Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 21:11:03 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (4591) 4591 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 9869 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 64 Aligned with FarCom 300 Cogmind --------- Core Integrity 500/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warning (338) Movement Treading (161) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Cryofiber Web Improved Heat Sink Compact Battery (200) Improved Shield Generator Hacking Suite Recalibrator Advanced Beam Rifle Ion Cannon YOLO Cannon Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Armored Treads Armored Treads Armored Treads Advanced Treads Cryofiber Web Improved Heat Sink Hardened Medium Armor Plating Improved Shield Generator Hacking Suite System Restoration Module Recalibrator Advanced Beam Rifle Ion Cannon Heavy Ion Cannon YOLO Cannon Datajack [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 3 | . . . 2 . . . 1 . . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 116 | 6 10 1 37 4 . . 25 30 1 2 Power 13 | 1 . . 6 . . . 3 2 1 . Engine 10 | 1 . . 6 . . . 2 1 . . Core 3 | . . . . . . . 1 1 1 . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 1 . 11 . . . 6 10 . . Treads 30 | 2 1 . 11 . . . 6 10 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 2 1 10 2 . . 6 10 . . Device 11 | . 1 1 2 1 . . 1 5 . . Storage 4 | 1 1 . 1 . . . 1 . . . Processor 2 | . . . 1 . . . 1 . . . Hackware 2 | . . . 1 . . . 1 . . . Protection 13 | . . . 5 1 . . 2 5 . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 7 . 10 2 . . 10 8 . 2 Energy Gun 17 | 2 2 . 3 . . . 4 6 . . Energy Cannon 17 | . 4 . 3 1 . . 6 1 . 2 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 2 1 . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . Parts Lost 21 | . . . 4 1 . . 4 6 . 6 Power 6 | . . . 2 1 . . . 2 . 1 Propulsion 1 | . . . . . . . 1 . . . Utility 9 | . . . 1 . . . 3 2 . 3 Weapon 5 | . . . 1 . . . . 2 . 2 Highest Loss Streak 4 | . . . 2 1 . . 2 2 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 91 94 88 88 92 99 100 90 Engine 6 | . 14 14 7 5 . . 4 5 4 . Treads 26 | . 27 28 21 22 22 22 26 29 30 30 Device 8 | . 8 14 10 17 11 11 5 7 7 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Processor 1 | . . . 2 . . . 4 . . . Hackware 10 | . . . 7 11 11 11 14 15 15 7 Protection 6 | . . . 9 4 11 11 8 6 7 6 Energy Gun 13 | . 14 . 6 13 11 11 4 21 23 8 Energy Cannon 8 | . 12 28 13 1 11 11 13 . . 13 Peak Build Rating 49 | 6 8 8 20 20 19 19 38 49 49 49 Average Rating 28 | 4 6 7 15 18 17 19 26 47 49 45 On Entrance 21 | . 6 8 8 20 17 19 19 38 49 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 14 22 22 39 39 34 34 66 72 65 75 Greatest Support 90 | 40 40 40 40 40 40 40 66 90 90 90 Greatest Overweight (x) 9 | . . . 9 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 8 10 14 15 15 15 17 20 20 20 Most Carried 20 | 1 9 10 15 15 15 15 20 20 20 19 Average Carried 14 | . 5 9 13 15 14 15 15 19 18 18 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 Final Carried 20 | 1 9 10 15 15 15 15 20 18 19 18 Class Distribution -------------------- 28% | Scavenger-Mutant 27% | Hacker-Skirmisher 22% | Mutant 11% | Hacker-Mutant 9% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1481 | 244 132 90 417 40 . . 245 303 10 . Remotely . | . . . . . . . . . . . Salvage Created 5047 | . 490 90 1400 60 . . 1424 1286 195 102 Parts 271 | . 35 5 85 2 . . 76 57 6 5 Haulers Intercepted 6 | . . . 3 . . . 2 1 . . Recyclers Shooed 4 | . . . 2 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 99 | . 9 2 26 2 . . 24 28 4 4 Melee 1 | . . . 1 . . . . . . . Guns 49 | . 5 . 8 2 . . 