Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.12 @ 08:58:18 Player: VR-DUX Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (4181) 4181 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 9861 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Hardened Medium Armor Plating Tractor Beam Impact Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Small Storage Unit Advanced Terrain Scan Processor Matter Filter System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Impact Mace > --- INVENTORY -------- Micro Nuclear Core Hardened Medium Armor Plating Hardened Medium Armor Plating Tractor Beam Autogun Improved Assault Rifle Advanced Assault Cannon Heavy Rocket Launcher [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 213 | . 15 3 45 6 4 6 52 36 5 41 Power 15 | . 3 . 3 . . . 4 1 . 4 Engine 7 | . 3 . 3 . . . 1 . . . Core 8 | . . . . . . . 3 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 59 | . 6 . 14 1 . 1 15 8 5 9 Treads 53 | . 4 . 14 1 . 1 15 7 4 7 Leg 2 | . 2 . . . . . . . . . Wheel 3 | . . . . . . . . 1 1 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 50 | . 4 2 6 1 1 3 10 9 . 14 Device 16 | . 1 2 3 . . 1 3 2 . 4 Storage 9 | . 2 . 1 . 1 1 2 . . 2 Processor 6 | . 1 . . . . 1 1 1 . 2 Hackware 4 | . . . . . . . 1 2 . 1 Protection 15 | . . . 2 1 . . 3 4 . 5 Artifact . | . . . . . . . . . . . Weapon 89 | . 2 1 22 4 3 2 23 18 . 14 Energy Gun 14 | . 1 1 5 . . . 6 . . 1 Energy Cannon 3 | . 1 . 1 . . . . . . 1 Ballistic Gun 42 | . . . 10 2 3 1 11 7 . 8 Ballistic Cannon 4 | . . . . . . . . 3 . 1 Launcher 10 | . . . 4 2 . 1 2 . . 1 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 15 | . . . 2 . . . 4 7 . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . . 2 1 . . Parts Lost 46 | . . 1 4 2 . 1 10 5 7 16 Power 4 | . . . . . . . 1 . 1 2 Propulsion 21 | . . . . 1 . 1 6 4 4 5 Utility 12 | . . . 2 1 . . 1 1 1 6 Weapon 9 | . . 1 2 . . . 2 . 1 3 Highest Loss Streak 16 | . . 1 2 2 . 1 5 4 7 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 100 85 100 97 99 50 81 Engine 7 | . 14 14 11 11 11 11 . . . . Core 3 | . . . . . . . 8 7 4 5 Treads 29 | . 19 28 33 33 33 33 35 29 11 17 Device 9 | . 2 6 15 11 9 4 5 6 4 19 Storage 10 | . 14 14 11 11 12 17 10 7 4 6 Processor 4 | . 10 6 . . . . 7 7 4 6 Hackware 3 | . . . . . . . 8 18 10 . Protection 5 | . . . 5 11 11 11 4 4 2 5 Energy Gun 3 | . . 12 7 . . . 4 . . . Energy Cannon 2 | . 12 14 . . . . . . . 3 Ballistic Gun 10 | . 14 1 12 20 7 22 12 4 . 5 Ballistic Cannon 1 | . . . . . . . . 8 4 . Naked Turns 38 | . . . . . . . . . 23 15 Heaviest Build 67 | 13 30 31 61 58 60 60 61 67 67 35 Greatest Support 83 | 20 40 40 60 60 60 60 80 83 83 68 Greatest Overweight (x) 7 | . . . 1 . . . 1 5 3 7 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 8 Average Capacity 17 | 8 12 15 19 20 20 20 20 20 14 7 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 8 Average Carried 16 | 5 10 14 19 18 17 19 19 17 14 6 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 5 15 15 20 18 19 19 20 20 5 3 Class Distribution -------------------- 53% | Scavenger-Mutant 30% | Mutant 10% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 5056 | 212 469 32 1030 219 177 102 1208 1026 . 581 Remotely . | . . . . . . . . . . . Salvage Created 5775 | 73 551 341 1714 38 . 75 1364 811 . 808 Parts 358 | 2 38 19 112 3 . 3 90 53 . 38 Haulers Intercepted 16 | . 2 . 6 . . . 5 2 . 1 Recyclers Shooed 10 | . 1 . 1 . . . 2 2 . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 104 | . 9 8 33 5 . 3 21 8 . 17 Guns 58 | . 4 3 23 . . 3 14 2 . 9 Cannons 22 | . 5 5 3 . . . . 6 . 3 AOE 24 | . . . 7 5 . . 7 . . 5 Classes Destroyed 16 | 1 7 . 5 1 . 1 . 1 . . Worker 7 | . 1 . 1 . . . 3 . . 