Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 00:15:44 Player: H3-MLN Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (357) 1785 Value Destroyed (24412) 24412 Prototype IDs (393) 7860 Alien Tech Used (9) 1800 Bonus (44795) 44795 TOTAL SCORE: 90552 Bonus ------- High Alert Combat Kills 1462 Follower Combat Kills 7416 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 600 Used RIF Installer 1500 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 626 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -4609 Cogmind --------- Core Integrity 256/1600 Matter 95/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location Subspace Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Zero-point Reactor Concept NT7 Matterbank (0) Concept Smart ZDS Concept Blasthammer Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit > --- UTILITY ---------- Concept Antigrav Storage Unit Concept Dimensional Manipulator Spectral Analyzer Advanced Signal Interpreter Concept Melee Reflex Suite Femtoactuators Concept Cloak Mesh SHELL Armor Concept Network Penetrator > --- WEAPON ----------- Concept Plasma Driver Concept Blasthammer Concept Blasthammer Concept Deflector Sword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Hybrid Graviton Reactor Gravjet Array Concept Chromion Battery Concept NT7 Matterbank Concept NT7 Matterbank Long-range Sensor Array Advanced Melee Analysis Suite Concept Weapon Articulator Experimental Weapon Cycler Femtoactuators Experimental Force Booster Advanced Transmission Jammer Experimental Reaction Control System Concept Cloak Mesh Experimental EM Shield Concept Impact Drone Bay Transdimensional Reconstructor Personal Teleporter v0.10 Concept Disintegration Ray Z-bomb Delivery System Concept Smart ZDS Experimental Jetlance Experimental Jetlance [Rating: 307] Favorites ----------- Power Concept Zero-point Core Engine Improved Ion Engine Power Core Concept Zero-point Core Reactor Micro Antimatter Reactor Propulsion Cargo Legs Treads Heavy Siege Treads Leg Cargo Legs Wheel High-density Centrium Wheel Hover Unit Gravjet Array Flight Unit Diametric Drive Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection SHELL Armor Artifact Phase Redirector Weapon Subdweller Beam Cannon Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Concept Blasthammer Slashing Weapon Sigix Broadsword Piercing Weapon Experimental Jetlance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . . . . 8 . . . 2 . . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . . 3 . . . . . . . . . . . . . 2 . 2 . . 2 . . Weapon 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 367 | 7 3 3 20 3 9 8 14 5 2 4 15 . 3 31 1 23 1 14 30 9 56 4 11 56 7 13 15 Power 42 | 1 . . 2 2 1 . 2 . 1 1 2 . . 4 . 3 . 1 5 . 9 1 1 5 1 . . Engine 12 | 1 . . 2 2 1 . 1 . . 1 1 . . 1 . 1 . . 1 . . . . . . . . Core 14 | . . . . . . . 1 . 1 . 1 . . 2 . 1 . 1 2 . 2 . . 3 . . . Reactor 16 | . . . . . . . . . . . . . . 1 . 1 . . 2 . 7 1 1 2 1 . . Propulsion 89 | 2 . . 7 . . 2 4 . . 1 1 . . 9 . 12 1 6 6 4 14 . . 12 1 1 6 Treads 12 | 1 . . 1 . . . 1 . . . . . . 1 . 2 1 . 2 . . . . 3 . . . Leg 30 | . . . 1 . . 2 3 . . 1 1 . . 7 . 7 . . . . . . . 4 1 . 3 Wheel 21 | 1 . . 4 . . . . . . . . . . 1 . 1 . . 1 . 13 . . . . . . Hover 24 | . . . 1 . . . . . . . . . . . . 2 . 5 3 3 1 . . 5 . 1 3 Flight 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Utility 140 | 2 1 1 5 . 3 5 8 5 1 . 7 . 2 6 1 4 . 4 7 3 17 3 6 25 4 11 9 Device 65 | 1 . 1 . . 1 4 2 3 1 . 1 . . 4 . 1 . 2 3 1 6 . 3 17 2 7 5 Storage 16 | 1 1 . 1 . . . 2 . . . 2 . 1 . . . . 1 1 . 2 2 . 2 . . . Processor 21 | . . . . . 1 1 2 . . . . . . 1 . 1 . . . . 4 1 1 4 1 3 1 Hackware 6 | . . . . . . . . . . . 1 . . . . . . 1 . 2 1 . . 1 . . . Protection 31 | . . . 4 . 1 . 2 2 . . 3 . 1 1 1 2 . . 3 . 4 . 1 1 1 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 96 | 2 2 2 6 1 5 1 . . . 2 5 . 1 12 . 4 . 3 12 2 16 . 4 14 1 1 . Energy Gun 34 | 1 2 2 . . . . . . . 2 2 . . 11 . 1 . 2 2 2 4 . . 3 . . . Energy Cannon 10 | . . . 2 . . . . . . . 1 . . . . 1 . . 2 . 1 . 1 2 . . . Ballistic Gun 5 | 1 . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . 1 . . . . . . . 1 . 2 . 1 1 . . . Launcher 6 | . . . 3 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Special Weapon 11 | . . . . . 4 . . . . . 1 . 1 . . 1 . . . . 2 . 1 . . 1 . Impact Weapon 5 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . . 4 . 1 . 1 3 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . . Special Melee Weapon 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . . Unidentified Prototypes 55 | . . . . . 1 1 5 1 . . . . 1 3 . 1 . 1 4 1 17 . 2 13 4 . . Corrupted Parts 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 System Corruption 30 | . . . . . . . 1 . . . . . . . . . . . . . . . . 10 . 15 4 Parts Lost 108 | . . . 3 . . . 1 . 2 . 5 . . 10 . 27 . 3 9 5 7 3 1 3 3 4 22 Power 11 | . . . . . . . 1 . 1 . . . . 1 . 2 . 1 1 1 2 1 . . . . . Propulsion 32 | . . . 1 . . . . . . . . . . 4 . 11 . 2 3 3 . . . 1 . 1 6 Utility 37 | . . . 1 . . . . . 1 . 3 . . 3 . 6 . . . 1 2 . 1 2 2 3 12 Weapon 28 | . . . 1 . . . . . . . 2 . . 2 . 8 . . 5 . 3 2 . . 1 . 4 Highest Loss Streak 11 | . . . 1 . . . 1 . 1 . 2 . . 6 . 11 . 3 4 4 2 2 1 1 2 2 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 12 | 3 12 14 6 7 6 9 9 9 11 11 11 11 11 10 11 11 5 9 13 13 13 11 13 19 23 24 18 Power . | . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 1 2 Propulsion 1 | 1 2 2 . 1 . 1 1 1 . 1 . 1 1 . 1 . . 2 1 2 . . . . 1 2 . Utility 4 | . . 1 1 1 1 2 2 4 5 6 6 5 4 2 1 1 1 1 5 4 8 6 6 8 13 12 9 Weapon 2 | . 8 9 2 1 1 . . . . . . 1 1 1 3 3 1 2 3 2 1 1 2 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 121 | . 4 4 11 . 17 1 2 1 24 1 10 . . 3 . 6 . . 7 2 1 . 3 15 1 3 5 Power 18 | . . . 2 . 1 . . . 2 . 2 . . 1 . 2 . . . 1 . . 2 1 1 1 2 Propulsion 22 | . 2 . 3 . 3 1 1 . 3 . 2 . . . . . . . 1 . . . . 6 . . . Utility 52 | . 1 . 3 . 10 . 1 1 10 1 3 . . 1 . 3 . . 6 . 1 . 1 5 . 2 3 Weapon 25 | . 1 4 3 . 2 . . . 7 . 3 . . 1 . 1 . . . . . . . 3 . . . Tool/Special 4 | . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 72 | . 100 100 69 58 69 57 64 69 62 62 69 72 68 69 76 61 29 51 78 83 83 87 86 74 79 79 73 Engine 4 | . 14 14 12 11 11 5 . . . 3 4 5 5 3 . . 5 4 1 . . . . . . . . Core 2 | . . . . . . . 3 5 5 1 . . . . 5 6 . . 5 3 1 . . 3 8 7 6 Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 4 6 7 8 4 . . . Treads 1 | . 14 14 1 . . . 1 . . . . . . . . 2 8 2 11 10 1 . . . . . . Leg 9 | . . . 7 11 11 14 12 17 17 20 22 22 22 21 29 17 . . . . . . . 3 . . 2 Wheel 3 | . 14 14 4 . . . . . . . . . . . . 1 . . . . 22 26 26 5 . . . Hover 3 | . . . 3 . . . . . . . . . . . . . 10 18 6 5 1 . . 5 16 16 12 Device 6 | . 14 14 . . 7 9 2 4 1 5 3 5 4 3 5 4 . 7 5 8 3 11 12 9 12 14 18 Storage 6 | . 14 14 3 11 11 5 9 11 9 5 5 5 9 11 5 4 . 4 5 4 4 5 4 4 4 4 4 Processor 6 | . . . . . . 8 11 11 11 11 11 11 11 9 5 6 5 5 5 4 7 7 8 10 11 10 7 Protection 7 | . . . 11 11 9 5 13 10 8 5 7 5 2 3 10 5 . . 4 4 5 4 4 4 4 6 5 Energy Gun 2 | . 26 28 2 . . . . . . 3 4 . . 6 11 3 . 1 5 8 5 . . 1 . . . Energy Cannon 3 | . . . 20 11 5 . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . 4 . . . . . . . 4 1 . 1 . . . . 2 1 . . . . . Impact Weapon 2 | . . . . 3 7 . . . . . . . . . . . . . . . . 4 4 1 4 3 3 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 7 4 6 2 1 7 8 9 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 . . . . 2 7 7 6 6 6 3 Special Melee Weapon 1 | . . . . . 1 4 5 5 5 5 5 5 5 3 . . . . . . 2 . . . . . . Peak Build Rating 307 | 8 11 12 36 38 60 133 141 146 140 152 153 149 157 157 113 130 48 87 135 153 184 198 211 290 307 304 295 Average Rating 130 | 5 10 11 25 35 42 122 128 141 138 148 147 148 156 128 112 82 42 61 111 143 155 187 196 249 296 294 239 On Entrance 120 | . 8 11 12 36 38 60 133 137 140 139 152 145 148 156 113 112 30 48 87 135 79 179 175 206 289 301 292 Avg Prop Armor Cover (%) 8 | 15 11 11 2 . . . 12 . . . . . . 6 . 13 37 10 11 . 6 . . 1 . . 3 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 139 | 13 32 32 61 61 54 88 98 112 112 117 117 107 114 117 89 104 3 34 87 89 139 119 137 135 126 121 131 Greatest Support 300 | 10 10 10 55 55 55 95 95 115 115 133 140 140 140 140 100 135 3 110 220 220 116 116 116 300 124 124 133 Greatest Overweight (x) 7 | 1 3 3 3 1 . 1 1 . . . . . . 2 . 7 . 1 1 2 6 1 1 2 1 . 2 Average Overweight (x) . | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 25 25 25 25 Average Capacity 15 | 7 13 15 8 15 15 15 15 15 15 15 15 15 15 15 15 14 5 14 15 15 15 15 15 20 25 25 24 Most Carried 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 14 15 25 25 25 25 Average Carried 15 | 3 12 14 7 14 13 14 14 14 14 14 14 14 14 13 14 13 5 10 13 14 14 12 14 19 24 24 18 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 15 15 15 15 25 25 25 5 Final Carried 25 | 8 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 5 5 13 15 14 14 14 15 25 25 25 5 Class Distribution -------------------- 28% | Mutant 15% | Subdweller-Mutant 15% | Scavenger-Mutant 9% | Gladiator 8% | Scavenger-Assassin 7% | Scavenger-Gladiator 4% | Scavenger-Executioner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Executioner | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Gladiator | -2/Quarantine Gladiator | -2/Protoforge Hacker-Scout | -1/Access Gladiator | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 24798 | 280 32 30 410 10 170 56 2603 949 1431 1062 1900 . 