Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.20 @ 18:12:02 Player: btmk16 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (316) 1580 Value Destroyed (15522) 15522 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (10176) 10176 TOTAL SCORE: 35598 Bonus ------- High Alert Combat Kills 4059 Follower Combat Kills 964 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/1300 Matter 247/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Targeting Computer Advanced Target Analyzer Relay Coupler [Hunter] (21) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Relay Coupler [Proto] (10) Relay Coupler [Proto] (10) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Advanced Target Analyzer Hardened Heavy Armor Plating Layered Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Hunter] Improved Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Heavy Mass Driver Advanced Remote Datajack > --- INVENTORY -------- Q-thruster Heavy Machine Gun KE Penetrator Smartbomb Launcher [Rating: 147] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Heavy Armor Plating Weapon XL Autogun Subcomponent Energy Gun Lightning Gun Energy Cannon Compact HERF Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Slots Evolved 14 | . . . . . 4 . . . 2 . . . 2 . . 2 2 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . Utility 8 | . . . . . 2 . . . . . . . 2 . . 2 2 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 236 | . 7 3 . 2 43 14 . . 2 . 2 . 2 20 44 34 2 3 42 . 16 Power 11 | . . 1 . . 4 1 . . . . 1 . . . 1 2 . . 1 . . Engine 4 | . . 1 . . 1 1 . . . . . . . . . 1 . . . . . Core 5 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 50 | . 4 1 . . 6 5 . . 2 . . . . 2 10 7 . 1 8 . 4 Treads 25 | . 2 1 . . 4 3 . . . . . . . 1 4 3 . . 7 . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . 3 Wheel 18 | . 2 . . . 2 2 . . 2 . . . . 1 6 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Utility 90 | . 2 . . . 16 6 . . . . 1 . 2 6 16 17 1 1 19 . 3 Device 30 | . . . . . 8 . . . . . . . 1 2 6 7 1 . 5 . . Storage 4 | . 1 . . . . . . . . . . . . . 1 . . . 2 . . Processor 11 | . 1 . . . 1 1 . . . . . . 1 1 . 3 . 1 1 . 1 Hackware 13 | . . . . . . . . . . . . . . 1 3 1 . . 6 . 2 Protection 32 | . . . . . 7 5 . . . . 1 . . 2 6 6 . . 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | . 1 1 . 2 17 2 . . . . . . . 12 17 8 1 1 14 . 9 Energy Gun 12 | . 1 . . 1 7 . . . . . . . . . 1 . . . 2 . . Energy Cannon 5 | . . . . . . . . . . . . . . . 4 . . 1 . . . Ballistic Gun 35 | . . 1 . . 2 1 . . . . . . . 7 6 4 1 . 6 . 7 Ballistic Cannon 11 | . . . . . 6 . . . . . . . . 1 . 3 . . 1 . . Launcher 9 | . . . . 1 2 1 . . . . . . . 2 1 . . . 2 . . Special Weapon 13 | . . . . . . . . . . . . . . 2 5 1 . . 3 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . . . . 1 2 . . . . . 2 Corrupted Parts 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 System Corruption 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Parts Lost 98 | . . 3 . 2 12 11 . . . . . . . 2 25 14 . . 7 . 22 Power 7 | . . 1 . 1 1 1 . . . . . . . . 1 2 . . . . . Propulsion 33 | . . 1 . . 2 4 . . . . . . . 2 9 5 . . 2 . 8 Utility 28 | . . . . . 4 3 . . . . . . . . 7 4 . . 3 . 7 Weapon 30 | . . 1 . 1 5 3 . . . . . . . . 8 3 . . 2 . 7 Highest Loss Streak 11 | . . 3 . 1 4 5 . . . . . . . 1 5 4 . . 3 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 99 100 98 91 76 63 63 68 69 67 69 71 82 88 69 8 8 68 76 68 Engine 2 | . 14 13 14 13 . 2 9 9 7 7 4 . . . . . . . . . . Core 3 | . . . . . 7 6 . . . . 2 7 6 6 3 3 . . . . . Treads 8 | . 1 11 14 14 6 8 9 9 7 7 7 7 6 7 10 9 . . 13 19 11 Wheel 10 | . 19 16 14 14 10 9 9 9 22 23 23 23 20 17 12 4 . . . . . Device 6 | . . . . . 15 2 . . . . . . 5 4 6 9 . . 8 4 3 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 4 . . . . . Processor 6 | . 8 14 14 14 . 11 9 9 7 7 7 7 11 10 2 9 . . 5 4 7 Hackware 4 | . . . . . . . . . . . . . . 1 7 4 . . 15 19 19 Protection 6 | . . . . . 11 10 9 9 7 7 6 7 6 9 9 2 . . 4 9 2 Energy Gun 4 | . 14 14 14 13 14 . . . . . . . . . 2 . . . . . . Ballistic Gun 8 | . 14 13 14 14 2 2 9 9 7 7 7 7 6 15 18 5 3 2 5 9 11 Ballistic Cannon 3 | . . . . . 