Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 23:46:34 Player: Vox Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (140) 700 Value Destroyed (4152) 4152 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 12109 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 45 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 93/300 Energy 51/300 System Corruption 33% Temperature Critical (705) Movement Rolling (88) Location -4/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (9) ------ Advanced Cryofiber Web Improved Sensor Array Improved Signal Interpreter Recoil Nullifier Recoil Nullifier Recoil Nullifier Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Dispersion Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY (5) ---- Angular Momentum Engine Reaction Control System Dispersion Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Centrium Wheel Centrium Wheel Centrium Wheel Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Improved Sensor Array Improved Signal Interpreter Recoil Nullifier Recoil Nullifier Recoil Nullifier Quantum Capacitor Improved Medium Armor Plating > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Angular Momentum Engine Reaction Control System Improved Utility Shielding Dispersion Rifle Improved Remote Datajack [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Flak Cannon Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . . . . . 1 1 . . Utility 7 | . . . 2 . . . 1 2 . . . 1 1 . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 216 | 6 11 6 5 2 2 3 34 3 2 . 11 29 61 21 . 20 Power 26 | 1 . 2 . . . 1 5 . . . 1 2 9 3 . 2 Engine 8 | 1 . 1 . . . . 1 . . . . 1 2 . . 2 Core 16 | . . 1 . . . 1 4 . . . 1 1 7 1 . . Reactor 2 | . . . . . . . . . . . . . . 2 . . Propulsion 56 | 2 2 1 . . . . 8 1 . . 5 7 18 6 . 6 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 19 | . 2 1 . . . . 8 1 . . 5 2 . . . . Wheel 6 | . . . . . . . . . . . . . . . . 6 Hover 17 | . . . . . . . . . . . . 2 13 2 . . Flight 12 | . . . . . . . . . . . . 3 5 4 . . Utility 74 | 1 3 . 2 . . . 10 2 . . 1 13 25 8 . 9 Device 43 | . . . . . . . 5 1 . . 1 8 17 5 . 6 Storage 6 | 1 1 . . . . . 1 . . . . 2 . 1 . . Processor 11 | . 1 . . . . . . 1 . . . 1 7 1 . . Hackware 5 | . . . . . . . 2 . . . . 1 1 1 . . Protection 9 | . 1 . 2 . . . 2 . . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | 2 6 3 3 2 2 2 11 . 2 . 4 7 9 4 . 3 Energy Gun 10 | 1 . . 1 1 . . 2 . . . . . . 2 . 3 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . Ballistic Gun 12 | 1 3 . . . . 2 4 . . . . . . 2 . . Ballistic Cannon 10 | . 1 1 1 . . . 3 . 1 . 2 1 . . . . Launcher 17 | . 2 2 1 1 1 . 1 . 1 . 2 2 4 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . 4 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . . System Corruption 11 | . . . . . . . . . . . . . . 11 . . Parts Lost 82 | . . . . . . 2 8 . . . 9 6 39 15 2 1 Power 15 | . . . . . . 1 2 . . . 2 1 5 2 1 1 Propulsion 26 | . . . . . . . 1 . . . 4 2 14 5 . . Utility 25 | . . . . . . . 3 . . . 2 1 14 4 1 . Weapon 16 | . . . . . . 1 2 . . . 1 2 6 4 . . Highest Loss Streak 17 | . . . . . . 1 4 . . . 4 4 17 7 9 1 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . . Average Slot Usage (%) 90 | . 96 100 95 100 100 100 96 100 100 100 97 87 80 54 28 72 Engine 3 | . 14 10 11 11 11 2 . . . . . 1 . . . 9 Core 4 | . . 4 . . . 8 8 7 7 7 6 3 3 3 . . Treads 1 | . 14 . . . . . . . . . . . . . . . Leg 15 | . 13 28 22 22 22 22 27 23 23 23 22 5 . . . . Hover 2 | . . . . . . . . . . . . 6 14 . 6 4 Device 9 | . . . . . . . 8 15 15 15 13 18 14 5 1 25 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 4 . . . Processor 9 | . 