1712 1594 61 299 . 135 715 465 1664 476 557 5681 314 506 1686 Remotely 487 | . . . . . . . . . . . . . . . . . . . . . . . . 487 . . . Salvage Created 21003 | 83 213 104 1071 . . . . . . 29 870 . 54 552 99 2022 . 65 463 1371 2877 564 594 4447 1377 2974 1174 Parts 955 | 9 12 11 69 . . . . . . 5 42 . 1 16 7 69 . 1 30 75 163 22 42 228 31 87 35 Haulers Intercepted 6 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . 2 . . Recyclers Shooed 4 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . 17 . . . . . . . . . 8 . 5 . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Parts Restored 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Faulty 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 285 | . 6 5 28 . . . . . . 1 4 . . 9 4 29 . . 4 17 32 7 8 76 15 18 22 Melee 114 | . . . . . . . . . . . . . . . 1 4 . . 2 5 26 3 3 44 4 16 6 Guns 40 | . 5 5 2 . . . . . . 1 2 . . 7 . 2 . . . 12 1 . . 3 . . . Cannons 22 | . . . 12 . . . . . . . 2 . . . . 3 . . 1 . . . 3 . . . 1 AOE 53 | . 1 . 10 . . . . . . . . . . . 3 15 . . . . 5 . 2 10 2 . 5 Classes Destroyed 29 | 3 3 2 3 . . . . . . . 2 . . 2 . 4 . 1 . 1 2 . . 5 1 . . Worker 18 | 1 . . . . . . . . . . . . . . . . . . . 1 8 . 1 3 1 3 . Builder 16 | . . 1 . . . . . . . 1 . . . . . . . . 3 1 3 1 3 1 2 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . 2 . . Recycler 8 | 1 . . . . . . . . . . . . . . . . . . . 1 2 . 2 . 1 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 5 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . Drone 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 2 . Swarmer 41 | . 3 3 7 . . . . . . 1 . . . . 4 . . . . 2 8 . 1 5 4 3 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 63 | . 3 . 3 . . . . . . . 2 . . 2 . 15 . . 2 8 13 . 3 . 7 5 . Brawler 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Sentry 20 | . . . 1 . . . . . . . . . . . . 3 . . . 1 . 1 . 13 . 1 . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 20 | . . . . . . . . . . . 1 . . . . 2 . . 2 . . 4 . 11 . . . Programmer 44 | . . . . . . . . . . . . . . . . 2 . . . 2 11 2 3 21 . 3 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decapitator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Immortal 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Subdweller 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . Best Kill Streak 12 | 1 3 3 5 . . . . . . 1 1 . . 3 4 5 . 1 2 8 10 5 6 12 11 8 3 Combat Bots Only 8 | . 3 3 4 . . . . . . 1 1 . . 3 4 5 . . 2 7 5 5 3 7 8 4 3 Max Kills in Single Turn 10 | 1 1 2 3 . . . . . . 1 1 . 1 1 3 3 . 1 1 3 10 1 2 5 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 5 | . 1 . 3 . . . . . . . . . . . 3 3 . . . . 5 . 2 3 1 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 2 4 Fake God Mode (-5/Warlord) Warlord (-5/Warlord) A7 (-4/Extension) V4-D3R (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2830 | . 19 14 128 . 7 9 43 25 39 20 98 . 3 94 10 333 . . 86 114 364 153 22 585 29 165 470 Missed 1013 | . 5 8 39 . 2 4 13 7 18 6 20 . . 30 5 119 . . 30 38 99 32 5 197 10 82 244 Deflected 35 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . 16 7 Hits 1817 | . 14 6 89 . 5 5 30 18 21 14 78 . 3 64 5 214 . . 56 76 265 121 17 388 19 83 226 Melee 35 | . . . . . . . . . 3 . . . . 1 . 8 . . . 11 1 . 2 3 5 . 1 Projectile 1782 | . 14 6 89 . 5 5 30 18 18 14 78 . 3 63 5 206 . . 56 65 264 121 15 385 14 83 225 AOE 8 | . . . 2 . . . 1 . 1 . . . . 1 . . . . . 2 1 . . . . . . Critical Strikes 118 | . . . 4 . . . 3 . 2 . 3 . . 7 . 16 . . 4 7 23 9 3 14 2 2 19 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 18 Part Disruptions 15 | . . . . . . . . 1 1 . . . . 2 . 3 . . . . 4 . . 1 . . 3 Damage Taken 39870 | . 129 52 1479 . 78 91 745 341 467 204 1793 . 116 2101 192 4739 . 198 1087 1803 4872 1952 320 7133 987 1376 7615 Core 4351 | . 21 9 26 . . 34 221 90 77 39 160 . 24 299 21 880 . 1 150 146 206 100 34 553 . 106 1154 Absorbed by Shields 2280 | . . . . . . . . . 11 20 3 . . . . . . . 45 . 1250 720 111 120 . . . Reduced by Siege Mode 120 | . . . . . . . . . . . . . . . . . . . . 120 . . . . . . . Redirected to Core 107 | . . . . . . . . . . . . . . . . . . . . . . . . 107 . . . Redirected to Shielding 167 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . 156 Ignored by Resistances 3779 | . . . . . . . . . . . . . . . . . . . . . . . . 2675 6 1068 30 Regen/Repaired (Parts) 12854 | . . . . . 187 46 73 67 66 51 350 . 35 36 . . . . 24 257 2553 913 544 4032 864 1016 1740 Core Remaining (%) 52 | 100 . . . . 77 . . . 50 . . . . . 45 . . . 10 . 72 . . 46 . . 16 Volleys Fired 642 | 10 16 7 105 4 6 . . . . 18 108 . 13 40 1 49 . 2 23 21 17 14 13 118 5 12 40 Largest 5 | 2 2 2 2 1 1 . . . . 1 1 . 1 2 1 1 . 1 4 5 2 1 3 2 1 1 1 Hottest 300 | 60 90 90 160 80 80 . . . . 75 113 . 60 300 300 300 . 60 297 278 114 58 236 280 140 140 140 Shots Fired 830 | 20 32 14 140 4 6 . . . . 18 108 . 13 41 1 49 . 2 42 103 17 14 27 122 5 12 40 Gun 502 | 20 32 14 22 . . . . . . 18 69 . . 33 1 17 . 2 24 103 10 . . 106 . 7 24 Cannon 253 | . . . 108 4 2 . . . . . 27 . . . . 27 . . 18 . 1 13 26 8 5 5 9 Launcher 31 | . . . 10 . . . . . . . . . . 1 . 3 . . . . 1 . 1 8 . . 7 Special 44 | . . . . . 4 . . . . . 12 . 13 7 . 2 . . . . 5 1 . . . . . Kinetic 142 | 10 2 . 7 . . . . . . . 9 . . . . . . . 13 63 1 13 20 4 . . . Thermal 355 | 10 2 . 108 4 4 . . . . 18 98 . 6 10 1 12 . . 13 40 . . 6 4 5 5 9 Explosive 20 | . . . 3 . . . . . . . . . . . . . . . . . 1 . 1 8 . . 7 Electromagnetic 223 | . 28 14 22 . . . . . . . . . . 1 . 30 . . 16 . 9 . . 103 . . . Entropic 71 | . . . . . . . . . . . . . . 29 . 5 . 2 . . 1 . . 3 . 7 24 Robot Hit Streak 24 | 4 7 9 9 2 3 . . . . 5 24 . 7 5 4 6 . 3 3 11 3 1 3 20 . 6 14 Robot Miss Streak 12 | 1 4 2 6 1 . . . . . 2 1 . 1 4 2 12 . 1 3 3 3 . 3 4 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Secondary Targets 6 | . . 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Max Gunslinging Chain 2 | . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Shots Hit Robots 1169 | 13 22 11 62 2 4 . . . . 10 69 . 11 28 1 53 . 2 57 82 138 25 22 249 38 117 153 Core Hits 583 | 5 14 8 39 . . . . . . 5 33 . 2 25 6 83 . 2 15 44 63 7 17 111 16 35 53 Critical Kills 18 | . . . 5 . . . . . . . 1 . . . . . . . . . 1 . . 3 1 2 5 Critical Parts Destroyed 22 | . . . . . . . . . . . 3 . . . . . . . . 1 . 2 1 2 4 2 7 Critical Strikes 188 | . . . 5 . . . . . . . 4 . . . . 2 . . 5 5 19 5 2 41 14 46 40 Burn 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Meltdown 14 | . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . 2 5 Destroy 5 | . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Smash 22 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 3 6 2 7 Sever 37 | . . . . . . . . . . . . . . . . . . . 4 2 13 . . 14 3 . 1 Impale 90 | . . . . . . . . . . . . . . . . 2 . . . . 5 3 . 20 5 30 25 Intensify 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 Melee Attacks 1028 | . . . . . 4 . . . . . . . . . . 24 . . 39 25 182 46 36 291 54 161 166 Impact 138 | . . . . . 2 . . . . . . . . . . . . . . . 6 19 12 16 23 13 47 Slashing 545 | . . . . . . . . . . . . . . . . . . . 34 25 134 15 7 196 13 79 42 Piercing 332 | . . . . . . . . . . . . . . . . 24 . . . . 36 12 17 79 18 69 77 Sneak Attacks 94 | . . . . . 2 . . . . . . . . . . . . . 31 4 18 2 8 21 4 4 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . Follow-up Attacks 202 | . . . . . . . . . . . . . . . . . . . . . 28 8 3 58 8 49 48 Martial Strikes 39 | . . . . . . . . . . . . . . . . . . . . . . . . 30 9 . . Damage Inflicted 79198 | 125 355 132 2365 56 14 . . . . 232 1520 . 30 1947 292 5166 . 137 2428 2545 9175 1245 2179 21281 4062 10464 13448 Guns 9553 | 125 292 132 269 . . . . . . 232 1140 . . 1212 17 252 . 137 238 1875 116 . . 2291 . 278 947 Cannons 3893 | . . . 1173 56 . . . . . . 318 . . . . 627 . . 333 . 40 . 538 186 . . 622 Explosions 18967 | . 63 . 923 . . . . . . . . . . 735 245 3615 . . . . 1610 . 590 5028 1424 133 4601 Melee 46553 | . . . . . . . . . . . . . . . . 669 . . 1857 662 7409 1245 1051 13691 2638 10053 7278 Ramming 140 | . . . . . 14 . . . . . . . . . 30 3 . . . 8 . . . 85 . . . Kinetic 2503 | 46 6 . 630 . . . . . . . 117 . . . . . . . 160 1133 40 . 371 . . . . Thermal 9280 | 79 74 . 1173 56 . . . . . 232 1403 . 30 700 262 2858 . . 190 742 . . 167 692 . . 622 Explosive 9159 | . . . 293 . . . . . . . . . . . . 466 . . . . 1610 . 590 4190 . . 2010 Electromagnetic 4305 | . 275 132 269 . . . . . . . . . . 88 . 1018 . . 221 . 116 . . 2186 . . . Impact 10605 | . . . . . . . . . . . . . . . . . . . . . 