11 7 . . . . . . . . . 6 . . . . . Naked Turns 16 | . . . . . . . . . . . . . . . . 16 . . . . . Heaviest Build 138 | 12 88 90 90 90 124 123 122 122 122 122 123 123 126 128 125 138 5 12 97 79 85 Greatest Support 230 | 20 40 32 16 16 40 22 12 12 36 36 36 36 36 36 95 111 7 8 230 201 201 Greatest Overweight (x) 13 | . 2 5 5 5 12 11 10 10 10 3 3 3 3 5 12 13 . 3 2 . 5 Average Overweight (x) 4 | . 1 4 5 5 8 9 10 10 3 3 3 3 3 3 4 8 . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 21 | . 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | . 14 19 21 24 25 25 22 25 25 25 25 25 25 25 25 23 5 5 5 5 5 Average Carried 19 | . 10 17 18 23 23 22 22 24 24 24 24 25 24 24 23 21 4 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 14 17 21 24 25 22 22 25 25 25 25 25 25 25 21 5 5 5 5 5 4 Class Distribution -------------------- 26% | Mutant 16% | Skirmisher 13% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Botlord-Mutant 6% | Scavenger-Mutant 4% | Tank 4% | Botlord-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Gunner | -6/Factory Botlord-Skirmisher | -6/Garrison Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Gunner | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Matter Collected 11827 | 200 124 102 . 52 1431 1570 . 455 45 244 . 278 47 1353 1467 1706 . 29 2093 . 631 Remotely 865 | . . . . . 124 . . . . . . . . 206 . 535 . . . . . Salvage Created 13395 | . 298 230 . 121 1641 1497 . 796 141 314 . 533 47 1497 1961 1249 . 29 2271 . 770 Parts 635 | . 17 12 . 5 111 40 . 51 8 17 . 38 5 89 103 40 . 3 77 . 19 Haulers Intercepted 5 | . 2 . . . 2 . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Combat Hostiles Destroyed 281 | . 4 7 . 5 38 37 . 19 3 6 . 12 1 34 43 25 . . 36 . 11 Guns 150 | . 4 7 . 4 8 13 . 19 3 6 . 12 1 29 25 5 . . 3 . 11 Cannons 77 | . . . . . 23 20 . . . . . . . . 6 18 . . 10 . . AOE 47 | . . . . 1 6 4 . . . . . . . 5 11 2 . . 18 . . Classes Destroyed 21 | . 3 1 . . 8 3 . . . 2 . . . 2 . 1 . . 1 . . Worker 11 | . . . . . 6 . . . . . . . . . 2 2 . 1 . . . Builder 4 | . . . . . 2 . . . . . . . . . 1 1 . . . . . Hauler 5 | . 2 . . . 2 . . . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . 3 . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . 5 . . . . . . . . 1 1 . . . . . . Swarmer 68 | . . 3 . 3 10 8 . 6 . . . 3 . 12 5 4 . . 12 . 2 Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . Grunt 104 | . 4 4 . 2 15 19 . 3 3 2 . 7 . 9 12 8 . . 12 . 4 Brawler 5 | . . . . . 1 . . . . . . . . . 3 1 . . . . . Duelist 4 | . . . . . . 1 . . . 1 . . . 2 . . . . . . . Protector 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Sentry 40 | . . . . . 8 5 . 8 . 1 . 2 . 2 4 2 . . 5 . 3 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Specialist 7 | . . . . . 2 . . . . . . . . . 5 . . . . . . Hunter 13 | . . . . . . 1 . 2 . . . . . 2 6 2 . . . . . Programmer 27 | . . . . . . 3 . . . . . . 1 2 6 8 . . 5 . 2 Heavy 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 13 | . 2 3 . 3 4 6 . 8 3 3 . 7 1 4 9 5 . 1 13 . 6 Combat Bots Only 13 | . 2 3 . 3 4 6 . 8 3 3 . 7 1 4 9 5 . . 13 . 6 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 . 2 1 1 . 1 1 2 3 2 . 1 3 . 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . 1 2 3 . . . . . . . 2 3 1 . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Damage Taken 21332 | . 243 249 . 159 1973 1594 14 300 . 95 . 341 . 1048 3637 3607 . 76 4480 . 3516 Core 3052 | . 34 55 . 23 159 247 . 43 . . . 30 . 202 487 469 . 75 142 . 1086 Absorbed by Shields 218 | . . . . . . . . . . . . . . 40 . . . . . . 178 Reduced by Siege Mode 450 | . . . . . . . . . . . . . . . . 32 . . 418 . . Redirected to Shielding 141 | . . . . . 124 . . . . . . . . . 17 . . . . . . Regen/Repaired (Parts) 536 | . . . . . 112 . . . . . 424 . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 55 . . . 18 . . . 95 . . 18 53 100 . . . . Volleys Fired 904 | . 31 19 . 15 131 116 . 33 4 14 . 23 2 84 142 79 2 4 151 . 54 Largest 4 | . 2 2 . 2 4 2 . 1 1 1 . 1 1 4 4 3 1 2 4 . 4 Hottest 256 | . 85 85 . 85 220 108 . 60 60 60 . 60 60 80 222 164 33 127 256 . 203 Shots Fired 1756 | . 60 35 . 27 328 120 . 33 4 14 . 