3 24 4 3 Cannons 33 | . 3 2 12 . . . 15 . . 1 AOE 7 | . 1 . 3 . . . 3 . . . Classes Destroyed 14 | . 4 . 6 . . . 2 1 1 . Worker 8 | . 1 . . . . . 1 6 . . Builder 4 | . . . 1 . . 1 2 . . . Hauler 6 | . . . 3 . . . 2 1 . . Recycler 3 | . . . 1 . . . 2 . . . Operator 3 | . 1 . 1 . . . . 1 . . Watcher 15 | . 3 . 3 . . . 5 4 . . Swarmer 22 | . . . 4 1 . . 5 8 . 4 Grunt 48 | . 9 2 14 1 . . 14 8 . . Duelist 2 | . . . 2 . . . . . . . Protector 1 | . . . . . . . 1 . . . Sentry 12 | . . . 6 . . . 2 4 . . Hunter 5 | . . . . . . . 2 3 . . Programmer 5 | . . . . . . . . 5 . . Thug 1 | . . . . . . . . . 1 . Fireman 3 | . . . . . . . . . 3 . Best Kill Streak 9 | . 6 2 6 1 . 1 9 6 3 3 Combat Bots Only 7 | . 5 2 6 1 . . 7 5 3 3 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 3 2 1 2 Gunslinging 1 | . . . . . . . . 1 . 1 Exploded 3 | . 1 . 3 . . . 3 . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 563 | . 35 9 120 5 . . 127 218 13 36 Missed 177 | . 9 1 35 3 . . 39 84 3 3 Damage Taken 5356 | . 358 119 1234 109 . . 1279 1529 130 598 Core 495 | . 18 . 83 55 . . 139 143 . 57 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 362 | . 137 . . . . . . 225 . . Core Remaining (%) 82 | 100 . 92 . . . 65 74 . . . Volleys Fired 288 | . 29 8 79 8 . . 85 58 13 8 Largest 3 | . 2 2 2 2 . . 2 3 3 3 Hottest 240 | . 110 120 120 116 . . 120 240 221 221 Shots Fired 610 | . 56 16 154 14 . . 155 157 39 19 Gun 338 | . 34 . 53 10 . . 34 157 39 11 Cannon 271 | . 22 16 100 4 . . 121 . . 8 Launcher 1 | . . . 1 . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 590 | . 37 16 153 14 . . 155 157 39 19 Explosive . | . . . . . . . . . . . Electromagnetic 20 | . 19 . 1 . . . . . . . Robot Hit Streak 24 | . 7 5 14 5 . . 15 24 12 10 Robot Miss Streak 5 | . 5 2 4 3 . . 4 5 5 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 1 . 1 . . . . 6 2 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 1 Shots Hit Robots 432 | . 28 10 103 6 . . 97 138 34 16 Core Hits 261 | . 20 4 47 3 . . 48 98 31 10 Critical Kills 4 | . . . 1 . . . 3 . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 15 | . 3 . 6 1 . . 5 . . . Burn 9 | . 3 . 3 1 . . 2 . . . Meltdown 4 | . . . 1 . . . 3 . . . Smash 2 | . . . 2 . . . . . . . Melee Attacks 12 | . 1 . 10 1 . . . . . . Impact 9 | . . . 8 1 . . . . . . Slashing 3 | . 1 . 2 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9645 | . 623 173 1947 105 . . 2561 3368 458 410 Guns 5381 | . 305 . 600 69 . . 421 3338 458 190 Cannons 3507 | . 179 173 1162 36 . . 1737 . . 220 Explosions 588 | . 139 . 51 . . . 398 . . . Melee 131 | . . . 131 . . . . . . . Ramming 38 | . . . 3 . . . 5 30 . . Kinetic . | . . . . . . . . . . . Thermal 9245 | . 443 173 1762 105 . . 2556 3338 458 410 Explosive . | . . . . . . . . . . . Electromagnetic 231 | . 180 . 51 . . . . . . . Impact 131 | . . . 131 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 . . Average Corruption 1 | . . . . . . . 1 2 . . Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . . 8 12 . . Message Errors 6 | . . . . . . . 3 3 . . Matter Fused 4 | . . . . . . . . 4 . . Heat Flow Errors 3 | . . . . . . . . 3 . . Energy Discharges 1 | . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 156 | . 25 . 114 . . . 17 . . . Projectiles 12 | . . . 3 . . . 9 . . . Explosions 33 | . 25 . . . . . 8 . . . Melee 111 | . . . 111 . . . . . . . Knockbacks 2 | . . . 1 . . . . 1 . . Impact 2 | . . . 1 . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 50 | . 34 . 16 . . . . . . . Shots 2 | . 1 . 1 . . . . . . . Rammed 5 | . . . 2 . . . 1 2 . . Targets Rammed 7 | . . . 2 . . 1 1 3 . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . 1 . 1 . . Highest Temperature 478 | . 