219 530 297 985 3042 459 5073 Slashing 28527 | . . . . . . . . . . . . . . . . . . . 1857 662 5727 381 156 10446 801 6497 2000 Piercing 11901 | . . . . . . . . . . . . . . . . 669 . . . . 1463 334 598 2592 219 3230 2796 Entropic 2778 | . . . . . . . . . . . . . . 1159 . 152 . 137 . . . . . 105 . 278 947 Highest Corruption 25 | . . . . . . . 1 2 . . . . . 6 6 7 17 17 17 8 22 4 5 25 1 9 6 Average Corruption 10 | . . . . . . . 1 1 . . . . . 5 6 2 13 17 17 6 12 3 4 17 1 1 4 Corruption Purged 19 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 17 . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Effects 300 | . . . . . . . . 6 . . . . . 9 11 6 3 14 54 15 40 6 14 111 . 9 2 Message Errors 76 | . . . . . . . . 1 . . . . . 3 4 1 . 4 11 3 11 2 5 30 . 1 . Matter Fused 71 | . . . . . . . . 2 . . . . . . 5 2 . 3 9 5 7 3 5 27 . 2 1 Heat Flow Errors 47 | . . . . . . . . 2 . . . . . 2 1 1 . 2 14 . 4 1 . 17 . 2 1 Energy Discharges 27 | . . . . . . . . . . . . . . 1 . . . 2 7 1 3 . 1 9 . 3 . Parts Rejected 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 4 . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 37 | . . . . . . . . 1 . . . . . 3 1 1 1 3 6 2 6 . 1 12 . . . Data Loss (major) 12 | . . . . . . . . . . . . . . . . 1 . . 4 1 3 . . 3 . . . Misfires 6 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 2 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Misdirections 8 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 4 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8962 | . . . 20 3 . . . . . . . . 2 33 13 183 . . 183 61 1054 306 270 2565 1171 1338 1760 Projectiles 265 | . . . 13 3 . . . . . . . . 2 . . 26 . . . . . 23 . 46 110 . 42 Explosions 1709 | . . . 7 . . . . . . . . . . 33 13 71 . . . . 139 . 25 355 351 70 645 Melee 6988 | . . . . . . . . . . . . . . . . 86 . . 183 61 915 283 245 2164 710 1268 1073 Knockbacks 68 | . . . . . . . . . . . . . . . . . . . . . 2 2 4 4 14 4 38 Impact 50 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 4 12 4 25 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Secondary 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 13 Self-Inflicted Damage 1010 | . . . 25 . . . . . . . . . . 158 114 575 . . . 4 42 . . 92 . . . Shots 40 | . . . 1 . . . . . . . . . . 7 5 25 . . . . 1 . . 1 . . . Rammed 5 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . 2 . . . Targets Rammed 9 | . . . . . 2 . . . . . . . . . 2 2 . . . 1 . . . 2 . . . Kicked 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 40 180 60 258 126 52 . 29 232 . 229 241 . . 313 196 254 . 199 411 300 225 112 90 244 186 258 126 Average Temperature 72 | 17 71 31 40 56 17 . 12 104 . 74 52 . . 141 106 78 . 70 101 134 69 21 40 47 77 95 59 Received Heat Transfer 3967 | . 36 . 378 . 24 6 258 30 24 . 551 . 12 210 . 585 . . 138 278 533 108 13 573 54 54 102 Effects 6 | . . . . . . . . . . . . . . 1 . 1 . . 4 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Interference 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 40 | . . . . . . . . . . . . . . . . 4 . . 1 . . 4 . 17 9 . 5 Combat Hostiles 39 | . . . . . . . . . . . . . . . . 4 . . 1 . . 4 . 16 9 . 5 Parts Fried 78 | . 2 . . . . . . . . . . . . . . 10 . . 3 . 2 4 . 20 27 . 10 Impact Corruptions 98 | . . . . . . . . . . . . . . . . . . . . . 1 9 3 13 32 7 33 Robots Melted 17 | . . . 5 . . . . . . . . . . 2 . 1 . . . . . . . 2 . 2 5 Combat Hostiles 16 | . . . 4 . . . . . . . . . . 2 . 1 . . . . . . . 2 . 2 5 Parts Melted 36 | . . . 11 . . . . . . . . . . 6 . 7 . . . 4 1 . . 4 . . 3 Heat Transferred 12607 | 175 125 . 1591 74 . . . . . 399 2260 . . 1070 398 3876 . . 296 1221 . . 148 550 . . 424 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . 3 5 5 4 5 3 . . . 2 . . . 1 2 1 1 3 3 2 . Low Security (%) 38 | 100 100 100 . 100 . 100 17 . . . . . . . . 13 100 100 100 82 60 . 66 48 . 5 . Level 1 20 | . . . . . . . 34 . . . . . . . . 69 . . . 17 5 100 33 12 24 72 . Level 2 15 | . . . . . . . 20 44 . . . . . . . 17 . . . . 33 . . 15 68 22 . Level 3 13 | . . . . . . . 28 19 . 81 44 100 . . . . . . . . . . . 23 6 . . Level 4 7 | . . . . . . . . 19 76 18 25 . . . . . . . . . . . . . . . . Level 5 4 | . . . . . . . . 16 24 . 29 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1991 | 5 65 60 . 116 . 50 1044 1868 1734 1321 1991 1045 . . . 448 137 81 111 226 538 313 240 961 757 294 . Initial 1290 | . 3 16 . 115 . . 2 548 1290 910 924 1045 . . . . 137 81 . . 51 294 132 96 576 200 . Average 480 | . 21 5 . 28 . 3 503 963 1456 1022 1356 971 . . . 311 131 22 16 136 198 259 169 352 510 234 . Influence Increases 13384 | 15 160 75 365 125 . 57 1252 1824 684 797 1197 51 128 119 77 998 . 12 502 496 949 210 359 1767 333 470 362 Destroy 0b10 Robot/C 6370 | . 120 60 240 . . 20 600 760 370 315 435 . 60 105 60 450 . . 285 315 480 105 120 1050 150 270 . Destroy 0b10 Robot/NC 544 | 15 5 5 . . . . . 135 . 32 20 4 . . . . . 4 24 16 100 4 28 88 32 32 . Destroy Leader 866 | . 30 10 20 . . 10 30 154 20 82 32 . 16 . 8 80 . 2 40 50 64 32 10 122 32 22 . Allied During Kill 1785 | . . . . . . 5 292 645 163 243 207 3 52 14 9 14 . . 51 87 . . . . . . . Trap Triggered on 0b10 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Successful Hack 134 | . . . . 3 . 7 . . . 13 11 . . . . . . 6 20 . 31 . 21 8 14 . . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 717 | . . . . . . . . 45 24 12 . . . . . 144 . . 48 . 96 . 84 204 12 24 24 Anti-Garrison Action 577 | . . . . . . . 200 . 75 . 302 . . . . . . . . . . . . . . . . Destroy Structure 1430 | . 5 . . 2 . . 100 70 32 100 154 44 . . . 138 . . 22 28 94 57 72 103 57 50 302 Partial Spotted 135 | . . . . . . 15 . . . . . . . . . . . . . . . . . 48 12 24 36 Lose Combat Pursuer 690 | . . . 105 . . . 30 15 . . 36 . . . . 156 . . 12 . 84 12 24 144 24 48 . Influence Decreases 13258 | 10 122 118 124 366 . 53 212 1024 794 1210 527 1186 977 85 118 604 277 129 502 404 516 499 424 978 979 368 652 Entered New Map 5397 | . 2 27 . 126 . . 2 496 554 824 397 946 317 7 41 . 257 36 . . 41 231 104 75 384 114 416 Time Decay 5643 | 10 120 91 114 240 . 53 . 368 . 246 . 90 620 78 77 344 20 87 312 290 433 238 310 723 565 214 . Lost Part 814 | . . . 10 . . . 10 . 20 . 50 . . . . 260 . 6 30 50 42 30 10 30 30 40 196 Lost Ally 1104 | . . . . . . . 200 160 220 140 80 . 40 . . . . . 160 64 . . . . . . 40 Purge Threat 300 | . . . . . . . . . . . . 150 . . . . . . . . . . . 150 . . . Squads Dispatched 62 | . 1 . . . . 1 . 9 . 6 . . . . . 4 . 1 2 7 7 5 2 10 6 1 . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 25 | . . . . . . 1 . 1 . 1 . . . . . 1 . 1 . 2 3 2 2 7 3 1 . Reinforcement 22 | . . . . . . . . 4 . 1 . . . . . 1 . . 2 5 3 3 . 1 2 . . Assault 10 | . . . . . . . . 3 . 1 . . . . . 2 . . . . 1 . . 2 1 . . Garrison 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 30 | . . . . . . . . 4 . . . . . 2 . 3 . . 1 . 3 . . 2 1 14 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . 18 4 . 8 . 4 . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . 18 4 . 8 . 4 . Times Spotted 616 | . 7 6 43 . 4 2 41 36 24 18 33 . 3 26 4 52 5 . 16 35 50 15 10 91 24 33 38 Peak Tracking Total 17 | . 3 2 7 . 4 1 6 7 4 5 5 . 1 5 4 10 5 . 3 14 7 7 2 12 17 7 8 Tactical Retreats 38 | . . . 4 . . . 1 1 . . 2 . . . . 8 . . 1 . 5 1 2 5 4 3 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 40 | . 1 . 3 . . 2 1 1 3 . 1 . . . . 4 . 1 5 1 4 . . 11 . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reused 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 4 | . . 3 3 3 4 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 89 | . . . 3 . 8 . 1 3 2 1 4 . 1 6 . 12 . . 5 . 9 . 7 22 1 2 2 Max in Single Turn 5 | . . . 1 . 1 . . . . . 1 . 1 1 . 5 . . 1 . 1 . 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . 2 . . . 1 1 . 1 1 . . . Garrison Relay 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 94 | . 3 . 2 11 2 4 1 6 . 2 3 1 . 1 1 5 . 5 9 3 11 3 7 4 6 3 1 Terminals 60 | . 3 . . 6 . . 1 3 . . 3 1 . . 1 3 . 3 9 2 7 3 5 2 5 3 . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 11 | . . . . 5 . 1 . . . 1 . . . . . 1 . 2 . . . . . . 1 . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . . Garrison Access 9 | . . . . . . 2 . 1 . 1 . . . . . 1 . . . 1 1 . 1 1 . . . Total Hacks 221 | . 10 . 5 33 4 11 1 11 . 8 6 2 . 2 2 8 . 14 26 4 19 4 18 11 12 3 7 Successful 102 | . 1 . 5 20 4 6 . 2 . 5 1 1 . 2 2 5 . 5 5 2 6 . 8 8 6 1 7 Failed 119 | . 9 . . 13 . 5 1 9 . 3 5 1 . . . 3 . 9 21 2 13 4 10 3 6 2 . Catastrophic 33 | . 3 . . 1 . 2 . 3 . . 2 . . . . 2 . 4 5 . 3 1 4 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 10 . . 25 . 4 . 2 . 7 1 2 . . . 2 . 11 4 . 4 . 7 7 7 2 . Terminals 138 | . 10 . . 19 . . 1 6 . . 6 2 . . 2 4 . 9 26 2 12 4 15 7 10 3 . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 27 | . . . . 14 . 3 . . . 1 . . . . . 2 . 5 . . . . . . 2 . . Scanalyzers 8 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . 2 . . . Garrison Access 24 | . . . . . . 5 . 2 . 7 . . . . . 2 . . . 2 2 . 