Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 19:35:39 Player: cptwinky Result: Destroyed by B7-KER(M) with Heavy Riot Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (4114) 4114 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-1056) -1056 TOTAL SCORE: 8093 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 892 Registered with UFD 300 Met Imprinter 300 Friendly Fire -2694 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System Improved Cooling System Huge Storage Unit Experimental Targeting Computer Enhanced Scrap Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Improved Cooling System High-capacity Matter Pod Active Sensor Suite Seismic Detector Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Graphene Brace System Restoration Module Improved Field Recycling Unit Scrapoid Pod Heavy Ion Cannon Improved Grenade Launcher Improved Grenade Launcher Datajack Companion Sword DRS Beacon Botcube [Rating: 77] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Enhanced Scrap Shield Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . 4 . . . 4 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 2 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 186 | 6 9 27 31 23 3 17 47 8 5 10 Power 13 | 1 2 1 1 2 . . 6 . . . Engine 13 | 1 2 1 1 2 . . 6 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 3 4 5 1 3 8 . . 2 Treads 21 | 2 2 1 2 2 1 3 6 . . 2 Leg 1 | . . . . . . . 1 . . . Wheel 8 | . . 2 2 3 . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 66 | 1 2 8 7 7 . 6 21 6 4 4 Device 27 | . . 3 1 3 . 2 11 4 2 1 Storage 8 | 1 1 . 2 1 . 1 2 . . . Processor 3 | . . . . . . . 2 . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 27 | . 1 5 4 3 . 3 5 2 2 2 Artifact . | . . . . . . . . . . . Weapon 77 | 2 3 15 19 9 2 8 12 2 1 4 Energy Gun 8 | . . 4 2 . . . 2 . . . Energy Cannon 5 | . . . . . . . 4 1 . . Ballistic Gun 37 | 2 2 5 12 6 . 6 4 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . 2 3 . . . 1 1 . 2 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 3 | . 1 1 . . 1 . . . . . Slashing Weapon 12 | . . 3 2 3 . 1 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 Unidentified Prototypes 6 | . . . 1 1 . 1 1 1 . 1 Parts Lost 41 | . . 6 6 . . . 9 . . 20 Power 3 | . . 1 1 . . . 1 . . . Propulsion 9 | . . 3 1 . . . 3 . . 2 Utility 13 | . . 1 1 . . . 2 . . 9 Weapon 15 | . . 1 3 . . . 3 . . 8 Highest Loss Streak 20 | . . 1 2 . . . 5 . . 20 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 86 98 96 94 87 93 85 92 92 92 Engine 11 | . 13 14 7 9 9 9 10 13 13 12 Treads 20 | . 28 22 8 8 9 17 22 26 26 25 Wheel 5 | . . 4 18 18 18 9 . . . . Device 11 | . . 7 7 10 9 12 12 13 12 12 Storage 8 | . 14 14 9 9 9 9 6 6 6 5 Processor 2 | . . . . . . . 3 6 6 5 Protection 7 | . 1 6 17 11 9 8 6 5 6 5 Energy Cannon 6 | . . . . . . . 6 19 15 7 Ballistic Gun 12 | . 26 21 21 26 20 18 10 . . . Slashing Weapon 1 | . . 1 . . . . . . 4 6 Special Melee Weapon 1 | . . . . . 2 4 . . . 3 Peak Build Rating 77 | 6 8 15 30 33 32 33 74 77 75 77 Average Rating 46 | 5 6 9 25 30 30 29 51 71 74 73 On Entrance 33 | . 6 8 14 30 33 27 30 74 73 75 Naked Turns 18 | . . . . . . . . . . 18 Heaviest Build 241 | 12 28 39 65 223 223 241 156 151 149 145 Greatest Support 120 | 40 40 40 30 50 30 60 118 118 118 120 Greatest Overweight (x) 14 | . 1 3 2 7 7 7 14 1 1 1 Average Overweight (x) 1 | . . . 