Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 06:40:46 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (691) 691 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4366 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 689/700 Matter 9/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Lightpack 2.0 Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Autogun Flak Cannon > --- INVENTORY (40) --- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Armored Treads Advanced Treads Advanced Treads VTOL Module VTOL Module VTOL Module VTOL Module Improved Heat Sink Coolant Injector Coolant Injector Coolant Injector High-capacity Storage Unit Improved Utility Shielding Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Assault Rifle High-powered Shotgun Enhanced Autogun Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Lightpack 2.0 Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Armored Treads Advanced Treads Advanced Treads VTOL Module VTOL Module VTOL Module VTOL Module Improved Heat Sink Coolant Injector Coolant Injector Coolant Injector High-capacity Storage Unit Improved Utility Shielding Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Assault Rifle High-powered Shotgun Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Lightpack 2.0 Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 63 | 8 2 3 1 5 31 13 Power 4 | 1 . . . 1 2 . Engine 1 | 1 . . . . . . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 28 | 3 . . . . 17 8 Treads 15 | 1 . . . . 10 4 Leg . | . . . . . . . Wheel 9 | 2 . . . . 7 . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 10 | 2 2 . . . 4 2 Device 1 | 1 . . . . . . Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware 2 | . . . . . 1 1 Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 21 | 2 . 3 1 4 8 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 . 1 1 2 4 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher 4 | . . 2 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 4 | . . . . 1 3 . Power 2 | . . . . 1 1 . Propulsion 2 | . . . . . 2 . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 80 80 Engine 7 | . 14 14 14 11 . . Core 4 | . . . . 2 8 7 Treads 2 | . . . . . 5 23 Wheel 24 | . 28 28 28 28 21 . Device 8 | . 14 14 14 14 1 . Storage 11 | . 14 14 14 14 9 7 Hackware 3 | . . . . . 7 14 Protection 3 | . . . . . 8 7 Ballistic Gun 16 | . 28 6 20 16 13 9 Launcher 4 | . . 21 7 10 1 . Impact Weapon 1 | . . . . 1 2 . Naked Turns . | . . . . . . . Heaviest Build 50 | 13 48 50 49 50 22 22 Greatest Support 88 | 26 26 26 26 26 64 88 Greatest Overweight (x) 1 | . 1 1 1 1 . . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 Average Capacity 26 | 6 13 20 20 20 39 40 Most Carried 39 | 3 14 14 18 20 37 39 Average Carried 20 | 1 10 14 15 19 29 31 Final Capacity 40 | 8 20 20 20 20 40 40 Final Carried 37 | 3 14 14 17 20 37 31 Class Distribution -------------------- 56% | Mutant 43% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1115 | 279 177 . . 200 450 9 Remotely . | . . . . . . . Salvage Created 906 | 30 199 . . 174 494 9 Parts 56 | 3 17 . . 6 29 1 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 21 | . 4 . . 6 10 1 Melee 1 | . . . . . . 1 Guns 15 | . 4 . . 4 7 . Cannons 1 | . . . . . 1 . AOE 4 | . . . . 2 2 . Classes Destroyed 10 | 1 4 . . . 4 1 Worker 1 | . . . . . 1 . Tunneler 2 | 1 . . . 1 . . Hauler 6 | . 2 . . . 4 . Operator 1 | . 1 . . . . . Swarmer 9 | . 3 . . 3 3 . Grunt 5 | . 1 . . 3 1 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 1 3 . . 3 4 1 Combat Bots Only 3 | . 3 . . 3 3 1 Max Kills in Single Turn 3 | 1 1 . . 2 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 178 | . 19 . . 26 43 90 Missed 59 | . 6 . . 5 8 40 Damage Taken 1371 | . 118 . . 249 524 480 Core 170 | . 17 . . 84 58 11 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . . . 59 89 . Volleys Fired 86 | 2 24 . . 20 37 3 Largest 2 | 2 2 . . 2 2 2 Hottest 69 | 40 40 . . 40 69 50 Shots Fired 167 | 4 48 . . 36 73 6 Gun 154 | 4 48 . . 35 61 6 Cannon 10 | . . . . . 10 . Launcher 3 | . . . . 1 2 . Special . | . . . . . . . Kinetic 164 | 4 48 . . 35 71 6 Thermal . | . . . . . . . Explosive 3 | . . . . 