23 2 148 403 151 2 5 275 . 126 Gun 1239 | . 60 35 . 26 195 39 . 33 4 14 . 23 2 140 348 60 2 1 150 . 107 Cannon 428 | . . . . . 129 79 . . . . . . . . 26 89 . 4 87 . 14 Launcher 42 | . . . . 1 4 2 . . . . . . . 3 6 . . . 26 . . Special 47 | . . . . . . . . . . . . . . 5 23 2 . . 12 . 5 Kinetic 1276 | . 31 16 . 14 169 118 . 33 4 14 . 23 2 140 296 149 2 1 157 . 107 Thermal 173 | . 29 19 . 12 41 . . . . . . . . . 59 . . . 13 . . Explosive 42 | . . . . 1 4 2 . . . . . . . 3 6 . . . 26 . . Electromagnetic 218 | . . . . . 114 . . . . . . . . . 19 . . 4 67 . 14 Robot Hit Streak 54 | . 6 8 . 8 11 19 . 17 5 12 . 17 3 28 16 13 . 2 48 . 54 Robot Miss Streak 8 | . 4 3 . 3 8 3 . 5 1 2 . 3 3 4 8 2 2 1 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 Secondary Targets 13 | . . 2 . . 1 . . . . . . . . 3 6 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . 1 1 . . . . . 1 Shots Hit Robots 1184 | . 40 20 . 16 178 79 . 28 4 13 . 23 2 106 282 88 . 4 206 . 95 Core Hits 672 | . 14 12 . 7 79 68 . 25 6 15 . 22 2 73 187 41 . 1 87 . 33 Critical Kills 10 | . . . . . . . . . . . . . . . . 1 . . 3 . 6 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . . 9 . 4 Critical Strikes 62 | . 2 2 . . 8 11 . . . . . . . . . 6 . . 22 . 11 Burn 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Destroy 26 | . . . . . . . . . . . . . . . . 1 . . 15 . 10 Blast 26 | . . . . . 7 11 . . . . . . . . . 5 . . 3 . . Corrupt 6 | . . . . . 1 . . . . . . . . . . . . . 4 . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41404 | . 516 294 . 300 4950 4390 . 1331 288 844 . 1161 86 3968 6531 5421 . 161 8654 . 2509 Guns 22252 | . 516 294 . 224 1908 1789 . 1331 288 844 . 1161 86 3476 4564 1066 . 28 2451 . 2226 Cannons 13068 | . . . . . 2646 2268 . . . . . . . . 589 4000 . 128 3154 . 283 Explosions 6038 | . . . . 76 393 333 . . . . . . . 492 1352 343 . . 3049 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . 3 . . . . . . . . . 26 12 . 5 . . . Kinetic 29047 | . 245 84 . 116 2923 4057 . 1331 288 844 . 1161 86 3476 3577 5066 . 28 3539 . 2226 Thermal 2404 | . 271 210 . 108 346 . . . . . . . . . 1120 163 . . 186 . . Explosive 5810 | . . . . 76 328 333 . . . . . . . 492 1352 180 . . 3049 . . Electromagnetic 4097 | . . . . . 1350 . . . . . . . . . 456 . . 128 1880 . 283 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 3 3 3 . . . . . . 19 19 . 2 2 2 9 Average Corruption 4 | . . . . . 1 2 3 3 . . . . . . 4 13 . 2 2 2 7 Corruption Purged 10 | . . . . . . . . . . . . . . . 10 . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . 11 . . Effects 248 | . . . . . 11 18 1 8 . . . . . . 46 97 . 2 37 . 28 Message Errors 51 | . . . . . 2 2 1 2 . . . . . . 10 19 . 1 9 . 5 Matter Fused 69 | . . . . . 6 4 . 1 . . . . . . 13 24 . . 13 . 8 Heat Flow Errors 32 | . . . . . 2 5 . 1 . . . . . . 4 13 . . 1 . 6 Energy Discharges 30 | . . . . . . 5 . . . . . . . . 4 12 . . 7 . 2 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 2 . . 1 . . Data Loss (minor) 24 | . . . . . . . . 3 . . . . . . 6 7 . . 5 . 3 Data Loss (major) 9 | . . . . . . 1 . 1 . . . . . . 2 2 . 1 1 . 1 Misfires 6 | . . . . . 1 . . . . . . . . . 1 4 . . . . . Alerts 9 | . . . . . . . . . . . . . . . 2 7 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 13 | . . . . . . 1 . . . . . . . . 3 6 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1546 | . . . . . 156 103 . . . . . . . 18 38 725 . 6 500 . . Projectiles 1402 | . . . . . 139 103 . . . . . . . . 38 713 . 6 403 . . Explosions 144 | . . . . . 17 . . . . . . . . 18 . 12 . . 97 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 40 | . . . . . 9 5 . . . . . . . . 1 15 . . 10 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 35 | . . . . . 8 5 . . . . . . . . . 15 . . 7 . . Secondary 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 243 | . . . . 28 1 . . . . . . . . 74 10 91 . 2 37 . . Shots 5 | . . . . 1 . . . . . . . . . 2 . 1 . . 1 . . Rammed 11 | . . . . . 1 . . . . . . . . . 4 3 . 3 . . . Targets Rammed 11 | . . . . . 1 . . . . . . . . . 4 3 . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 168 174 . 72 283 585 . 357 72 342 . 413 82 551 426 301 . 