1 3 7 3 2 1 1 . Largest Inventory Capacity 35 | 8 15 15 20 35 35 35 25 25 25 25 Average Capacity 22 | 7 14 15 16 23 35 26 21 25 25 24 Most Carried 35 | 8 15 15 18 35 35 35 25 25 25 25 Average Carried 21 | 4 11 13 14 21 35 23 19 22 24 24 Final Capacity 35 | 8 15 15 20 35 35 15 25 25 25 5 Final Carried 35 | 8 15 15 18 35 35 15 24 25 25 2 Class Distribution -------------------- 25% | Scavenger-Gunner 23% | Scavenger-Mutant 16% | Mutant 9% | Scavenger-Tank 6% | Hauler-Mutant 5% | Commander-Tank 5% | Tank 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Storage Hauler-Tank | -8/Recycling Hauler-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Matter Collected 6037 | 232 224 794 1055 1613 48 140 855 926 50 100 Remotely 10 | . . . . . . . . . 10 . Salvage Created 6081 | 15 330 369 1225 1361 46 . 1249 730 442 314 Parts 332 | 4 30 32 78 69 4 . 67 19 17 12 Haulers Intercepted 14 | . 2 . 4 6 . . 2 . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . Parts Field Recycled 10 | . . . . . . . 10 . . . Retrieved Matter 167 | . . . . . . . 167 . . . Parts Self-Destructed 24 | . . 12 . . . . . 9 2 1 Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 99 | . 7 15 27 19 1 . 20 7 . 3 Melee 1 | . . . . . . . . . . 1 Guns 67 | . 7 11 22 19 1 . 7 . . . Cannons 16 | . . . . . . . 9 7 . . AOE 14 | . . 4 5 . . . 3 . . 2 Classes Destroyed 21 | 1 5 2 4 3 . . 4 1 1 . Worker 6 | . . . 3 2 . . 1 . . . Builder 4 | . 1 . 3 . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 14 | . 2 . 4 6 . . 2 . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 2 | . . . 2 . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 25 | . 3 4 10 3 . . 2 3 . . Grunt 37 | . 4 . 12 7 . . 11 3 . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 14 | . . . 4 8 1 . 1 . . . Hunter 2 | . . . . . . . 2 . . . Programmer 3 | . . . . . . . 3 . . . Heavy 1 | . . . . . . . 1 . . . Cobbler 1 | . . 1 . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . Scrapoid 3 | . . . . . . . . 2 1 . Decomposer 6 | . . . . . . . . . 6 . Packrat 3 | . . . . . . . . 3 . . Samaritan 4 | . . . . . . . . . 4 . Wasp 1 | . . . . . . . . . . 1 Thug 1 | . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . 1 Mutant 2 | . . . . . . . 1 . 1 . Best Kill Streak 8 | 1 5 4 8 4 1 . 4 3 . 3 Combat Bots Only 5 | . 4 4 5 4 1 . 4 3 . 3 Max Kills in Single Turn 3 | 1 1 2 3 2 1 . 2 2 1 2 Gunslinging 2 | . . 1 2 1 . . . . . . Exploded 2 | . . 2 2 . . . 2 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 704 | . 24 69 94 97 2 . 280 38 1 99 Missed 199 | . 8 19 23 30 . . 80 9 . 30 Damage Taken 7322 | . 186 944 972 919 30 . 2558 524 56 1133 Core 1232 | . 34 174 103 61 . . 149 13 10 688 Absorbed by Shields 472 | . . . . . . . 472 . . . Ignored by Resistances 125 | . . 33 . 90 2 . . . . . Regen/Repaired (Parts) 1158 | . 79 . 86 202 . . 10 . . 781 Core Remaining (%) 62 | 100 . 16 . . . 70 . . . . Volleys Fired 319 | 3 36 42 68 57 2 2 81 21 6 1 Largest 3 | 2 2 2 3 3 3 1 3 3 3 1 Hottest 205 | 40 40 80 115 78 78 . 205 195 195 43 Shots Fired 796 | 6 72 73 183 171 6 2 209 59 14 1 Gun 629 | 6 72 64 176 171 6 . 134 . . . Cannon 142 | . . . . . . . 71 57 14 . Launcher 23 | . . 9 7 . . . 4 2 . 1 Special 2 | . . . . . . 2 . . . . Kinetic 576 | 6 72 47 151 171 6 . 123 . . . Thermal 210 | . . 26 31 . . . 82 57 14 . Explosive 8 | . . . 1 . . . 4 2 . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 3 10 21 16 11 5 1 27 10 2 1 Robot Miss Streak 5 | 1 3 2 5 3 . 1 3 3 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . 1 4 3 . . 2 . . . Max Gunslinging Chain 2 | . . 1 2 1 . . 1 . . . Shots Hit Robots 555 | 4 48 55 115 114 15 2 142 33 18 9 Core Hits 253 | 1 22 30 59 48 1 . 54 22 8 8 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . 1 2 1 . . 1 . . . Critical Strikes 13 | . . 3 5 2 . . 3 . . . Burn 5 | . . 1 3 . . . 1 . . . Destroy 8 | . . 2 2 2 . . 2 . . . Melee Attacks 79 | . 7 23 10 3 10 1 1 . 15 9 Impact 19 | . 7 12 . . . . . . . . Slashing 48 | . . 11 10 3 . . 