Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 23:36:49 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1715) 1715 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5360 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 568/700 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Minigun Heavy Mass Driver Falx Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Visual Processing Unit Weapon Cycler Dynamic Insulation System > --- WEAPON ----------- Minigun Minigun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Large Storage Unit High-capacity Matter Pod Seismic Detector Transmission Jammer Improved Powered Armor Heavy Assault Rifle Minigun Minigun Improved Light Cannon Heavy Mass Driver Heavy Missile Launcher Falx [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 75 | . 14 3 11 6 . 8 28 4 1 Power 8 | . 2 . . 1 . 1 4 . . Engine 8 | . 2 . . 1 . 1 4 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | . 5 1 4 1 . 2 5 3 . Treads . | . . . . . . . . . . Leg 10 | . 3 . . . . . 4 3 . Wheel 11 | . 2 1 4 1 . 2 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | . 3 1 4 2 . 3 9 1 1 Device 15 | . 1 1 2 . . 2 7 1 1 Storage 2 | . 2 . . . . . . . . Processor 2 | . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . Protection 5 | . . . 1 2 . . 2 . . Artifact . | . . . . . . . . . . Weapon 22 | . 4 1 3 2 . 2 10 . . Energy Gun 2 | . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 1 1 1 . . . 7 . . Ballistic Cannon 7 | . 1 . 1 1 . 2 2 . . Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 22 | . 3 2 1 2 . 3 6 . 5 Power 4 | . 1 . . 1 . 1 1 . . Propulsion 5 | . . 1 1 . . . 1 . 2 Utility 5 | . . 1 . 1 . 1 2 . . Weapon 8 | . 2 . . . . 1 2 . 3 Highest Loss Streak 5 | . 3 2 1 1 . 3 3 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 89 98 97 91 100 99 99 95 96 Engine 10 | . 13 14 11 3 11 10 9 7 7 Leg 7 | . 16 . . . . . 16 25 27 Wheel 21 | . 11 28 31 33 33 33 10 . . Device 10 | . 5 12 10 11 11 11 9 23 23 Storage 11 | . 14 14 11 11 11 11 9 7 6 Processor 2 | . . . . . . . 9 7 7 Protection 6 | . . . 9 11 11 10 8 . . Energy Gun 1 | . 11 . . . . . . . . Ballistic Gun 13 | . 14 14 11 11 11 11 18 15 15 Ballistic Cannon 9 | . 2 14 10 10 11 10 8 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 11 33 34 38 38 38 43 48 49 50 Greatest Support 66 | 20 26 26 42 38 38 38 51 66 66 Greatest Overweight (x) 2 | . 1 1 2 . . 1 1 . . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 15 14 15 Average Carried 14 | . 10 14 14 14 15 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 13 5 Class Distribution -------------------- 66% | Mutant 15% | Tank 7% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 2210 | 180 163 242 226 256 . 176 767 . 200 Remotely . | . . . . . . . . . . Salvage Created 1635 | . 133 138 292 103 . 226 743 . . Parts 104 | . 5 11 19 12 . 19 38 . . Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 48 | . 3 3 9 8 . 8 17 . . Guns 22 | . 3 1 3 2 . 5 8 . . Cannons 19 | . . 2 3 3 . 2 9 . . AOE 7 | . . . 3 3 . 1 . . . Classes Destroyed 10 | . 1 1 2 1 . 3 2 . . Worker 3 | . . 1 1 . . . 1 . . Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . Recycler 1 | . . . . 1 . . . . . Swarmer 14 | . . . 2 8 . 4 . . . Grunt 20 | . 3 3 4 . . 2 8 . . Brawler 2 | . . . . . . 1 1 . . Sentry 9 | . . . 3 . . . 6 . . Hunter 2 | . . . . . . 1 1 . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 3 2 3 4 . 8 2 . . Combat Bots Only 8 | . 3 2 3 4 . 8 2 . . Max Kills in Single Turn 3 | . 1 1 2 3 . 2 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 3 . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 3071 | . 523 242 196 305 . 439 1145 . 221 Core 494 | . 131 17 36 33 . 36 109 . 132 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 224 | . . . . . . . . 224 . Core Remaining (%) 73 | 100 . 40 . . . 73 80 . . Volleys Fired 155 | . 17 14 20 17 . 15 58 . 14 Largest 3 | . 2 2 2 2 . 2 3 . 3 Hottest 94 | . 60 59 62 62 . 62 94 . 89 Shots Fired 367 | . 32 28 36 28 . 30 174 . 39 Gun 232 | . 32 14 16 14 . 15 116 . 25 Cannon 128 | . . 14 16 11 . 15 58 . 14 Launcher 7 | . . . 4 3 . . . . . Special . | . . . . . . . . . . Kinetic 346 | . 18 28 32 25 . 30 174 . 39 Thermal 14 | . 14 . . . . . . . . Explosive 7 | . . . 4 3 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 6 8 8 4 . 8 14 . 11 Robot Miss Streak 10 | . 1 3 2 4 . 1 10 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 242 | . 24 18 23 13 . 20 113 . 31 Core Hits 122 | . 10 9 15 8 . 11 66 . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . . 2 1 . . Blast 3 | . . . . . . 2 1 . . Melee Attacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4420 | . 263 312 562 501 . 