Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.02 @ 17:21:42 Player: alice_fexa Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (351) 1755 Value Destroyed (14299) 14299 Prototype IDs (150) 3000 Alien Tech Used (12) 2400 Bonus (47894) 47894 TOTAL SCORE: 81048 Bonus ------- High Alert Combat Kills 837 Follower Combat Kills 157 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 1138/1850 Matter 539/550 Energy 1124/1130 System Corruption 0% Temperature Cool (6) Movement Flying (27) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Cooled Q-thruster Cooled Q-thruster > --- UTILITY (20) ----- Improved Fusion Compressor Experimental Power Amplifier Large Storage Unit Large Storage Unit Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Actuator Array Experimental Powered Armor Experimental Powered Armor Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (16) --- Mini Fusion Reactor Light Quantum Reactor Improved Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Improved Fusion Compressor Experimental Energy Well (1000) Dimensional Manipulator Femtoactuators Advanced Reaction Control System Advanced Powered Armor Advanced Powered Armor Experimental Force Field Force Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Experimental Power Amplifier Large Storage Unit Large Storage Unit Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Powered Armor Experimental Powered Armor Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Improved Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Improved Fusion Compressor Experimental Energy Well Dimensional Manipulator Femtoactuators Advanced Reaction Control System Advanced Powered Armor Advanced Powered Armor Experimental Force Field Force Lance [Rating: 244] Favorites ----------- Power Mini Fusion Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 505 | 7 19 10 16 59 18 1 14 6 . 4 1 24 . . 3 5 9 2 12 4 . 5 . 15 . . 11 2 5 5 8 23 26 18 126 47 Power 27 | 1 1 1 2 9 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . 4 2 Engine 8 | 1 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 6 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 4 2 Propulsion 69 | 2 3 5 4 12 2 . 1 2 . 1 . 8 . . . 1 1 . . 1 . 3 . 2 . . 6 . . 1 1 3 2 . 5 3 Treads 14 | 1 . 2 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 1 3 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . 2 . 1 2 . 1 . 8 . . . 1 1 . . 1 . 3 . 2 . . 6 . . 1 1 3 2 . 5 3 Utility 295 | 2 5 . 4 16 7 1 9 2 . 1 1 12 . . 2 2 6 . 11 1 . 2 . 5 . . 4 2 4 4 4 15 13 16 102 42 Device 167 | . . . 1 6 2 1 2 . . . 1 6 . . 2 2 2 . 2 1 . 1 . 4 . . 2 1 2 3 1 8 8 7 78 24 Storage 27 | 2 5 . . 1 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 5 . 1 3 3 Processor 27 | . . . . 2 . . 1 1 . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . 2 2 2 1 11 . Hackware 25 | . . . . 2 4 . 5 . . . . 4 . . . . 2 . 2 . . 1 . . . . 1 . . . . . . 2 . 2 Protection 49 | . . . 3 5 . . . 1 . 1 . . . . . . 1 . 3 . . . . 1 . . 1 1 . 1 . . 3 5 10 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 10 4 6 22 8 . 3 2 . 2 . 2 . . 1 2 . 2 1 2 . . . 7 . . 1 . 1 . 3 5 11 2 15 . Energy Gun 11 | 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Energy Cannon 13 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 . Ballistic Gun 15 | . 4 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Cannon 7 | . 3 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 3 2 1 5 2 . 2 . . . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 36 | . . . . . . . . 1 . 1 . . . . 1 2 . 1 . 1 . . . 6 . . . . 1 . 2 3 6 1 10 . Special Melee Weapon 7 | . . . . . 2 . . 1 . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . 1 . . . . . . . 1 . . 1 . . 1 1 1 . 3 . . . . 3 . . 2 . 5 3 1 12 13 Parts Lost 27 | . 1 1 . 10 . . 1 2 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 3 4 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . 4 . . 1 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 4 Weapon 5 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 3 | . 1 1 . 2 . . 1 2 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 3 1 Average Slot Usage (%) 99 | . 99 100 100 99 99 100 99 92 100 98 92 98 100 100 100 96 99 100 99 98 100 98 100 100 100 100 100 100 98 100 96 99 99 99 99 99 Engine 2 | . 14 14 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 3 7 7 7 7 7 7 7 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Treads 2 | . 14 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 14 15 15 15 15 15 15 12 13 13 13 13 10 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 7 7 7 Device 15 | . . . 11 9 14 15 14 15 15 9 15 15 13 13 13 13 20 17 12 11 11 9 11 15 15 15 15 17 16 18 17 15 15 23 34 37 Storage 11 | . 28 28 22 18 7 7 7 7 7 7 7 6 6 6 6 6 5 5 6 11 11 11 11 10 10 10 10 10 9 9 8 10 8 8 11 11 Processor 9 | . . . . 8 7 7 7 7 15 15 15 8 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 9 9 11 14 20 19 21 19 Hackware 22 | . . . . 9 29 30 29 23 23 21 15 35 40 40 40 35 33 35 39 38 38 38 38 35 35 35 35 35 31 31 29 28 25 16 . . Protection 3 | . . . 11 8 . . . 5 . 5 7 . . . . . 2 5 3 . . . . 5 5 5 4 2 4 3 4 4 3 6 7 6 Ballistic Gun 1 | . 8 3 15 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 16 14 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 5 7 6 7 7 5 7 6 6 6 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 2 . . . . 4 6 5 4 5 5 5 5 5 9 10 10 7 5 6 9 7 7 8 11 10 11 Special Melee Weapon 3 | . . . . . 6 7 6 . 7 7 . 5 6 6 6 6 5 5 4 3 5 5 5 5 5 5 5 5 4 4 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 16 41 45 50 70 56 18 18 20 18 20 20 20 19 19 19 20 21 35 30 31 31 31 31 33 33 33 35 35 44 43 52 61 60 81 97 102 Greatest Support 103 | 16 20 16 20 43 18 18 18 20 18 20 20 20 20 20 20 20 23 23 30 33 33 34 31 34 33 33 38 37 46 50 52 77 53 102 102 103 Greatest Overweight (x) 6 | . 4 4 4 6 5 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . 1 3 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 16 18 22 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 14 14 16 16 16 16 16 16 Average Capacity 12 | 6 11 16 16 17 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 13 14 14 16 16 16 16 16 Most Carried 18 | 4 16 16 16 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 14 14 16 16 16 16 16 16 Average Carried 12 | 2 10 15 15 17 8 8 7 7 8 7 7 7 8 8 7 6 7 8 8 11 12 11 12 11 12 12 12 12 13 13 14 15 15 15 15 15 Final Capacity 18 | 8 16 16 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 14 14 16 16 16 16 16 16 Final Carried 18 | 4 16 16 16 18 8 8 8 8 8 8 8 8 8 8 8 6 8 8 12 12 12 12 12 12 12 12 12 12 14 14 16 16 16 16 16 15 Class Distribution -------------------- 33% | Wizard-Sprinter 18% | Wizard-Mutant 12% | Hacker-Sprinter 11% | Scavenger-Mutant 11% | Mutant 8% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 10290 | 270 501 221 475 1458 253 . 173 40 4 . 24 297 14 . 40 30 100 20 190 60 . 70 . 150 . . . 91 89 60 140 120 663 277 2933 1527 Remotely 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Salvage Created 18011 | 60 580 86 962 2922 266 . 289 30 . 24 . 547 . . . 