Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 12:56:31 Player: IsAway Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (390) 390 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1335 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (25) --- Subdweller Power Source Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Subdweller Monowheel High-capacity Storage Unit Advanced Visual Processing Unit Scrap Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Makeshift System Restoration Module EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Axe Axe Scrap Shield Fragment (43) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Subdweller Power Source Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Subdweller Monowheel High-capacity Storage Unit Advanced Visual Processing Unit Scrap Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Makeshift System Restoration Module EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Axe Axe Scrap Shield Fragment [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Special Weapon Multitool Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 8 2 1 10 6 Power 5 | 2 . . 2 1 Engine 4 | 2 . . 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . . 4 4 Treads 3 | 2 . . 1 . Leg 2 | . . . . 2 Wheel 5 | . . . 3 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 1 | 1 . . . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 4 1 Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 5 4 Power 2 | . . . 1 1 Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 4 | . . . 2 2 Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Backups 15 | 2 6 10 16 22 Power 2 | . 1 1 4 2 Propulsion 2 | . 1 1 2 4 Utility 6 | . 2 3 5 10 Weapon 3 | 1 2 3 3 4 Tool/Special . | . . . . . Unused Backups 35 | . . . 3 32 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 16 | . . . . 16 Weapon 12 | . . . 3 9 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 98 97 Engine 13 | . 14 14 12 13 Treads 15 | . 28 28 14 . Wheel 12 | . . . 13 26 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 5 | . . . 16 1 Ballistic Gun 12 | . 24 26 8 . Special Weapon 5 | . 4 1 2 13 Impact Weapon 4 | . . . . 12 Peak Build Rating 20 | 7 7 8 17 20 Average Rating 12 | 4 7 7 12 17 On Entrance 6 | . 7 7 8 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 94 | 15 30 30 94 91 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 9 | . . . 4 9 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 18 | 7 13 15 19 25 Most Carried 25 | 5 7 11 22 25 Average Carried 15 | 3 6 10 17 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 24 | 4 7 11 21 24 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 815 | 181 31 201 259 143 Remotely . | . . . . . Salvage Created 640 | 114 31 133 316 46 Parts 38 | 7 2 5 24 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented 1 | . . . 1 . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 12 | . 1 5 5 1 Guns 11 | . 1 5 5 . Classes Destroyed 7 | 2 1 1 2 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 6 | . . 3 3 . Grunt 3 | . 1 2 . . Sentry 1 | . . . . 1 Subdweller 2 | . . . 2 . Best Kill Streak 4 | 2 1 3 4 1 Combat Bots Only 3 | . 1 3 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 164 | . 1 23 114 26 Missed 55 | . . 4 45 6 Hits 109 | . 1 19 69 20 Projectile 109 | . 1 19 69 20 Damage Taken 1272 | . 11 238 725 298 Core 254 | . . 40 138 76 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 78 | 8 5 18 41 6 Largest 2 | 2 1 2 2 1 Hottest 120 | 40 100 100 120 30 Shots Fired 132 | 16 5 29 76 6 Gun 111 | 16 2 22 71 . Cannon . | . . . . . Launcher . | . . . . . Special 21 | . 3 7 5 6 Kinetic 70 | 16 2 22 30 . Thermal 51 | . 3 7 35 6 Explosive . | . . . . . Electromagnetic 11 | . . . 11 . Robot Hit Streak 36 | 3 5 11 36 3 Robot Miss Streak 2 | 2 . 1 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 93 | 11 2 17 52 11 Core Hits 37 | 4 2 8 22 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1538 | 153 27 234 859 265 Guns 1269 | 153 27 230 859 . Cannons . | . . . . . Explosions . | . . . . . Melee 233 | . . . . 233 Ramming 4 | . . 4 . . Kinetic 704 | 153 27 230 294 . Thermal 480 | . . . 448 32 Explosive . | . . . . . Electromagnetic 117 | . . . 117 . Impact 233 | . . . . 233 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . . . . 72 Projectiles . | . . . . . Explosions . | . . . . . Melee 72 | . . . . 72 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . 60 42 48 . Average Temperature 17 | . 30 13 18 . Received Heat Transfer 459 | . 6 120 252 81 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 650 | . . . 