Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 00:00:30 Player: DuckBoy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (244) 1220 Value Destroyed (7972) 7972 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 14233 Bonus ------- High Alert Combat Kills 459 Follower Combat Kills 273 Friendly Fire -91 Cogmind --------- Core Integrity 335/1000 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Faulty Plasma Sword > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Dynamic Insulation System System Restoration Module Improved EM Pulse Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Momentum-Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Hovering Antigrav-Compact Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Remote Datajack KE HMG Construct/G Flak EM Shock Construct/C > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heat Sink Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Dynamic Insulation System System Restoration Module Precision Shock Rifle Gatling Laser Improved EM Pulse Cannon Gauss Rifle Improved Heavy Machine Gun Flak Cannon Flak Cannon Shock Bomb Launcher Proton Missile Launcher Powered Hammer Plasma Sword [Rating: 79] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power 1 | . . . 1 . . . . Propulsion 4 | . . . . 1 . . 3 Utility 4 | . . 2 . 1 . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 131 | 6 7 24 24 28 19 4 19 Power 18 | 1 2 2 4 6 2 . 1 Engine 13 | 1 1 2 2 4 2 . 1 Core 5 | . 1 . 2 2 . . . Reactor . | . . . . . . . . Propulsion 30 | 2 . 10 6 4 5 . 3 Treads 24 | 2 . 10 6 1 4 . 1 Leg . | . . . . . . . . Wheel 6 | . . . . 3 1 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 1 3 7 7 7 2 2 6 Device 11 | . 2 . 2 2 1 1 3 Storage 6 | 1 1 2 1 . . . 1 Processor 1 | . . . . 1 . . . Hackware 2 | . . 1 1 . . . . Protection 15 | . . 4 3 4 1 1 2 Artifact . | . . . . . . . . Weapon 48 | 2 2 5 7 11 10 2 9 Energy Gun 12 | . . 1 4 3 3 . 1 Energy Cannon 16 | . . 2 2 7 4 1 . Ballistic Gun 8 | 2 1 2 . . 1 . 2 Ballistic Cannon 3 | . . . 1 . . . 2 Launcher 6 | . 1 . . . 2 1 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 18 | . . 4 2 . 7 1 4 Corrupted Parts 2 | . . . . . 2 . . System Corruption 20 | . . . . . 20 . . Parts Lost 56 | . 2 5 6 13 1 1 28 Power 9 | . 1 1 . 3 . . 4 Propulsion 15 | . . 1 1 2 1 . 10 Utility 15 | . . 2 4 3 . . 6 Weapon 17 | . 1 1 1 5 . 1 8 Highest Loss Streak 17 | . 1 2 4 6 1 1 17 To Critical Strikes 1 | . . . . . . . 1 Average Backups 17 | 2 8 16 19 19 19 18 17 Power 1 | . 1 . 1 . 1 1 1 Propulsion 3 | 1 2 5 4 1 1 1 1 Utility 3 | . . 1 4 5 5 5 6 Weapon 9 | . 4 8 9 11 11 10 9 Tool/Special . | . . . . . . . . Unused Backups 48 | . 5 13 6 4 6 9 5 Power 4 | . 2 1 . . 1 . . Propulsion 9 | . 2 5 . 1 . 1 . Utility 10 | . . . . 2 3 1 4 Weapon 23 | . 1 6 5 1 2 7 1 Tool/Special 2 | . . 1 1 . . . . Average Slot Usage (%) 93 | . 99 97 97 91 98 87 69 Engine 11 | . 7 10 12 7 15 14 10 Core 2 | . 6 . 5 7 . . . Treads 18 | . 27 21 17 8 19 18 9 Wheel 2 | . . . . 7 2 1 8 Device 11 | . 13 10 8 6 14 14 10 Storage 8 | . 14 11 9 7 7 7 5 Processor 3 | . . . . 6 7 7 5 Hackware 3 | . . 5 10 7 . . . Protection 6 | . . 14 5 7 7 3 4 Energy Gun 2 | . . . 9 2 . 3 . Energy Cannon 14 | . . 19 17 17 21 14 4 Ballistic Gun 3 | . 26 1 . . . . 