417 275 179 10 . . 423 478 461 338 Average Temperature 101 | . 132 129 38 6 . . 91 132 174 118 Received Heat Transfer 1880 | . 192 78 375 42 . . 477 450 158 108 Effects 13 | . 2 . . . . . 2 2 7 . Shutdowns 2 | . . . . . . . . 1 1 . Interference 6 | . 2 . . . . . 2 . 2 . Damage (minor) 2 | . . . . . . . . 1 1 . Damage (major) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . Robots Melted 9 | . . . 1 . . . 4 4 . . Combat Hostiles 8 | . . . 1 . . . 3 4 . . Parts Melted 53 | . 1 . 16 2 . . 10 19 2 3 Heat Transferred 20094 | . 1212 370 4070 296 . . 4496 7210 1733 707 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 559 | . 228 78 303 361 . 5 559 337 . . Initial 85 | . . 13 29 85 . . 1 60 . . Average 152 | . 95 44 112 164 . 1 291 142 . . Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 . . Low Security (%) 72 | 100 91 100 87 67 . 100 38 71 . . Level 1 20 | . 8 . 12 32 . . 24 28 . . Level 2 6 | . . . . . . . 36 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 . . . 6 8 . 1 Investigation 4 | . . . . . . . 2 2 . . Extermination 4 | . . . . . . . . 4 . . Reinforcement 4 | . 2 . 1 . . . . 1 . . Assault 2 | . . . . . . . 1 . . 1 Garrison 4 | . . . . . . . 3 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 12 | . 4 . 2 . . . 3 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 18 3 35 6 . . 36 31 4 11 Peak Tracking Total 8 | . 7 2 6 3 . . 7 4 4 8 Tactical Retreats 5 | . 1 . 2 . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 9 | . . . 5 . . . . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . . 20 . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . Reprogrammed 5 | . . . 4 . . . . 1 . . Reused 2 | . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 18 | . 4 . 1 10 . . 2 1 . . Max in Single Turn 2 | . 2 . 1 . . . 1 1 . . Garrison Access 3 | . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 30 | . 7 . 8 . 1 . 6 8 . . Terminals 22 | . 5 . 8 . . . 6 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . Total Hacks 97 | . 22 . 22 . 1 . 21 31 . . Successful 57 | . 17 . 13 . 1 . 9 17 . . Failed 37 | . 4 . 8 . . . 11 14 . . Catastrophic 2 | . . . 1 . . . . 1 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . Manual 54 | . 17 . 13 . 1 . 18 5 . . Terminals 68 | . 18 . 22 . . . 21 7 . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . . 7 . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 14 | . . . . . . . . 14 . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 29 | . 9 . 12 . 1 . 6 1 . . Robot Analysis 6 | . 3 . 1 . . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . Terminal Index 2 | . 1 . 1 . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . Unreport Threat 6 | . 2 . 1 . . . 3 . . . Locate Traps 4 | . 1 . 3 . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . 3 . . Scan Component 3 | . 1 . . . . . . 2 . . Repair 2 | . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 9 . . Insert Component 4 | . . . . . . . . 4 . . Analyze 5 | . . . . . . . . 5 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . 2 . . Unauthorized Hacks 12 | . 6 . 1 . . . 3 2 . . Terminals 10 | . 4 . 1 . . . 3 2 . . Assimilate 2 | . 1 . . . . . 1 . . . Botnet 6 | . 2 . 1 . . . 1 2 . . Operators 2 | . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 5 . 5 . . . 6 7 . . Full Trace Events 7 | . 3 . . . . . 2 2 . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . Time 45 | . 26 . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . 1 . . 2 . . 1 . . . Largest Group 2 | . 1 1 1 2 1 . 1 1 . . Highest-Rated Group 47 | . 10 10 10 47 31 . 10 10 . . Highest-Rated Ally 31 | . 10 10 10 31 31 . 10 10 . . Total Orders 8 | . . . 4 . . . . 4 . . STAY 4 | . . . 2 . . . . 