444 1734 . 604 Guns 2155 | . 263 118 191 144 . 181 914 . 344 Cannons 1789 | . . 194 186 158 . 171 820 . 260 Explosions 476 | . . . 185 199 . 92 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3832 | . 151 312 377 302 . 352 1734 . 604 Thermal 204 | . 112 . . . . 92 . . . Explosive 384 | . . . 185 199 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . . Average Corruption 5 | . . . . . . 5 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 9 . . . Message Errors 2 | . . . . . . 2 . . . Matter Fused 2 | . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . . . 9 23 . 31 . . . Projectiles 11 | . . . 9 . . 2 . . . Explosions 52 | . . . . 23 . 29 . . . Melee . | . . . . . . . . . . Knockbacks 25 | . . 3 1 2 . 4 15 . . Impact . | . . . . . . . . . . Kinetic 23 | . . 3 1 1 . 4 14 . . Secondary 2 | . . . . 1 . . 1 . . Self-Inflicted Damage 57 | . . . . . . 57 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 287 | . 99 110 24 26 . 217 287 . 20 Average Temperature 61 | . 43 37 9 12 . 84 83 . 11 Received Heat Transfer 810 | . 294 138 72 . . 63 243 . . Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . Heat Transferred 400 | . 250 . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 403 | . 110 62 403 337 . 227 274 88 30 Initial 156 | . . 11 12 156 . . 10 86 30 Average 108 | . 31 44 158 263 . 63 137 86 25 Maximum Alert Level 2 | . . . 2 1 . 1 1 . . Low Security (%) 76 | . 100 100 68 29 . 78 69 100 100 Level 1 22 | . . . 30 70 . 21 30 . . Level 2 . | . . . 1 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . 3 1 . . 5 . . Investigation 2 | . . . . 1 . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . . 3 . . . 4 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 5 | . 1 . 2 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 14 4 17 9 . 8 30 . 2 Peak Tracking Total 7 | . 6 2 4 4 . 7 5 . 2 Tactical Retreats 3 | . 1 . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . 4 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 6 | . . . 3 . . 3 . . . Max in Single Turn 2 | . . . 1 . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 13 | . . . 1 1 1 1 8 1 . Terminals 9 | . . . 1 . . 1 7 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 64 | . . . 1 1 23 3 31 5 . Successful 42 | . . . . 1 23 1 13 4 . Failed 21 | . . . 1 . . 2 17 1 . Catastrophic 5 | . . . 1 . . 1 3 . . Database Lockouts 1 | . . . . . . . 1 . . Manual 27 | . . . 1 . . 3 23 . . Terminals 34 | . . . 1 . . 3 30 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 34 | . . . . 1 23 1 9 . . Record 23 | . . . . . 23 . . . . Robot Analysis 3 | . . . . . . 1 2 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . 3 . . Terminals 3 | . . . . . . . 3 . . Assimilate 1 | . . . . . . . 1 . . Botnet 1 | . . . . . . . 1 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . 1 . . 1 6 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 76 | . . . . . . . . 76 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Total Allies 3 | . . 2 . . . . . . 1 Largest Group 2 | . . 2 1 . . . . . 1 Highest-Rated Group 42 | . . 42 31 . . . . . 31 Highest-Rated Ally 31 | . . 31 31 . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . 8 19 . . . . . 10 Total Damage 547 | . . 148 252 . . . . . 147 Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 3 | . . . . . . 1 2 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 4545 | . 622 738 394 536 167 666 1178 131 113 Spaces Moved 3310 | 1 429 619 295 474 186 537 673 40 56 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 635 | 1 198 . . . . . 340 40 56 Wheels 2675 | . 231 619 295 474 186 537 333 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 105 105 90 90 90 90 101 127 127 Average Speed 105 | 120 123 105 93 90 90 99 116 127 127 Slowest Speed 200 | 120 190 105 130 90 90 105 200 127 127 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 65 93 28 93 57 86 61 2 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . . 3 . 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 5 | . . 2 . 3 . . . . . Spaces Dug 1 | . . . . . . . 1 . . Terrain Destroyed 58 | . . 1 27 18 . 11 1 . . Melee 1 | . . . . . . . 1 . . Projectile 3 | . . 1 1 . . 1 . . . AOE 54 | . . . 26 18 . 10 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Total 4125 | . 489 682 379 557 185 648 986 120 79 Wait 464 | . 6 37 32 51 . 74 186 76 2 Move 3302 | . 428 618 294 473 185 536 672 40 56 Hop . | . . . . . . . . . . Pick Up 56 | . 12 3 9 5 . 6 18 . 3 Fast Attach 18 | . 6 1 3 . . 3 3 2 . Attach 18 | . 1 1 2 2 . 2 8 2 . Detach 4 | . 3 . 1 . . . . . . Swap 39 | . 7 1 6 4 . 3 17 . 1 Drop 64 | . 9 3 12 5 . 9 23 . 3 Fire 155 | . 17 14 20 17 . 15 58 . 