Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.09 @ 01:20:45 Player: Brobrt Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (3076) 3076 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 9853 Bonus ------- Follower Combat Kills 337 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 147/300 Energy 50/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Generator Improved Terrain Scanner Improved Phase Shifter Proton Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Thermal Generator Advanced Visual Processing Unit Core Analyzer Advanced Reaction Control System Improved Phase Shifter > --- WEAPON ----------- Tesla Rifle Phase Gun Phase Gun > --- INVENTORY -------- Phase Gun [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . 2 . 2 . 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 . . Utility 6 | . . 1 1 1 . 2 . . . 1 Weapon 2 | . . 1 . . . . . 1 . . Parts Attached 85 | 6 2 12 20 1 4 8 13 . 3 16 Power 14 | 1 . 2 5 . 2 1 1 . . 2 Engine 6 | 1 . 2 2 . . . . . . 1 Core 8 | . . . 3 . 2 1 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 3 2 1 . 3 6 . 2 . Treads 8 | 2 . 3 2 1 . . . . . . Leg 6 | . . . . . . . 6 . . . Wheel 1 | . . . . . . 1 . . . . Hover 2 | . . . . . . 2 . . . . Flight 2 | . . . . . . . . . 2 . Utility 24 | 1 1 3 5 . 2 4 1 . 1 6 Device 14 | . 1 1 3 . 2 1 . . . 6 Storage 3 | 1 . . 1 . . . 1 . . . Processor 3 | . . 1 . . . 1 . . 1 . Hackware 2 | . . . . . . 2 . . . . Protection 2 | . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 1 4 8 . . . 5 . . 8 Energy Gun 9 | 2 1 . 1 . . . 1 . . 4 Energy Cannon 11 | . . 1 3 . . . 3 . . 4 Ballistic Gun 3 | . . 2 1 . . . . . . . Ballistic Cannon 4 | . . 1 2 . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 46 | . . . 6 . 12 . 6 . 12 10 Power 10 | . . . 2 . 2 . 1 . 2 3 Propulsion 13 | . . . 1 . 3 . 2 . 5 2 Utility 11 | . . . 2 . 3 . . . 3 3 Weapon 12 | . . . 1 . 4 . 3 . 2 2 Highest Loss Streak 10 | . . . 5 . 10 . 6 . 9 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | 1 2 2 3 2 2 . 4 5 3 . Power . | . 1 1 . . . . 1 1 . . Propulsion . | . . . . . . . 1 2 1 . Utility . | . . . . . . . 2 2 1 . Weapon . | . 1 1 2 2 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | 2 . 1 . . . . . . 1 . Power . | . . . . . . . . . . . Propulsion 2 | 2 . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . Weapon 1 | . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 86 99 96 92 80 52 88 76 53 48 Engine 6 | . 14 11 13 7 1 . . . . 5 Core 4 | . . . 3 7 12 9 11 5 2 1 Treads 10 | . 28 22 17 23 17 . . . . . Leg 4 | . . . . . . . 14 17 9 . Flight 1 | . . . . . . . . . . 8 Device 12 | . 1 13 16 15 14 9 13 11 7 8 Storage 8 | . 14 11 9 7 6 5 12 11 10 . Processor 4 | . . 7 . . . 4 6 5 8 10 Hackware 3 | . . . . . . 9 13 11 6 . Protection 2 | . . . 9 7 5 . . . . . Energy Gun 5 | . 28 8 3 . . . 4 . . 10 Energy Cannon 5 | . . 2 8 7 5 . 8 5 2 2 Ballistic Gun 2 | . . 11 1 . 1 . . . . . Ballistic Cannon 5 | . . 10 11 15 12 . 1 5 2 . Peak Build Rating 78 | 6 7 18 30 31 44 42 56 50 50 78 Average Rating 33 | 4 6 12 24 31 35 33 50 50 34 57 On Entrance 23 | . 6 7 18 30 31 1 37 50 50 31 Avg Prop Armor Cover (%) 19 | . . . . . . . . . 19 . Naked Turns 16 | . . . . . 16 . . . . . Heaviest Build 85 | 13 14 30 56 56 56 24 85 77 77 47 Greatest Support 62 | 40 40 49 49 62 62 28 45 45 45 30 Greatest Overweight (x) 5 | . . . 1 . 1 5 5 1 2 3 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 20 20 20 5 Average Capacity 11 | 6 8 8 8 10 9 9 19 20 18 5 Most Carried 7 | 5 3 6 6 2 5 5 7 5 5 5 Average Carried 2 | 2 2 2 3 2 2 . 4 5 3 . Final Capacity 20 | 8 8 8 10 10 5 10 20 20 5 5 Final Carried 5 | 2 2 5 3 2 5 5 5 5 . 