Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 18:44:33 Player: Iceblade02 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (51) 255 Value Destroyed (1698) 1698 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 8226 Bonus ------- Friendly Fire -7 Cogmind --------- Core Integrity 0/1150 Matter 9/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Flying (45) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Centrium Wheel Field Propulsion Array > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Medium Storage Unit Transmission Jammer Point Defense Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Target Analyzer Core Analyzer Improved Power Shielding Hacking Suite Improved Hacking Suite Drone Bay > --- WEAPON ----------- Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon Makeshift Spear > --- INVENTORY -------- Centrium Wheel Transmission Jammer Advanced Reaction Control System Point Defense Array [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Hardened Light Armor Plating Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . Utility 8 | . . . . . 2 2 . . 1 2 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . 1 . Parts Attached 77 | 6 3 7 4 . 10 6 3 . 6 3 4 9 15 1 Power 14 | 1 . 4 2 . 2 1 1 . . . . . 2 1 Engine 6 | 1 . 4 . . . 1 . . . . . . . . Core 6 | . . . 2 . 2 . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 12 | 2 1 . . . 1 1 . . 1 . 1 1 4 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 9 | 2 1 . . . 1 1 . . 1 . 1 1 1 . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 . Utility 35 | 1 1 1 1 . 4 2 2 . 5 3 3 5 7 . Device 15 | . . 1 . . 2 . 1 . 2 1 2 1 5 . Storage 4 | 1 1 . 1 . . . . . 1 . . . . . Processor 5 | . . . . . 1 1 . . 1 . . 1 1 . Hackware 3 | . . . . . . . . . 1 . 1 . 1 . Protection 8 | . . . . . 1 1 1 . . 2 . 3 . . Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 2 1 2 1 . 3 2 . . . . . 3 2 . Energy Gun 3 | . 1 . . . 1 1 . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 2 1 . Launcher 2 | . . 1 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . 1 . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . Parts Lost 29 | . 4 1 . . 4 . 2 . . 1 . 9 6 2 Power 5 | . . 1 . . 2 . . . . 1 . . . 1 Propulsion 6 | . 1 . . . . . 1 . . . . 1 2 1 Utility 11 | . . . . . 1 . 1 . . . . 6 3 . Weapon 7 | . 3 . . . 1 . . . . . . 2 1 . Highest Loss Streak 6 | . 3 1 . . 2 . 2 . . 1 . 6 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 71 83 100 100 96 85 81 76 79 80 76 57 62 17 Engine 3 | . 14 14 7 . . 7 1 . . . . . . . Core 3 | . . . 6 14 7 . 5 7 6 4 . . . 1 Wheel 18 | . 20 28 28 28 27 15 12 7 13 11 11 10 7 5 Device 11 | . . 13 14 14 13 7 7 7 10 17 17 2 7 . Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 5 3 . Processor 6 | . . . . . 8 15 12 7 8 11 11 12 10 . Hackware 1 | . . . . . . . . . 6 5 5 5 6 . Protection 6 | . . . . . 2 15 16 23 12 11 11 7 6 . Energy Gun 2 | . . . . . 6 6 7 7 6 5 5 1 . . Energy Cannon 2 | . . . . . 4 6 7 7 6 5 5 1 . . Ballistic Gun 2 | . 21 1 5 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 4 10 . Launcher 5 | . . 11 14 14 6 . . . . . . . . . Piercing Weapon 3 | . . . 8 14 9 1 . . . . . 2 3 . Naked Turns 6 | . . . . . . . . . . . . . 6 . Heaviest Build 73 | 14 19 21 33 33 39 63 73 73 63 60 48 47 69 12 Greatest Support 56 | 32 32 26 26 26 36 44 44 28 56 56 56 56 56 19 Greatest Overweight (x) 2 | . 1 . 1 1 1 1 2 2 1 1 1 1 2 . Average Overweight (x) . | . . . . 1 . 1 1 2 . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 10 10 10 10 5 Average Capacity 12 | 7 8 10 14 15 15 15 15 15 10 10 10 10 8 5 Most Carried 15 | 4 9 10 15 15 15 15 15 14 12 10 10 10 7 5 Average Carried 11 | 2 7 9 13 14 13 14 14 14 10 9 9 7 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 10 10 10 10 5 5 Final Carried 15 | 4 8 10 15 15 15 15 14 14 10 10 10 8 5 4 Class Distribution -------------------- 59% | Mutant 11% | Tank 9% | Skirmisher 9% | Derelict-Skirmisher 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Matter Collected 1333 | 251 149 11 116 55 76 . 