2 2 . . . Terminal Hacks 47 | . 1 . 5 1 4 . . . . . 1 1 . 2 2 2 . 2 4 . 2 . 5 3 4 1 7 Record 11 | . . . 4 . 3 . . . . . . . . 2 2 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . 3 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . 6 . 1 . . . . . . . . . 1 . 2 . . . . . . . . . Report Inventory 8 | . . . . 5 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 13 | . . . . . . 1 . 1 . 1 . . . . . 2 . . . 2 2 . 2 2 . . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 1 . . . Coupler Status 5 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 1 . . . Unauthorized Hacks 26 | . . . . 13 . 1 . . . 4 . . . . . . . 1 1 . 1 . 1 2 2 . . Terminals 11 | . . . . 7 . . . . . . . . . . . . . . 1 . . . 1 1 1 . . Botnet 6 | . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 1 1 . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 6 . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . Recyclers 4 | . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Mask 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 72 | . 3 . . 7 . 4 1 6 . 1 3 1 . . . 4 . 4 7 2 9 3 6 4 5 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . 1 . . . . . . . . . . . . . . 14 . . 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . 2 . . . . . . . 6 . . 1 . . . . 7 1 . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Combat 8 | . . . . . 2 . . . . . . . 6 . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . 2 . . . . . . . 6 . . 1 . . . . . 1 . . . . . parse_system 8 | . . . . . 2 . . . . . . . 6 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Relay Couplers Released 35 | . . . . . . . . 4 3 2 17 . . . . 3 . . . 3 1 . . 2 . . . Machine Destruction 26 | . . . . . . . . . . . 17 . . . . 3 . . . 3 1 . . 2 . . . Programmers 9 | . . . . . . . . 4 3 2 . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 2 . . . 2 . . . . . . . 11 . . . . . . . . Allies Hacked 5 | . . . . . . 1 . . 2 1 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Total Allies 38 | . . 3 . . 1 . 4 . 6 . 3 . . 1 . . . . 20 . . . . . . . . Largest Group 8 | . . 3 2 . 1 . 2 2 5 5 2 2 2 2 1 1 . . 8 7 . . . . . . . Highest-Rated Group 469 | . . 40 24 . 64 . 296 296 316 316 190 185 185 208 96 96 . . 469 310 . . . . . . . Highest-Rated Ally 159 | . . 16 16 . 64 . 148 148 133 95 139 139 139 139 96 96 . . 159 51 . . . . . . . Total Orders 56 | . . . . . 2 . 20 4 5 2 6 . 4 3 . . . . . . . . . . . . 10 STAY 23 | . . . . . 1 . 10 2 3 . 2 . 2 2 . . . . . . . . . . . . 1 ROAM 6 | . . . . . . . 4 . 1 . 1 . . . . . . . . . . . . . . . . FOLLOW 18 | . . . . . 1 . 6 2 1 1 3 . 2 1 . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 1113 | . . 31 3 . 16 7 145 246 76 96 123 . 16 210 . 11 . . 68 30 . . . . . . 35 Total Damage 37726 | . . 176 27 . 671 185 4325 7089 2866 3925 5000 . 541 7096 . 524 . . 2678 813 . . . . . . 1810 Kills 250 | . . 1 . . 8 1 31 66 21 27 26 1 5 37 . 2 . . 18 4 . . . . . . 2 Allies Corrupted 5 | . . . . . . . . . . 1 1 . 1 1 . . . . . 1 . . . . . . . Allies Melted 8 | . . . . . 4 . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . Borg Created 50 | . . . . . . 2 13 5 12 . 8 . 3 7 . . . . . . . . . . . . . Largest Collective 7 | . . . . . . 2 6 5 5 . 6 . 7 5 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 27081 | 28 465 912 19 . 4238 493 1920 845 1250 532 2059 193 2099 691 . . . 323 1144 678 707 507 695 3441 1697 2145 . Optics 18679 | . . . . . . 405 1920 845 1250 532 2059 193 2099 691 . . . . . . 200 507 695 3441 1697 2145 . Sensors 9829 | . . . . . 4238 491 42 398 . 95 . 193 2038 335 . . . . . . 41 222 216 . 1520 . . IFF 2320 | . . . . . . . . . . . . . . . . . . 323 1144 678 175 . . . . . . Terrain 707 | . . . . . . . . . . . . . . . . . . . . . . . 357 350 . . . Structural 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . Seismic 1424 | 28 465 912 19 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 1158 | . . . . . . 446 712 . . . . . . . . . . . . . . . . . . . . Cloaking 1125 | . . . . . . . . . . . . . . . . . . . . . . . . 531 332 262 . Jamming 2637 | . . . . . . . . . . . . . . . . . . . . . 386 399 605 940 . 307 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 2 . 2 . . . . . . . 2 . 2 . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 38763 | 118 465 912 4914 830 5972 687 1920 845 1250 532 2059 193 2099 1172 480 876 41 333 1208 688 1808 507 695 3441 1697 2269 752 Spaces Moved 26520 | 66 323 570 2789 546 4245 421 985 602 897 380 1227 158 1623 727 381 522 75 469 517 297 1209 497 606 2532 718 2388 750 Core 241 | 7 . . . . . . . . . . . . . . . 118 75 38 . . . . . . . . 3 Treads 657 | . . . 6 . . . . . . . . . . . . . . 21 360 223 33 . . 14 . . . Legs 15307 | . . . 1939 546 4245 421 984 602 897 380 1227 158 1623 631 381 301 . . . . . . . 892 . . 80 Wheels 4899 | 59 323 570 811 . . . . . . . . . . 96 . 101 . . . . 1176 494 605 664 . . . Hover 5403 | . . . 33 . . . . . . . . . . . . . . 410 156 74 . . . 959 718 2388 665 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 95 125 110 130 130 121 121 110 110 105 105 112 112 50 105 50 50 44 44 46 49 51 51 38 38 38 22 Average Speed 102 | 86 115 125 148 131 130 131 153 110 110 106 105 112 112 105 105 94 50 59 139 143 86 58 57 73 38 38 60 Slowest Speed 385 | 95 125 125 240 200 130 200 200 110 110 110 112 112 112 260 105 385 50 152 180 180 250 110 110 250 111 38 260 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 15 | . . . . . . . 1 . . . . . . . . 2 . . 1 . . 3 1 4 . 1 2 Exploration Rate (%) 51 | 3 39 78 94 85 91 12 87 24 83 10 82 5 85 66 50 17 66 12 61 9 95 18 71 48 24 71 42 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 11 | . . . 1 7 3 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 . 1 . 1 . 1 1 1 1 . . 1 1 1 . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Scrap Searched 24 | . . 1 8 . 8 . . . . . . . 4 . 3 . . . . . . . . . . . . Spaces Dug 251 | . . . 70 1 43 . . . . . 7 . 24 25 . 2 . . 1 5 6 16 7 20 16 8 . Terrain Destroyed 570 | . 5 . 150 2 28 . . . . 3 12 . 14 20 . 73 . . 8 6 59 22 24 42 17 9 76 Melee 48 | . . . . . . . . . . . . . . . . 2 . . 1 5 6 9 3 12 2 8 . Projectile 97 | . . . 18 2 . . . . . 3 12 . . 10 . 1 . . 7 . . 13 9 3 9 . 10 AOE 361 | . 5 . 132 . . . . . . . . . . . . 70 . . . . 53 . 8 25 1 1 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Gar Fac Upp War Pro Fac Was Fac Ext Res Tes Res Qua Frg Acc Com Ac0 Total 36228 | 106 386 758 3428 654 4697 550 1370 773 1147 491 1871 174 1876 1056 458 794 76 518 922 471 1700 625 871 3720 2097 3660 979 Wait 6484 | 15 28 166 440 91 363 95 310 144 173 79 429 14 217 188 72 137 . 21 112 87 156 52 174 554 1293 1062 12 Move 26497 | 65 322 569 2788 545 4245 421 984 602 896 379 1226 157 1622 726 380 522 74 468 516 296 1208 496 605 2531 717 2387 750 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 344 | 9 11 6 23 4 30 6 5 4 29 4 21 1 3 14 1 6 . 7 16 8 19 5 13 68 7 16 8 Fast Attach 244 | 6 1 . 7 . 3 5 9 2 1 4 10 . 2 22 . 18 2 12 26 8 43 1 5 40 4 7 6 Attach 161 | 1 . . 5 2 5 4 3 . . . 2 . 2 7 . 11 . 3 16 6 14 3 2 25 8 9 33 Detach 79 | . . . . 1 . 3 1 . . . 1 . . 8 . 6 . 4 12 1 4 2 1 15 3 2 15 Swap 334 | . 2 3 13 2 7 . 5 9 1 2 17 1 8 23 1 8 . . 8 3 42 15 21 79 20 38 6 Drop 440 | . 6 7 29 5 32 3 16 7 29 5 29 1 6 20 1 11 . 1 27 15 56 4 14 87 7 16 6 Fire 642 | 10 16 7 105 4 6 . . . . 18 108 . 13 40 1 49 . 2 23 21 17 14 13 118 5 12 40 Melee 688 | . . . . . 4 . . . . . . . . . . 24 . . 39 25 141 33 23 170 33 93 103 Ram 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Kick 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 110 | . . . . . . 10 5 . 5 . 3 . . . . . . . 39 . . . . 32 . 16 . Rewire 124 | . . . . . . 1 18 . . . 16 . . 1 . . . . 88 . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 73 | . . . 18 . . 2 14 5 13 . 9 . 3 7 . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 448 | -10/Materials | Discovered new exit (range 14) 584 | -10/Materials | Entered Mines 710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 731 | -10/Mines | Assembled infested the area 736 | -10/Mines | Assisted by a Guerilla fighting off Assembled 953 | -10/Mines | Identified exit to Materials 1063 | -10/Mines | Discovered exit to Materials (range 11) 1099 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1104 | -10/Mines | Found Prototype Device 1250 | -10/Mines | Found a hidden stash of uninstalled traps 1486 | -10/Mines | Discovered new exit (range 6) 1496 | -10/Mines | Entered Subcaves 1496 | -10/Subcaves | Accompanied by 2 allies 1497 | -10/Subcaves | Approached by a straggling Scientist 1628 | -10/Subcaves | Ambushed by swarm of Subdwellers 1635 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1706 | -10/Subcaves | Discovered new exit (range 15) 1873 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1911 | -10/Subcaves | Discovered new exit (range 8) 1973 | -10/Subcaves | Build established: Subdweller-Mutant 2064 | -10/Subcaves | Ambushed by Subdweller buried in earth 2095 | -10/Subcaves | Lost 3 allies 2143 | -10/Subcaves | Learned location of Zion (-7) 2174 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2256 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2342 | -10/Subcaves | Disturbed a concealed Subdweller 3126 | -10/Subcaves | Visited Clippyterm 3130 | -10/Subcaves | Learned 40 Factory zone layouts 3208 | -10/Subcaves | Visited 4L-MR0's lab 3222 | -10/Subcaves | Found Cargo Legs 3224 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3804 | -10/Subcaves | Ambushed by Subdweller buried in earth 4350 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5330 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5530 | -10/Subcaves | Learned Materials emergency access door positions 5556 | -10/Subcaves | Discovered new exit (range 14) 6049 | -10/Subcaves | Found Prototype Special Melee Weapon 6410 | -10/Subcaves | Entered Recycling 6746 | -9/Recycling | Build established: Mutant 6883 | -9/Recycling | Discovered new exit (range 11) 7002 | -9/Recycling | Learned Materials stockpile data 7056 | -9/Recycling | Learned Materials emergency access door positions 7117 | -9/Recycling | Learned Storage security intel 7156 | -9/Recycling | Learned Storage emergency access door positions 7207 | -9/Recycling | Scanned before Scraplab entrance 7226 | -9/Recycling | Entered Scraplab 7236 | -9/Recycling | Discovered new exit (range 3) 7240 | -9/Recycling | Entered Scraptown 7299 | -9/Scraptown | Build established: Subdweller-Mutant 7429 | -9/Scraptown | Visited Awakened 7448 | -9/Scraptown | Visited Assassins FH 7463 | -9/Scraptown | Visited Bundlers 7538 | -9/Scraptown | Visited CR-KLE's Repair Center 7552 | -9/Scraptown | Visited TADAMA 7577 | -9/Scraptown | Visited Symbiants 7623 | -9/Scraptown | Visited Fellowship of the Rings 7707 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7773 | -9/Scraptown | Discovered new exit (range 11) 7970 | -9/Scraptown | Learned location of Extension (-4) 8037 | -9/Scraptown | Visited UFD Registry 8037 | -9/Scraptown | Registered with UFD as "Pipedome" 8066 | -9/Scraptown | Visited Botcube Research 8091 | -9/Scraptown | Visited LU-1G1's Boring Crew 8113 | -9/Scraptown | Visited Curators Association 8149 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8267 | -9/Scraptown | Visited Abandonware Association 8283 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 8310 | -9/Scraptown | Visited Research Penetration Think Tank 8338 | -9/Scraptown | Visited Infowarlord's Domain 8338 | -9/Scraptown | Identified Exp. Sensor Array 8351 | -9/Scraptown | Visited Science Guys 8394 | -9/Scraptown | Visited Scrapoid Pod Storage 8418 | -9/Scraptown | Visited Derelict Rescue Squad 8439 | -9/Scraptown | Build established: Mutant 8452 | -9/Scraptown | Visited Supply Room 8858 | -9/Scraptown | Found Scrapoid Pod 8897 | -9/Scraptown | Found Exp. Signal Interpreter 9033 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9275 | -9/Scraptown | CR-KLE repaired 4 parts 9387 | -9/Scraptown | Guru changed UFD alias to "Bioplate" 9987 | -9/Scraptown | Found Botcube 10943 | -9/Scraptown | Botcube activated 10967 | -9/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 10980 | -9/Scraptown | Attached CPS modules to *Hotshot. 11452 | -9/Scraptown | Discovered new exit (range 3) 11603 | -9/Scraptown | Warned about trapping Scraptown 12512 | -9/Scraptown | Met Optimus 12512 | -9/Scraptown | Accepted into 0bPrime 12912 | -9/Scraptown | Civil war broke out across Scraptown 12912 | -9/Scraptown | Attached CPS modules to Optimus. 12921 | -9/Scraptown | Found Prototype Special Weapon 12921 | -9/Scraptown | Identified LU-1G1's Laser Shovel 12949 | -9/Scraptown | Found Lrg. Botcube 12972 | -9/Scraptown | Optimus destroyed in the chaos of civil war 13013 | -9/Scraptown | Found Ballwheel 13196 | -9/Scraptown | Found Personal Teleporter v0.10 13208 | -9/Scraptown | Identified exit to Factory 13212 | -9/Scraptown | Entered Factory 13212 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x3, Weapon x3 13213 | -6/Factory | Identified exit to Factory 13215 | -6/Factory | Identified 1B-0RG's Assimilator 13281 | -6/Factory | Assimilating Guardian 5a into Collective. 13523 | -6/Factory | Assimilating Conveyor 5a into Collective. 13645 | -6/Factory | Discovered new exit (range 16) 13777 | -6/Factory | Build established: Assassin 13898 | -6/Factory | Identified exit to Garrison 13899 | -6/Factory | Entered Garrison 13899 | -6/Garrison | Accompanied by 2 allies 14015 | -6/Garrison | Assimilating Guardian 5b into Collective. 14051 | -6/Garrison | Assimilating Soldier 5a into Collective. 14090 | -6/Garrison | Triggered checkpoint 14093 | -6/Garrison | Triggered checkpoint 14101 | -6/Garrison | Triggered checkpoint 14121 | -6/Garrison | Triggered checkpoint 14167 | -6/Garrison | Triggered checkpoint 14181 | -6/Garrison | Assimilating Soldier 5b into Collective. 14186 | -6/Garrison | Assimilating Veteran 5a into Collective. 14191 | -6/Garrison | Assimilating Soldier 5c into Collective. 14201 | -6/Garrison | Assimilating Soldier 5d into Collective. 14211 | -6/Garrison | Assimilating Soldier 5e into Collective. 14225 | -6/Garrison | Found embedded Infiltrators 14230 | -6/Garrison | Build established: Mutant 14327 | -6/Garrison | Assimilating Sage 5a into Collective. 14334 | -6/Garrison | Assimilating Guardian 5c into Collective. 14361 | -6/Garrison | Lost 4 allies 14413 | -6/Garrison | Discovered new exit (range 17) 14481 | -6/Garrison | Triggered checkpoint 14483 | -6/Garrison | Assimilating Soldier 5f into Collective. 14486 | -6/Garrison | Assimilating Soldier 5g into Collective. 14588 | -6/Garrison | Assimilating LT-W8B(x) into Collective. 14683 | -6/Garrison | Triggered checkpoint 14691 | -6/Garrison | Installed Relay Interface Framework 14741 | -6/Garrison | Spotted B-86 Titan 14743 | -6/Garrison | Discovered new exit (range 12) 14749 | -6/Garrison | Spotted B-75 Beast 14757 | -6/Garrison | Allies destroyed B-86 Titan 14763 | -6/Garrison | Assimilating Beast 5a into Collective. 14773 | -6/Garrison | Rewired B-90 Cyclops 14811 | -6/Garrison | Rewired B-90 Cyclops 14963 | -6/Garrison | Triggered checkpoint 15119 | -6/Garrison | Triggered checkpoint 15232 | -6/Garrison | Discovered new exit (range 12) 15275 | -6/Garrison | Triggered checkpoint 15286 | -6/Garrison | Spotted Executioner 15291 | -6/Garrison | Allies destroyed Executioner 15292 | -6/Garrison | Spotted Executioner 15296 | -6/Garrison | Allies destroyed Executioner 15297 | -6/Garrison | Found Prototype Device 15297 | -6/Garrison | Identified Adv. Kinecellerator 15304 | -6/Garrison | Found Prototype Processor 15304 | -6/Garrison | Identified Exp. Targeting Computer 15316 | -6/Garrison | Found Prototype Processor 15316 | -6/Garrison | Identified Exp. Core Analyzer 15330 | -6/Garrison | Found Exp. Core Analyzer 15802 | -6/Garrison | Identified exit to Factory 15819 | -6/Garrison | Entered Factory 15819 | -6/Factory | Accompanied by 7 allies 16111 | -6/Factory | Build established: Scavenger-Assassin 16169 | -6/Factory | First assault squad dispatched 16322 | -6/Factory | Assimilating Guardian 5d into Collective. 16330 | -6/Factory | Assimilating Angel 5a into Collective. 16381 | -6/Factory | Allies destroyed B-75 Beast 16383 | -6/Factory | Assimilating Guardian 5e into Collective. 16405 | -6/Factory | Lost 3 allies 16484 | -6/Factory | Assimilating Engineer 5a into Collective. 16586 | -6/Factory | Build established: Scavenger-Mutant 16589 | -6/Factory | Garrison activated, responded to threat 16605 | -6/Factory | Assimilating Soldier 5h into Collective. 16637 | -6/Factory | Identified exit to Garrison 16652 | -6/Factory | Lost 3 allies 16664 | -6/Factory | Entered Garrison 16664 | -6/Garrison | Accompanied by 3 allies 16685 | -6/Garrison | Assimilating Slicer 5a into Collective. 16688 | -6/Garrison | Assimilating Slicer 5b into Collective. 16723 | -6/Garrison | Lost 3 allies 16776 | -6/Garrison | Triggered checkpoint 16779 | -6/Garrison | Triggered checkpoint 16805 | -6/Garrison | Assimilating Cyclops 5b into Collective. 16880 | -6/Garrison | Assimilating Hacker 5a into Collective. 17041 | -6/Garrison | Lrg. Botcube activated 17069 | -6/Garrison | Lrg. Botcube completed mutation into hovering form, armed with 4 guns. 17100 | -6/Garrison | Found Relay Coupler [Proto] 17102 | -6/Garrison | Found Relay Coupler [Proto] 17105 | -6/Garrison | Found Relay Coupler [Proto] 17107 | -6/Garrison | Found Relay Coupler [Proto] 17183 | -6/Garrison | Assimilating Slicer 5c into Collective. 17189 | -6/Garrison | Assimilating Slicer 5d into Collective. 17230 | -6/Garrison | Discovered exit to Factory (range 10) 17246 | -6/Garrison | Triggered checkpoint 17248 | -6/Garrison | Assimilating Guardian 5f into Collective. 17253 | -6/Garrison | Assimilating Guardian 5g into Collective. 17324 | -6/Garrison | Assimilating Sage 5b into Collective. 17348 | -6/Garrison | Triggered checkpoint 17382 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 17404 | -6/Garrison | Triggered checkpoint 17408 | -6/Garrison | Assimilating Fighter 5a into Collective. 