5 Class Distribution -------------------- 24% | Hacker-Mutant 16% | Tank 15% | Mutant 13% | Gunner 10% | Hacker-Tank 9% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Tank | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Matter Collected 2452 | 220 40 361 509 . 713 . 478 . 41 90 Remotely . | . . . . . . . . . . . Salvage Created 2943 | . 84 610 967 . 320 . 459 . 128 375 Parts 148 | . 9 46 43 . 20 . 16 . . 14 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Combat Hostiles Destroyed 71 | . 3 20 25 . 10 . 7 . 2 4 Melee 1 | . . . . . . . 1 . . . Guns 20 | . 3 9 4 . . . 1 . . 3 Cannons 47 | . . 11 21 . 10 . 5 . . . Classes Destroyed 12 | . 2 4 2 . 2 . . . . 2 Worker 1 | . . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 6 | . . 2 2 . . . 1 . . 1 Swarmer 18 | . 2 7 4 . 5 . . . . . Grunt 29 | . 1 8 13 . 2 . 5 . . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 16 | . . 4 7 . . . 2 . . 3 Specialist 3 | . . . . . 1 . . . 2 . Programmer 1 | . . . . . . . . . . 1 Heavy 2 | . . . . . 2 . . . . . Best Kill Streak 8 | . 2 5 8 . 6 . 2 . 2 3 Combat Bots Only 7 | . 2 4 7 . 6 . 2 . 2 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Hostile Shots Fired 733 | . 10 61 132 . 169 . 83 . 160 118 Missed 200 | . 1 19 27 . 37 . 27 . 48 41 Hits 533 | . 9 42 105 . 132 . 56 . 112 77 Projectile 533 | . 9 42 105 . 132 . 56 . 112 77 AOE 6 | . . . . . . . . . . 6 Critical Strikes 16 | . . 2 5 . 3 . 3 . . 3 Actively Blocked 5 | . . . . . 2 . 3 . . . Part Disruptions 3 | . . . . . . . . . 3 . Damage Taken 8218 | . 62 359 1139 . 1811 . 689 . 2004 2154 Core 2790 | . 8 53 243 . 526 . 167 . 642 1151 Absorbed by Shields 546 | . . . 139 . 114 . 208 . . 85 Ignored by Resistances 2293 | . 19 110 330 . 558 . 248 . 568 460 Regen/Repaired (Parts) 166 | . . . 102 . . . . . . 64 Core Remaining (%) 68 | 100 96 86 55 . 24 . 80 . 35 . Volleys Fired 182 | . 6 40 53 . 25 . 19 . 10 29 Largest 3 | . 2 3 3 . 3 . 3 . 2 3 Hottest 264 | . 80 131 171 . 155 . 213 . 134 264 Shots Fired 458 | . 12 116 142 . 58 . 45 . 17 68 Gun 188 | . 12 68 29 . 4 . 8 . . 67 Cannon 264 | . . 48 112 . 49 . 37 . 17 1 Launcher 6 | . . . 1 . 5 . . . . . Special . | . . . . . . . . . . . Kinetic 203 | . . 78 70 . 37 . 9 . 9 . Thermal 215 | . 6 38 71 . 16 . 17 . 8 59 Explosive 6 | . . . 1 . 5 . . . . . Electromagnetic 34 | . 6 . . . . . 19 . . 9 Robot Hit Streak 27 | . 8 26 16 . 27 . 25 . 14 21 Robot Miss Streak 3 | . 1 3 3 . 2 . 2 . 3 3 Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 317 | . 9 80 95 . 44 . 35 . 14 40 Core Hits 140 | . 4 32 42 . 20 . 17 . 11 14 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 16 | . . 3 7 . 4 . . . 2 . Burn 1 | . . 1 . . . . . . . . Meltdown 2 | . . . . . . . . . 2 . Destroy 1 | . . 1 . . . . . . . . Blast 12 | . . 1 7 . 4 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7801 | . 105 1276 2561 . 1305 . 1050 . 509 995 Guns 2277 | . 105 657 363 . 41 . 116 . . 995 Cannons 5247 | . . 619 2198 . 1075 . 908 . 447 . Explosions 189 | . . . . . 189 . . . . . Melee . | . . . . . . . . . . . Ramming 88 | . . . . . . . 26 . 62 . Kinetic 3335 | . . 875 1273 . 791 . 208 . 188 . Thermal 3588 | . 34 401 1288 . 325 . 365 . 259 916 Explosive 189 | . . . . . 189 . . . . . Electromagnetic 601 | . 71 . . . . . 451 . . 79 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 . 4 3 Average Corruption 1 | . . . . . . . 1 . 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . . 6 . 1 2 Message Errors 3 | . . . . . . . 1 . 1 1 Matter Fused 1 | . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . 8 16 . . . 31 . . . Projectiles 55 | . . 8 16 . . . 31 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 20 | . . 2 9 . 1 . 3 . 5 . Impact 1 | . . . . . . . . . 1 . Kinetic 17 | . . 2 8 . 1 . 2 . 4 . Secondary 2 | . . . 1 . . . 1 . . . Self-Inflicted Damage 10 | . . . . . . . 10 . . . Shots . | . . . . . . . . . . . Rammed 9 | . . . . . . . 