Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 23:34:40 Player: Olga Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (6) 30 Value Destroyed (185) 185 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1834) 1834 TOTAL SCORE: 8949 Bonus ------- Pacifist 834 Entered DSFs 1000 Cogmind --------- Core Integrity 359/1600 Matter 245/300 Energy 84/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (19) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Processor] Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- (None) > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Processor] [Rating: 19] Favorites ----------- Power None Propulsion Impulse Thruster Array Flight Unit Impulse Thruster Array Utility Hacking Suite Hackware Hacking Suite Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 . 2 2 2 Power 18 | . . 2 2 2 2 . 2 2 . 2 2 2 Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 11 | . . . . 1 1 1 1 . . 4 . 3 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . Utility 2 | . . . . . . . 1 . . . . 1 Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 2 | . . . . . . . 1 . . . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | . . . . 1 1 1 . . . 3 . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . 1 1 1 . . . 3 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . 2 5 3 3 . . Naked Turns 508 | . 17 46 38 80 25 33 59 . 7 9 105 89 Heaviest Build . | . . . . . . . . . . . . . Greatest Support 16 | 3 3 3 3 3 3 3 3 3 3 16 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . 1 1 2 2 4 4 3 5 5 5 5 Average Carried 3 | 2 . . 1 1 1 2 3 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 2 2 4 3 3 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Matter Collected 354 | 200 . . . 20 19 . . . . 115 . . Remotely . | . . . . . . . . . . . . . Salvage Created 149 | . . . . 58 19 . . . . 51 . 21 Parts 12 | . . . . 3 3 . . . . 5 . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 4 | . . . . . . . . . . 3 . 1 AOE 4 | . . . . . . . . . . 3 . 1 Classes Destroyed 3 | . . . . 1 1 . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Swarmer 4 | . . . . . . . . . . 3 . 1 Best Kill Streak 3 | . . . . 1 1 . . . . 3 . 1 Combat Bots Only 3 | . . . . . . . . . . 3 . 1 Max Kills in Single Turn 1 | . . . . 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Damage Taken 4098 | . . . 131 44 . 269 363 . 521 391 1116 1263 Core 3948 | . . . 131 34 . 260 363 . 521 282 1116 1241 Absorbed by Shields 27 | . . . . . . 27 . . . . . . Core Remaining (%) 75 | 100 100 100 76 95 . 69 63 . 54 78 23 . Volleys Fired 12 | . . . . 1 2 1 . . . 5 . 3 Largest 1 | . . . . 1 1 1 . . . 1 . 1 Hottest 30 | . . . . 30 30 30 . . . 30 . 30 Shots Fired 12 | . . . . 1 2 1 . . . 5 . 3 Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 12 | . . . . 1 2 1 . . . 5 . 3 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 12 | . . . . 1 2 1 . . . 5 . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 15 | . . . . 2 1 . . . . 8 . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 618 | . . . 19 37 34 . 23 . . 291 16 198 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 544 | . . . . 37 34 . . . . 275 . 198 Melee . | . . . . . . . . . . . . . Ramming 74 | . . . 19 . . . 23 . . 16 16 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 544 | . . . . 37 34 . . . . 275 . 198 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 . . . . 2 Average Corruption 1 | . . . . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . . . . 28 Projectiles . | . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . . . 28 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . 8 . . 39 10 . . 37 8 . Shots 2 | . . . . . . 1 . . . 1 . . Rammed 16 | . . . 6 . . . 4 . . 2 4 . Targets Rammed 16 | . . . 6 . . . 4 . . 2 4 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . Received Heat Transfer 360 | . . . 90 . . . 108 . . 27 135 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Peak Influence 373 | . 15 20 53 62 46 39 65 31 24 165 317 373 Initial 189 | . . 5 8 23 30 35 20 31 24 7 92 189 Average 88 | . 2 8 36 39 35 37 34 31 21 97 147 256 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 Low Security (%) 84 | 100 100 100 100 100 100 100 100 100 100 100 87 3 Level 1 15 | . . . . . . . . . . . 12 96 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . 1 1 . 1 3 . . 1 1 2 Investigation 2 | . . . . . . . 1 . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . . . 1 1 . 1 2 . . 1 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Distress Signals 4 | . . . 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 72 | . 1 2 9 4 . 3 9 . 1 9 17 17 Peak Tracking Total 15 | . 1 2 8 3 . 3 8 . 1 6 15 13 Tactical Retreats 6 | . . . . . . . 1 . . . 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Traps Triggered 4 | . . . . . . 1 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Machines Accessed 5 | . . . . . 1 . 2 1 . . . 1 Terminals 5 | . . . . . 1 . 2 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 7 | . . . . . 