Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:11:32 Player: Baxter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (3194) 3194 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 8158 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 285 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Heavy Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Bore Cannon Bore Cannon Heavy Pick > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Fission Core Wheel Compact Wheel Compact Wheel Compact Wheel Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Machine Analyzer Advanced Terrain Scanner Improved Utility Shielding Light Armor Plating System Shield Improved System Shield Field Recycling Unit Plasma Cannon Flak Gun Bore Cannon Great Maul Axe Phasing Sabre [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Concussive RPG Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . . . 2 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 196 | 8 11 8 33 1 52 17 28 38 Power 13 | 1 2 1 4 . 1 1 1 2 Engine 10 | 1 2 1 4 . 1 . . 1 Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 54 | 3 4 3 11 1 10 1 3 18 Treads 17 | 2 1 1 2 . 2 . 2 7 Leg 9 | . . . 5 . 4 . . . Wheel 28 | 1 3 2 4 1 4 1 1 11 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 74 | 2 1 2 10 . 30 9 14 6 Device 32 | 1 . 1 8 . 12 6 . 4 Storage 5 | 1 1 1 . . . . 2 . Processor 3 | . . . . . 1 . 2 . Hackware 5 | . . . . . . . 4 1 Protection 29 | . . . 2 . 17 3 6 1 Artifact . | . . . . . . . . . Weapon 55 | 2 4 2 8 . 11 6 10 12 Energy Gun 2 | . 1 . 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 30 | 2 2 1 6 . 7 4 6 2 Ballistic Cannon 6 | . . . . . . . . 6 Launcher 5 | . 1 . 1 . 2 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . 1 . . 2 2 3 1 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . . . Parts Lost 40 | . 7 . 1 . 8 7 8 9 Power 4 | . 2 . . . . 1 1 . Propulsion 12 | . 2 . 1 . 1 3 2 3 Utility 16 | . 1 . . . 4 3 4 4 Weapon 8 | . 2 . . . 3 . 1 2 Highest Loss Streak 4 | . 3 . 1 . 2 3 2 4 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 94 | . 88 96 97 100 99 93 85 88 Engine 8 | . 13 12 11 11 9 6 . 2 Core 1 | . . . . . . . 5 3 Treads 8 | . 21 4 2 . 12 9 9 7 Leg 9 | . . . 35 22 5 . . . Wheel 13 | . 6 23 3 22 17 15 11 14 Device 8 | . 4 12 7 11 11 21 5 4 Storage 9 | . 14 14 11 11 9 7 7 5 Processor 4 | . . . . . 5 7 10 10 Hackware 4 | . . . . . . . 8 17 Protection 3 | . . . 3 . 9 . 4 1 Ballistic Gun 15 | . 20 16 18 22 17 15 16 3 Ballistic Cannon 1 | . . . . . . . . 7 Slashing Weapon 2 | . . 10 3 . . 6 2 . Naked Turns 130 | . . . . . . . . 130 Heaviest Build 128 | 13 28 90 97 95 103 104 109 128 Greatest Support 107 | 40 40 40 68 24 42 36 46 107 Greatest Overweight (x) 10 | . 8 8 7 3 7 4 10 10 Average Overweight (x) 2 | . . 2 1 3 3 3 4 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 22 25 25 25 25 25 23 Most Carried 25 | 8 15 16 25 25 25 25 23 25 Average Carried 20 | 5 9 14 21 24 24 23 20 23 Final Capacity 25 | 8 15 25 25 25 25 25 25 5 Final Carried 25 | 8 15 16 25 25 25 23 21 5 Class Distribution -------------------- 65% | Mutant 8% | Hacker-Mutant 5% | Infiltrator-Mutant 5% | Hacker-Assassin 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Scavenger-Tank | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Matter Collected 5187 | 157 501 96 704 114 1663 20 573 1359 Remotely . | . . . . . . . . . Salvage Created 5207 | 42 545 54 993 137 1846 56 787 747 Parts 298 | 9 32 6 62 9 120 1 30 29 Haulers Intercepted 16 | . 2 . 4 . 6 . 1 3 Recyclers Shooed 7 | . . . 2 1 2 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 76 | . 10 1 18 . 32 1 7 7 Melee 1 | . . . . . . . . 1 Guns 68 | . 10 1 18 . 30 1 6 2 Cannons 4 | . . . . . . . . 4 AOE 3 | . . . . . 