Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 16:18:56 Player: Darsidian Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3012) 3012 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 6173 Bonus ------- High Alert Combat Kills 131 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 282/290 System Corruption 4% Temperature Cool (41) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating (fused) Hardened Medium Armor Plating > --- WEAPON (3) ------- Beamcaster Heavy Assault Rifle Gauss Rifle > --- INVENTORY (15) --- Light Treads Light Treads Advanced Treads Medium Treads Improved Heat Sink High-capacity Battery (250) Core Analyzer ECM Suite Relay Coupler [Hunter] (14) Field Recycling Unit (0) Heavy Assault Rifle Flak Gun Improved Light Cannon Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Transport Network Coupler Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Treads High-capacity Battery Core Analyzer ECM Suite Field Recycling Unit Improved Medium Laser Gauss Rifle Flak Gun Improved Light Cannon Grenade Launcher Remote Datajack Katana [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 114 | 7 30 34 4 22 15 2 Power 6 | 1 2 2 . 1 . . Engine 6 | 1 2 2 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 5 9 1 7 3 . Treads 18 | 2 . 5 1 7 3 . Leg 7 | . 3 4 . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 4 6 . 6 4 . Device 9 | 1 2 1 . 4 1 . Storage 3 | 1 1 1 . . . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection 7 | . . 3 . 1 3 . Artifact . | . . . . . . . Weapon 59 | 2 19 17 3 8 8 2 Energy Gun 14 | 2 2 6 . 2 1 1 Energy Cannon 10 | . 5 5 . . . . Ballistic Gun 13 | . 5 1 . 3 3 1 Ballistic Cannon 4 | . . 1 1 2 . . Launcher 8 | . 1 2 2 . 3 . Special Weapon 5 | . 5 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . 1 2 . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . Parts Lost 9 | . 3 . . 4 2 . Power . | . . . . . . . Propulsion 4 | . 2 . . 2 . . Utility 4 | . . . . 2 2 . Weapon 1 | . 1 . . . . . Highest Loss Streak 3 | . 2 . . 3 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 99 100 96 97 100 Engine 11 | . 14 11 11 9 9 9 Treads 17 | . 10 16 33 26 26 27 Leg 8 | . 7 16 . . . . Wheel 3 | . 9 . . . . . Device 12 | . 13 11 11 11 14 9 Storage 11 | . 14 11 11 9 9 9 Processor 1 | . . . . 6 . . Protection 6 | . . 10 11 6 10 18 Energy Gun 3 | . 2 4 . 4 6 . Energy Cannon 8 | . 11 9 11 5 . . Ballistic Gun 6 | . 7 1 . 7 11 22 Ballistic Cannon 3 | . . 6 6 9 2 . Special Weapon 1 | . 3 . . . . . Naked Turns . | . . . . . . . Heaviest Build 58 | 15 22 44 44 49 58 58 Greatest Support 73 | 40 40 63 71 73 60 60 Greatest Overweight (x) 2 | . 2 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 11 | 7 9 10 15 15 15 15 Most Carried 15 | 3 10 11 15 15 15 15 Average Carried 9 | 1 6 9 12 12 14 15 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 3 10 11 15 15 15 15 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 12% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 2418 | 270 498 510 70 817 208 45 Remotely 398 | . . . . 283 115 . Salvage Created 3895 | 145 994 947 116 1326 322 45 Parts 219 | 9 71 50 2 64 22 1 Haulers Intercepted 6 | . 1 4 . 1 . . Recyclers Shooed 8 | . 2 4 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 71 | . 20 16 4 20 10 1 Melee 1 | . . . . . 1 . Guns 32 | . 10 4 . 10 7 1 Cannons 26 | . 7 7 1 10 1 . AOE 12 | . 3 5 3 . 1 . Classes Destroyed 14 | 3 6 1 1 2 1 . Worker 5 | 1 1 1 . 2 . . Builder 5 | . 2 . . 3 . . Tunneler 5 | 2 2 1 . . . . Hauler 6 | . 1 4 . 1 . . Recycler 10 | 1 2 2 . 5 . . Operator 2 | . 1 1 . . . . Watcher 6 | . 3 2 . 1 . . Swarmer 15 | . 6 3 . 2 4 . Grunt 34 | . 14 8 3 9 . . Brawler 2 | . . . . 2 . . Duelist 2 | . . . 1 1 . . Sentry 14 | . . 5 . 5 3 1 Specialist 3 | . . . . . 3 . Hunter 1 | . . . . 1 . . Best Kill Streak 15 | 2 6 4 3 15 5 1 Combat Bots Only 5 | . 4 4 3 5 5 1 Max Kills in Single Turn 3 | 1 2 3 1 2 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 1 . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 294 | . 90 59 3 83 51 8 Missed 73 | . 24 17 1 19 11 1 Damage Taken 3346 | . 825 548 35 1333 501 104 Core 705 | . 