Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 22:20:20 Player: SA-TR1 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (25) 5000 Robots Destroyed (360) 1800 Value Destroyed (16039) 16039 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (4836) 4836 TOTAL SCORE: 31275 Bonus ------- High Alert Combat Kills 2264 Follower Combat Kills 1825 Entered Garrisons 800 Met Data Miner 300 Acquired ECA 300 Friendly Fire -653 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 642/650 System Corruption 53% Temperature Cool (14) Movement Walking (105) Location -5/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Energy Well Experimental Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine Reinforced Fission Core Improved Medium Treads Advanced Sensor Array Advanced Sensor Array Advanced Melee Analysis Suite Experimental Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Dynamic Insulation System Hacking Drone Bay (1/1) Long-range Proton Cannon Compact HERF Cannon Nova Cannon Heavy Machine Gun Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Biometal Leg Enhanced Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Layered Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Power Sword Plasma Sword Plasma Sword > --- INVENTORY -------- Neutrino Core Fusion Reactor Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Advanced Energy Well Advanced Sensor Array Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Layered Heavy Armor Plating Experimental Thermal Shield Authchip [Propulsion] Hacking Drone Bay Long-range Proton Cannon Compact HERF Cannon Nova Cannon Improved Proton Missile Launcher [Rating: 121] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Slots Evolved 10 | . . . 4 . . 2 . . . . . . . . 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . . . . . . . . . 2 . . . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | 8 2 22 21 14 6 13 5 10 4 14 9 6 3 1 46 12 2 1 6 11 8 39 3 7 19 Power 39 | 1 . 3 1 3 . 2 3 1 . 2 1 1 . 1 6 . . . . 2 1 7 . . 4 Engine 18 | 1 . 3 1 3 . 1 . . . . 1 . . . 3 . . . . . . 3 . . 2 Core 13 | . . . . . . 1 . 1 . 2 . 1 . 1 3 . . . . . . 3 . . 1 Reactor 8 | . . . . . . . 3 . . . . . . . . . . . . 2 1 1 . . 1 Propulsion 82 | 3 . 5 8 3 1 2 1 . 1 7 2 3 1 . 9 3 1 . 2 2 2 14 2 1 9 Treads 17 | 1 . 3 7 1 . . . . . 1 . 2 . . 1 . . . . . . . . . 1 Leg 55 | . . . . 2 1 2 1 . 1 5 2 . 1 . 5 3 1 . 2 2 2 14 2 1 8 Wheel 8 | 2 . 2 . . . . . . . . . 1 . . 3 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 1 5 4 4 2 6 . 6 3 4 5 1 1 . 20 7 1 . 3 4 4 11 1 4 5 Device 43 | 1 . 3 1 1 1 4 . 2 . . 3 . 1 . 9 2 . . . 1 4 5 1 1 3 Storage 6 | 1 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . Processor 23 | . . . . 1 1 2 . . 1 . . 1 . . 6 3 1 . 2 1 . 1 . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 32 | . . 2 3 1 . . . 4 1 4 2 . . . 5 2 . . 1 1 . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 9 8 4 3 3 1 3 . 1 1 1 1 . 11 2 . 1 1 3 1 7 . 2 1 Energy Gun 4 | 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . 2 . . 1 . . . . . . 1 . . 1 . . . . 2 . 3 . . . Ballistic Gun 23 | 1 1 7 6 . 1 2 1 2 . . . . . . . . . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 6 | . . . 1 2 . . . . . 1 . . . . 1 . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Slashing Weapon 14 | . . . . 1 . 1 . 1 . . . . . . 5 . . . 1 1 . 2 . 2 . Piercing Weapon 5 | . . . . . . . . . . . 1 . 1 . 2 . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . 1 . . 2 . 2 . . . . 4 . . . . 4 . 4 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 96 | . . 8 . 1 1 2 . 4 3 4 4 5 . 3 13 . 1 . . 3 1 15 . 2 26 Power 14 | . . 2 . . . . . 1 . 2 . . . 1 2 . . . . 1 1 2 . . 2 Propulsion 29 | . . 3 . . . . . . 1 1 2 2 . 1 3 . . . . . . 4 . 1 11 Utility 40 | . . 2 . . 1 2 . 2 2 1 1 3 . 1 6 . 1 . . 1 . 6 . 1 10 Weapon 13 | . . 1 . 1 . . . 1 . . 1 . . . 2 . . . . 1 . 3 . . 3 Highest Loss Streak 13 | . . 4 . 1 1 2 . 3 1 3 3 2 . 2 12 . 1 . . 3 1 7 . 1 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Backups 18 | 3 9 17 18 18 17 19 19 19 18 17 16 17 18 18 18 18 17 18 17 17 18 18 18 18 17 Power . | . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . 2 2 1 Propulsion 2 | 1 3 5 4 4 4 3 3 4 3 1 2 1 2 1 1 1 3 3 2 2 3 1 2 2 1 Utility 8 | . 3 4 5 5 6 6 8 8 7 9 7 8 8 9 9 9 7 8 8 9 10 11 9 9 10 Weapon 5 | . 1 6 7 7 6 7 5 5 5 5 3 4 5 5 4 5 5 4 4 3 4 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 3 4 7 1 1 1 3 2 . 4 1 . 1 . 6 4 . . 1 2 . 1 . . 8 Power 4 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . Propulsion 13 | . 3 3 1 . . . 3 . . . 1 . . . 1 . . . . . . . . . 1 Utility 24 | . . . 3 1 1 . . 2 . 1 . . 1 . 4 1 . . 1 2 . . . . 7 Weapon 8 | . . 1 1 . . . . . . 2 . . . . 1 3 . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 99 99 91 92 92 79 80 95 96 84 91 89 89 89 86 86 89 93 99 98 95 100 89 Engine 3 | . 14 13 8 8 7 1 1 . . . 2 6 . . 3 6 6 6 6 2 . . . . . Core 2 | . . . . . . 4 . 4 6 6 4 . 7 5 1 . . . . . . 2 . . 2 Treads 7 | . 14 24 26 26 . . . . . 1 3 9 15 14 4 . . . . . . . . . . Leg 17 | . . . . . 15 25 25 13 14 33 31 9 6 7 12 33 33 33 32 33 33 28 29 29 26 Wheel 2 | . 14 3 . . . . . . . . . 6 7 7 7 . . . . . . . . . . Device 11 | . 14 13 26 26 23 8 13 11 9 5 6 2 . 6 8 9 5 6 10 6 5 12 11 11 4 Storage 7 | . 14 14 9 8 7 6 6 6 6 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 Processor 11 | . . . . . 9 17 20 14 15 8 7 7 7 7 19 13 13 13 13 18 20 20 23 23 22 Protection 4 | . . . . . 4 5 . 6 4 5 7 8 14 7 4 6 6 6 6 6 5 4 5 5 5 Energy Cannon 1 | . . 8 . . . . . . . . . 3 . . . . . . . 3 13 4 . . . Ballistic Gun 6 | . 27 19 25 13 21 19 20 14 . . . . . . . . . . . . 4 . . . . Slashing Weapon 7 | . . . . 5 . . . 5 20 22 20 11 7 6 8 7 13 12 13 10 1 5 5 9 13 Piercing Weapon 2 | . . . . . . . . . . . 1 7 14 15 6 . . . . . . 