Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 15:39:16 Player: delto Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (16) 80 Value Destroyed (429) 429 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3649 Bonus ------- None Cogmind --------- Core Integrity 415/700 Matter 160/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Microactuators Improved Shield Generator > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Advanced Concussive RPG Makeshift Axe > --- INVENTORY -------- Compact Wheel Advanced Targeting Computer Microactuators Reflective Plating Hardlight Generator Improved Shield Generator Gauss Rifle KE Penetrator Assault Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Target Analyzer Protection Reflective Plating Weapon Makeshift Axe Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced Concussive RPG Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 45 | 7 . 2 9 3 13 2 6 3 Power 8 | 1 . . 2 1 3 . 1 . Engine 5 | 1 . . 2 1 1 . . . Core 3 | . . . . . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 6 . 6 . 1 1 Treads 8 | 1 . . 3 . 4 . . . Leg 1 | . . . . . . . . 1 Wheel 7 | 1 . . 3 . 2 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 . 1 . 2 2 2 3 1 Device 7 | 1 . 1 . 2 . . 2 1 Storage 2 | 1 . . . . 1 . . . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 8 | 2 . 1 1 . 2 . 1 1 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . . 1 . 1 . . . Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 Parts Lost 22 | . . . 5 4 6 . 7 . Power 5 | . . . 1 2 1 . 1 . Propulsion 10 | . . . 4 . 5 . 1 . Utility 7 | . . . . 2 . . 5 . Weapon . | . . . . . . . . . Highest Loss Streak 7 | . . . 4 2 3 . 7 . To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 6 7 5 4 8 9 5 . Power 1 | . 2 1 . . 1 1 . . Propulsion . | 1 2 2 . . 1 1 . . Utility 2 | . . . 1 3 3 4 3 . Weapon 1 | . 2 3 2 . 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 15 | . . 2 5 . 4 . 4 . Power 3 | . . 2 . . 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . 1 . 1 . Weapon 8 | . . . 3 . 2 . 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 94 99 99 99 43 17 Engine 7 | . 14 14 11 10 3 . . . Core 2 | . . . . . 5 7 1 . Treads 17 | . 14 14 19 22 22 15 5 . Wheel 15 | . 14 14 19 22 13 15 5 . Device 16 | . 14 14 15 22 18 15 8 8 Storage 7 | . 14 14 6 . 9 7 3 . Processor 4 | . . . . . 8 22 11 . Energy Gun 5 | . 28 19 6 . . . . . Ballistic Gun 4 | . . . 4 11 3 7 2 . Ballistic Cannon 1 | . . . . . 5 . . 3 Slashing Weapon 8 | . . 7 11 11 9 7 3 . Peak Build Rating 37 | 9 9 19 24 24 29 34 37 16 Average Rating 20 | 5 8 13 21 23 26 33 12 11 On Entrance 15 | . 9 9 19 24 17 27 34 . Avg Prop Armor Cover (%) 16 | 14 13 14 18 18 15 20 22 . Naked Turns 47 | . . . . . . . 40 7 Heaviest Build 25 | 13 13 15 17 13 25 24 24 10 Greatest Support 82 | 10 10 10 40 40 82 40 40 15 Greatest Overweight (x) 2 | 1 1 1 . . 1 . 2 . Average Overweight (x) . | . 1 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 10 10 5 Average Capacity 7 | 7 8 8 6 5 9 10 6 5 Most Carried 10 | 6 7 8 8 5 10 10 10 2 Average Carried 6 | 3 6 7 5 4 8 9 4 . Final Capacity 10 | 8 8 8 5 5 10 10 5 5 Final Carried 10 | 6 7 8 5 3 9 10 2 . Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 635 | 270 . 50 90 40 185 . . . Remotely . | . . . . . . . . . Salvage Created 704 | 52 . 25 299 17 311 . . . Parts 40 | 5 . 2 19 . 14 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 11 | . . . 4 1 6 . . . Melee 10 | . . . 4 1 5 . . . Cannons 1 | . . . . . 1 . . . Classes Destroyed 8 | 1 . 1 3 1 2 . . . Worker 2 | . . 1 1 . . . . . Tunneler 2 | 2 . . . . . . . . Recycler 2 | . . . 1 . 1 . . . Swarmer 2 | . . . . . 2 . . . Grunt 2 | . . . 2 . . . . . Sentry 3 | . . . 2 . 1 . . . Hunter 3 | . . . . . 3 . . . Assembled 1 | . . . . 1 . . . . Best Kill Streak 4 | 1 . 1 4 1 2 . . . Combat Bots Only 3 | . . . 3 1 2 . . . Max Kills in Single Turn 1 | 1 . 1 1 1 1 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 178 | . 1 . 26 48 94 1 8 . Missed 48 | . 1 . 4 15 26 1 1 . Hits 130 | . . . 22 33 68 . 7 . Melee 7 | . . . . . . . 7 . Projectile 123 | . . . 22 33 68 . . . Critical Strikes 6 | . . . . 1 . . 5 . Damage Taken 2084 | . . . 592 336 788 . 368 . Core 479 | . . . 35 44 115 . 285 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . 100 . 80 79 . . . Volleys Fired 35 | 11 10 1 . 5 7 . 1 . Largest 2 | 2 2 2 . 1 1 . 1 . Hottest 80 | 80 80 80 . 23 37 . . . Shots Fired 57 | 22 20 2 . 5 7 . 1 . Gun 49 | 22 20 2 . 5 . . . . Cannon 7 | . . . . . 7 . . . Launcher 1 | . . . . . . . 