2 Builder 10 | . 2 . 1 . . . 3 3 . 1 Tunneler 2 | . 1 . . . . . . 1 . . Hauler 16 | . 2 . 6 . . . 5 2 . 1 Recycler 19 | 1 1 2 2 . . . 5 5 . 3 Mechanic 2 | . . . 1 . . . 1 . . . Operator 3 | . . . 1 . . . 1 1 . . Watcher 11 | . 2 . 5 . . . 3 1 . . Swarmer 38 | . 3 6 8 . . 2 8 . . 11 Grunt 32 | . 6 2 12 2 . . 5 2 . 3 Brawler 2 | . . . 2 . . . . . . . Duelist 4 | . . . 3 1 . . . . . . Sentry 16 | . . . 8 . . . 6 2 . . Hunter 6 | . . . . . . 1 2 2 . 1 Programmer 4 | . . . . . . . . 2 . 2 Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 10 | 1 3 4 7 3 . 2 10 4 . 10 Combat Bots Only 7 | . 3 3 4 3 . 2 4 1 . 7 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 4 1 . 4 Gunslinging 1 | . . . . . . . 1 . . . Exploded 4 | . . . 2 1 . . 4 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 8519 | . 443 285 1371 240 . 290 1889 1115 338 2548 Core 1195 | . 43 10 113 13 . 31 263 136 235 351 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . 78 . . . 60 52 . . . Volleys Fired 470 | 3 57 18 125 12 . 15 106 60 . 74 Largest 2 | 2 2 2 2 1 . 2 2 2 . 2 Hottest 115 | 40 80 100 115 30 . 46 79 92 . 92 Shots Fired 814 | 6 111 35 231 12 . 28 178 119 . 94 Gun 605 | 6 68 17 213 . . 26 165 42 . 68 Cannon 158 | . 43 18 5 . . . . 77 . 15 Launcher 51 | . . . 13 12 . 2 13 . . 11 Special . | . . . . . . . . . . . Kinetic 556 | 6 57 4 118 . . 26 153 119 . 73 Thermal 133 | . 54 18 60 . . . 1 . . . Explosive 51 | . . . 13 12 . 2 13 . . 11 Electromagnetic 74 | . . 13 40 . . . 11 . . 10 Robot Hit Streak 29 | 1 18 8 29 20 . 11 15 16 . 7 Robot Miss Streak 5 | 3 4 2 3 1 . 2 5 3 . 5 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . . . . . . 1 1 . . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 Shots Hit Robots 527 | 2 72 26 151 8 . 20 115 74 . 59 Core Hits 261 | 2 24 12 66 9 . 5 73 30 . 40 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 1 . . Critical Strikes 14 | . 1 . 5 . . . 1 7 . . Burn 4 | . 1 . 3 . . . . . . . Destroy 3 | . . . 1 . . . 1 1 . . Blast 6 | . . . . . . . . 6 . . Corrupt 1 | . . . 1 . . . . . . . Melee Attacks 22 | . . . 2 . . . 6 6 . 8 Impact 22 | . . . 2 . . . 6 6 . 8 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12353 | 25 1081 433 3536 571 . 271 2905 1709 . 1822 Guns 6355 | 25 545 140 2389 . . 271 1772 553 . 660 Cannons 2353 | . 536 293 75 . . . . 1091 . 358 Explosions 3545 | . . . 1072 571 . . 1133 65 . 704 Melee 99 | . . . . . . . . . . 99 Ramming 1 | . . . . . . . . . . 1 Kinetic 6135 | 25 440 24 1348 . . 271 1585 1644 . 798 Thermal 1801 | . 641 293 772 . . . 47 . . 48 Explosive 3411 | . . . 1033 571 . . 1086 65 . 656 Electromagnetic 906 | . . 116 383 . . . 187 . . 220 Impact 99 | . . . . . . . . . . 99 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . 8 8 8 8 . 2 2 2 Average Corruption 6 | . . . 6 8 8 8 . 1 2 1 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 154 | . . . 65 27 28 18 . 13 2 1 Message Errors 35 | . . . 13 6 6 5 . 3 1 1 Matter Fused 32 | . . . 13 8 5 5 . 1 . . Heat Flow Errors 20 | . . . 7 4 5 2 . 2 . . Energy Discharges 16 | . . . 6 3 2 3 . 2 . . Parts Fused 6 | . . . 4 2 . . . . . . Data Loss (minor) 21 | . . . 9 2 6 2 . 2 . . Data Loss (major) 9 | . . . 5 . 2 1 . . 1 . Misfires 7 | . . . 4 1 . . . 2 . . Alerts 4 | . . . 2 . 2 . . . . . Weapon Failures 4 | . . . 2 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 249 | . 7 . . 39 . . 76 11 . 116 Projectiles 19 | . 7 . . . . . . 3 . 9 Explosions 153 | . . . . 39 . . 76 8 . 30 Melee 77 | . . . . . . . . . . 77 Knockbacks 11 | . . . . . . . . 11 . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . . 11 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 648 | . . . 154 120 . . 87 . . 287 Shots 20 | . . . 4 3 . . 