525 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 175 | 10 35 71 . 175 Initial 175 | . . . . 175 Average 34 | 1 7 8 . 73 Influence Increases 810 | 15 53 137 415 190 Destroy 0b10 Robot/C 240 | . 20 100 100 20 Destroy 0b10 Robot/NC 15 | 15 . . . . Destroy Leader 30 | . 10 20 . . Allied During Kill 11 | . . 11 . . Successful Hack 28 | . 8 . . 20 Select Force Hacks 150 | . . . . 150 Disable Machine 15 | . 15 . . . Destroy Structure 6 | . . 6 . . Lose Combat Pursuer 315 | . . . 315 . Influence Decreases 810 | 15 53 137 48 557 Entered New Map 192 | . . . . 192 Time Decay 578 | 15 53 137 18 355 Lost Part 40 | . . . 30 10 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 2 5 25 4 Peak Tracking Total 6 | . 1 3 6 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 13 | . 1 . 1 11 Terminals 7 | . 1 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 1 . 4 27 Successful 18 | . 1 . 4 13 Failed 14 | . . . . 14 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 18 | . 1 . . 17 Terminals 14 | . 1 . . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 14 | . . . . 14 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 4 3 Record 4 | . . . 4 . Level Access Points 1 | . . . . 1 Branch Access Points 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . . 5 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Tunnel 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 200 | . . . 200 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 3086 | 7 192 1049 889 949 Seismic 3086 | 7 192 1049 889 949 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3176 | 97 192 1049 889 949 Spaces Moved 1824 | 39 102 592 452 639 Core 4 | 4 . . . . Treads 905 | 35 102 592 176 . Legs 1 | . . . . 1 Wheels 914 | . . . 276 638 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 131 Average Speed 145 | 148 160 160 142 132 Slowest Speed 260 | 160 160 160 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 13 99 39 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 7 | . . 7 . . Melee . | . . . . . Projectile 7 | . . 7 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2163 | 59 118 648 607 731 Wait 116 | . 7 31 68 10 Move 1820 | 38 101 591 451 639 Hop . | . . . . . Pick Up 55 | 5 2 3 18 27 Fast Attach 7 | 5 . . 2 . Attach 8 | 2 . . 2 4 Detach . | . . . . . Swap 23 | 1 3 4 11 4 Drop 28 | . . . 8 20 Fire 78 | 8 5 18 41 6 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 16 | . . . 6 10 Trap . | . . . . . Miscellaneous 5 | . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 460 | -10/Mines | Discovered new exit (range 9) 497 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 880 | -10/Mines | Discovered new exit (range 7) 1078 | -10/Mines | Discovered new exit (range 8) 1128 | -10/Mines | Learned Materials terminal intel 1339 | -10/Mines | Entered Subcaves 1339 | -10/Subcaves | Accompanied by 3 allies 1340 | -10/Subcaves | Approached by a straggling Scientist 1344 | -10/Subcaves | Identified exit to Recycling 1393 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1404 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1411 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1624 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1626 | -10/Subcaves | Discovered new exit (range 9) 1631 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1640 | -10/Subcaves | Learned Materials trap positions 1705 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1708 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2008 | -10/Subcaves | Visited Clippyterm 2012 | -10/Subcaves | Identified exit to Materials 2012 | -10/Subcaves | Learned Research security intel 2090 | -10/Subcaves | Build established: Scavenger-Mutant 2173 | -10/Subcaves | Core integrity fell below 50% 2228 | -10/Subcaves | Entered Recycling 2245 | -8/Recycling | Lost 3 parts (1p1n1w) 2302 | -8/Recycling | Core integrity fell below 20% 2868 | -8/Recycling | Discovered new exit (range 17) 3055 | -8/Recycling | Identified exit to Factory 3177 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Hpw. Shotgun [Achievement: Network Effect] >>Force(Tunnel) DISCOVERED[-3/Research] Dropped Sub. Optics. Acquired Adv. Visual Processing Unit. Dropped Sub. Power Source. Acquired Hpw. Shotgun. R-06 Scavenger collects Sub. Optics. Connecting with Terminal... >>Access(Main) Found 1 level access point to Factory: (65,76) Map updated. Y-45 Defender springs to life. Sub. Monowheel shoots sparks and powers down. Y-45 Defender springs to life. Multitool destroyed. Wheel destroyed. Ion Engine destroyed. 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