Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 14:14:55 Player: DenchikZalaziet Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (110) 550 Value Destroyed (2675) 2675 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3350) 3350 TOTAL SCORE: 14615 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 291/300 Energy 171/220 System Corruption 0% Temperature Warm (174) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Structural Scanner Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Longsword +1 Force Lance > --- INVENTORY (5) ---- Micro Fission Core Impulse Thruster Array Enhanced Quantum Rifle Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Longsword +1 Force Lance > --- INVENTORY -------- Micro Fission Core Impulse Thruster Array Enhanced Quantum Rifle Lance [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 1 . 1 1 . . 1 1 . Utility 11 | . . . . . 3 1 2 . 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 113 | 7 3 4 . 7 22 33 3 15 7 . 2 5 1 4 Power 15 | 1 . 2 . 1 1 3 . 4 3 . . . . . Engine 5 | 1 . 2 . . . 1 . 1 . . . . . . Core 8 | . . . . 1 1 2 . 3 1 . . . . . Reactor 2 | . . . . . . . . . 2 . . . . . Propulsion 38 | 2 . 2 . 2 7 15 1 4 1 . 1 2 . 1 Treads 13 | 2 . 2 . 2 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 25 | . . . . . . 15 1 4 1 . 1 2 . 1 Utility 41 | 2 2 . . 2 6 12 2 7 2 . 1 2 1 2 Device 16 | 1 . . . 1 . 4 1 5 1 . . . 1 2 Storage 4 | 1 2 . . . 1 . . . . . . . . . Processor 4 | . . . . 1 2 1 . . . . . . . . Hackware 10 | . . . . . . 4 1 1 1 . 1 2 . . Protection 7 | . . . . . 3 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 1 . . 2 8 3 . . 1 . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 . . 1 5 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 1 1 . . . . . 1 . . Special Weapon 2 | . . . . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 22 | . . . . 2 5 4 . 6 . . . 4 . 1 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 8 | . . . . . 2 2 . 2 . . . 2 . . Utility 9 | . . . . 1 2 2 . 2 . . . 1 . 1 Weapon 4 | . . . . 1 1 . . 1 . . . 1 . . Highest Loss Streak 6 | . . . . 1 4 3 . 6 . . . 4 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 1 6 14 19 19 19 5 4 4 1 4 4 3 3 3 Power 2 | . 1 1 3 3 4 1 1 . . 1 1 1 . 1 Propulsion 4 | . . 4 8 9 7 2 2 1 1 1 1 . . . Utility 1 | . . 2 3 2 2 . . 1 . 2 2 1 2 . Weapon 2 | . 3 5 4 2 3 1 1 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . . 1 1 2 2 9 . 1 . . . . 1 2 Power 2 | . . . . . . 2 . . . . . . . . Propulsion 11 | . . 1 . 1 2 5 . 1 . . . . . 1 Utility 2 | . . . . . . 1 . . . . . . 1 . Weapon 3 | . . . 1 . . 1 . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 99 97 92 95 97 94 100 94 92 90 89 Engine 6 | . 14 14 14 10 . 4 6 3 . . . . . . Core 3 | . . . . 3 9 1 . 7 8 5 5 4 4 4 Treads 16 | . 28 28 28 28 26 . . . . . . . . . Flight 11 | . . . . . . 29 26 28 30 31 26 26 25 24 Device 11 | . 14 14 14 10 . 8 16 17 21 21 21 18 16 23 Storage 8 | . 14 14 14 14 17 . . . . . . . . . Processor 4 | . . . . 3 14 8 . . . . . . . . Hackware 9 | . . . . . . 17 26 23 26 26 26 28 30 25 Protection 3 | . . . . . 10 7 5 3 . . . . . . Ballistic Gun 13 | . 28 28 28 27 16 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 7 6 5 5 5 5 4 4 4 Peak Build Rating 137 | 7 8 10 10 15 34 48 59 81 96 95 96 106 119 137 Average Rating 37 | 5 7 8 9 14 25 41 55 72 88 95 95 104 118 134 On Entrance 52 | . 7 8 10 10 15 34 48 59 81 95 95 96 103 119 Avg Prop Armor Cover (%) 8 | . . . . 10 . . . . 