6 . . 7 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 303 | . 214 117 303 287 247 165 46 298 . 42 Average Temperature 63 | . 75 45 74 114 87 74 10 68 . 9 Received Heat Transfer 2250 | . 222 114 468 48 . . 666 201 . 531 Effects 4 | . . . 4 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . 7 . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 4 1 3 . . . . . . . Heat Transferred 3726 | . 1480 592 1604 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 788 | 5 242 141 788 439 . 95 346 180 78 522 Initial 307 | . 3 1 . 307 . . . . 63 16 Average 172 | 4 81 51 444 309 . 46 88 47 44 73 Maximum Alert Level 3 | . 1 . 3 2 . . 1 . . 2 Low Security (%) 68 | 100 88 100 16 . . 100 83 100 100 91 Level 1 17 | . 11 . 31 84 . . 16 . . 3 Level 2 10 | . . . 38 15 . . . . . 5 Level 3 3 | . . . 14 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . . . 1 4 . 6 Investigation 4 | . . . . . . . . 1 . 3 Extermination 4 | . . . . . . . . 2 . 2 Reinforcement 2 | . . . . . . . 1 1 . . Assault 3 | . . . 2 . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . . . 2 1 . . 2 2 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 17 8 61 8 . 4 42 13 6 23 Peak Tracking Total 6 | . 3 3 6 3 . 3 5 2 6 6 Tactical Retreats 5 | . 2 . . 1 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . . 1 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 18 | . . . 3 . . . 3 4 . 8 Max in Single Turn 3 | . . . 2 . . . 1 1 . 3 Garrison Access 3 | . . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 36 | . 7 1 4 . 2 . 9 3 . 10 Terminals 22 | . 5 . 3 . . . 7 2 . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 1 1 . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 95 | . 19 1 9 . 2 . 29 16 . 19 Successful 37 | . 9 1 2 . 2 . 10 9 . 4 Failed 57 | . 9 . 7 . . . 19 7 . 15 Catastrophic 17 | . 2 . 3 . . . 3 1 . 8 Database Lockouts 1 | . 1 . . . . . . . . . Manual 48 | . 12 . 7 . 1 . 16 4 . 8 Terminals 74 | . 15 . 7 . . . 26 14 . 12 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . 4 . 2 . . . 1 2 . 6 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 Terminal Hacks 30 | . 8 1 1 . 2 . 8 8 . 2 Record 1 | . . . . . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . 1 . 1 Open Door 1 | . . 1 . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Unreport Threat 7 | . . . . . . . 5 2 . . Locate Traps 2 | . 1 . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . Registered Components 2 | . 1 . . . . . . 1 . . Zone Layout 3 | . 1 . . . . . 1 . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 1 . 1 Retrieve Components 5 | . 1 . 1 . . . 1 1 . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 25 | . 5 . 3 . . . 7 2 . 8 Full Trace Events 5 | . . . . . . . 1 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 24 | . 5 . 7 . . . 1 10 . 1 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . 17 . . . . . . . Total Damage 272 | . . . 272 . . . . . . . Kills 6 | . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 12410 | 44 1323 1003 2697 751 863 616 2250 1505 99 1259 Spaces Moved 6557 | 29 711 559 1342 412 529 350 935 726 105 859 Core 262 | . . . . . . . . . 66 196 Treads 5359 | . 514 559 1342 412 529 350 935 668 19 31 Legs 226 | 29 197 . . . . . . . . . Wheels 710 | . . . . . . . . 58 20 632 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 150 50 50 Average Speed 150 | 120 148 160 160 160 160 160 160 159 87 108 Slowest Speed 400 | 120 160 160 240 160 160 160 240 240 320 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 3 99 97 96 83 70 72 74 23 77 24 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 40 | . . . 2 12 . 7 6 6 . 7 Terrain Destroyed 385 | . . . 81 83 . 15 84 47 . 75 Melee 21 | . . . 2 . . . 6 6 . 