Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 16:34:11 Player: btmk16 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (275) 1375 Value Destroyed (10259) 10259 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (2960) 2960 TOTAL SCORE: 24174 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 1473 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -537 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Combat Linear Gravjet > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Dispersion Rifle Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Targeting Computer Makeshift Ablative Armor Improved Energy Mantle System Shield Ghost Barrier Authchip [Device] Mapping Drone Bay Hacking Drone Bay > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Hardcell Cannon > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Layered Heavy Armor Plating Makeshift Ablative Armor [Rating: 136] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Mass Driver Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . Utility 7 | . . . 1 . . . 1 2 . . . . . . 1 . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 369 | 8 10 2 36 9 1 10 24 14 11 20 8 . . 3 37 34 6 . 5 49 4 9 24 5 26 4 10 Power 16 | 1 1 1 1 1 . 1 3 1 1 2 . . . . 2 . . . . . . . 1 . . . . Engine 7 | 1 1 . 1 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . Core 7 | . . 1 . . . 1 1 1 1 2 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 72 | 2 4 . 15 6 . 1 4 3 2 2 . . . . 1 . 1 . . 10 . 3 7 . 7 1 3 Treads 36 | 2 4 . 14 3 . . . . 2 2 . . . . 1 . . . . 5 . 2 . . . . 1 Leg 15 | . . . . . . . . . . . . . . . . . . . . 2 . . 7 . 6 . . Wheel 5 | . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . . . . Hover 14 | . . . 1 3 . 1 4 2 . . . . . . . . . . . . . . . . . 1 2 Flight 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Utility 183 | 2 2 . 7 . 1 1 6 7 3 15 6 . . 1 29 21 4 . 4 30 3 5 10 5 14 3 4 Device 136 | 1 1 . 3 . . 1 5 1 1 8 3 . . 1 25 21 4 . 3 27 2 4 7 3 8 3 4 Storage 7 | 1 1 . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . Processor 8 | . . . . . . . . 2 . 1 1 . . . 1 . . . . 1 1 . 1 . . . . Hackware 9 | . . . 1 . . . 1 1 . 2 . . . . . . . . . 1 . . . . 3 . . Protection 23 | . . . 3 . 1 . . 3 1 3 2 . . . 2 . . . 1 . . 1 2 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 3 3 1 13 2 . 7 11 3 5 1 2 . . 2 5 13 1 . 1 9 1 1 6 . 5 . 3 Energy Gun 30 | 2 3 . 6 . . 2 10 . 2 . . . . . . . . . . . . . . . 4 . 1 Energy Cannon 13 | . . . 3 2 . . 1 2 . . . . . . . . . . . 3 . . . . . . 2 Ballistic Gun 7 | 1 . 1 3 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 17 | . . . . . . . . . 1 1 1 . . . 4 5 1 . . 1 . . 2 . 1 . . Launcher 17 | . . . 1 . . 5 . 1 . . 1 . . . . 4 . . 1 2 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 . . . . 1 1 4 . . . 1 . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 . . . 2 . 1 . . . . 1 2 . . . . . . . 5 . 1 1 . Parts Lost 72 | . 2 1 4 5 . 1 4 1 . . . . . . . . 1 . 1 6 . 13 . . 18 2 13 Power 5 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 19 | . . . . 2 . . . 1 . . . . . . . . 1 . . . . 5 . . 7 . 3 Utility 29 | . . . 1 1 . 1 2 . . . . . . . . . . . . 4 . 4 . . 6 2 8 Weapon 19 | . 1 1 3 1 . . 1 . . . . . . . . . . . 1 2 . 3 . . 4 . 2 Highest Loss Streak 9 | . 1 1 1 5 . 1 2 1 . . . . . . . . 1 . 1 6 . 7 . . 8 2 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 81 | . 99 100 98 95 73 92 84 95 86 75 76 76 76 77 78 75 74 75 75 74 81 44 72 92 84 42 40 Engine 2 | . 13 3 9 11 11 1 7 4 . . . . . . . . . . . . . . 1 . . . . Core 4 | . . 10 1 . . 9 1 2 7 6 7 7 7 7 6 6 6 6 6 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 6 6 6 6 5 5 . 2 5 4 . . Treads 12 | . 27 28 32 29 . . . . 11 14 15 15 15 14 11 12 11 6 6 4 . 1 1 . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 16 22 25 . . Wheel 1 | . . . . . . . . . . . . . . . . . . 6 6 5 16 4 . . . . . Hover 2 | . . . . 2 33 32 28 26 7 . . . . . . . . . . . . . . . . 5 11 Device 13 | . 14 14 7 11 11 17 14 10 4 11 14 15 15 14 16 12 12 12 12 15 21 13 18 19 17 22 15 Storage 7 | . 14 14 11 11 11 11 9 7 9 7 7 7 7 7 6 6 6 6 6 5 5 3 . . 2 . . Processor 9 | . . . . . . . . 8 7 14 15 15 15 14 12 12 12 12 12 15 15 11 13 16 6 5 4 Hackware 2 | . . . 3 . . . 6 13 15 3 2 . . . . . . . . . . . . . 9 5 2 Protection 5 | . . . 10 8 1 4 . 3 7 5 5 7 7 7 6 6 6 6 6 4 . 3 7 12 5 . . Energy Gun 3 | . 25 17 4 . . 9 16 7 10 . . . . . . . . . . . . . . . 3 . 2 Energy Cannon 1 | . . . 4 20 6 . 1 3 . . . . . . . . . . . 2 5 . . . . . 1 Ballistic Gun 1 | . 2 10 13 . . . . . 1 . . . . . . . . . . . . . . 5 1 . . Ballistic Cannon 5 | . . . . . . . . . 1 7 6 7 7 7 10 7 11 12 6 5 5 3 7 11 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 12 28 30 43 41 34 41 37 46 68 93 100 93 93 96 119 123 122 122 122 125 94 98 93 107 111 8 20 Greatest Support 143 | 40 40 40 60 60 36 36 42 45 140 140 140 140 140 140 140 140 140 28 28 54 54 54 95 93 143 15 28 Greatest Overweight (x) 9 | . . . . 