1 Peak Build Rating 79 | 6 12 26 38 48 52 63 79 Average Rating 37 | 4 10 20 33 43 47 54 69 On Entrance 28 | . 6 10 26 36 39 51 60 Naked Turns . | . . . . . . . . Heaviest Build 99 | 14 30 60 74 86 92 99 90 Greatest Support 82 | 40 40 46 46 46 68 68 82 Greatest Overweight (x) 15 | . 1 1 1 5 8 5 15 Average Overweight (x) 1 | . . . 1 2 2 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 5 12 16 20 20 20 20 20 Most Carried 20 | 4 13 20 20 20 20 20 20 Average Carried 17 | 2 8 16 19 19 19 18 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 4 13 20 20 20 20 18 8 Scrap Engine Consumption 49 | . . . . . . 19 30 Constructs Created 7 | . . . . . . 3 4 Constructs Modified 10 | . . . . . . 3 7 Class Distribution -------------------- 38% | Mutant 18% | Scavenger-Gunner 11% | Gunner 11% | Tank 10% | Scavenger-Mutant 3% | Construct 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Matter Collected 3833 | 254 605 567 255 390 436 520 806 Remotely . | . . . . . . . . Salvage Created 11768 | . 782 2261 1714 1581 1377 2084 1969 Parts 588 | . 50 136 86 82 74 63 97 Haulers Intercepted 19 | . 2 6 5 1 4 . 1 Recyclers Shooed 15 | . . 2 . . . 8 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 156 | . 19 39 25 31 15 6 21 Melee 1 | . . . . 1 . . . Guns 33 | . 13 4 7 2 . 1 6 Cannons 75 | . . 24 14 14 10 4 9 AOE 32 | . 6 9 3 10 . . 4 Classes Destroyed 21 | . 6 4 3 5 . 2 1 Worker 8 | . 2 . 1 . 4 . 1 Builder 6 | . . . 1 2 . 2 1 Tunneler 1 | . . . 1 . . . . Hauler 19 | . 2 6 5 1 4 . 1 Recycler 34 | . . 6 1 2 1 19 5 Mechanic 2 | . . . . 1 . . 1 Operator 4 | . 1 2 . . 1 . . Watcher 13 | . 3 5 4 . 1 . . Swarmer 24 | . 6 7 3 3 2 . 3 Saboteur 1 | . . . . . . . 1 Grunt 70 | . 13 20 12 12 8 . 5 Brawler 3 | . . 1 1 1 . . . Duelist 3 | . . 1 1 1 . . . Protector 1 | . . . . 1 . . . Sentry 27 | . . 10 6 . 5 4 2 Specialist 6 | . . . . 5 . . 1 Hunter 9 | . . . 2 3 1 . 3 Programmer 10 | . . . . 4 . . 6 Heavy 1 | . . . . 1 . . . Scientist 2 | . . . . . . 2 . Scrapper 2 | . . . . . . 2 . Best Kill Streak 13 | . 5 6 5 13 3 5 5 Combat Bots Only 9 | . 5 5 4 9 2 2 5 Max Kills in Single Turn 7 | . 2 3 4 7 2 3 2 Gunslinging . | . . . . . . . . Exploded 4 | . 2 3 2 4 . . 2 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Hostile Shots Fired 1038 | . 69 117 154 172 77 73 376 Missed 311 | . 19 34 41 37 29 29 122 Hits 727 | . 50 83 113 135 48 44 254 Melee 6 | . . 2 . . . . 4 Projectile 721 | . 50 81 113 135 48 44 250 Critical Strikes 32 | . . 1 9 11 . 1 10 Damage Taken 11493 | . 597 1070 1740 2420 521 583 4562 Core 1755 | . 125 131 206 490 48 90 665 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 464 | . . 130 77 . . 19 238 Core Remaining (%) 57 | 100 50 67 62 . . 10 . Volleys Fired 526 | . 71 111 73 57 40 61 113 Largest 3 | . 2 2 3 3 3 3 3 Hottest 207 | . 50 136 199 207 207 207 164 Shots Fired 1025 | . 134 213 191 129 118 85 155 Gun 356 | . 126 45 62 21 4 45 53 Cannon 640 | . . 159 129 108 114 39 91 Launcher 23 | . 8 9 . . . 1 5 Special 6 | . . . . . . . 6 Kinetic 273 | . 126 45 . . . 45 57 Thermal 334 | . . 159 113 18 . . 44 Explosive 17 | . 8 9 . . . . . Electromagnetic 395 | . . . 78 111 118 40 48 Robot Hit Streak 25 | . 12 20 10 16 11 25 25 Robot Miss Streak 6 | . 3 4 6 4 3 6 6 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 4 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 685 | . 