2 . . FOLLOW 4 | . . . 2 . . . . 2 . . Ally Attacks 11 | . . . . 11 . . . . . . Total Damage 696 | . . . . 696 . . . . . . Kills 9 | . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 6 | . 3 . 1 . . . 2 . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 8726 | 65 821 379 1602 607 375 46 1373 2517 790 151 Spaces Moved 4211 | 40 371 209 695 356 223 27 556 1241 418 75 Core 16 | 7 . . 9 . . . . . . . Treads 4195 | 33 371 209 686 356 223 27 556 1241 418 75 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 148 161 161 Average Speed 162 | 140 160 160 164 160 160 160 174 161 161 161 Slowest Speed 500 | 160 160 160 500 160 160 160 240 163 161 161 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 68 42 62 81 62 13 45 42 61 13 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 1 . . . . 2 . Spaces Dug 5 | . 1 . 4 . . . . . . . Terrain Destroyed 54 | . 27 . 4 . . . 23 . . . Melee 5 | . 1 . 4 . . . . . . . Projectile 8 | . . . . . . . 8 . . . AOE 41 | . 26 . . . . . 15 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 5443 | 46 536 239 981 376 243 29 798 1608 501 86 Wait 676 | . 119 16 120 6 16 2 108 222 66 1 Move 4201 | 39 370 208 694 355 222 26 555 1240 417 75 Hop . | . . . . . . . . . . . Pick Up 59 | 1 6 3 20 1 2 . 10 14 2 . Fast Attach 43 | 6 3 1 15 . . . 9 9 . . Attach 21 | . . . 6 . . . 7 7 . 1 Detach 5 | . 1 . . . . . 1 3 . . Swap 52 | . 7 . 16 4 . . 9 14 1 1 Drop 59 | . . 3 19 1 3 . 13 18 2 . Fire 288 | . 29 8 79 8 . . 85 58 13 8 Melee 12 | . 1 . 10 1 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . 2 . . 1 1 3 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 20 | . . . . . . . . 20 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 12) 462 | -10/Materials | Central database locked down 659 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Repaired Lgt. Treads 887 | -10/Materials | Entered Mines 887 | -10/Mines | Accompanied by 1 ally 925 | -10/Mines | Learned location of Storage (-9) 1139 | -10/Mines | Learned Materials emergency access door positions 1180 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1223 | -10/Mines | Discovered new exit (range 7) 1266 | -10/Mines | Entered Materials 1266 | -9/Materials | Accompanied by 1 ally 1266 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Discovered new exit (range 7) 1661 | -9/Materials | Central database locked down 2223 | -9/Materials | Build established: Scavenger-Mutant 2868 | -9/Materials | Entered Mines 2870 | -9/Mines | Met a Derelict bent on vengeance 2929 | -9/Mines | Discovered new exit (range 11) 3014 | -9/Mines | Excavation squad dispatched 3014 | -9/Mines | A large section of the Mines collapsed 3117 | -9/Mines | Discovered new exit (range 9) 3410 | -9/Mines | Learned Materials stockpile data 3466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3466 | -9/Mines | Discovered new exit (range 5) 3475 | -9/Mines | Entered Exiles 3475 | -9/Exiles | Accompanied by 1 ally 3505 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3530 | -9/Exiles | Met 8R-AWN 3555 | -9/Exiles | Met EX-HEX 3599 | -9/Exiles | Met EX-BIN 3621 | -9/Exiles | Aligned with FarCom system 3623 | -9/Exiles | Given EX-Vault access code 3659 | -9/Exiles | Opened EX-Vault 3672 | -9/Exiles | Found YOLO Cannon 3706 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3726 | -9/Exiles | Exiles lab attacked by MAIN.C 3822 | -9/Exiles | Discovered new exit (range 10) 3850 | -9/Exiles | Left Exiles lab with YOLO Cannon 3850 | -9/Exiles | Entered Mines 3850 | -8/Mines | Discovered new exit (range 9) 3896 | -8/Mines | Entered Materials 3896 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4192 | -8/Materials | Garrison activated, responded