8 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 13 48 51 51 53 62 61 22 28 35 28 28 36 30 37 Greatest Support 68 | 40 40 40 40 48 68 65 24 30 35 35 36 47 59 60 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 . . . . . 1 . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 12 20 20 20 20 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 10 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Carried 11 | 1 6 14 19 19 19 5 4 4 2 5 4 3 3 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 10 20 19 20 20 5 5 4 5 5 5 5 4 5 Class Distribution -------------------- 57% | Mutant 19% | Hacker-Sprinter 8% | Wizard-Sprinter 6% | Hacker-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 2731 | 397 233 73 . 291 688 393 29 154 241 . 25 70 92 45 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4230 | 262 278 81 . 309 1253 951 29 237 404 . 163 195 23 45 Parts 255 | 22 12 15 . 10 72 62 . 17 24 . 13 4 2 2 Haulers Intercepted 16 | . 1 . . . 4 6 . . 2 . 1 2 . . Recyclers Shooed 5 | 1 . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 62 | . 9 4 . 15 19 10 . 4 1 . . . . . Melee 17 | . . . . . 2 10 . 4 1 . . . . . Guns 37 | . 9 4 . 9 15 . . . . . . . . . AOE 8 | . . . . 6 2 . . . . . . . . . Classes Destroyed 15 | 2 3 1 . 2 4 2 . 1 . . . . . . Worker 4 | . . 2 . . 1 1 . . . . . . . . Builder 8 | . . . . . . 3 . . 5 . . . . . Tunneler 9 | 8 . . . . 1 . . . . . . . . . Hauler 16 | . 1 . . . 4 6 . . 2 . 1 2 . . Recycler 2 | 1 . . . . . 1 . . . . . . . . Operator 8 | . . . . . 1 4 . . . . 2 . 1 . Watcher 11 | . . . . . 1 2 1 3 2 . 1 . . 1 Swarmer 16 | . 5 4 . . . 6 . . 1 . . . . . Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 22 | . 4 . . 4 12 2 . . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . Programmer 4 | . . . . . . 2 . 2 . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . Best Kill Streak 6 | 3 2 3 . 4 5 5 1 2 6 . 2 2 1 1 Combat Bots Only 4 | . 2 3 . 4 4 3 . 2 1 . . . . . Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 346 | . 38 9 . 34 98 85 9 50 5 . 2 7 7 2 Missed 114 | . 16 2 . 6 19 34 5 18 1 . 2 2 7 2 Hits 232 | . 22 7 . 28 79 51 4 32 4 . . 5 . . Melee 7 | . . . . 3 . . . 4 . . . . . . Projectile 225 | . 22 7 . 25 79 51 4 28 4 . . 5 . . AOE 3 | . . . . . . . . 3 . . . . . . Critical Strikes 16 | . 2 . . 1 5 . . 8 . . . . . . Part Disruptions 2 | . . . . 2 . . . . . . . . . . Damage Taken 3882 | . 253 57 . 515 1135 647 33 799 61 . . 382 . . Core 613 | . 97 22 . 24 128 131 . 128 16 . . 67 . . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 53 | . . . . . 53 . . . . . . . . . Ignored by Resistances 122 | . . . . . 122 . . . . . . . . . Regen/Repaired (Parts) 414 | . . . . . 112 135 46 17 . . . 17 87 . Core Remaining (%) 87 | 100 . . . 42 76 81 100 87 . . 98 94 100 100 Volleys Fired 196 | 28 28 9 . 41 78 3 5 2 . . . 2 . . Largest 2 | 2 2 2 . 2 2 1 1 1 . . . 1 . . Hottest 123 | 40 40 40 . 50 123 36 36 36 . . . 49 . . Shots Fired 378 | 56 56 18 . 82 154 3 5 2 . . . 2 . . Gun 352 | 56 56 18 . 77 145 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 18 | . . . . 5 3 1 5 2 . . . 2 . . Special 8 | . . . . . 6 2 . . . . . . . . Kinetic 352 | 56 56 18 . 77 145 . . . . . . . . . Thermal 6 | . . . . . 6 . . . . . . . . . Explosive 18 | . . . . 5 3 1 5 2 . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 16 4 . 6 18 6 . 7 . . . . . . Robot Miss Streak 10 | 10 3 2 . 4 3 . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . Shots Hit Robots 337 | 29 40 10 . 