3 14 11 11 11 11 2 7 7 7 7 8 13 21 11 7 Hackware 7 | . . . . . . . 9 15 15 15 15 15 12 7 5 1 Protection 8 | . 8 . 18 22 22 22 13 7 7 7 6 . . . . 3 Energy Gun 3 | . 1 . 10 11 11 11 4 . . . . . . . . 14 Ballistic Gun 3 | . 16 10 . . . 8 7 . . . . . . 3 . . Ballistic Cannon 4 | . 9 14 10 4 . . 4 15 13 15 8 2 . . . . Launcher 1 | . . 3 . 6 . 2 . . 1 . 5 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . . 12 11 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 20 21 27 27 25 28 33 32 32 32 35 30 35 44 17 65 Greatest Support 74 | 40 40 25 25 25 25 25 35 35 35 35 40 42 42 24 24 74 Greatest Overweight (x) 20 | . . . 1 1 . 1 . . . . 2 6 4 3 . 20 Average Overweight (x) . | . . . . . . . . . . . . . . . . 5 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 9 9 5 5 5 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 7 2 5 Average Carried 8 | 3 8 9 9 10 10 9 9 9 10 10 9 8 8 3 2 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 8 10 3 2 2 4 Class Distribution -------------------- 38% | Mutant 16% | Hacker-Mutant 9% | Scavenger-Mutant 8% | Hacker-Skirmisher 8% | Hacker-Gladiator 7% | Hacker-Scout 4% | Gunner 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Waste Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Matter Collected 3585 | 264 314 156 135 26 . 129 657 . 145 . 110 578 683 290 . 98 Remotely 60 | . . . . . . . . . . . . 60 . . . . Salvage Created 4462 | 83 581 20 223 21 . 209 828 . 88 . 80 748 1180 262 . 139 Parts 260 | 2 25 4 17 4 . 22 52 . 5 . 5 37 72 7 . 8 Haulers Intercepted 2 | . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . 4 . . . . 2 1 . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 2 . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Combat Hostiles Destroyed 103 | . 13 6 5 3 . 12 18 . 4 . 4 9 23 4 . 2 Melee 13 | . . . . . . . . . . . . 2 10 1 . . Guns 25 | . 6 . . . . 5 10 . . . . . . 2 . 2 Cannons 16 | . 1 4 4 . . . 3 . 1 . 2 1 . . . . AOE 49 | . 6 2 1 3 . 7 5 . 3 . 2 6 13 1 . . Classes Destroyed 14 | 1 5 . 1 . . 1 2 . 1 . . 1 1 . . 1 Worker 6 | . . . . . . . 2 . . . . 2 2 . . . Builder 4 | . . . . . . . . . . . . 1 3 . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . . . . . . . . . 1 . . . Recycler 11 | 1 2 . . . . 1 1 . . . . 3 2 1 . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 12 | . 3 . 2 . . . 3 . . . . 2 2 . . . Swarmer 46 | . 6 6 . 3 . 11 4 . . . . 4 9 3 . . Cutter 3 | . . . . . . . . . . . . . 3 . . . Grunt 26 | . 7 . 4 . . . 7 . 3 . 1 2 2 . . . Duelist 2 | . . . . . . . 1 . . . . 1 . . . . Sentry 8 | . . . 1 . . . 5 . . . . 1 . . . 1 Hunter 8 | . . . . . . 1 1 . . . 3 . 3 . . . Programmer 10 | . . . . . . . . . 1 . . 1 6 1 . 1 Best Kill Streak 11 | 1 11 3 4 3 . 4 4 . 3 . 1 5 7 3 . 1 Combat Bots Only 7 | . 4 3 3 3 . 4 4 . 3 . 1 5 7 2 . 1 Max Kills in Single Turn 4 | 1 2 1 1 3 . 2 3 . 1 . 1 3 4 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 1 3 . 2 3 . 1 . 1 3 4 1 . . Melee 1 | . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Hostile Shots Fired 828 | . 53 32 19 4 . 25 101 . 12 . 100 92 211 155 3 21 Missed 249 | . 15 8 9 1 . 6 29 . 3 . 20 29 73 51 1 4 Damage Taken 10357 | . 394 250 126 24 . 205 1518 . 148 . 1268 665 3284 1712 85 678 Core 2945 | . 50 100 20 8 . 14 340 . 18 . 108 127 885 1018 85 172 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 28 | . 2 . 5 1 . 2 4 . . . . . . . . 14 Regen/Repaired (Parts) 86 | . . . . . . . . . . . . 77 9 . . . Core Remaining (%) 63 | 100 . 40 . . . 89 38 . . . 82 85 11 . . . Volleys Fired 268 | 4 45 12 16 1 . 14 78 . 11 . 22 9 19 28 . 9 Largest 3 | 2 2 2 2 1 . 2 2 . 2 . 2 1 1 3 . 3 Hottest 264 | 70 70 64 89 30 . 73 88 . 88 . 101 44 43 148 . 264 Shots Fired 453 | 8 86 20 31 1 . 