7 Projectile 8 | . . . . . . . . 8 . . AOE 356 | . . . 79 83 . 15 78 33 . 68 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Total 8252 | 34 868 635 1656 490 548 377 1515 942 109 1078 Wait 728 | . 50 45 87 61 . 2 349 78 . 56 Move 6548 | 28 710 558 1341 411 528 349 934 726 104 859 Hop . | . . . . . . . . . . . Pick Up 127 | 1 20 6 29 . 7 2 31 17 . 14 Fast Attach 52 | . 4 . 5 . 2 2 10 5 3 21 Attach 67 | . 4 3 12 2 . 1 14 14 2 15 Detach 15 | . . . . . 1 . 4 3 . 7 Swap 94 | . 7 . 28 4 2 3 28 17 . 5 Drop 128 | 2 16 5 27 . 8 3 33 16 . 18 Fire 470 | 3 57 18 125 12 . 15 106 60 . 74 Melee 22 | . . . 2 . . . 6 6 . 8 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 3) 45 | -11/Junkyard | Entered Materials 243 | -10/Materials | Central database locked down 326 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Identified exit to Mines 679 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Discovered new exit (range 6) 819 | -10/Materials | Discovered new exit (range 7) 1368 | -10/Materials | Entered Mines 1370 | -10/Mines | Met a Derelict bent on vengeance 1423 | -10/Mines | Learned location of Zion (-7) 1518 | -10/Mines | Discovered new exit (range 10) 1681 | -10/Mines | Discovered new exit (range 4) 1758 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1921 | -10/Mines | Learned Materials stockpile data 2256 | -10/Mines | Discovered new exit (range 6) 2277 | -10/Mines | Received a Mining Laser from a helpful Derelict 2371 | -10/Mines | Entered Materials 2371 | -9/Materials | Accompanied by 1 ally 2371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2733 | -9/Materials | Build established: Scavenger-Mutant 2786 | -9/Materials | Discovered new exit (range 5) 3133 | -9/Materials | Discovered new exit (range 16) 3134 | -9/Materials | Identified exit to Mines 3134 | -9/Materials | Identified exit to Storage 3903 | -9/Materials | Discovered new exit (range 9) 4371 | -9/Materials | First assault squad dispatched 4635 | -9/Materials | Discovered new exit (range 14) 5068 | -9/Materials | Entered Mines 5074 | -9/Mines | Assembled infested the area 5079 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5188 | -9/Mines | Discovered new exit (range 13) 5199 | -9/Mines | Learned location of 1 exit from Proximity Caves 5681 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5681 | -9/Mines | Discovered new exit (range 5) 5819 | -9/Mines | Entered Exiles 5867 | -9/Exiles | Met 8R-AWN 5888 | -9/Exiles | Met EX-HEX 5952 | -9/Exiles | Met EX-DEC 6009 | -9/Exiles | Discovered new exit (range 10) 6134 | -9/Exiles | Met EX-BIN 6158 | -9/Exiles | Aligned with FarCom system 6160 | -9/Exiles | Given EX-Vault access code 6200 | -9/Exiles | Opened EX-Vault 6211 | -9/Exiles | Found XL Autogun Array 6215 | -9/Exiles | Found Cloak of Protection 6220 | -9/Exiles | Found Skeleton Box 6255 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6682 | -9/Exiles | Left Exiles lab with Cloak of Protection 6682 | -9/Exiles | Entered Mines 6779 | -8/Mines | Discovered new exit (range 12) 7264 | -8/Mines | Discovered new exit (range 8) 7298 | -8/Mines | Entered Materials 7298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7838 | -8/Materials | Discovered new exit (range 7) 7893 | -8/Materials | Build established: Scavenger-Skirmisher 8187 | -8/Materials | Lost 5 parts (1p3n1w) 8439 | -8/Materials | Build established: Mutant 8961 | -8/Materials | Discovered new exit (range 13) 9548 | -8/Materials | Entered Factory 9548 | -7/Factory | Evolved 2 slots: Utility x2 9570 | -7/Factory | Build established: Scavenger-Mutant 9800 | -7/Factory | Discovered new exit (range 7) 9917 | -7/Factory | Lost 4 parts (4n) 9942 | -7/Factory | Identified