Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:09:36 Player: VraethrDalkr Result: Destroyed by IH-2PR(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (842) 842 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 5957 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 72/100 System Corruption 0% Temperature Cool (75) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Ion Cannon CR-A16's Pointy Stick > --- INVENTORY (5) ---- Advanced Phase Shifter Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Trap Scanner Improved Terrain Scan Processor Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Weight Redist. System Shock Rifle Plasma Cannon Gauss Rifle [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Trap Scanner Device Trap Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 . 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 1 . 1 . . . . Utility 2 | . . 1 . . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 91 | 11 9 6 2 12 25 8 6 6 6 Power 19 | 2 1 . 1 1 3 3 2 4 2 Engine 9 | 2 1 . 1 1 3 . 1 . . Core 7 | . . . . . . 3 1 2 1 Reactor 3 | . . . . . . . . 2 1 Propulsion 34 | 3 4 4 1 4 12 2 2 1 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . Hover 6 | . . . . . 5 . . . 1 Flight 25 | . 4 4 1 4 7 2 2 1 . Utility 16 | 3 2 2 . 1 6 1 1 . . Device 11 | 2 2 2 . . 3 1 1 . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 3 . . . . Artifact . | . . . . . . . . . . Weapon 22 | 3 2 . . 6 4 2 1 1 3 Energy Gun 8 | 2 1 . . 3 . 1 . . 1 Energy Cannon 6 | . . . . 1 3 . 1 . 1 Ballistic Gun 7 | 1 1 . . 2 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . 2 Parts Lost 30 | . . . . 12 . 3 2 . 13 Power 4 | . . . . 2 . . . . 2 Propulsion 10 | . . . . 3 . 1 1 . 5 Utility 7 | . . . . 2 . 1 . . 4 Weapon 9 | . . . . 5 . 1 1 . 2 Highest Loss Streak 11 | . . . . 10 . 2 2 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 80 79 91 99 99 86 Engine 5 | . 14 11 18 10 7 . . . . Core 6 | . . . . . . 7 15 15 11 Wheel 1 | . 9 . . . . . . . . Hover 2 | . . . . . 15 . . . . Flight 30 | . 18 33 36 31 15 36 37 37 31 Device 25 | . 21 33 27 23 15 29 30 30 26 Processor 1 | . . . . . 6 . . . . Energy Gun 4 | . 14 11 9 6 . 1 5 . 1 Energy Cannon 3 | . . . . . 8 5 1 7 5 Ballistic Gun 7 | . 14 11 9 6 2 7 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 14 14 10 13 16 31 22 23 24 24 Greatest Support 30 | 26 20 15 20 20 28 30 29 29 28 Greatest Overweight (x) 3 | . 3 . . . 2 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 5 5 Average Carried 4 | 5 6 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 3 5 5 5 5 2 Class Distribution -------------------- 48% | Scavenger-Sprinter 22% | Sprinter 17% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Matter Collected 1268 | 329 91 16 . 251 166 216 100 58 41 Remotely . | . . . . . . . . . . Salvage Created 1262 | 191 141 16 . 510 . 107 134 28 135 Parts 85 | 21 11 2 . 26 . 6 4 . 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 9 3 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 22 | . 5 . . 9 . 4 2 . 2 Guns 14 | . 5 . . 6 . 1 2 . . Cannons 7 | . . . . 2 . 3 . . 2 AOE 1 | . . . . 1 . . . . . Classes Destroyed 10 | 3 2 1 . 1 . . 2 . 1 Worker 2 | 2 . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 7 | . 3 . . . . 4 . . . Grunt 7 | . 2 . . 5 . . . . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 4 | . . . . 4 . . . . . Z-Light 1 | . . . . . . . . . 1 Best Kill Streak 4 | 4 3 1 . 4 . 4 2 . 2 Combat Bots Only 4 | . 3 . . 4 . 4 2 . 2 Max Kills in Single Turn 2 | 1 2 1 . 1 . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 364 | . 27 1 2 119 82 55 7 . 71 Missed 141 | . 6 1 1 44 38 21 2 . 28 Damage Taken 3762 | . 180 . 13 1206 334 510 162 . 1357 Core 1083 | . 31 . . 327 44 154 . . 527 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 14 | . 14 . . . . . . . . Core Remaining (%) 81 | 100 87 100 . 40 . . . . . Volleys Fired 117 | 19 11 1 . 49 5 8 10 2 12 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 128 | 70 70 60 . 128 96 96 73 83 88 Shots Fired 197 | 38 22 2 . 66 10 16 19 4 20 Gun 174 | 38 22 2 . 64 5 8 19 2 14 Cannon 23 | . . . . 2 5 8 . 2 6 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 103 | 19 11 1 . 38 5 8 10 2 9 Thermal 67 | 19 11 . . 11 5 8 . 2 11 Explosive . | . . . . . . . . . . Electromagnetic 27 | . . 1 . 17 . . 9 . . Robot Hit Streak 20 | 8 7 6 . 20 9 2 9 1 3 Robot Miss Streak 4 | 2 2 . . 3 2 4 4 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 138 | 24 16 1 . 56 9 5 13 1 13 Core Hits 61 | 12 7 1 . 25 . 