81 132 108 95 62 76 131 Core Hits 512 | . 42 62 64 60 31 89 164 Critical Kills 4 | . . 4 . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 7 | . . 4 . 2 1 . . Meltdown 4 | . . 4 . . . . . Corrupt 1 | . . . . . 1 . . Smash 2 | . . . . 2 . . . Melee Attacks 18 | . . . . 18 . . . Impact 18 | . . . . 18 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 20615 | . 1476 3038 3166 4914 2050 1979 3992 Guns 4369 | . 995 389 881 388 78 782 856 Cannons 9843 | . . 2075 1412 1817 1874 809 1856 Explosions 5922 | . 472 558 854 2272 98 388 1280 Melee 437 | . . . . 437 . . . Ramming 44 | . 9 16 19 . . . . Kinetic 3150 | . 995 389 . . . 782 984 Thermal 6806 | . . 2075 1918 522 98 373 1820 Explosive 3130 | . 472 558 54 2046 . . . Electromagnetic 7048 | . . . 1175 1909 1952 824 1188 Impact 437 | . . . . 437 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 29 | . . . . 9 29 29 16 Average Corruption 21 | . . . . 7 24 29 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 286 | . . . . 17 73 158 38 Message Errors 69 | . . . . 8 21 34 6 Matter Fused 76 | . . . . 3 15 50 8 Heat Flow Errors 35 | . . . . 1 8 20 6 Energy Discharges 33 | . . . . . 11 18 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 6 | . . . . . 2 2 2 Data Loss (minor) 22 | . . . . 2 1 13 6 Data Loss (major) 14 | . . . . 1 2 10 1 Misfires 10 | . . . . 2 4 4 . Alerts 6 | . . . . . 2 3 1 Misdirections 3 | . . . . . 3 . . Weapon Failures 11 | . . . . . 4 4 3 Overload Shots . | . . . . . . . . Overflow Damage 710 | . 26 39 97 377 46 69 56 Projectiles 142 | . . 34 12 9 46 41 . Explosions 360 | . 26 5 85 160 . 28 56 Melee 208 | . . . . 208 . . . Knockbacks 20 | . . 1 . 4 . . 15 Impact 5 | . . 1 . 4 . . . Kinetic 14 | . . . . . . . 14 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 623 | . 40 12 120 142 15 110 184 Shots 17 | . 1 1 3 2 1 3 6 Rammed 8 | . 3 1 3 . 1 . . Targets Rammed 9 | . 3 2 3 . 1 . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 545 | . . 216 387 409 545 259 428 Average Temperature 110 | . . 67 134 122 102 78 141 Received Heat Transfer 2758 | . 270 375 693 405 147 187 681 Effects 20 | . . 1 7 4 3 . 5 Shutdowns 4 | . . . 1 1 1 . 1 Energy Bleed 4 | . . 1 3 . . . . Interference 4 | . . . 2 . . . 2 Matter Decay 4 | . . . . 1 2 . 1 Short Circuit 1 | . . . . 1 . . . Damage (minor) 3 | . . . 1 1 . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 12 | . . . . 1 . 5 6 Combat Hostiles 7 | . . . . 1 . 1 5 Robots Corrupted 13 | . . . 1 4 5 1 2 Combat Hostiles 13 | . . . 1 4 5 1 2 Parts Fried 48 | . . . 1 20 16 8 3 Impact Corruptions 8 | . . . . 8 . . . Robots Melted 4 | . . 4 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 15 | . . 7 2 1 . 4 1 Heat Transferred 8941 | . . 3737 2611 643 100 400 1450 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 29 | . . . 5 4 2 10 8 Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Maximum Alert Level 3 | . . 2 2 3 2 1 2 Low Security (%) 50 | 100 100 55 29 22 . 94 . Level 1 35 | . . 42 66 42 50 5 54 Level 2 13 | . . 1 3 32 49 . 45 Level 3 . | . . . . 2 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 749 | . 139 437 425 749 565 238 667 Initial 404 | . . 39 60 180 339 217 404 Average 221 | . 68 179 269 368 411 63 430 Influence Increases 7041 | . 