3 . 1 2 1 . . . . . . . . 4 4 4 4 1 9 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 4 4 3 1 2 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 5 5 Average Capacity 16 | 7 9 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 16 5 5 9 5 5 Most Carried 20 | 6 12 14 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 18 20 20 20 20 5 5 12 5 4 Average Carried 15 | 4 7 12 14 14 14 13 14 14 14 16 17 19 19 19 19 20 19 18 17 19 19 15 4 4 5 4 1 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 12 14 15 15 14 14 15 15 15 20 17 20 20 20 20 20 18 18 17 20 20 5 5 5 4 5 2 Class Distribution -------------------- 37% | Mutant 21% | Skirmisher 16% | Scavenger-Mutant 7% | Tank 4% | Assassin 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 9159 | 298 115 29 940 109 . 224 205 169 87 530 218 206 11 117 1079 1019 251 . 273 1269 80 98 312 389 1131 . . Remotely 544 | . . . . . . . . . . . . . . . 116 152 . . . 276 . . . . . . . Salvage Created 11359 | 153 749 . 1980 263 . 391 929 246 . 637 39 139 . 77 1077 648 173 . 39 1801 106 87 . 351 1474 . . Parts 500 | 13 38 . 125 14 . 15 52 20 . 33 1 4 . 3 40 16 7 . . 63 6 1 . 18 31 . . Haulers Intercepted 16 | . 2 . 5 . . . 3 . . 2 . . . . 3 . . . . . . . . . 1 . . Recyclers Shooed 10 | . 1 . 1 . . 2 1 2 . . . . . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . 1 4 . 12 . 13 7 . . . 8 5 . 18 . . . Prevented 5 | . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 206 | . 10 . 35 4 . 11 14 6 . 16 4 2 . 2 19 15 6 . 3 27 4 2 . 8 18 . . Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Guns 53 | . 7 . 24 . . 4 11 . . . . . . . . . . . . . . . . 3 4 . . Cannons 107 | . . . 7 4 . . 3 3 . 14 2 2 . 2 16 8 5 . 2 18 3 . . 5 13 . . AOE 34 | . 2 . 2 . . 4 . 3 . 2 2 . . . . 7 1 . 1 8 . 2 . . . . . Classes Destroyed 19 | 2 5 . 6 1 . . . 1 . . . . . . 1 . . . . . . 1 . 2 . . . Worker 10 | . 1 . 2 1 . . 1 1 . . . . . . . . . . . 1 . . . . 3 . . Builder 4 | . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Tunneler 6 | 3 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Hauler 16 | . 2 . 5 . . . 3 . . 2 . . . . 3 . . . . . . . . . 1 . . Recycler 20 | 1 1 . 1 1 . . 1 1 . . . . . . 2 . . . . 6 . . . . 6 . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 5 | . 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Watcher 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Swarmer 42 | . . . 3 . . 6 4 3 . . . . . . 2 2 1 . . 8 4 . . 4 5 . . Grunt 87 | . 10 . 19 2 . 4 6 . . 8 3 . . 1 7 7 1 . 3 5 . 2 . 4 5 . . Brawler 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 9 | . . . 1 . . 1 . . . 1 1 . . . . 2 . . . 3 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 25 | . . . 10 . . . 4 1 . 2 . 1 . . 3 2 1 . . 1 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . 2 . 2 . . 1 . . . . 2 . . Programmer 31 | . . . . . . . . 2 . 5 . 1 . 1 5 1 1 . . 9 . . . . 6 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 4 2 . 6 4 . 3 6 3 . 4 4 1 . 1 5 9 2 . 3 7 4 2 . 4 5 . . Combat Bots Only 9 | . 2 . 5 2 . 3 4 3 . 4 4 1 . 1 3 9 2 . 3 5 4 2 . 4 5 . . Max Kills in Single Turn 3 | 1 1 . 2 1 . 2 1 3 . 2 2 1 . 1 1 3 1 . 2 3 1 1 . 1 2 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . 2 . 3 . 2 2 . . . . 3 1 . 1 3 . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 17235 | . 606 43 1427 950 . 378 504 199 . 492 396 40 . 92 950 442 765 . 332 1800 24 1531 16 587 3493 57 2111 Core 2579 | . 133 . 224 105 . 37 94 16 . 46 12 3 . 13 47 38 40 . 43 291 . 240 4 35 315 . 843 Absorbed by Shields 2289 | . . . . . . . . . . 171 112 18 . 32 275 141 31 . 119 185 9 63 14 565 554 . . Reduced by Siege Mode 279 | . . . . . . . . . . 52 56 3 . 4 43 28 50 . 18 25 . . . . . . . Regen/Repaired (Parts) 1486 | . . . . . . . 100 . 356 644 . . . . 338 . . . . . . . 48 . . . . Core Remaining (%) 63 | 100 . 46 . . . 8 82 . . . . . . 87 . . . . 80 . . . . 43 . . . Volleys Fired 665 | 6 54 5 123 23 . 24 59 18 1 38 13 8 1 7 47 25 14 . 15 57 6 7 4 28 80 . 2 Largest 3 | 2 2 2 2 2 . 2 2 2 1 1 1 1 1 1 2 2 2 . 2 2 2 1 2 3 3 . 1 Hottest 215 | 60 80 80 136 136 . 101 141 155 80 75 75 75 75 75 128 128 128 . 128 173 159 61 106 134 215 . 88 Shots Fired 1206 | 12 107 7 241 34 . 38 116 21 1 38 13 8 1 7 88 43 23 . 20 102 10 7 8 70 189 . 2 Gun 540 | 12 107 7 175 . . 15 108 12 1 . . . . . . . . . . . . . . 28 73 . 2 Cannon 622 | . . . 64 34 . . 8 8 . 38 10 8 1 7 88 39 22 . 19 97 10 3 8 42 116 . . Launcher 44 | . . . 2 . . 23 . 1 . . 3 . . . . 4 1 . 1 5 . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 649 | 6 5 3 141 . . . . . . 38 10 8 1 7 88 39 22 . 19 45 4 3 8 70 132 . . Thermal 392 | 6 5 . 88 34 . 7 114 20 1 . . . . . . . . . . 52 6 . . . 57 . 2 Explosive 19 | . . . . . . . . 1 . . 3 . . . . 4 1 . 1 5 . 4 . . . . . Electromagnetic 146 | . 97 4 12 . . 