Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 22:44:42 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (378) 378 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 2995 Bonus ------- Pacifist 200 High Alert Combat Kills 12 Cogmind --------- Core Integrity 410/700 Matter 217/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module Surge Thruster > --- UTILITY (6) ------ Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Seismic Detector Improved Medium Armor Plating Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Surge Thruster > --- UTILITY ---------- Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Spear > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Seismic Detector Medium Armor Plating Minigun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device High-powered Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 31 | 3 2 . 3 23 Power 2 | . . . . 2 Engine 1 | . . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . . 7 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 7 | . . . . 7 Utility 9 | . 1 . 2 6 Device 1 | . . . . 1 Storage . | . . . . . Processor 5 | . 1 . 2 2 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 11 | 1 1 . 1 8 Energy Gun 4 | . . . . 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . . . 5 7 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility 2 | . . . . 2 Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . . . 5 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 64 | . 69 55 51 69 Core 2 | . . . . 4 Treads 8 | . 28 22 12 . Flight 9 | . . . . 15 Processor 27 | . 12 11 23 36 Protection 1 | . . . . 1 Energy Gun 1 | . . . . 2 Ballistic Gun 8 | . 26 11 8 5 Launcher 2 | . 2 11 8 . Naked Turns . | . . . . . Heaviest Build 14 | 3 3 2 2 14 Greatest Support 16 | 3 3 3 3 16 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 6 | 6 5 5 5 5 Average Carried 4 | 5 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 4 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 580 | 230 . 34 10 306 Remotely 92 | . . . . 92 Salvage Created 339 | . . 74 29 236 Parts 22 | . . 9 2 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 15 | . . 5 3 7 Guns 9 | . . 1 1 7 AOE 6 | . . 4 2 . Classes Destroyed 4 | . . 4 . . Builder 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 11 | . . 3 3 5 Grunt 4 | . . 2 . 2 Best Kill Streak 7 | . . 7 3 5 Combat Bots Only 5 | . . 5 3 5 Max Kills in Single Turn 3 | . . 3 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1826 | . 51 311 448 1016 Core 565 | . . 101 174 290 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 100 74 68 . Volleys Fired 39 | . . 7 14 18 Largest 2 | . . 2 2 2 Hottest 89 | . . 50 50 89 Shots Fired 65 | . . 14 17 34 Gun 51 | . . 7 10 34 Cannon . | . . . . . Launcher 14 | . . 7 7 . Special . | . . . . . Kinetic 31 | . . 7 10 14 Thermal 20 | . . . . 20 Explosive 14 | . . 7 7 . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 3 2 12 Robot Miss Streak 5 | . . 4 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 32 | . . 3 2 27 Core Hits 22 | . . 9 2 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing 1 | . . . . 1 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1140 | . . 546 122 472 Guns 523 | . . 25 26 472 Cannons . | . . . . . Explosions 617 | . . 521 96 . Melee . | . . . . . Ramming . | . . . . . Kinetic 244 | . . 25 26 193 Thermal 279 | . . . . 279 Explosive 617 | . . 521 96 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . 27 9 . Projectiles . | . . . . . Explosions 36 | . . 27 9 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 195 | . . 189 6 . Shots 6 | . . 5 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 51 | . 2 3 8 51 Average Temperature 20 | . 2 3 4 25 Received Heat Transfer 360 | . 36 48 108 168 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 555 | . . . . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 552 | . 29 334 263 552 Initial 141 | . . 11 141 107 Average 203 | . 22 162 200 253 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 59 | 100 100 53 46 56 Level 1 24 | . . 46 53 16 Level 2 15 | . . . . 27 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 . 4 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 9 11 28 Peak Tracking Total 12 | . 3 6 7 12 Tactical Retreats 7 | . . 1 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 1 1 4 Terminals 7 | . 1 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 3 1 1 9 Successful 5 | . 2 1 1 1 Failed 9 | . 1 . . 8 Catastrophic 5 | . . . . 5 Database Lockouts . | . . . . . Manual 11 | . 2 1 1 7 Terminals 14 | . 3 1 1 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 1 1 Level Access Points 3 | . 1 1 1 . Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 1 4 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 539 | 6 63 63 95 312 Spaces Moved 957 | 1 106 87 121 642 Core 323 | 1 106 87 121 8 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 634 | . . . . 634 Fastest Speed 23 | 50 50 50 50 23 Average Speed 38 | 50 50 50 50 32 Slowest Speed 195 | 50 50 50 50 195 Overloaded Moves 7 | . . . . 7 Propulsion Burnouts . | . . . . . Robots Hopped 21 | . . . . 21 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 35 19 24 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 139 | . . 61 78 . Melee . | . . . . . Projectile . | . . . . . AOE 139 | . . 61 78 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1043 | 8 116 93 139 687 Wait 10 | . . . . 10 Move 914 | . 105 86 120 603 Hop 18 | . . . . 18 Pick Up 11 | . 4 . 1 6 Fast Attach 19 | . 2 . 2 15 Attach 9 | 2 . . 1 6 Detach 5 | 2 . . . 3 Swap 3 | 1 . . . 2 Drop 14 | 3 5 . 1 5 Fire 39 | . . 7 14 18 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Identified exit to Materials 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 74 | -9/Materials | Identified exit to Materials 133 | -9/Materials | Entered another Materials area 133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 160 | -8/Materials | Identified exit to Factory 228 | -8/Materials | Entered Factory 228 | -7/Factory | Evolved 2 slots: Utility x2 254 | -7/Factory | Lost 5 parts (2n3w) 337 | -7/Factory | Build established: Mutant 379 | -7/Factory | Lost 3 parts (1p1u1w) 540 | -7/Factory | Self-destructed Last Messages --------------- 00474_ Connecting with DSF Access... 00475_ Triggered Blade Trap. 00475_ Massive razor-sharp blades shoot up from within the floor. 00475_ VTOL Module severed. 00475_ Autogun severed. 00476_ Acquired VTOL Module. 00477_ Acquired Autogun. 00478_ VTOL Module destroyed. 00479_ K-01 Serf cleans the Subcomponent Replicator. 00486_ Dropped Autogun. 00486_ Dropped Cld. Pulse Rifle. 00487_ Acquired Spear. 00520_ Acquired Surge Thruster. 00536_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 00537_ Dropped Med. Armor Plating. 00537_ Acquired Imp. Medium Armor Plating. 00538_ VTOL Module destroyed. 00538_ Dropped Imp. Medium Armor Plating. 00539_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ####??????????????###############????????????????? | | ######?????????# # #????????????????? | | #?????##### #@ #????????????????? | | ####### k #????????????????? | | ! #?# # #????????????????? | | ############ ### # #????????????????? | | ####????????# ###s###########????????????????? | | ??????????### # s !!!#??????????????????????? | | ??? s ! !! #??????????????????????? | | ?????######## # !! #??????????????????????? | | ????????????# #########??????????????????????? | | ????????????###+###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 285 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevNeutronVibroblade Manual? 0 Play Time 00:14:20 Cumulative 133.3 hours Start 2022.04.30 @ 22:31:55 End 2022.04.30 @ 22:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 176 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07cc8147-b84d-4045-9f83-faa032146864