45 115 49 2 12 19 . 6 6 2 2 Core Hits 151 | 10 15 5 . 28 49 19 . 9 8 . 3 2 1 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 6 | . . 1 . . 1 1 . . 1 . 1 1 . . Destroy 2 | . . 1 . . 1 . . . . . . . . . Sever 4 | . . . . . . 1 . . 1 . 1 1 . . Melee Attacks 245 | . . . . . 6 100 7 36 35 . 11 17 25 8 Impact . | . . . . . . . . . . . . . . . Slashing 239 | . . . . . 6 100 7 36 34 . 10 17 22 7 Piercing 6 | . . . . . . . . . 1 . 1 . 3 1 Sneak Attacks 30 | . . . . . 3 12 1 . 10 . 2 2 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 10576 | 361 486 108 . 826 2466 3007 154 699 1360 . 444 444 144 77 Guns 2970 | 361 486 94 . 487 1542 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 788 | . . . . 312 324 . . 152 . . . . . . Melee 6616 | . . . . . 439 3007 154 547 1360 . 444 444 144 77 Ramming 126 | . . 14 . 27 85 . . . . . . . . . Kinetic 2970 | 361 486 94 . 487 1542 . . . . . . . . . Thermal 76 | . . . . . 76 . . . . . . . . . Explosive 788 | . . . . 312 324 . . 152 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 6587 | . . . . . 439 3007 154 547 1360 . 444 444 144 48 Piercing 29 | . . . . . . . . . . . . . . 29 Highest Corruption 7 | . . . . . . 1 . 5 . 7 7 . . . Average Corruption 2 | . . . . . . 1 . 2 . 7 7 . . . Corruption Purged 3 | . . . . . . 1 . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . 2 . 9 . . 4 . . . Message Errors 5 | . . . . . . 1 . 3 . . 1 . . . Matter Fused 4 | . . . . . . 1 . 2 . . 1 . . . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 . . . Energy Discharges 3 | . . . . . . . . 2 . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1106 | . . . . 11 65 509 95 12 282 . 58 38 36 . Projectiles . | . . . . . . . . . . . . . . . Explosions 45 | . . . . 11 22 . . 12 . . . . . . Melee 1061 | . . . . . 43 509 95 . 282 . 58 38 36 . Knockbacks 2 | . . . . 1 1 . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . 109 . . . . . . . . . . Shots 3 | . . . . 3 . . . . . . . . . . Rammed 19 | . . 3 . 4 12 . . . . . . . . . Targets Rammed 20 | . . 4 . 4 12 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 236 | . 20 2 . 37 226 3 6 236 228 111 89 42 122 104 Average Temperature 29 | . 6 1 . 7 65 3 4 24 76 57 11 17 13 6 Received Heat Transfer 1167 | . 111 . . 237 675 105 12 27 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 100 92 100 100 100 100 100 100 100 100 Level 1 1 | . . . . . . 7 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 228 | 10 146 62 . 77 122 228 67 66 30 23 25 74 34 31 Initial 67 | . . . . . . 39 67 . 16 8 16 3 12 . Average 31 | 1 36 5 . 4 47 85 13 12 5 13 7 24 8 6 Influence Increases 2916 | 45 303 100 . 185 600 812 68 241 113 15 44 161 137 92 Destroy 0b10 Robot/C 1060 | . 180 80 . 120 380 200 . 80 20 . . . . . Destroy 0b10 Robot/NC 290 | 45 5 10 . . 40 85 5 15 45 . 20 10 5 5 Destroy Leader 264 | . 32 10 . 20 110 56 2 16 8 . 4 4 . 2 Allied During Kill 9 | . . . . 9 . . . . . . . . . . Successful Hack 247 | . 9 . . . 41 63 18 12 18 . 12 1 33 40 Disable Machine 45 | . . . . . . . . 15 . . . 30 . . Destroy Structure 371 | . 2 . . 36 29 48 13 58 22 . 8 86 54 15 Partial Spotted 405 | . . . . . . 225 15 45 . 15 . 30 45 30 Lose Combat Pursuer 225 | . 75 . . . . 135 15 . . . . . . . Influence Decreases 2898 | 45 303 100 . 185 511 762 207 207 124 15 60 145 160 74 Entered New Map 177 | . . . . . . 50 72 . 18 15 7 4 11 . Time Decay 2391 | 45 303 100 . 155 461 572 135 147 106 . 