159 . . 85 40 306 85 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2065 | . 230 13 558 92 305 . 253 . . 80 137 299 98 . Parts 93 | . 12 7 19 11 13 . 12 . . 1 4 11 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 12 . . . 3 13 . . Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 47 | . 3 3 4 8 7 . 9 . . 1 2 5 5 . Melee 4 | . . . 4 . . . . . . . . . . . Guns 8 | . 3 . . . 3 . 1 . . . . 1 . . Cannons 9 | . . . . . 1 . 1 . . . . 2 5 . AOE 21 | . . 3 . 8 3 . 6 . . . . 1 . . Classes Destroyed 10 | . 3 1 1 . 1 . . . . 1 . 2 1 . Worker 1 | . . . . . . . . . . . . . 1 . Recycler 2 | . 1 . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Swarmer 22 | . . 3 . 8 . . 7 . . . . . 4 . Grunt 16 | . 3 . 3 . 6 . . . . . . 3 1 . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 1 | . . . . . . . . . . . . 1 . . Hunter 5 | . . . 1 . . . 2 . . . 2 . . . Heavy 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 3 1 8 3 . 4 . . 1 2 2 4 . Combat Bots Only 8 | . 2 3 1 8 3 . 4 . . 1 2 2 4 . Max Kills in Single Turn 3 | . 1 2 1 3 2 . 3 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 2 . 3 . . . . 1 . . Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Damage Taken 5127 | . 621 117 . 54 215 . 269 . . 235 267 944 2190 215 Core 1500 | . 151 23 . . . . 46 . . . 38 77 1135 30 Absorbed by Shields 22 | . . . . . . . . . . . . . 22 . Redirected to Shielding 146 | . . . . . . . . . . . 40 69 37 . Core Remaining (%) 85 | 100 . . . 30 100 . . 93 100 . . 88 . . Volleys Fired 110 | . 33 2 . 5 16 . 12 . . 1 10 18 13 . Largest 3 | . 2 1 . 1 2 . 2 . . 2 2 2 3 . Hottest 300 | . 50 33 . 33 106 . 300 . . 300 300 300 187 . Shots Fired 184 | . 53 2 . 5 30 . 18 . . 2 11 24 39 . Gun 99 | . 53 . . . 15 . 10 . . 1 9 11 . . Cannon 73 | . . . . . 10 . 8 . . 1 2 13 39 . Launcher 12 | . . 2 . 5 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 93 | . 44 . . . . . . . . . . 10 39 . Thermal 69 | . 9 . . . 15 . 18 . . 2 11 14 . . Explosive 12 | . . 2 . 5 5 . . . . . . . . . Electromagnetic 10 | . . . . . 10 . . . . . . . . . Robot Hit Streak 14 | . 9 . . 1 9 . 6 . . 5 14 8 4 . Robot Miss Streak 5 | . 2 . . 1 2 . 4 . . . 2 4 5 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 158 | . 36 . 34 3 22 . 14 . . 2 10 15 22 . Core Hits 101 | . 11 5 17 9 15 . 14 . . 3 3 14 10 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . 2 . . . 1 . . . 1 3 4 . Burn 6 | . 1 . . . . . 1 . . . 1 3 . . Blast 3 | . . . . . . . . . . . . . 3 . Sever 1 | . . . . . . . . . . . . . 1 . Impale 2 | . . . 2 . . . . . . . . . . . Melee Attacks 51 | . . . 41 2 . . . . . . . . 8 . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . Piercing 49 | . . . 41 2 . . . . . . . . 6 . Sneak Attacks 11 | . . . 8 1 . . . . . . . . 2 . Combat Hostiles 8 | . . . 8 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6325 | . 485 179 2110 644 598 . 532 . . 104 188 564 921 . Guns 1072 | . 485 . . . 172 . 120 . . 18 139 138 . . Cannons 1271 | . . . . . 199 . 69 . . 18 . 230 755 . Explosions 1631 | . . 179 . 569 227 . 343 . . 68 49 196 . . Melee 2328 | . . . 2110 75 . . . . . . . . 143 . Ramming 23 | . . . . . . . . . . . . . 23 . Kinetic 1395 | . 410 . . . . . . . . . . 230 755 . Thermal 1485 | . 75 . . . 252 . 532 . . 104 188 334 . . Explosive 895 | . . 179 . 569 147 . . . . . . . . . Electromagnetic 199 | . . . . . 199 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . . . 46 . Piercing 2282 | . . . 2110 75 . . . . . . . . 97 . Highest Corruption 4 | . . . . . 