Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.16 @ 14:08:59 Player: Utheran Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (913) 913 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2238 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 69/100 System Corruption 6% Temperature Warm (108) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Aluminum Leg Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 6 9 6 23 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads . | . . . . Leg 9 | 2 2 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 2 5 Device 1 | . . 1 . Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 19 | 2 3 3 11 Energy Gun 5 | 2 2 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . . 2 7 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 3 | . 1 . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 6 2 15 Power 5 | . 2 1 2 Propulsion 5 | . 1 . 4 Utility 6 | . 1 . 5 Weapon 7 | . 2 1 4 Highest Loss Streak 6 | . 4 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 84 88 95 Engine 10 | . 10 8 10 Leg 24 | . 27 28 21 Device 8 | . . 12 10 Storage 12 | . 14 14 10 Protection 12 | . 7 1 19 Energy Gun 6 | . 22 . . Ballistic Gun 14 | . . 16 20 Launcher 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 36 | 12 22 19 36 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 5 | 1 5 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 9 10 Average Carried 7 | 2 7 7 8 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 2 8 9 4 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 851 | 203 97 65 486 Remotely . | . . . . Salvage Created 1135 | . 248 114 773 Parts 77 | . 18 16 43 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 32 | . 8 8 16 Guns 23 | . 5 3 15 Cannons 1 | . . . 1 AOE 7 | . 2 5 . Classes Destroyed 6 | . 3 1 2 Hauler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 10 | . 5 5 . Grunt 16 | . 3 2 11 Sentry 5 | . . . 5 Assembled 1 | . . 1 . Best Kill Streak 5 | . 4 5 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2957 | . 784 180 1993 Core 542 | . 76 62 404 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 107 | . 36 14 57 Largest 2 | . 2 2 2 Hottest 100 | . 100 40 100 Shots Fired 186 | . 63 22 101 Gun 166 | . 62 16 88 Cannon 7 | . . . 7 Launcher 6 | . . 6 . Special 7 | . 1 . 6 Kinetic 104 | . . 16 88 Thermal 57 | . 51 . 6 Explosive 6 | . . 6 . Electromagnetic 19 | . 12 . 7 Robot Hit Streak 12 | . 4 4 12 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 117 | . 37 12 68 Core Hits 56 | . 14 13 29 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 1 1 Burn 3 | . 3 . . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1988 | . 551 343 1094 Guns 1492 | . 483 79 930 Cannons 105 | . . . 105 Explosions 391 | . 68 264 59 Melee . | . . . . Ramming . | . . . . Kinetic 1009 | . . 79 930 Thermal 528 | . 469 . 59 Explosive 264 | . . 264 . Electromagnetic 187 | . 82 . 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 12 | . 4 . 8 Projectiles 8 | . . . 8 Explosions 4 | . 4 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . 36 . 32 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 556 | . 556 4 303 Average Temperature 116 | . 173 4 73 Received Heat Transfer 1020 | . 312 27 681 Effects 15 | . 12 . 3 Shutdowns 3 | . 3 . . Energy Bleed 3 | . 1 . 2 Interference 2 | . 1 . 1 Short Circuit 4 | . 4 . . Damage (minor) 1 | . 1 . . Damage (major) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 3 . . Heat Transferred 1706 | . 1506 . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 244 | . 181 186 244 Initial 9 | . . 9 . Average 101 | . 101 116 98 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 81 Level 1 9 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 17 13 26 Peak Tracking Total 14 | . 6 14 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 8 | . 4 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 9 . 8 Successful 11 | . 7 . 4 Failed 6 | . 2 . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 2 | . 2 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 20 | . . . 