457 280 . 779 . . 85 . 554 . . . . 489 204 794 194 764 1144 1892 4609 Parts 956 | 1 53 3 61 172 7 . 16 5 . 5 . 19 . . . 11 18 . 42 . . 3 . 23 . . . . 23 16 34 11 39 62 59 273 Haulers Intercepted 33 | . 2 . 1 6 1 . 2 . . . . 3 . . . . 2 . 4 . . . . 3 . . . . 3 1 2 1 . 2 . . Recyclers Shooed 6 | . . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 5 . . . . 2 . . 21 . . . 1 2 2 . . . 8 . 5 . . . . . . . . Prevented 8 | . . . . . . . . 2 1 . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 206 | . 18 8 20 63 3 . 3 2 . . . . . . . 4 . . 3 . . . . 1 . . . . . . 7 . 4 2 21 47 Melee 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 17 47 Guns 43 | . 5 . 12 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 30 | . 4 3 4 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 56 | . 9 5 4 18 3 . 3 2 . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . 4 . Classes Destroyed 23 | 1 5 2 3 4 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 4 . Worker 21 | . . . 2 3 1 . 1 . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . 2 4 2 . Builder 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 33 | . 2 . 1 6 1 . 2 . . . . 3 . . . . 2 . 4 . . . . 3 . . . . 3 1 2 1 . 2 . . Recycler 14 | 1 2 . 1 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 2 1 . Carrier 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 26 | . 2 . 2 4 . . 1 . . . . . . . . . 3 . 2 . . . . 1 . . . . 2 2 1 1 3 2 . . Watcher 39 | . 2 . 1 4 . . 2 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . 3 2 4 2 4 7 1 . Swarmer 54 | . 12 2 4 17 3 . 3 2 . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 56 | . 6 . 10 30 . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . 1 . . . 4 . Brawler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 2 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 . . Enhanced Grunt 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 7 3 7 11 3 . 6 3 . 1 . 2 . . . 4 1 . 3 . . . . 2 . . . . 2 1 4 2 2 3 7 6 Combat Bots Only 9 | . 7 3 6 9 3 . 3 2 . . . . . . . 3 . . 3 . . . . 1 . . . . . . 4 . 2 1 4 6 Max Kills in Single Turn 4 | 1 3 2 3 4 2 . 2 2 . 1 . 1 . . . 2 1 . 2 . . . . 1 . . . . 1 1 3 1 1 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 2 4 2 . 2 2 . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . 3 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 Uniques/NPCs Destroyed 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 9036 | . 411 237 387 3008 79 . 105 240 22 50 39 151 . . . 204 . . 18 . . . 25 196 . . . . 52 . 38 21 425 52 1285 1991 Core 1591 | . 76 20 24 413 28 . 74 55 22 . . 44 . . . 56 . . . . . . . 148 . . . . 52 . . . 180 . 61 338 Absorbed by Shields 2646 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 602 2023 Core Remaining (%) 78 | 100 . 61 94 24 . . . . . . 74 . . . . 88 . . . . . . 91 . . . . 87 . 96 . . 86 . . 61 Volleys Fired 343 | 3 54 15 54 179 4 . 2 3 . . . . . . . . . . 4 . . . . . . . . . . . 4 . 16 . 5 . Largest 2 | 2 2 2 2 2 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . Hottest 120 | 90 70 70 91 105 30 . 30 30 . . . . . . . . . . 80 . . . . . . . . . . . 80 . 120 . 100 . Shots Fired 616 | 6 100 21 105 346 4 . 2 3 . . . . . . . . . . 4 . . . . . . . . . . . 4 . 16 . 5 . Gun 321 | 6 38 . 73 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannon 240 | . 57 14 29 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Launcher 55 | . 5 7 3 20 4 . 2 3 . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 370 | . 95 14 78 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal 191 | 6 . . 24 144 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 1 . Explosive 55 | . 5 7 3 20 4 . 2 3 . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 8 9 12 16 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Miss Streak 6 | 1 6 2 2 6 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 960 | 4 51 14 70 229 12 . 14 2 . 2 . 19 . . . 5 14 . 26 . . 5 . 16 . . 7 . 11 8 17 6 31 34 64 299 Core Hits 604 | 2 36 10 40 131 14 . 11 6 . 1 . 9 . . . 5 7 . 18 . . 2 . 7 . . . . 8 5 19 4 16 15 42 196 Critical Hits 68 | . 1 . 3 10 . . . . . . . . . . . . 2 . 2 . . . . . . . . . 2 . 1 . 3 3 4 37 Critical Kills 33 | . 1 . 2 6 . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . 1 . 2 2 1 14 Critical Parts Destroyed 27 | . . . 1 4 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 3 15 Melee Attacks 1245 | . . . . . 49 . 75 4 . 7 8 95 . 4 . 9 23 . 96 7 . 5 3 65 . 4 12 . 61 42 54 23 77 76 110 336 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . 48 . 75 4 . 5 8 92 . 4 . . . . . . . . . . . . . . . . . . . . . . Piercing 991 | . . . . . . . . . . 1 . . . . . 9 23 . 96 7 . 2 3 63 . 4 5 . 60 42 54 23 77 76 110 336 Sneak Attacks 97 | . . . . . 6 . 7 . . 2 . 8 . . . 1 3 . 11 . . 3 . 9 . . 7 . 5 2 5 2 7 15 4 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Follow-up Attacks 164 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 3 . 4 5 20 128 Damage Inflicted 56949 | 47 1070 478 1438 6870 1061 . 1092 302 . 115 . 856 . . . 798 911 . 2495 . . 250 . 1357 . . . . 1309 709 2377 635 2934 3975 5377 20493 Guns 3821 | 47 184 . 762 2828 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2811 | . 506 211 396 1698 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6388 | . 380 267 280 2344 393 . 160 302 . . . . . . . 545 . . 337 . . . . . . . . . . . 890 . . . 490 . Melee 43929 | . . . . . 668 . 932 . . 115 . 856 . . . 253 911 . 2158 . . 250 . 1357 . . . . 1309 709 1487 635 2934 3975 4887 20493 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4138 | . 690 211 812 2425 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2756 | 47 . . 346 2363 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5581 | . 380 267 280 2082 393 . 160 302 . . . . . . . . . . 337 . . . . . . . . . . . 890 . . . 490 . Electromagnetic 545 | . . . . . . . . . . . . . . . . 545 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2456 | . . . . . 668 . 932 . . . . 856 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 41473 | . . . . . . . . . . 115 . . . . . 253 911 . 2158 . . 250 . 1357 . . . . 1309 709 1487 635 2934 3975 4887 20493 Highest Corruption 6 | . . . 1 . . 6 5 . . . . 4 4 4 4 . . . . . . . . . . . 2 2 . . . . . . . . Average Corruption 2 | . . . 1 . . 5 2 . . . . 2 4 4 4 . . . . . . . . . . . 1 1 . . . . . . . . Corruption Purged 8 | . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Effects 40 | . . . 6 . . 1 4 . . . . 19 5 4 . . . . . . . . . . . . . 1 . . . . . . . . Message Errors 14 | . . . 3 . . . 1 . . . . 7 2 1 . . . . . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . 1 . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . 1 . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . 1 . . . 1 . . . . 6 . . . . . . . . . . . . . . . 1 . . . . . . . . Targeting Errors 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4523 | . 4 . 55 251 129 . 61 18 . . . 85 . . . 131 45 . 83 . . . . 315 . . . . 185 166 313 126 256 1087 363 850 Projectiles 28 | . 4 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 478 | . . . 