2 . 1 . Classes Destroyed 14 | 1 6 . 3 1 2 . 1 . Worker 10 | . 3 . 2 . 3 . 2 . Builder 7 | . . . 1 . 2 . 3 1 Tunneler 9 | 2 1 1 . 2 2 . 1 . Hauler 16 | . 2 . 4 . 6 . 1 3 Recycler 7 | . . . . 1 1 . 3 2 Operator 7 | . 1 . 2 . 2 . 1 1 Watcher 5 | . 1 . 1 . 2 1 . . Swarmer 24 | . 3 . 7 . 10 . 1 3 Grunt 30 | . 7 1 5 . 11 . 3 3 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . 1 . . . . 1 Sentry 15 | . . . 5 . 8 1 1 . Hunter 3 | . . . . . 2 . 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | 2 3 1 5 1 5 1 4 3 Combat Bots Only 5 | . 3 1 4 . 5 1 2 2 Max Kills in Single Turn 3 | 1 1 1 2 1 2 1 3 1 Gunslinging 1 | . . . 1 . 1 . 1 . Exploded 2 | . . . . . 2 . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Hostile Shots Fired 676 | . 111 6 83 . 189 60 133 94 Missed 199 | . 27 3 27 . 47 22 52 21 Damage Taken 7632 | . 1023 39 779 . 1848 606 1259 2078 Core 1270 | . 147 33 72 . 82 73 221 642 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . 28 . 82 85 89 . . Volleys Fired 431 | 4 78 6 71 12 168 3 40 49 Largest 3 | 2 2 2 2 2 2 3 3 3 Hottest 171 | 40 60 60 46 46 46 81 81 171 Shots Fired 820 | 8 145 12 141 24 299 9 96 86 Gun 762 | 8 145 12 141 24 298 9 95 30 Cannon 56 | . . . . . . . . 56 Launcher 2 | . . . . . 1 . 1 . Special . | . . . . . . . . . Kinetic 749 | 8 105 6 141 24 298 9 95 63 Thermal 69 | . 40 6 . . . . . 23 Explosive 2 | . . . . . 1 . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 2 19 5 11 7 19 17 10 9 Robot Miss Streak 12 | 2 5 2 2 3 7 1 12 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 10 | . . . 3 . 4 . 2 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 1 Shots Hit Robots 553 | 5 99 9 91 14 206 10 71 48 Core Hits 275 | 4 36 4 36 3 84 9 67 32 Critical Kills 2 | . 1 . . . . . . 1 Critical Parts Destroyed 10 | . 1 . . . 3 . . 6 Critical Strikes 15 | . 2 . . . 3 . . 10 Destroy 12 | . 2 . . . 3 . . 7 Impale 3 | . . . . . . . . 3 Melee Attacks 93 | . . 1 4 . 3 26 25 34 Impact . | . . . . . . . . . Slashing 64 | . . 1 4 . 3 26 25 5 Piercing 29 | . . . . . . . . 29 Sneak Attacks 10 | . . . 1 . . 1 2 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9616 | 52 894 90 1483 222 3221 295 1891 1468 Guns 7601 | 52 894 90 1404 222 3092 193 1257 397 Cannons 458 | . . . . . . . . 458 Explosions 572 | . . . . . 93 . 479 . Melee 944 | . . . 79 . 36 102 117 610 Ramming 41 | . . . . . . . 38 3 Kinetic 7557 | 52 569 43 1404 222 3092 193 1257 725 Thermal 926 | . 325 47 . . . . 424 130 Explosive 148 | . . . . . 93 . 55 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 334 | . . . 79 . 36 102 117 . Piercing 610 | . . . . . . . . 610 Highest Corruption 20 | . . . . . 5 . 6 20 Average Corruption 8 | . . . . . 4 . 5 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 156 | . . . . . 45 . 22 89 Message Errors 34 | . . . . . 8 . 5 21 Matter Fused 35 | . . . . . 11 . 6 18 Heat Flow Errors 12 | . . . . . 6 . 2 4 Energy Discharges 23 | . . . . . 4 . 5 14 Parts Rejected 2 | . . . . . 1 . 1 . Data Loss (minor) 25 | . . . . . 7 . 3 15 Data Loss (major) 7 | . . . . . 3 . . 4 Misfires 2 | . . . . . . . . 2 Alerts 3 | . . . . . 1 . . 2 Misdirections 5 | . . . . . . . . 5 Weapon Failures 8 | . . . . . 4 . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 293 | . . . 39 . 15 36 146 57 Projectiles 1 | . . . . . . . . 1 Explosions 146 | . . . . . . . 146 . Melee 146 | . . . 39 . 15 36 . 56 Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 297 | . . . . . . . 296 1 Shots 4 | . . . . . . . 4 . Rammed 4 | . . . . . . . 3 1 Targets Rammed 4 | . . . . . . . 3 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 579 | . 102 20 5 . 263 60 248 579 Average Temperature 71 | . 23 9 2 . 37 38 48 173 Received Heat Transfer 2119 | . 