53 101 149 64 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . Lost Part 210 | . . . . 10 50 40 . 60 . . . 40 . 10 Lost Ally 20 | . . . . 20 . . . . . . . . . . Squads Dispatched 35 | . . . . 1 4 13 1 4 1 . 2 3 4 2 Investigation 10 | . . . . 1 2 5 1 . . . . . . 1 Extermination 13 | . . . . . . 5 . 2 1 . 1 1 2 1 Reinforcement 12 | . . . . . 2 3 . 2 . . 1 2 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 8 | . . 1 . 1 3 1 . . . . . . 1 1 Communications Jammed 9 | . . . . . . . . 4 . . . . 5 . Distress Signals 9 | . . . . . . . . 4 . . . . 5 . Times Spotted 174 | . 24 6 . 17 33 32 2 24 5 6 4 4 12 5 Peak Tracking Total 7 | . 6 3 . 3 4 4 1 5 2 6 1 1 7 4 Tactical Retreats 30 | . 5 . . 1 . 8 1 5 2 . 1 2 4 1 ECM-based Alert Blocks 27 | . . . . . . 2 . 13 2 . 1 2 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 10 | . . . . . 1 3 . 2 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 3 | . . . . . . . . 1 . . . 2 . . Max in Single Turn 1 | . . . . . . . . 1 . . . 1 . . Garrison Access 10 | . . . . . 1 2 1 2 2 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 98 | . 9 . 1 1 9 27 6 12 7 . 5 4 10 7 Terminals 49 | . 7 . . . 4 14 1 5 3 . 2 1 6 6 Fabricators 4 | . . . . . . 3 1 . . . . . . . Repair Stations 12 | . . . . . 2 3 2 1 . . 1 1 2 . Recycling Units 16 | . 2 . . . 1 3 1 4 2 . 1 1 1 . Scanalyzers 5 | . . . . . 1 2 . . . . 1 1 . . Garrison Access 10 | . . . . . 1 2 1 2 2 . . . 1 1 Total Hacks 250 | . 24 . 1 1 27 65 15 31 15 . 20 12 21 18 Successful 159 | . 11 . 1 1 15 35 12 24 7 . 11 9 21 12 Failed 87 | . 12 . . . 12 29 3 7 8 . 8 2 . 6 Catastrophic 12 | . . . . . 2 8 1 . . . . . . 1 Database Lockouts 4 | . 1 . . . . 1 . . . . 1 1 . . Manual 68 | . 4 . 1 . 11 14 . 5 3 . 11 4 8 7 Terminals 147 | . 22 . . . 16 36 5 14 6 . 13 5 13 17 Fabricators 12 | . . . . . . 9 3 . . . . . . . Repair Stations 34 | . . . . . 6 8 5 4 . . 3 2 6 . Recycling Units 27 | . 2 . . . 1 4 1 11 5 . 1 1 1 . Scanalyzers 16 | . . . . . 3 6 . . . . 3 4 . . Garrison Access 12 | . . . . . 1 2 1 2 4 . . . 1 1 Terminal Hacks 79 | . 9 . 1 1 6 14 3 9 3 . 6 4 12 11 Record 13 | . . . . . . . 1 4 1 . 1 1 2 3 Part Schematic 2 | . . . . . . 2 . . . . . . . . Robot Analysis 11 | . 2 . . . 3 . . . . . 2 . 3 1 Prototype ID Bank 7 | . 3 . . . 2 1 . . . . . . 1 . Open Door 2 | . . . . 1 . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . 1 . . . . . Level Access Points 7 | . . . . . . 1 1 1 . . 1 1 1 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Machine Index 2 | . . . . . . . . . 1 . . . . 1 Terminal Index 3 | . . . . . . 1 . 1 . . . . 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . . . . Locate Traps 5 | . 2 . . . . 1 . . . . . . 1 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . Security Status 2 | . . . . . . . . . . . . . . 2 Patrol Status 1 | . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 3 | . . . . . . 2 . . . . . . 1 . Recall Extermination 6 | . . . . . . 1 . . . . 1 1 2 1 Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 6 3 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . 3 1 . . . . . . . Build 4 | . . . . . . 3 1 . . . . . . . Repair Station Hacks 26 | . . . . . 4 6 4 3 . . 1 2 6 . Scan Component 14 | . . . . . 2 3 2 2 . . 1 1 3 . Repair 12 | . . . . . 2 3 2 1 . . . 1 3 . Recycling Unit Hacks 22 | . 2 . . . 1 3 1 10 2 . 1 1 1 . Process 2 | . . . . . . . . 2 . . . . . . Report Inventory 15 | . 2 . . . 1 3 1 4 1 . 1 1 1 . Retrieve Matter 3 | . . . . . . . . 2 1 . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . Scanalyzer 12 | . . . . . 3 4 . . . . 3 2 . . Insert Component 1 | . . . . . . 1 . . . . . . . . Retrieve Study 11 | . . . . . 3 3 . . . . 3 2 . . Garrison Access Hacks 10 | . . . . . 1 2 1 2 2 . . . 1 1 Seal Access 10 | . . . . . 1 2 1 2 2 . . . 1 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 2 . . . . 1 . 1 . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 68 | . 8 . . . 7 17 4 8 6 . 4 1 7 6 Full Trace Events 8 | . 1 . . . 1 4 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Built 4 | . . . . . . 3 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 343 | . . . . . . 209 134 . . . . . . . Total Part Build Rating 18 | . . . . . . 14 4 . . . . . . . Part Studies Acquired 11 | . . . . . 3 3 . . . . 3 2 . . Parts Repaired 12 | . . . . . 2 3 2 1 . . . 1 3 . Time 308 | . . . . . 51 120 44 19 . . . 13 61 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 65 | . . . . . . . . 65 . . . . . . Retrieved Matter 65 | . . . . . . . . 65 . . . . . . Retrieved Components 5 | . . . . . . . . 5 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . no_distress 2 | . . . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . 26 . . . . . . . . . . Total Damage 281 | . . . . 281 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 11923 | 23 1306 1347 518 1501 1742 2142 578 864 568 16 199 248 579 292 Optics 3343 | . . . . . 1668 1675 . . . . . . . . Structural 4676 | . . . . . . 1939 578 687 138 16 199 248 579 292 Seismic 4769 | 23 1306 1347 518 1501 74 . . . . . . . . . Cloaking 7 | . . . . . . . . 7 . . . . . . Jamming 2543 | . . . . . . . . 641 568 16 199 248 579 292 ECM 3254 | . . . . . . 81 422 864 568 16 199 235 577 292 Robot Analysis Total 11 | . 2 . . . 3 . . . . . 2 . 3 1 Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 13659 | 400 1306 1347 518 1962 2640 2142 578 864 568 16 199 248 579 292 Spaces Moved 12984 | 193 599 538 205 851 1088 3607 863 1640 651 73 640 499 985 552 Core 4 | 4 . . . . . . . . . . . . . . Treads 3471 | 189 599 538 205 851 1088 1 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9509 | . . . . . . 3606 863 1640 651 73 640 499 985 552 Fastest Speed 12 | 50 160 240 240 160 158 27 27 24 21 21 21 21 12 16 Average Speed 72 | 157 187 240 240 213 184 27 27 24 23 21 23 22 21 22 Slowest Speed 243 | 160 240 240 240 240 243 191 28 25 26 21 24 98 22 23 Overloaded Moves 44 | . . . . . . . . . . . . . 17 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 89 | . . . . . . 25 . 17 3 . 2 . 34 8 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 7 95 87 60 96 58 68 9 44 20 80 20 17 29 15 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 221 | . . . . . 2 54 63 21 11 . 4 43 18 5 Terrain Destroyed 295 | . . . . 39 29 54 63 29 11 . 4 43 18 5 Melee 113 | . . . . . . 40 5 21 11 . 4 9 18 5 Projectile 2 | . . . . . 2 . . . . . . . . . AOE 180 | . . . . 39 27 14 58 8 . . . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 16463 | 229 726 572 233 917 1547 4637 1184 2039 1027 72 676 611 1289 704 Wait 2800 | . 90 10 26 3 306 852 305 327 332 . 16 83 302 148 Move 12805 | 192 598 537 204 850 1087 3557 862 1607 645 72 635 498 925 536 Hop 76 | . . . . . . 24 . 15 3 . 2 . 25 7 Pick Up 55 | 2 6 7 1 5 9 8 . 5 1 . 5 1 4 1 Fast Attach 49 | 7 . . . 1 4 14 3 6 3 . 1 5 5 . Attach 40 | . . . . 3 7 9 1 10 2 . 1 2 3 2 Detach 16 | . . . . 1 2 5 . 5 1 . 1 1 . . Swap 65 | . 3 4 . 5 19 17 1 10 3 . . 1 . 2 Drop 82 | . 1 1 2 4 17 38 . 8 3 . 5 1 1 1 Fire 196 | 28 28 9 . 