1 . . . . . . 4 . . Average Corruption 2 | . . . . . 1 . . . . . . 4 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . 4 . . . . . . 9 . . Message Errors 3 | . . . . . 2 . . . . . . 1 . . Matter Fused 4 | . . . . . 1 . . . . . . 3 . . Heat Flow Errors 2 | . . . . . 1 . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 264 | . . 3 177 68 3 . 10 . . . . . 3 . Projectiles 3 | . . . . . 3 . . . . . . . . . Explosions 53 | . . 3 . 40 . . 10 . . . . . . . Melee 208 | . . . 177 28 . . . . . . . . 3 . Knockbacks 5 | . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . 15 . 32 15 . 37 . . . . . 10 . Shots 6 | . . 1 . 1 1 . 3 . . . . . . . Rammed 6 | . 1 . . . . . . . . . . . 5 . Targets Rammed 6 | . 1 . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 706 | . 206 7 . . 84 . 496 . . 195 465 706 706 . Average Temperature 201 | . 79 7 . . 16 . 219 . . 105 268 278 257 . Received Heat Transfer 1374 | . 426 . . . 108 . . . . . . 360 480 . Effects 32 | . . . . . . . 10 . . . . 14 8 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . Interference 8 | . . . . . . . 5 . . . . 2 1 . Matter Decay 5 | . . . . . . . . . . . . 4 1 . Short Circuit 3 | . . . . . . . 1 . . . . 1 1 . Damage (minor) 4 | . . . . . . . . . . . . 2 2 . Damage (major) 7 | . . . . . . . 3 . . . . 4 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . 1 2 1 . . Combat Hostiles 5 | . . . . . . . 1 . . 1 2 1 . . Parts Melted 24 | . . . . . . . 9 . . 8 2 5 . . Heat Transferred 5944 | . 296 . . . 470 . 2253 . . 437 690 1798 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Peak Influence 391 | . 40 111 . 302 390 88 . . 39 38 . . 391 . Initial 117 | . . 11 . . 117 88 . . 39 18 . . 40 . Average 104 | . 24 31 . 280 219 88 . . 39 21 . . 134 . Maximum Alert Level 2 | . . . . 1 1 . . . . . . . 2 . Low Security (%) 82 | 100 100 100 . 10 44 100 . . 100 100 . . 90 . Level 1 17 | . . . . 89 55 . . . . . . . 9 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 . . . . . . . 2 . Investigation . | . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 2 . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Distress Signals 4 | . . . . . 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 96 | . 4 6 . 2 19 . 9 . . 1 2 12 36 5 Peak Tracking Total 25 | . 3 3 . 3 5 . 4 . . 1 2 6 25 4 Tactical Retreats 13 | . . . . . 2 . . . . . . 6 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Traps Triggered 2 | . . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . 1 . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . 1 . . 3 . . . . . . . . . Triggered 5 | . . 1 . . 1 . . . . . . 3 . . Most Traps Carried 4 | . . 4 3 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Machines Disabled 2 | . . . . 1 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Machines Accessed 10 | . 2 . 2 . 4 1 . . . . . 1 . . Terminals 5 | . 2 . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 23 | . 6 . 3 . 10 3 . . . . . 1 . . Successful 11 | . 1 . 3 . 4 2 . . . . . 1 . . Failed 12 | . 5 . . . 6 1 . . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 6 . 2 . 6 . . . . . . . . . Terminals 15 | . 6 . . . 9 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 3 . 2 . . . . . . 1 . . Record 2 | . . . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 4 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . 1 . 4 . EXPLORE 5 | . . . . . . . . . . . 1 . 4 . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 3 . . . 1 1 . . Drone Launches 10 | . . . . . . . . . . . 1 . 9 . Drone Recoveries 6 | . . . . . . . . . . . 1 . 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Turns Passed 6542 | 61 232 334 1805 73 451 156 778 237 122 211 998 623 412 49 Spaces Moved 4718 | 49 106 337 1316 54 369 123 585 146 98 166 413 483 366 107 Core 23 | 1 . . . . . . . . . . . . 