573 . 192 . 585 192 213 364 Effects 16 | . . . . . . . . 16 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 5 | . . . . . . . . 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . Heat Transferred 1300 | . 700 100 . . . . 250 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Peak Influence 709 | 10 238 81 261 103 709 340 174 201 Initial 322 | . 6 40 . 88 . 322 22 84 Average 121 | 4 79 37 117 32 312 243 70 40 Maximum Alert Level 3 | . 1 . 1 . 3 1 . 1 Low Security (%) 80 | 100 97 100 86 100 27 48 100 99 Level 1 11 | . 2 . 13 . 31 51 . . Level 2 7 | . . . . . 38 . . . Level 3 . | . . . . . 1 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 1 3 . 5 1 6 4 Investigation 5 | . 1 1 1 . . . 1 1 Extermination 1 | . . . . . . . 1 . Reinforcement 12 | . 1 . 2 . 2 1 3 3 Assault . | . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Distress Signals 13 | . 4 . 2 . 2 . 2 3 Communications Jammed 3 | . . . . . . . 3 . Distress Signals 3 | . . . . . . . 3 . Times Spotted 166 | . 21 9 32 . 54 8 17 25 Peak Tracking Total 9 | . 3 9 4 . 6 5 5 6 Tactical Retreats 20 | . 3 . 1 . 4 2 2 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Traps Triggered 4 | . 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . . . . . 3 Reprogrammed 4 | . . . . . . . . 4 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Machines Disabled 5 | . . . 1 . . . 4 . Max in Single Turn 2 | . . . 1 . . . 2 . Energy Cycler 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Machines Accessed 36 | . 6 1 10 . 7 1 2 9 Terminals 34 | . 6 . 9 . 7 1 2 9 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 120 | . 17 1 33 . 24 5 5 35 Successful 66 | . 11 1 14 . 11 1 4 24 Failed 54 | . 6 . 19 . 13 4 1 11 Catastrophic 11 | . 2 . 4 . 4 1 . . Database Lockouts . | . . . . . . . . . Manual 71 | . 12 . 28 . 20 5 3 3 Terminals 117 | . 17 . 31 . 24 5 5 35 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . 5 1 2 . 4 . 4 24 Record 5 | . . . 1 . . . . 4 Part Schematic 3 | . . . . . . . . 3 Robot Analysis 4 | . 3 . . . . . . 1 Prototype ID Bank 3 | . 1 . . . . . 1 1 Open Door 2 | . . 1 . . . . . 1 Branch Access Points 4 | . . . . . 1 . 1 2 Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . . . . . 1 . 1 1 Fabricator Index 1 | . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . 1 Unreport Threat 2 | . . . . . . . 1 1 Locate Traps 1 | . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . 1 Dispatch Records 3 | . 1 . . . . . . 2 Surveillance Status 1 | . . . . . . . . 1 Transport Status 1 | . . . . . . . . 1 Registered Components 2 | . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 24 | . 6 . 10 . 7 1 . . Terminals 24 | . 6 . 10 . 7 1 . . Assimilate 1 | . . . 1 . . . . . Botnet 20 | . 5 . 7 . 7 1 . . Operators 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 6 . 9 . 7 1 1 6 Full Trace Events 4 | . . . 1 . 1 . 1 1 Feedback Events 1 | . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Total Allies 7 | . . 3 . . . . . 4 Largest Group 4 | . . 3 3 . . . . 4 Highest-Rated Group 128 | . . 40 40 . . . . 128 Highest-Rated Ally 39 | . . 16 16 . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 73 | . . 5 40 . . . . 28 Total Damage 906 | . . 61 429 . . . . 416 Kills 17 | . . 3 9 . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Robot Analysis Total 4 | . 3 . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Turns Passed 12441 | 126 1124 1279 2094 1212 2261 820 1159 2366 Spaces Moved 6568 | 68 587 533 932 831 1049 476 537 1555 Core 228 | 2 6 . . . . . . 220 Treads 589 | 45 325 123 . . 34 . 40 22 Legs 688 | . . . 687 . 