31 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 6 2 23 10 . 5 20 14 . 13 10 3 . 3 18 12 16 . 14 13 4 6 4 12 21 . 1 Robot Miss Streak 12 | 1 3 2 4 5 . 5 3 2 . 2 4 1 . 1 2 2 2 . 2 2 1 1 3 12 12 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Secondary Targets 5 | . 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 841 | 7 68 4 162 17 . 17 94 20 . 25 10 4 . 8 81 29 17 . 14 73 5 5 8 44 128 . 1 Core Hits 519 | 5 24 1 67 10 . 18 42 17 . 16 7 2 . 1 31 31 8 . 3 66 3 7 9 48 100 . 3 Critical Kills 7 | . . . 2 . . . . . . . . . . . . . . . . 2 2 1 . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Critical Strikes 46 | . 2 . 5 . . 1 3 . . 2 1 . . . 7 4 3 . 3 5 2 2 . . 6 . . Burn 10 | . . . 2 . . 1 3 . . . . . . . . . . . . . . . . . 4 . . Meltdown 4 | . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . Destroy 6 | . . . 1 . . . . . . . . . . . . . . . . 2 1 2 . . . . . Blast 21 | . . . . . . . . . . 2 1 . . . 6 3 3 . 3 1 . . . . 2 . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . Melee Attacks 46 | . . . . . . . . . 1 . . . . 4 19 6 . . . 13 3 . . . . . . Impact 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Slashing 34 | . . . . . . . . . 1 . . . . . 19 6 . . . 5 3 . . . . . . Piercing 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . 4 3 . . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30666 | 80 1354 49 2669 368 . 711 1685 617 . 2572 984 240 . 547 3954 2334 1026 . 1010 5160 175 466 234 1005 3327 . 99 Guns 6418 | 80 970 48 1821 . . 117 1522 288 . . . . . . . . . . . . . . . 307 1238 . 27 Cannons 17403 | . . . 756 368 . . 163 218 . 2227 454 240 . 285 3155 1297 928 . 841 3367 115 54 234 698 2003 . . Explosions 5105 | . 384 . 92 . . 592 . 111 . 300 530 . . . . 811 98 . 169 1606 . 412 . . . . . Melee 1506 | . . . . . . . . . . . . . . 262 771 226 . . . 187 60 . . . . . . Ramming 234 | . . 1 . . . 2 . . . 45 . . . . 28 . . . . . . . . . 86 . 72 Kinetic 16690 | 36 50 24 1470 . . . . . . 2227 454 240 . 285 3155 1297 928 . 841 2146 17 54 234 1005 2227 . . Thermal 6559 | 44 416 . 1045 368 . 153 1629 506 . . . . . . . . . . . 1259 98 . . . 1014 . 27 Explosive 3506 | . . . . . . . . 111 . 300 530 . . . . 811 98 . 169 1075 . 412 . . . . . Electromagnetic 2171 | . 888 24 154 . . 556 56 . . . . . . . . . . . . 493 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1244 | . . . . . . . . . . . . . . . 771 226 . . . 187 60 . . . . . . Piercing 262 | . . . . . . . . . . . . . . 262 . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 2 2 2 . . . 2 . . . . 1 . . . . 1 1 13 13 . 11 16 23 Average Corruption 3 | . . . 2 2 2 2 . . . 1 . . . . 1 . . . . 1 1 11 13 . 7 14 17 Corruption Purged 8 | . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 134 | . . . 30 9 1 12 . . . 4 . . . . 3 . . . . 6 4 9 1 . 34 4 17 Message Errors 20 | . . . 3 1 . 3 . . . 1 . . . . 1 . . . . 1 . 2 . . 8 . . Matter Fused 30 | . . . 9 1 . 4 . . . 1 . . . . . . . . . 2 1 . 1 . 5 . 6 Heat Flow Errors 17 | . . . 6 . 1 1 . . . 1 . . . . . . . . . 1 . 1 . . 4 1 1 Energy Discharges 12 | . . . 4 1 . . . . . . . . . . 1 . . . . . 2 1 . . 1 1 1 Parts Rejected 11 | . . . 1 1 . 2 . . . . . . . . . . . . . 1 . 3 . . 2 . 1 Parts Fused 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . 4 1 . . . . . . . . . . 1 . . . . . 1 1 . . 4 1 . Data Loss (major) 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 3 Misfires 5 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 5 Weapon Failures 8 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2230 | . 8 . 10 . . . . . . 457 78 22 . 71 493 184 133 . 78 616 20 7 . 6 47 . . Projectiles 1851 | . . . . . . . . . . 442 65 22 . 58 442 117 93 . 66 504 . . . 6 36 . . Explosions 205 | . 8 . 10 . . . . . . 15 13 . . . . 30 40 . 12 70 . 7 . . . . . Melee 174 | . . . . . . . . . . . . . . 13 51 37 . . . 42 20 . . . 11 . . Knockbacks 113 | . . . . . . . . . . 6 6 . . 1 10 9 3 . 4 10 . . . 19 45 . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 103 | . . . . . . . . . . 5 5 . . 1 10 8 3 . 4 10 . . . 19 38 . . Secondary 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 7 . . Self-Inflicted Damage 532 | . 34 . . . . 3 . . . 82 107 . . . . 31 57 . . 105 . 48 . . 34 . 31 Shots 13 | . 2 . . . . 1 . . . 1 3 . . . . 1 1 . . 2 . 2 . . . . . Rammed 24 | . . 1 . . . 1 . . . 4 . . . . 1 . . . . . . . . . . . 17 Targets Rammed 27 | . . 1 . . . 1 . . . 4 . . . . 1 . . . . . . . . . 3 . 17 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 306 45 504 15 120 51 240 162 39 336 369 82 34 74 218 320 280 . 300 362 . 96 200 200 422 74 170 Average Temperature 89 | . 91 25 96 5 80 51 34 53 25 72 162 36 21 33 69 118 96 . 108 81 . 35 57 141 119 37 54 Received Heat Transfer 3324 | . 288 42 606 63 . 171 243 . . 84 102 . . 33 230 78 75 . 169 68 . 312 . 54 658 . 48 Effects 16 | . . . 5 . . . . . . 1 1 . . . . 2 . . . 2 . . . 2 3 . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 9 | . . . 1 . . . . . . 1 . . . . . 2 . . . 1 . . . 1 3 . . Interference 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 42 | . . . . . . . . . . 9 2 3 . 2 13 5 3 . 1 4 . . . . . . . Total Turns 793 | . . . . . . . . . . 105 38 30 . 14 150 195 55 . 34 172 . . . . . . . Longest Duration 106 | . . . . . . . . . . 27 35 17 . 8 34 106 33 . 34 96 . . . . . . . Robots Corrupted 5 | . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 5 | . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 15 | . 9 . 1 . . 3 1 . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . . . 2 . . . 1 . . . . . . . . . . . . 1 1 . . . 2 . . Combat Hostiles 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Melted 32 | . . . 5 2 . 1 11 1 . . . . . . . . . . . 2 1 . . . 9 . . Heat Transferred 12892 | 100 475 . 2073 666 . 322 3865 908 . . . . . . . . . . . 1750 150 . . . 2546 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 6 . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 723 | 20 200 84 647 310 . 310 357 331 86 622 . . . . 314 . . . . 723 . . . . 247 82 265 Initial 252 | . 13 32 . 252 . . 62 139 56 . . . . . . . . . . . . . . . . 67 53 Average 202 | 7 108 13 332 226 . 174 183 204 36 331 . . . . 105 . . . . 321 . . . . 131 69 143 Maximum Alert Level 3 | . 1 . 2 1 . 1 1 1 . 2 . . . . 1 . . . . 3 . . . . 1 . 1 Low Security (%) 56 | 100 99 100 19 37 . 58 63 40 100 17 . . . . 79 . . . . 39 . . . . 80 100 70 Level 1 26 | . . . 38 62 . 41 36 59 . 46 . . . . 20 . . . . 15 . . . . 19 . 29 Level 2 15 | . . . 41 . . . . . . 35 . . . . . . . . . 39 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 4 1 . . 1 3 . 13 . . . . 10 . . . . 8 . 1 . . 5 . 2 Investigation 10 | . 1 . 1 . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . Extermination 24 | . . . . . . . . 2 . 8 . . . . 6 . . . . 5 . . . . 2 . 1 Reinforcement 12 | . 1 . 2 1 . . 1 1 . 2 . . . . 1 . . . . . . . . . 2 . 1 Assault 4 | . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 18 | . 2 . 8 . . . 2 . . 1 . . . . . . . . . 1 . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 19 4 51 5 . 26 29 7 5 28 4 2 . 5 25 17 6 . 4 37 4 20 46 9 42 6 29 Peak Tracking Total 13 | . 2 2 6 2 . 3 6 3 5 4 4 1 . 1 4 9 3 . 3 6 4 13 9 5 8 6 12 Tactical Retreats 40 | . 2 . 4 . . 9 2 . . 1 . . . . 1 2 . . 1 2 . 4 . 1 3 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 19 | . 3 . 2 . . . 1 1 . 2 . . . . . . . . . 1 . . . . 7 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . 1 . . . . . . . . 1 . . . . . . . 2 . . . 20 . . . . Most Traps Carried 3 | . . . . . . . . . . . 3 3 3 3 3 3 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 31 | . 4 1 2 . . 1 2 . . 7 . . . . 2 . . . . 7 . . 2 . 3 . . Max in Single Turn 4 | . 1 . 1 . . 1 1 . . 3 . . . . 1 . . . . 4 . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 58 | . 4 . 4 1 1 . 4 3 . 15 . . . . 5 . . 3 . 6 1 . 6 . 2 . 3 Terminals 25 | . 4 . 4 1 . . 2 2 . 9 . . . . 1 . . . . 1 . . . . . . 1 Fabricators 9 | . . . . . . . . 1 . 3 . . . . 1 . . . . 2 . . . . 2 . . Repair Stations 9 | . . . . . . . 1 . . 2 . . . . 3 . . . . 1 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Total Hacks 164 | . 6 . 7 2 1 . 5 7 . 44 . . . . 13 . . 26 . 15 1 . 17 . 9 . 11 Successful 112 | . 4 . 4 1 1 . 5 5 . 25 . . . . 8 . . 26 . 7 1 . 17 . 5 . 3 Failed 52 | . 2 . 3 1 . . . 2 . 19 . . . . 5 . . . . 8 . . . . 4 . 8 Catastrophic 8 | . 1 . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 3 2 . . . 4 . 7 . . . . 1 . . . . 1 . . 1 . 2 . 1 Terminals 52 | . 6 . 7 2 . . 2 4 . 27 . . . . 2 . . . . 1 . . . . . . 1 Fabricators 31 | . . . . . . . . 3 . 9 . . . . 3 . . . . 7 . . . . 9 . . Repair Stations 29 | . . . . . . . 2 . . 6 . . . . 8 . . . . 3 . . . . . . 10 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 67 | . 4 . 2 . 1 . 2 2 . 10 . . . . . . . 26 . 1 1 . 17 . . . 1 Record 13 | . . . . . 1 . . . . . . . . . . . . 6 . . . . 6 . . . . Part Schematic 14 | . . . . . . . . . . 3 . . . . . . . 11 . . . . . . . . . Robot Schematic 9 | . . . . . . . . . . 3 . . . . . . . 6 . . . . . . . . . Prototype ID Bank 17 | . . . 1 . . . . 1 . 1 . . . . . . . 3 . . . . 11 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 1 . 4 . . . . 2 . . . . 4 . . . . 4 . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Load Schematic 7 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . Build 6 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . Repair Station Hacks 15 | . . . . . . . 2 . . 6 . . . . 5 . . . . . . . . . . . 2 Scan Component 9 | . . . . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . 2 Repair 6 | . . . . . . . 1 . . 3 . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 2 1 . . . 2 . 3 . . . . 1 . . . . . . . . . 1 . . Terminals 7 | . . . 2 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . Track 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 1 1 . . 