Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:48:05 Player: Lunace Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (693) 693 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 6180 Bonus ------- Follower Combat Kills 92 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 89/100 System Corruption 2% Temperature Cool (10) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Hardcell Cannon > --- INVENTORY (5) ---- Improved Fusion Compressor Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Ripper > --- INVENTORY -------- Improved Cryofiber Web Heavy Rocket Launcher Remote Datajack [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Makeshift Axe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 2 . . . Utility 7 | . . . . . 2 2 2 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 78 | 6 10 . . 11 3 13 6 17 3 2 7 Power 7 | 1 2 . . 2 . 1 . 1 . . . Engine 6 | 1 2 . . 2 . 1 . . . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 3 . . 2 2 3 . 10 . 2 . Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 22 | . 3 . . 2 2 3 . 10 . 2 . Utility 27 | 1 4 . . 2 1 7 4 4 1 . 3 Device 10 | . 2 . . 2 1 3 1 . . . 1 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . 2 . . . . 2 1 . . . . Hackware 11 | . . . . . . 2 2 4 1 . 2 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 1 . . 5 . 2 2 2 2 . 4 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . . . 1 . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . 2 2 . 2 Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . . . Parts Lost 26 | . . . . 2 7 . 1 4 4 3 5 Power 1 | . . . . . . . . . 1 . . Propulsion 13 | . . . . 1 4 . 1 3 1 1 2 Utility 9 | . . . . . 2 . . 1 2 2 2 Weapon 3 | . . . . 1 1 . . . . . 1 Highest Loss Streak 7 | . . . . 2 7 . 1 2 2 2 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 100 100 98 70 64 82 75 65 44 44 Engine 6 | . 14 14 14 14 6 3 6 3 . . . Leg 1 | . 8 . . . . . . . . . . Flight 16 | . 19 28 28 28 27 13 15 16 7 4 7 Device 7 | . 9 14 14 14 15 9 6 5 1 . 2 Processor 12 | . 9 14 14 14 9 14 20 12 11 11 8 Hackware 13 | . . . . . . 11 20 27 27 17 18 Energy Gun 3 | . 16 14 14 . . . . . . . . Ballistic Gun 3 | . 11 14 14 10 . . . . . . . Special Weapon 1 | . . . . 4 . . 6 . . . 2 Slashing Weapon 2 | . . . . 4 6 . . 4 10 9 4 Piercing Weapon 1 | . . . . . . 2 6 . . . . Special Melee Weapon 1 | . . . . 6 5 6 . . . . . Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 13 | 11 11 6 6 8 10 9 11 11 13 6 7 Greatest Support 37 | 20 20 8 8 8 16 17 17 37 19 13 8 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 3 5 4 5 5 5 5 Average Carried 3 | . 2 4 5 4 1 2 2 3 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 3 3 3 3 4 3 4 3 Class Distribution -------------------- 31% | Hacker-Scout 23% | Scavenger-Mutant 15% | Mutant 9% | Hacker-Mutant 8% | Wizard-Scout 6% | Hacker-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 915 | 250 114 4 . 113 25 130 36 106 48 20 69 Remotely . | . . . . . . . . . . . . Salvage Created 788 | . 257 . . 83 40 . 36 171 52 103 46 Parts 68 | . 27 . . 9 2 . 6 8 5 7 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 5 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 21 | . 9 . . 4 . . . 2 1 4 1 Melee 7 | . . . . . . . . 2 1 4 . Guns 13 | . 9 . . 4 . . . . . . . Cannons 1 | . . . . . . . . . . . 1 Classes Destroyed 7 | . 4 . . 1 . . 1 1 . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . Watcher 5 | . 2 . . . 1 . 1 1 . . . Swarmer 17 | . 9 . . 4 . . . . . 4 . Programmer 4 | . . . . . . . . 2 1 . 1 Best Kill Streak 6 | . 6 . . 4 1 . 1 1 1 3 1 Combat Bots Only 6 | . 6 . . 4 . . . 1 1 3 1 Max Kills in Single Turn 1 | . 