17481 | -6/Garrison | Spotted B-75 Beast 17484 | -6/Garrison | Assimilating Beast 5b into Collective. 17538 | -6/Garrison | Assimilating Guardian 5h into Collective. 17545 | -6/Garrison | Discovered exit to Factory (range 9) 17598 | -6/Garrison | Triggered checkpoint 17598 | -6/Garrison | Rescued a captive Derelict 17599 | -6/Garrison | Rescued a captive Derelict 17685 | -6/Garrison | Lrg. Botcube activated 17707 | -6/Garrison | Lrg. Botcube completed mutation into treaded form, armed with 3 guns, 1 cannon. 17799 | -6/Garrison | Build established: Mutant 17854 | -6/Garrison | Discovered exit to Factory (range 9) 17873 | -6/Garrison | Found embedded Infiltrators 17914 | -6/Garrison | Entered Factory 17914 | -5/Factory | Accompanied by 9 allies 17914 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18214 | -5/Factory | First assault squad dispatched 18308 | -5/Factory | Build established: Scavenger-Mutant 18326 | -5/Factory | Lost 3 allies 18398 | -5/Factory | Identified exit to Garrison 18446 | -5/Factory | Entered Garrison 18446 | -5/Garrison | Accompanied by 2 allies 18472 | -5/Garrison | Triggered checkpoint 18482 | -5/Garrison | Assimilating Slayer 6a into Collective. 18783 | -5/Garrison | Attached CPS modules to *Amalgam 423. 19016 | -5/Garrison | Spotted B-75 Beast 19028 | -5/Garrison | Allies destroyed B-75 Beast 19062 | -5/Garrison | Assimilating Slayer 6b into Collective. 19124 | -5/Garrison | Found Lrg. Botcube 19254 | -5/Garrison | Lrg. Botcube activated 19282 | -5/Garrison | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 19370 | -5/Garrison | Triggered checkpoint 19372 | -5/Garrison | Assimilating Sentinel 6a into Collective. 19377 | -5/Garrison | Assimilating Sentinel 6b into Collective. 19396 | -5/Garrison | Triggered checkpoint 19410 | -5/Garrison | Discovered new exit (range 12) 19485 | -5/Garrison | Garrison Relay disabled 19517 | -5/Garrison | Garrison Relay disabled 19616 | -5/Garrison | Triggered checkpoint 19625 | -5/Garrison | Assimilating Sentinel 6c into Collective. 19678 | -5/Garrison | Spotted B-75 Beast 19678 | -5/Garrison | Spotted B-75 Beast 19693 | -5/Garrison | Assimilating Beast 6a into Collective. 19697 | -5/Garrison | Assimilating Beast 6b into Collective. 19727 | -5/Garrison | Found Gamma Bomb Array 19798 | -5/Garrison | Triggered checkpoint 19850 | -5/Garrison | Discovered new exit (range 19) 19873 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 19880 | -5/Garrison | Triggered checkpoint 19967 | -5/Garrison | Garrison Relay disabled 20054 | -5/Garrison | Discovered new exit (range 12) 20122 | -5/Garrison | Triggered checkpoint 20167 | -5/Garrison | Garrison Relay disabled 20168 | -5/Garrison | Triggered checkpoint 20173 | -5/Garrison | Assimilating Soldier 6a into Collective. 20440 | -5/Garrison | Identified exit to Factory 20505 | -5/Garrison | Entered Factory 20505 | -5/Factory | Accompanied by 8 allies 20623 | -5/Factory | Discovered new exit (range 20) 20655 | -5/Factory | Identified exit to Upper Caves 20698 | -5/Factory | Entered Upper Caves 20698 | -5/Upper Caves | Accompanied by 8 allies 20700 | -5/Upper Caves | UFD Scientist delivered a prototype 20712 | -5/Upper Caves | Found Prototype Protection 20712 | -5/Upper Caves | Identified Enh. Scrap Shield 20806 | -5/Upper Caves | Build established: Scavenger-Assassin 20861 | -5/Upper Caves | Spotted B-75 Beast 20864 | -5/Upper Caves | Assimilating Beast 6c into Collective. 21044 | -5/Upper Caves | Assimilating Extractor 6a into Collective. 21150 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21150 | -5/Upper Caves | Identified exit to Warlord 21265 | -5/Upper Caves | Discovered new exit (range 3) 21266 | -5/Upper Caves | Identified exit to Upper Caves 21325 | -5/Upper Caves | Found Alien Artifact 21528 | -5/Upper Caves | Learned Factory security intel 22026 | -5/Upper Caves | Assimilating 7P-J2Q(k) into Collective. 22797 | -5/Upper Caves | Entered Warlord 22797 | -5/Warlord | Accompanied by 9 allies 22886 | -5/Warlord | Discovered new exit (range 16) 22906 | -5/Warlord | Opened side exit 22918 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 22918 | -5/Warlord | Attacked by Warlord forces 23047 | -5/Warlord | Warlord's base attacked by MAIN.C 23196 | -5/Warlord | Found Prototype Energy Gun 23196 | -5/Warlord | Identified Vortex Rifle 23202 | -5/Warlord | Found Prototype Energy Gun 23202 | -5/Warlord | Identified Vortex Shotgun 23207 | -5/Warlord | Found Vortex Shotgun 23329 | -5/Warlord | Found Vortex Rifle 23355 | -5/Warlord | Assimilating YV-1DA(g) into Collective. 23362 | -5/Warlord | Assimilating 52-IXW(g) into Collective. 23397 | -5/Warlord | Warlord forces counterattacked 23407 | -5/Warlord | Build established: Scavenger-Mutant 23409 | -5/Warlord | Lost 3 allies 23461 | -5/Warlord | Assimilating CQ-LIT(l) into Collective. 23466 | -5/Warlord | Assimilating YQ-05P(M) into Collective. 23470 | -5/Warlord | Assimilating H6-AZ2(g) into Collective. 23476 | -5/Warlord | Spotted TR-RBA(K) 23476 | -5/Warlord | Spotted SA-AK4(K) 23499 | -5/Warlord | Assimilating TR-RBA(K) into Collective. 23511 | -5/Warlord | Allies destroyed Fake God Mode 23526 | -5/Warlord | Assimilating SA-AK4(K) into Collective. 23529 | -5/Warlord | Lost 3 parts (2n1u) 23531 | -5/Warlord | Allies destroyed Borg SA-AK4(K) 23544 | -5/Warlord | Core integrity fell below 50% 23544 | -5/Warlord | Destroyed Warlord 23562 | -5/Warlord | Lost 7 allies 23574 | -5/Warlord | Lost 6 parts (1p2n1u2w) 23722 | -5/Warlord | Warlord base infiltrated, sounded retreat 23814 | -5/Warlord | Found Prototype Energy Gun 23814 | -5/Warlord | Identified Plasma Storm 23842 | -5/Warlord | Spotted Striker 23850 | -5/Warlord | Destroyed Striker 23855 | -5/Warlord | Spotted B-86 Titan 23858 | -5/Warlord | Destroyed B-86 Titan 23938 | -5/Warlord | Build established: Scavenger-Executioner 23939 | -5/Warlord | Identified exit to Proximity Caves 23969 | -5/Warlord | Entered Proximity Caves 23969 | -4/Proximity Caves | Accompanied by 1 ally 24088 | -4/Proximity Caves | Learned Research non-interactive machine intel 24202 | -4/Proximity Caves | Learned 4 Research zone layouts 24421 | -4/Proximity Caves | Discovered new exit (range 8) 24427 | -4/Proximity Caves | Identified exit to Factory 24449 | -4/Proximity Caves | Entered Factory 24449 | -4/Factory | Accompanied by 1 ally 24449 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24536 | -4/Factory | Allies destroyed *Mad Beast 24713 | -4/Factory | Lost 3 parts (1n2u) 24754 | -4/Factory | Lost 3 parts (1n1u1w) 25057 | -4/Factory | Lost 5 parts (4n1w) 25159 | -4/Factory | Core integrity fell below 50% 25186 | -4/Factory | Lost 11 parts (2p2n3u4w) 25316 | -4/Factory | Lost 3 parts (1n2w) 25322 | -4/Factory | Discovered new exit (range 14) 25325 | -4/Factory | Sucked down chute 25325 | -4/Factory | Entered Waste 25335 | -4/Waste | Spotted C-40 Crusher 25338 | -4/Waste | Spotted C-40 Crusher 25340 | -4/Waste | EMP discharged 25340 | -4/Waste | System corruption reached 10% 25341 | -4/Waste | Spotted C-40 Crusher 25345 | -4/Waste | Spotted C-40 Crusher 25350 | -4/Waste | Spotted C-40 Crusher 25350 | -4/Waste | Spotted C-40 Crusher 25361 | -4/Waste | Discovered new exit (range 10) 25365 | -4/Waste | Identified exit to Factory 25366 | -4/Waste | Entered Factory 25418 | -4/Factory | Build established: Mutant 25664 | -4/Factory | Discovered new exit (range 6) 25666 | -4/Factory | Identified exit to Extension 25699 | -4/Factory | Entered Extension 25710 | -4/Extension | Lost 3 parts (1p2n) 25728 | -4/Extension | Core integrity fell below 20% 25813 | -4/Extension | Lost 4 allies 25845 | -4/Extension | Lost 4 parts (2n2w) 25930 | -4/Extension | Rescued a captive Derelict 25988 | -4/Extension | Rescued a captive Derelict 25989 | -4/Extension | Rescued a captive Derelict 26054 | -4/Extension | Rescued a captive Derelict 26054 | -4/Extension | Rescued a captive Derelict 26265 | -4/Extension | Rescued A7 26300 | -4/Extension | Lost 3 allies 26334 | -4/Extension | Rescued a captive Derelict 26429 | -4/Extension | Rescued a captive Derelict 26577 | -4/Extension | Build established: Scavenger-Tank 26655 | -4/Extension | Rescued a captive Derelict 26657 | -4/Extension | Rescued a captive Derelict 26694 | -4/Extension | Discovered new exit (range 10) 26696 | -4/Extension | Discovered new exit (range 6) 26716 | -4/Extension | Identified exit to Cetus 26731 | -4/Extension | Identified exit to Research 26842 | -4/Extension | Murdered A7 26844 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26859 | -4/Extension | Found Prototype Protection 26859 | -4/Extension | Identified Med. Regenerative Plating 26907 | -4/Extension | Entered Research 26907 | -3/Research | Accompanied by 7 allies 26907 | -3/Research | Evolved 2 slots: Utility x2 26909 | -3/Research | Loaded intel: 70 