22 . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 4368 | 48 106 337 1316 54 369 123 585 146 98 166 413 483 124 . Hover . | . . . . . . . . . . . . . . . Flight 327 | . . . . . . . . . . . . . 220 107 Fastest Speed 34 | 50 90 90 90 105 86 101 115 130 100 100 100 100 34 39 Average Speed 101 | 98 99 90 101 105 92 114 119 130 109 113 112 108 69 42 Slowest Speed 130 | 100 115 90 105 105 101 115 130 130 115 115 115 115 130 45 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . 14 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 15 62 95 12 35 4 70 16 4 4 90 66 18 26 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 11 | . . . . 1 . . 3 . . . 2 3 . 2 Spaces Dug 13 | . . 11 . . . . . . . . . . 2 . Terrain Destroyed 133 | . . 21 . 57 31 . . . . . . 4 20 . Melee 2 | . . . . . . . . . . . . . 2 . Projectile 22 | . . . . . . . . . . . . 4 18 . AOE 109 | . . 21 . 57 31 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Total 6207 | 58 179 364 1745 64 449 140 649 193 113 189 935 554 467 108 Wait 1157 | . 31 10 366 . 32 . 45 48 . 14 506 42 61 2 Move 4675 | 48 105 336 1315 53 368 122 584 145 97 165 412 482 340 103 Hop 13 | . . . . . . . . . . . . . 11 2 Pick Up 61 | 4 5 6 8 2 14 5 1 . 4 3 2 3 4 . Fast Attach 24 | 6 1 2 1 . . 1 2 . 1 . . 4 6 . Attach 35 | . 2 2 . . 8 3 1 . 2 2 1 4 9 1 Detach 4 | . 1 . . . . . 1 . . . . . 2 . Swap 18 | . . 3 3 . 2 2 . . 3 1 3 1 . . Drop 37 | . . 2 6 2 6 7 3 . 6 3 1 . 1 . Fire 110 | . 33 2 . 5 16 . 12 . . 1 10 18 13 . Melee 51 | . . . 41 2 . . . . . . . . 8 . Ram 6 | . 1 . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 . Rewire 5 | . . . 5 . . . . . . . . . . . Trap 4 | . . 1 . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Entered Mines 300 | -10/Mines | Lost 3 parts (3w) 305 | -10/Mines | Found a hidden stash of uninstalled traps 310 | -10/Mines | Build established: Mutant 354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 521 | -10/Mines | Learned Materials stockpile data 544 | -10/Mines | Learned Materials terminal intel 572 | -10/Mines | Escorted by a lone wolf Derelict 592 | -10/Mines | Learned location of Storage (-7) 617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 618 | -10/Mines | Discovered new exit (range 5) 628 | -10/Mines | Entered Exiles 628 | -10/Exiles | Found Exiles lab destroyed 628 | -10/Exiles | Accompanied by 1 ally 1143 | -10/Exiles | Learned location of Zion (-6) 1213 | -10/Exiles | Opened EX-Vault 1224 | -10/Exiles | Found Firepult 1462 | -10/Exiles | Discovered new exit (range 11) 1672 | -10/Exiles | Discovered new exit (range 15) 2433 | -10/Exiles | Entered Mines 2464 | -9/Mines | Destroyed 8 combat bots 2469 | -9/Mines | Met a Derelict bent on vengeance 2490 | -9/Mines | Discovered new exit (range 5) 2506 | -9/Mines | Entered Materials 2506 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2508 | -8/Materials | Loaded intel: 12 terminal locations 2923 | -8/Materials | Discovered new exit (range 16) 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Utility x2 3039 | -7/Factory | Discovered new exit (range 18) 3113 | -7/Factory | Entered Lower Caves 3131 | -7/Lower Caves | Encountered a Warlord checkpoint 3309 | -7/Lower Caves | Identified exit to Lower Caves 3721 | -7/Lower Caves | Learned Factory security intel 3891 | -7/Lower Caves | Entered another Lower Caves area 4115 | -7/Lower Caves | Discovered new exit (range 8) 4128 | -7/Lower Caves | Entered Factory 4128 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4236 | -6/Factory | Discovered new exit (range 6) 4250 | -6/Factory | Entered another Factory area 4250 | -5/Factory | Evolved 2 slots: Utility x2 4251 | -5/Factory | Identified exit to Extension 4404 | -5/Factory | Discovered