1 . Special . | . . . . . . . . . Kinetic 12 | . . . . 5 7 . . . Thermal 44 | 22 20 2 . . . . . . Explosive 1 | . . . . . . . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | 8 5 2 . 1 2 . 2 . Robot Miss Streak 4 | 2 2 . . 4 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 63 | 15 11 1 12 4 17 . 3 . Core Hits 21 | 3 2 1 6 2 6 . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . 5 . . . Blast 2 | . . . . . 2 . . . Sever 3 | . . . . . 3 . . . Melee Attacks 74 | . . . 20 20 31 . 3 . Impact . | . . . . . . . . . Slashing 74 | . . . 20 20 31 . 3 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 2 . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1732 | 161 142 12 511 142 624 . 140 . Guns 328 | 161 142 12 . 13 . . . . Cannons 119 | . . . . . 96 . 23 . Explosions 80 | . . . . . . . 80 . Melee 1205 | . . . 511 129 528 . 37 . Ramming . | . . . . . . . . . Kinetic 109 | . . . . 13 96 . . . Thermal 315 | 161 142 12 . . . . . . Explosive 80 | . . . . . . . 80 . Electromagnetic . | . . . . . . . . . Impact 23 | . . . . . . . 23 . Slashing 1205 | . . . 511 129 528 . 37 . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 5 5 . . 10 10 Average Corruption 5 | . . . 5 5 . . 10 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . 7 7 . . 2 1 Message Errors 3 | . . . 2 . . . 1 . Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 5 | . . . 2 3 . . . . Energy Discharges 1 | . . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 4 | . . . . 4 . . . . Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . . 8 62 . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 70 | . . . . 8 62 . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | 90 90 18 188 274 . . . . Average Temperature 61 | 34 35 12 92 118 . . . . Received Heat Transfer 331 | . . . 153 160 18 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 725 | 375 325 25 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 65 | 5 9 . 50 6 65 . 12 . Initial . | . . . . . . . . . Average 7 | . 1 . 13 . 19 . . . Influence Increases 394 | 10 9 5 133 12 213 . 12 . Destroy 0b10 Robot/C 200 | . . . 80 . 120 . . . Destroy 0b10 Robot/NC 30 | 10 . 5 10 . 5 . . . Destroy Leader 80 | . . . 30 . 50 . . . Successful Hack 23 | . 9 . 9 . 5 . . . Destroy Structure 31 | . . . 4 12 3 . 12 . Partial Spotted 30 | . . . . . 30 . . . Influence Decreases 394 | 10 9 5 133 12 213 . 12 . Time Decay 328 | 10 9 5 101 12 191 . . . Lost Part 66 | . . . 32 . 22 . 12 . Squads Dispatched 2 | . . . . . 1 . . 1 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 4 . 6 10 15 2 4 . Peak Tracking Total 5 | . 3 . 5 4 4 2 4 . Tactical Retreats 2 | . . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 7 | . 2 . 3 . 1 . . 1 Terminals 6 | . 2 . 3 . 1 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 3 . 7 . 4 . . 3 Successful 7 | . 3 . 3 . 1 . . . Failed 10 | . . . 4 . 3 . . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . 2 . 7 . 4 . . . Terminals 14 | . 3 . 7 . 4 . . . Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 . 3 . 1 . . . Terminals 6 | . 2 . 3 . 1 . . . Botnet 6 | . 2 . 3 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 . . 1 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Active Infowar (turns) 1696 | 24 108 262 304 326 512 128 32 . Sensors 746 | . . 117 304 325 . . . . Terrain 1264 | 24 108 145 118 197 512 128 32 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 1891 | 110 108 263 304 327 512 128 85 54 Spaces Moved 1444 | 70 77 267 223 222 314 124 99 48 Core 100 | 8 . . . . . . 79 13 Treads 204 | . . . 34 36 132 1 1 . Legs 35 | . . . . . . . . 35 Wheels 1105 | 62 77 267 189 186 182 123 19 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 90 100 100 100 50 50 Average Speed 103 | 86 95 95 105 109 124 100 61 101 Slowest Speed 225 | 95 95 95 160 160 225 160 160 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . 5 . . . 2 . Cave-ins Triggered 2 | . . . 1 . . . 1 . Exploration Rate (%) 29 | 4 23 58 18 46 27 3 87 2 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 20 | . . . 7 12 1 . . . Terrain Destroyed 33 | . . . 7 12 2 . 12 . Melee 20 | . . . 7 12 1 . . . Projectile 1 | . . . . . 1 . . . AOE 12 | . . . . . . . 12 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 1712 | 94 90 275 272 281 399 129 120 52 Wait 43 | . . 1 6 29 3 . 4 . Move 1436 | 69 76 266 221 221 313 124 98 48 Hop . | . . . . . . . . . Pick Up 42 | 7 1 1 7 2 17 3 4 . Fast Attach 19 | 6 3 2 3 . 3 . . 2 Attach 27 | 1 . . 4 4 8 2 6 2 Detach 5 | . . 2 . . 3 . . . Swap 9 | . . . 3 . 5 . 