1 . 15 8 Piercing . | . . . . . . . . . . . Sneak Attacks 31 | . . . 3 . 10 1 . . 15 2 Combat Hostiles 8 | . . . . . 8 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13467 | 54 597 1532 2858 1897 89 . 3502 1021 1395 522 Guns 7080 | 54 592 677 1827 1897 89 . 1944 . . . Cannons 2280 | . . . . . . . 1239 875 166 . Explosions 2210 | . . 855 766 . . . 314 146 . 129 Melee 1846 | . . . 265 . . . . . 1229 352 Ramming 51 | . 5 . . . . . 5 . . 41 Kinetic 7853 | 54 592 1235 2198 1897 89 . 1788 . . . Thermal 3033 | . . 297 300 . . . 1395 875 166 . Explosive 684 | . . . 95 . . . 314 146 . 129 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1846 | . . . 265 . . . . . 1229 352 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 . 4 . . 12 Average Corruption 2 | . . . . . 1 . 2 . . 9 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . 3 . 14 . . 1 Message Errors 4 | . . . . . 1 . 3 . . . Matter Fused 4 | . . . . . . . 4 . . . Heat Flow Errors 5 | . . . . . 1 . 3 . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 . . . Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 624 | . . . 130 . . . 33 39 355 67 Projectiles 56 | . . . . . . . 17 39 . . Explosions 132 | . . . 105 . . . 16 . . 11 Melee 436 | . . . 25 . . . . . 355 56 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 126 | . . 35 . . . . 5 . . 86 Shots 3 | . . 1 . . . . 1 . . 1 Rammed 20 | . 2 . . . . . 1 . . 17 Targets Rammed 20 | . 2 . . . . . 1 . . 17 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 511 | . 20 . 257 29 174 . 511 310 84 231 Average Temperature 59 | . 6 . 67 4 96 . 72 91 34 70 Received Heat Transfer 2292 | . 108 120 486 495 9 . 446 159 9 460 Effects 7 | . . . 2 . . . 5 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 2 | . . . 2 . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 6 | . . . . . . . 5 1 . . Heat Transferred 5067 | . . 815 877 . . . 2066 1184 125 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Peak Influence 609 | 5 175 . 468 609 48 . 510 . . . Initial 150 | . 3 . . 150 17 . . . . . Average 161 | 1 54 . 326 161 23 . 200 . . . Maximum Alert Level 2 | . . . 2 2 . . 2 . . . Low Security (%) 67 | 100 100 . 13 76 100 . 48 . . . Level 1 22 | . . . 60 11 . . 41 . . . Level 2 10 | . . . 26 12 . . 10 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . 2 3 . . 14 . . . Investigation 4 | . . . . . . . 4 . . . Extermination 5 | . . . . . . . 5 . . . Reinforcement 5 | . . . 2 1 . . 2 . . . Assault 2 | . . . . 2 . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Distress Signals 7 | . 3 . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 19 15 38 44 1 . 42 11 2 11 Peak Tracking Total 10 | . 5 5 7 8 . . 6 4 1 10 Tactical Retreats 9 | . 1 1 . 3 . . 4 . . . Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 5 | . 2 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . Reused 3 | . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . 3 . . . . 1 . Most Traps Carried 2 | . . . . . . . . 2 1 1 Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 10 | . 1 . 1 4 . . 2 . . 2 Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . Garrison Access 2 | . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 45 | . 6 . 9 10 7 2 9 1 1 . Terminals 29 | . 5 . 6 7 6 . 5 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . 1 . 1 1 . . 1 . . . Recycling Units 4 | . . . . 1 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . Total Hacks 133 | . 21 . 25 41 22 3 19 1 1 . Successful 69 | . 11 . 12 22 13 3 6 1 1 . Failed 64 | . 10 . 13 19 9 . 13 . . . Catastrophic 13 | . 2 . 3 3 1 . 4 . . . Database Lockouts . | . . . . . . . . . . . Manual 76 | . 17 . 13 20 19 . 