5 4 1 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 4 | 2 1 . . . . . . . 1 Burn 3 | 2 1 . . . . . . . . Destroy 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2072 | 255 183 24 . 814 173 162 196 17 248 Guns 1686 | 255 183 24 . 724 92 60 196 17 135 Cannons 350 | . . . . 54 81 102 . . 113 Explosions 36 | . . . . 36 . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 976 | 68 71 . . 427 92 60 124 17 117 Thermal 791 | 187 112 . . 178 81 102 . . 131 Explosive . | . . . . . . . . . . Electromagnetic 305 | . . 24 . 209 . . 72 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1 | . . . . 1 . . . . . Projectiles . | . . . . . . . . . . Explosions 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 42 | . . . . 42 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | 110 168 20 . 163 324 29 28 34 66 Average Temperature 62 | 34 74 15 . 50 130 17 14 21 28 Received Heat Transfer 1176 | . 36 . . 621 102 18 12 . 387 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 1 3 . . . . 1 . . . Heat Transferred 1973 | 703 407 . . 420 148 185 . . 110 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Peak Influence 287 | 40 167 147 119 287 216 . . . . Initial 126 | . 26 70 61 50 126 . . . . Average 122 | 17 112 89 93 178 142 . . . . Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 86 | 100 100 100 100 59 89 . . . . Level 1 13 | . . . . 40 10 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 1 . 1 1 . . . . Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . 1 1 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 5 6 2 15 4 24 5 . 8 Peak Tracking Total 14 | . 4 5 2 7 4 14 5 . 9 Tactical Retreats 10 | . . 1 . . 2 4 2 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Traps Triggered 2 | . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Machines Accessed 25 | . 5 4 2 10 2 . 1 1 . Terminals 19 | . 4 3 2 9 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 14 8 4 25 6 . 1 4 . Successful 33 | . 8 5 2 10 3 . 1 4 . Failed 29 | . 6 3 2 15 3 . . . . Catastrophic 6 | . . 1 1 4 . . . . . Database Lockouts . | . . . . . . . . . . Manual 24 | . . 2 3 3 . . . 16 . Terminals 49 | . 10 7 4 24 4 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 4 | . 4 . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 6 4 2 9 2 . 1 4 . Part Schematic 4 | . . . . . . . . 4 . Open Door 3 | . . . . 2 . . 1 . . Branch Access Points 4 | . 1 1 1 1 . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 5 | . 2 . . 2 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . Zone Layout 8 | . 2 1 . 4 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . Report Inventory 2 | . . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 2 2 5 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 13 | . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . 6 . Largest Group 6 | . . . . . . . . 6 3 Highest-Rated Group 211 | . . . . . . . . 211 92 Highest-Rated Ally 41 | . . . . . . . . 41 36 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 Total Damage 157 | . . . . . . . . . 157 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Turns Passed 2604 | 166 267 126 57 352 333 219 239 577 268 Spaces Moved 5212 | 97 391 262 202 471 582 560 861 1307 479 Core 9 | 6 . . . . . . . . 3 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 163 | 91 72 . . . . . . . . Hover 204 | . . . . . 200 . . . 4 Flight 4836 | . 319 262 202 471 382 560 861 1307 472 Fastest Speed 23 | 50 37 29 26 26 24 23 23 23 23 Average Speed 29 | 82 47 32 26 28 43 23 23 23 25 Slowest Speed 280 | 90 280 34 26 32 180 96 26 26 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . 1 1 . 9 . 1 2 3 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 6 39 34 18 69 12 62 78 94 48 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . Scrap Searched 8 | . . . . . . 2 3 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 9 | . . . . 6 . 2 . . 1 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . AOE 6 | . . . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Total 6091 | 152 458 303 205 624 657 630 882 1577 603 Wait 533 | . 28 25 . 66 10 45 . 255 104 Move 5162 | 96 388 259 201 453 581 557 856 1300 471 Hop 20 | . 1 1 . 8 . 1 2 3 4 Pick Up 56 | 14 7 3 2 5 14 4 3 3 1 Fast Attach 52 | 9 2 3 . 6 17 5 2 3 5 Attach 16 | . 2 1 2 . 8 2 1 . . Detach 6 | 2 . 2 . . 1 1 . . . Swap 23 | 2 5 2 . 6 . 1 3 3 1 Drop 88 | 10 14 6 . 13 21 6 5 8 5 Fire 117 | 19 11 1 . 