1 2 . 13 . . . . 4 . . . . 5 . . . . 1 . 3 Full Trace Events 5 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . 3 . . 4 . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . 4 . . 15 . . . . 11 . 1 . . . . . . . Parts Built 8 | . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Time 510 | . . . . . . . . . . 148 . . . . 53 . . . . 253 . . . . 56 . . Total Part Build Rating 44 | . . . . . . . . . . 14 . . . . 12 . . . . 12 . . . . 6 . . Parts Repaired 6 | . . . . . . . 1 . . 3 . . . . 2 . . . . . . . . . . . . Time 176 | . . . . . . . 25 . . 84 . . . . 67 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . Autooverrided 5 | . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . Allies Hacked 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 44 | . . 3 . 1 . . . 1 19 . . . 7 3 1 2 . . 1 . . . 6 . . . . Largest Group 19 | . . 3 1 1 . . . 1 19 11 . . 7 8 5 1 . . 1 1 . . 5 1 . . . Highest-Rated Group 475 | . . 40 16 31 . . . 10 475 278 . . 188 228 141 37 . . 96 96 . . 247 61 . . . Highest-Rated Ally 96 | . . 16 16 31 . . . 10 35 35 . . 31 85 31 37 . . 96 96 . . 65 61 . . . Total Orders 28 | . . . . . . . . . . . . . . . 6 . . . . 2 3 2 6 . 8 . 1 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . RETURN 20 | . . . . . . . . . . . . . . . 6 . . . . 2 3 2 1 . 5 . 1 Ally Attacks 366 | . . 18 1 4 . . . . 68 112 . . . 69 12 . . . 4 6 10 13 36 . 13 . . Total Damage 9426 | . . 183 17 . . . . . 3809 1745 . . . 1373 169 . . . 187 143 123 383 907 . 387 . . Kills 62 | . . 4 . . . . . . 14 20 . . . 6 4 . . . 1 2 1 3 6 . 1 . . Allies Corrupted 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 3 . . . . . . . 1 2 1 . 3 1 . 2 . . . . 2 . . . Drone Launches 33 | . . . . . . . . . . . . . . . 6 . . . . 2 7 4 3 . 10 . 1 Drone Recoveries 22 | . . . . . . . . . . . . . . . 6 . . . . 2 6 2 . . 5 . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 29389 | 107 1250 1275 1916 641 116 800 949 584 876 3077 1308 952 1618 1338 2938 1364 559 125 995 2549 524 201 1337 478 1164 60 288 Spaces Moved 17779 | 48 650 741 869 375 155 848 861 707 475 1457 774 547 955 770 1497 652 296 79 476 1278 428 159 1055 328 695 130 474 Core 527 | 8 . . . . . . . . . . . . . . . . . . . . . 82 393 . . . 44 Treads 9705 | 40 650 741 869 318 . . . . 191 1457 774 547 955 770 1497 652 243 . . . . 1 . . . . . Legs 1666 | . . . . . . . . . . . . . . . . . . . . . . . 662 328 676 . . Wheels 2390 | . . . . . . . . . . . . . . . . . 53 79 476 1278 428 76 . . . . . Hover 3111 | . . . . 57 155 848 861 707 284 . . . . . . . . . . . . . . . . . 199 Flight 380 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 130 231 Fastest Speed 40 | 50 160 160 160 74 74 74 65 65 65 160 160 160 160 160 160 160 160 160 160 108 108 50 50 107 40 40 40 Average Speed 133 | 141 160 160 160 148 74 79 72 70 103 160 160 160 160 160 160 160 160 160 160 152 108 107 93 116 109 40 48 Slowest Speed 290 | 160 160 160 160 290 74 147 220 144 160 160 160 160 160 160 160 160 160 160 160 160 108 250 205 182 120 40 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 98 97 79 38 51 98 69 17 96 42 78 60 85 84 33 69 52 69 61 29 66 39 83 54 19 91 14 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 5 | . . . . 2 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 17 | . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . 1 . . . . 5 2 3 5 . 4 1 . . . 2 1 . 3 . . . Spaces Dug 41 | . . . . . . . . . 1 2 1 2 . 1 10 2 . . 2 16 2 . . 1 1 . . Terrain Destroyed 463 | . 17 . 4 . . 5 . 13 1 57 38 6 . 3 29 65 23 . 25 110 5 45 . 1 16 . . Melee 16 | . . . . . . . . . 1 . . . . . 1 2 . . . 10 2 . . . . . . Projectile 140 | . . . . . . . . . . 17 4 6 . 3 28 15 6 . 10 31 3 . . 1 16 . . AOE 307 | . 17 . 4 . . 5 . 13 . 40 34 . . . . 48 17 . 15 69 . 45 . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 22188 | 71 756 822 1193 423 157 932 1076 774 863 2145 824 612 1045 857 1898 898 350 78 681 1719 479 181 1389 370 935 135 525 Wait 2889 | 4 25 72 115 13 . 45 88 11 353 602 27 55 84 68 263 175 35 . 185 295 18 2 224 2 108 1 19 Move 17754 | 47 649 740 868 374 154 847 860 707 474 1456 773 546 954 769 1496 651 295 78 475 1277 427 158 1054 327 695 129 474 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 9 2 17 . . 1 18 8 4 10 1 3 3 2 12 . . . . 10 10 1 3 3 5 1 . Fast Attach 142 | 7 4 . 10 4 . 3 14 6 9 6 . . . 2 7 . . . . 14 1 5 21 2 16 4 7 Attach 57 | . 2 1 5 4 1 5 4 3 . 1 2 . . 1 2 . 1 . 2 6 2 3 . 3 6 . 3 Detach 41 | . 2 . 2 4 1 4 2 3 1 4 1 . . . 3 . . . 1 3 . . . . 9 . 1 Swap 171 | 1 4 1 21 1 . 2 6 5 2 13 6 . . 1 28 34 5 . 3 29 1 1 3 . 4 . . Drop 185 | . 7 . 32 . 1 . 25 13 18 11 1 . 3 2 20 . . . . 15 9 4 14 5 4 . 1 Fire 665 | 6 54 5 123 23 . 24 59 18 1 38 13 8 1 7 47 25 14 . 15 57 6 7 4 28 80 . 2 Melee 46 | . . . . . . . . . 1 . . . . 4 19 6 . . . 