3 5 3 . Peak Build Rating 121 | 7 8 16 31 51 54 66 75 80 78 63 60 61 54 55 76 82 82 77 82 94 100 114 111 121 119 Average Rating 62 | 5 7 11 25 31 50 63 66 76 73 54 51 48 52 51 67 73 78 76 78 83 94 101 102 113 99 On Entrance 61 | . 7 8 15 29 49 54 64 75 75 62 50 58 52 54 46 73 77 77 77 77 94 95 98 111 115 Avg Prop Armor Cover (%) 10 | 6 11 11 . . . . . . . 7 6 13 13 14 8 . . . . . . 5 . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 15 50 62 65 69 72 68 67 78 75 75 75 77 72 72 77 82 82 87 82 87 93 96 75 80 88 Greatest Support 129 | 20 10 40 62 67 67 102 105 105 105 94 85 85 28 28 91 91 91 91 91 99 99 119 129 129 116 Greatest Overweight (x) 7 | 1 4 5 1 1 1 . . . . 1 1 7 2 2 3 . . . . 1 . 1 . . 3 Average Overweight (x) . | . 2 1 . . . . . . . . . 1 1 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 9 18 19 19 18 19 19 19 18 19 19 17 19 19 18 19 19 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 12 20 20 18 20 20 20 20 18 19 20 18 20 19 20 20 20 20 20 20 20 19 20 18 20 Class Distribution -------------------- 29% | Gladiator 12% | Scavenger-Gladiator 10% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Mutant 5% | Gunner 4% | Commander-Mutant 3% | Scavenger-Assassin 3% | Commander-Assassin 3% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Skirmisher | -7/Factory Gladiator | -7/Garrison Scientist-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Commander-Gladiator | -6/Garrison Commander-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Waste Gladiator | -5/Factory Scavenger-Gladiator | -5/Garrison Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Matter Collected 10229 | 280 149 570 821 834 583 464 280 992 269 288 253 118 63 55 1152 298 82 62 132 165 331 1268 127 210 383 Remotely 124 | . . . . . . . . . . . . . . . 124 . . . . . . . . . . Salvage Created 17108 | 38 170 610 1138 1629 761 459 . 1362 767 1433 232 122 . 51 2039 106 57 30 69 254 282 3352 57 1194 896 Parts 896 | 6 20 37 69 90 36 32 . 88 47 71 15 5 . 2 103 5 4 2 . 10 10 155 7 34 48 Haulers Intercepted 15 | . 1 . 2 . 1 . . 1 . 4 . . . . 3 . . . . . . 2 . 1 . Recyclers Shooed 5 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . 16 . . . . . . . . 14 3 . 3 . . . 16 11 . 12 . . . . Prevented 13 | . . . . . . . . . . . . 1 . 5 . . . 4 . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Combat Hostiles Destroyed 289 | . 7 12 20 37 17 8 . 22 19 15 8 2 . 5 21 . 1 1 . 3 9 54 . 15 13 Melee 112 | . . . . 5 . . . 5 16 15 7 1 . . 18 . 1 . . 3 . 29 . 1 11 Guns 98 | . 7 10 17 18 16 8 . 17 . . . . . . . . . . . . 1 4 . . . Cannons 19 | . . 2 . . 1 . . . . . . 1 . . . . . . . . 2 13 . . . AOE 51 | . . . 3 14 . . . . 3 . 1 . . 5 3 . . 1 . . 6 4 . 10 1 Classes Destroyed 21 | 1 3 2 3 1 3 1 . . 3 . . . . . . . . . . . 1 1 . 1 1 Worker 16 | . . . 3 . . 1 . . . 4 . . . . 5 . . . . . . 1 . 2 . Builder 9 | . . . . . 1 1 . 1 . . . . . . 3 . . . . . . 2 . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 15 | . 1 . 2 . 1 . . 1 . 4 . . . . 3 . . . . . . 2 . 1 . Recycler 19 | . . . 3 . 1 1 . 2 . 6 . . . . 4 . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Swarmer 78 | . 6 . 7 16 4 . . 3 3 2 6 . . 5 4 . . 1 . . 4 13 . 4 . Grunt 97 | . 1 . 9 11 10 2 . 7 9 6 1 1 . . 3 . 1 . . . 2 20 . 10 4 Brawler 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 39 | . . 1 4 7 1 1 . 6 1 3 1 1 . . 5 . . . . . . 5 . 1 2 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Hunter 18 | . . . . . 2 2 . 2 1 1 . . . . 2 . . . . . 1 4 . . 3 Programmer 29 | . . . . 3 . 2 . 4 1 3 . . . . 5 . . . . . . 11 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 2 4 3 6 9 10 6 . 4 4 4 4 1 . 4 5 . 1 1 . 2 4 9 . 13 3 Combat Bots Only 11 | . 3 3 4 9 9 4 . 3 4 3 4 1 . 4 4 . 1 1 . 2 4 7 . 11 3 Max Kills in Single Turn 5 | 1 1 1 2 5 2 2 . 2 2 1 1 1 . 3 4 . 1 1 . 1 2 2 1 5 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 . . . . 2 . 1 . . 3 2 . . 1 . . 2 1 . 4 1 Melee 2 | . . . . 1 . . . 1 1 1 1 1 . . 1 . 1 . . 1 . 2 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Hostile Shots Fired 2240 | . 23 77 57 88 85 47 . 301 83 155 80 44 . 71 295 . 9 19 . 25 44 406 . 51 280 Missed 723 | . 3 20 13 33 28 18 . 107 33 57 23 11 . 18 80 . 4 3 . 7 12 142 . 20 91 Hits 1517 | . 20 57 44 55 57 29 . 194 50 98 57 33 . 53 215 . 5 16 . 18 32 264 . 31 189 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 Projectile 1503 | . 20 57 44 55 57 29 . 194 50 98 57 33 . 53 215 . 5 16 . 18 32 262 . 31 177 AOE 4 | . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . Critical Strikes 37 | . . 2 . 1 1 1 . 4 1 3 . 1 . . 4 . . . . . . 8 . 4 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage Taken 22751 | . 182 1315 586 520 601 326 . 2184 800 1264 729 436 . 752 2960 . 105 253 12 836 651 3729 . 477 4033 Core 2472 | . 28 182 72 70 53 89 . 202 84 128 46 53 . 49 313 . . 12 . 46 43 449 . . 553 Absorbed by Shields 1900 | . . . . 201 120 28 . 114 . . . . . . 35 . . . . . 22 993 . 155 232 Ignored by Resistances 462 | . . . . . . . . . . . . . . . . . . . . . . 181 . . 281 Regen/Repaired (Parts) 253 | . . . . . . . . . . . . . . . 91 . . . . . . 47 115 . . Core Remaining (%) 47 | 100 . 16 . . 64 . . . . . . . . 7 . . . . . . 51 . . . . Volleys Fired 508 | 7 19 61 64 50 37 28 . 56 5 . 4 7 . 4 28 21 . 2 . . 28 67 . 11 9 Largest 3 | 2 2 2 3 3 3 3 . 3 1 . 1 1 . 1 1 1 . 1 . . 3 3 . 1 1 Hottest 274 | 70 40 160 95 95 133 78 . 78 40 . 36 75 . 36 90 90 . 43 . . 218 274 . 43 94 Shots Fired 1093 | 14 38 109 183 138 110 84 . 167 5 . 3 7 . 4 28 21 . 2 . . 54 105 . 11 10 Gun 818 | 14 38 78 180 133 106 84 . 167 . . . . . . . . . . . . 5 12 . . 1 Cannon 202 | . . 31 . . 4 . . . . . . 7 . . 25 2 . . . . 42 87 . . 4 Launcher 53 | . . . 3 5 . . . . 5 . 3 . . 4 3 . . 2 . . 6 6 . 11 5 Special 20 | . . . . . . . . . . . . . . . . 19 . . . . 1 . . . . Kinetic 778 | 7 38 78 178 94 106 84 . 167 5 . . . . . 3 . . . . . 5 12 . . 1 Thermal 183 | 7 . 31 . . 4 . . . . . . . . . 