14 Melee 1 | . . . . . . . 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 9) 258 | -10/Materials | Core integrity fell below 50% 275 | -10/Materials | Lost 3 parts (1p2w) 496 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Entered Mines 654 | -10/Mines | Build established: Mutant 693 | -10/Mines | Discovered new exit (range 9) 741 | -10/Mines | Found a hidden stash of uninstalled traps 784 | -10/Mines | Discovered new exit (range 15) 818 | -10/Mines | Learned location of Zion (-7) 835 | -10/Mines | Learned location of Mines (-9) 933 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1219 | -10/Mines | Learned location of Storage (-8) 1361 | -10/Mines | Entered Materials 1361 | -9/Materials | Accompanied by 1 ally 1361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1571 | -9/Materials | Discovered new exit (range 3) 1581 | -9/Materials | Identified exit to Materials 1751 | -9/Materials | Discovered new exit (range 6) 1755 | -9/Materials | Entered Mines 1810 | -9/Mines | Discovered exit to Materials (range 15) 1890 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2001 | -9/Mines | Learned Materials stockpile data 2029 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2079 | -9/Mines | Discovered exit to Materials (range 8) 2227 | -9/Mines | Met a Derelict shopkeep closing up shop 2287 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -9/Mines | Discovered new exit (range 5) 2291 | -9/Mines | Entered Exiles 2303 | -9/Exiles | Discovered new exit (range 15) 2314 | -9/Exiles | Met 8R-AWN 2329 | -9/Exiles | Met EX-HEX 2356 | -9/Exiles | Met EX-BIN 2415 | -9/Exiles | Met EX-DEC 2446 | -9/Exiles | Discovered new exit (range 14) 2458 | -9/Exiles | Entered Mines 2733 | -8/Mines | Lost 3 parts (1p1u1w) 2744 | -8/Mines | Destroyed 8 combat bots 3103 | -8/Mines | Discovered exit to Materials (range 7) 3124 | -8/Mines | Entered Materials 3124 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3239 | -8/Materials | Central database locked down 3515 | -8/Materials | Identified exit to Storage 3591 | -8/Materials | Build established: Scavenger-Tank 3894 | -8/Materials | Build established: Tank 4236 | -8/Materials | Lost 3 parts (1p1u1w) 4298 | -8/Materials | Discovered new exit (range 4) 4302 | -8/Materials | Entered Factory 4302 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4377 | -7/Factory | Repaired Titanium Leg 4416 | -7/Factory | Repaired Titanium Leg 4433 | -7/Factory | Sucked down chute 4433 | -7/Factory | Entered Waste 4434 | -7/Waste | Met a frightened Derelict 4470 | -7/Waste | Found Imp. Powered Armor 4504 | -7/Waste | Spotted C-40 Crusher 4534 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4537 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4540 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4543 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4546 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4546 | -7/Waste | Self-destructed Last Messages --------------- 04534_ Beamcaster crushed. 04534_ 5 Matter crushed. 04534_ Titanium Leg crushed. 04537_ Carbon-fiber Leg crushed. 04537_ Titanium Leg crushed. 04537_ Lrg. Storage Unit crushed. 04540_ Imp. Light Cannon crushed. 04540_ Imp. Ion Engine crushed. 04540_ Minigun crushed. 04540_ Cooling System crushed. 04541_ Imp. Heat Sink crushed. 04542_ 62 Matter crushed. 04543_ Cooling System crushed. 04543_ Minigun crushed. 04543_ Weapon Cycler crushed. 04543_ Rnf. Deuterium Engine crushed. 04546_ Weapon Cycler crushed. 04546_ Rnf. Deuterium Engine crushed. 04546_ Imp. Light Cannon crushed. 04546_ Dynamic Insulation System crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# /#?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#] #?????????????????? | | ??????????????????????### ###?????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# [ #???????????????????? | | ??????????# !! #???????????????????? | | ??????????# ####=![ #???????????????????? | | ??????????# #??#@==%#???????????????????? | | ??????????# ! #??#!CC%#???????????????????? | | ??????????############??#]CC #???????????????????? | | ??????????????????????### CC #???????????????????? | | ??????????????????????# CC!#???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????###% #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? % ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????## ###?????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionAerolevRecalibrator Manual? 0 Play Time 00:38:41 Cumulative 190.8 hours Start 2023.11.27 @ 23:00:00 End 2023.11.27 @ 23:36:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b8ba9e-15d6-41ff-bffa-88f0f1df85d0