13 3 . . . . . . Ram 20 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 18 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 6 | . . 1 . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Rewire 73 | . . . . . . . . . . . . . . 1 . 7 . . . . . . 65 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 108 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 11) 684 | -10/Materials | Discovered new exit (range 12) 873 | -10/Materials | Discovered new exit (range 12) 1232 | -10/Materials | Core integrity fell below 50% 1358 | -10/Materials | Entered Mines 1365 | -10/Mines | Learned location of 1 exit from Materials 1413 | -10/Mines | Discovered new exit (range 9) 1431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1699 | -10/Mines | Discovered new exit (range 8) 1959 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2633 | -10/Mines | Entered Materials 2633 | -9/Materials | Accompanied by 1 ally 2633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2634 | -9/Materials | Identified exit to Materials 3249 | -9/Materials | Build established: Scavenger-Mutant 3896 | -9/Materials | Discovered exit to Materials (range 15) 4233 | -9/Materials | First assault squad dispatched 4320 | -9/Materials | Core integrity fell below 50% 4478 | -9/Materials | Discovered new exit (range 7) 4549 | -9/Materials | Entered Mines 4657 | -9/Mines | Learned Materials interactive machine intel 4682 | -9/Mines | Learned location of Storage (-7) 4707 | -9/Mines | Assembled infested the area 4748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4749 | -9/Mines | Discovered new exit (range 5) 4918 | -9/Mines | Received a Mining Laser from a helpful Derelict 5087 | -9/Mines | Core integrity fell below 20% 5125 | -9/Mines | Lost 5 parts (1p2n1u1w) 5190 | -9/Mines | Entered Exiles 5210 | -9/Exiles | Met 8R-AWN 5222 | -9/Exiles | Met EX-HEX 5251 | -9/Exiles | Met EX-DEC 5259 | -9/Exiles | Learned location of Zion (-7) 5299 | -9/Exiles | Discovered new exit (range 10) 5306 | -9/Exiles | Entered Mines 5611 | -8/Mines | Discovered exit to Materials (range 15) 6008 | -8/Mines | Discovered exit to Materials (range 9) 6106 | -8/Mines | Entered Materials 6106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6107 | -8/Materials | Loaded intel: 19 interactive machine locations 6421 | -8/Materials | Identified exit to Factory 6531 | -8/Materials | Repaired Cmb. Airjet 7055 | -8/Materials | Entered Factory 7055 | -7/Factory | Evolved 2 slots: Utility x2 7127 | -7/Factory | Discovered new exit (range 16) 7224 | -7/Factory | Identified exit to Factory 7251 | -7/Factory | Discovered new exit (range 15) 7294 | -7/Factory | Identified exit to Lower Caves 7321 | -7/Factory | Discovered new exit (range 15) 7331 | -7/Factory | Identified exit to Storage 7639 | -7/Factory | Manually triggered Chute Trap 7639 | -7/Factory | Sucked down chute 7639 | -7/Factory | Entered Waste 7670 | -7/Waste | 1 allies followed down the chute 7681 | -7/Waste | Spotted C-40 Crusher 7682 | -7/Waste | Spotted C-40 Crusher 7689 | -7/Waste | Spotted C-40 Crusher 7698 | -7/Waste | Spotted C-40 Crusher 7699 | -7/Waste | Spotted C-40 Crusher 7720 | -7/Waste | Warlord forces began an assault 7813 | -7/Waste | Discovered new exit (range 11) 8141 | -7/Waste | Build established: Hacker-Mutant 8512 | -7/Waste | Identified exit to Factory 8515 | -7/Waste | Entered Factory 8515 | -7/Factory | Accompanied by 11 allies 9096 | -7/Factory | Build established: Skirmisher 9269 | -7/Factory | Fabricated Imp. Shield Generator (x2) 9280 | -7/Factory | Discovered exit to Factory (range 10) 9442 | -7/Factory | Repaired Hvy. Treads 9472 | -7/Factory | Repaired Hvy. Treads 10136 | -7/Factory | Repaired Rnf. Fission Core 10664 | -7/Factory | Discovered exit to Factory (range 7) 11410 | -7/Factory | Fabricated Hvy. Mass Driver (x1) 11592 | -7/Factory | Entered Lower Caves 12324 | -7/Lower Caves | Build established: Mutant 12342 | -7/Lower Caves | Discovered new exit (range 9) 12899 | -7/Lower Caves | Identified exit to Lower Caves 12900 | -7/Lower Caves | Entered another Lower Caves area 13085 | -7/Lower Caves | Discovered exit to Factory (range 10) 13476 | -7/Lower Caves | Learned Factory security intel 13583 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13660 | -7/Lower Caves | Discovered new exit (range 9) 13673 | -7/Lower Caves | Identified exit to Zion 13852 | -7/Lower Caves | Entered Zion 13880 | -7/Zion | Given the Hacking Drone Bay 13883 | -7/Zion | Found Prototype Device 13948 | -7/Zion | Received a hallucinogenic algorithm 14020 | -7/Zion | Discovered new exit (range 16) 14043 | -7/Zion | Identified exit to Proximity Caves 14496 | -7/Zion | Gained Derelict followers 14617 | -7/Zion | Found CR-A16's Pointy Stick 14668 | -7/Zion | Learned Factory interactive machine intel 14671 | -7/Zion | Learned Factory scanalyzer intel 14914 | -7/Zion | Given