49 5 8 10 2 12 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Discovered new exit (range 11) 369 | -10/Materials | Repaired Flight Unit 410 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Identified exit to Mines 553 | -9/Materials | Discovered new exit (range 16) 560 | -9/Materials | Entered another Materials area 560 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 565 | -8/Materials | Identified exit to Storage 617 | -8/Materials | Entered Storage 919 | -8/Storage | Core integrity fell below 50% 946 | -8/Storage | Lost 10 parts (1p2n2u5w) 964 | -8/Storage | Identified exit to Recycling 968 | -8/Storage | Discovered new exit (range 6) 969 | -8/Storage | Entered Factory 969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -7/Factory | Discovered new exit (range 13) 1302 | -7/Factory | Entered Lower Caves 1470 | -7/Lower Caves | Encountered a Warlord checkpoint 1519 | -7/Lower Caves | Discovered new exit (range 3) 1521 | -7/Lower Caves | Entered another Lower Caves area 1522 | -7/Lower Caves | Spotted B-75 Beast 1564 | -7/Lower Caves | Identified exit to Zion 1684 | -7/Lower Caves | Encountered a Warlord checkpoint 1741 | -7/Lower Caves | Lost 3 allies 1760 | -7/Lower Caves | Entered Zion 1779 | -7/Zion | Build established: Scavenger-Sprinter 1791 | -7/Zion | Discovered new exit (range 8) 1808 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1853 | -7/Zion | Received a visual enhancement algorithm 2021 | -7/Zion | Imprinted 2032 | -7/Zion | Declared Zion's savior 2062 | -7/Zion | Found CR-A16's Pointy Stick 2076 | -7/Zion | Learned location of Warlord (-4) 2101 | -7/Zion | Gained Derelict followers 2177 | -7/Zion | Learned Factory trap positions 2210 | -7/Zion | Opened final containment barrier to the Deep Caves 2214 | -7/Zion | Discovered new exit (range 3) 2214 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2337 | -7/Zion | Entered Deep Caves 2337 | -7/Deep Caves | Accompanied by 6 allies 2516 | -7/Deep Caves | Attacked by Z-Imprinter 2519 | -7/Deep Caves | Z-Facility disabled 2576 | -7/Deep Caves | Core integrity fell below 50% 2586 | -7/Deep Caves | Destroyed Z-Imprinter 2591 | -7/Deep Caves | Core integrity fell below 20% 2605 | -7/Deep Caves | Destroyed by IH-2PR(z) with Zionite Laser-S Last Messages --------------- 02576_ Slug penetrates Wall. 02578_ Dropped Ion Cannon. 02578_ Acquired Ion Cannon. 02582_ Transmission Jammer destroyed. 02583_ Slug penetrates Wall. 02586_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 02586_ Z-Imprinter destroyed. 02586_ Gauss Rifle destroyed. 02589_ Trap Scanner destroyed. 02593_ Dropped CR-A16's Pointy Stick. 02594_ Acquired Prototype Hover Unit. 02594_ Identified Zio. Glidesys II. 02596_ Acquired CR-A16's Pointy Stick. 02598_ Acquired 31 matter. 02601_ Zio. Glidesys II destroyed. 02601_ Acquired Prototype Reactor. 02601_ Identified Zio. Light DM Reactor. 02604_ 18-COL(z) destroyed. Map ----- +----------------------------------------------------+ | #??????????# ##? | | #??????????# #? | | #??????????# #? | | ##??????????# #? | | #???????????# #?? | | ###?????##### ## #?? | | "#######"## #### #### #? | | ##?# #??# #? | | ## #??# #? | | =% ##??# #? | | ###"###*%! ! ##???## #? | | ###?##??# "## #?????## ##? | | ##?????#" #### ##?#####?###?? | | #??????## ##??## ##?## ##????? | | ##??????#"###???## ##### ###??? | | #??????##?????## z ##?? | | #?????????????# #?? | | #?????????????# ####### #?? | | ##?????????????# ##???## #?? | | ##?????????????# #????## ##? | | #?????????????## ##????# #? | | #??????????????##; #????# #? | | ##????????????????#;*! #????## #? | | ##??????????????????#[%! ##????## #? | | ##?????????????????##=! ####### #? | | ##????????????????# [!@ ## #? | | #????????????????#![%* # #? | | #?????###????????# = ! #? | | ##????## ##???????#;; ;;##### #? | | #?????# ##??????# # ;;#???## #? | | ##????# ###????### # #???## #? | | #????# ###????# ######## #? | | ##???# ##???# ;### ## #? | | #???## ##??#;;;## ##? | | ##???# ###### ## ##? | | #??## ## #### #? | | #??# #### #? | | #??# ##??## ##? | | #??####????## ############ ##?? | | #???????????###??????????#####??? | | ##???????????????????????????????? | | # ###????????????????????????????????? | | ?###??????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Evasion (%) 65 Item Schematics ----------------- Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsRiotAutobeam Manual? 0 Play Time 01:33:46 Cumulative 89.6 hours Start 2024.03.27 @ 01:30:15 End 2024.04.02 @ 23:09:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 32 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ff24b7af-5775-40aa-94a8-bef01d552d1c