non-interactive machine locations 26948 | -3/Research | Build established: Scavenger-Executioner 27066 | -3/Research | Destroyed 7 combat bots 27075 | -3/Research | Lost 6 allies 27200 | -3/Research | Found Prototype Device 27200 | -3/Research | Identified Imp. Particle Accelerator 27590 | -3/Research | Discovered new exit (range 5) 27594 | -3/Research | Identified exit to Testing 27595 | -3/Research | Entered Testing 27625 | -3/Testing | Lost 4 parts (3n1u) 27640 | -3/Testing | Found Prototype Protection 27645 | -3/Testing | Found Prototype Protection 27648 | -3/Testing | Found Prototype Protection 27648 | -3/Testing | Identified Lgt. Regenerative Plating 27679 | -3/Testing | Identified SHELL Armor 27878 | -3/Testing | Build established: Scavenger-Tank 27914 | -3/Testing | Found Exp. Signal Interpreter 27955 | -3/Testing | Found Prototype Launcher 27955 | -3/Testing | Identified Z-bomb Delivery System 27958 | -3/Testing | Identified Hvy. Regenerative Plating 28357 | -3/Testing | Found Prototype Device 28357 | -3/Testing | Identified Exp. Hardlight Generator 28365 | -3/Testing | Discovered new exit (range 5) 28564 | -3/Testing | System corruption reached 10% 28877 | -3/Testing | Build established: Scavenger-Mutant 29000 | -3/Testing | Found Prototype Energy Cannon 29000 | -3/Testing | Identified Hpw. Disruptor Cannon 29140 | -3/Testing | Spotted Striker 29142 | -3/Testing | Spotted Striker 29165 | -3/Testing | Found Powered Armor 29203 | -3/Testing | Found Spectral Analyzer 29275 | -3/Testing | Found Prototype Hackware 29275 | -3/Testing | Identified Exp. Hacking Suite 29288 | -3/Testing | Identified Dimensional Node Initializer 29288 | -3/Testing | Initialized slip node 29308 | -3/Testing | Found Prototype Device 29308 | -3/Testing | Identified Exp. Focal Shield 29345 | -3/Testing | First assault squad dispatched 29403 | -3/Testing | Entered Research 29403 | -2/Research | Evolved 2 slots: Utility x2 29645 | -2/Research | Spotted B-90 Cyclops 29804 | -2/Research | Spotted B-90 Cyclops 29883 | -2/Research | Spotted B-90 Cyclops 29886 | -2/Research | Discovered new exit (range 24) 29909 | -2/Research | Identified exit to Quarantine 29910 | -2/Research | Entered Quarantine 30020 | -2/Quarantine | Found Alien Artifact 30190 | -2/Quarantine | Cryocooling Duct disabled 30205 | -2/Quarantine | Ambient heat levels rising (+20) 30205 | -2/Quarantine | Non-combat units ordered to evacuate 30280 | -2/Quarantine | Found Alien Slashing Weapon 30280 | -2/Quarantine | Identified Sigix Broadsword 30337 | -2/Quarantine | Found Alien Reactor 30400 | -2/Quarantine | Found Alien Artifact 30401 | -2/Quarantine | Identified Phase Redirector 30413 | -2/Quarantine | Found Alien Artifact 30419 | -2/Quarantine | Found Alien Artifact 30426 | -2/Quarantine | Found Dimensional Node Initializer 30435 | -2/Quarantine | Build established: Scavenger-Gladiator 30601 | -2/Quarantine | Discovered new exit (range 5) 30601 | -2/Quarantine | Discovered new exit (range 6) 30605 | -2/Quarantine | Entered Protoforge 30616 | -2/Protoforge | Spotted B-90 Cyclops 30784 | -2/Protoforge | Spotted Hotshot 30784 | -2/Protoforge | Spotted Hotshot 30797 | -2/Protoforge | Initialized slip node 30825 | -2/Protoforge | Found Prototype Storage 30825 | -2/Protoforge | Identified Cep. Chromion Battery 30880 | -2/Protoforge | Superfortress began startup sequence 30933 | -2/Protoforge | Spotted V609-b 30933 | -2/Protoforge | Spotted V375-b 30933 | -2/Protoforge | Spotted V850-p 30933 | -2/Protoforge | Spotted V055-f 30936 | -2/Protoforge | Found Prototype Slashing Weapon 30938 | -2/Protoforge | Identified Exp. Terror Saw 30940 | -2/Protoforge | Found Exp. Terror Saw 30963 | -2/Protoforge | Identified Transdimensional Reconstructor 30965 | -2/Protoforge | Found Prototype Device 30981 | -2/Protoforge | Found Cep. Disintegration Ray 30987 | -2/Protoforge | Found Cep. Lightning Penetrator 30989 | -2/Protoforge | Found Cep. Helical Railcannon 31009 | -2/Protoforge | Spotted Immortal 31009 | -2/Protoforge | Spotted Immortal 31030 | -2/Protoforge | Forge Plexus network access discovered 31034 | -2/Protoforge | Spotted Decapitator 31034 | -2/Protoforge | Spotted Decapitator 31041 | -2/Protoforge | Destroyed Decapitator 31048 | -2/Protoforge | Destroyed Decapitator 31103 | -2/Protoforge | Build established: Gladiator 31129 | -2/Protoforge | Found Cep. Zero-point Core 31155 | -2/Protoforge | Identified Matter Drive 31218 | -2/Protoforge | Found Exp. EM Shield 31226 | -2/Protoforge | Spotted V563-g 31247 | -2/Protoforge | Destroyed V563-g 31265 | -2/Protoforge | Found Exp. Weapon Cycler 31285 | -2/Protoforge | Found Faulty Cep. Zero-point Core 31286 | -2/Protoforge | Identified Crosscalibrator 31338 | -2/Protoforge | Destroyed Immortal 31346 | -2/Protoforge | Destroyed Immortal 31458 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 31461 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 31813 | -2/Protoforge | Spotted Decapitator 31814 | -2/Protoforge | Spotted Decapitator 31814 | -2/Protoforge | Spotted Decapitator 31899 | -2/Protoforge | Build established: Scavenger-Gladiator 31915 | -2/Protoforge | Found Femtoactuators 31918 | -2/Protoforge | Found Exp. Force Booster 31945 | -2/Protoforge | Found Cep. Melee Reflex Suite 32005 | -2/Protoforge | Additional patrols dispatched to research labs 32036 | -2/Protoforge | Found Cep. Nanofilaments [Conductive] 32036 | -2/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 32222 | -2/Protoforge | Spotted V999-o 32222 | -2/Protoforge | Spotted V789-d 32240 | -2/Protoforge | Destroyed V789-d 32248 | -2/Protoforge | Destroyed V999-o 32249 | -2/Protoforge | System corruption reached 10% 32289 | -2/Protoforge | Found Corrupted Cep. Antigrav Storage Unit 32295 | -2/Protoforge | Found Corrupted Cep. Antigrav Storage Unit 32315 | -2/Protoforge | Found Faulty Cep. Matter Streamer 32318 | -2/Protoforge | Found Cep. NT7 Matterbank 32322 | -2/Protoforge | Found Faulty Cep. Matter Streamer 32326 | -2/Protoforge | Found Cep. NT7 Matterbank 32382 | -2/Protoforge | Found Corrupted Cep. NT7 Matterbank 32386 | -2/Protoforge | Found Corrupted Cep. NT7 Matterbank 32504 | -2/Protoforge | Destroyed 7 combat bots 32555 | -2/Protoforge | Spotted Decapitator 32563 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 32567 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 32584 | -2/Protoforge | Found Cep. Smart ZDS 32588 | -2/Protoforge | Found Faulty Cep. Rapid Grenade Launcher 32661 | -2/Protoforge | Found Cep. Plasma Driver 32668 | -2/Protoforge | Found Exp. Jetlance 32728 | -2/Protoforge | Destroyed V055-f 32763 | -2/Protoforge | Destroyed V609-b 32776 | -2/Protoforge | Destroyed V375-b 32779 | -2/Protoforge | Found Imp. Powered Armor 32786 | -2/Protoforge | Found Prototype Device 32787 | -2/Protoforge | Identified Cep. Antimissile System 32808 | -2/Protoforge | Found Prototype Device 32808 | -2/Protoforge | Identified Cep. Countertargeting System 32831 | -2/Protoforge | Found Cep. Gyrokinetic System 32855 | -2/Protoforge | First assault squad dispatched 32858 | -2/Protoforge | Found Cep. Gyrokinetic System 32861 | -2/Protoforge | Found Cep. Gyrokinetic System 32930 | -2/Protoforge | Found Cep. Combat Aerolev Unit 32952 | -2/Protoforge | Found Cep. Combat Aerolev Unit 32982 | -2/Protoforge | Build established: Gladiator 32987 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 33015 | -2/Protoforge | Found Cep. Deflector Sword 33020 | -2/Protoforge | Found Cep. Plasma Driver 33023 | -2/Protoforge | Found Exp. Jetlance 33048 | -2/Protoforge | Spotted Hotshot 33048 | -2/Protoforge | Spotted Hotshot 33050 | -2/Protoforge | Spotted Hotshot 33094 | -2/Protoforge | Spotted V543-k 33094 | -2/Protoforge | Spotted V139-d 33098 | -2/Protoforge | Spotted Immortal 33110 | -2/Protoforge | Scanned by Researcher 33138 | -2/Protoforge | Destroyed Immortal 33161 | -2/Protoforge | Found Cep. Network Penetrator 33213 | -2/Protoforge | Found Cep. Weapon Articulator 33216 | -2/Protoforge | Spotted AP7-3 33216 | -2/Protoforge | Spotted AP7-3 33220 | -2/Protoforge | Destroyed AP7-3 33222 | -2/Protoforge | Destroyed AP7-3 33263 | -2/Protoforge | Found Cep. Dimensional Manipulator 33267 | -2/Protoforge | Identified Subatomic Replicator 33267 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Blasthammer 33269 | -2/Protoforge | Found Faulty Cep. Blasthammer 33328 | -2/Protoforge | Found Cep. Impact Drone Bay 33435 | -2/Protoforge | Found Cep. Cloak Mesh 33437 | -2/Protoforge | Found Cep. Cloak Mesh 33461 | -2/Protoforge | Found Femtoactuators 33795 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 33795 | -2/Protoforge | Warped through subspace to slip node 33797 | -2/Protoforge | Core integrity fell below 50% 33827 | -2/Protoforge | Spotted Hotshot 33827 | -2/Protoforge | Spotted Hotshot 33827 | -2/Protoforge | Spotted Hotshot 33827 | -2/Protoforge | Spotted Hotshot 33888 | -2/Protoforge | Spotted Hotshot 33946 | -2/Protoforge | Spotted Overlord 34015 | -2/Protoforge | Spotted Hotshot 34015 | -2/Protoforge | Spotted Hotshot 34015 | -2/Protoforge | Spotted Hotshot 34032 | -2/Protoforge | Spotted Hotshot 34035 | -2/Protoforge | Discovered new exit (range 17) 34046 | -2/Protoforge | Entered Access 34046 | -1/Access | Evolved 2 slots: Utility x2 34145 | -1/Access | Unchained authorized (V4-D3R) 34202 | -1/Access | Spotted B-99 Colossus 34342 | -1/Access | Destroyed 8 combat bots 34344 | -1/Access | Discovered new exit (range 7) 34346 | -1/Access | Identified exit to Command 34640 | -1/Access | Build established: Hacker-Scout 34796 | -1/Access | First assault squad dispatched 35662 | -1/Access | Destroyed V4-D3R 35666 | -1/Access | Found Prototype Protection 35666 | -1/Access | Identified V4-D3R's Cape 35687 | -1/Access | Found Prototype Slashing Weapon 35688 | -1/Access | Identified V4-D3R's Sabre 35700 | -1/Access | Found Exp. Melee Analysis Suite 35743 | -1/Access | Entered Command 35842 | -1/Command | Spotted B-99 Colossus 36068 | -1/Command | Spotted M Guard 36068 | -1/Command | Spotted M Guard 36072 | -1/Command | Spotted Combat Programmer 36073 | -1/Command | Spotted Combat Programmer 36078 | -1/Command | Destroyed M Guard 36080 | -1/Command | Destroyed M Guard 36108 | -1/Command | Destroyed Combat Programmer 36113 | -1/Command | Destroyed Combat Programmer 36113 | -1/Command | All MAIN.C guards destroyed 36167 | -1/Command | Met MAIN.C 36174 | -1/Command | 0b10 Conduit disabled 36196 | -1/Command | Destroyed MAIN.C Shell 36198 | -1/Command | MAIN.C activated Command garrisons 36216 | -1/Command | Destroyed MAIN.C 36219 | -1/Command | Discovered new exit (range 39) 36219 | -1/Command | Discovered new exit (range 98) 36219 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36225 | -1/Command | Found Zero-point Reactor 36339 | -1/Command | Found Femtoactuators 36340 | -1/Command | Found Exp. EM Shield 36394 | -1/Command | Found Exp. System Purifier 36510 | -1/Command | Build established: Gladiator 37565 | -1/Command | Found Corrupted Exp. Core Analyzer 37869 | -1/Command | Build established: Scavenger-Gladiator 37886 | -1/Command | Found Zero-point Reactor 37888 | -1/Command | Found Exp. Phase Shifter 38007 | -1/Command | Warped through subspace to slip node 38007 | -1/Command | Discovered new exit (range 5) 38012 | -1/Command | Entered Access_0 38013 | -1/Access_0 | Met Architect 38047 | -1/Access_0 | Architect warped through subspace 38051 | -1/Access_0 | Destroyed A8 38081 | -1/Access_0 | Architect warped through subspace 38114 | -1/Access_0 | Lost 3 parts (1n1u1w) 38137 | -1/Access_0 | Architect warped through subspace 38179 | -1/Access_0 | Architect warped through subspace 38190 | -1/Access_0 | Subspace Access Node disabled 38197 | -1/Access_0 | A6 warped into view 38205 | -1/Access_0 | Destroyed A6 38263 | -1/Access_0 | Architect warped through subspace 38288 | -1/Access_0 | Lost 3 parts (1n2u) 38334 | -1/Access_0 | Architect warped through subspace 38354 | -1/Access_0 | Core integrity fell below 50% 38380 | -1/Access_0 | Architect warped through subspace 38397 | -1/Access_0 | Found Core Expander 38397 | -1/Access_0 | Installed Core Expander, added new Weapon slot 38463 | -1/Access_0 | Architect warped through subspace 38492 | -1/Access_0 | Lost 5 parts (2n2u1w) 38514 | -1/Access_0 | Architect warped through subspace 38561 | -1/Access_0 | Destroyed A2 38582 | -1/Access_0 | Architect warped through subspace 38605 | -1/Access_0 | A5 warped into view 38605 | -1/Access_0 | Lost 6 parts (2n2u2w) 38608 | -1/Access_0 | Destroyed A5 38616 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 38634 | -1/Access_0 | Core integrity fell below 20% 38646 | -1/Access_0 | Architect warped through subspace 38681 | -1/Access_0 | Lost 4 parts (4u) 38705 | -1/Access_0 | Architect warped through subspace 38762 | -1/Access_0 | Released all parts (17) 38764 | -1/Access_0 | Started Test 138-B, establishing a local singularity 38764 | -1/Access_0 | Started Test 138-B, establishing a local singularity 38764 | -1/Access_0 | Started Test 138-C, cascade imminent 38764 | *** | Destroyed Tau Ceti IV! Last Messages --------------- Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-END Connecting to Singularity Gate... Test 138 successfully terminated. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. Map ----- +----------------------------------------------------+ | ???????????????????# #???#" *!%!" " "" "" | | ???????????????????# #???##" !%! %######"##### | | ???????????????????# #????##""" #######???# | | ???????????????????# #?????####" #?????? | | ???????????????????# #????????#" ##?????? | | ???????????????????# #????????#" #??????? | | ???????????????????# #???????##" #??????? | | ???????????????????# #??????##" #??????? | | ???????????????????# #??????# #??????? | | ???????????????????# #??????# ##??????? | | ???????????????????# #??????## ####???????? | | ???????????????????# #???????# #??????????? | | ??????????????????"" """"????# ##?????????? | | ????????????????"""" """"???## ##????????? | | ???????????????#" "#??# "#????????? | | ???????????????"" ""??## ## #####?????? | | ???????????????"" ""???#### "## ##????? | | ???????????????#" "#????# " " ##???? | | ???????????????#" "######## """"""##### | | ???????????????#" "# " | | ???????????????#" "######## | | ??????????????##" "##?????# """"""##### | | ??????????????#"" ""#??#### "######???? | | ??????????????#"" ]!! ""#??# " " #???????? | | ???????????????#"! !=!!/ "#??# ### ###? ?????? | | ???????????????#""""!==![@A""#?????## #?? ?????? | | ???????????????"""""*!=/!"""""#???# # ##?# ?????? | | ???????????????##### !]! ######???# # ##?# ?????? | | ???????????????????# #????????# # ##?# ???"? | | ???????????????????# #????????### "#?# ?##" | | ???????????????????# #?????????# ##?# # " ? | | ???????????????????# #?????????# # ?# ? | | ???????????????????# #?????????## # ?# ?? | | ???????????????????# #?????????# # ?# ### | | ???????????????????# #?????????# ##?# # #" | | ???????????????????# #?????????## ### " | | ???????????????????# #??????????## " " # # | | ???????????????????# ???????????# #"" " | | ???????????????????# ??????????## # " | | ???????????????????# ??????# ## " """ | | ???????????????????? # ? " | | ?????????????????????????? #" " | | ??????????????????????????? ###### #### | | ?????????????????????????????????###???# #" | | ????????????????????????????????????? ##""##"#" | | ???????????????????????????????????# ###??## | | ???????????????????????????????????? #?????### | | ??????????????????????????????????? #???????? | | ?????????????????????????????????? #???????? | | ????????????????????????????????? ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 120 Energy Generation 61 Energy Capacity 1520 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Additional Mass Support 30 Corruption Containment 12 Corruption Block 20 Armor Coverage 1500 Resistance: KI 20 Resistance: EM 100 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Projectile Deflection 50 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 30 Melee Accuracy 20 Core Analysis 8 Recoil Reduction 6 Force Boost 50 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 3 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Exp. Energy Well | -3/Testing | Archive Med. Regenerative Plating | -3/Testing | Hacked Exp. Thermal Generator | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Hvy. Antimatter Reactor | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Cld. Fission Core | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Centrium Heavy Armor Plating | -2/Protoforge | Archive Adv. Plasma Rifle | -2/Protoforge | Archive Helical Railgun | -2/Protoforge | Archive Cld. Antimatter Reactor | -2/Protoforge | Archive Coolant Network | -2/Protoforge | Archive Exp. Hacking Suite | -2/Protoforge | Archive Exp. Matter Compressor | -2/Protoforge | Archive Exp. Terrain Scanner | -2/Protoforge | Archive Spectral Analyzer | -2/Protoforge | Archive Exp. Optical Array | -2/Protoforge | Archive Exp. Focal Shield | -2/Protoforge | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive R-10 Processor | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Y-64 Sentinel | -3/Testing | Archive A-27 Freighter | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Enh. Force Lance | -2/Protoforge | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Sigix Broadsword Phase Redirector Matter Drive Concept Nanofilaments [Conductive] Subatomic Replicator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GravityMultitargetingRifle Manual? 0 Play Time 09:33:11 Cumulative 1420.5 hours Start 2026.03.27 @ 14:26:33 End 2026.04.09 @ 00:15:44 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 461 Adventurer 4 Explorer 3 Win Type 5 Total 41 Types 19/5/2/2/1/3/4/1/2/2 Lore% 97 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a08c748f-dcf8-402a-98a5-8cb5127f99a3