647 1294 1201 1324 898 425 1252 Destroy 0b10 Robot/C 3180 | . 380 780 500 600 420 80 420 Destroy 0b10 Robot/NC 450 | . 45 95 65 35 60 100 50 Destroy Leader 816 | . 90 212 168 112 140 . 94 Allied During Kill 129 | . . . . 1 123 3 2 Successful Hack 185 | . 18 24 32 38 42 27 4 Select Force Hacks 240 | . 60 60 30 . . 90 . Disable Machine 750 | . . 60 165 285 75 60 105 Anti-Garrison Action 150 | . . . 150 . . . . Destroy Structure 461 | . 54 48 61 103 8 35 152 Advance Influence 350 | . . . . . . . 350 Lose Combat Pursuer 330 | . . 15 30 150 30 30 75 Influence Decreases 6543 | . 553 1244 948 975 1087 851 885 Entered New Map 1180 | . . 55 84 217 407 340 77 Time Decay 3933 | . 533 689 654 568 530 501 458 Lost Part 560 | . 20 50 60 130 10 10 280 Lost Ally 270 | . . . . 60 140 . 70 Purge Threat 600 | . . 450 150 . . . . Squads Dispatched 44 | . 4 5 11 12 6 . 6 Investigation 9 | . 2 3 3 1 . . . Extermination 8 | . . . . 4 2 . 2 Reinforcement 18 | . 2 2 4 6 2 . 2 Assault 4 | . . . 2 1 . . 1 Garrison 5 | . . . 2 . 2 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Distress Signals 13 | . 1 3 2 2 3 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 252 | . 27 53 37 50 26 9 50 Peak Tracking Total 12 | . 5 6 5 11 5 3 12 Tactical Retreats 17 | . . 1 1 6 2 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Traps Triggered 8 | . 3 1 . 2 . . 2 Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Disabled 52 | . . 4 12 19 5 5 7 Max in Single Turn 9 | . . 1 9 7 1 2 7 Garrison Access 2 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Accessed 61 | . 9 14 11 5 8 13 1 Terminals 32 | . 6 8 6 2 6 4 . Fabricators 2 | . . . . 1 . . 1 Repair Stations 5 | . 1 2 1 . 1 . . Recycling Units 15 | . 2 2 2 1 1 7 . Scanalyzers 4 | . . 2 2 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 203 | . 28 43 46 13 20 50 3 Successful 117 | . 16 24 23 9 10 33 2 Failed 85 | . 12 19 22 4 10 17 1 Catastrophic 19 | . 2 4 3 . 3 7 . Database Lockouts 1 | . . . 1 . . . . Manual 64 | . 11 17 11 2 10 10 3 Terminals 107 | . 19 27 33 7 13 8 . Fabricators 6 | . . . . 3 . . 3 Repair Stations 12 | . 2 6 2 . 2 . . Recycling Units 40 | . 7 5 5 1 5 17 . Scanalyzers 11 | . . 5 6 . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 59 | . 7 9 10 4 3 26 . Record 23 | . . . . . . 23 . Part Schematic 4 | . 1 . 1 1 . 1 . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 3 | . . 1 1 1 . . . Terminal Index 1 | . . 1 . . . . . Alert Level 4 | . . 2 2 . . . . Unreport Threat 4 | . . 3 1 . . . . Locate Traps 3 | . 1 1 1 . . . . Dispatch Records 2 | . . . 1 . 1 . . Security Status 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . Zone Layout 2 | . 1 . . . 1 . . Release Object 2 | . . . . . . 2 . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 7 | . . 4 2 . 1 . . Scan Component 4 | . . 2 1 . 1 . . Repair 3 | . . 2 1 . . . . Recycling Unit Hacks 12 | . 4 2 1 1 1 3 . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Retrieve Components 10 | . 2 2 1 1 1 3 . Scanalyzer 9 | . . 4 5 . . . . Insert Component 4 | . . 2 2 . . . . Analyze 5 | . . 2 3 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 28 | . 5 5 5 2 5 4 2 Terminals 8 | . 2 3 1 . 1 1 . Botnet 6 | . 1 2 1 . 1 1 . Operators 2 | . 1 1 . . . . . Fabricators 4 | . . . . 2 . . 2 Report 2 | . . . . 