8 231 . 189 Average Temperature 95 | . 55 75 . 29 81 111 . 117 34 131 . 170 43 119 107 66 . 6 84 . 77 Received Heat Transfer 3965 | . 135 93 . 48 576 549 . 63 . 39 . 117 . 93 708 285 . . 750 . 509 Effects 19 | . . . . . 1 8 . 2 . . . 1 . 2 4 1 . . . . . Shutdowns 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . Energy Bleed 4 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . . Interference 5 | . . . . . . 2 . 1 . . . . . . 2 . . . . . . Short Circuit 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . 3 . . 5 . . Total Turns 236 | . . . . . . . . . . . . . . . . 115 . . 121 . . Longest Duration 80 | . . . . . . . . . . . . . . . . 80 . . 56 . . Robots Corrupted 11 | . . . . . 2 . . . . . . . . . 1 . . . 8 . . Combat Hostiles 8 | . . . . . 1 . . . . . . . . . 1 . . . 6 . . Parts Fried 24 | . . . . . 12 . . . . . . . . . . . . . 12 . . Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 3868 | . 888 629 . 296 797 . . . . . . . . . 975 100 . . 183 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Peak Influence 1926 | . 158 177 . 99 749 1788 886 1153 732 567 319 532 324 1163 850 752 400 245 1926 1083 950 Initial 1083 | . . 37 . . 38 486 871 575 604 372 297 223 279 86 610 396 368 210 183 1083 812 Average 603 | . 73 118 . 34 395 1141 878 878 605 452 303 403 287 658 554 406 388 233 1047 1083 874 Maximum Alert Level 5 | . . . . . 3 5 3 4 3 2 1 2 1 4 3 3 2 1 5 3 3 Low Security (%) 9 | . 100 100 . 100 5 . . . . . . . . 3 . 6 . . 2 . . Level 1 28 | . . . . . 49 . . . . 44 100 46 99 24 13 52 45 100 27 . . Level 2 31 | . . . . . 39 18 . 19 87 55 . 53 . 24 68 41 54 . 4 . . Level 3 17 | . . . . . 5 32 100 80 12 . . . . 37 17 . . . 4 100 100 Level 4 9 | . . . . . . 39 . . . . . . . 10 . . . . 45 . . Level 5 2 | . . . . . . 9 . . . . . . . . . . . . 15 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . 9 . . . 2 . . . 1 . 17 8 . 1 . . . Investigation 8 | . . . . . 3 . . . 2 . . . . . 1 2 . . . . . Extermination 11 | . . . . . . . . . . . . . 1 . 4 5 . 1 . . . Reinforcement 17 | . . . . . 6 . . . . . . . . . 10 1 . . . . . Assault 2 | . . . . . . . . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . 3 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Distress Signals 13 | . 1 1 . . 7 . . . 1 . . . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 14 7 . 6 55 37 1 19 4 5 . 15 1 36 71 39 2 3 53 . 31 Peak Tracking Total 12 | . 3 3 . 3 5 6 1 7 3 4 . 7 1 5 12 8 3 2 7 . 9 Tactical Retreats 26 | . 1 . . . 3 4 . 1 1 1 . . . 3 1 5 . . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Traps Triggered 36 | . . . . . 3 3 . 2 1 . . . . 10 9 1 . 1 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Machines Disabled 39 | . . . . . 5 5 . 4 . 1 . . . 3 . 10 1 . 9 . 1 Max in Single Turn 3 | . . . . . 1 1 . 2 . 1 . . . 1 . 3 1 . 1 . 1 Garrison Relay 8 | . . . . . . 2 . . . 1 . . . 2 . . . . 2 . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Machines Accessed 44 | . 4 . 1 . 7 1 1 1 4 . 2 1 2 3 9 4 . 1 2 1 . Terminals 29 | . 4 . . . 4 1 . 1 3 . . 1 1 3 8 1 . . 2 . . Fabricators 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Total Hacks 93 | . 9 . 1 . 17 3 1 3 7 . 5 2 5 4 20 9 . 1 5 1 . Successful 50 | . 6 . 1 . 10 . 1 1 3 . 3 1 3 2 9 8 . 1 . 1 . Failed 43 | . 3 . . . 7 3 . 2 4 . 2 1 2 2 11 1 . . 5 . . Catastrophic 11 | . . . . . 1 . . 1 2 . . . . 1 4 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 5 . 1 . 5 . . 1 5 . . . 3 . 12 1 . . . . . Terminals 67 | . 9 . . . 11 3 . 3 6 . . 2 4 4 19 1 . . 5 . . Fabricators 6 | . . . . . . . . . . . . . . . 1 5 . . . . . Repair Stations 9 | . . . . . 2 . . . . . 4 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Terminal Hacks 16 | . 6 . 1 . 2 . . 1 . . . 1 . 2 3 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 1 4 . . . . . Network Status 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . 2 . . . . . 2 . . . . 3 . . . . . Scan Component 4 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . Repair 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Unauthorized Hacks 12 | . . . . . 2 . . . 2 . . . 2 . 5 1 . . . . . Terminals 11 | . . . . . 2 . . . 2 . . . 2 . 