25 2 . . . . 42 72 . . . Explosive 8 | . . . . 1 . . . . . . 3 . . 4 . . . . . . . . . . . Electromagnetic 104 | . . . 5 43 . . . . . . . 7 . . . . . 2 . . 6 21 . 11 9 Robot Hit Streak 23 | 3 6 23 19 14 10 9 . 10 3 . 3 4 . 5 6 21 . . . . 23 10 . 6 7 Robot Miss Streak 8 | 1 4 2 3 5 7 8 . 4 2 . . 2 . . 1 . . . . . 2 3 . 1 4 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Secondary Targets 15 | . . 2 3 4 2 2 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1034 | 9 21 89 110 100 71 58 . 112 33 69 17 4 . 4 75 23 2 . 4 14 18 144 2 11 44 Core Hits 594 | 3 10 24 49 66 73 41 . 52 23 30 8 2 . 4 37 3 1 1 1 7 14 85 1 34 25 Critical Kills 5 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . . 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . Critical Strikes 56 | . . 3 3 2 1 2 . 5 2 9 2 . . . 8 . 1 . . 2 . 11 . . 5 Destroy 15 | . . 3 3 1 1 2 . 4 . . . . . . . . . . . . . 1 . . . Sever 39 | . . . . 1 . . . 1 2 9 2 . . . 6 . 1 . . 2 . 10 . . 5 Impale 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 690 | . . . . 92 . 1 . 16 70 95 23 2 1 15 124 16 4 9 5 27 1 120 2 8 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 645 | . . . . 92 . 1 . 16 70 95 22 1 . 14 105 16 4 9 5 27 1 100 . 8 59 Piercing 45 | . . . . . . . . . . . 1 1 1 1 19 . . . . . . 20 2 . . Sneak Attacks 50 | . . . . . . 1 . 2 . 17 . . . . 18 . 1 . . 1 . 5 2 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 66 | . . . . . . . . 1 8 13 7 . . . 14 . . . . 3 . 12 . . 8 Damage Inflicted 37909 | 111 268 1783 2292 3888 1263 1050 . 2423 2004 3275 867 145 . 507 4168 390 139 146 227 632 1023 6880 138 2252 2038 Guns 8972 | 111 268 1236 2072 939 1188 935 . 1864 . . . . . . . . . . . . 106 253 . . . Cannons 3302 | . . 547 . . 54 . . . . . . 95 . . . 32 . . . . 534 2040 . . . Explosions 6307 | . . . 213 870 . . . 28 786 . 242 . . 507 351 . . 146 . . 383 626 . 1895 260 Melee 19135 | . . . . 2075 . 73 . 499 1218 3272 625 50 . . 3817 358 139 . 227 632 . 3947 138 340 1725 Ramming 193 | . . . 7 4 21 42 . 32 . 3 . . . . . . . . . . . 14 . 17 53 Kinetic 10236 | 87 268 1236 2239 923 1188 935 . 1864 786 . . . . . 351 . . . . . 106 253 . . . Thermal 4057 | 24 . 547 . 266 54 . . . . . . . . . . 32 . . . . 658 1889 . 587 . Explosive 1072 | . . . . 207 . . . 28 . . 242 . . 507 . . . . . . . . . 88 . Electromagnetic 3216 | . . . 46 413 . . . . . . . 95 . . . . . 146 . . 259 777 . 1220 260 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18312 | . . . . 2075 . 73 . 499 1218 3272 625 50 . . 3492 358 139 . 227 632 . 3587 . 340 1725 Piercing 823 | . . . . . . . . . . . . . . . 325 . . . . . . 360 138 . . Highest Corruption 53 | . . . . 1 1 . . 9 9 12 12 12 12 . 1 1 1 1 1 1 1 20 20 20 53 Average Corruption 7 | . . . . 1 1 . . 8 9 10 12 12 12 . 1 1 1 1 1 1 1 12 20 20 24 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 446 | . . . . 4 6 . . 47 38 50 33 17 7 . 19 4 1 2 6 2 4 115 24 21 46 Message Errors 104 | . . . . 3 1 . . 13 12 9 8 7 1 . 8 1 1 2 1 . 3 18 5 4 7 Matter Fused 106 | . . . . . 1 . . 10 7 13 8 4 1 . 2 2 . . 2 . . 34 3 6 13 Heat Flow Errors 64 | . . . . . 1 . . 9 5 9 3 4 2 . 4 1 . . 1 1 . 14 5 1 4 Energy Discharges 49 | . . . . . 1 . . 4 6 10 4 1 3 . 1 . . . . . . 10 2 4 3 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . 5 1 2 . Parts Fused 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 48 | . . . . 1 . . . 4 4 7 4 1 . . 2 . . . 1 1 . 16 1 2 4 Data Loss (major) 23 | . . . . . . . . 2 2 . 2 . . . 1 . . . 1 . 1 7 1 2 4 Misfires 5 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 2 Alerts 9 | . . . . . . . . 1 1 1 2 . . . 1 . . . . . . 2 1 . . Misdirections 20 | . . . . . . . . . . 1 . . . . . . . . . . . 6 5 . 8 Weapon Failures 7 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1527 | . . . . 44 6 . . . 124 176 27 . . 61 563 103 . 2 14 . 15 216 . 130 46 Projectiles 118 | . . . . . 5 . . . . . . . . . . . . . . . . 113 . . . Explosions 240 | . . . . 17 . . . . 42 . . . . 61 16 . . 2 . . 15 . . 41 46 Melee 1169 | . . . . 27 1 . . . 82 176 27 . . . 547 103 . . 14 . . 103 . 89 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . . . 94 . . . 78 31 . . . . 75 . . . . . . 23 48 . 13 22 Shots 11 | . . . . 2 . . . 1 1 . . . . 3 . . . . . . 1 1 . 1 1 Rammed 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 24 | . . . 1 1 1 6 . 3 . 1 . . . . . . . . . . . 3 . 1 7 Kicked 21 | . . . . . 1 6 . 3 . 1 . . . . . . . . . . . 3 . 1 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 36 . 329 258 180 271 114 . 315 262 261 255 458 262 . 260 246 . 8 246 94 289 276 194 128 327 Average Temperature 87 | 15 . 69 68 67 108 20 . 104 87 99 116 157 117 . 62 104 . 5 128 50 97 83 87 21 113 Received Heat Transfer 5306 | . 18 720 243 110 201 52 . 465 162 345 93 120 . 30 257 . 36 . 6 . 105 763 . 219 1361 Effects 7 | . . 1 . . . . . . . 1 . . 2 . 1 . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Corrupted 10 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . 4 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 1 Parts Fried 19 | . . . . . 3 . . . . . . . . . . . . . . . . 9 . 2 5 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2288 | 74 . 740 . 300 74 . . . . . . . . . . 50 . . . . 150 300 . 600 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . 3 . . . . . . . . . . . . . . . . 2 5 . 4 . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Maximum Alert Level 5 | . . . 1 5 4 2 . 1 3 2 . . . . 1 3 3 . . . . 3 1 2 3 Low Security (%) 34 | 100 100 . 60 4 . . 100 72 1 . . . . . 69 . . . . . . 18 75 68 . Level 1 20 | . . . 39 7 . 87 . 27 23 . . . . . 30 16 . . . . . 11 24 23 . Level 2 28 | . . . . 36 . 12 . . 35 100 . . . . . 61 45 . . . . 54 . 7 58 Level 3 12 | . . . . 16 96 . . . 39 . . . . . . 22 54 . . . . 14 . . 41 Level 4 2 | . . . . 20 3 . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1778 | 10 119 . 