Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.12 @ 01:39:47 Player: ampersand Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2581) 2581 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 6074 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Rolling (90) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Mini Assault Cannon Great Maul > --- INVENTORY -------- High-powered Field Laser Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Remote Datajack [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Transmission Jammer Storage Large Battery Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 3 | . . . 1 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 117 | 6 11 . 19 13 28 22 13 5 Power 10 | 1 2 . 2 1 2 1 1 . Engine 10 | 1 2 . 2 1 2 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 . 2 4 10 9 . 1 Treads 2 | . . . . . 2 . . . Leg 18 | 2 2 . 2 4 7 1 . . Wheel 8 | . . . . . . 7 . 1 Hover 1 | . . . . . . 1 . . Flight 1 | . . . . . 1 . . . Utility 46 | 1 7 . 9 7 8 6 7 1 Device 21 | 1 5 . 4 3 3 2 3 . Storage 3 | . 1 . 2 . . . . . Processor 5 | . . . 1 2 1 . . 1 Hackware 1 | . . . . . . 1 . . Protection 16 | . 1 . 2 2 4 3 4 . Artifact . | . . . . . . . . . Weapon 31 | 2 . . 6 1 8 6 5 3 Energy Gun 6 | . . . 3 . . 1 1 1 Energy Cannon 3 | . . . . . . 3 . . Ballistic Gun 11 | 2 . . 2 1 6 . . . Ballistic Cannon 3 | . . . . . . 2 1 . Launcher . | . . . . . . . . . Special Weapon 4 | . . . 1 . . . 2 1 Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 47 | . . . 9 2 10 13 3 10 Power 2 | . . . 1 . . . . 1 Propulsion 17 | . . . 2 . 5 5 1 4 Utility 17 | . . . 2 2 2 5 2 4 Weapon 11 | . . . 4 . 3 3 . 1 Highest Loss Streak 9 | . . . 5 1 8 6 1 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 75 97 93 71 96 88 Engine 8 | . 14 14 9 10 9 7 7 6 Leg 18 | . 28 28 14 32 31 12 7 6 Wheel 10 | . . . . . . 7 29 25 Device 11 | . 25 28 10 4 9 3 15 19 Processor 11 | . . . 11 22 18 10 7 7 Protection 7 | . . . 3 4 7 9 12 5 Energy Gun 3 | . . . 8 11 . . 3 1 Ballistic Gun 9 | . 28 28 10 11 15 4 . . Ballistic Cannon 2 | . . . . . . 2 6 7 Impact Weapon 1 | . . . . . . . 3 5 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 7 11 11 19 19 29 38 34 31 Greatest Support 48 | 20 20 20 20 30 40 48 48 48 Greatest Overweight (x) 8 | . . . 4 . 6 8 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 5 5 5 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Matter Collected 2804 | 296 374 . 222 235 695 311 543 128 Remotely . | . . . . . . . . . Salvage Created 3362 | 38 442 10 296 635 995 388 412 146 Parts 177 | 2 16 2 17 42 62 13 15 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . 2 . . 1 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 7 10 Prevented 6 | . . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 55 | 1 4 1 7 9 15 5 10 3 Melee 1 | . . . . . . . 1 . Guns 44 | 1 4 1 6 9 15 2 3 3 Cannons 9 | . . . 1 . . 3 5 . Classes Destroyed 13 | 1 2 1 3 . 2 1 1 2 Worker 5 | . . . 1 . 2 2 . . Tunneler 1 | . . . . . 1 . . . Recycler 9 | . 3 . . 3 2 1 . . Watcher 6 | . 1 . . 2 3 . . . Swarmer 7 | . . 1 . 3 3 . . . Grunt 18 | 1 4 . 4 3 6 . . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 15 | . . . 2 3 5 4 1 . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . 1 2 . Savage 5 | . . . . . . . 5 . Butcher 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 9 | 1 4 1 2 9 6 4 2 2 Combat Bots Only 5 | 1 2 1 2 4 5 2 2 2 Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Damage Taken 6521 | 92 105 50 837 463 1640 1385 1029 920 Core 1419 | 35 29 4 175 64 411 275 183 243 Absorbed by Shields 445 | . 39 20 199 . . . 153 34 Redirected to Shielding 20 | . . . . . . . 20 . Regen/Repaired (Parts) 113 | . . . . 60 53 . . . Core Remaining (%) 55 | 86 . 72 . 