1 . . 1 Liberate 1 | . . . . 1 . . . Haulers 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 14 | . 2 2 3 . 4 3 . Monitor 1 | . . . . . 1 . . Reject 2 | . . . 1 . 1 . . Recyclers 2 | . . . 1 . 1 . . Mask 2 | . . . 1 . 1 . . Tunnel 7 | . 2 2 . . . 3 . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 49 | . 7 12 10 2 7 10 1 Full Trace Events 6 | . . . 2 . . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . 1 1 4 1 . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 2 1 . . . . Time 153 | . . 102 51 . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 20 | . 20 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 36 | . . 18 2 6 3 7 . Parts Scanalyzed 4 | . . 2 2 . . . . Part Schematics Acquired 3 | . . 1 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 1 | . . . . . . . 1 Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released 2 | . . . 2 . . . . Machine Destruction 2 | . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . 1 . 1 4 Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total Allies 18 | . . . . 3 10 1 4 Largest Group 10 | . . . . 2 10 1 1 Highest-Rated Group 173 | . . . . 64 173 16 41 Highest-Rated Ally 41 | . . . . 32 29 16 41 Total Orders 2 | . . . . . . 1 1 DROP 1 | . . . . . . . 1 COLLECT 1 | . . . . . . 1 . Ally Attacks 108 | . . . . 6 84 5 13 Total Damage 1316 | . . . . 176 849 81 210 Kills 8 | . . . . . 6 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Active Infowar (turns) 120 | . . . . . . . 120 Sensors 120 | . . . . . . . 120 Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Turns Passed 14869 | 81 1789 3200 2522 1719 1488 2930 1140 Spaces Moved 6317 | 48 936 1349 898 1007 565 1014 500 Core 8 | 7 . . . . . . 1 Treads 4392 | 41 936 1349 898 45 402 710 11 Legs . | . . . . . . . . Wheels 1916 | . . . . 962 163 304 487 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 225 115 135 136 118 Average Speed 187 | 143 160 190 234 139 222 216 145 Slowest Speed 800 | 160 240 240 240 240 246 410 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 4 98 98 92 20 85 97 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 7 | . 2 2 . . . 3 . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 411 | . 58 49 64 120 4 32 84 Melee 1 | . . . . 1 . . . Projectile 10 | . . . 8 1 . . 1 AOE 400 | . 58 49 56 118 4 32 83 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total 8436 | 57 1086 1779 1165 1196 711 1675 767 Wait 1111 | . 41 224 126 43 41 547 89 Move 6310 | 47 935 1348 897 1006 564 1013 500 Hop . | . . . . . . . . Pick Up 104 | 4 15 27 13 15 11 8 11 Fast Attach 63 | 6 9 9 11 8 14 1 5 Attach 45 | . 2 4 4 12 1 2 20 Detach 8 | . . . . 2 . 3 3 Swap 73 | . 4 23 13 15 10 2 6 Drop 135 | . 6 31 25 18 28 16 11 Fire 526 | . 71 111 73 57 40 61 113 Melee 18 | . . . . 18 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . 3 2 3 . 1 . . Escape Stasis . | . . . . . . . . Rewire 34 | . . . . 