1 . 8 . Targets Rammed 27 | . . . . . . . 2 . 25 . Kicked 18 | . . . . . . . 1 . 17 . Crushed . | . . . . . . . . . . . Highest Temperature 950 | . 96 241 593 . 586 . 198 . . 950 Average Temperature 184 | . 39 52 221 . 225 . 107 . . 260 Received Heat Transfer 1595 | . 24 183 665 . 333 . 187 . . 203 Effects 70 | . . 3 35 . 13 . . . . 19 Shutdowns 21 | . . . 12 . 6 . . . . 3 Energy Bleed 7 | . . . 4 . 2 . . . . 1 Interference 12 | . . 3 1 . 3 . . . . 5 Matter Decay 4 | . . . 1 . 1 . . . . 2 Short Circuit 8 | . . . 3 . 1 . . . . 4 Damage (minor) 5 | . . . 4 . . . . . . 1 Damage (major) 8 | . . . 8 . . . . . . . Damage (core) 5 | . . . 2 . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . 2 1 Parts Melted 11 | . . 2 4 . . . 1 . 2 2 Heat Transferred 6092 | . 75 1110 2146 . 481 . 622 . 400 1258 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Maximum Alert Level 1 | . . 1 1 . 1 . . . . . Low Security (%) 85 | 100 100 68 74 100 50 100 100 100 100 100 Level 1 14 | . . 31 25 . 49 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 361 | . 85 281 361 124 287 98 90 27 55 91 Initial 120 | . . 21 79 120 76 98 . 27 . . Average 88 | . 37 157 172 120 167 53 17 3 10 30 Influence Increases 2421 | . 111 561 712 4 260 19 403 . 65 286 Destroy 0b10 Robot/C 1580 | . 60 400 500 . 200 . 300 . 40 80 Destroy 0b10 Robot/NC 55 | . . 15 15 . 5 . 10 . . 10 Destroy Leader 334 | . 10 104 124 . 30 . 24 . 10 32 Allied During Kill 26 | . . . . . . . 26 . . . Successful Hack 76 | . 11 . 2 4 . 19 20 . . 20 Disable Machine 63 | . . 9 36 . 9 . . . . 9 Destroy Structure 47 | . . 3 20 . 16 . 8 . . . Partial Spotted 45 | . . . . . . . . . . 45 Lose Combat Pursuer 195 | . 30 30 15 . . . 15 . 15 90 Influence Decreases 2421 | . 50 401 622 191 168 235 338 65 65 286 Entered New Map 577 | . . 40 142 191 48 118 . 38 . . Time Decay 1394 | . 50 361 420 . . 117 224 27 . 195 Lost Part 386 | . . . 60 . 120 . 50 . 65 91 Lost Ally 64 | . . . . . . . 64 . . . Squads Dispatched 19 | . . 3 5 . 3 1 1 1 2 3 Investigation 8 | . . 2 1 . . 1 1 1 . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . . 1 3 . 3 . . . 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Distress Signals 10 | . 1 4 3 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 6 25 29 . 18 . 20 . 13 19 Peak Tracking Total 10 | . 4 5 4 . 9 . 6 . 10 5 Tactical Retreats 9 | . 1 2 1 . . . 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Traps Triggered 5 | . . 1 . . 1 1 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Machines Disabled 7 | . . 1 4 . 1 . . . . 1 Max in Single Turn 1 | . . 1 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Machines Accessed 29 | . 3 2 2 1 . 3 10 3 . 5 Terminals 22 | . 2 1 . 1 . 3 10 3 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units 3 | . 1 . 1 . . . . . . 1 Scanalyzers 2 | . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 8 8 10 1 . 7 20 4 . 10 Successful 39 | . 6 4 8 1 . 3 10 1 . 6 Failed 29 | . 2 4 2 . . 4 10 3 . 4 Catastrophic 5 | . . 1 . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 2 . 1 . 3 . 1 . . Terminals 43 | . 5 4 . 1 . 7 20 4 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . 7 . . . . . . 4 Recycling Units 9 | . 3 . 3 . . . . . . 3 Scanalyzers 5 | . . 4 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Terminal Hacks 21 | . 3 1 . 1 . 3 10 1 . 2 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 9 | . . . . . . 1 8 . . . Open DSF 3 | . . . . 1 . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . 6 . . . . . . 3 Scan Component 4 | . . . 3 . . . . . . 1 Repair 4 | . . . 3 . . . . . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 3 . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 2 | . 1 . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 4 | . . 3 . . . . . . . 