1 . Drop 21 | . . 2 7 . 9 . 3 . Fire 35 | 11 10 1 . 5 7 . 1 . Melee 74 | . . . 20 20 31 . 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 205 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 327 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 362 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 365 | -10/Mines | Found Prototype Device 365 | -10/Mines | Identified Exp. Sensor Array 467 | -10/Mines | Discovered new exit (range 14) 477 | -10/Mines | Learned Materials terminal intel 482 | -10/Mines | Entered Materials 482 | -9/Materials | Evolved 2 slots: Propulsion x2 483 | -9/Materials | Loaded intel: 12 terminal locations 578 | -9/Materials | Crushed by falling debris 628 | -9/Materials | Lost 4 parts (1p3n) 781 | -9/Materials | Discovered new exit (range 6) 786 | -9/Materials | Entered Mines 787 | -9/Mines | Assembled infested the area 837 | -9/Mines | Met a Derelict bent on vengeance 859 | -9/Mines | Learned 8 Materials zone layouts 944 | -9/Mines | Build established: Scavenger-Mutant 1099 | -9/Mines | Discovered new exit (range 6) 1113 | -9/Mines | Entered Materials 1113 | -8/Materials | Evolved 2 slots: Utility x2 1114 | -8/Materials | Identified exit to Factory 1344 | -8/Materials | Lost 3 parts (3n) 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Utility x2 1753 | -7/Factory | Sucked down chute 1753 | -7/Factory | Entered Waste 1764 | -7/Waste | Spotted C-40 Crusher 1768 | -7/Waste | EMP discharged 1768 | -7/Waste | System corruption reached 10% 1779 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1782 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1785 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1788 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1793 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1796 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1799 | -7/Waste | Crushed by Compactor (1 part destroyed) 1802 | -7/Waste | Crushed by falling debris 1804 | -7/Waste | Spotted C-40 Crusher 1804 | -7/Waste | Spotted C-40 Crusher 1817 | -7/Waste | Spotted C-40 Crusher 1819 | -7/Waste | Spotted C-40 Crusher 1821 | -7/Waste | Spotted C-40 Crusher 1830 | -7/Waste | Lost 7 parts (1p1n5u) 1834 | -7/Waste | Discovered new exit (range 10) 1838 | -7/Waste | Entered Factory 1892 | -7/Factory | Self-destructed Last Messages --------------- 01793_ Imp. Shield Generator crushed. 01796_ Melee Analysis Suite crushed. 01796_ Imp. Terrain Scan Processor crushed. 01798_ Acquired Imp. Shield Generator. 01799_ Com. Wheel crushed. 01802_ The unstable cave ceiling collapses. 01802_ Crushed by falling debris. 01834_ BS99 NX0S&KXTW&CNYGF&|BR 01834_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01845_ Acquired Unknown Leg. 01845_ Identified Carbon-fiber Leg. 01853_ System corrupted: Component data lost. 01863_ Acquired Prototype Ballistic Cannon. 01863_ Identified Mni. Assault Cannon. 01892_ Connecting with Fabricator... 01892_ Current location identified: Factory 01892_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# +????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????#^ ^#????????????? | | ????????????????????######## #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# """"" #????????????? | | ????????????????????# ""@F" #????????????? | | ????????????????????# "" "" #????????????? | | ????????????????????# #????????????? | | ????????????????????# """" #????????????? | | ????????????????????# """" #????????????? | | ????????????????????# """" #????????????? | | ????????????????????# #????????????? | | ????????????????????+ #????????????? | | ????????????????????# #????????????? | | ????????????????????# ###### #????????????? | | ????????????????????# #????# #????????????? | | ????????????????????# #????# #????????????? | | ????????????????????# #????# #????????????? | | ????????????????????# ######+#######??????? | | ????????????????????# # #??????? | | ????????????????????# # #??????? | | ????????????????????# # #??????? | | ??????????????????### # #??????? | | ??????????????????# # #??????? | | ??????????????????# # #??????? | | ??????????????????# + #??????? | | ??????????????????# # #??????? | | ??????????????????# # #??????? | | ??????????????????# # #??????? | | ??????????????????# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicWeightInitializer Manual? 0 Play Time 00:26:36 Cumulative 96.5 hours Start 2026.01.18 @ 14:07:53 End 2026.01.18 @ 15:39:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d03c837a-eb29-4282-9011-45882c26b043