298 1778 1113 451 96 309 972 649 . . . . 376 857 1083 . . . . 768 246 698 732 Initial 866 | . . . . 175 866 451 96 . 194 510 . . . . 41 266 449 . . . . 181 246 42 483 Average 399 | 1 40 . 137 893 970 347 27 98 590 545 . . . . 133 543 735 . . . . 455 157 195 653 Influence Increases 12842 | 10 229 20 651 1613 537 256 . 833 808 624 200 55 . 285 950 611 834 422 193 . 225 1934 60 1008 484 Destroy 0b10 Robot/C 6320 | . 140 20 400 740 360 160 . 440 400 300 160 40 . 180 420 20 280 180 120 . 180 1080 . 420 280 Destroy 0b10 Robot/NC 405 | 10 5 . 45 20 20 20 . 25 5 70 . . . . 80 5 15 . 5 . 10 40 . 30 . Destroy Leader 1226 | . 32 . 96 30 82 62 . 162 40 96 10 . . 20 116 . 80 30 . . 30 226 . 64 50 Allied During Kill 1081 | . . . . 2 1 . . . 3 . . . . 55 . 23 375 197 68 . 5 . . 342 10 Successful Hack 331 | . 20 . 28 23 10 14 . 67 7 30 . . . . 58 12 8 . . . . 40 . 14 . Select Force Hacks 150 | . . . . . . . . . . 60 . . . . 30 . . . . . . 60 . . . Disable Machine 360 | . . . 15 75 30 . . 105 15 . . . . . 30 15 30 . . . . 15 . 30 . Anti-Garrison Action 1300 | . . . . 550 . . . . 200 . . . . . . 500 . . . . . . . . 50 Destroy Structure 754 | . 2 . 37 143 4 . . 34 78 8 . . . . 81 36 46 . . . . 128 60 78 19 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 75 | . . . 30 . 15 . . . . . . . . . 30 . . . . . . . . . . Lose Combat Pursuer 690 | . 30 . . 30 15 . . . 60 60 30 15 . 30 105 . . 15 . . . 195 . 30 75 Influence Decreases 12195 | 10 228 21 381 105 1322 972 277 555 114 1032 630 189 . 219 636 134 636 803 567 300 175 1279 705 378 527 Entered New Map 4583 | . . 1 . 95 912 542 181 . 84 462 210 26 . . 25 114 408 391 129 300 . 19 459 18 207 Time Decay 5731 | 10 228 20 381 . 230 410 96 411 . 530 380 113 . 162 471 . 198 392 398 . 155 710 206 230 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 827 | . . . . 10 10 20 . 40 30 40 40 50 . 17 130 . 10 . . . . 150 . 20 260 Lost Ally 400 | . . . . . 20 . . . . . . . . 40 10 20 20 20 40 . 20 . 40 110 60 Purge Threat 554 | . . . . . 150 . . 104 . . . . . . . . . . . . . 300 . . . Squads Dispatched 64 | . 1 . 5 . 4 2 . 8 . 7 . . . . 12 . 6 . . . . 14 . 5 . Investigation 15 | . . . 1 . 2 . . . . 2 . . . . 3 . . . . . . 6 . 1 . Extermination 20 | . . . . . . 2 . 2 . 3 . . . . 7 . 1 . . . . 5 . . . Reinforcement 18 | . 1 . 1 . 1 . . 4 . 2 . . . . 2 . 1 . . . . 3 . 3 . Assault 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . Garrison 7 | . . . 3 . . . . 2 . . . . . . . . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Distress Signals 19 | . 4 . 4 . 2 . . 1 . 1 . . . . 1 . 1 . . . 1 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 11 12 30 40 24 12 . 29 24 25 12 3 . 11 33 1 12 9 5 4 11 77 5 24 22 Peak Tracking Total 9 | . 5 3 4 7 6 3 . 4 4 6 4 1 . 4 4 1 3 4 4 4 4 9 5 8 7 Tactical Retreats 32 | . 2 . . 2 1 . . . 4 3 2 1 . 2 5 . . 1 . . . 6 . 1 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Traps Triggered 24 | . . . . 1 . 1 . 1 5 3 . . . . 4 . . . . . . 6 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Machines Disabled 42 | . 1 1 1 9 2 . . 7 5 . . . . . 2 5 2 . 1 1 . 1 . 2 2 Max in Single Turn 6 | . 1 1 1 2 1 . . 6 1 . . . . . 1 1 . . . 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Relay 13 | . . . . 4 . . . . 4 . . . . . . 4 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Machines Accessed 80 | . 4 1 6 2 5 2 . 12 4 11 1 . . . 13 1 1 . 1 3 . 11 . 2 . Terminals 30 | . 4 . 3 2 4 1 . 6 4 3 . . . . 2 1 . . . . . . . . . Fabricators 10 | . . . . . . 1 . 3 . 2 . . . . 1 . . . . . . 3 . . . Repair Stations 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . Recycling Units 9 | . . . 1 . . . . . . 2 . . . . 3 . . . . . . 3 . . . Scanalyzers 10 | . . . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . 1 . Garrison Access 9 | . . . 1 . 1 . . 2 . 1 . . . . 2 . . . . . . 1 . 1 . Total Hacks 202 | . 12 1 18 5 15 4 . 32 6 22 1 . . . 30 1 2 . 1 24 . 25 . 3 . Successful 99 | . 4 1 6 2 5 1 . 13 1 10 1 . . . 11 1 1 . 1 24 . 15 . 2 . Failed 102 | . 8 . 12 3 10 3 . 19 5 12 . . . . 19 . 1 . . . . 10 . . . Catastrophic 21 | . 2 . 1 . . 2 . 4 3 4 . . . . 4 . . . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 66 | . 6 . 2 1 10 2 . 16 . 10 . . 5 . 5 . . . . . . 9 . . . Terminals 76 | . 12 . 11 5 13 1 . 18 6 6 . . . . 3 1 . . . . . . . . . Fabricators 27 | . . . . . . 3 . 6 . 6 . . . . 2 . . . . . . 10 . . . Repair Stations 18 | . . . . . . . . . . 2 . . . . 11 . . . . . . 5 . . . Recycling Units 13 | . . . 2 . . . . . . 3 . . . . 4 . . . . . . 4 . . . Scanalyzers 24 | . . . 3 . . . . 5 . 4 . . . . 4 . 2 . . . . 4 . 2 . Garrison Access 17 | . . . 2 . 2 . . 3 . 1 . . . . 6 . . . . . . 2 . 1 . Terminal Hacks 42 | . 3 1 2 2 2 . . 3 1 1 1 . . . . 1 . . 1 24 . . . . . Record 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Part Schematic 14 | . 1 . . . . . . . . . . . . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . 3 . . . . 1 . . . . . . 4 . . . Network Status 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Build 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . Scan Component 6 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Scanalyzer 9 | . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . 2 . 1 . Retrieve Study 9 | . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . 2 . 1 . Garrison Access Hacks 6 | . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . 1 . Unlock Access 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . 1 . 1 . 3 1 . 5 . 4 . . . . 1 . . . . . . 5 . . . Terminals 9 | . 1 . 1 . 3 . . 4 . . . . . . . . . . . . . . . . . Track 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . 3 . . . Haulers 6 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . 2 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . Tunnel 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 . 5 2 5 2 . 11 3 7 . . . . 