Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 17:29:22 Player: Abishua Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (398) 398 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8023) 8023 TOTAL SCORE: 10146 Bonus ------- Follower Combat Kills 25 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3250 Friendly Fire -252 Cogmind --------- Core Integrity 0/475 Matter 98/300 Energy 1169/1225 System Corruption 10% Temperature Cool (13) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Tractor Beam X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy EM Pulse Gun Medium Laser Small Laser Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Targeting Computer Subdweller Machine Gun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 8 1 4 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 3 | 2 . 1 . Wheel 2 | . . . 2 Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 2 1 1 3 Device 2 | . 1 . 1 Storage 3 | 2 . 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 . 1 1 Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 2 | . . . 2 System Corruption 10 | . . . 10 Parts Lost 13 | . . 1 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 6 | . . 1 5 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Backups 5 | 3 7 5 3 Power 1 | . 1 1 1 Propulsion 2 | 1 2 2 . Utility 2 | . 1 2 1 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 3 | . 1 1 1 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 61 Engine 11 | . 13 12 3 Leg 17 | . 27 17 4 Device 10 | . . 12 9 Storage 13 | . 27 12 8 Energy Gun 34 | . 27 37 11 Ballistic Gun 5 | . . 5 9 Peak Build Rating 28 | 7 20 23 28 Average Rating 18 | 5 7 21 14 On Entrance 12 | . 7 20 23 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 36 | 19 19 36 36 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 9 | 1 . 3 9 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 8 | 7 8 8 14 Most Carried 8 | 7 8 8 7 Average Carried 5 | 3 7 5 3 Final Capacity 15 | 8 8 15 5 Final Carried 8 | 6 6 8 2 Class Distribution -------------------- 81% | Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 382 | 280 . 79 23 Remotely 23 | . . . 23 Salvage Created 580 | 79 17 459 25 Parts 33 | 3 2 27 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . 20 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . . 11 2 Guns 10 | . . 9 1 AOE 3 | . . 2 1 Classes Destroyed 7 | 1 1 4 1 Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 7 | . . 6 1 Grunt 2 | . . 2 . Sentry 1 | . . 1 . Demolisher 1 | . . . 1 Subdweller 4 | . . 4 . Best Kill Streak 3 | 1 1 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 204 | . . 58 146 Missed 72 | . . 24 48 Hits 132 | . . 34 98 Projectile 132 | . . 34 98 AOE 9 | . . . 9 Damage Taken 1516 | . . 415 1101 Core 577 | . . 99 478 Absorbed by Shields . | . . . . Ignored by Resistances 52 | . . 52 . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 38 | 3 1 23 11 Largest 4 | 2 2 4 4 Hottest 175 | 90 90 175 158 Shots Fired 123 | 6 2 84 31 Gun 123 | 6 2 84 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . . 6 17 Thermal 68 | 6 1 49 12 Explosive . | . . . . Electromagnetic 32 | . 1 29 2 Robot Hit Streak 9 | 3 1 9 9 Robot Miss Streak 5 | 3 1 5 4 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 68 | 3 1 43 21 Core Hits 31 | 2 1 23 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 988 | 35 13 692 248 Guns 873 | 35 13 577 248 Cannons . | . . . . Explosions 115 | . . 115 . Melee . | . . . . Ramming . | . . . . Kinetic 282 | . . 94 188 Thermal 518 | 35 13 410 60 Explosive . | . . . . Electromagnetic 188 | . . 188 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 6 9 Average Corruption 4 | . . 4 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Matter Fused 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | 30 30 241 11 Average Temperature 73 | 16 18 98 11 Received Heat Transfer 279 | . . 72 207 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1228 | 99 37 931 161 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 40 | 5 7 . 40 Initial . | . . . . Average 2 | . . . 8 Influence Increases 236 | 5 7 184 40 Destroy 0b10 Robot/C 220 | . . 180 40 Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 2 | . 2 . . Allied During Kill 4 | . . 4 . Influence Decreases 236 | 5 7 184 40 Time Decay 166 | 5 7 144 10 Lost Part 30 | . . . 30 Lost Ally 40 | . . 40 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 1 15 7 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 5 | . . 5 . Largest Group 4 | . . 4 . Highest-Rated Group 57 | . . 57 . Highest-Rated Ally 57 | . . 57 . Total Orders . | . . . . Ally Attacks 20 | . . 20 . Total Damage 180 | . . 180 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 51 | . 21 . 30 Average Entertainment 4 | . 20 3 8 Good Acts 29 | . 1 25 3 Bad Acts 31 | . . 28 3 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1467 | 90 172 1130 75 Spaces Moved 789 | 54 129 591 15 Core 12 | 3 . . 