 231 103 382 220 1199 274 104 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 160 165 167 167 Average Speed 165 | 133 160 160 162 180 162 164 168 167 167 Slowest Speed 200 | 160 160 160 180 180 180 200 187 167 187 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 43 45 63 32 44 41 42 91 82 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 4 | . 1 . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 3 | . . . . . . . . 3 . Spaces Dug 24 | . . . . . 3 5 16 . . Terrain Destroyed 167 | 6 . . . . 40 16 58 18 29 Melee 23 | . . . . . 3 5 15 . . Projectile 5 | . . . . . 1 . 1 3 . AOE 139 | 6 . . . . 36 11 42 15 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Total 3518 | 78 233 208 235 103 492 350 1390 310 119 Wait 95 | 12 5 9 . . 22 30 10 7 . Move 2936 | 45 198 186 230 102 381 219 1198 273 104 Hop . | . . . . . . . . . . Pick Up 65 | 7 3 1 3 1 19 14 15 2 . Fast Attach 15 | 3 . . . . 3 4 5 . . Attach 34 | 3 1 1 . . 8 5 10 5 1 Detach 12 | . . . . . 2 3 6 1 . Swap 94 | . 2 . 1 . 14 24 46 5 2 Drop 47 | . 2 . 1 . 6 20 13 5 . Fire 193 | 8 22 11 . . 34 26 68 12 12 Melee 25 | . . . . . 3 5 17 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Mines 380 | -10/Materials | Central database locked down 508 | -10/Materials | Entered Mines 682 | -10/Mines | Assembled infested the area 788 | -10/Mines | Learned Materials terminal intel 788 | -10/Mines | Discovered new exit (range 6) 844 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 844 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Entered Exiles 889 | -10/Exiles | Met 8R-AWN 918 | -10/Exiles | Met EX-HEX 961 | -10/Exiles | Met EX-BIN 980 | -10/Exiles | Aligned with FarCom system 982 | -10/Exiles | Given EX-Vault access code 1020 | -10/Exiles | Opened EX-Vault 1030 | -10/Exiles | Found Skeleton Box 1061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1115 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Discovered new exit (range 12) 1229 | -10/Exiles | Left Exiles lab with Skeleton Box 1229 | -10/Exiles | Entered Mines 1239 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1403 | -9/Mines | Discovered new exit (range 6) 1414 | -9/Mines | Entered Materials 1414 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1415 | -8/Materials | Loaded intel: 12 terminal locations 1563 | -8/Materials | Destroyed 7 combat bots 1759 | -8/Materials | Identified exit to Storage 2055 | -8/Materials | Build established: Hacker-Mutant 2218 | -8/Materials | Entered Storage 2238 | -8/Storage | Identified exit to Factory 2713 | -8/Storage | Found Prototype Protection 2714 | -8/Storage | Identified Lgt. Regenerative Plating 2721 | -8/Storage | Found Lgt. Regenerative Plating 2723 | -8/Storage | Found Lgt. Regenerative Plating 2770 | -8/Storage | Entered Factory 2770 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2777 | -7/Factory | Build established: Hauler-Skirmisher 3057 | -7/Factory | Identified exit to Factory 4890 | -7/Factory | Identified exit to Lower Caves 5150 | -7/Factory | Entered Lower Caves 5209 | -7/Lower Caves | Learned Factory stockpile data 5290 | -7/Lower Caves | Learned Factory trap positions 5613 | -7/Lower Caves | Discovered new exit (range 19) 5657 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5664 | -7/Lower Caves | Entered Data Miner 5664 | -7/Data Miner | Discovered new exit (range 6) 5686 | -7/Data Miner | Met Data Miner 5741 | -7/Data Miner | Learned location of Section 7 (-2) 5741 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5756 | -7/Data Miner | Received God Mode back door access code from Data Miner 5825 | -7/Data Miner | Data Conduit disabled 5877 | -7/Data Miner | Self-destructed Last Messages --------------- counter the imminent threat from MAIN.C. Also somewhat expected, when asked to return said prototypes Warlord claims they were destroyed in testing. We don't want to anger him at this point, otherwise we'd point out they're in his stash, behind the door with an access code of \\W9K6. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\GFLT to gain control via the back door I've installed. Now off with you. 05793_ Connecting with ORACLE Interface... 05825_ Data Miner disappears through a trap door. 05825_ Data Conduit disabled. 05836_ Slug penetrates Data Conduit. 05839_ Slug penetrates Enhanced Grunt. 05852_ Destroyed Adv. Heat Sink. 05853_ Critical hit. 05853_ Proton Missile Launcher destroyed. 05860_ Enhanced Grunt destroyed. 05875_ Prc. Assault Rifle destroyed. 05875_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?#?##?#?###?#?#########???#???##?####?? | | ###?#?#?######?#######??########????#?? | | ?###?#####??#####?#########?##?#????##? | | #??##?#??####?#?#######?#?#?#????##??#? | | ##?##########################?#?#?#??## | | ?#??################ # ###?#### | | ?####""""""""""""""" # ### | | ####""""""""" "" ## < | | ###"""""""""" | | ?##""""""" g | | #?#"""""" % | | ###""""" @ % | | ###"""""" | | ###"""""" """"""" | | ?##""""""" " ######## | | ####"""""" """"" #####?##??## | | #####"""""""" "##############?#?## | | ############"## "###########?#???##? | | ??##########"### "#########?#####?##? | | ??##########"### "##############????# | | ############"## "#############?####? | | ############"## "############?#?#?## | | ####""""""##"# "#############???##? | | #?##""""""##"### "############??#???# | | ?###""""""##"### "#######?#####??###? | | ??##"?""""##"### ""##?##########?##?# | | ?###""""""##"## ""##??###?####?#??#? | | ?####?###"##"#"X ""############?????? | | ?####?###"""""" "###########??????? | | ???#?#####""""" X"""""#?#?#?#??????? | | ?###########"#"X "##"####?###??????? | | ???#???#####"## X""""####?###??????? | | ??###?######"### "##"##??####??????? | | ????#?###?##"?#########?###?#?#???????? | | ?#?####?#?#???##??#####"#?#####??#????? | | ???##??#?###"#?#?##?###"###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency The Oracle Challenges ------------ None Game ------ Seed FlakExperimentalBuckler Manual? 0 Play Time 01:42:26 Cumulative 153.6 hours Start 2021.08.20 @ 23:49:30 End 2021.08.21 @ 01:49:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 4 Adventurer 58 Explorer 2 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 59 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a5fd314-191f-425b-a93c-62854f8e8a02