1 Insert Component 2 | . . 2 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 2 1 . . 2 4 1 . 2 Full Trace Events 8 | . . 2 1 . . 1 1 1 . 2 Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 Parts Repaired 4 | . . . 3 . . . . . . 1 Time 152 | . . . 96 . . . . . . 56 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 38 | . . . 38 . . . . . . . Retrieved Components 13 | . 3 . 10 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Total Allies 9 | . . . . . . . 9 . . . Largest Group 4 | . . . . . . . 4 1 . . Highest-Rated Group 229 | . . . . . . . 229 159 . . Highest-Rated Ally 159 | . . . . . . . 159 159 . . Total Orders . | . . . . . . . . . . . Ally Attacks 78 | . . . . . . . 78 . . . Total Damage 2352 | . . . . . . . 2352 . . . Kills 9 | . . . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Active Infowar (turns) 1786 | . . . . . . 200 747 257 233 349 Optics 1746 | . . . . . . 200 747 257 233 309 Terrain 40 | . . . . . . . . . . 40 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Turns Passed 4225 | 81 161 777 842 9 320 248 747 257 263 520 Spaces Moved 2331 | 53 87 386 272 6 152 256 326 136 94 563 Core 80 | 18 . . . . 30 2 . . 8 22 Treads 908 | 35 87 386 272 6 122 . . . . . Legs 441 | . . . . . . . 258 136 47 . Wheels 12 | . . . . . . 12 . . . . Hover 311 | . . . . . . 242 68 . 1 . Flight 579 | . . . . . . . . . 38 541 Fastest Speed 37 | 50 160 160 152 155 50 56 56 190 37 37 Average Speed 131 | 122 160 160 195 155 149 83 183 190 123 50 Slowest Speed 470 | 160 160 160 232 155 232 300 470 190 260 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 1 6 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 23 32 30 1 96 6 45 6 85 16 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 48 | . . 2 20 . 23 . 3 . . . Melee . | . . . . . . . . . . . Projectile 20 | . . 2 15 . . . 3 . . . AOE 28 | . . . 5 . 23 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Total 3053 | 70 97 461 470 6 199 292 433 135 147 743 Wait 263 | . . . 89 . 5 . 54 . 5 110 Move 2307 | 52 86 385 271 5 151 255 325 135 91 551 Hop 7 | . . . . . . . . . 1 6 Pick Up 93 | 10 2 15 20 . 5 11 11 . 2 17 Fast Attach . | . . . . . . . . . . . Attach 72 | 6 1 2 14 1 3 11 11 . 6 17 Detach 15 | . . . 1 . 2 1 . . 3 8 Swap 27 | . 1 10 11 . 3 . 2 . . . Drop 36 | 2 1 9 11 . 2 1 1 . 4 5 Fire 182 | . 6 40 53 . 25 . 19 . 10 29 Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . 1 . 8 . Kick 18 | . . . . . . . 1 . 17 . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . 1 13 8 . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 505 | -9/Materials | Build established: Gunner 857 | -9/Materials | Discovered new exit (range 13) 900 | -9/Materials | Build established: Scavenger-Gunner 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1058 | -8/Materials | Repaired Hvy. Particle Cannon 1090 | -8/Materials | Repaired Imp. Light Cannon 1124 | -8/Materials | Repaired Lgt. Treads 1388 | -8/Materials | Lost 5 parts (1p1n2u1w) 1739 | -8/Materials | Discovered new exit (range 14) 1750 | -8/Materials | Destroyed 7 combat bots 1764 | -8/Materials | Garrison activated, responded to threat 1859 | -8/Materials | Build established: Tank 1862 | -8/Materials | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -7/Factory | Identified exit to DSF 1871 | -7/Factory | Entered DSF 1912 | -7/DSF | Additional patrols routed to DSF 2177 | -7/DSF | Discovered new exit (range 15) 2178 | -7/DSF | Core integrity fell below 50% 2191 | -7/DSF | Entered Factory 2191 | -6/Factory | Evolved 2 slots: Utility x2 2205 | -6/Factory | Lost 10 parts (2p2n2u4w) 2436 | -6/Factory | Discovered new exit (range 9) 2439 | -6/Factory | Entered Extension 2468 | -6/Extension | Build established: Hacker-Mutant 2473 | -6/Extension | Rescued a