to threat 4458 | -8/Materials | Destroyed 7 combat bots 4721 | -8/Materials | Build established: Hacker-Mutant 4856 | -8/Materials | Discovered new exit (range 11) 5118 | -8/Materials | Central database locked down 5269 | -8/Materials | Entered Factory 5269 | -7/Factory | Accompanied by 1 ally 5269 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5563 | -7/Factory | Identified exit to Lower Caves 5572 | -7/Factory | Build established: Hacker-Skirmisher 5600 | -7/Factory | Garrison activated, responded to threat 5776 | -7/Factory | Discovered new exit (range 13) 5996 | -7/Factory | Discovered new exit (range 15) 6087 | -7/Factory | Repaired Arm. Treads 7786 | -7/Factory | Entered Lower Caves 8075 | -7/Lower Caves | Build established: Hacker-Tank 8250 | -7/Lower Caves | Ambushed by wild Derelicts 8453 | -7/Lower Caves | Encountered a Warlord checkpoint 8521 | -7/Lower Caves | Discovered new exit (range 9) 8576 | -7/Lower Caves | Entered another Lower Caves area 8630 | -7/Lower Caves | Learned location of 1 exit from Factory 8714 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8727 | -7/Lower Caves | Self-destructed Last Messages --------------- 08594_ Lgt. Nuclear Core fries itself beyond repair. 08600_ VTOL Module fries itself beyond repair. 08630_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 08714_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 08714_ Gatling Laser destroyed. 08714_ Imp. Cooling System destroyed. 08715_ Critical hit (Destroy). 08715_ Hrd. Medium Armor Plating destroyed. 08717_ Penetrated by Slug. 08718_ Y-64 Sentinel: "REQUESTING BACKUP." 08718_ S-27 Virus destroyed. 08720_ Penetrated by Slug. 08724_ Lgt. Nuclear Core destroyed. 08724_ Critical hit (Burn: +37). 08726_ Lgt. Nuclear Core fries itself beyond repair. 08726_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??##?????# ##?## ## #????????????? | | ?????????###????# ### ### #????????????? | | ????????????????# ### %#?? # #????????????? | | ????????????????## ##% #???# #?? ##????????????? | | ?????????????????# # ##?? #?????????????????? | | ????????????????## ## #??? #?????????????????? | | ????????????????# " #????#?????????????????? | | ????????????????# ##%" #?????????????????? | | ????????????????### #?# ### #?????????????????? | | ??????????????????# ### #??????????????????????? | | ????????????????### #??????????????????????? | | ????????????????# ### #???????????????????? | | ????????????###?# #??#????????????????????????? | | ??####?????## #?# ###???????????????????????????? | | ??# #???## ### #?? ##????????????????????????? | | ???# #### # ###??#???????????????????? | | ????# ## ##### #???????????????????? | | ????# #???# ######## #???????????????????? | | ????## ##???# #??"""??? ##??????????????????? | | ?????## ##????# #??? ?? ###????????????????? | | ?????## ##?????# +??? ?? ????????????????? | | ???### #####???#%#???#+## C ??????????????????? | | ???# #### ##??# #???? b #???????????????????? | | ???# ### #??# #???? s ##??????????????????? | | ??## ##### ######Yg #??????????????????? | | ### g @ #??????????????????? | | # ### #?????????????????? | | # #### ##???? #????????????????? | | ## #####??# ### ##??????? #????????????????? | | ?##### #??????# ##?###??????????????????????????? | | ?????####??????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Missile Launcher | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseProtonMaul Manual? 0 Play Time 01:09:02 Cumulative 106.1 hours Start 2024.10.03 @ 16:52:05 End 2024.10.06 @ 21:11:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 30 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c180f52-eb8f-4635-b064-3f9e12daf72f