31 251 7 . . 18 . . . . . . . 11 . . . . . . . . . . . . . . 122 . . . 38 . Melee 4017 | . . . . . 122 . 61 . . . . 85 . . . 120 45 . 83 . . . . 315 . . . . 185 166 191 126 256 1087 325 850 Knockbacks 12 | . 5 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . 29 50 1 159 . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 9 | . 1 2 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | 90 93 73 48 216 . . . . . . . 257 . . . . . . 54 . . . . . . . . . . . 54 . 290 . . . Average Temperature 40 | 46 23 41 20 35 . . . . . . . 103 . . . . . . 25 . . . . . . . . . . . 27 . 117 . . . Received Heat Transfer 1607 | . 126 45 120 1116 . . 9 12 . 6 . . . . . 24 . . 9 . . . . 9 . . . . 9 . 9 . 9 9 8 87 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 4912 | 124 . . 629 4159 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1086 | 5 375 133 397 1086 536 37 447 . . . . 410 . . . . 459 24 182 . . . . 400 . . . . 478 82 470 170 217 540 320 . Average Influence 147 | 1 134 63 134 462 365 26 60 . . . . 44 . . . . 78 8 49 . . . . 42 . . . . 73 20 62 49 46 171 198 . Maximum Alert Level 3 | . 1 . 1 3 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 1 2 3 . Low Security (%) 74 | 100 75 100 77 36 15 100 90 . . . . 92 . . . . 98 100 100 . . . . 99 . . . . 96 100 95 100 97 69 3 . Level 1 8 | . 24 . 22 13 34 . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . 2 23 13 . Level 2 11 | . . . . 16 50 . 9 . . . . 4 . . . . 1 . . . . . . . . . . . 3 . . . . 6 68 . Level 3 6 | . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 . 3 7 7 . 4 . . . . 5 . . . . 2 . 5 . . . . 4 . . . . 2 2 1 3 6 3 1 . Investigation 17 | . 1 . . 1 3 . 3 . . . . 3 . . . . 1 . 2 . . . . . . . . . . 1 . . . 2 . . Extermination 19 | . . . . . 1 . 1 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . 2 . 1 2 4 1 . . Reinforcement 18 | . 2 . 3 3 3 . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 2 . . . Assault 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 36 | . 1 . . 3 2 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 . 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 35 11 27 100 7 5 22 5 1 4 2 12 . 1 . 1 8 1 11 1 . . 5 11 . . 1 . 10 6 9 5 12 8 31 74 Peak Tracking Total 8 | . 5 3 4 8 4 5 5 4 1 4 4 4 . 1 . 1 2 1 4 4 . . 5 2 . . 1 . 3 2 5 2 2 1 8 5 Tactical Retreats 53 | . 1 1 2 4 . . 8 2 . . 1 8 . 1 . 1 1 . 4 2 . . 1 1 . . . . 3 . 1 1 2 1 7 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 19 | . 1 . 1 . 1 . 2 . . . . 3 . . . 2 1 . 1 . . . . 1 . . . . 1 . . . . 2 3 . Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 41 | . . . . . 6 . . . . . . 14 . . . . . . 2 . . . . . . . . . . 19 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarmed 38 | . . . 6 . 3 . . . . . . 1 . . . . . . . . . . . 6 . . . . . 16 . . . 6 . . Reprogrammed 33 | . . . . . . . . . . . . 7 . . . . . . 1 . . . . . . . . . . 14 4 . . 7 . . Reused 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 4 1 . . . 1 . . 5 . . . 3 . . . . . 1 . 1 . 1 . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 43 | . 3 . . 14 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . 5 7 . 1 7 Max in Single Turn 2 | . 1 . . 2 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . 1 1 Garrison Access 19 | . . . . 1 2 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 1 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 221 | . 7 . 7 14 21 . 21 . . 2 . 18 1 . . . 11 . 17 . . 2 . 19 . . 4 . 11 13 9 7 14 17 5 1 Terminals 134 | . 6 . 6 9 9 . 9 . . . . 9 . . . . 7 . 12 . . . . 14 . . . . 6 12 7 3 12 9 4 . Fabricators 21 | . . . . . 3 . 4 . . . . 3 . . . . 1 . 2 . . . . 1 . . . . 2 . 1 2 . 2 . . Repair Stations 18 | . . . . 2 3 . 2 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . . . . 1 2 1 . Recycling Units 13 | . 1 . . 2 4 . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Garrison Access 19 | . . . . 1 2 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 1 1 1 3 . . Total Hacks 876 | . 20 . 29 44 57 . 66 . . 5 . 83 1 . . . 52 . 78 . . 9 . 85 . . 9 . 58 66 47 31 51 71 10 4 Successful 731 | . 13 . 20 24 46 . 50 . . 5 . 66 1 . . . 50 . 67 . . 9 . 83 . . 9 . 51 57 42 30 40 58 6 4 Failed 141 | . 6 . 9 20 11 . 16 . . . . 17 . . . . 1 . 10 . . . . 2 . . . . 7 8 5 1 11 13 4 . Catastrophic 6 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Database Lockouts 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Manual 567 | . 13 . 23 26 27 . 40 . . . . 51 . . . . 32 . 60 . . . . 51 . . . . 42 58 38 19 43 38 6 . Terminals 619 | . 19 . 27 33 35 . 36 . . . . 48 . . . . 35 . 60 . . . . 65 . . . . 39 65 39 18 48 44 8 . Fabricators 129 | . . . . . 7 . 15 . . . . 17 . . . . 11 . 13 . . . . 14 . . . . 16 . 7 11 . 18 . . Repair Stations 51 | . . . . 8 6 . 4 . . . . 13 . . . . 4 . 4 . . . . 4 . . . . . . . . 2 4 2 . Recycling Units 15 | . 1 . . 2 6 . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . . . 4 . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . Garrison Access 22 | . . . . 1 3 . 5 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 1 1 1 3 . . Terminal Hacks 401 | . 9 . 11 8 18 . 17 . . 5 . 21 1 . . . 25 . 37 . . 9 . 46 . . 9 . 28 51 30 14 32 25 1 4 Record 10 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . Part Schematic 37 | . . . . 1 3 . 1 . . 1 . 4 . . . . 2 . 5 . . . . 4 . . . . 6 10 . . . . . . Robot Analysis 10 | . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . 2 . . . 1 . . Prototype ID Bank 51 | . 5 . 5 . 1 . 1 . . 3 . 1 . . . . 2 . 1 . . 4 . 5 . . . . 1 12 6 1 1 2 . . Open Door 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 3 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 7 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Machine Index 12 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 1 2 1 1 1 . . Terminal Index 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricator Index 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . 1 . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . . Unreport Threat 53 | . 1 . 1 3 5 . 1 . . . . 3 . . . . 5 . 6 . . . . 8 . . . . 5 1 5 1 5 3 . . Locate Traps 71 | . 2 . 2 4 2 . 3 . . . . 3 . . . . 3 . 9 . . . . 9 . . . . 5 6 6 3 7 6 1 . Disarm Traps 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . . Reprogram Traps 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . 2 . . Recall Investigation 11 | . . . . . 2 . 2 . . . . 1 . . . . 2 . 2 . . . . 1 . . . . . 1 . . . . . . Recall Extermination 17 | . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 2 . . . . 2 . 1 2 4 1 . . Recall Reinforcements 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 2 . . . Hauler Manifests 10 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 1 . . Registered Components 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Registered Prototypes 12 | . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 1 1 1 . 1 . . Zone Layout 49 | . . . 1 . . . . . . . . 3 . . . . 4 . 7 . . . . 7 . . . . 3 9 5 3 6 1 . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 85 | . . . . . 6 . 7 . . . . 11 . . . . 8 . 9 . . . . 