captive Derelict 2521 | -6/Extension | Rescued a captive Derelict 2523 | -6/Extension | Rescued a captive Derelict 2799 | -6/Extension | Rescued a captive Derelict 2800 | -6/Extension | Rescued a captive Derelict 2816 | -6/Extension | Rescued A7 2850 | -6/Extension | Lost 3 allies 2884 | -6/Extension | Build established: Hacker-Tank 2889 | -6/Extension | Rescued a captive Derelict 2929 | -6/Extension | Rescued a captive Derelict 2964 | -6/Extension | Rescued a captive Derelict 2974 | -6/Extension | Spotted B-75 Beast 2997 | -6/Extension | Spotted B-75 Beast 3018 | -6/Extension | Allies destroyed B-75 Beast 3038 | -6/Extension | Allies destroyed B-75 Beast 3074 | -6/Extension | Lost 3 allies 3085 | -6/Extension | Lost 6 parts (1p2n3w) 3182 | -6/Extension | Discovered new exit (range 3) 3186 | -6/Extension | Entered Factory 3186 | -5/Factory | Accompanied by 1 ally (A7) 3186 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3315 | -5/Factory | Build established: Hacker-Mutant 3441 | -5/Factory | Identified exit to DSF 3443 | -5/Factory | Entered DSF 3499 | -5/DSF | Additional patrols routed to DSF 3665 | -5/DSF | Lost 9 parts (1p3n3u2w) 3693 | -5/DSF | Core integrity fell below 50% 3701 | -5/DSF | Discovered new exit (range 14) 3706 | -5/DSF | Entered Factory 3706 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3805 | -4/Factory | Repaired Nuclear Pulse Array+ 3891 | -4/Factory | Spotted B-86 Titan 4118 | -4/Factory | Core integrity fell below 50% 4148 | -4/Factory | Lost 3 parts (1n1u1w) 4209 | -4/Factory | Core integrity fell below 20% 4226 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Proton Cannon. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. 3ZYMZ2AY>NG0HN7#INOK,TV:4 K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. R-10 Processor collects Field Recycling Unit. Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????##???# | | ?????????????????????????????????????????### #### | | ?????????????????????????????????????????# # | | ??????????????????????????????????????#### #+ | | ??????????????????????????????????????# % | | ?????????????????????????????????????## | | ?????????????????????????????????????#" | | ?????????????????????????????????????#" | | ????????????????????##################" | | ????????????????????# """""" """""" " | | ????????????????????# """""" """""" " | | ????????????????????# """""" """""" " | | ????????????????????# """ "" """""" ; | | ????????????????????# ; | | ????????????????????# ; | | ????????????????????# @ R ; | | ????????????????????#####;;;;;; ; k " "" | | ??????????????????? % | | ????????????????? % [ ! | | | ??????????????? %! | | ???????????????? | | ???????????????? | | ???????????????? R ] | | ???????????????? | | ????????????????#########% | | ????????????????????????# k | | ????????????????????????# k = | | ????????????????????????#t ##### | | ????????????????????????# #???# | | ????????????????????????? #???# | | ????????????????????????? #???##### | | ????????????????????????????? #???????? | | ???????????????????????????????? #???????? | | ?????????????????????????????????########????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 45 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 74 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 46% | -8/Materials Lgt. Treads | 78% | -8/Materials Nuclear Pulse Array | 41% | -4/Factory Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Laugh At Your Crits Prison Break Universal Adapter Window Shopping Challenges ------------ None Game ------ Seed ArcsightVisualField Manual? 0 Play Time 00:57:23 Cumulative 5.9 hours Start 2026.10.09 @ 00:25:53 End 2026.10.09 @ 01:20:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33801e4f-b5f3-4992-a82a-5a5e992e0642