40 25 . . . Volleys Fired 307 | 9 21 3 42 30 81 50 48 23 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 130 | 40 40 40 85 79 79 130 118 118 Shots Fired 551 | 18 42 6 64 60 140 93 90 38 Gun 428 | 18 42 6 63 60 140 44 42 13 Cannon 118 | . . . . . . 49 44 25 Launcher . | . . . . . . . . . Special 5 | . . . 1 . . . 4 . Kinetic 389 | 18 42 6 35 30 129 60 44 25 Thermal 158 | . . . 29 30 11 33 42 13 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 4 4 2 8 6 11 14 6 5 Robot Miss Streak 11 | 2 11 3 9 7 4 4 3 4 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 8 | . 1 . . 4 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 356 | 12 20 2 49 31 93 57 73 19 Core Hits 140 | 1 15 1 28 20 36 16 17 6 Critical Kills 3 | 1 . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | 1 . . . 2 3 1 1 2 Burn 3 | . . . . 2 . . . 1 Destroy 4 | 1 . . . . 3 . . . Blast 2 | . . . . . . 1 . 1 Smash 1 | . . . . . . . 1 . Melee Attacks 18 | . . . . . . . 18 . Impact 18 | . . . . . . . 18 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7051 | 131 247 36 564 501 1728 1413 1843 588 Guns 4383 | 131 247 36 554 501 1728 458 563 165 Cannons 2046 | . . . . . . 842 781 423 Explosions 113 | . . . . . . 113 . . Melee 499 | . . . . . . . 499 . Ramming . | . . . . . . . . . Kinetic 4413 | 131 247 36 279 265 1625 626 781 423 Thermal 2139 | . . . 285 236 103 787 563 165 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 499 | . . . . . . . 499 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 2 4 10 Average Corruption 3 | . . . . . . 1 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . . 8 29 9 Message Errors 18 | . . . . . . 4 11 3 Matter Fused 8 | . . . . . . . 7 1 Heat Flow Errors 4 | . . . . . . 1 3 . Energy Discharges 3 | . . . . . . . 3 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 1 3 1 Misfires 4 | . . . . . . 1 1 2 Alerts 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 105 | . . . . . . 53 52 . Projectiles 33 | . . . . . . . 33 . Explosions 53 | . . . . . . 53 . . Melee 19 | . . . . . . . 19 . Knockbacks 13 | . . . . . . . 4 9 Impact . | . . . . . . . . . Kinetic 13 | . . . . . . . 4 9 Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . 27 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 410 | 12 6 . 181 224 174 410 224 92 Average Temperature 71 | 7 5 . 70 64 36 132 79 54 Received Heat Transfer 1481 | 48 54 . 286 87 648 324 28 6 Effects 6 | . . . . . . 6 . . Shutdowns 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . 1 1 2 1 . Heat Transferred 3643 | . . . 448 740 259 975 888 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Peak Influence 213 | 20 144 35 93 186 213 192 . . Initial 67 | . 13 . 13 27 45 67 . . Average 86 | 3 68 34 42 121 109 90 . . Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 94 | 100 100 100 100 100 80 100 . . Level 1 5 | . . . . . 19 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Distress Signals 6 | . 1 . 1 2 1 1 . . Communications Jammed 32 | . . . . . 32 . . . Distress Signals 32 | . . . . . 32 . . . Times Spotted 83 | 1 6 6 9 12 23 7 12 7 Peak Tracking Total 6 | 1 4 4 4 3 6 3 4 6 Tactical Retreats 2 | . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Traps Triggered 6 | . . . . 4 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Disabled 7 | . . . . . 2 4 . 1 Max in Single Turn 3 | . . . . . 1 3 . 1 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Accessed 24 | . 4 . 1 9 4 5 1 . Terminals 15 | . 3 . 1 5 1 4 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units 4 | . 1 . . 2 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 63 | . 7 . 2 25 14 14 1 . Successful 34 | . 5 . 1 15 10 2 1 . Failed 29 | . 2 . 1 10 4 12 . . Catastrophic 4 | . . . . 1 . 3 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 39 | . 6 . 2 14 3 13 1 . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . 5 3 . . . Recycling Units 7 | . 1 . . 4 2 . . . Scanalyzers 6 | . . . . . 