41 78 3 5 2 . . . 2 . . Melee 239 | . . . . . 6 100 7 36 34 . 10 17 22 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 20 | . . 4 . 4 12 . . . . . . . . . Escape Stasis 20 | . . . . . . 10 . 8 . . . . 2 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / [*Sto] / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / [*Ext]) -4/Factory (discovered 2 exits: [*Upp x2]) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 401 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Build established: Mutant 856 | -10/Materials | Identified exit to Mines 864 | -10/Materials | Discovered new exit (range 3) 901 | -10/Materials | Derelicts attacked the area 1078 | -10/Materials | Discovered new exit (range 16) 1293 | -10/Materials | Central database locked down 1351 | -10/Materials | Discovered new exit (range 14) 1707 | -10/Materials | Entered Mines 1734 | -10/Mines | Met a Derelict bent on vengeance 1831 | -10/Mines | Discovered new exit (range 6) 2155 | -10/Mines | Discovered new exit (range 13) 2680 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3044 | -10/Mines | Discovered new exit (range 5) 3054 | -10/Mines | Entered Exiles 3090 | -10/Exiles | Discovered new exit (range 15) 3119 | -10/Exiles | Met 8R-AWN 3155 | -10/Exiles | Met EX-HEX 3218 | -10/Exiles | Met EX-BIN 3249 | -10/Exiles | Aligned with FarCom system 3251 | -10/Exiles | Given EX-Vault access code 3309 | -10/Exiles | Opened EX-Vault 3324 | -10/Exiles | Found Longsword +1 3368 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3408 | -10/Exiles | Exiles lab attacked by MAIN.C 3520 | -10/Exiles | Discovered new exit (range 12) 3572 | -10/Exiles | Left Exiles lab with Longsword +1 3572 | -10/Exiles | Entered Mines 3581 | -9/Mines | Met a Derelict shopkeep closing up shop 3674 | -9/Mines | Learned 2 Materials zone layouts 3698 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4016 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4175 | -9/Mines | Core integrity fell below 50% 4194 | -9/Mines | Assembled infested the area 4349 | -9/Mines | Found a hidden stash of uninstalled traps 4531 | -9/Mines | Learned Materials emergency access door positions 5424 | -9/Mines | Discovered new exit (range 6) 5456 | -9/Mines | Discovered new exit (range 6) 5479 | -9/Mines | Identified exit to Materials 5534 | -9/Mines | Entered Materials 5534 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5535 | -8/Materials | Identified exit to Factory 6172 | -8/Materials | Repaired Imp. Light Armor Plating? 6284 | -8/Materials | Lost 4 parts (2n1u1w) 6546 | -8/Materials | Build established: Scavenger-Mutant 6578 | -8/Materials | Repaired Flight Unit 6868 | -8/Materials | Build established: Mutant 7225 | -8/Materials | Discovered exit to Factory (range 10) 8174 | -8/Materials | Entered Factory 8174 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8175 | -7/Factory | Identified exit to Lower Caves 8212 | -7/Factory | Identified exit to DSF 8241 | -7/Factory | Discovered exit to Lower Caves (range 11) 8372 | -7/Factory | Lost 3 parts (1n2u) 8392 | -7/Factory | Discovered new exit (range 6) 8531 | -7/Factory | Fabricated Imp. Hacking Suite? 8688 | -7/Factory | Build established: Scavenger-Scout 8753 | -7/Factory | Central database locked down 8803 | -7/Factory | Identified exit to Factory 8873 | -7/Factory | Repaired Imp. Light Armor Plating 8993 | -7/Factory | Discovered new exit (range 10) 9063 | -7/Factory | Fabricated Cld. VTOL Module? 