23 131 . 13 . 38 9 19 47 . 27 Gun 277 | 8 60 8 15 . . 18 94 . . . . . . 47 . 27 Cannon 111 | . 22 9 15 . . . 26 . 4 . 32 3 . . . . Launcher 62 | . 4 3 1 1 . 5 11 . 9 . 6 6 16 . . . Special 3 | . . . . . . . . . . . . . 3 . . . Kinetic 289 | 4 75 17 15 . . 9 89 . 4 . 32 3 . 41 . . Thermal 72 | 4 7 . . . . . 31 . . . . . 3 . . 27 Explosive 62 | . 4 3 1 1 . 5 11 . 9 . 6 6 16 . . . Electromagnetic 30 | . . . 15 . . 9 . . . . . . . 6 . . Robot Hit Streak 24 | 4 13 2 9 . . 4 24 . 4 . 7 4 3 12 . 5 Robot Miss Streak 16 | 1 3 3 3 . . 4 9 . 4 . 16 6 2 6 . 2 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 355 | 7 47 9 20 . 7 13 91 . 9 . 28 33 49 26 . 16 Core Hits 252 | 3 30 8 10 3 . 16 47 . 13 . 32 18 51 15 . 6 Critical Kills 3 | . . . . . . . 1 . . . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 2 . . . . 2 Critical Strikes 22 | 1 1 . 1 . . . 3 . . . 2 3 6 2 . 3 Burn 3 | 1 1 . . . . . 1 . . . . . . . . . Destroy 7 | . . . . . . . 1 . . . 2 . . 1 . 3 Blast 2 | . . . 1 . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . Sever 9 | . . . . . . . . . . . . 3 6 . . . Melee Attacks 154 | . . . . . 7 . . . . . . 47 100 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . . . . . 47 100 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 7 . . . . . . 8 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . 3 12 . . . Damage Inflicted 12408 | 72 868 370 448 112 . 663 1771 . 411 . 889 1914 3810 582 . 498 Guns 2717 | 72 327 14 111 . . 181 1047 . . . . . . 467 . 498 Cannons 1556 | . 178 163 287 . . . 380 . 77 . 444 27 . . . . Explosions 5081 | . 363 193 50 112 . 482 344 . 334 . 445 691 2007 60 . . Melee 2977 | . . . . . . . . . . . . 1196 1781 . . . Ramming 77 | . . . . . . . . . . . . . 22 55 . . Kinetic 3095 | 22 426 177 287 . . 98 1139 . 77 . 444 27 . 398 . . Thermal 915 | 50 79 . . . . . 288 . . . . . . . . 498 Explosive 5021 | . 363 193 50 112 . 482 344 . 334 . 445 691 2007 . . . Electromagnetic 323 | . . . 111 . . 83 . . . . . . . 129 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2977 | . . . . . . . . . . . . 1196 1781 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 33 | . 4 4 . . . . 11 . . . . 1 31 20 29 33 Average Corruption 13 | . 3 4 . . . . 11 . . . . 1 21 12 26 29 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . Corruption Blocked 7 | . . . . . . . . . . . . . 4 3 . . Effects 154 | . 12 8 . . . . 31 . . . . 4 61 13 2 23 Message Errors 38 | . 4 5 . . . . 7 . . . . 1 14 4 . 3 Matter Fused 33 | . 5 . . . . . 5 . . . . . 12 2 1 8 Heat Flow Errors 17 | . 1 3 . . . . . . . . . . 7 2 . 4 Energy Discharges 14 | . 1 . . . . . 4 . . . . . 6 2 . 1 Parts Rejected 6 | . . . . . . . 2 . . . . . 3 . . 1 Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . . 5 . . . . 2 4 . . 3 Data Loss (major) 9 | . 1 . . . . . 2 . . . . 1 3 . . 2 Misfires 4 | . . . . . . . 2 . . . . . 1 . . 1 Alerts 3 | . . . . . . . . . . . . . 2 . 1 . Misdirections 9 | . . . . . . . 1 . . . . . 7 1 . . Weapon Failures 5 | . . . . . . . 2 . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 644 | . 54 13 . . . 48 14 . . . . 309 206 . . . Projectiles 22 | . . 8 . . . . 14 . . . . . . . . . Explosions 203 | . 54 5 . . . 48 . . . . . 25 71 . . . Melee 419 | . . . . . . . . . . . . 284 135 . . . Knockbacks 33 | . 4 3 1 . . . 10 . 5 . 9 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 30 | . 4 2 1 . . . 8 . 5 . 9 1 . . . . Secondary 3 | . . 1 . . . . 2 . . . . . . . . . Self-Inflicted Damage 406 | . 15 29 . . . . 20 . . . 35 54 165 88 . . Shots 14 | . 2 2 . . . . 1 . . . 1 2 4 2 . . Rammed 20 | . . . . . . . . . . . . . 2 18 . . Targets Rammed 20 | . . . . . . . . . . . . . 