7 . . . Terminals 100 | . 19 . 18 32 21 . 10 . . . Fabricators 5 | . . . . . . . 5 . . . Repair Stations 13 | . 2 . 4 6 . . 1 . . . Recycling Units 6 | . . . . 2 1 . 3 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . Terminal Hacks 26 | . 4 . 4 6 6 3 1 1 1 . Record 1 | . . . . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 8 | . 2 . 1 1 4 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 3 | . . . . . . 1 . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Locate Traps 3 | . . . 1 1 . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 12 | . 2 . 4 6 . . . . . . Scan Component 6 | . 1 . 2 3 . . . . . . Repair 6 | . 1 . 2 3 . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . Process 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . Seal Access 2 | . . . 1 1 . . . . . . Unauthorized Hacks 24 | . 5 . 1 7 7 . 4 . . . Terminals 19 | . 5 . 1 7 6 . . . . . Botnet 3 | . . . 1 1 1 . . . . . Skim 16 | . 5 . . 6 5 . . . . . Fabricators 2 | . . . . . . . 2 . . . Liberate 1 | . . . . . . . 1 . . . Haulers 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 1 | . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . Scrapoids 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 6 . 7 9 5 . 8 . . . Full Trace Events 2 | . . . . . 1 . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 1 . 2 3 . . . . . . Time 216 | . 26 . 70 120 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 430 | . . . . 430 . . . . . . Retrieved Matter 549 | . . . . 549 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . 1 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . 1 . . . 1 Robot Hacks Applied 2 | . . . . . . 1 . . . 1 parse_system 2 | . . . . . . 1 . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Total Allies 35 | . . . . 2 5 1 15 6 . 6 Largest Group 11 | . . . . 2 5 6 8 6 6 11 Highest-Rated Group 391 | . . . . 62 93 143 242 301 298 391 Highest-Rated Ally 66 | . . . . 31 34 50 50 63 63 66 Total Orders 2 | . . . . . . . 2 . . . STAY 1 | . . . . . . . 1 . . . ROAM 1 | . . . . . . . 1 . . . Ally Attacks 236 | . . . . 9 . . 153 28 24 22 Total Damage 4308 | . . . . 163 . . 2831 475 400 439 Kills 30 | . . . . 1 . . 23 3 2 1 Allies Corrupted 2 | . . . . 1 . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Robot Analysis Total 8 | . 2 . 1 1 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . 5 . 1 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Turns Passed 25024 | 119 1307 2509 1201 3490 966 2838 2345 3735 3460 3054 Spaces Moved 11215 | 61 647 1341 714 1499 458 1615 778 1487 1365 1250 Core 16 | 4 . . . . . . . . . 12 Treads 7121 | 57 647 902 . . . 758 667 1487 1365 1238 Legs . | . . . . . . . . . . . Wheels 4078 | . . 439 714 1499 458 857 111 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 107 107 107 179 160 160 240 240 50 Average Speed 187 | 152 160 147 111 134 179 170 220 240 240 238 Slowest Speed 504 | 160 240 240 119 179 179 504 332 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 6 81 71 54 96 73 84 22 97 98 86 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . . 1 . 2 1 . . . 1 3 Known Exits Taken 5 | . 1 1 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . . . 1 1 . 1 1 . Scrap Searched 17 | . . 6 . . . 5 . 3 1 2 Spaces Dug 44 | . 1 4 21 . . . 6 10 2 . Terrain Destroyed 244 | . 1 118 64 1 . . 24 32 4 . Melee 12 | . 1 4 6 . . . 1 . . . Projectile 30 | . . . 5 1 . . 8 12 4 . AOE 202 | . . 114 53 . . . 15 20 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Total 14476 | 78 833 1747 963 2864 595 1702 1246 1614 1519 1315 Wait 2347 | 1 113 293 103 1212 122 17 285 67 120 14 Move 11202 | 60 646 1340 713 1498 457 1611 777 1486 1364 1250 Hop 1 | . . . . . . 