A8's code to call for help 15039 | -7/Zion | Gained Derelict followers 15060 | -7/Zion | Learned Factory emergency access door positions 15470 | -7/Zion | Entered Proximity Caves 15470 | -6/Proximity Caves | Accompanied by 7 allies 15484 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15705 | -6/Proximity Caves | Found Alien Artifact 15705 | -6/Proximity Caves | Identified Core Expander 15705 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 16272 | -6/Proximity Caves | Discovered exit to Factory (range 12) 16290 | -6/Proximity Caves | Learned Factory trap positions 16403 | -6/Proximity Caves | Spotted B-75 Beast 16426 | -6/Proximity Caves | Allies destroyed B-75 Beast 16808 | -6/Proximity Caves | Entered Factory 16808 | -6/Factory | Accompanied by 5 allies 16808 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16808 | -6/Factory | Identified Hacking Drone Bay 16809 | -6/Factory | Loaded intel: 104 trap records 16812 | -6/Factory | Loaded intel: 52 interactive machine locations 16813 | -6/Factory | Loaded intel: 4 scanalyzer locations 16879 | -6/Factory | Discovered new exit (range 13) 16985 | -6/Factory | Identified exit to Lower Caves 17089 | -6/Factory | Repaired Hvy. Treads 17394 | -6/Factory | Build established: Tank 17527 | -6/Factory | Discovered new exit (range 15) 17555 | -6/Factory | Identified exit to Factory 17816 | -6/Factory | Build established: Skirmisher 17890 | -6/Factory | Discovered exit to Lower Caves (range 15) 18089 | -6/Factory | Discovered exit to Factory (range 4) 19114 | -6/Factory | Fabricated Adv. Shield Generator? 19339 | -6/Factory | Repaired Broken Hvy. Mass Driver 19490 | -6/Factory | Build established: Mutant 19746 | -6/Factory | Entered Lower Caves 19835 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20103 | -6/Lower Caves | Build established: Assassin 20370 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20392 | -6/Lower Caves | Destroyed 9 combat bots 20510 | -6/Lower Caves | Spotted B-75 Beast 20616 | -6/Lower Caves | Learned Factory security intel 20634 | -6/Lower Caves | Build established: Tank 20744 | -6/Lower Caves | Learned Factory garrison access intel 20793 | -6/Lower Caves | P-60 Hacker assimilated allied Fighter 5a 21096 | -6/Lower Caves | Discovered new exit (range 9) 21107 | -6/Lower Caves | Identified exit to Lower Caves 21110 | -6/Lower Caves | Entered another Lower Caves area 21201 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21292 | -6/Lower Caves | Encountered a Warlord checkpoint 21401 | -6/Lower Caves | Build established: Skirmisher 21523 | -6/Lower Caves | Discovered new exit (range 11) 21668 | -6/Lower Caves | Identified exit to Data Miner 21669 | -6/Lower Caves | Entered Data Miner 21669 | -6/Data Miner | Discovered new exit (range 6) 21700 | -6/Data Miner | Met Data Miner 21730 | -6/Data Miner | Learned location of Section 7 (-2) 21730 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21753 | -6/Data Miner | Received God Mode back door access code from Data Miner 21793 | -6/Data Miner | Identified exit to Proximity Caves 21794 | -6/Data Miner | Entered Proximity Caves 22101 | -5/Proximity Caves | Learned Factory stockpile data 22263 | -5/Proximity Caves | Escorted by Enhanced Grunt 22523 | -5/Proximity Caves | Learned 8 Factory zone layouts 22701 | -5/Proximity Caves | Discovered exit to Factory (range 9) 22789 | -5/Proximity Caves | Entered Factory 22789 | -5/Factory | Accompanied by 1 ally 22789 | -5/Factory | Evolved 2 slots: Utility x2 22790 | -5/Factory | Identified exit to Extension 22793 | -5/Factory | Loaded intel: 4 garrison access locations 22813 | -5/Factory | Identified exit to Upper Caves 22872 | -5/Factory | Identified exit to DSF 23496 | -5/Factory | Build established: Assassin 23670 | -5/Factory | Fabricated Combat Drone Bay? 23934 | -5/Factory | Build established: Tank 24708 | -5/Factory | Discovered new exit (range 16) 24717 | -5/Factory | Build established: Assassin 24873 | -5/Factory | Fabricated Combat Drone Bay? 24889 | -5/Factory | First assault squad dispatched 24905 | -5/Factory | Incoming assault squad redirected 25070 | -5/Factory | Lost 6 parts (4u2w) 25209 | -5/Factory | Incoming assault squad redirected 25315 | -5/Factory | Build established: Mutant 25338 | -5/Factory | Entered Upper Caves 25853 | -5/Upper Caves | Discovered new exit (range 8) 25861 | -5/Upper Caves | Identified exit to Upper Caves 25862 | -5/Upper Caves | Entered another Upper Caves area 25864 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25887 | -5/Upper Caves | System corruption reached 10% 25922 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 26037 | -5/Upper Caves | Core integrity fell below 50% 26040 | -5/Upper Caves | Lost 6 parts (3n2u1w) 26057 | -5/Upper Caves | Discovered new exit (range 11) 26063 | -5/Upper Caves | Identified