13 . 1 . . . . 8 . 2 . Full Trace Events 7 | . . . 1 1 2 . . . . . . . . . 1 . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . . . . . . . . . . . 13 . . . . . . 13 . . . . . Parts Built 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . . . 95 . . . . 47 . . . . . . 139 . . . Total Part Build Rating 20 | . . . . . . . . . . 10 . . . . 10 . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . 2 . 1 . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Time 118 | . . . . . . . . . . . . . . . 62 . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 229 | . . . 229 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 369 | . . . 369 . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . 3 . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 56 | . . . . 15 . . . . 16 3 . . . . . 18 . . . . . . . . 4 Machine Destruction 49 | . . . . 15 . . . . 16 . . . . . . 14 . . . . . . . . 4 Programmers 7 | . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . 9 . . 1 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Total Allies 35 | . . . . 1 . . . . 1 . . . 2 . 2 9 . . 1 . 1 . 18 . . Largest Group 18 | . . . . 1 1 . . . 1 1 . . 2 2 1 9 9 8 7 6 1 . 18 11 3 Highest-Rated Group 638 | . . . . 25 25 . . . 25 25 . . 192 192 26 496 496 453 402 262 81 . 638 392 120 Highest-Rated Ally 119 | . . . . 25 25 . . . 25 25 . . 96 96 26 119 119 119 119 110 81 . 50 47 47 Initial Warlord ECA Mod 22 | . . . . . 10 9 9 9 9 15 15 15 15 14 14 14 22 22 22 22 21 21 21 21 21 Total Orders 20 | . . . . . . . . . . . . . . . 8 . 2 . . . 2 6 . 2 . EXPLORE 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . RETURN 17 | . . . . . . . . . . . . . . . 7 . 2 . . . . 6 . 2 . Ally Attacks 323 | . . . . 4 1 . . . 4 . . . . 24 . 5 57 19 14 7 6 . 100 69 13 Total Damage 11556 | . . . . 159 34 . . . 199 . . . . 1005 . 177 2143 676 717 398 296 . 4228 1317 207 Kills 59 | . . . . . 1 . . . 2 . . . . 4 . 1 16 8 6 1 2 . 10 7 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Active Infowar (turns) 23498 | 26 610 1919 1504 2057 485 873 374 1426 485 227 390 5 . 723 3244 510 241 934 940 445 1185 3188 422 482 803 Optics 9957 | . . . 752 . . 565 . . . . . . . . 1 . 241 934 939 445 1185 3188 422 482 803 Sensors 10316 | . . . . . . . . . . . . . . . 3042 510 . 919 906 332 868 2833 422 473 11 Terrain 2379 | . . . . . . 23 374 1425 . 227 330 . . . . . . . . . . . . . . Structural 1760 | . . 30 1503 25 202 . . . . . . . . . . . . . . . . . . . . Seismic 9922 | 26 610 1889 1504 2057 485 458 374 1246 485 . 60 5 . 723 . . . . . . . . . . . Decoding 2117 | . . . . . . . . . . . . . . . 2117 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . . 1 1 1 2 . . . 3 2 . 1 . . . . Drone Launches 20 | . . . . . . . . . . . . . . . 8 . 2 . . . 2 6 . 2 . Drone Recoveries 20 | . . . . . . . . . . . . . . . 8 . 2 . . . 2 6 . 2 . Decoded 0b10 Intel 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . Patrols 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . Investigations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Guards 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Turns Passed 30092 | 137 610 2323 1504 2102 485 983 374 1557 1178 1488 898 475 1355 1547 3332 937 408 934 940 445 1185 3188 422 482 803 Spaces Moved 19500 | 76 325 944 749 1059 288 685 308 963 757 1049 686 308 1027 1107 2247 654 310 781 769 289 856 2043 345 372 503 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2460 | 43 . 630 749 1038 . . . . . . . . . . . . . . . . . . . . . Legs 12499 | . . . . 21 288 685 308 963 757 1049 686 8 . . 812 654 310 781 769 289 856 2043 345 372 503 Wheels 4540 | 32 325 314 . . . . . . . . . 300 1027 1107 1435 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 130 155 110 110 110 117 135 126 109 113 125 115 130 100 114 111 111 111 111 114 107 101 101 101 Average Speed 126 | 131 119 205 160 154 120 111 117 135 132 113 118 132 129 130 116 115 118 111 111 113 114 117 103 101 109 Slowest Speed 610 | 160 140 240 241 241 190 117 135 135 135 186 188 610 130 130 330 120 120 111 111 182 117 190 107 102 315 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 55 60 59 88 42 22 89 29 83 29 82 53 81 79 48 94 14 97 94 83 90 53 97 16 43 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 14 | . . 2 . . . . . . . 2 1 . 2 1 1 . . 1 1 1 . 2 . . . Known Exits Taken 10 | . . . 1 . 1 . . 1 . 1 . . . . 1 . 1 . 1 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . 1 1 1 1 . . . 1 . . . . . . . Scrap Searched 24 | . . . . . . . . . . . 4 4 . 4 . . . 3 5 . 4 . . . . Spaces Dug 148 | . . 1 . 21 . . . 3 17 8 . . . 14 40 1 2 8 1 . 5 24 . 1 2 Terrain Destroyed 511 | . . 2 35 49 1 . . 30 86 8 14 . . 42 87 1 2 8 1 . 33 73 . 37 2 Melee 119 | . . . . 21 . . . 3 17 8 . . . 14 25 1 2 8 1 . 1 15 . 1 2 Projectile 102 | . . 2 7 . 1 . . 1 . . . . . . 25 . . . . . 30 36 . . . AOE 290 | . . . 28 28 . . . 26 69 . 14 . . 28 37 . . . . . 2 22 . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Total 23166 | 95 512 1211 960 1288 368 864 329 1115 851 1248 738 365 1046 1188 2755 801 342 830 850 372 988 2547 401 445 657 Wait 1378 | . 151 119 66 28 24 98 . 30 3 79 5 34 2 48 206 26 21 30 49 14 69 170 44 29 33 Move 19479 | 75 324 943 749 1058 287 685 307 962 756 1048 685 307 1026 1106 2247 653 309 780 768 288 855 2043 344 371 503 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 244 | 5 11 28 21 6 3 12 6 11 14 11 7 3 6 4 31 10 1 2 5 11 1 24 1 1 9 Fast Attach 127 | 6 . 1 4 1 2 3 1 2 2 11 1 2 2 . 25 9 . . 3 5 4 21 3 6 13 Attach 125 | 1 . 8 8 5 2 6 1 4 3 7 4 6 1 1 22 4 1 . 5 6 1 17 1 2 9 Detach 52 | . . 1 4 2 2 1 . 1 1 3 2 2 . . 10 6 . . 3 3 1 3 1 1 5 Swap 333 | 1 2 34 16 33 8 12 3 23 6 3 11 3 2 4 44 2 5 5 4 7 22 59 4 10 10 Drop 249 | . 5 16 27 12 2 12 11 9 1 14 5 . 6 6 33 18 1 2 6 14 6 34 1 5 3 Fire 508 | 7 19 61 64 50 37 28 . 56 5 . 4 7 . 4 28 21 . 2 . . 28 67 . 