2 18 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 705 | 60 162 251 223 . . 96 171 . 24 . . 3 230 249 . 705 Average Temperature 77 | 30 31 138 83 . . 40 39 . 12 . . 3 91 82 . 222 Received Heat Transfer 1194 | . 126 . 81 . . . 486 . 27 . 144 135 162 . . 33 Effects 5 | . . 1 . . . . . . . . . . . . . 4 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . . . 2 Heat Transferred 1924 | 222 296 . . . . . 814 . . . . . . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Peak Influence 511 | 5 409 272 359 149 . 335 331 115 . . . 217 511 307 38 64 Initial 231 | . 3 96 105 70 . . . 115 . . . 34 34 231 23 12 Average 156 | 2 251 157 221 102 . 142 205 38 . . . 89 163 224 22 38 Maximum Alert Level 2 | . 2 1 1 . . 1 1 . . . . 1 2 1 . . Low Security (%) 63 | 100 12 75 43 100 . 76 40 100 . . . 82 76 20 100 100 Level 1 34 | . 78 24 56 . . 23 59 . . . . 17 17 79 . . Level 2 1 | . 8 . . . . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 . . . 2 1 . . . 1 8 . . 1 Investigation 5 | . 1 . 2 . . . . 1 . . . . 1 . . . Extermination 4 | . . . . . . . . . . . . 1 2 . . 1 Reinforcement 6 | . . . . . . . 1 . . . . . 5 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Distress Signals 6 | . . . 2 . . . 2 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 178 | . 18 6 12 3 . 15 27 . 3 . 12 14 47 14 4 3 Peak Tracking Total 12 | . 8 3 3 3 . 4 4 . 1 . 4 5 12 5 4 2 Tactical Retreats 13 | . . . 1 . . 1 . . . . 1 2 7 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Traps Triggered 6 | . 2 . . . . . . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Machines Disabled 12 | . 1 1 . . . 1 2 . . . . 1 4 2 . . Max in Single Turn 2 | . 1 1 . . . 1 2 . . . . 1 2 2 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Machines Accessed 45 | . 4 2 4 . 1 . 8 1 . 4 . 5 13 3 . . Terminals 29 | . 4 1 4 . . . 5 1 . . . 2 9 3 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . 1 . . . . 1 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . . . 1 2 . . . Total Hacks 175 | . 11 3 10 . 23 . 17 5 . 30 . 18 38 20 . . Successful 118 | . 7 2 6 . 23 . 12 3 . 30 . 13 15 7 . . Failed 57 | . 4 1 4 . . . 5 2 . . . 5 23 13 . . Catastrophic 17 | . 1 . 2 . . . 2 1 . . . 2 6 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 8 2 6 . . . 8 3 . . . 6 14 14 . . Terminals 96 | . 11 2 10 . . . 10 5 . . . 7 31 20 . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . Repair Stations 7 | . . . . . . . 3 . . . . 2 2 . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . . . . 7 . . . . Garrison Access 4 | . . . . . . . . . . . . 2 2 . . . Terminal Hacks 78 | . 4 2 3 . 23 . 3 2 . 30 . 1 6 4 . . Record 36 | . . . . . 23 . . . . 11 . 1 1 . . . Part Schematic 11 | . . . . . . . . . . 10 . . . 1 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . . . 1 1 . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . 2 2 . . . Scan Component 4 | . . . . . . . 2 . . . . 1 1 . . . Repair 2 | . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 9 | . . . . . . . 2 . . . . 7 . . . . Insert Component 4 | . . . . . . . 1 . . . . 3 . . . . Analyze 5 | . . . . . . . 1 . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 3 . 3 . . . 4 1 . . . 3 4 2 . . Terminals 19 | . 3 . 3 . . . 3 1 . . . 3 4 2 . . Track 2 | . . . . . . . . . . . . 1 1 . . . Botnet 17 | . 3 . 3 . . . 3 1 . . . 2 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 1 4 . . . 6 1 . . . 4 11 2 . . Full Trace Events 5 | . 1 . 2 . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . 10 . 3 . 1 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . Parts Repaired 2 | . . . . . . . . . . . . 1 1 . . . Time 69 | . . . . . . . . . . . . 