20 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2059 | 46 513 506 994 Spaces Moved 1084 | 31 268 367 418 Core 15 | 13 2 . . Treads . | . . . . Legs 1069 | 18 266 367 418 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 146 | 106 139 120 178 Slowest Speed 300 | 120 300 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 44 | 3 60 74 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 1 . 6 Terrain Destroyed 51 | . 3 38 10 Melee . | . . . . Projectile 7 | . 1 . 6 AOE 44 | . 2 38 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1355 | 44 343 414 554 Wait 58 | . 10 19 29 Move 1081 | 30 267 366 418 Hop . | . . . . Pick Up 47 | 8 16 7 16 Fast Attach . | . . . . Attach 25 | 6 5 4 10 Detach . | . . . . Swap 19 | . 4 2 13 Drop 18 | . 5 2 11 Fire 107 | . 36 14 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 6) 560 | -10/Materials | Entered Mines 584 | -10/Mines | Lost 4 parts (1p1n1u1w) 771 | -10/Mines | Core integrity fell below 50% 820 | -10/Mines | Assembled infested the area 894 | -10/Mines | Discovered new exit (range 12) 1066 | -10/Mines | Entered Materials 1066 | -9/Materials | Accompanied by 2 allies 1066 | -9/Materials | Evolved 2 slots: Utility x2 1071 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1088 | -9/Materials | Build established: Scavenger-Mutant 1823 | -9/Materials | Crushed by falling debris 1863 | -9/Materials | Lost 3 parts (1p1n1u) 1931 | -9/Materials | Discovered new exit (range 15) 1963 | -9/Materials | Discovered new exit (range 15) 2001 | -9/Materials | Core integrity fell below 50% 2028 | -9/Materials | Core integrity fell below 20% 2041 | -9/Materials | Lost 5 parts (1n2u2w) 2060 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02048_ Lgt. EM Pulse Cannon destroyed. 02048_ U-05 Engineer lays Concrete. 02050_ Lgt. Ion Engine destroyed. 02050_ U-05 Engineer lays Concrete. 02051_ K-01 Serf collects debris. 02052_ G-34 Mercenary destroyed. 02053_ U-05 Engineer lays Concrete. 02054_ Overheating: Energy bleed (-17). 02054_ U-05 Engineer lays Concrete. 02054_ Hvy. Assault Rifle destroyed. 02054_ Critical hit (Burn: +37). 02054_ K-01 Serf collects debris. 02055_ Overheating: System interference. 02055_ Lgt. Assault Rifle temporarily disabled. 02057_ Imp. Aluminum Leg destroyed. 02057_ K-01 Serf collects debris. 02058_ Acquired Sml. Laser. 02059_ K-01 Serf collects debris. 02059_ Med. Storage Unit destroyed. 02059_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????*!??????????????????????? | | ??????????#######??????? ???????????????????????? | | ???????+### ###+#### ????????????????????????? | | ???????? ????????????????????????? | | ????????? ?????????????????????????? | | ????????? ??????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #?###########???????????????? | | ???????#### """ #?# +???????????????? | | ???????#""" """ #?# k #???????????????? | | ???????#"T """ ###=@ #???????????????? | | ???????#""" =#% #???????????????? | | ???????#### ur= #???????????????? | | ??????????# """ %#k m k #???????????????? | | ??????????# """ % #= YY k #???????????????? | | ?######??## " # %! #???????????????? | | ?#!! ?# #####t######??????????????? | | ?#!! # w ???????????????? | | ?#! + ??????????????? | | ??????#### ] ???????????????? | | # ## ]] ???????????????? | | ] #### ??????????????? | | < #??? ??????????????? | | #???? ??????????????? | | # ##+#### ### ### #???? ??????????????? | | # "|"!" ? ????# ###+###+##### #??????????????? | | ??"|"!"???????# + # #??????????????? | | ???###????????# # # #??????????????? | | ??????????????# # """ """ # +??????????????? | | ??????????????# # """ """ # #??????????????? | | ??????????????# # """ """ # #??????????????? | | ??????????????# # # #??????????????? | | ??????????????# ####+######## #??????????????? | | ?????????????## #??# #??????# #??????????????? | | ?????????????# ### ######## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ElectronSubatomicGun Manual? 0 Play Time 00:26:28 Cumulative 14.0 hours Start 2024.02.16 @ 13:43:06 End 2024.02.16 @ 14:08:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a1fb3af-3dc8-46c0-b6fb-ce9258fa8d86