5 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Botnet 9 | . . . . . 2 . . . 1 . . . 1 . 5 . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . . 6 1 . 1 3 . 2 1 2 2 7 3 . . 2 1 . Full Trace Events 6 | . . . . . 1 1 . . 1 . . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Time 128 | . . . . . 38 . . . . . 22 . . . . 68 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Used RIF Installer 7 | . . . . . . 1 . 1 . 2 . 1 . 1 . . . . 1 . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 22 | . . . . . . . . . . . . . . 1 11 1 . . 6 . 3 Non-combat 2 | . . . . . . . . . . . . . . . 2 . . . . . . Combat 20 | . . . . . . . . . . . . . . 1 9 1 . . 6 . 3 Robot Hacks Applied 22 | . . . . . . . . . . . . . . 1 11 1 . . 6 . 3 spike_heat 1 | . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . 2 . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . 1 formatsys_low 2 | . . . . . . . . . . . . . . . 2 . . . . . . formatsys_high 14 | . . . . . . . . . . . . . . 1 6 1 . . 5 . 1 formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 32 | . . . . . . 9 . . . 5 . . . 6 . . . . 8 . 4 Machine Destruction 32 | . . . . . . 9 . . . 5 . . . 6 . . . . 8 . 4 Attached 13 | . . . . . . . . . . . . . . 1 3 1 . . 6 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 3 . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Total Allies 30 | . . . . 1 . . . . 1 3 . . . 3 8 1 . . 8 . 5 Largest Group 4 | . . . . 1 . . . . 1 4 4 4 1 3 4 1 . . 3 1 3 Highest-Rated Group 247 | . . . . 31 . . . . 26 74 74 74 24 108 113 41 . . 247 119 213 Highest-Rated Ally 119 | . . . . 31 . . . . 26 26 26 26 24 46 32 41 . . 119 119 119 Total Orders 6 | . . . . . . . . . . . . . . . 4 . . . 2 . . STAY 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . FOLLOW 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Ally Attacks 161 | . . . . 6 . . . . . . . 36 . 15 12 2 . . 52 . 38 Total Damage 5444 | . . . . 42 . . . . . . . 337 . 481 251 67 . . 2622 . 1644 Kills 21 | . . . . . . . . . . . . 3 . 1 2 . . . 10 . 5 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Turns Passed 19943 | . 663 456 365 355 3334 1868 34 757 554 547 206 345 403 1553 2653 2485 53 272 2259 27 754 Spaces Moved 9582 | 1 400 233 209 126 1232 681 14 300 268 368 134 193 292 903 1298 844 63 446 1237 17 323 Core 136 | . . . . . . . . . . . . . . . . 32 . 42 31 . 31 Treads 1488 | . 28 . . . 49 . . . . . . . . . 30 88 . . 1004 17 272 Legs 110 | 1 98 . . . . . . . . . . . . . . . . . . . 11 Wheels 7136 | . 274 233 209 126 1183 681 14 300 268 368 134 193 292 903 1268 690 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 712 | . . . . . . . . . . . . . . . . 34 63 404 202 . 9 Fastest Speed 40 | 120 120 130 175 175 140 160 240 240 135 135 135 135 135 135 128 45 45 40 40 156 50 Average Speed 165 | 120 129 169 175 175 210 225 240 240 140 135 135 135 135 143 162 223 45 48 133 156 159 Slowest Speed 480 | 120 160 175 175 175 320 245 240 240 240 135 135 135 135 165 480 330 45 200 156 156 440 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 1 4 1 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 76 31 61 29 80 67 3 45 8 42 4 34 6 93 38 16 2 17 90 1 48 Regions Visited 21 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . . 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 29 | . . . . 9 1 5 . . . . . . . . . 10 . . . . 4 Terrain Destroyed 487 | . . . . 9 98 48 . 56 . . . . . 18 26 70 . . 151 . 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 144 | . . . . . 60 28 . . . . . . . . 2 35 . . 8 . 11 AOE 343 | . . . . 9 38 20 . 56 . . . . . 18 24 35 . . 143 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Res Gar Res Gar Total 12450 | . 482 260 209 233 1705 900 14 341 446 421 159 278 300 1138 1662 1255 81 494 1596 17 459 Wait 1397 | . 37 . . 87 230 63 . 2 171 6 21 64 1 68 146 284 18 34 109 . 56 Move 9551 | . 399 232 208 125 1232 680 14 299 267 367 134 191 292 902 1297 841 55 444 1232 17 323 Hop 7 | . . . . . . . . . . . . . . . . 1 3 1 2 . . Pick Up 118 | . 5 6 1 4 33 12 . 5 2 4 1 . 2 7 16 9 . 2 9 . . Fast Attach 105 | . 4 . . . 14 3 . . . . 1 . 1 7 16 18 1 2 29 . 9 Attach 66 | . . 3 . 1 15 8 . . 2 . 1 . 