1 . 3 1 . . . 2 Successful 2 | . . . . . 1 . . 1 . . . . Failed 5 | . . . . . . . 3 . . . . 2 Catastrophic 3 | . . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . . . 3 . . . . . Terminals 7 | . . . . . 1 . 3 1 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . . 1 . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . 2 . . . . 1 Full Trace Events 2 | . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Turns Passed 664 | 3 17 46 38 82 30 35 102 6 34 71 105 95 Spaces Moved 1193 | 1 33 83 64 155 49 58 193 12 57 118 202 168 Core 1091 | 1 33 83 64 155 49 58 193 12 57 16 202 168 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 102 | . . . . . . . . . . 102 . . Fastest Speed 45 | 50 50 50 50 50 50 50 50 50 50 45 50 50 Average Speed 49 | 50 50 50 50 50 50 50 50 50 50 45 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 17 | 2 11 13 11 9 3 66 8 1 74 8 8 7 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . . . 7 Terrain Destroyed 66 | . . . . 4 14 4 . . . 29 . 15 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 66 | . . . . 4 14 4 . . . 29 . 15 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Acc Total 1247 | 5 32 86 69 158 52 62 197 11 62 131 206 176 Wait 3 | . . 3 . . . . . . . . . . Move 1183 | . 32 82 63 154 48 57 192 11 56 118 202 168 Hop . | . . . . . . . . . . . . . Pick Up 8 | . . 1 . 1 . 2 . . 3 . . 1 Fast Attach 1 | . . . . . . . . . . 1 . . Attach 10 | . . . . 1 1 1 1 . . 3 . 3 Detach 7 | . . . . 1 1 1 . . . 3 . 1 Swap . | . . . . . . . . . . . . . Drop 7 | 5 . . . . . . . . 1 . 1 . Fire 12 | . . . . 1 2 1 . . . 5 . 3 Melee . | . . . . . . . . . . . . . Ram 14 | . . . 6 . . . 4 . . 1 3 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 5) 21 | -10/Materials | Entered another Materials area 21 | -9/Materials | Evolved 2 slots: Power x2 61 | -9/Materials | Discovered new exit (range 12) 67 | -9/Materials | Entered another Materials area 67 | -8/Materials | Evolved 2 slots: Power x2 98 | -8/Materials | Discovered new exit (range 16) 105 | -8/Materials | Entered Factory 105 | -7/Factory | Evolved 2 slots: Power x2 185 | -7/Factory | Discovered new exit (range 5) 187 | -7/Factory | Entered another Factory area 187 | -6/Factory | Evolved 2 slots: Power x2 217 | -6/Factory | Identified exit to DSF 217 | -6/Factory | Entered DSF 241 | -6/DSF | Additional patrols routed to DSF 245 | -6/DSF | Discovered new exit (range 16) 252 | -6/DSF | Entered Factory 252 | -5/Factory | Evolved 2 slots: Power x2 306 | -5/Factory | Build established: Mutant 346 | -5/Factory | Discovered new exit (range 16) 354 | -5/Factory | Entered another Factory area 354 | -4/Factory | Evolved 2 slots: Power x2 360 | -4/Factory | Identified exit to DSF 360 | -4/Factory | Entered DSF 386 | -4/DSF | Additional patrols routed to DSF 387 | -4/DSF | Discovered new exit (range 14) 394 | -4/DSF | Entered Research 394 | -3/Research | Evolved 2 slots: Power x2 457 | -3/Research | Spotted B-86 Titan 460 | -3/Research | Discovered new exit (range 11) 465 | -3/Research | Entered another Research area 465 | -2/Research | Evolved 2 slots: Power x2 487 | -2/Research | Spotted B-90 Cyclops 504 | -2/Research | Spotted B-90 Cyclops 533 | -2/Research | Core integrity fell below 50% 563 | -2/Research | Discovered new exit (range 15) 570 | -2/Research | Entered Access 570 | -1/Access | Evolved 2 slots: Power x2 639 | -1/Access | Core integrity fell below 50% 665 | -1/Access | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00582_ The unstable cave ceiling collapses. 00596_ S-43 Plague destroyed. 00596_ Destroyed Xenon Bombardment Thruster. 00596_ Mni. Grenade Launcher destroyed. 00600_ U-05 Engineer lays Concrete. 00604_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00612_ Acquired Imp. Hacking Suite. 00647_ Triggered Gamma Bomb Trap. 00647_ A bubble of electromagnetic force engulfs the area. 00647_ K-01 Serf destroyed. 00647_ Gamma Bomb Trap short circuited. 00647_ Door malfunctions. 00647_ A bubble of electromagnetic force engulfs the area. 00665_ Connecting with Terminal... 00665_ Current location identified: Access 00665_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? #??????????""""""""""""??????????????? | | ???????? [#??????????#"" #??????????????? | | ????????" #??????????#"" #??????????????? | | ????????? #??????????#"" #??????????????? | | ????????? #??????????#T@ #??????????????? | | ?????????? #??????????#"" #??????????????? | | ?????????? #??????????#"" #??????????????? | | ###########+############"" #??????????????? | | k ???????? | | k k ???????? | | ###########+#############################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 61 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed helloworld Manual? 1 Play Time 00:18:11 Cumulative 252.1 hours Start 2022.05.12 @ 23:14:03 End 2022.05.12 @ 23:34:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 361 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbcc954b-a6fd-4702-8c10-f9a4ded3dd8b