exit to Factory 10020 | -7/Factory | Identified exit to Lower Caves 10298 | -7/Factory | Build established: Hacker-Mutant 10755 | -7/Factory | Cargo convoy interrupted 10769 | -7/Factory | Build established: Scavenger-Skirmisher 11053 | -7/Factory | Sucked down chute 11053 | -7/Factory | Entered Waste 11076 | -7/Waste | Spotted C-40 Crusher 11081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11084 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11088 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11104 | -7/Waste | Spotted C-40 Crusher 11115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11124 | -7/Waste | Spotted C-40 Crusher 11129 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11139 | -7/Waste | Spotted C-40 Crusher 11139 | -7/Waste | Spotted C-40 Crusher 11139 | -7/Waste | Spotted C-40 Crusher 11143 | -7/Waste | Core integrity fell below 50% 11143 | -7/Waste | Discovered new exit (range 16) 11152 | -7/Waste | Entered Factory 11160 | -7/Factory | Lost 7 parts (1p4n1u1w) 11199 | -7/Factory | Discovered exit to Factory (range 14) 11710 | -7/Factory | Build established: Scavenger-Mutant 12328 | -7/Factory | Destroyed 7 combat bots 12381 | -7/Factory | Core integrity fell below 20% 12411 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12383_ K-01 Serf collects debris. 12384_ The unstable cave ceiling collapses. 12385_ R-06 Scavenger collects Hvy. Rocket Launcher. 12387_ K-01 Serf collects debris. 12388_ Autogun destroyed. 12391_ K-01 Serf collects debris. 12392_ The unstable cave ceiling collapses. 12394_ K-01 Serf collects debris. 12395_ G-50 Soldier destroyed. 12396_ Sml. Storage Unit destroyed. 12397_ Acquired 30 matter. 12399_ Acquired 7 matter. 12399_ Lgt. Treads destroyed. 12399_ The unstable cave ceiling collapses. 12399_ K-01 Serf crushed by falling debris. 12399_ K-01 Serf destroyed. 12400_ R-06 Scavenger collects Carbon-fiber Leg. 12401_ System Restoration Module destroyed. 12403_ Hrd. Medium Armor Plating destroyed. 12404_ R-06 Scavenger collects Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? " | | ???????????????????????????????????#????????? " | | ??????????????????????????????? ? ????????? " | | ??????????????????????????????# ????????? " | | ??????????????????????????????# ????????? | | ??????????????????????????????# ???###### | | ???????????????????????????? ? #### # | | ??????????????????????????? ?# / | | ?????????????????????????""" ?# | | ???????????????????????? ?# """ " | | ?????????????????????""""""" ## """ | | ????????????????? # """ " | | ????????????????? """"""""" ## | | ????????????????? # " | | ????????????????# ! ! ## | | ????????????????## # # # # # | | ??????????????? # | | ??????????????? C # # | | ?????????????? i ### | | ???????????????" %%A "#?? | | ???????????????" ! "#?? | | ???????????????" ##?? | | ???????????????" % " #??? | | ???????????????" ##############r#####""""####??? | | ?????????????????? # # @= i g ##?????? | | ???????????????? # #l g #??????? | | ???????????????? ####### ! % !#??????? | | ???????????????? ????????# #??????? | | ?????????????????????????# ! #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# [ #??????? | | ?????????????????????????# #??????? | | ?????????????????????????########+#########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????g?????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 15 Energy Capacity 450 Matter Stores 440 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeHoverScythe Manual? 0 Play Time 02:55:50 Cumulative 204.4 hours Start 2023.12.11 @ 15:49:39 End 2023.12.12 @ 08:58:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbcd9491-81f0-4664-af86-60292f8f5391