1 . . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 307 | . 50 1 . 19 41 10 7 31 32 35 81 Missed 117 | . 7 . . 9 19 6 3 13 20 10 30 Damage Taken 3510 | . 353 10 . 155 347 59 80 468 204 383 1451 Core 1949 | . 92 . . 45 162 14 7 123 75 266 1165 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 108 | . 6 . . . . . . 66 . . 36 Core Remaining (%) 77 | 100 . . . 45 70 98 99 . . 53 . Volleys Fired 59 | . 30 . . 26 . . . . . . 3 Largest 2 | . 2 . . 1 . . . . . . 1 Hottest 100 | . 90 . . 100 . . . . . . 65 Shots Fired 89 | . 60 . . 26 . . . . . . 3 Gun 73 | . 60 . . 13 . . . . . . . Cannon 2 | . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . Special 14 | . . . . 13 . . . . . . 1 Kinetic 35 | . 20 . . 13 . . . . . . 2 Thermal 53 | . 40 . . 13 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | . 7 . . 8 . . . . . . 4 Robot Miss Streak 3 | . 3 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 73 | . 32 . . 12 1 1 2 11 1 5 8 Core Hits 38 | . 18 . . 6 1 . 2 5 1 4 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . 1 . Sever 2 | . . . . . . . . 1 . 1 . Melee Attacks 56 | . . . . 2 4 6 6 14 1 13 10 Impact . | . . . . . . . . . . . . Slashing 37 | . . . . 1 4 . . 8 1 13 10 Piercing 18 | . . . . . . 6 6 6 . . . Sneak Attacks 3 | . . . . 2 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1641 | . 339 . . 143 57 42 70 403 43 200 344 Guns 426 | . 339 . . 87 . . . . . . . Cannons 93 | . . . . . . . . . . . 93 Explosions . | . . . . . . . . . . . . Melee 1090 | . . . . 56 47 42 70 403 43 200 229 Ramming 32 | . . . . . 10 . . . . . 22 Kinetic 269 | . 89 . . 87 . . . . . . 93 Thermal 250 | . 250 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 837 | . . . . 56 47 . . 262 43 200 229 Piercing 253 | . . . . . . 42 70 141 . . . Highest Corruption 6 | . . . . . 2 . . 1 2 6 2 Average Corruption 1 | . . . . . 2 . . 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . Effects 9 | . . . . . . . . 4 3 1 1 Message Errors 3 | . . . . . . . . 1 2 . . Matter Fused 2 | . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 38 | . . . . . . 7 . . . . 31 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 38 | . . . . . . 7 . . . . 31 Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . 5 . . . . . 9 Shots . | . . . . . . . . . . . . Rammed 8 | . . . . . 1 . . . . . 7 Targets Rammed 8 | . . . . . 1 . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 282 | . 282 . . 226 10 . . . 160 . 10 Average Temperature 84 | . 72 . . 103 10 . . . 89 . 8 Received Heat Transfer 376 | . . 6 . 27 72 9 . 39 9 9 205 Effects 3 | . . . . 3 . . . . . . . Interference 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 598 | . 598 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 339 | . 305 69 . 141 73 180 257 146 . . 339 Initial 219 | . . 54 . . 54 13 95 27 . . 219 Average 108 | . 179 59 . 59 50 60 134 75 . . 221 Maximum Alert Level 1 | . 1 . . . . . 1 . . . 1 Low Security (%) 80 | 100 54 100 . 100 100 100 79 100 . . 12 Level 1 19 | . 45 . . . . . 20 . . . 87 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . . 3 4 1 3 . . 4 Investigation 5 | . 1 . . . . 2 . . . . 2 Extermination 2 | . . . . . . . 1 1 . . . Reinforcement 10 | . 1 . . . 3 2 . 2 . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 3 | . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 17 1 . 7 19 20 7 9 19 12 24 Peak Tracking Total 17 | . 6 2 . 4 17 10 5 5 7 5 13 Tactical Retreats 19 | . . . . . 1 4 2 2 5 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 . . . . . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 49 | . 8 . 1 . 3 14 8 7 2 . 