1 2 11 10 1 1 7 . 3 Detach 21 | . 2 . . . 4 2 . . . . . . . 1 1 3 1 . 5 . 2 Swap 65 | . 3 . . 1 14 3 . . . . . . . 11 17 6 . . 6 . 4 Drop 85 | . 1 . . . 31 5 . 2 . 6 1 . 1 8 12 1 . 3 13 . 1 Fire 904 | . 31 19 . 15 131 116 . 33 4 14 . 23 2 84 142 79 2 4 151 . 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . 1 . . . . . . . . . 2 3 . 3 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . 2 . . . . . . Escape Stasis 81 | . . . . . . 8 . . . . . . . 48 . . . . 18 . 7 Rewire 39 | . . . . . . . . . . 24 . . . . . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 17) 662 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Entered Mines 774 | -10/Mines | Lost 3 parts (1p1n1w) 860 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Discovered new exit (range 5) 1020 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Identified exit to Exiles 1120 | -10/Mines | Entered Exiles 1164 | -10/Exiles | Met 8R-AWN 1190 | -10/Exiles | Met EX-HEX 1241 | -10/Exiles | Met EX-BIN 1266 | -10/Exiles | Aligned with FarCom system 1267 | -10/Exiles | Given EX-Vault access code 1308 | -10/Exiles | Opened EX-Vault 1316 | -10/Exiles | Found XL Autogun Array 1354 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1410 | -10/Exiles | Met EX-DEC 1471 | -10/Exiles | Discovered new exit (range 10) 1484 | -10/Exiles | Identified exit to Mines 1485 | -10/Exiles | Left Exiles lab with XL Autogun Array 1485 | -10/Exiles | Entered Mines 1600 | -9/Mines | Discovered new exit (range 8) 1606 | -9/Mines | Received a Mining Laser from a helpful Derelict 1661 | -9/Mines | Discovered new exit (range 4) 1692 | -9/Mines | Identified exit to Materials 1716 | -9/Mines | Excavation squad dispatched 1716 | -9/Mines | A large section of the Mines collapsed 1840 | -9/Mines | Entered Materials 1840 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2268 | -8/Materials | Discovered new exit (range 16) 2275 | -8/Materials | Build established: Scavenger-Skirmisher 2723 | -8/Materials | Build established: Skirmisher 3138 | -8/Materials | Lost 4 parts (1p1u2w) 3913 | -8/Materials | Build established: Mutant 4648 | -8/Materials | Repaired Hvy. Assault Cannon 4975 | -8/Materials | Lost 3 parts (2u1w) 5147 | -8/Materials | Discovered new exit (range 16) 5174 | -8/Materials | Identified exit to Garrison 5174 | -8/Materials | Entered Garrison 5257 | -8/Garrison | Garrison Relay disabled 5464 | -8/Garrison | Triggered checkpoint 5684 | -8/Garrison | Discovered new exit (range 8) 5930 | -8/Garrison | Triggered checkpoint 5992 | -8/Garrison | Garrison Relay disabled 6200 | -8/Garrison | Triggered checkpoint 6219 | -8/Garrison | Triggered checkpoint 6353 | -8/Garrison | Discovered new exit (range 10) 6428 | -8/Garrison | Triggered checkpoint 6432 | -8/Garrison | Core integrity fell below 50% 6473 | -8/Garrison | Lost 5 parts (1p1n1u2w) 6485 | -8/Garrison | Discovered new exit (range 6) 6616 | -8/Garrison | Triggered checkpoint 6834 | -8/Garrison | Installed Relay Interface Framework 6900 | -8/Garrison | Build established: Skirmisher 7042 | -8/Garrison | Entered Materials 7076 | -8/Materials | Identified exit to Garrison 7076 | -8/Materials | Entered Garrison 7358 | -8/Garrison | Triggered checkpoint 7401 | -8/Garrison | Destroyed 8 combat bots 7554 | -8/Garrison | Core integrity fell below 20% 7609 | -8/Garrison | Discovered new exit (range 14) 7648 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7832 | -8/Garrison | Phase Generator disabled 7833 | -8/Garrison | Entered Factory 7833 | -7/Factory | Evolved 2 slots: Propulsion x2 7989 | -7/Factory | Discovered new exit (range 8) 8153 | -7/Factory | Build established: Scavenger-Skirmisher 8377 | -7/Factory | Identified exit to Garrison 8387 | -7/Factory | Entered Garrison 8387 | -7/Garrison | Accompanied by 1 ally 8409 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8703 | -7/Garrison | Discovered new exit (range 10) 8740 | -7/Garrison | Triggered checkpoint 8772 | -7/Garrison | Triggered checkpoint 8775 | -7/Garrison | Garrison Relay disabled 8809 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8854 | -7/Garrison | Heavy support