1 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 4 9 . . 27 28 2 Robot Miss Streak 9 | . 9 . . 1 4 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 122 | 4 26 . . 34 55 3 Core Hits 60 | 1 12 . . 10 37 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks 22 | . . . . 3 19 . Impact 22 | . . . . 3 19 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2090 | 57 324 . . 595 1038 76 Guns 1605 | 57 319 . . 403 758 68 Cannons 114 | . . . . . 114 . Explosions 286 | . . . . 122 164 . Melee 70 | . . . . 70 . . Ramming 15 | . 5 . . . 2 8 Kinetic 1719 | 57 319 . . 403 872 68 Thermal . | . . . . . . . Explosive 286 | . . . . 122 164 . Electromagnetic . | . . . . . . . Impact 70 | . . . . 70 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 56 | . . . . 51 5 . Projectiles . | . . . . . . . Explosions 6 | . . . . 1 5 . Melee 50 | . . . . 50 . . Knockbacks 9 | . . . . 1 8 . Impact 1 | . . . . 1 . . Kinetic 8 | . . . . . 8 . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . 2 . . 5 1 . Shots 1 | . . . . 1 . . Rammed 6 | . 1 . . . 1 4 Targets Rammed 7 | . 1 . . . 1 5 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 149 | 6 . . . 22 45 149 Average Temperature 25 | 6 . . . 12 18 82 Received Heat Transfer 333 | . 30 . . 135 45 123 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 253 | 5 136 7 . 80 253 125 Initial 60 | . 3 7 . . 25 60 Average 80 | . 45 7 . 59 126 92 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 93 | 100 100 100 . 100 84 100 Level 1 6 | . . . . . 15 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . 1 1 . Investigation 2 | . . . . 1 1 . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 8 . . 6 23 8 Peak Tracking Total 6 | . 4 . . 3 4 6 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 7 . 1 2 11 . Terminals 16 | . 6 . . 1 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 65 | . 21 . 1 3 40 . Successful 38 | . 11 . 1 2 24 . Failed 27 | . 10 . . 1 16 . Catastrophic 6 | . 3 . . . 3 . Database Lockouts . | . . . . . . . Manual 42 | . 15 . 1 2 24 . Terminals 52 | . 20 . . 2 30 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 8 | . . . . . 8 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 15 | . 5 . 1 2 7 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . . . . 2 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 2 | . 1 . . . 1 . Zone Layout 2 | . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 13 | . 5 . . . 8 . Terminals 13 | . 5 . . . 8 . Assimilate 1 | . . . . . 1 . Botnet 12 | . 5 . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 . . 1 9 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 2 . . 1 . Largest Group 2 | . . 2 2 . 1 1 Highest-Rated Group 41 | . . 41 41 . 10 10 Highest-Rated Ally 31 | . . 31 31 . 10 10 Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3379 | 64 668 287 246 663 1322 129 Spaces Moved 2725 | 46 582 247 232 549 954 115 Core 4 | 4 . . . . . . Treads 156 | 5 . . . . 98 53 Legs . | . . . . . . . Wheels 2503 | 37 582 247 232 549 856 . Hover . | . . . . . . . Flight 62 | . . . . . . 62 Fastest Speed 26 | 50 90 105 105 105 86 26 Average Speed 98 | 94 95 105 105 105 96 80 Slowest Speed 160 | 160 105 105 105 105 158 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 86 65 63 94 82 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 12 | . . . . 1 11 . Terrain Destroyed 33 | . . . . 5 28 . Melee 12 | . . . . 1 11 . Projectile . | . . . . . . . AOE 21 | . . . . 4 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3206 | 58 650 273 234 594 1251 146 Wait 219 | . 27 24 . 4 163 1 Move 2719 | 45 581 246 231 548 953 115 Hop . | . . . . . . . Pick Up 61 | 2 12 . 1 9 37 . Fast Attach 12 | 8 . . . . 3 1 Attach 15 | . . . 1 1 6 7 Detach 11 | 1 . . 1 . 4 5 Swap 36 | . 2 3 . 4 22 5 Drop 18 | . 3 . . 5 6 4 Fire 86 | 2 24 . . 20 37 3 Melee 22 | . . . . 3 19 . Ram 2 | . 1 . . . 1 . Kick . | . . . . . . . Crush 5 | . . . . . . 