10 . . . . 11 . 5 6 . 12 . . Network Status 11 | . . . . . . . . . . . . 3 . . . . 2 . 2 . . . . 3 . . . . 1 . . . . . . . Load Schematic 30 | . . . . . 3 . 3 . . . . 3 . . . . 2 . 3 . . . . 3 . . . . 3 . 2 2 . 6 . . Build 44 | . . . . . 3 . 4 . . . . 5 . . . . 4 . 4 . . . . 4 . . . . 7 . 3 4 . 6 . . Repair Station Hacks 50 | . . . . 7 6 . 4 . . . . 13 . . . . 4 . 4 . . . . 4 . . . . . . . . 2 4 2 . Scan Component 25 | . . . . 4 3 . 2 . . . . 6 . . . . 2 . 2 . . . . 2 . . . . . . . . 1 2 1 . Repair 24 | . . . . 3 3 . 2 . . . . 6 . . . . 2 . 2 . . . . 2 . . . . . . . . 1 2 1 . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 1 . . 2 5 . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Report Inventory 5 | . 1 . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . . . . 1 4 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . Insert Component 7 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Analyze 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 19 | . . . . 1 2 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 1 1 1 3 . . Seal Access 19 | . . . . 1 2 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 1 1 1 3 . . Unauthorized Hacks 152 | . 3 . 7 6 9 . 15 . . . . 16 . . . . 11 . 16 . . . . 21 . . . . 9 5 6 8 5 12 3 . Terminals 108 | . 3 . 7 6 8 . 7 . . . . 10 . . . . 8 . 12 . . . . 17 . . . . 4 5 4 3 5 6 3 . Track 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 11 | . . . 1 . 2 . 1 . . . . 1 . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . Botnet 91 | . 3 . 4 6 6 . 6 . . . . 8 . . . . 6 . 11 . . . . 13 . . . . 4 5 4 3 5 6 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 44 | . . . . . 1 . 8 . . . . 6 . . . . 3 . 4 . . . . 4 . . . . 5 . 2 5 . 6 . . Report 8 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Prioritize 15 | . . . . . . . 3 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 2 . 1 2 . 2 . . Siphon 16 | . . . . . 1 . 3 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 2 . 1 2 . 2 . . Haulers 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 15 | . 1 . 1 . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 2 1 1 1 1 2 . . Used 5 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . Hacking Detections 133 | . 6 . 5 10 14 . 16 . . . . 13 . . . . 5 . 6 . . . . 10 . . . . 6 10 5 4 6 12 5 . Full Trace Events 11 | . . . . 2 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 1 1 3 . 2 . . 1 . 4 . . . . 2 . 5 . . . . 4 . . . . 6 10 . . . 1 . . Parts Built 42 | . . . . . 5 . 3 . . . . 5 . . . . 4 . 4 . . . . 4 . . . . 5 . 3 3 . 6 . . Matter 9954 | . . . . . 418 . 676 . . . . 1061 . . . . 952 . 977 . . . . 1101 . . . . 1560 . 936 838 . 1435 . . Time 1929 | . . . . . 156 . 279 . . . . 270 . . . . 168 . 115 . . . . 193 . . . . 259 . 111 129 . 249 . . Total Part Build Rating 279 | . . . . . 17 . 16 . . . . 28 . . . . 24 . 25 . . . . 30 . . . . 45 . 27 23 . 44 . . Parts Repaired 24 | . . . . 3 3 . 2 . . . . 6 . . . . 2 . 2 . . . . 2 . . . . . . . . 1 2 1 . Time 911 | . . . . 114 67 . 60 . . . . 125 . . . . 55 . 77 . . . . 198 . . . . . . . . 108 74 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . 10 5 . . . . . . 2 . . . . 2 . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 1 . . . . 1 . 2 . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . Non-combat 4 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Robot Hacks Applied 9 | . . . . . 1 . . . . 1 . 2 . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . parse_system 5 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . find_chute 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 33 | . . 1 . . 2 . . . . . . 1 . . . . 2 20 1 . . . . 3 . . 3 . . . . . . . . . Largest Group 21 | . . 1 . . 1 . 1 . . . . 1 . . . . 1 21 2 . . . . 1 . . 3 3 . . . . . . . . Highest-Rated Group 791 | . . 31 . . 26 . 10 . . . . 10 . . . . 26 791 35 . . . . 26 . . 158 158 . . . . . . . . Highest-Rated Ally 60 | . . 31 . . 26 . 10 . . . . 10 . . . . 26 50 25 . . . . 26 . . 60 60 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 19 | . . 3 . . . . . . . . . . . . . . . 3 9 . . . . . . . . 4 . . . . . . . . Total Damage 604 | . . 64 . . . . . . . . . . . . . . . 135 150 . . . . . . . . 255 . . . . . . . . Kills 7 | . . 2 . . . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 10 | . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . 2 . . . 1 . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 . . . . 2 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 31477 | 62 1440 910 966 3776 1227 67 1766 259 77 70 452 2078 228 189 212 948 769 181 2321 606 272 124 145 1517 110 336 339 310 1441 843 801 853 1717 1255 1864 946 Spaces Moved 38374 | 40 991 642 538 1973 1942 134 2156 454 233 107 526 2609 370 316 638 715 994 319 2442 723 326 280 276 1553 167 236 680 336 1727 1352 1049 1686 2093 1973 3490 2288 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 84 | . 2 . 4 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4111 | 39 989 642 534 1895 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34178 | . . . . . 1930 134 2156 454 233 107 526 2609 370 316 638 715 994 319 2442 723 326 280 276 1553 167 236 680 336 1727 1352 1049 1686 2093 1973 3490 2288 Fastest Speed 11 | 50 100 110 120 120 32 32 32 32 32 32 32 32 32 32 32 32 34 34 34 34 37 32 32 24 24 24 24 32 32 32 29 22 27 29 22 11 Average Speed 41 | 98 112 119 126 140 32 32 32 32 32 32 32 32 32 32 32 33 34 34 34 36 37 33 32 29 24 24 27 32 32 32 29 28 29 29 26 23 Slowest Speed 230 | 100 200 120 200 230 130 32 32 32 32 32 32 32 32 32 32 105 34 109 34 37 37 37 32 34 24 24 32 32 32 32 32 29 86 29 95 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . 3 . 8 . . . . 18 1 . . . . . 3 . . . . 4 . . . . 14 . . 3 2 3 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 4 99 98 33 98 43 79 52 69 35 77 75 51 54 55 83 67 19 90 43 66 52 60 49 40 35 48 85 70 31 92 21 78 64 40 91 95 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 27 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 2 . . . . . 4 . . 1 . 2 1 2 1 . . . 1 1 . 2 . 1 1 . 2 . . . . . . . . Spaces Dug 489 | . 7 . . . 34 . 56 4 . 1 8 74 . 4 . 2 5 . 62 7 . . 3 32 . 3 4 . 41 22 29 5 33 31 18 4 Terrain Destroyed 987 | . 19 63 29 146 45 . 63 36 . 1 8 74 . 4 . 33 5 . 116 7 . . 3 32 . 3 4 . 41 22 94 5 38 31 61 4 Melee 477 | . . . . . 34 . 56 4 . 1 8 74 . 4 . 2 5 . 62 7 . . 3 32 . 3 4 . 41 22 29 5 28 31 18 4 Projectile 14 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . AOE 496 | . 19 63 29 142 11 . 7 32 . . . . . . . 31 . . 54 . . . . . . . . . . . 65 . . . 43 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 52577 | 53 1227 768 743 2657 2461 157 3108 556 234 132 797 3698 477 397 645 1407 1393 389 3781 1055 476 305 327 2530 236 509 825 536 2570 1751 1520 2039 3160 2637 4400 2621 Wait 11756 | . 126 82 94 359 418 21 859 88 2 9 262 940 109 78 1 674 350 65 1213 318 151 5 49 894 70 271 117 199 770 335 405 293 926 567 588 48 Move 38225 | 39 990 641 537 1972 1936 133 2140 453 232 106 525 2575 367 315 637 714 994 318 2435 722 325 279 275 1544 166 235 679 335 1700 1351 1048 1679 2088 1966 3489 2285 Hop 54 | . . . . . 