2 1 22 9 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 9) 681 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Discovered new exit (range 12) 1871 | -10/Materials | Entered another Materials area 1871 | -9/Materials | Evolved 2 slots: Utility x2 2368 | -9/Materials | Identified exit to Mines 2493 | -9/Materials | Build established: Scavenger-Mutant 2716 | -9/Materials | Discovered new exit (range 16) 3261 | -9/Materials | Discovered new exit (range 16) 3631 | -9/Materials | Build established: Mutant 4211 | -9/Materials | Repaired Adv. Beam Cannon 4264 | -9/Materials | Repaired Adv. Beam Cannon 4478 | -9/Materials | Discovered new exit (range 5) 5071 | -9/Materials | Entered another Materials area 5071 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5210 | -8/Materials | Garrison activated, responded to threat 5359 | -8/Materials | Build established: Tank 5611 | -8/Materials | Met 7R-MNS 5667 | -8/Materials | Discovered new exit (range 9) 6014 | -8/Materials | Lost 4 parts (1n2u1w) 6264 | -8/Materials | Repaired Adv. Beam Cannon 6509 | -8/Materials | Identified exit to Factory 6554 | -8/Materials | Build established: Hacker-Gunner 7147 | -8/Materials | Build established: Tank 7335 | -8/Materials | Central database locked down 7593 | -8/Materials | Entered Factory 7593 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7594 | -7/Factory | Caught up to 7R-MNS 7998 | -7/Factory | Build established: Gunner 8250 | -7/Factory | Discovered new exit (range 12) 8494 | -7/Factory | Identified exit to Storage 8494 | -7/Factory | Identified exit to Lower Caves 8677 | -7/Factory | Cargo convoy interrupted 8742 | -7/Factory | Lost 6 parts (1p1n2u2w) 8755 | -7/Factory | Destroyed 9 combat bots 8793 | -7/Factory | First assault squad dispatched 8846 | -7/Factory | Core integrity fell below 50% 9193 | -7/Factory | Build established: Scavenger-Mutant 9312 | -7/Factory | Entered Storage 9586 | -7/Storage | System corruption reached 10% 9606 | -7/Storage | Build established: Scavenger-Gunner 9959 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10023 | -7/Storage | P-60 Hacker assimilated allied Trooper 4f 10118 | -7/Storage | Discovered new exit (range 5) 10179 | -7/Storage | Lost 3 allies 10416 | -7/Storage | Found Prototype Launcher 10416 | -7/Storage | Identified Rocket Array 10652 | -7/Storage | Garrison activated, responded to threat 10737 | -7/Storage | Discovered new exit (range 10) 10792 | -7/Storage | Used back door to open Recycling access 10800 | -7/Storage | Entered Recycling 10800 | -7/Recycling | Accompanied by 1 ally 11166 | -7/Recycling | Core integrity fell below 20% 11786 | -7/Recycling | Scanned before Scraplab entrance 11844 | -7/Recycling | Angered Scraplab inhabitants 11925 | -7/Recycling | Found Prototype Device 11925 | -7/Recycling | Identified Scrap Engine 12323 | -7/Recycling | Build established: Mutant 13553 | -7/Recycling | Build established: Construct 13634 | -7/Recycling | Discovered new exit (range 16) 13730 | -7/Recycling | Entered Factory 13730 | -5/Factory | Evolved 4 slots: Propulsion x3, Utility x1 13808 | -5/Factory | Found Prototype Launcher 13808 | -5/Factory | Identified Scatter Rocket Array 14106 | -5/Factory | Build established: Mutant 14179 | -5/Factory | Garrison activated, responded to threat 14233 | -5/Factory | Lost 3 parts (2n1u) 14483 | -5/Factory | System corruption reached 10% 14630 | -5/Factory | First assault squad dispatched 14717 | -5/Factory | Lost 3 parts (2n1w) 14828 | -5/Factory | Cargo convoy interrupted 14863 | -5/Factory | Core integrity fell below 50% 14870 | -5/Factory | Self-destructed Last Messages --------------- 14859_ P-70 Sage destroyed. 