1 . . . . Pick Up 141 | 8 13 12 21 26 . 16 20 16 2 7 Fast Attach 60 | 6 5 2 8 7 . 3 23 1 4 1 Attach 34 | . 1 5 7 1 . 4 10 2 . 4 Detach 19 | . 1 . 1 4 . 2 10 1 . . Swap 93 | . 3 20 17 15 3 10 14 5 1 5 Drop 145 | . 6 10 15 25 1 35 24 15 7 7 Fire 319 | 3 36 42 68 57 2 2 81 21 6 1 Melee 79 | . 7 23 10 3 10 1 1 . 15 9 Ram 17 | . . . . . . . . . . 17 Kick . | . . . . . . . . . . . Crush 3 | . 2 . . . . . 1 . . . Escape Stasis 16 | . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 732 | -10/Materials | Discovered new exit (range 7) 1085 | -10/Materials | Learned Storage emergency access door positions 1099 | -10/Materials | Discovered new exit (range 4) 1149 | -10/Materials | Identified exit to Materials 1166 | -10/Materials | Learned 2 Mines zone layouts 1172 | -10/Materials | Learned location of 1 exit from Storage 1178 | -10/Materials | Learned Storage stockpile data 1188 | -10/Materials | Repaired Lgt. Treads 1192 | -10/Materials | Identified exit to Subcaves 1192 | -10/Materials | Learned location of 1 exit from Materials 1427 | -10/Materials | Entered Subcaves 1428 | -10/Subcaves | Identified exit to Materials 1428 | -10/Subcaves | Identified exit to Recycling 1832 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1832 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2886 | -10/Subcaves | Disturbed a concealed Subdweller 3067 | -10/Subcaves | Core integrity fell below 50% 3132 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3142 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3256 | -10/Subcaves | Core integrity fell below 20% 3335 | -10/Subcaves | Learned location of Storage (-8) 3372 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3936 | -10/Subcaves | Entered Materials 3936 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3937 | -8/Materials | Identified exit to Factory 3946 | -8/Materials | Identified exit to Storage 4666 | -8/Materials | Discovered exit to Factory (range 15) 4730 | -8/Materials | Build established: Scavenger-Tank 4839 | -8/Materials | Repaired Lgt. Treads 4884 | -8/Materials | Repaired Broken Sub. Monowheel 5137 | -8/Materials | Entered Storage 5666 | -8/Storage | Build established: Tank 5970 | -8/Storage | Used back door to open Recycling access 5970 | -8/Storage | Discovered exit to Recycling (range 5) 6020 | -8/Storage | Learned location of 2 exits from Factory 6138 | -8/Storage | Learned location of Extension (-5) 6183 | -8/Storage | Learned location of 1 exit from Extension 6220 | -8/Storage | Loaded intel: 9 terminal locations 6279 | -8/Storage | Learned location of Recycling (-8) 6323 | -8/Storage | Learned location of 1 exit from Storage 6378 | -8/Storage | Learned location of 1 exit from Storage 6840 | -8/Storage | Build established: Scavenger-Tank 6867 | -8/Storage | Repaired Hrd. Medium Armor Plating 6907 | -8/Storage | Repaired Imp. Heat Sink 6952 | -8/Storage | Repaired Broken Sub. Monowheel 7397 | -8/Storage | Build established: Scavenger-Gunner 8155 | -8/Storage | Build established: Hauler-Gunner 8496 | -8/Storage | Build established: Hauler-Tank 8538 | -8/Storage | Met a pair of Derelict thieves 8627 | -8/Storage | Entered Recycling 8628 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 8761 | -8/Recycling | Discovered new exit (range 5) 9539 | -8/Recycling | Scanned before Scraplab entrance 9566 | -8/Recycling | Entered Scraplab 9582 | -8/Recycling | Discovered new exit (range 3) 9593 | -8/Recycling | Entered Scraptown 9593 | -8/Scraptown | Accompanied by 5 allies 9593 | -8/Scraptown | System corruption cleaned by C-Scrubber 9642 | -8/Scraptown | Build established: Hauler-Mutant 9885 | -8/Scraptown | Discovered new exit (range 11) 9980 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9984 | -8/Scraptown | Learned Factory stockpile data 9986 | -8/Scraptown | Learned 12 Research zone layouts 9987 | -8/Scraptown | Learned location of 1 exit from Research 9989 | -8/Scraptown | Learned 8 Factory zone layouts 9991 | -8/Scraptown | Learned Research terminal intel 10048 | -8/Scraptown | Visited Awakened 10073 | -8/Scraptown | Visited Assassins FH 10109 | -8/Scraptown | Visited IN-MT5's Study 10181 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10191 | -8/Scraptown | Visited Cave Peace 10261 | -8/Scraptown | Visited Cyclists 10279 | -8/Scraptown | Visited SPCMW 10600 | -8/Scraptown | Visited UFD Registry 10600 | -8/Scraptown | Registered with UFD as "Rustwalker" 10663 | -8/Scraptown | Visited Derelict Rescue Squad 10699 | -8/Scraptown | Visited Scrapoid Pod Storage 10760 | -8/Scraptown | Visited Botcube Research 10780 | -8/Scraptown | Visited Science Guys 10864 | -8/Scraptown | Visited Observation Area 10891 | -8/Scraptown | Visited Junk Repository 10964 | -8/Scraptown | Visited Sword Containment 11129 | -8/Scraptown | Delivered Scrap Shield to a Scientist 11447 | -8/Scraptown | Build established: Commander-Tank 11785 | -8/Scraptown | Visited Scrap Suit Storage 11793 | -8/Scraptown | Found Scrap Suit 11897 | -8/Scraptown | Found Botcube 11960 | -8/Scraptown | Botcube activated 11978 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 12146 | -8/Scraptown | Found Scrap Suit 12233 | -8/Scraptown | Found DRS Beacon 12286 | -8/Scraptown | Found Scrapoid Pod 12419 | -8/Scraptown | Discovered new exit (range 5) 12431 | -8/Scraptown | Entered Factory 12431 | -6/Factory | Accompanied by 6 allies 12431 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12432 | -6/Factory | Identified exit to Factory 12432 | -6/Factory | Identified exit to Lower Caves 12623 | -6/Factory | Lost 3 allies 13083 | -6/Factory | Murdered Mutated Botcube 13090 | -6/Factory | Found Botcube 13130 | -6/Factory | Build established: Scavenger-Tank 13409 | -6/Factory | Lost 3 allies 13447 | -6/Factory | Discovered exit to Factory (range 16) 13511 | -6/Factory | Found Prototype Device 13603 | -6/Factory | Lost 5 parts (1p1n1u2w) 14026 | -6/Factory | Found Prototype Processor 14026 | -6/Factory | Identified Exp. Targeting Computer 14315 | -6/Factory | Build established: Scavenger-Gunner 14461 | -6/Factory | Spotted B-75 Beast 14470 | -6/Factory | Scrapoids reinforcements arrived? 14487 | -6/Factory | Allies destroyed B-75 Beast 14490 | -6/Factory | Garrison activated, responded to threat 14616 | -6/Factory | Scrapoid reinforcements arrived 14776 | -6/Factory | Entered Lower Caves 14776 | -6/Lower Caves | Accompanied by 6 allies 14778 | -6/Lower Caves | UFD Scientist delivered a prototype 14778 | -6/Lower Caves | Ambushed by wild Derelicts 14799 | -6/Lower Caves | Found Prototype Protection 14799 | -6/Lower Caves | Identified Enh. Scrap Shield 14814 | -6/Lower Caves | Lost 3 allies 14913 | -6/Lower Caves | Lost 3 allies 16092 | -6/Lower Caves | Discovered new exit (range 5) 16966 | -6/Lower Caves | Found Scrap Suit 17224 | -6/Lower Caves | Botcube activated 17244 | -6/Lower Caves | Botcube completed mutation into wheeled form, armed with 2 guns. 17731 | -6/Lower Caves | Scrapoid Pod released 06L15-D (x5) 18511 | -6/Lower Caves | Entered another Lower Caves area 18511 | -6/Lower Caves | Accompanied by 6 allies 18578 | -6/Lower Caves | Discovered exit to Factory (range 10) 19260 | -6/Lower Caves | Encountered a Warlord checkpoint 19838 | -6/Lower Caves | Build established: Scavenger-Mutant 20477 | -6/Lower Caves | Discovered new exit (range 13) 21971 | -6/Lower Caves | Entered Zion 21971 | -6/Zion | Accompanied by 5 allies 22084 | -6/Zion | Learned location of Warlord (-4) 22211 | -6/Zion | Learned location of 1 exit from Factory 22370 | -6/Zion | Discovered new exit (range 9) 22827 | -6/Zion | Learned location of Armory (-3) 23194 | -6/Zion | Turned away by Imprinter 23639 | -6/Zion | Gained Derelict followers 24229 | -6/Zion | Visited the Megawrench Repair Shop 24229 | -6/Zion | Megawrench repaired 9 parts 24986 | -6/Zion | Murdered Imprinter 24987 | -6/Zion | Attacked by Zionites 24998 | -6/Zion | Released all parts (13) 25009 | -6/Zion | Identified Active Sensor Suite 25010 | -6/Zion | Core integrity fell below 50% 25013 | -6/Zion | System corruption reached 10% 25019 | -6/Zion | Core integrity fell below 20% 25025 | -6/Zion | Destroyed by B7-KER(M) with Heavy Riot Gun Last Messages --------------- 25009_ Critical hit (Burn: +80). 25010_ Acquired 10 matter. 25011_ Slammed into B7-KER(M). 25013_ Slammed into SB-NCA(M). 25013_ Active Sensor Suite broken. 25013_ Destabilizing: Short circuit. 25014_ Slammed into SB-NCA(M). 25015_ C9-APP(z) pulls a Mak. Hammer out of the Twisted Machinery. 25015_ Slammed into PP-ZP1(M). 25015_ Broken Active Sensor Suite destroyed. 25016_ Slammed into MR-EQR(M). 25017_ Slammed into PP-ZP1(M). 25017_ Destabilizing: System corrupted (+1). 25018_ Slammed into B7-KER(M). 25020_ SB-NCA(M) misfires. 25020_ Slammed into B7-KER(M). 25021_ Slammed into PP-ZP1(M). 25022_ Slammed into B7-KER(M). 25024_ Slammed into MR-EQR(M). Map ----- +----------------------------------------------------+ | ????????????????????????????""""""""" "" | | ???????????????????????????"""" """"" " | | ???????????????????????????"" "##"" | | ???????????????????????????""" "##"" | | ??????????????????????????##"" ""#"" | | ???????????????????????####"" """" "" | | ???????????????"########"#"" """"" | | ???????????????""""""##"""#" """""" | | ???????????????#"""""""""""" """""#" | | ????????"""""??#"#" """" """""""" | | ??????""""""""?#""" """"""""" | | ??????? ?##" """" """" | | ????????"" ##"" """" """ "" | | ????????""" """""""" " | | ????????""" "#####"" " | | ????????""" ""#?#""" | | ???????""" ###" ""#?##"" """" | | ??????? ??#""" ""##?#" "" """"" | | ??????"""""????#""" "#"###" "" """#"" | | ???????????????##"" ""###"" """ ""#""" | | ???????????????#"#" ""####" """" """""# | | ???????????#####""# ""##"" "#"" """" | | ??????????## ==####%M #####"" ""#" " | | ??????????#!*%[![!%! #???##" """"" " | | ??????????#! ==!%i%M% #????"""""" " | | ??????????#!% [%!|M@z #???###"""" "" | | ??????????##%% ####M% #?????##" """ | | ???????????#[%=#??######?????#"" "" "" """" | | ???????????#=[!#????????????##"" "" """""" | | ??????????" ] ????????????#""" "" """"" | | ?????????## ?????????????#" """ | | ?????????? " " ????????????#" | | ????????? ???????????#""" | | ????????"" "??????????#""""""""" | | ???????"""" ""??????????###""#""""" " | | ?????????"" ""????????????#####"#""""""" | | ?????????? "" " ?????????????????###""##### | | ??????????""" " ???????????????????####???? | | ????????????" ????????????????????????????? | | ?????????????" ????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lance | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleBoreMount Manual? 0 Play Time 01:41:44 Cumulative 1659.8 hours Start 2024.08.30 @ 13:19:49 End 2024.08.31 @ 19:35:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1132 Rogue 1128 Adventurer 4 Explorer 0 Win Type - Total 209 Types 156/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90abdfce-8758-418e-963d-713290dac6ea