50 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . 3 . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 6 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 3 | . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 6 . . . . . . . . . . . parse_system 6 | . . . . . 6 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . . . . Total Damage 360 | . . . . . . . . . . . 360 . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Turns Passed 9864 | 89 799 348 474 442 472 850 975 213 519 90 1319 920 1334 501 63 456 Spaces Moved 7145 | 42 465 253 256 293 383 477 551 174 409 76 699 838 1505 487 92 145 Core 36 | 4 . . . . . . . . . . . . 7 7 . 18 Treads 231 | 38 193 . . . . . . . . . . . . . . . Legs 3995 | . 272 253 256 293 383 477 551 174 409 76 699 152 . . . . Wheels 59 | . . . . . . . . . . . . . . . . 59 Hover 2243 | . . . . . . . . . . . . 624 1430 29 92 68 Flight 581 | . . . . . . . . . . . . 62 68 451 . . Fastest Speed 26 | 50 120 120 120 120 120 120 120 120 120 120 120 29 26 29 66 70 Average Speed 109 | 149 136 120 159 140 120 166 120 120 120 120 175 77 46 55 68 264 Slowest Speed 1050 | 160 160 120 190 190 120 190 120 120 120 120 260 525 250 269 70 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 1 1 . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . 1 . . . Exploration Rate (%) 44 | 4 58 61 25 49 85 89 41 6 54 68 77 19 27 13 69 5 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 . . . . . . 1 1 1 1 1 . . . . . Scrap Searched 7 | . . 3 . 1 . 1 . . 1 . 1 . . . . . Spaces Dug 33 | . . . . . . . . . . . . 9 24 . . . Terrain Destroyed 375 | . 24 20 5 9 . 39 38 . 41 . 64 42 93 . . . Melee 33 | . . . . . . . . . . . . 9 24 . . . Projectile 10 | . . 1 . . . 2 1 . . . 6 . . . . . AOE 332 | . 24 19 5 9 . 37 37 . 41 . 58 33 69 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Was Fac Total 8609 | 58 554 282 289 323 391 508 740 177 423 75 754 1063 2014 677 91 190 Wait 658 | . 15 . 12 27 . 11 43 . 2 . 17 107 311 104 . 9 Move 7127 | 41 464 252 255 292 382 476 550 173 408 75 698 837 1503 485 91 145 Hop 2 | . . . . . . . . . . . . . 1 1 . . Pick Up 82 | 7 8 4 . . . 2 11 1 . . 4 14 19 9 . 3 Fast Attach 115 | 6 4 . 2 1 . . 16 . . . 1 20 32 14 . 19 Attach 54 | . 1 . 1 . . 1 8 2 . . 5 6 22 7 . 1 Detach 16 | . 2 . 1 . . . 3 . . . . 4 3 3 . . Swap 47 | . 6 6 2 1 2 2 10 1 2 . 5 3 7 . . . Drop 98 | . 9 8 . 1 . 2 21 . . . 2 23 20 8 . 4 Fire 268 | 4 45 12 16 1 . 14 78 . 11 . 22 9 19 28 . 9 Melee 123 | . . . . . 7 . . . . . . 40 76 . . . Ram 19 | . . . . . . . . . . . . . 1 18 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 776 | -10/Materials | Identified exit to Materials 833 | -10/Materials | Identified exit to Mines 889 | -10/Materials | Entered Mines 914 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1063 | -10/Mines | Core integrity fell below 50% 1122 | -10/Mines | Learned location of 1 exit from Materials 1152 | -10/Mines | Discovered exit to Materials (range 10) 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Utility x2 1238 | -9/Materials | Identified exit to Materials 1422 | -9/Materials | Identified exit to Mines 1711 | -9/Materials | Entered Mines 1756 | -9/Mines | Met a Derelict bent on vengeance 1774 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1776 | -9/Mines | Discovered new exit (range 5) 1782 | -9/Mines | Identified exit to Exiles 1833 | -9/Mines | Discovered exit to Materials (range 3) 1925 | -9/Mines | Discovered exit to Materials (range 9) 2153 | -9/Mines | Entered Exiles 2185 | -9/Exiles | Met 8R-AWN 2207 | -9/Exiles | Met EX-HEX 2280 | -9/Exiles | Met EX-BIN 2370 | -9/Exiles | Met EX-DEC 2416 | -9/Exiles | Visited The Gauntlet 