3 . 7 . . . . 15 1 . . . . . 3 . . . . 4 . . . . 12 . . 3 2 3 . 1 Pick Up 204 | 4 18 7 17 34 10 1 5 1 . 3 . 16 . . 1 . 8 1 6 1 . 3 . 10 . . 1 . 6 1 3 4 12 7 11 13 Fast Attach 266 | 7 3 2 1 16 3 . 2 1 . . . 9 . . 2 1 5 2 7 3 . 5 . 1 . . 4 . 1 5 3 14 16 9 106 38 Attach 70 | . . . 2 7 7 . . 2 . 1 1 8 . . . 2 1 . . 1 . . . 4 . . . . 1 . 1 . 12 8 7 5 Detach 29 | . 2 . . 3 . . . 1 . . 1 3 . . . . 1 . . . . 1 . . . . . . . . 1 . 3 3 10 . Swap 192 | . 16 8 13 36 8 1 12 3 . 3 . 7 . . 1 2 3 . 5 1 . 2 . 10 . . 7 2 3 1 4 9 12 1 15 7 Drop 395 | . 18 13 25 51 17 1 6 . . 3 . 16 . . 3 . 8 3 10 2 . 5 . 10 . . 6 . 5 5 4 17 13 12 101 41 Fire 343 | 3 54 15 54 179 4 . 2 3 . . . . . . . . . . 4 . . . . . . . . . . . 4 . 16 . 5 . Melee 979 | . . . . . 49 . 75 4 . 7 8 95 . 4 . 9 23 . 96 7 . 5 3 53 . 3 11 . 54 34 47 20 60 61 68 183 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 46 | . . . . . 6 . . . . . . 14 . . . 5 . . 2 . . . . . . . . . . 19 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / [*Ext x2]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 13) 589 | -10/Materials | Discovered new exit (range 3) 698 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Destroyed 7 combat bots 1116 | -10/Materials | Discovered new exit (range 3) 1418 | -10/Materials | Central database locked down 1503 | -10/Materials | Entered Mines 1641 | -10/Mines | Received a Mining Laser from a helpful Derelict 1663 | -10/Mines | Learned Materials terminal intel 1734 | -10/Mines | Assembled infested the area 2041 | -10/Mines | Discovered new exit (range 4) 2279 | -10/Mines | Discovered new exit (range 11) 2386 | -10/Mines | Learned Materials stockpile data 2413 | -10/Mines | Entered Materials 2413 | -9/Materials | Evolved 2 slots: Utility x2 2415 | -9/Materials | Loaded intel: 12 terminal locations 2697 | -9/Materials | Build established: Scavenger-Mutant 2799 | -9/Materials | Discovered new exit (range 15) 3215 | -9/Materials | Build established: Mutant 3379 | -9/Materials | Entered another Materials area 3379 | -8/Materials | Evolved 2 slots: Utility x2 3442 | -8/Materials | Repaired Adv. Beam Cannon 3483 | -8/Materials | Repaired Lgt. Deuterium Engine 3687 | -8/Materials | Build established: Scavenger-Mutant 4636 | -8/Materials | Discovered new exit (range 3) 4752 | -8/Materials | Build established: Mutant 5164 | -8/Materials | Repaired Adv. Beam Cannon 5275 | -8/Materials | Discovered new exit (range 5) 5309 | -8/Materials | Discovered new exit (range 16) 5351 | -8/Materials | Build established: Scavenger-Mutant 5612 | -8/Materials | Identified exit to Storage 5851 | -8/Materials | Core integrity fell below 50% 5964 | -8/Materials | Discovered new exit (range 11) 6179 | -8/Materials | First assault squad dispatched 7066 | -8/Materials | Destroyed 9 combat bots 7154 | -8/Materials | Identified exit to Factory 7155 | -8/Materials | Entered Factory 7155 | -7/Factory | Evolved 2 slots: Utility x2 7396 | -7/Factory | Fabricated Scythe (x2) 7457 | -7/Factory | Build established: Hacker-Sprinter 7597 | -7/Factory | Discovered new exit (range 7) 7715 | -7/Factory | Repaired Mni. Grenade Launcher 7828 | -7/Factory | Fabricated Adv. Sensor Array? 7881 | -7/Factory | Fabricated Spear? 7888 | -7/Factory | Discovered new exit (range 16) 8022 | -7/Factory | Repaired Imp. Datajack 8045 | -7/Factory | Discovered new exit (range 16) 8064 | -7/Factory | Identified exit to Lower Caves 8159 | -7/Factory | Local fabrication network quarantined 8250 | -7/Factory | Repaired Mni. Grenade Launcher 8382 | -7/Factory | Manually triggered Chute Trap 8382 | -7/Factory | Sucked down chute 8382 | -7/Factory | Entered Waste 8396 | -7/Waste | Spotted C-40 Crusher 8397 | -7/Waste | EMP discharged 8397 | -7/Waste | Spotted C-40 Crusher 8411 | -7/Waste | Spotted C-40 Crusher 8412 | -7/Waste | Spotted C-40 Crusher 8423 | -7/Waste | Spotted C-40 Crusher 8424 | -7/Waste | Spotted C-40 Crusher 8428 | -7/Waste | Discovered new exit (range 10) 8431 | -7/Waste | Identified exit to Factory 8449 | -7/Waste | Entered Factory 8475 | -7/Factory | 1 allies followed down the chute 8755 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 8972 | -7/Factory | Repaired Adv. Hacking Suite 9769 | -7/Factory | Discovered new exit (range 11) 9789 | -7/Factory | Fabricated Adv. Hacking Suite? 10021 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 10052 | -7/Factory | Local fabrication network quarantined 10202 | -7/Factory | Repaired Weight Redist. System 10215 | -7/Factory | Entered Lower Caves 10248 | -7/Lower Caves | Encountered a Warlord checkpoint 10312 | -7/Lower Caves | Spotted B-75 Beast 10387 | -7/Lower Caves | Learned 4 Factory zone layouts 10414 | -7/Lower Caves | Learned Factory security intel 10471 | -7/Lower Caves | Discovered new exit (range 12) 10474 | -7/Lower Caves | Identified exit to Lower Caves 10474 | -7/Lower Caves | Entered another Lower Caves area 10546 | -7/Lower Caves | Discovered new exit (range 11) 10549 | -7/Lower Caves | Identified exit to Data Miner 10551 | -7/Lower Caves | Entered Data Miner 10551 | -7/Data Miner | Discovered new exit (range 6) 10558 | -7/Data Miner | Met Data Miner 10569 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10573 | -7/Data Miner | Received God Mode back door access code from Data Miner 10592 | -7/Data Miner | Destroyed Data Miner 10596 | -7/Data Miner | Found Ghost Barrier 10597 | -7/Data Miner | Found Quantum Router 10599 | -7/Data Miner | Found Deep Network Scanner 10602 | -7/Data Miner | Data Conduit disabled 10621 | -7/Data Miner | Identified exit to Proximity Caves 10621 | -7/Data Miner | Entered Proximity Caves 11026 | -6/Proximity Caves | Spotted B-75 Beast 11062 | -6/Proximity Caves | Discovered new exit (range 5) 11068 | -6/Proximity Caves | Identified exit to Factory 11073 | -6/Proximity Caves | Entered Factory 11073 | -6/Factory | Evolved 2 slots: Utility x2 11074 | -6/Factory | Identified exit to Lower Caves 11139 | -6/Factory | Repaired Adv. Sensor Array 11157 | -6/Factory | Repaired Weight Redist. System 11402 | -6/Factory | Build established: Wizard-Scout 11556 | -6/Factory | Repaired Weight Redist. System 11577 | -6/Factory | Repaired Imp. Datajack 11608 | -6/Factory | Repaired Imp. VTOL Module 11636 | -6/Factory | Repaired Imp. Flight Unit 11714 | -6/Factory | Discovered new exit (range 14) 11755 | -6/Factory | Identified exit to Factory 11860 | -6/Factory | Discovered new exit (range 15) 12028 | -6/Factory | Build established: Wizard-Sprinter 12144 | -6/Factory | Discovered exit to Lower Caves (range 12) 12245 | -6/Factory | Discovered exit to Factory (range 16) 12291 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12331 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12358 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12432 | -6/Factory | Discovered new exit (range 11) 12585 | -6/Factory | Fabricated Kinetic Spear (x1) 12671 | -6/Factory | Fabricated Kinetic Spear (x1) 12988 | -6/Factory | Local fabrication network quarantined 13151 | -6/Factory | Entered Lower Caves 13167 | -6/Lower Caves | Learned location of Zion (-6) 13276 | -6/Lower Caves | Encountered a Warlord checkpoint 13357 | -6/Lower Caves | Discovered new exit (range 10) 13359 | -6/Lower Caves | Identified exit to Lower Caves 13369 | -6/Lower Caves | Learned Factory interactive machine intel 13379 | -6/Lower Caves | Entered another Lower Caves area 13389 | -6/Lower Caves | Learned Factory terminal intel 13488 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13565 | -6/Lower Caves | Discovered new exit (range 12) 13568 | -6/Lower Caves | Identified exit to Zion 13568 | -6/Lower Caves | Entered Zion 13592 | -6/Zion | System corruption cleaned by Quarantine Array 13608 | -6/Zion | Found CR-A16's Pointy Stick 13651 | -6/Zion | Learned Factory garrison access intel 13706 | -6/Zion | Found Prototype Device 13706 | -6/Zion | Identified Phasing AFG 13760 | -6/Zion | Discovered new exit (range 11) 13770 | -6/Zion | Given the Hacking Drone Bay 13780 | -6/Zion | Identified exit to Proximity Caves 13780 | -6/Zion | Entered Proximity Caves 13791 | -5/Proximity Caves | Learned Factory non-interactive machine intel 14148 | -5/Proximity Caves | Spotted B-75 Beast 14162 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14166 | -5/Proximity Caves | Destroyed B-75 Beast 14195 | -5/Proximity Caves | Lost 3 parts (1n2u) 14458 | -5/Proximity Caves | Build established: Wizard-Mutant 14725 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14728 | -5/Proximity Caves | Entered Factory 14728 | -5/Factory | Evolved 2 slots: Utility x2 14729 | -5/Factory | Loaded intel: 217 non-interactive machine locations 14730 | -5/Factory | Loaded intel: 46 interactive machine locations 14731 | -5/Factory | Loaded intel: 20 terminal locations 14732 | -5/Factory | Loaded intel: 4 garrison access locations 14800 | -5/Factory | Repaired Imp. VTOL Module 14827 | -5/Factory | Repaired Lgt. Fission Core 14946 | -5/Factory | Central database locked down 15057 | -5/Factory | Fabricated Mni. Fusion Reactor? 15117 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 15157 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 15295 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 15335 | -5/Factory | Local fabrication network quarantined 15497 | -5/Factory | Manually triggered Chute Trap 15497 | -5/Factory | Sucked down chute 15497 | -5/Factory | Entered Waste 15498 | -5/Waste | Joined by Warlord forces that had cleared the area 15520 | -5/Waste | 2 allies followed down the chute 15586 | -5/Waste | Found Prototype Launcher 15586 | -5/Waste | Identified Tactical Quantum Warhead 15610 | -5/Waste | Discovered new exit (range 14) 15670 | -5/Waste | A Compactor rumbled back to life 15670 | -5/Waste | Spotted C-40 Crusher 15671 | -5/Waste | Allies destroyed C-40 Crusher 15677 | -5/Waste | Identified exit to Factory 15678 | -5/Waste | Entered Factory 15678 | -5/Factory | Accompanied by 2 allies 15714 | -5/Factory | Identified exit to Upper Caves 15752 | -5/Factory | Repaired Broken Adv. Reaction Control System? 16332 | -5/Factory | Discovered new exit (range 3) 16333 | -5/Factory | Identified exit to Factory 16362 | -5/Factory | Repaired Exp. Utility Shielding 16411 | -5/Factory | Discovered exit to Factory (range 14) 17242 | -5/Factory | Fabricated Inertial Stasis Machine (x1) 17275 | -5/Factory | Fabricated Inertial Stasis Machine (x1) 17305 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 17336 | -5/Factory | Fabricated Exp. Signal Interpreter? 17565 | -5/Factory | Local fabrication network quarantined 17565 | -5/Factory | Central database locked down 17999 | -5/Factory | Entered Upper Caves 18015 | -5/Upper Caves | Found Alien Artifact 18015 | -5/Upper Caves | Identified Core Expander 18015 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 18600 | -5/Upper Caves | Discovered new exit (range 10) 18603 | -5/Upper Caves | Identified exit to Upper Caves 18605 | -5/Upper Caves | Entered another Upper Caves area 18606 | -5/Upper Caves | Encountered a Warlord checkpoint 18843 | -5/Upper Caves | Learned Factory terminal intel 18875 | -5/Upper Caves | Discovered new exit (range 5) 18876 | -5/Upper Caves | Identified exit to Zhirov 18877 | -5/Upper Caves | Entered Zhirov 18877 | -5/Zhirov | Discovered new exit (range 3) 18884 | -5/Zhirov | Met Zhirov 18901 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18907 | -5/Zhirov | Found Alien Artifact 18907 | -5/Zhirov | Identified Integrated Reactor 18907 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18936 | -5/Zhirov | Found Alien Artifact 18936 | -5/Zhirov | Identified Transdimensional Reconstructor 18936 | -5/Zhirov | Warped through subspace 18963 | -5/Zhirov | Identified exit to Proximity Caves 19001 | -5/Zhirov | Entered Proximity Caves 19143 | -4/Proximity Caves | Discovered exit to Factory (range 10) 19146 | -4/Proximity Caves | Entered Factory 19146 | -4/Factory | Evolved 2 slots: Utility x2 19147 | -4/Factory | Loaded intel: 20 terminal locations 19249 | -4/Factory | Identified exit to Upper Caves 19595 | -4/Factory | Discovered new exit (range 15) 19752 | -4/Factory | Repaired Mni. Fusion Reactor? 19758 | -4/Factory | Repaired Inertial Stasis Machine 19818 | -4/Factory | Identified exit to Research 20033 | -4/Factory | Spotted B-86 Titan 20034 | -4/Factory | Destroyed B-86 Titan 20097 | -4/Factory | Fabricated Exp. Q-thruster (x1) 20146 | -4/Factory | Fabricated Plasma Lance? 20196 | -4/Factory | Fabricated Plasma Lance (x1) 20244 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 20254 | -4/Factory | Discovered exit to Research (range 7) 20398 | -4/Factory | Build established: Wizard-Sprinter 20478 | -4/Factory | Local fabrication network quarantined 20663 | -4/Factory | Entered Upper Caves 20703 | -4/Upper Caves | Discovered new exit (range 15) 20773 | -4/Upper Caves | Identified exit to Upper Caves 20773 | -4/Upper Caves | Entered another Upper Caves area 21095 | -4/Upper Caves | Discovered new exit (range 11) 21098 | -4/Upper Caves | Encountered a Warlord checkpoint 21100 | -4/Upper Caves | Identified exit to Warlord 21109 | -4/Upper Caves | Entered Warlord 21117 | -4/Warlord | System corruption cleaned by Quarantine Array 21171 | -4/Warlord | Learned location of Command (-1) 21171 | -4/Warlord | Learned Quarantine trap positions 21171 | -4/Warlord | Learned Quarantine emergency access door positions 21171 | -4/Warlord | Learned Testing stockpile data 21172 | -4/Warlord | Learned 4 Research zone layouts 21172 | -4/Warlord | Learned 4 Command zone layouts 21172 | -4/Warlord | Learned Factory fabricator intel 21219 | -4/Warlord | Found Ghost Barrier 21226 | -4/Warlord | Found Prototype Device 21226 | -4/Warlord | Identified Exp. Cloaking Device 21398 | -4/Warlord | Opened side exit 21404 | -4/Warlord | Discovered new exit (range 9) 21406 | -4/Warlord | Identified exit to Proximity Caves 21448 | -4/Warlord | Entered Proximity Caves 21448 | -3/Proximity Caves | Accompanied by 3 allies 21754 | -3/Proximity Caves | Discovered exit to Research (range 9) 21758 | -3/Proximity Caves | Entered Research 21758 | -3/Research | Evolved 2 slots: Utility x2 21759 | -3/Research | Identified exit to Armory 21796 | -3/Research | Identified exit to Quarantine 22086 | -3/Research | Fabricated Femtoactuators (x1) 22143 | -3/Research | Fabricated Dimensional Manipulator (x1) 22304 | -3/Research | Fabricated Dimensional Manipulator (x1) 22341 | -3/Research | Fabricated Dimensional Manipulator (x1) 22680 | -3/Research | Found Adv. Powered Armor 22866 | -3/Research | Local fabrication network quarantined 22875 | -3/Research | Fabricated Exp. Force Field? 