11 9 Melee 588 | . . . . 92 . 1 . 13 56 71 13 1 1 15 101 15 4 9 5 24 1 106 2 8 50 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 21 | . . . . . 1 6 . 3 . 1 . . . . . . . . . . . 3 . 1 6 Crush 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 18 | . . . . . . . . 1 4 . . . . . 8 . . . . . . . . . 5 Rewire 36 | . . . . . . . . . . . . . . . . 34 . . 2 . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x2 / Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory (discovered 7 exits: Fac x4 / *Upp x2 / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 4) 748 | -10/Materials | Entered Subcaves 749 | -10/Subcaves | Approached by a straggling Scientist 818 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 834 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 857 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1250 | -10/Subcaves | Lost 4 parts (2n1u1w) 1467 | -10/Subcaves | Learned location of Storage (-7) 1697 | -10/Subcaves | Visited 4L-MR0's lab 1723 | -10/Subcaves | Found Cargo Legs 1844 | -10/Subcaves | Learned location of 1 exit from Materials 1971 | -10/Subcaves | Build established: Scavenger-Mutant 2294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2298 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2324 | -10/Subcaves | Discovered new exit (range 12) 2512 | -10/Subcaves | Learned location of Zion (-7) 2512 | -10/Subcaves | Met a Zionite searching for "candidates" 2756 | -10/Subcaves | Core integrity fell below 50% 2921 | -10/Subcaves | Core integrity fell below 20% 3071 | -10/Subcaves | Entered Materials 3071 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3072 | -8/Materials | Identified exit to Factory 3367 | -8/Materials | Build established: Scavenger-Skirmisher 3780 | -8/Materials | Garrison activated, responded to threat 4575 | -8/Materials | Identified exit to Garrison 4575 | -8/Materials | Entered Garrison 4647 | -8/Garrison | Triggered checkpoint 4663 | -8/Garrison | Triggered checkpoint 4733 | -8/Garrison | Triggered checkpoint 4761 | -8/Garrison | Garrison Relay disabled 4819 | -8/Garrison | Triggered checkpoint 4896 | -8/Garrison | Build established: Scavenger-Tank 5171 | -8/Garrison | Discovered new exit (range 10) 5277 | -8/Garrison | Triggered checkpoint 5304 | -8/Garrison | Garrison Relay disabled 5595 | -8/Garrison | Triggered checkpoint 5634 | -8/Garrison | Destroyed 9 combat bots 5653 | -8/Garrison | Build established: Scavenger-Mutant 5807 | -8/Garrison | Learned Materials security intel 5849 | -8/Garrison | Discovered new exit (range 15) 5851 | -8/Garrison | Triggered checkpoint 5941 | -8/Garrison | Triggered checkpoint 5952 | -8/Garrison | Garrison Relay disabled 6205 | -8/Garrison | Triggered checkpoint 6265 | -8/Garrison | Garrison Relay disabled 6311 | -8/Garrison | Discovered new exit (range 15) 6377 | -8/Garrison | Rescued a captive Derelict 6641 | -8/Garrison | Attached Cargo Legs, gained temporary slots: Utility x2 6677 | -8/Garrison | Entered Materials 6677 | -8/Materials | Accompanied by 1 ally 7063 | -8/Materials | Destroyed 9 combat bots 7077 | -8/Materials | First assault squad dispatched 7137 | -8/Materials | Build established: Gunner 7157 | -8/Materials | Discovered exit to Factory (range 4) 7162 | -8/Materials | Entered Factory 7162 | -7/Factory | Evolved 2 slots: Propulsion x2 8081 | -7/Factory | Discovered new exit (range 14) 8145 | -7/Factory | Sucked down chute 8145 | -7/Factory | Entered Waste 8145 | -7/Waste | The area was eerily silent 8352 | -7/Waste | Discovered new exit (range 16) 8519 | -7/Waste | Entered Factory 8589 | -7/Factory | Discovered new exit (range 16) 8769 | -7/Factory | Crushed by falling debris 8800 | -7/Factory | Lost 3 parts (1p2u) 8948 | -7/Factory | Garrison activated, responded to threat 9070 | -7/Factory | Build established: Skirmisher 9427 | -7/Factory | Identified exit to Storage 9427 | -7/Factory | Identified exit to Lower Caves 9724 | -7/Factory | Garrison activated, responded to threat 9740 | -7/Factory | Discovered new exit (range 13) 9905 | -7/Factory | Identified exit to Garrison 10076 | -7/Factory | Entered Garrison 10116 | -7/Garrison | Triggered checkpoint 10163 | -7/Garrison | Garrison Relay disabled 10380 | -7/Garrison | Build established: Gladiator 10494 | -7/Garrison | Core integrity fell below 50% 10522 | -7/Garrison | Triggered checkpoint 10578 | -7/Garrison | Triggered checkpoint 10610 | -7/Garrison | Garrison Relay disabled 10652 | -7/Garrison | Discovered new exit (range 14) 10824 | -7/Garrison | Discovered new exit (range 12) 10872 | -7/Garrison | Triggered checkpoint 10888 | -7/Garrison | Garrison Relay disabled 11000 | -7/Garrison | Triggered checkpoint 11129 | -7/Garrison | Discovered new exit (range 12) 11144 | -7/Garrison | Rescued a captive Derelict 11168 | -7/Garrison | Triggered checkpoint 11204 | -7/Garrison | Garrison Relay disabled 11254 | -7/Garrison | Entered Factory 11254 | -7/Factory | Accompanied by 1 ally 11475 | -7/Factory | Fabricated Triangulator (x2) 11517 | -7/Factory | System corruption reached 10% 11746 | -7/Factory | Build established: Scientist-Gladiator 12258 | -7/Factory | Lost 3 parts (1p1n1u) 12512 | -7/Factory | Found Powered Armor 12535 | -7/Factory | Build established: Scientist-Mutant 12742 | -7/Factory | Entered Lower Caves 12748 | -7/Lower Caves | Met a Warlord Commander 12749 | -7/Lower Caves | Learned location of Warlord (-4) 12750 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12755 | -7/Lower Caves | Found Encrypted Comm Array 12900 | -7/Lower Caves | Encountered a Warlord checkpoint 13355 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13417 | -7/Lower Caves | Build established: Gladiator 13482 | -7/Lower Caves | Lost 3 parts (2n1w) 13590 | -7/Lower Caves | Discovered new exit (range 12) 13640 | -7/Lower