2566 | -9/Exiles | Learned location of Zion (-6) 2614 | -9/Exiles | Discovered new exit (range 10) 2623 | -9/Exiles | Identified exit to Mines 2625 | -9/Exiles | Entered Mines 3444 | -8/Mines | Discovered exit to Materials (range 10) 3467 | -8/Mines | Discovered exit to Materials (range 15) 3475 | -8/Mines | Entered Materials 3475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -8/Materials | Crushed by falling debris 3740 | -8/Materials | System corruption reached 10% 3771 | -8/Materials | Lost 4 parts (1p1n2u) 3816 | -8/Materials | Core integrity fell below 50% 4134 | -8/Materials | Build established: Scavenger-Mutant 4247 | -8/Materials | Discovered new exit (range 7) 4397 | -8/Materials | Garrison activated, responded to threat 4450 | -8/Materials | Entered Factory 4450 | -7/Factory | Evolved 2 slots: Utility x2 4617 | -7/Factory | Discovered new exit (range 8) 4663 | -7/Factory | Entered Lower Caves 4917 | -7/Lower Caves | Build established: Hacker-Skirmisher 5171 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5175 | -7/Lower Caves | Discovered new exit (range 4) 5182 | -7/Lower Caves | Entered Data Miner 5182 | -7/Data Miner | Discovered new exit (range 6) 5205 | -7/Data Miner | Met Data Miner 5235 | -7/Data Miner | Learned location of Section 7 (-3) 5235 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5247 | -7/Data Miner | Received God Mode back door access code from Data Miner 5272 | -7/Data Miner | Entered Proximity Caves 5478 | -6/Proximity Caves | Escorted by Enhanced Grunt 5507 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 5754 | -6/Proximity Caves | Build established: Hacker-Mutant 6395 | -6/Proximity Caves | Learned Factory stockpile data 6399 | -6/Proximity Caves | Learned 8 Factory zone layouts 6414 | -6/Proximity Caves | Spotted B-75 Beast 6581 | -6/Proximity Caves | Discovered new exit (range 9) 6591 | -6/Proximity Caves | Entered Factory 6591 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6592 | -6/Factory | Identified exit to Factory 6618 | -6/Factory | Lost 3 parts (1p1n1w) 6898 | -6/Factory | Build established: Hacker-Assassin 6956 | -6/Factory | Lost 4 parts (1p1n1u1w) 7301 | -6/Factory | Repaired Lrn. Missile Launcher 7370 | -6/Factory | Build established: Hacker-Gladiator 7474 | -6/Factory | Discovered new exit (range 10) 7485 | -6/Factory | Identified exit to Lower Caves 7486 | -6/Factory | Discovered exit to Factory (range 11) 7511 | -6/Factory | Entered another Factory area 7511 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7710 | -5/Factory | Crushed by falling debris 7710 | -5/Factory | System corruption reached 10% 7739 | -5/Factory | Repaired Imp. Sensor Array 7741 | -5/Factory | Lost 5 parts (1p1n2u1w) 7776 | -5/Factory | Identified exit to Upper Caves 7776 | -5/Factory | Identified exit to Extension 7776 | -5/Factory | Identified exit to Factory 7931 | -5/Factory | Lost 7 parts (1p3n2u1w) 8535 | -5/Factory | Cargo convoy interrupted 8575 | -5/Factory | Lost 3 parts (1n1u1w) 8615 | -5/Factory | Core integrity fell below 50% 8718 | -5/Factory | Fabricated Imp. Terrain Scanner? 