Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 23:08:57 Player: Zeldest Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 350/400 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter System Shield System Shield > --- WEAPON (2) ------- Datajack > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Transport Network Coupler Transport Network Coupler Propulsion Shielding System Shield System Shield Long-range Tractor Beam Long-range Tractor Beam Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter System Shield System Shield > --- WEAPON ----------- Datajack Plasma Cutter > --- INVENTORY -------- Light Ion Engine Light Ion Engine Transport Network Coupler Transport Network Coupler Propulsion Shielding System Shield System Shield Long-range Tractor Beam Long-range Tractor Beam Datajack Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Transport Network Coupler Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Propulsion Shielding Weapon Datajack Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 5 7 5 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device . | . . . Storage 3 | 1 2 . Processor 2 | . 1 1 Hackware 2 | . . 2 Protection 1 | . . 1 Artifact . | . . . Weapon 3 | . 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 94 98 Engine 13 | . 14 11 Wheel 26 | . 28 22 Storage 13 | . 14 11 Processor 12 | . 11 14 Hackware 3 | . . 14 Special Weapon 2 | . . 11 Special Melee Weapon 21 | . 24 11 Naked Turns . | . . . Heaviest Build 48 | 10 47 48 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 14 20 Most Carried 12 | 4 8 12 Average Carried 6 | 1 5 9 Final Capacity 20 | 8 20 20 Final Carried 11 | 1 8 11 Class Distribution -------------------- 74% | Mutant 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 290 | 225 65 . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 34 | . . 34 Missed 10 | . . 10 Damage Taken 200 | . . 200 Core 50 | . . 50 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 5 | . 4 1 Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . 4 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . 4 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted . | . . . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 12 | . . 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 71 | . 27 71 Initial 11 | . . 11 Average 16 | . 16 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 8 | . 1 7 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . 3 . Non-combat 3 | . 3 . Combat . | . . . Robot Hacks Applied 4 | . 4 . parse_system 1 | . 1 . no_distress 3 | . 3 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 405 | 41 275 89 Spaces Moved 371 | 44 256 71 Core 13 | 13 . . Treads . | . . . Legs . | . . . Wheels 358 | 31 256 71 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 94 | 71 95 105 Slowest Speed 105 | 80 105 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 44 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 421 | 53 284 84 Wait . | . . . Move 369 | 43 255 71 Hop . | . . . Pick Up 25 | 5 14 6 Fast Attach . | . . . Attach 10 | 4 3 3 Detach 1 | . . 1 Swap 7 | 1 4 2 Drop 4 | . 4 . Fire . | . . . Melee 5 | . 4 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 14) 240 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 406 | -9/Materials | Self-destructed Last Messages --------------- Downloaded map data. 00272_ R-06 Scavenger collects Wheel. 00286_ Acquired Signal Interpreter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00333_ Acquired Lrn. Tractor Beam. 00339_ Acquired System Shield. 00347_ Discarded Transport Network Coupler. 00397_ Sneak attack on A-02 Transporter. 00397_ Jacked A-02 Transporter... >>find_dsf No accessible DSF found in memory. 00405_ Plasma Cutter destroyed. 00405_ Triggered Blade Trap. 00405_ Massive razor-sharp blades shoot up from within the floor. 00405_ Arm. Wheel severed. 00405_ Ion Engine severed. 00405_ S-10 Pest destroyed. 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"""" ##?????????????????????? | | ????????????????"" ???"" #??????????????????????? | | ????????????????? ???? ???????????????????????? | | ??????????????????????? w ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralPhaseAccelerator Manual? 0 Play Time 00:10:31 Cumulative 31.4 hours Start 2024.05.27 @ 23:00:27 End 2024.05.27 @ 23:08:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c6915b5-fac2-43be-a31d-8c9ae480c574