dispatched to Factory 8902 | -7/Garrison | Spotted B-75 Beast 8934 | -7/Garrison | Entered Factory 8934 | -7/Factory | Accompanied by 4 allies 9100 | -7/Factory | Repaired Hrd. Heavy Armor Plating 9140 | -7/Factory | Identified exit to Garrison 9140 | -7/Factory | Entered Garrison 9140 | -7/Garrison | Accompanied by 4 allies 9233 | -7/Garrison | Discovered new exit (range 63) 9233 | -7/Garrison | Discovered new exit (range 69) 9233 | -7/Garrison | Discovered new exit (range 37) 9310 | -7/Garrison | Triggered checkpoint 9323 | -7/Garrison | Destroyed 7 combat bots 9450 | -7/Garrison | Expanded RIF knowledge: Hotswap 9485 | -7/Garrison | Entered Factory 9485 | -6/Factory | Accompanied by 1 ally 9485 | -6/Factory | Evolved 2 slots: Utility x2 9888 | -6/Factory | Identified exit to Garrison 9888 | -6/Factory | Entered Garrison 9888 | -6/Garrison | Accompanied by 1 ally 10065 | -6/Garrison | Rescued a captive Derelict 10066 | -6/Garrison | Rescued a captive Derelict 10090 | -6/Garrison | Triggered checkpoint 10129 | -6/Garrison | Build established: Bothacker-Gunner 10246 | -6/Garrison | Triggered checkpoint 10311 | -6/Garrison | Discovered new exit (range 10) 10320 | -6/Garrison | Triggered checkpoint 10340 | -6/Garrison | Garrison Relay disabled 10444 | -6/Garrison | Triggered checkpoint 10474 | -6/Garrison | Triggered checkpoint 10680 | -6/Garrison | Triggered checkpoint 10718 | -6/Garrison | Expanded RIF knowledge: Program Shield 10741 | -6/Garrison | Discovered new exit (range 2) 10820 | -6/Garrison | Spotted B-75 Beast 10964 | -6/Garrison | Triggered checkpoint 11034 | -6/Garrison | Spotted B-75 Beast 11052 | -6/Garrison | Destroyed B-75 Beast 11111 | -6/Garrison | Found Antimissile System 11150 | -6/Garrison | Discovered new exit (range 12) 11212 | -6/Garrison | Triggered checkpoint 11265 | -6/Garrison | Build established: Botlord-Skirmisher 11283 | -6/Garrison | Garrison Relay disabled 11441 | -6/Garrison | Entered Factory 11791 | -6/Factory | First assault squad dispatched 12177 | -6/Factory | Cargo convoy interrupted 12229 | -6/Factory | Destroyed 9 combat bots 12246 | -6/Factory | Core integrity fell below 50% 12278 | -6/Factory | Lost 5 parts (3n1u1w) 12925 | -6/Factory | Build established: Scavenger-Tank 13107 | -6/Factory | Lost 3 parts (1p1n1w) 13499 | -6/Factory | System corruption reached 10% 13610 | -6/Factory | Discovered new exit (range 16) 13758 | -6/Factory | Build established: Skirmisher 13791 | -6/Factory | Identified exit to Factory 14051 | -6/Factory | Lost 4 parts (1n2u1w) 14082 | -6/Factory | Core integrity fell below 20% 14094 | -6/Factory | Entered another Factory area 14094 | -5/Factory | Evolved 2 slots: Utility x2 14124 | -5/Factory | Lost 4 parts (1n3w) 14301 | -5/Factory | Build established: Mutant 14429 | -5/Factory | System corruption reached 10% 14459 | -5/Factory | Lost 4 parts (1p1n1u1w) 15007 | -5/Factory | Build established: Scavenger-Mutant 15580 | -5/Factory | Build established: Scavenger-Gunner 15688 | -5/Factory | Discovered new exit (range 15) 16176 | -5/Factory | Lost 4 parts (1p1n2u) 16538 | -5/Factory | Released all parts (11) 16565 | -5/Factory | Lost 4 parts (2n2w) 16579 | -5/Factory | Entered another Factory area 16579 | -4/Factory | Evolved 2 slots: Utility x2 16602 | -4/Factory | Discovered new exit (range 13) 16632 | -4/Factory | Entered Research 16632 | -3/Research | Evolved 2 slots: Propulsion x2 16828 | -3/Research | Build established: Mutant 16904 | -3/Research | Identified exit to Garrison 16904 | -3/Research | Entered Garrison 16906 | -3/Garrison | Spotted B-86 Titan 17018 | -3/Garrison | Rewired B-75 Beast 17041 | -3/Garrison | Allies destroyed B-86 Titan 17362 | -3/Garrison | Garrison Relay disabled 17549 | -3/Garrison | Build established: Scavenger-Mutant 17565 | -3/Garrison | Triggered checkpoint 17655 | -3/Garrison | Destroyed 7 combat bots 17668 | -3/Garrison | Triggered checkpoint 17677 | -3/Garrison | Triggered checkpoint 17716 | -3/Garrison | Destroyed 13 combat bots 17912 | -3/Garrison | Garrison Relay disabled 17928 | -3/Garrison | Triggered checkpoint 18034 | -3/Garrison | Discovered new exit (range 14) 18060 | -3/Garrison | Spotted Striker 18060 | -3/Garrison | Spotted Striker 18077 | -3/Garrison | Destroyed Striker 18082 | -3/Garrison | Destroyed Striker 18132 | -3/Garrison | Rewired Executioner 18319 | -3/Garrison | Triggered checkpoint 18349 | -3/Garrison | Discovered new exit (range 15) 18358 | -3/Garrison | Spotted B-86 Titan 18403 | -3/Garrison | Allies destroyed B-86 Titan 18433 | -3/Garrison | Found Relay Coupler [Proto] 18434 | -3/Garrison | Lost 3 parts (2n1w) 18436 | -3/Garrison | Found Relay Coupler [Proto] 18717 | -3/Garrison | Build established: Botlord-Mutant 18814 | -3/Garrison | Triggered checkpoint 18863 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 19163 | -3/Garrison | Entered Research 19163 | -3/Research | Accompanied by 1 ally 19190 | -3/Research | Identified exit to Garrison 19190 | -3/Research | Entered Garrison 19190 | -3/Garrison | Accompanied by 1 ally 19218 | -3/Garrison | Triggered checkpoint 19262 | -3/Garrison | Garrison Relay disabled 19358 | -3/Garrison | Lost 3 parts (1n2u) 19363 | -3/Garrison | Found Prototype Processor 19363 | -3/Garrison | Identified Exp. Targeting Computer 19522 | -3/Garrison | Spotted B-86 Titan 19546 | -3/Garrison | Triggered checkpoint 19549 | -3/Garrison | Triggered checkpoint 19611 | -3/Garrison | Assimilated ARC 8a with formatsys_deep 19785 | -3/Garrison | Allies destroyed B-86 Titan 19834 | -3/Garrison | Lost 6 parts (3n1u2w) 19896 | -3/Garrison | Triggered checkpoint 19920 | -3/Garrison | Core integrity fell below 50% 19931 | -3/Garrison | Core integrity fell below 20% 19943 | -3/Garrison | Discovered new exit (range 15) 19944 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19926_ Field strength at 88. 19927_ Relay Coupler [Grunt] destroyed. 19927_ Field strength at 54. 19928_ Flexi-carbon Leg destroyed. 19928_ Field strength at 25. 19929_ Field strength at 8. 19930_ Stasis field depleted. 19930_ Relay Coupler [Specialist] destroyed. 19930_ Acquired 71 matter. 19930_ Triggered Stasis Trap. 19930_ A bubble of rippling energy engulfs the area. 19930_ Field strength at 94. 19930_ Field strength at 88. 19931_ Field strength at 42. 19932_ Field strength at 36. 19933_ Critical hit (Burn: +26). 19933_ Stasis field depleted. 19935_ System corrupted: Matter fused (-10). 19937_ RIF reveals location of phase wall. 19943_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????< ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #?????????????????###### | | ??????????????????????# #?????????????????# | | ??????????????????????# #?????????????????# | | ??????????????######### s############??????# ### | | ?????????? g+sg #??????# #?? | | ?????????? +ggg #??????# #?? | | ??????????? #####"""## ####s#### #??????# ##? | | ??????????????????sss?# #??# #??# #??????# "## | | ??????????????????????# #??# #??# #??????# "" | | ??????????????????????# #??# #??# #??????#%%"## | | ??????????????????????# #??# #??# ######## %"#? | | ??????????????????????# #??# #??# ## #" "#? | | ??????????????????????# ####"####""## %#" ##? | | ???????????????? + [ [ ![! %!= ## | | ??????????????????????# % !^ =% ! [= " | | ??????????????????????# ^ !!= ## | | ??????????????????????############ ## [! "" [#? | | ?????????????????????????????????# ##!%[%"# [ ## | | ???????????????????????????????? !* | | ???????????????????????????????# % [ | | ???????????????????????????????# %[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 31 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Power Amplification 30 Corruption Block 15 Armor Coverage 1650 Power Shielding 33 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Relay Coupler Types 4 Relay Coupler Value 144 Item Schematics ----------------- Lightning Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityXenonBarrier Manual? 0 Play Time 02:26:13 Cumulative 420.4 hours Start 2022.07.20 @ 12:50:00 End 2022.07.20 @ 18:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 475 Adventurer 0 Explorer 1 Win Type - Total 10 Types 6/0/2/2/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc2e6f13-8d7e-487f-afba-33521c80c258