8791 | -5/Factory | System corruption reached 30% 8820 | -5/Factory | Destroyed 7 combat bots 8844 | -5/Factory | Core integrity fell below 20% 8845 | -5/Factory | Entered another Factory area 8845 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8874 | -4/Factory | Lost 17 parts (2p7n5u3w) 9081 | -4/Factory | Build established: Hacker-Mutant 9142 | -4/Factory | Core integrity fell below 50% 9175 | -4/Factory | System corruption reached 10% 9176 | -4/Factory | Lost 5 parts (1p1n3u) 9321 | -4/Factory | Lost 3 parts (1p1n1w) 9343 | -4/Factory | Core integrity fell below 20% 9346 | -4/Factory | Manually triggered Chute Trap 9346 | -4/Factory | Sucked down chute 9346 | -4/Factory | Entered Waste 9352 | -4/Waste | Spotted C-40 Crusher 9353 | -4/Waste | Spotted C-40 Crusher 9358 | -4/Waste | Spotted C-40 Crusher 9361 | -4/Waste | EMP discharged 9361 | -4/Waste | Spotted C-40 Crusher 9364 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9369 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9400 | -4/Waste | Lost 9 parts (1p3n2u3w) 9400 | -4/Waste | Discovered new exit (range 11) 9406 | -4/Waste | Identified exit to Factory 9409 | -4/Waste | Entered Factory 9496 | -4/Factory | Found Quantum Capacitor 9719 | -4/Factory | Build established: Gunner 9801 | -4/Factory | System corruption reached 30% 9866 | -4/Factory | Core destroyed Last Messages --------------- 09860_ Switching to secondary target: P-70 Sage. 09860_ U-05 Engineer lays Concrete. 09861_ Overheating: System interference. 09861_ Dispersion Rifle temporarily disabled. 09861_ Recoil Nullifier temporarily disabled. 09861_ System interference averted by Adv. Cryofiber Web. 09862_ Internal heat damage averted by Adv. Cryofiber Web. 09862_ U-05 Engineer lays Concrete. 09863_ P-70 Sage suffers critical hit (Destroy). 09863_ Destroyed Hpw. Shock Rifle. 09864_ Internal heat damage averted by Adv. Cryofiber Web. 09864_ Overheating: Imp. Utility Shielding damaged (-30). 09864_ U-05 Engineer lays Concrete. 09865_ Power failure averted by Adv. Cryofiber Web. 09866_ Overheating: Core damaged (-172). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####?####??## | | ?????????????????????????????????????# ? ?? | | ?????????????????????????????????????# "?" """" | | ?????????????????????????????????????# """ """" | | ?????????????????????????????????????# """ """" | | ?????????????????????????????????????# """" | | ?????????????????????????????????????# | | ???????????????????????#############?# """" """" | | ???????????????????????# ## """" """" | | ???????????????????????# ## """" """" | | ???????????????????????# ## """" """" | | ???????????????????????# ## | | ???????????????????????# ## | | ???????H???????????????# ########+##### | | ???????????????????????# #????# ^ +?? | | ???????????????????????# ###### ^#? | | ???????????????????????# + # | | ???????????????????????# # + ? | | ???????????????????????# + #?? | | ???????????????????????# @p # #?? | | ?????????????????+########%;;;;;;;;## #?? | | ????????????? % [ ! #?? | | ????????????? #?? | | ????????????? ! ! #?? | | ????????????? = ! #?? | | ?????????????? ! #?? | | ??????????????###+### #?? | | ????????????????????# #?? | | ????????????????????# u "" | | ????????????????????# | | ????????????????????# """ | | ????????????????????# | | ????????????????????+ ? | | ????????????????????### #### """###????## | | ??????????????????????# ??? ?????????? | | ??????????????????????#???? # ? "?????????? | | ??????????????????????????? """ !#???? ??????????? | | ??????????????????????????? ??? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 31 Energy Capacity 500 Matter Stores 412 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 18 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Gravmag Array | -6/Factory | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Terrain Scanner | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorLinkedWheel Manual? 0 Play Time 02:07:18 Cumulative 57.3 hours Start 2024.05.07 @ 19:44:08 End 2024.05.07 @ 23:46:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 38 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d9cc7d-8266-4179-8e11-c679cbf55257