new exit (range 19) 4412 | -5/Factory | Discovered new exit (range 19) 4461 | -5/Factory | Entered Upper Caves 4527 | -5/Upper Caves | Build established: Skirmisher 5147 | -5/Upper Caves | Learned Factory security intel 5194 | -5/Upper Caves | Build established: Derelict-Skirmisher 5438 | -5/Upper Caves | Discovered new exit (range 17) 5459 | -5/Upper Caves | Entered another Upper Caves area 5525 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5561 | -5/Upper Caves | Lost 6 parts (1n5u) 5644 | -5/Upper Caves | Lost 3 parts (1u2w) 5699 | -5/Upper Caves | Encountered a Warlord checkpoint 6070 | -5/Upper Caves | Build established: Derelict-Mutant 6075 | -5/Upper Caves | Discovered new exit (range 7) 6082 | -5/Upper Caves | Entered Factory 6082 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6083 | -4/Factory | Identified exit to Upper Caves 6366 | -4/Factory | Released all parts (14) 6377 | -4/Factory | Core integrity fell below 50% 6389 | -4/Factory | Spotted B-86 Titan 6416 | -4/Factory | Core integrity fell below 20% 6417 | -4/Factory | Lost 4 parts (1n2u1w) 6447 | -4/Factory | Spotted B-86 Titan 6480 | -4/Factory | Discovered new exit (range 11) 6488 | -4/Factory | Discovered exit to Upper Caves (range 5) 6494 | -4/Factory | Entered Upper Caves 6543 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06456_ Slug penetrates Wall. 06477_ K-01 Serf cleans the Neutrino Reactor. 06480_ EXIT=FOUND 06481_ Acquired Lgt. Antimatter Reactor. 06484_ Acquired Adv. Cryofiber Web. 06488_ EXIT=FOUND: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 06500_ Lgt. Nuclear Core destroyed. 06516_ VTOL Module destroyed. 06522_ Searching scrap... 06522_ Found Adv. Weight Redist. System. 06522_ Found Hvy. Gauss Cannon. 06522_ Found Machine Analyzer. 06522_ Found HERF Cannon. 06522_ Found 37 Matter. 06523_ Searching scrap... 06523_ Found Imp. Sensor Array. 06523_ Found Mak. Terrain Scan Processor. 06523_ Found 14 Matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????#####???????????????????? | | ???????????????? ????????? ##??????????????????? | | ??????????????## ?#######? #??????????????????? | | ??????????????# ##"""""### #??????????????????? | | ??????????????# #"" #??????????????????? | | ??????????????# ## #??????????????????? | | ??????????????# # s ! ####???????????????? | | ???????#??????# # ## @"# # #????????######## | | ??????## ????# #### X# ##??##??# ## | | ??????# ??## #?# ## ### ### #? | | ?????## ## #"* ### # #??? | | ??? ## ##" # #????# | | ### X"## # ##??## | | #### ""### #?## | | ## ######## #### ### | | ? ### #?## #??## ## ### | | ????## ####???## ##### ##???## #???## | | ?????# ?????????# #???# #??#### ##??# | | ?????#??????????# #???## #?# #??# | | ????????????????# #????## #?# #### | | ???????????????? ?????# #?## ### | | ??????????????? ?????### #??### #?# | | ???????????????### ???????##????### ### "" | | ?????????????????## ???????????????# ## """" | | ??????????????????? ??????????????# ## "" | | ??????????????????? ??????????????# !#### "" | | ??????????????????? ??????????????#% ## """" | | ??????????????????? ??????????????# ! ## """" | | ??????????????????? ??????????????### ]## """" | | ??????????????????? ????????????????###!%## | | ??????????????????? ???????????????## ]! # | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 300 Resistance: TH 10 Power Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 74 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Energy Filtering 30 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperNeutronWheel Manual? 0 Play Time 01:25:51 Cumulative 18.7 hours Start 2022.03.25 @ 17:04:10 End 2022.03.25 @ 18:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fba367cc-f890-4b0f-8b0d-8f8fa866339c