85 63 . 511 28 18 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 66 . 84 . . . Volleys Fired 254 | 10 90 59 4 69 18 4 Largest 3 | 2 2 2 2 3 3 3 Hottest 182 | 100 120 120 98 182 142 126 Shots Fired 528 | 20 156 113 7 180 40 12 Gun 278 | 20 86 42 . 83 35 12 Cannon 224 | . 52 69 4 97 2 . Launcher 12 | . 4 2 3 . 3 . Special 14 | . 14 . . . . . Kinetic 253 | . 56 42 . 121 23 11 Thermal 263 | 20 96 69 4 59 14 1 Explosive 12 | . 4 2 3 . 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 4 24 9 4 13 10 12 Robot Miss Streak 6 | 2 4 3 1 6 4 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 327 | 12 93 71 6 112 23 10 Core Hits 184 | 5 45 33 6 73 17 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | 1 1 3 . 1 2 . Burn 5 | 1 1 1 . . 2 . Blast 3 | . . 2 . 1 . . Melee Attacks 14 | . 3 5 . 2 4 . Impact . | . . . . . . . Slashing 14 | . 3 5 . 2 4 . Piercing . | . . . . . . . Sneak Attacks 3 | . . 3 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7355 | 151 1672 1658 403 2542 747 182 Guns 3235 | 151 781 404 . 1275 442 182 Cannons 2722 | . 556 815 60 1267 24 . Explosions 1145 | . 335 217 343 . 250 . Melee 253 | . . 222 . . 31 . Ramming . | . . . . . . . Kinetic 3218 | . 528 493 . 1673 362 162 Thermal 2873 | 151 809 726 194 869 104 20 Explosive 1011 | . 335 217 209 . 250 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 253 | . . 222 . . 31 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 4 4 Average Corruption 3 | . . . . 3 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 7 9 2 Message Errors 3 | . . . . 1 1 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 2 | . . . . 1 1 . Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 2 | . . . . 2 . . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 95 | . 43 42 . 10 . . Projectiles 28 | . 9 9 . 10 . . Explosions 34 | . 34 . . . . . Melee 33 | . . 33 . . . . Knockbacks 8 | . . 2 . 6 . . Impact . | . . . . . . . Kinetic 8 | . . 2 . 6 . . Secondary . | . . . . . . . Self-Inflicted Damage 271 | . 145 25 16 . 85 . Shots 8 | . 2 2 1 . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 912 | 195 276 141 39 912 173 14 Average Temperature 122 | 86 90 31 20 264 47 6 Received Heat Transfer 984 | . 249 210 12 423 36 54 Effects 32 | . 2 . . 30 . . Shutdowns 5 | . . . . 5 . . Energy Bleed 4 | . 2 . . 2 . . Interference 7 | . . . . 7 . . Matter Decay 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 7 | . . . . 7 . . Damage (core) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 7 . 1 2 1 . Heat Transferred 6292 | 518 1998 1591 261 1554 333 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 668 | 20 371 393 254 522 668 375 Initial 339 | . 13 124 134 98 339 325 Average 253 | 6 176 258 235 352 479 339 Maximum Alert Level 2 | . 1 1 1 2 2 1 Low Security (%) 30 | 100 53 17 3 15 . . Level 1 59 | . 46 82 96 46 42 100 Level 2 10 | . . . . 38 57 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 5 3 1 5 . . Investigation 6 | . 2 2 1 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 3 1 . 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 6 | . 2 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 29 20 5 29 10 2 Peak Tracking Total 6 | . 6 3 3 5 3 2 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 8 | . 1 3 . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 9 | . 5 2 1 . 1 . Max in Single Turn 1 | . 1 1 1 . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 19 | . 8 4 1 1 2 3 Terminals 13 | . 6 2 . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 20 9 1 1 4 4 Successful 18 | . 9 6 1 1 . 1 Failed 21 | . 11 3 . . 4 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 22 | . 16 2 . . . 4 Terminals 29 | . 17 4 . . 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 1 . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . 3 1 1 . . . Open Door 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Transport Status 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . Report Inventory 3 | . 2 1 . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 4 . . . . 1 Terminals 5 | . 4 . . . . 1 Botnet 5 | . 