14860_ R-10 Processor collects Unknown Leg. 14861_ K-01 Serf collects debris. 14861_ Slug penetrates Wall. 14862_ Acquired 50 matter. 14863_ R-10 Processor collects Corrupted Gauss Rifle. 14864_ Imp. Heavy Machine Gun destroyed. 14864_ R-10 Processor collects Corrupted Cesium-ion Thruster. 14865_ Penetrated by Slug. 14865_ K-01 Serf collects debris. 14866_ U-05 Engineer lays Concrete. 14868_ H-66 Slayer IFF system glitched. 14868_ Slug penetrates X-67 Chaingunner. 14868_ K-01 Serf destroyed. 14868_ Slug penetrates X-67 Chaingunner. 14868_ R-10 Processor collects Corrupted Minigun. 14869_ :%E>J1F/XO&&1:UY0L Y/=LXATPINMB 14869_ U-05 Engineer lays Concrete. 14869_ R-10 Processor collects Corrupted Unknown Leg. 14869_ I-47 Archangel destroyed. Map ----- +----------------------------------------------------+ | # %! # ????????????????????????? | | # ! # #????????????????????????????? | | # # #????????????????????????????? | | #####"#+""##### ###??????????????????????????? | | ????# %%" #???# # ??????????????????????????? | | ????##"A# #???# " ?????????????????????????? | | ?????##=###???# # ? ?????????????????????? | | ?######+####### " ?????????????????????? | | ?# ! # # """ """ "??????????????????? | | ?# # % # """ """ "??????????????????? | | ?# # # """ """ ""?????????????????? | | ?# # %%# "" "" "" ???????????????? | | ?# # % # "" "" "" #?????###### ??? | | ?# + %%+ #????? #?? | | ?# # # #????? #?? | | ?# # #############??????? #?? | | ?# # #############??????# ### | | ?# # # #?????# | | ?# # # #?????# | | ?# # # #?????# | | ?############## + #?????# | | ??????????????# # #?????# | | ?????????????## # #?????# | | ??????????##### % #?????# #? | | ??????????#""""##+#####/############### #? | | ?????????## u !%R@ R +? | | ?????????#; *!%![;##### ##+######?? | | ?????????## =uxh!# #??# #?????????? | | ?????????#" x = #;;#### #?????????? | | ?????????#" # ## #######?????????? | | ?????????#" %% # ## #???????????????? | | ?????????####+############ ## #???????????????? | | ??????????# % % # ## #???????????????? | | ??????????# ! ## ## #???????????????? | | ??????????# # #!!! ## ????????????????? | | ??????????# # #!! ## ????????????????? | | ??????????# ###!! ## #???????????????? | | ??????????# # # ## #???????????????? | | ??????????# # ###x### #???????????????? | | #######???# #### #???????????????? | | ## ####?# += #???????????????? | | [ #?# ## % #???????????????? | | ### % ## ["###???????????????? | | ## % ## ##?????????????????? | | ########/####### #####??????????????? | | ???????? | | # #####+###########????????????? | | #??? ?????????????????A????? | | + #??? ??????????????????????? | | # #?? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Extracted Flak Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Thermic Laser | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 42% | -9/Materials Adv. Beam Cannon | 57% | -9/Materials Adv. Beam Cannon | 40% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicMetafieldSword Manual? 0 Play Time 02:22:03 Cumulative 489.6 hours Start 2025.05.17 @ 20:55:37 End 2025.05.18 @ 00:00:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 306 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c99208bd-37e5-4f93-97b2-4e176eab343f