6 Terminals 27 | . 6 . . . 3 6 7 2 1 . 2 Fabricators 5 | . . . . . . 3 1 1 . . . Repair Stations 3 | . 1 . . . . . . 1 . . 1 Recycling Units 6 | . 1 . . . . 3 . 1 . . 1 Scanalyzers 2 | . . . . . . . . 1 . . 1 Garrison Access 4 | . . . . . . 2 . 1 . . 1 Total Hacks 120 | . 19 . 1 . 10 30 20 23 4 . 13 Successful 67 | . 12 . 1 . 2 8 12 19 4 . 9 Failed 53 | . 7 . . . 8 22 8 4 . . 4 Catastrophic 11 | . 1 . . . 2 8 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 72 | . 13 . . . 10 14 19 9 3 . 4 Fabricators 5 | . . . . . . 3 1 1 . . . Repair Stations 12 | . 2 . . . . . . 6 . . 4 Recycling Units 16 | . 4 . . . . 7 . 4 . . 1 Scanalyzers 5 | . . . . . . . . 2 . . 3 Garrison Access 8 | . . . . . . 6 . 1 . . 1 Terminal Hacks 39 | . 7 . 1 . 2 5 11 6 4 . 3 Record 10 | . 1 . 1 . . 1 2 2 3 . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 3 | . . . . . . 1 1 . . . 1 Branch Access Points 2 | . 1 . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . Alert Level 3 | . 2 . . . . . 1 . . . . Unreport Threat 3 | . . . . . 1 . . . . . 2 Locate Traps 3 | . 1 . . . 1 1 . . . . . Dispatch Records 3 | . 1 . . . . . 2 . . . . Surveillance Status 2 | . . . . . . 1 1 . . . . Investigation Status 1 | . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 . . . . Assault Status 1 | . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . 1 2 1 . . . Fabricator Hacks 3 | . . . . . . 1 1 1 . . . Network Status 3 | . . . . . . 1 1 1 . . . Repair Station Hacks 10 | . 2 . . . . . . 6 . . 2 Scan Component 5 | . 1 . . . . . . 3 . . 1 Repair 5 | . 1 . . . . . . 3 . . 1 Recycling Unit Hacks 9 | . 3 . . . . 2 . 3 . . 1 Process 2 | . 1 . . . . . . 1 . . . Report Inventory 5 | . 1 . . . . 2 . 1 . . 1 Retrieve Matter 2 | . 1 . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . 2 . . 2 Insert Component 2 | . . . . . . . . 1 . . 1 Analyze 2 | . . . . . . . . 1 . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 5 . . . 2 11 7 3 . . 4 Full Trace Events 5 | . 1 . . . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . 3 . . 1 Time 192 | . 26 . . . . . . 144 . . 22 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 70 | . 12 . . . . . . 58 . . . Retrieved Matter 70 | . 12 . . . . . . 58 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . no_distress 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 4 | . . . . 4 . . . . . . . Largest Group 4 | . . . . 4 3 . . . . . . Highest-Rated Group 71 | . . . . 71 40 . . . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . . . Total Orders 8 | . . . . 2 6 . . . . . . ROAM 3 | . . . . . 3 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . GUARD 4 | . . . . 1 3 . . . . . . Ally Attacks 29 | . . . . 20 9 . . . . . . Total Damage 309 | . . . . 209 100 . . . . . . Kills 5 | . . . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 3798 | 55 568 97 114 362 77 648 410 753 282 109 323 Spaces Moved 7036 | 40 606 245 308 494 162 1627 1048 1262 562 135 547 Core 142 | 8 . . . . 9 14 . . . 53 58 Treads . | . . . . . . . . . . . . Legs 110 | 32 78 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6784 | . 528 245 308 494 153 1613 1048 1262 562 82 489 Fastest Speed 24 | 50 37 37 37 37 31 32 32 24 37 32 32 Average Speed 37 | 106 47 37 37 37 35 36 33 33 38 59 34 Slowest Speed 120 | 120 120 37 37 37 50 50 34 37 40 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 45 | . 5 2 . 9 2 11 7 7 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 74 60 76 89 27 50 25 19 83 14 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . . . . 1 . . Spaces Dug 9 | . . . . 7 . . . 2 . . . Terrain Destroyed 9 | . . . . 7 . . . 