4 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 2 . . 2 2 Full Trace Events 3 | . 2 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3877 | 109 1427 1188 131 584 285 153 Spaces Moved 1992 | 44 883 603 69 188 121 84 Core 3 | 3 . . . . . . Treads 1003 | 41 202 298 69 188 121 84 Legs 581 | . 276 305 . . . . Wheels 405 | . 405 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 160 150 160 160 Average Speed 136 | 152 117 144 160 157 160 160 Slowest Speed 240 | 160 240 240 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 95 49 21 16 18 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 15 | . 13 . . 2 . . Terrain Destroyed 84 | . 31 15 20 8 10 . Melee 3 | . 1 . . 2 . . Projectile 19 | . 12 . . 6 1 . AOE 62 | . 18 15 20 . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2614 | 63 1076 804 81 331 165 94 Wait 122 | . 31 56 . 29 2 4 Move 1986 | 43 882 602 68 187 120 84 Hop . | . . . . . . . Pick Up 54 | 3 20 16 4 9 2 . Fast Attach 31 | 7 5 10 . 5 4 . Attach 8 | . 1 2 . 4 1 . Detach 3 | . 2 . . 1 . . Swap 75 | . 24 22 4 13 10 2 Drop 67 | . 18 32 1 12 4 . Fire 254 | 10 90 59 4 69 18 4 Melee 14 | . 3 5 . 2 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 9) 747 | -10/Materials | Discovered new exit (range 15) 922 | -10/Materials | Discovered new exit (range 11) 975 | -10/Materials | Build established: Scavenger-Mutant 1106 | -10/Materials | Discovered new exit (range 15) 1249 | -10/Materials | Discovered new exit (range 6) 1389 | -10/Materials | Discovered new exit (range 9) 1500 | -10/Materials | Derelicts attacked the area 1537 | -10/Materials | Entered another Materials area 1537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1571 | -9/Materials | Discovered new exit (range 15) 2234 | -9/Materials | Discovered new exit (range 16) 2394 | -9/Materials | Discovered new exit (range 9) 2725 | -9/Materials | Entered Mines 2753 | -9/Mines | Discovered new exit (range 10) 2757 | -9/Mines | Build established: Mutant 2799 | -9/Mines | Met a Derelict shopkeep closing up shop 2856 | -9/Mines | Entered Materials 2856 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3154 | -8/Materials | Garrison activated, responded to threat 3215 | -8/Materials | Core integrity fell below 50% 3221 | -8/Materials | Core integrity fell below 20% 3228 | -8/Materials | Lost 3 parts (1n2u) 3351 | -8/Materials | Identified exit to Garrison 3440 | -8/Materials | Entered Garrison 3569 | -8/Garrison | Garrison Relay disabled 3642 | -8/Garrison | Triggered checkpoint 3703 | -8/Garrison | Discovered new exit (range 6) 3725 | -8/Garrison | Entered Materials 3878 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03748_ Connecting with Terminal... 03748_ Current location identified: Materials 03752_ K-01 Serf cleans the Terminal. 03757_ K-01 Serf collects debris. 03775_ Connecting with Terminal... 03775_ K-01 Serf collects debris. 03790_ System corrupted: Energy discharge (-87). 03797_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03841_ Slug penetrates Y-45 Defender. 03847_ Slug penetrates Wall. 03847_ Y-45 Defender destroyed. 03853_ /9/SWYCC&2Q/ #G=9 LRJBFMVA:B>%0 03862_ Acquired 45 matter. 03877_ Slug penetrates Y-45 Defender. 03878_ Critical hit (Burn: +37). 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""# | | ???????????????????????# T + ### | | ???????????????????????# # #?? | | ??????????#????????????# # #?? | | ??????????# ""?????????## ## #?? | | ??????????# ""??????????# ############?? | | ??????????# """?????????# #????????????? | | ???????????? ?????????# #????????????? | | ????????????? ????????# #????????????? | | ????????????###+###?????# #????????????? | | ????????????# ####### #####????????? | | ????????????# #????????? | | ????????????# T #????????? | | ????????????# #????????? | | ????????????# ###############????????? | | ????????????#######??????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed ElectronReflectiveCompactor Manual? 0 Play Time 01:15:56 Cumulative 118.4 hours Start 2024.04.06 @ 15:00:19 End 2024.04.06 @ 16:18:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2116590e-b681-460e-83a3-3b96318b4450