Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 23:32:35 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1247) 1247 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 2875 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 292/400 Matter 243/300 Energy 238/250 System Corruption 3% Temperature Danger (429) Movement Rolling (195) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (25) --- Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Splice Drone Bay (6/6) Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Splice Drone Bay > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Armored Wheel Armored Wheel Armored Wheel Heat Sink Large Storage Unit Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Targeting Computer Light Armor Plating Particle Cannon Particle Cannon Light Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 7 14 3 22 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 1 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 6 | . 4 1 1 Hover . | . . . . Flight . | . . . . Utility 15 | 2 5 2 6 Device 4 | 1 1 2 . Storage 6 | 1 4 . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 4 . 14 Energy Gun 3 | 1 2 . . Energy Cannon 11 | . 2 . 9 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 5 | . . . 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . 3 . 10 Power 1 | . 1 . . Propulsion 4 | . 2 . 2 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 99 97 Engine 12 | . 13 14 11 Leg 3 | . 7 . . Wheel 22 | . 19 28 21 Device 12 | . 14 13 10 Storage 13 | . 14 14 11 Processor 3 | . . . 10 Protection 3 | . . . 10 Energy Gun 9 | . 22 . . Energy Cannon 14 | . 2 28 20 Ballistic Gun 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 97 | 15 34 34 97 Greatest Support 26 | 20 26 26 24 Greatest Overweight (x) 7 | 3 1 1 7 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 15 | 7 13 15 20 Most Carried 16 | 7 15 15 16 Average Carried 13 | 4 12 14 14 Final Capacity 25 | 8 15 15 25 Final Carried 15 | 7 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 781 | 303 213 30 235 Remotely . | . . . . Salvage Created 1554 | 88 670 126 670 Parts 109 | 6 40 8 55 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 49 | . 18 5 26 Guns 18 | . 18 . . Cannons 18 | . . 5 13 AOE 13 | . . . 13 Classes Destroyed 10 | 2 5 . 3 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 2 | . 1 . 1 Recycler 1 | 1 . . . Watcher 6 | . 2 . 4 Swarmer 27 | . 6 3 18 Grunt 18 | . 12 2 4 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | 2 5 3 5 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 5 | 1 2 1 5 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1723 | . 555 142 1026 Core 261 | . 120 33 108 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 136 | 11 55 11 59 Largest 2 | 2 2 2 2 Hottest 136 | 70 115 136 136 Shots Fired 269 | 22 109 22 116 Gun 131 | 22 109 . . Cannon 129 | . . 22 107 Launcher 9 | . . . 9 Special . | . . . . Kinetic 37 | 11 26 . . Thermal 221 | 11 83 22 105 Explosive 5 | . . . 5 Electromagnetic 6 | . . . 6 Robot Hit Streak 15 | 4 15 7 8 Robot Miss Streak 4 | 3 3 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 171 | 13 73 11 74 Core Hits 83 | 4 34 6 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 5 . . Burn 6 | 1 5 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3714 | 160 1043 234 2277 Guns 1203 | 160 1043 . . Cannons 1658 | . . 234 1424 Explosions 853 | . . . 853 Melee . | . . . . Ramming . | . . . . Kinetic 344 | 99 245 . . Thermal 2479 | 61 798 234 1386 Explosive 731 | . . . 731 Electromagnetic 160 | . . . 160 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 88 | . . . 88 Projectiles 19 | . . . 19 Explosions 69 | . . . 69 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | . . . 118 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 429 | 54 228 261 429 Average Temperature 77 | 20 60 102 94 Received Heat Transfer 384 | . 213 42 129 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . 7 1 3 Heat Transferred 5499 | 259 2516 407 2317 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 678 | 15 348 163 678 Initial 93 | . 9 93 19 Average 246 | 5 215 111 425 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 44 | 100 31 100 10 Level 1 33 | . 68 . 17 Level 2 22 | . . . 71 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 26 5 39 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 18 | . 8 1 9 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 20 1 22 Successful 26 | . 11 1 14 Failed 17 | . 9 . 8 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 22 | . 7 . 15 Terminals 31 | . 13 . 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . 7 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 1 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 3 . 1 Open Door 1 | . . 1 . Terminal Index 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Retrieve Components 4 | . 2 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 4 . 10 Terminals 10 | . 2 . 8 Track 6 | . 1 . 5 Assimilate 1 | . 1 . . Botnet 2 | . . . 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Reject 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 8 . 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 6 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2904 | 163 1197 637 907 Spaces Moved 2025 | 88 855 552 530 Core 8 | 8 . . . Treads . | . . . . Legs 250 | 80 170 . . Wheels 1767 | . 685 552 530 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 100 Average Speed 111 | 128 109 100 123 Slowest Speed 200 | 200 190 105 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 6 97 94 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 63 | . . . 63 Melee . | . . . . Projectile 1 | . . . 1 AOE 62 | . . . 62 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2389 | 112 1008 609 660 Wait 120 | . 43 41 36 Move 2022 | 87 854 551 530 Hop . | . . . . Pick Up 42 | 7 25 1 9 Fast Attach 12 | 7 2 1 2 Attach 14 | . 6 . 8 Detach . | . . . . Swap 20 | . 6 2 12 Drop 23 | . 17 2 4 Fire 136 | 11 55 11 59 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 164 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 8) 1063 | -10/Materials | Discovered new exit (range 7) 1170 | -10/Materials | Discovered new exit (range 15) 1361 | -10/Materials | Entered Mines 1362 | -10/Mines | Learned location of Storage (-8) 1399 | -10/Mines | Core integrity fell below 50% 1403 | -10/Mines | Discovered new exit (range 15) 1440 | -10/Mines | Discovered new exit (range 5) 1497 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1501 | -10/Mines | Found Prototype Device 1541 | -10/Mines | Learned Materials machine intel 1675 | -10/Mines | Found the Drone Emporium 1682 | -10/Mines | Found Prototype Device 1682 | -10/Mines | Identified Splice Drone Bay 1998 | -10/Mines | Entered Materials 1998 | -9/Materials | Evolved 2 slots: Utility x2 1999 | -9/Materials | Loaded intel: 51 machine locations 2185 | -9/Materials | Discovered new exit (range 13) 2367 | -9/Materials | Discovered new exit (range 16) 2663 | -9/Materials | Lost 3 parts (3w) 2798 | -9/Materials | First assault squad dispatched 2905 | -9/Materials | Self-destructed Last Messages --------------- 02863_ K-01 Serf collects debris. 02863_ U-05 Engineer lays Concrete. 02864_ K-01 Serf collects debris. 02867_ T-07 Excavator is excavating. 02868_ K-01 Serf collects debris. 02873_ Arm. Wheel destroyed. 02883_ Particle Cannon severed. 02884_ Acquired Particle Cannon. 02885_ Destroyed Melee Analysis Suite. 02888_ Lgt. Armor Plating severed. 02891_ Imp. Aluminum Leg melted. 02891_ Imp. Ion Engine melted. 02891_ L-31 Rogue destroyed. 02893_ Heat Sink destroyed. 02893_ System corrupted by crushing effect (+1). 02896_ Adv. Targeting Computer destroyed. 02896_ System corrupted by crushing effect (+2). 02902_ K-01 Serf collects debris. 02905_ Overheating: Matter decay (-56). 02905_ K-01 Serf collects debris. 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