exit to Warlord 26063 | -5/Upper Caves | Entered Warlord 26097 | -5/Warlord | System corruption cleaned by Quarantine Array 26325 | -5/Warlord | Learned Quarantine emergency access door positions 26325 | -5/Warlord | Learned 4 Armory zone layouts 26325 | -5/Warlord | Learned 4 Research zone layouts 26325 | -5/Warlord | Learned 4 Access zone layouts 26325 | -5/Warlord | Learned Research security intel 26573 | -5/Warlord | Met Warlord 26574 | -5/Warlord | Warlord's base attacked by MAIN.C 26588 | -5/Warlord | Opened Warlord's prototype stash 26607 | -5/Warlord | Found Prototype Device 26607 | -5/Warlord | Identified System Purifier 26615 | -5/Warlord | Found Prototype Processor 26615 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 26625 | -5/Warlord | Found Prototype Reactor 26625 | -5/Warlord | Identified Vortex Chain Reactor 26650 | -5/Warlord | Found Prototype Hackware 26898 | -5/Warlord | Build established: Derelict-Mutant 26924 | -5/Warlord | Warlord forces counterattacked 26927 | -5/Warlord | Spotted Striker 26966 | -5/Warlord | Spotted Striker 26995 | -5/Warlord | Spotted Striker 27003 | -5/Warlord | Spotted Executioner 27249 | -5/Warlord | Warlord base infiltrated, sounded retreat 27380 | -5/Warlord | Spotted Executioner 27386 | -5/Warlord | Discovered new exit (range 12) 27396 | -5/Warlord | Identified exit to Proximity Caves 27400 | -5/Warlord | Entered Proximity Caves 27400 | -4/Proximity Caves | Accompanied by 2 allies 27811 | -4/Proximity Caves | Learned Research emergency access door positions 27848 | -4/Proximity Caves | Discovered new exit (range 13) 27877 | -4/Proximity Caves | Identified exit to Factory 27878 | -4/Proximity Caves | Entered Factory 27878 | -4/Factory | Evolved 2 slots: Propulsion x2 27967 | -4/Factory | Identified Ghost Barrier 27984 | -4/Factory | Incoming investigation squad redirected 28646 | -4/Factory | Lost 4 parts (1n2u1w) 28786 | -4/Factory | System corruption reached 10% 28922 | -4/Factory | Fabricated Combat Drone Bay (x1) 28987 | -4/Factory | Lost 8 parts (1p3n1u3w) 29042 | -4/Factory | Manually triggered Chute Trap 29042 | -4/Factory | Sucked down chute 29042 | -4/Factory | Entered Waste 29051 | -4/Waste | Spotted C-40 Crusher 29053 | -4/Waste | Found Prototype Device 29053 | -4/Waste | Identified Exp. Weapon Cycler 29057 | -4/Waste | EMP discharged 29059 | -4/Waste | Spotted C-40 Crusher 29075 | -4/Waste | Spotted C-40 Crusher 29075 | -4/Waste | Spotted C-40 Crusher 29084 | -4/Waste | Spotted C-40 Crusher 29084 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 29094 | -4/Waste | Discovered new exit (range 12) 29094 | -4/Waste | Spotted C-40 Crusher 29102 | -4/Waste | Entered Factory 29213 | -4/Factory | Build established: Hacker-Mutant 29218 | -4/Factory | Spotted B-86 Titan 29246 | -4/Factory | Core integrity fell below 50% 29297 | -4/Factory | Core integrity fell below 20% 29304 | -4/Factory | Spotted B-86 Titan 29309 | -4/Factory | Lost 9 parts (2n6u1w) 29341 | -4/Factory | Identified exit to Research 29390 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 29352_ ALERT: Rogue bot located, Programmers report to Factory Zone 1C. 29353_ Acquired Arm. Medium Treads. 29354_ Slammed into S-27 Virus. 29354_ Adv. Targeting Computer destroyed. 29354_ System corrupted by crushing effect (+1). 29354_ Critical hit (Destroy). 29354_ Cmb. Linear Gravjet destroyed. 29356_ U-05 Engineer builds a Wall. 29358_ Slammed into K-01 Serf. 29358_ Destabilizing: System corrupted (+2). 29371_ Slammed into S-27 Virus. 29374_ Imp. Coolant Injector destroyed. 29374_ Slammed into S-27 Virus. 29377_ Cmb. Linear Gravjet broken. 29377_ Destabilizing: Short circuit. 29378_ Slammed into S-27 Virus. 29380_ Destabilizing: System corrupted (+2). 29382_ M-13 Machinist repairs VTOL Module. 29386_ System corrupted: Matter fused (-8). 29386_ M-13 Machinist repairs S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#+#????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????# #####+######## ##???????????????? | | ??????????????# #???????????????? | | ??????????????# s #???????????????? | | ??????????????# s @ +???????????????? | | ??????????????# s############ #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????######### | | ?????????????????????????????# #??????# = | | ?????????????????????????????# #??????# | | ?????????????????????????????# #??????# """ """ | | ?????????????????????????????# #??????# """ """ | | ?????????????????????????????# #??????# """ """ | | ?????????????????????????????# #??????# | | ?????????????????????????????# ####+### | | ?????????????????????????????# ## # | | ?????????????????????????????# ######+### | | ?????????????????????????????# | | ?????????????????????????????# ###### | | ?????????????????????????????## ### #????# | | ??????????????????????????????# #?#######????# | | ??