6 . . . Garrison Access 3 | . . . . 2 . 1 . . Terminal Hacks 16 | . 4 . 1 7 1 2 1 . Record 2 | . 1 . . . . . 1 . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 4 | . . . . 3 1 . . . Patrol Status 1 | . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 3 2 . . . Scan Component 3 | . . . . 2 1 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks 7 | . 1 . . 4 2 . . . Recycle Component 2 | . . . . 2 . . . . Process 1 | . . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . Retrieve Components 2 | . . . . 1 1 . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 2 | . . . . . 2 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 . . 7 3 4 . . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . Time 58 | . . . . 32 26 . . . Parts Recycled 2 | . . . . 2 . . . . Recycled Matter 161 | . . . . 161 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . 1 3 . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 1 | . . . . . . . 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 2 | . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 2 Highest-Rated Group 50 | . . . . . . . 50 50 Highest-Rated Ally 25 | . . . . . . . 25 25 Total Orders 8 | . . . . 3 1 . 4 . STAY 1 | . . . . . . . 1 . FOLLOW 2 | . . . . . . . 2 . AID 1 | . . . . . . . 1 . EXPLORE 3 | . . . . 2 1 . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 4 | . . . . . . . . 4 Total Damage 105 | . . . . . . . . 105 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches 4 | . . . . 4 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Turns Passed 5077 | 112 428 84 554 617 987 666 1352 277 Spaces Moved 3516 | 74 277 64 288 388 561 428 1203 233 Core 65 | 25 . . 27 . 2 11 . . Treads 9 | . . . . . 9 . . . Legs 1730 | 49 277 64 261 388 550 141 . . Wheels 1712 | . . . . . . 276 1203 233 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 100 120 120 80 90 90 Average Speed 108 | 96 120 120 141 120 122 111 90 90 Slowest Speed 450 | 120 120 120 250 120 350 450 90 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 7 46 19 19 61 35 8 95 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 4 | . . . . . . . 3 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 31 | . . . . . 1 22 4 4 Melee . | . . . . . . . . . Projectile 14 | . . . . . 1 5 4 4 AOE 17 | . . . . . . 17 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total 4213 | 98 339 66 374 479 723 524 1347 263 Wait 98 | . 4 . 3 32 21 8 30 . Move 3508 | 73 276 63 287 387 560 427 1202 233 Hop . | . . . . . . . . . Pick Up 70 | 10 11 . 15 4 17 9 3 1 Fast Attach 44 | . 4 . 3 7 8 13 7 2 Attach 42 | 6 2 . 12 2 13 7 . . Detach 1 | . 1 . . . . . . . Swap 31 | . 5 . 4 4 7 2 6 3 Drop 65 | . 15 . 8 8 16 8 9 1 Fire 307 | 9 21 3 42 30 81 50 48 23 Melee 18 | . . . . . . . 18 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire 24 | . . . . . . . 24 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered Mines 542 | -10/Mines | Assembled infested the area 547 | -10/Mines | Assisted by a Guerilla fighting off Assembled 612 | -10/Mines | Discovered new exit (range 6) 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Lost 3 parts (1n1u1w) 922 | -9/Materials | Discovered new exit (range 14) 991 | -9/Materials | Lost 5 parts (1p1n1u2w) 1178 | -9/Materials | Identified exit to Storage 1179 | -9/Materials | Entered Storage 1272 | -9/Storage | Core integrity fell below 50% 1304 | -9/Storage | Build established: Scavenger-Mutant 1389 | -9/Storage | Repaired Imp. Ion Engine 1626 | -9/Storage | Discovered new exit (range 7) 1632 | -9/Storage | Identified exit to Materials 1796 | -9/Storage | Entered Materials 1796 | -8/Materials | Accompanied by 2 allies 1796 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2002 | -8/Materials | Core integrity fell below 50% 2026 | -8/Materials | Lost 8 parts (4n1u3w) 2685 | -8/Materials | Discovered new exit (range 12) 2726 | -8/Materials | Identified exit to Factory 2766 | -8/Materials | Repaired Lgt. Armor Plating 2783 | -8/Materials | Entered Factory 2783 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2812 | -7/Factory | Discovered new exit (range 9) 2822 | -7/Factory | Identified exit to Lower Caves 2970 | -7/Factory | Garrison activated, responded to threat 3010 | -7/Factory | Lost 5 parts (1n3u1w) 3094 | -7/Factory | Lost 6 parts (3n1u2w) 3396 | -7/Factory | Discovered exit to Lower Caves (range 11) 3449 | -7/Factory | Entered Lower Caves 3523 | -7/Lower Caves | Identified exit to Lower Caves 3660 | -7/Lower Caves | Core integrity fell below 50% 3974 | -7/Lower Caves | Build established: Mutant 4079 | -7/Lower Caves | Attacked by a faux Warlord 4642 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4801 | -7/Lower Caves | Entered another Lower Caves area 4801 | -7/Lower Caves | Accompanied by 2 allies 4802 | -7/Lower Caves | Encountered a Warlord checkpoint 4840 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4963 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4963 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5049 | -7/Lower Caves | Core integrity fell below 20% 5075 | -7/Lower Caves | System corruption reached 10% 5078 | -7/Lower Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- H-66 Slayer destroyed. Deuterium Engine destroyed. X-72 Disruptor destroyed. Flexi-carbon Leg fries itself beyond repair. System corrupted: FCS attempts to trigger Mni. Assault Cannon. System corrupted: Mni. Assault Cannon misfires. Hpw. Field Laser destroyed. Acquired 72 matter. Acquired 11 matter. Gauss Rifle fries itself beyond repair. Acquired Targeting Computer. P-70 Sage knocked back. Lgt. Fission Core fries itself beyond repair. Hvy. Assault Rifle fries itself beyond repair. P-70 Sage knocked back. Transmission Jammer destroyed. Arm. Wheel destroyed. P-70 Sage suffers critical hit (Blast). Destroyed Tesla Rifle. P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####????????????####??????????? | | ??????????????????## ##??????????## ##?????????? | | ??????????????????# #????####### ##????????? | | ?????? ######### #????# #????????? | | ?????? #????# ###### ######???# | | ?????? ##???# #????# #???# | | ?????????????##### ##### #????# #### #???# | | ????????????????# ;;## #???# #??# #???# | | ????????????????# % %#??# #??# #???? | | ????????????????## %% @%%###?# ??# #?### | | ?????????????????###% % ##???## ?# ### | | ???????????????????#;%p ##?????##### ### | | ???????????????????## ##%##??????????####?## | | ????????????????????# ## #?????????????????### | | ????????????????????# ? #???????????????????## | | ????????????????????# ####?????????????????#### | | ????????????????????# ?????????????????????# | | ????????????????????# ?????????????????????## | | ????????????????????#%??????????????????????# | | ????????????????????# ??????????????????????# | | ????????????????????##??????????????????????## | | ????????????????????????????????????????#????## | | ????????????????????????????????????# # # ????## | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# # ### | | ???????????????????????????????????# ???### | | ???????????????????????????????????#??????## ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 465 Matter Stores 418 Matter Capacity 500 Sight Range 18 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 375 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend No Signal Challenges ------------ None Game ------ Seed ScanPoweredWand Manual? 0 Play Time 01:44:23 Cumulative 11.2 hours Start 2022.10.11 @ 23:54:24 End 2022.10.12 @ 01:39:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 75x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70401ad7-a295-4331-8cc7-6c45bdf28ee2