1 . . . Wheels 5063 | 21 256 410 245 831 1014 476 497 1313 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 135 135 135 135 120 130 50 Average Speed 150 | 138 146 150 186 135 155 149 169 127 Slowest Speed 480 | 160 450 240 200 135 480 150 320 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 54 | 5 77 72 85 102 70 10 20 50 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 56 | . . 1 2 . 2 12 18 21 Terrain Destroyed 149 | . . 1 2 . 10 12 80 44 Melee 45 | . . 1 2 . 2 12 18 10 Projectile 34 | . . . . . . . . 34 AOE 70 | . . . . . 8 . 62 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Total 8221 | 90 725 997 1144 899 1406 527 647 1786 Wait 734 | 2 37 440 52 50 92 . 3 58 Move 6560 | 67 586 532 931 830 1048 475 536 1555 Hop . | . . . . . . . . . Pick Up 109 | 9 10 6 29 3 21 5 10 16 Fast Attach 28 | 6 1 . 4 . 10 . 2 5 Attach 47 | 1 4 3 3 . 9 6 14 7 Detach 3 | . . . . . . . 2 1 Swap 122 | 1 6 5 26 1 34 11 12 26 Drop 77 | . 3 4 24 3 21 1 . 21 Fire 431 | 4 78 6 71 12 168 3 40 49 Melee 93 | . . 1 4 . 3 26 25 34 Ram 2 | . . . . . . . 1 1 Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis 8 | . . . . . . . . 8 Rewire 5 | . . . . . . . . 5 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: [*Fac] / Low x2 / *Ext x2) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 14) 645 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Lost 3 parts (1p1n1w) 898 | -10/Materials | Core integrity fell below 50% 1227 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Entered Mines 1258 | -10/Mines | Met a Derelict bent on vengeance 1342 | -10/Mines | Discovered new exit (range 8) 1367 | -10/Mines | Met a Derelict shopkeep closing up shop 1479 | -10/Mines | Discovered new exit (range 14) 1530 | -10/Mines | Assembled infested the area 1604 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2217 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2217 | -10/Mines | Discovered new exit (range 5) 2530 | -10/Mines | Entered Materials 2530 | -9/Materials | Accompanied by 3 allies 2530 | -9/Materials | Evolved 2 slots: Propulsion x2 2815 | -9/Materials | Discovered new exit (range 7) 3223 | -9/Materials | Lost 3 allies 3530 | -9/Materials | Discovered new exit (range 8) 3751 | -9/Materials | Discovered new exit (range 13) 4086 | -9/Materials | Discovered new exit (range 14) 4587 | -9/Materials | Discovered new exit (range 16) 4624 | -9/Materials | Entered Mines 4801 | -9/Mines | Learned location of 1 exit from Proximity Caves 5065 | -9/Mines | Discovered new exit (range 6) 5272 | -9/Mines | Discovered new exit (range 12) 5836 | -9/Mines | Entered Materials 5836 | -8/Materials | Evolved 2 slots: Utility x2 7038 | -8/Materials | Discovered new exit (range 10) 7839 | -8/Materials | Garrison activated, responded to threat 7973 | -8/Materials | Discovered new exit (range 19) 8097 | -8/Materials | Entered Factory 8097 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8376 | -7/Factory | Lost 3 parts (1n2u) 8376 | -7/Factory | Discovered new exit (range 6) 8567 | -7/Factory | Discovered new exit (range 4) 8712 | -7/Factory | Build established: Infiltrator-Mutant 8917 | -7/Factory | Entered another Factory area 8917 | -6/Factory | Evolved 2 slots: Utility x2 9151 | -6/Factory | Spotted B-75 Beast 9580 | -6/Factory | Hacking Suite fried by hacking feedback 9764 | -6/Factory | Discovered new exit (range 15) 9768 | -6/Factory | Identified exit to Lower Caves 9768 | -6/Factory | Identified exit to Extension 9811 | -6/Factory | Garrison activated, responded to threat 10076 | -6/Factory | Entered Extension 10264 | -6/Extension | Identified exit to Cetus 10659 | -6/Extension | Energy Cycler disabled 10660 | -6/Extension | Rescued a captive Derelict 10660 | -6/Extension | Rescued a captive Derelict 10662 | -6/Extension | Rescued a captive Derelict 10667 | -6/Extension | Rescued a captive