9253 | -7/Factory | Build established: Hacker-Scout 9457 | -7/Factory | Repaired Lgt. Deuterium Engine 9686 | -7/Factory | Fabricated Imp. Hacking Suite? 10063 | -7/Factory | Repaired Xenon Bombardment Thruster+ 10141 | -7/Factory | Build established: Hacker-Sprinter 10174 | -7/Factory | Search patrols dispatched 10316 | -7/Factory | Entered another Factory area 10316 | -6/Factory | Evolved 2 slots: Utility x2 10348 | -6/Factory | Identified exit to Factory 10354 | -6/Factory | Discovered new exit (range 2) 10439 | -6/Factory | Repaired Imp. Light Armor Plating 10648 | -6/Factory | Repaired Imp. Reaction Control System 10675 | -6/Factory | Fabricated Cld. VTOL Module? 10894 | -6/Factory | Entered another Factory area 10894 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10908 | -5/Factory | Identified exit to Factory 11014 | -5/Factory | Repaired Missile Launcher+ 11031 | -5/Factory | Discovered new exit (range 5) 11116 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 11632 | -5/Factory | Discovered new exit (range 13) 11635 | -5/Factory | Lost 6 parts (1p2n2u1w) 11758 | -5/Factory | Entered another Factory area 11758 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11767 | -4/Factory | Identified exit to DSF 12197 | -4/Factory | Discovered new exit (range 16) 12267 | -4/Factory | Discovered new exit (range 16) 12326 | -4/Factory | Sucked down chute 12326 | -4/Factory | Entered Waste 12328 | -4/Waste | Spotted C-40 Crusher 12328 | -4/Waste | Spotted C-40 Crusher 12328 | -4/Waste | Spotted C-40 Crusher 12332 | -4/Waste | Spotted C-40 Crusher 12334 | -4/Waste | Spotted C-40 Crusher 12338 | -4/Waste | Discovered new exit (range 15) 12339 | -4/Waste | Spotted C-40 Crusher 12341 | -4/Waste | EMP discharged 12342 | -4/Waste | Entered Factory 12376 | -4/Factory | Identified exit to Research 12376 | -4/Factory | Central database locked down 12541 | -4/Factory | Entered Research 12541 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12545 | -3/Research | Central database locked down 12563 | -3/Research | Repaired ECM Suite 12651 | -3/Research | Identified exit to Research 12771 | -3/Research | Lost 4 parts (2n1u1w) 12789 | -3/Research | Entered another Research area 12789 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12808 | -2/Research | Identified exit to Access 12854 | -2/Research | Build established: Wizard-Sprinter 12859 | -2/Research | Repaired Mic. Fission Core+ 12883 | -2/Research | Repaired Cld. VTOL Module 13094 | -2/Research | Repaired Adv. Power Amplifier 13134 | -2/Research | Discovered new exit (range 12) 13134 | -2/Research | Spotted B-90 Cyclops 13367 | -2/Research | Spotted B-90 Cyclops 13368 | -2/Research | Entered Access 13368 | -1/Access | Evolved 2 slots: Utility x2 13388 | -1/Access | Identified exit to Surface 13447 | -1/Access | Hacking Suite fried by hacking feedback 13660 | *** | Escaped! Last Messages --------------- >>Recall(Extermination) Establishing remote squad link... No tasked extermination squads found. >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... No active security squads found. 13639_ U-05 Engineer builds a Wall. 13656_ C-30 ARC bursts open, deploying its payload. 13656_ B-74 Champion unfolds itself. 13656_ G-73 Enforcer unfolds itself. 13657_ U-05 Engineer builds a Wall. 13658_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4D. 13659_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13660_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ##????????