23199 | -3/Research | Entered Quarantine 23200 | -3/Quarantine | Loaded intel: 31 trap records 23203 | -3/Quarantine | Found Alien Artifact 23203 | -3/Quarantine | Identified Core Reset Matrix 23203 | -3/Quarantine | Used Core Reset Matrix 23207 | -3/Quarantine | Detected hypermatrix surge 23207 | -3/Quarantine | Sensed 11 artifacts in vicinity 23256 | -3/Quarantine | Identified exit to Research 23389 | -3/Quarantine | Central database locked down 23460 | -3/Quarantine | Found Subatomic Replicator 24042 | -3/Quarantine | Entered Research 24042 | -2/Research | Evolved 2 slots: Utility x2 24047 | -2/Research | Identified exit to Testing 24095 | -2/Research | Spotted B-90 Cyclops 24129 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 24168 | -2/Research | Fabricated Cld. Q-thruster (x1) 24208 | -2/Research | Fabricated Cld. Q-thruster (x1) 24226 | -2/Research | Spotted B-90 Cyclops 24239 | -2/Research | Local fabrication network quarantined 24239 | -2/Research | Destroyed B-90 Cyclops 24843 | -2/Research | Entered Testing 24921 | -2/Testing | Spotted PH-TXDLSFHS0S 24984 | -2/Testing | Found Prototype Energy Cannon 24984 | -2/Testing | Identified Cld. Nova Cannon 24997 | -2/Testing | Found Prototype Device 24997 | -2/Testing | Identified Exp. Hardlight Generator 25004 | -2/Testing | Spotted Alpha 7 25015 | -2/Testing | Spotted PY-8OS19TFSNB 25058 | -2/Testing | Found Prototype Energy Gun 25058 | -2/Testing | Identified Tachyon Dispersion Ray 25289 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 25297 | -2/Testing | Fabricated Exp. Phase Shifter? 25461 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 25461 | -2/Testing | Discovered new exit (range 4) 25462 | -2/Testing | Identified exit to Access 25639 | -2/Testing | Spotted Fortress 25660 | -2/Testing | Discovered new exit (range 5) 25660 | -2/Testing | Identified exit to Section 7 25696 | -2/Testing | Entered Section 7 25697 | -2/Section 7 | Sensed 23 artifacts in vicinity 25888 | -2/Section 7 | Repaired Electron Diverter 25920 | -2/Section 7 | Spotted S7 Guard 26029 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 26030 | -2/Section 7 | Found Integrated Reactor 26030 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26032 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26127 | -2/Section 7 | Spotted S7 Guard 26128 | -2/Section 7 | Found Integrated Heat Negator 26133 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 26193 | -2/Section 7 | Found Integrity Redistributor 26193 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-15) 26403 | -2/Section 7 | Spotted S7 Guard 26411 | -2/Section 7 | Found Core Membrane 26415 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26572 | -2/Section 7 | Found Integrated Reactor 26579 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26776 | -2/Section 7 | Spotted Executioner 26776 | -2/Section 7 | Spotted Executioner 26835 | -2/Section 7 | Destroyed Executioner 26845 | -2/Section 7 | Destroyed Executioner 26847 | -2/Section 7 | Found Prototype Processor 26847 | -2/Section 7 | Identified Exp. Core Analyzer 26854 | -2/Section 7 | Found Prototype Processor 26854 | -2/Section 7 | Identified Exp. Targeting Computer 26883 | -2/Section 7 | Spotted B-99 Colossus 26894 | -2/Section 7 | Found Integrated Dissipator 26894 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26897 | -2/Section 7 | Found Integrated Dissipator 26897 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26899 | -2/Section 7 | Found Integrated Dissipator 26899 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26909 | -2/Section 7 | Found LRC Matter Compressor 26909 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 26913 | -2/Section 7 | Found LRC Matter Compressor 26913 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 26917 | -2/Section 7 | Found LRC Armor 26917 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 26945 | -2/Section 7 | Found Integrity Redistributor 26976 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-29) 26979 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 27246 | -2/Section 7 | Found Integrity Redistributor 27413 | -2/Section 7 | Entered Access 27413 | -1/Access | Evolved 2 slots: Utility x2 27510 | -1/Access | Identified exit to Command 27747 | -1/Access | Repaired Exp. Utility Shielding 27757 | -1/Access | Repaired Adv. Powered Armor? 27776 | -1/Access | Spotted B-99 Colossus 27817 | -1/Access | Destroyed B-99 Colossus 27823 | -1/Access | Found Prototype Ballistic Gun 27823 | -1/Access | Identified Multirail 27828 | -1/Access | Fabricated Exp. Utility Shielding (x1) 27862 | -1/Access | Fabricated Adv. Powered Armor? 27921 | -1/Access | Fabricated Exp. Actuator Array (x1) 28162 | -1/Access | Fabricated Imp. Fusion Compressor (x1) 28194 | -1/Access | Fabricated Adv. Powered Armor (x1) 28469 | -1/Access | Build established: Machinist-Sprinter 28505 | -1/Access | Local fabrication network quarantined 28526 | -1/Access | Fabricated Plasma Lance (x1) 28574 | -1/Access | Spotted B-99 Colossus 28668 | -1/Access | Entered Command 28794 | -1/Command | Repaired Plasma Lance 28843 | -1/Command | Spotted Combat Programmer 28875 | -1/Command | Met MAIN.C 28890 | -1/Command | Destroyed MAIN.C Shell 28891 | -1/Command | MAIN.C activated Command garrisons 28893 | -1/Command | 0b10 Conduit disabled 28913 | -1/Command | Spotted Combat Programmer 28921 | -1/Command | Destroyed MAIN.C 28922 | -1/Command | Spotted M Guard 28922 | -1/Command | Found Prototype Protection 28923 | -1/Command | Spotted M Guard 28948 | -1/Command | Lost 3 parts (2u1w) 28982 | -1/Command | Spotted B-99 Colossus 29085 | -1/Command | Identified Exp. Powered Armor 29130 | -1/Command | Discovered new exit (range 14) 29144 | -1/Command | Found Unknown Device 29144 | -1/Command | Identified Launcher Loader 29309 | -1/Command | Found Prototype Device 29309 | -1/Command | Identified Exp. Shock Absorption System 29312 | -1/Command | Found Beam Splitter 29314 | -1/Command | Found Unknown Device 29314 | -1/Command | Identified Antimissile System 29322 | -1/Command | Found Prototype Protection 29322 | -1/Command | Identified Centrium Heavy Armor Plating 29325 | -1/Command | Found Prototype Energy Cannon 29325 | -1/Command | Identified Hpw. Disruptor Cannon 29468 | -1/Command | Destroyed all MAIN.C guards 30048 | -1/Command | Found Exp. Core Analyzer 30155 | -1/Command | Spotted Alpha 7 30255 | -1/Command | Destroyed Alpha 7 30405 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-66) 30525 | -1/Command | Warped through subspace to slip node 30525 | -1/Command | Discovered new exit (range 5) 30532 | -1/Command | Entered Access_0 30533 | -1/Access_0 | Sensed 4 artifacts in vicinity 30533 | -1/Access_0 | Met Architect 30548 | -1/Access_0 | Architect warped through subspace 30591 | -1/Access_0 | Architect warped through subspace 30599 | -1/Access_0 | Destroyed A8 30602 | -1/Access_0 | Found Prototype Device 30602 | -1/Access_0 | Identified Exp. Thermal Shield 30611 | -1/Access_0 | Found Exp. Powered Armor 30633 | -1/Access_0 | Architect warped through subspace 30664 | -1/Access_0 | A6 warped into view 30669 | -1/Access_0 | Architect warped through subspace 30689 | -1/Access_0 | Destroyed A6 30690 | -1/Access_0 | Found Femtoactuators 30700 | -1/Access_0 | Architect warped through subspace 30716 | -1/Access_0 | Found Exp. Phase Shifter 30719 | -1/Access_0 | Found Prototype Device 30719 | -1/Access_0 | Identified Exp. Weapon Cycler 30740 | -1/Access_0 | Architect warped through subspace 30743 | -1/Access_0 | Subspace Access Node disabled 30752 | -1/Access_0 | Found Integrated Dissipator 30752 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30773 | -1/Access_0 | Found Prototype Device 30773 | -1/Access_0 | Identified Desublimator 30780 | -1/Access_0 | Architect warped through subspace 30818 | -1/Access_0 | Found Integrated Reactor 30818 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 30824 | -1/Access_0 | Architect warped through subspace 30830 | -1/Access_0 | A5 warped into view 30835 | -1/Access_0 | Destroyed A5 30844 | -1/Access_0 | Found Prototype Protection 30844 | -1/Access_0 | Identified Med. Regenerative Plating 30860 | -1/Access_0 | Architect warped through subspace 30905 | -1/Access_0 | Architect warped through subspace 30910 | -1/Access_0 | Found Exp. Phase Shifter 30919 | -1/Access_0 | Subspace Access Node disabled 30933 | -1/Access_0 | Architect warped through subspace 30970 | -1/Access_0 | Destroyed A2 30975 | -1/Access_0 | Found Prototype Device 30975 | -1/Access_0 | Identified ST Field Compressor 30984 | -1/Access_0 | Architect warped through subspace 30986 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 31011 | -1/Access_0 | A4 warped into view 31028 | -1/Access_0 | Architect warped through subspace 31048 | -1/Access_0 | Destroyed A4 31062 | -1/Access_0 | Started Test 138-B, establishing a local singularity 31110 | -1/Access_0 | Architect warped through subspace 31159 | -1/Access_0 | Architect warped through subspace 31206 | -1/Access_0 | A3 warped into view 31214 | -1/Access_0 | Build established: Alien-Sprinter 31227 | -1/Access_0 | Destroyed A3 31236 | -1/Access_0 | Architect warped through subspace 31238 | -1/Access_0 | Found Prototype Protection 31238 | -1/Access_0 | Identified Lgt. Regenerative Plating 31262 | -1/Access_0 | Architect warped through subspace 31275 | -1/Access_0 | Found Exp. Force Field 31277 | -1/Access_0 | Found Exp. Force Field 31287 | -1/Access_0 | Architect warped through subspace 31314 | -1/Access_0 | Architect warped through subspace 31339 | -1/Access_0 | Architect warped through subspace 31362 | -1/Access_0 | Subspace Access Node disabled 31377 | -1/Access_0 | Architect warped through subspace 31393 | -1/Access_0 | Architect warped through subspace 31414 | -1/Access_0 | Architect warped through subspace 31429 | -1/Access_0 | Architect warped through subspace 31439 | -1/Access_0 | Subspace Access Node disabled 31467 | -1/Access_0 | Destroyed Architect 31468 | -1/Access_0 | Architect triggered a singularity event 31469 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 31470 | -1/Access_0 | Found Prototype Hackware 31470 | -1/Access_0 | Identified Architect God Chip D 31472 | -1/Access_0 | Found Prototype Hackware 31472 | -1/Access_0 | Identified Architect God Chip A 31475 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31475 | -1/Access_0 | Warped through subspace to slip node 31475 | -1/Access_0 | Discovered new exit (range 8) 31478 | *** | Escaped singularity! Last Messages --------------- 31470_ A0_COM: 9. 31470_ Acquired 1 matter. 31470_ Acquired Prototype Hackware. 31470_ Identified Architect God Chip D. 31471_ A0_COM: 8. 31472_ A0_COM: 7. 31472_ Dropped Adv. Phase Shifter. 31472_ Acquired Prototype Hackware. 31472_ Identified Architect God Chip A. 31473_ A0_COM: 6. 31474_ A0_COM: 5. 31474_ Acquired 22 matter. 31475_ A0_COM: 4. 31475_ Dropped Femtoactuators. 31475_ Acquired Hpw. Transdimensional Reconstructor. 31475_ Warped through subspace, drawn to slip node. 31475_ EXIT=FOUND 31476_ A0_COM: 3. 31477_ A0_COM: 2. 31478_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 242 Energy Generation 85 Energy Capacity 1190 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Power Amplification 40 Additional Mass Support 91 EM Shielding 3 Corruption Prevention 12 Armor Coverage 950 Resistance: KI 25 Resistance: TH 30 Resistance: EX 75 Utility Shielding 90 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 6 Melee Accuracy 36 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Stasis Canceling 1 Offensive Hacking 81 Defensive Hacking 55 Item Schematics ----------------- Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked Exp. Actuator Array | -3/Quarantine | Hacked Exp. Phase Shifter | -3/Quarantine | Hacked Cld. Q-thruster | -3/Quarantine | Hacked Imp. Q-thruster | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Hacked Adv. Powered Armor | -3/Quarantine | Hacked Plasma Lance | -3/Quarantine | Hacked Exp. Melee Analysis Suite | -3/Quarantine | Hacked Exp. Utility Shielding | -3/Quarantine | Hacked Imp. Fusion Compressor | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Scythe | x2 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Spear | x2 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Q-thruster | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Force Field | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Cld. Q-thruster | x1 | -2/Research Cld. Q-thruster | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Phase Shifter | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Utility Shielding | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Imp. Fusion Compressor | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Plasma Lance | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Integrated Heat Negator Integrity Redistributor Core Membrane Integrated Dissipator LRC Matter Compressor LRC Armor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MicroNodeMembrane Manual? 0 Play Time 05:26:16 Cumulative 923.1 hours Start 2020.07.02 @ 10:48:14 End 2020.07.02 @ 17:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 746 Rogue 706 Adventurer 40 Explorer 0 Win Type 6 Total 99 Types 56/2/26/2/1/4/8 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21b10b15-7a15-43ed-a2a7-62e9b3b78d6b