Derelict 10676 | -6/Extension | Rescued a captive Derelict 10816 | -6/Extension | Spotted B-75 Beast 10955 | -6/Extension | Build established: Hacker-Assassin 11101 | -6/Extension | Disrupted transfer network 11537 | -6/Extension | Lost 3 allies 11565 | -6/Extension | Crushed by falling debris 11565 | -6/Extension | System corruption reached 10% 11596 | -6/Extension | Lost 4 parts (2n2u) 11851 | -6/Extension | Build established: Hacker-Mutant 12211 | -6/Extension | Core integrity fell below 50% 12312 | -6/Extension | Released all parts (9) 12331 | -6/Extension | Lost 3 parts (1n2u) 12421 | -6/Extension | Core integrity fell below 20% 12442 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12312_ Released Med. Treads. 12312_ Released Bore Cannon. 12312_ Released Hvy. Pick. 12325_ System corrupted: Substantial component data lost. 12357_ System corrupted: Matter fused (-8). 12374_ R-10 Processor collects Imp. Treads. 12375_ System corrupted: Substantial component data lost. 12378_ R-10 Processor enters Transfer Station. 12397_ System corrupted: Matter fused (-6). 12409_ W-25 Informer sends out distress signal. 12415_ System corrupted: Matter fused (-8). 12432_ System corrupted: Component data lost. 12435_ Slug penetrates Wall. 12436_ Penetrated by Slug. 12439_ Slug penetrates Wall. 12440_ Penetrated by Slug. 12440_ Slug penetrates Wall. 12442_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????#######???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# ########????????????????????????????? | | ???????# #????????????????????????????? | | ???????# ###### #????????????????????????????? | | #####??# #????# #####????????????????????????? | | #??### ###????# #????????????????????????? | | ###### #??????# #????????????????????????? | | #???#### #?###????????????????????? | | ########???# #####????????????????????? | | #???##?????# ####?????????????????? | | #####??????????# """#?????????????????? | | ?####?########## Y"#?????????????????? | | ?#T"#?# # # ! """#?????????????????? | | ## "### # # /!/] ####?????????????????? | | + %=#|# *!!/*#####????????????????? | | # %### !*@=!# #????????????????? | | # + =!h=!#####????????????????? | | + ### * ]/h!%#????????????????????? | | ##############?###### ### #????????????????????? | | ????????????????## ##### # #????????????????????? | | ????????????????# ## ## # ###??????????????????? | | ????????????????##?# ### # # ##?????????????????? | | ???????????????????# ##?### # #?????????????????? | | ???????????????????# ####!|]##???????????????????? | | ???????????????????# ##==[%!###??????????????????? | | ???????????????????#### *!/%#%#??????????????????? | | ??????????????????????### #*###??????????????????? | | ????????????????????????### #????????????????????? | | ??????????????????????????#"#????????????????????? | | ??????????????????????????#%#????????????????????? | | ??????????????????????????"%%????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????###?????????????? ???????????????????? | | ##########"###########???? ???????????????????? | | ?????????????????? | | % ?????????????????? | | !% *%! ?????????????????? | | % %%= % ??????????????????? | | =%*[%% % ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 370 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 42 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Phase Cannon | -6/Extension | Hacked Imp. Medium Treads | -6/Extension | Hacked Micro-nuke Launcher | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedIntegratedExpander Manual? 0 Play Time 01:26:54 Cumulative 82.5 hours Start 2024.04.04 @ 13:43:41 End 2024.04.04 @ 15:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e27047f0-01d0-495d-b703-801a52d17c3a