## # ?????????????????????????????????? | | ##????????## # ?????????????????????????????????? | | ###??????? # # ?????????????????????????????????? | | ###??????? # # ?????????????????????????????????? | | ##??????? # # ?????????????????????????????????? | | ##??????? # # ?????????????????????????????????? | | ##??????? # # ?????????????????????????????????? | | ##??????? + + ?????????????????????????????????? | | ##??????? # # ?????????????????????????????????? | | ##??????? # #########################??????????? | | ## # #########################??????????? | | ########### u A ??????????? | | k k ????????????? | | ########### ####### ""##????????????????? | | # #w ####### ""##????????????????? | | # # ##???## ""##????????????????? | | # " # ##???## T##????????????????? | | # """ # g##???## ""##????????????????? | | ## = """ /g ##??### ""###???????????????? | | ## " #g ##??### ""###???????????????? | | ## # ###??## ##???????????????? | | ## # ###??### ###???????????????? | | ############b##???### ###???????????????? | | ############g##????## ##????????????????? | | ############g##????## ##????????????????? | | "##????## @" ##????????????????? | | ### ##### #####????## "" ##????????????????? | | ### ##### #####????## ##????????????????? | | ### ##?## ##???????## ##????????????????? | | ### ##### ########### ##????????????????? | | ### #####+###########""""""""""##????????????????? | | ### ## ###"????????"##????????????????? | | ### ## ##?????????????????????????????? | | ### ## """"" ##?????????????????????????????? | | + """T"" ##?????????????????????????????? | | # "" ##??BB????BB???????????????????? | | # ##??BB????BB???????????????????? | | + ##?????????????????????????????? | | # ##?????????????????????????????? | | # ##?????????????????????????????? | | # ##?????????????????????????????? | | #+##+# ##?????????????????????????????? | | # ##?????????????????????????????? | | #####+#########?????????????????????????????? | | ##### #########?????????????????????????????? | | ##### ##????????????????????????????????????? | | + ##????????????????????????????????????? | | ########????????????????????????????????????? | | ########????????????????????????????????????? | | ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Armor Coverage 300 Resistance: TH 10 Resistance: EX 25 Propulsion Shielding 33 Evasion (%) 77 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 64 Defensive Hacking 20 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Imp. Light Armor Plating | 39% | -8/Materials Flight Unit | 85% | -8/Materials Imp. Light Armor Plating | 42% | -7/Factory Lgt. Deuterium Engine | 68% | -7/Factory Xenon Bombardment Thruster | 50% | -7/Factory Imp. Light Armor Plating | 84% | -6/Factory Imp. Reaction Control System | 55% | -6/Factory Missile Launcher | 77% | -5/Factory ECM Suite | 15% | -3/Research Mic. Fission Core | 31% | -2/Research Cld. VTOL Module | 45% | -2/Research Adv. Power Amplifier | 58% | -2/Research Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Minigun | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Dodgeball, But With Guns Party Time Challenges ------------ None Game ------ Seed GravitonLightBlade Manual? 0 Play Time 02:45:29 Cumulative 30.2 hours Start 2026.04.02 @ 01:46:35 End 2026.04.02 @ 14:14:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5836202d-09fa-4ae4-bae9-64669c5dcad5