Caves | Entered another Lower Caves area 13642 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13722 | -7/Lower Caves | Discovered new exit (range 9) 13749 | -7/Lower Caves | Spotted B-75 Beast 13815 | -7/Lower Caves | Core integrity fell below 20% 13973 | -7/Lower Caves | Encountered a Warlord checkpoint 14025 | -7/Lower Caves | Learned Factory garrison access intel 14025 | -7/Lower Caves | Discovered new exit (range 9) 14115 | -7/Lower Caves | Entered Zion 14132 | -7/Zion | Given the Hacking Drone Bay 14132 | -7/Zion | Found Prototype Device 14254 | -7/Zion | Discovered new exit (range 15) 14315 | -7/Zion | System corruption cleaned by Quarantine Array 14727 | -7/Zion | Given A8's code to call for help 14784 | -7/Zion | Learned location of Data Miner (-6) 14807 | -7/Zion | Learned Factory stockpile data 14992 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15294 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15298 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15470 | -7/Zion | Entered Proximity Caves 15470 | -6/Proximity Caves | Accompanied by 2 allies 15474 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16032 | -6/Proximity Caves | Learned 12 Factory zone layouts 16143 | -6/Proximity Caves | Spotted B-75 Beast 16939 | -6/Proximity Caves | Discovered new exit (range 12) 17017 | -6/Proximity Caves | Entered Factory 17017 | -6/Factory | Evolved 2 slots: Utility x2 17020 | -6/Factory | Loaded intel: 4 garrison access locations 17445 | -6/Factory | Discovered new exit (range 8) 17453 | -6/Factory | Identified exit to Factory 17587 | -6/Factory | Discovered new exit (range 8) 17598 | -6/Factory | Identified exit to Lower Caves 17998 | -6/Factory | Fabricated Power Sword? 18476 | -6/Factory | Discovered exit to Lower Caves (range 5) 18580 | -6/Factory | Identified Hacking Drone Bay 19038 | -6/Factory | Found Powered Armor 19214 | -6/Factory | Lost 12 parts (2p3n5u2w) 19417 | -6/Factory | Found Prototype Processor 19417 | -6/Factory | Identified Exp. Targeting Computer 19588 | -6/Factory | Repaired Antimatter Reactor? 19984 | -6/Factory | Found Prototype Launcher 19984 | -6/Factory | Identified Rocket Array 20349 | -6/Factory | Identified exit to Garrison 20349 | -6/Factory | Entered Garrison 20349 | -6/Garrison | Discovered recently destroyed garrison 20349 | -6/Garrison | Accompanied by 1 ally 20410 | -6/Garrison | Rewired Executioner 20417 | -6/Garrison | Rewired Executioner 20500 | -6/Garrison | Garrison Relay disabled 20633 | -6/Garrison | Discovered new exit (range 12) 20678 | -6/Garrison | Garrison Relay disabled 20910 | -6/Garrison | Garrison Relay disabled 20952 | -6/Garrison | Discovered new exit (range 6) 20980 | -6/Garrison | Build established: Commander-Gladiator 21148 | -6/Garrison | Discovered new exit (range 10) 21168 | -6/Garrison | Garrison Relay disabled 21286 | -6/Garrison | Entered Factory 21286 | -6/Factory | Accompanied by 9 allies 21419 | -6/Factory | Garrison activated, responded to threat 21493 | -6/Factory | Discovered exit to Factory (range 6) 21636 | -6/Factory | First assault squad dispatched 21654 | -6/Factory | Discovered exit to Lower Caves (range 16) 21694 | -6/Factory | Entered Lower Caves 21694 | -6/Lower Caves | Accompanied by 8 allies 21771 | -6/Lower Caves | Learned Factory stockpile data 21787 | -6/Lower Caves | Build established: Commander-Mutant 21989 | -6/Lower Caves | Learned Factory garrison access intel 22200 | -6/Lower Caves | Encountered a Warlord checkpoint 22448 | -6/Lower Caves | Discovered new exit (range 21) 22628 | -6/Lower Caves | Entered another Lower Caves area 22628 | -6/Lower Caves | Accompanied by 7 allies 22676 | -6/Lower Caves | Discovered exit to Factory (range 19) 22712 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22740 | -6/Lower Caves | Found Exp. Core Analyzer 22953 | -6/Lower Caves | Learned location of 1 exit from Factory 23034 | -6/Lower Caves | Build established: Commander-Assassin 23326 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 23363 | -6/Lower Caves | Learned location of Extension (-4) 23368 | -6/Lower Caves | Encountered a Warlord checkpoint 23380 | -6/Lower Caves | Discovered new exit (range 20) 23402 | -6/Lower Caves | Identified exit to Data Miner 23568 | -6/Lower Caves | Entered Data Miner 23568 | -6/Data Miner | Accompanied by 6 allies 23568 | -6/Data Miner | Discovered new exit (range 6) 23583 | -6/Data Miner | Met Data Miner 23625 | -6/Data Miner | Learned location of Section 7 (-2) 23625 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23635 | -6/Data Miner | Received God Mode back door access code from Data Miner 23668 | -6/Data Miner | Data Conduit disabled 23720 | -6/Data Miner | Lost 6 allies 23759 | -6/Data Miner | Found Prototype Device 23759 | -6/Data Miner | Identified Exp. Thermal Shield 23765 | -6/Data Miner | Lost 3 parts (1p1u1w) 23784 | -6/Data Miner | Found Exp. Core Analyzer 24012 | -6/Data Miner | Identified exit to Proximity Caves 24013 | -6/Data Miner | Entered Proximity Caves 24145 | -5/Proximity Caves | Spotted B-75 Beast 24296 | -5/Proximity Caves | Rewired B-75 Beast 24411 | -5/Proximity Caves | Spotter reported a threat 24676 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 25022 | -5/Proximity Caves | Learned Factory security intel 25093 | -5/Proximity Caves | Discovered exit to Factory (range 12) 25198 | -5/Proximity Caves | Entered Factory 25198 | -5/Factory | Evolved 2 slots: Utility x2 25199 | -5/Factory | Identified exit to Factory 25202 | -5/Factory | Loaded intel: 4 garrison access locations 25498 | -5/Factory | Search patrols dispatched 25553 | -5/Factory | Build established: Scavenger-Assassin 25757 | -5/Factory | Watched by a mysterious "MATRIX" hacker 26110 | -5/Factory | Build established: Scavenger-Skirmisher 26150 | -5/Factory | Destroyed 7 combat bots 26317 | -5/Factory | Repaired Unknown Device 26407 | -5/Factory | System corruption reached 10% 26559 | -5/Factory | Build established: Scavenger-Gladiator 27113 | -5/Factory | Discovered new exit (range 21) 27204 | -5/Factory | Identified exit to Upper Caves 27857 | -5/Factory | Spotted B-75 Beast 28198 | -5/Factory | Lost 7 parts (1p2n3u1w) 28386 | -5/Factory | Sucked down chute 28386 | -5/Factory | Entered Waste 28388 | -5/Waste | Spotted C-40 Crusher 28388 | -5/Waste | Spotted C-40 Crusher 28390 | -5/Waste | Spotted C-40 Crusher 28418 | -5/Waste | Spotted C-40 Crusher 28450 | -5/Waste | Spotted C-40 Crusher 28479 | -5/Waste | Spotted C-40 Crusher 28556 | -5/Waste | Warlord forces began an assault 28569 | -5/Waste | Allies destroyed C-40 Crusher 28575 | -5/Waste | Allies destroyed C-40 Crusher 28580 | -5/Waste | Allies destroyed C-40 Crusher 28584 | -5/Waste | Allies destroyed C-40 Crusher 28615 | -5/Waste | Lost 6 allies 28643 | -5/Waste | Discovered new exit (range 22) 28778 | -5/Waste | Identified exit to Factory 28808 | -5/Waste | Entered Factory 28808 | -5/Factory | Accompanied by 11 allies 29028 | -5/Factory | Build established: Gladiator 29174 | -5/Factory | Central database locked down 29235 | -5/Factory | Garrison activated, responded to threat 29284 | -5/Factory | Identified exit to Garrison 29290 | -5/Factory | Entered Garrison 29290 | -5/Garrison | Accompanied by 3 allies 29291 | -5/Garrison | Destroyed 11 combat bots 29301 | -5/Garrison | Lost 5 allies 29354 | -5/Garrison | Triggered checkpoint 29364 | -5/Garrison | Garrison Relay disabled 29434 | -5/Garrison | Core integrity fell below 50% 29452 | -5/Garrison | Lost 3 allies 29484 | -5/Garrison | Triggered checkpoint 29529 | -5/Garrison | Build established: Scavenger-Gladiator 29552 | -5/Garrison | Triggered checkpoint 29565 | -5/Garrison | Spotted B-75 Beast 29743 | -5/Garrison | Core integrity fell below 20% 29750 | -5/Garrison | Destroyed B-75 Beast 29781 | -5/Garrison | Lost 13 parts (1p7n4u1w) 29961 | -5/Garrison | Discovered new exit (range 13) 30007 | -5/Garrison | System corruption reached 30% 30093 | -5/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 30048_ Critical hit (Burn: +37). 30049_ Penetrated by Slug. 30051_ System corrupted: Matter fused (-8). 30051_ Slug penetrates Wall. 30054_ Penetrated by Slug. 30065_ Adv. Signal Interpreter destroyed. 30065_ System corrupted by crushing effect (+4). 30066_ System corrupted: Substantial component data lost. 30070_ Carbon-fiber Leg+ destroyed. 30070_ System corrupted by crushing effect (+5). 30070_ Plasma Sword destroyed. 30071_ Kicked B-60 Warrior out of the way. 30071_ Slug penetrates G-50 Soldier. 30074_ Knocked back. 30077_ Slug penetrates Wall. 30084_ D PDX>8AIY3V>=MS:PCKBQCHPGPVEQNIZFI 30090_ Identified Rnf. Deuterium Engine. 30091_ Identified Lgt. Angular Momentum Engine. 30092_ Adv. Melee Analysis Suite destroyed. 30092_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????#### #?????? | | ?????????????????????????? #?????? | | ??????????????????????????? #?????? | | ????????????????????????????# ## ## #?????? | | ????????????????????????????# ## ## #?????? | | ????????????????????????????" "?????? | | ????????????????????????????" "?????? | | ????????????????????????????" "?????? | | ????????????????????????????" "?????? | | ????????????????????????????# ## ## #?????? | | ????????????????????????????# ##^^ ^## ####### | | ?????????????????####### #### ^ | | ??????????????# + =/ ^ | | ?????????????????# ########## % %= ! | | ?????????????????# #????????## ##! !=#% + ####### | | ?????????????????# #?????????# ## % += | | ?????????????????# #?????????# ######### ####### | | ?????????????????# ???#######% #???????####?????? | | ?????????????????#+#???# #?????############ | | ????????????????? #???# ##### #?????#""""""""""# | | ?????????????????# #?????????# #?????#"""!!! # | | ?????????????????# #?????????# #?????#"" | | ?????????????????# #?????????# #?????#"! | | ?????????????????# ########### #?????#"! # | | ?????????????????# b Y #?????#"! # | | ??????" + @ g #?????#"! # | | ?????#"T"########## ############?????#"" # | | ??????????????????# #????????????????#"""!!!!!!"# | | ??????????????????# #????????????????#""""""""""# | | ??????????????????# #????????????????############ | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ?????????????????? #??????????????????????#####? | | ??????????????????< #?????????????????###??# #? | | ?????????????????? #????????????????## #### ## | | ??????????????????####????????????????# ^ | | ??????????????????????????????????????## ^ ! | | ???????????????????????????????????????######!!!## | | ???????????????????????????????????????????#"" ""# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 50 Energy Generation 29 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 30 Core Analysis 9 Recoil Reduction 3 Force Boost 20 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Flak Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lance | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Triangulator | x2 | -7/Factory | Preloaded Power Sword | x2 | -6/Factory | Preloaded Repaired ---------- Antimatter Reactor | 9% | -6/Factory Adv. Shield Generator | 6% | -5/Factory Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Power Sword | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Thunder Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- King Drone Challenges ------------ None Game ------ Seed BackupSwordReprisal Manual? 0 Play Time 04:23:50 Cumulative 371.6 hours Start 2026.10.21 @ 12:56:59 End 2026.10.22 @ 22:20:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 125 Adventurer 1 Explorer 0 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f7b7c8e-eead-471c-94a5-616c71aa09fa