2 . . . Melee 2 | . . . . . . . . 2 . . . Projectile 7 | . . . . 7 . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 7995 | 53 827 249 307 614 173 1667 1091 1567 626 151 670 Wait 667 | . 156 3 . 72 2 18 15 256 54 . 91 Move 6937 | 39 595 240 307 476 157 1604 1034 1247 561 134 543 Hop 43 | . 5 2 . 8 2 11 6 7 . . 2 Pick Up 85 | 7 19 2 . 9 2 13 6 16 4 2 5 Fast Attach . | . . . . . . . . . . . . Attach 56 | 6 4 . . 4 3 12 2 14 2 2 7 Detach 7 | . . . . 1 1 . . 2 . 1 2 Swap 22 | . 6 . . 7 . 1 4 3 1 . . Drop 41 | 1 12 2 . 9 1 2 3 8 3 . . Fire 59 | . 30 . . 26 . . . . . . 3 Melee 55 | . . . . 2 4 6 6 14 1 12 10 Ram 8 | . . . . . 1 . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Identified exit to Mines 402 | -10/Materials | Repaired Flight Unit 502 | -10/Materials | Build established: Scavenger-Mutant 555 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Entered Mines 687 | -10/Mines | Learned Materials security intel 700 | -10/Mines | Learned location of Storage (-8) 706 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 719 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 719 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Identified exit to Exiles 721 | -10/Mines | Entered Exiles 721 | -10/Exiles | Found Exiles lab abandoned 728 | -10/Exiles | Discovered new exit (range 14) 831 | -10/Exiles | Discovered new exit (range 10) 835 | -10/Exiles | Identified exit to Mines 835 | -10/Exiles | Entered Mines 838 | -9/Mines | Received a Mining Laser from a helpful Derelict 853 | -9/Mines | Found a hidden stash of uninstalled traps 971 | -9/Mines | Core integrity fell below 50% 1007 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1008 | -9/Mines | Found Prototype Device 1009 | -9/Mines | Identified Exp. Sensor Array 1029 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1076 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1100 | -9/Mines | Discovered new exit (range 6) 1151 | -9/Mines | Discovered new exit (range 7) 1182 | -9/Mines | Identified exit to Materials 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Accompanied by 3 allies 1197 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1198 | -8/Materials | Identified exit to Storage 1267 | -8/Materials | Discovered new exit (range 16) 1269 | -8/Materials | Lost 3 allies 1274 | -8/Materials | Identified exit to Factory 1274 | -8/Materials | Entered Factory 1274 | -7/Factory | Evolved 2 slots: Utility x2 1300 | -7/Factory | Discovered new exit (range 12) 1303 | -7/Factory | Lost 7 parts (4n2u1w) 1311 | -7/Factory | Identified exit to Lower Caves 1316 | -7/Factory | Discovered exit to Lower Caves (range 14) 1465 | -7/Factory | Identified exit to DSF 1585 | -7/Factory | Discovered new exit (range 15) 1597 | -7/Factory | Identified exit to Factory 1727 | -7/Factory | Discovered exit to Factory (range 19) 1920 | -7/Factory | Discovered exit to Factory (range 7) 1922 | -7/Factory | Entered another Factory area 1922 | -6/Factory | Evolved 2 slots: Utility x2 1964 | -6/Factory | Build established: Hacker-Scout 2052 | -6/Factory | Discovered new exit (range 11) 2057 | -6/Factory | Identified exit to Lower Caves 2098 | -6/Factory | Discovered new exit (range 11) 2102 | -6/Factory | Identified exit to Factory 2110 | -6/Factory | Discovered exit to Factory (range 7) 2221 | -6/Factory | Discovered exit to Factory (range 12) 2332 | -6/Factory | Entered another Factory area 2332 | -5/Factory | Evolved 2 slots: Propulsion x2 2375 | -5/Factory | Discovered new exit (range 15) 2448 | -5/Factory | Identified exit to Upper Caves 2654 | -5/Factory | Repaired Nuclear