9 Treads . | . . . . Legs 771 | 51 129 591 . Wheels 5 | . . . 5 Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 40 | 50 120 120 40 Average Speed 159 | 117 120 171 207 Slowest Speed 500 | 120 120 330 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 24 41 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 3 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 908 | 71 145 657 35 Wait 46 | . 9 37 . Move 786 | 53 128 590 15 Hop . | . . . . Pick Up 10 | 6 3 1 . Fast Attach 10 | 7 . 1 2 Attach 10 | 1 2 1 6 Detach 1 | 1 . . . Swap 3 | . . 2 1 Drop 4 | . 2 2 . Fire 38 | 3 1 23 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 3) 208 | -10/Materials | Prayed at D.C.S.S. Altar Unit 240 | -10/Materials | Discovered new exit (range 6) 255 | -10/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 263 | -10/Materials | Entered Subcaves 264 | -10/Subcaves | Approached by a straggling Scientist 271 | -10/Subcaves | Learned location of 1 exit from Materials 549 | -10/Subcaves | Build established: Gunner 680 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 687 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 695 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x4) 723 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 725 | -10/Subcaves | X0-1V1 sent you into danger 731 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 761 | -10/Subcaves | Learned Materials security intel 763 | -10/Subcaves | X0-1V1 activates XOMVISION 820 | -10/Subcaves | Lost 4 allies 823 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 842 | -10/Subcaves | X0-1V1 caused items to flee you 890 | -10/Subcaves | Identified exit to Materials 890 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 942 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 953 | -10/Subcaves | X0-1V1 sent allied Chaos Knight (x1) 954 | -10/Subcaves | X0-1V1 whisked you away to safety 1033 | -10/Subcaves | Identified exit to Recycling 1033 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 1161 | -10/Subcaves | Items stopped fleeing you 1221 | -10/Subcaves | X0-1V1 activates XOMVISION 1348 | -10/Subcaves | Ambushed by Subdweller buried in earth 1393 | -10/Subcaves | Entered Materials 1393 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1394 | -8/Materials | Identified exit to Factory 1396 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1403 | -8/Materials | X0-1V1 sent hostile D-53 Grenadier (x1) 1416 | -8/Materials | X0-1V1 upgraded hostiles (x1) 1444 | -8/Materials | Core integrity fell below 50% 1460 | -8/Materials | Core integrity fell below 20% 1468 | -8/Materials | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01464_ M-13 Machinist repairs U-05 Engineer. 01465_ U-05 Engineer builds a Wall. 01465_ U-05 Engineer lays Concrete. 01466_ Acquired Corrupted Flight Unit. 01466_ Integrated Corrupted Flight Unit (+9). [Achievement: A Problem For Future Me] Flying robots can pass through spaces occupied by others, even hostile robots. 01466_ K-01 Serf collects debris. 01467_ M-13 Machinist repairs U-05 Engineer. 01467_ U-05 Engineer lays Concrete. 01468_ Acquired Corrupted Lgt. Ion Engine. 01468_ Integrated Corrupted Lgt. Ion Engine (+1). 01468_ Complication: System interference. 01468_ Imp. Targeting Computer temporarily disabled. 01468_ U-05 Engineer lays Concrete. 01468_ X0-1V1 guffaws! [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ?????????????????????????## #???????????????????? | | ????????????????????????? k #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????%= #???????????????????? | | ?????????????????????????# #???????????????????? | | ??????????????????######## #???????????????????? | | ????????????????### # ## #???????????????????? | | ??????????????### #### #######?????????????? | | ??????????????# @ % #??????????? | | ??????????????# #??????????? | | ??????????????# Y um | #??????????? | | ????????????# #### #??????????? | | ??????? #??????????? | | ????? ! #??????????? | | ????? """"" u m ?????????? | | ?????????"" # a u?????????? | | ?????????"" ] # # " " ??????????? | | ????????? ] # """ """ ??????????? | | ????????####+#######;;;;;# """ """? ???????????? | | ??????????# ??????####### ""? ""??????????????? | | ??????????# ?????????????? ""?? "???????????????? | | ??????????#??????????????? ""???"???????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 20 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 48 Evasion (%) 55 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A Problem For Future Me Backstab Chaos Is Inevitable Challenges ------------ None Game ------ Seed TargetDisruptionCycler Manual? 0 Play Time 00:17:40 Cumulative 7.8 hours Start 2026.10.10 @ 17:12:39 End 2026.10.10 @ 17:29:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97e938a7-761e-4861-8ba7-4e4014944e76