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 9) 289 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 10) 710 | -10/Materials | Discovered new exit (range 9) 733 | -10/Materials | Entered Mines 734 | -10/Mines | Assembled infested the area 939 | -10/Mines | Learned Materials terminal intel 1002 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1002 | -10/Mines | Discovered new exit (range 5) 1020 | -10/Mines | Entered Exiles 1020 | -10/Exiles | Accompanied by 2 allies 1046 | -10/Exiles | Met 8R-AWN 1050 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1062 | -10/Exiles | Met EX-HEX 1101 | -10/Exiles | Met EX-BIN 1116 | -10/Exiles | Aligned with FarCom system 1117 | -10/Exiles | Given EX-Vault access code 1142 | -10/Exiles | Opened EX-Vault 1152 | -10/Exiles | Found Lightpack 2.0 1176 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1206 | -10/Exiles | Met EX-DEC 1253 | -10/Exiles | Discovered new exit (range 14) 1266 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1266 | -10/Exiles | Entered Mines 1271 | -9/Mines | Met a Derelict bent on vengeance 1305 | -9/Mines | Learned 2 Materials zone layouts 1352 | -9/Mines | Found a hidden stash of uninstalled traps 1474 | -9/Mines | Met a Derelict shopkeep closing up shop 1627 | -9/Mines | Discovered new exit (range 9) 1904 | -9/Mines | Discovered new exit (range 6) 1929 | -9/Mines | Entered Materials 1929 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1931 | -8/Materials | Loaded intel: 12 terminal locations 2012 | -8/Materials | Discovered new exit (range 15) 2239 | -8/Materials | Build established: Hauler-Mutant 2935 | -8/Materials | Identified exit to Factory 3251 | -8/Materials | Entered Factory 3251 | -7/Factory | Accompanied by 1 ally 3251 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3380 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 03251_ Receiving FarCom transmissions... 03253_ Dropped Wheel. 03255_ Dropped Com. Wheel. 03269_ Technician 3a reveals location of Chute Trap. 03269_ Technician 3a reveals location of Stasis Trap. 03269_ Technician 3a reveals location of Chute Trap. 03269_ W-25 Informer sends out distress signal. 03270_ ALERT: All DSF locations entering lockdown mode. 03274_ Technician 3a reveals location of Chute Trap. 03296_ Slammed into P-60 Hacker. 03297_ System corrupted: Imp. Light Armor Plating rejected. 03297_ Acquired Imp. Light Armor Plating. 03299_ Slammed into P-60 Hacker. 03300_ P-60 Hacker fails to hack Technician 3a. 03300_ Slammed into P-60 Hacker. 03303_ Crushed P-60 Hacker. 03303_ P-60 Hacker destroyed. 03304_ Acquired 9 matter. 03322_ System corrupted: Heat flow error (+170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###+#???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????#o ???????????????????????? | | ?????????????????????? Y ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##########?????????????? | | ??????????????????????# # ????????????? | | ??????????????????????# # """" ""???????????? | | ??????????????????????# # """" ""???????????? | | ??????????????????????# #/ """" """ #???????? | | ??????????????????????# # """" #???##### | | ??????????????????????# ggg #???# | | ??????????????????????# ####/############### = | | ??????????????????????# #??# #???##?# == | | ??????????????????????# k@#??# #??? # = | | ??????????????????????# #??# #??""" # | | ??????????????????????# #??# #??""" # | | ??????????????????????# #??# #? """ # | | ?????????????????????## #### #? # ### | | ???????????????? #####k Y # """ # | | ??????????????? ^ u # """ # | | ??????????????? ^ ^ + """ # ### | | ??????????????? ^^ *** # # #??### | | ???????????????? #^ ""^""^*** ######## #????? | | ?????????????????# ""F"" ** #????? | | ?????????????##### """ ##########/#######? | | ???????????? #???# * #? | | ???????????? ! #???# #? | | ???????????? ####???# #? | | ???????????? #??????# #? | | ???????????? #??????# #? | | ???????????? ########% #? | | ?????????????#### / #? | | ????????????????#### T############## #? | | ???????????????????##??????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????##############? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicProcessingSlayer Manual? 0 Play Time 00:46:48 Cumulative 35.5 hours Start 2024.04.09 @ 05:40:03 End 2024.04.09 @ 06:40:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a18412e-e459-4aaa-9b30-04b35542e1b1