Pulse Thruster 2706 | -5/Factory | Repaired Nuclear Pulse Thruster 2752 | -5/Factory | Repaired Ripper 3031 | -5/Factory | Identified exit to Extension 3085 | -5/Factory | Entered Upper Caves 3090 | -5/Upper Caves | Learned 4 Factory zone layouts 3168 | -5/Upper Caves | Build established: Wizard-Scout 3190 | -5/Upper Caves | Attracted the attention of an 0b10 base 3212 | -5/Upper Caves | Identified exit to Upper Caves 3212 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 3304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3318 | -5/Upper Caves | Spotted B-75 Beast 3354 | -5/Upper Caves | Learned location of 1 exit from Factory 3367 | -5/Upper Caves | Entered another Upper Caves area 3368 | -5/Upper Caves | Identified exit to Factory 3476 | -5/Upper Caves | Entered Factory 3476 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3477 | -4/Factory | Identified exit to Upper Caves 3521 | -4/Factory | Repaired Mak. Axe 3553 | -4/Factory | Identified exit to DSF 3759 | -4/Factory | Core integrity fell below 50% 3768 | -4/Factory | Lost 3 parts (2n1u) 3794 | -4/Factory | Core integrity fell below 20% 3799 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Adv. Visual Processing Unit severed. C-35 Carver destroyed. Mak. Hacking Suite severed. Sneak attack on C-35 Carver. Destroyed Carbide Saw. Acquired Hardcell Cannon. System corrupted: Energy discharge (-29). Assembly Bed disabled. Destroyed Hpw. Shock Rifle. Mak. Axe destroyed. Critical hit (Burn: +37). Mak. Hacking Suite destroyed. Slammed into G-73 Enforcer. W-44 Eye sends out distress signal. Slug penetrates Wall. Penetrated by Slug. G-73 Enforcer knocked back. Penetrated by Slug. P-70 Sage destroyed. Acquired 24 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????##########??????? ??????????????? | | ?????????????? #??????? ??????????????? | | ????????????? 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"""" """" #######? #?????????????? | | ???????????# """" """" # #? #?????????????? | | ???????????# """" """"|#! #? #?????????????? | | ???????????# "" """"gg@[ #? #?????????????? | | ???????????# """ """"g#! u #? ?????????????? | | ???????????# # #? ??????????????? | | ???????????# # #? ??????????????? | | ???????????# # #?# #??????????????? | | ???????????# # g #?# #??????????????? | | ???????????# # ### ###????????????? | | ???????????############## g# ! #????????????? | | ????????????????????????# gw " #????????????? | | ????????????????????????# =% "T #????????????? | | ????????????????????????# hggu #????????????? | | ????????????????????????# # *#????????????? | | ????????????????????????# h ### ###????????????? | | ????????????????????????# k #?# #??????????????? | | ????????????????????????# #?# #??????????????? | | ????????????????????????# #?#%#??????????????? | | ????????????????????????# ###+######?????????? | | ????????????????????????# ## #?????????? | | ????????????????????????# ## #?????????? | | ???????????????????????? ## " " " #?????????? | | ??????????????????????? ## " " " #?????????? | | ?????????????????????? ## " " " #?????????? | | ?????????????????????? ## " " " #?????##### | | ????????????????????? ## " " "%####### | | ???????????????????? #######?# " " " +%% % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Corruption Block 8 Evasion (%) 64 Offensive Hacking 44 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed SeismicCargoActivator Manual? 0 Play Time 01:41:48 Cumulative 20.0 hours Start 2024.04.04 @ 18:19:00 End 2024.04.04 @ 20:48:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cb1fe3e-76b9-4e06-8e39-9bc0272898a0