Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 11:49:59 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (753) 3765 Value Destroyed (39452) 39452 Prototype IDs (180) 3600 Alien Tech Used (7) 1400 Bonus (36090) 36090 TOTAL SCORE: 96007 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 19625 Follower Combat Kills 2042 Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 7100 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -3677 Cogmind --------- Core Integrity 974/1600 Matter 300/300 Energy 247/1760 System Corruption 56% Temperature Cool (67) Movement Hovering (33) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Hybrid Graviton Reactor Concept Zero-point Core > --- PROPULSION (9) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (11) ----- Concept Antigrav Storage Unit Experimental Optical Array Concept Weapon Articulator Advanced Weapon Cycler SHELL Armor Graphene Brace Concept Beam Splitter Concept Energy Mantle > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Quantum Reactor Experimental Antigrav System Concept Chromion Battery (88) Concept NT7 Matterbank (750) Advanced Sensor Array Femtoactuators Concept Cloak Mesh Medium Regenerative Plating Concept Antimissile System Improved Hacking Suite Transdimensional Reconstructor Helical Railgun Concept EMP Blanket Launcher Concept Tactical Fusion Warhead Z-bomb Delivery System CPS Tube (1) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Experimental Power Amplifier Concept Antigrav Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Reaction Control System Concept Cloak Mesh Zionite Shade Carapace Medium Regenerative Plating Concept Energy Mantle > --- WEAPON ----------- Zionite Alpha Cannon Concept Tactical Fusion Warhead > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Concept Chromion Battery Concept NT7 Matterbank Concept Weapon Articulator Experimental Core Analyzer Femtoactuators Advanced Transmission Jammer Experimental ECM Suite Concept Reaction Jets Zionite Shade Carapace SHELL Armor Graphene Brace Experimental Focal Shield Concept Beam Splitter Concept Energy Mantle Concept Antimissile System Transdimensional Reconstructor Subatomic Replicator Concept EMP Blanket Launcher Z-bomb Delivery System CPS Tube [Rating: 281] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Concept Zero-point Core Reactor Improved Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Potential Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 9 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 285 | 7 3 . 16 2 3 . 13 11 4 3 1 3 8 5 6 3 6 8 11 23 2 1 4 . 7 1 . 13 6 9 17 38 11 5 23 12 Power 38 | 1 1 . 3 . . . . 2 1 . . . 2 1 . 1 2 . 2 6 . . . . 1 . . 2 1 2 1 4 3 . 2 . Engine 8 | 1 . . 3 . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Core 14 | . 1 . . . . . . 2 1 . . . . . . 1 2 . . 4 . . . . . . . 1 . . . 2 . . . . Reactor 16 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . 1 1 2 1 2 3 . 2 . Propulsion 75 | 2 . . 8 2 3 . 2 3 3 3 . . 2 1 4 . . 2 1 9 1 . 3 . 1 . . 2 5 1 5 7 . 1 3 1 Treads 12 | 2 . . 5 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . 3 . 2 . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . . 1 . . 3 . . . . . . . 2 1 9 1 . 3 . 1 . . 2 5 1 5 7 . 1 3 1 Flight 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 2 2 . 2 . . . 4 3 . . . 2 4 2 1 2 2 5 3 5 1 . 1 . 4 1 . 8 . 4 8 22 7 3 17 9 Device 76 | 2 1 . . . . . 2 1 . . . 1 2 1 1 1 1 4 2 . . . 1 . 1 1 . 4 . 2 5 14 6 1 14 8 Storage 10 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 2 4 . . . . Processor 10 | . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . 1 . . 2 . 1 . 2 . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Protection 26 | . . . 2 . . . 2 1 . . . 1 1 . . 1 1 . . 5 . . . . 1 . . 1 . 1 1 2 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . . 3 . . . 7 3 . . 1 1 . 1 1 . 2 1 5 3 . 1 . . 1 . . 1 . 2 3 5 1 1 1 2 Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 7 | 2 . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . 1 . . . 2 2 . . . 1 . 1 . . 1 . 3 3 . 1 . . 1 . . . . 1 1 4 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . . . . . 3 . 1 . . . . 1 . . . 3 1 5 . . 2 . 3 . . 9 . 3 7 17 2 4 5 1 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . . . 3 System Corruption 53 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 6 18 . . . 26 Parts Lost 59 | . 1 . 2 . . . 2 1 . 1 . 5 2 . 1 2 1 . 7 5 . . . . . . . 1 8 . . 4 . . 5 11 Power 8 | . . . 1 . . . . . . . . . 1 . . 1 1 . 2 . . . . . . . . 1 . . . . . . . 1 Propulsion 21 | . . . 1 . . . 1 . . 1 . 3 . . . . . . 3 4 . . . . . . . . 5 . . 1 . . . 2 Utility 21 | . 1 . . . . . . . . . . 1 . . . 1 . . 2 1 . . . . . . . . 3 . . 1 . . 4 7 Weapon 9 | . . . . . . . 1 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . 2 . . 1 1 Highest Loss Streak 6 | . 1 . 2 . . . 1 1 . 1 . 3 2 . 1 1 1 . 2 5 . . . . . . . 1 5 . . 2 . . 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 14 | 2 8 14 14 15 13 12 11 14 15 12 13 11 10 11 11 11 12 11 13 12 14 14 13 15 14 14 15 13 11 10 14 19 21 22 22 19 Power . | . 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . 1 . 1 1 1 1 . . . . . . . 1 2 2 . . Propulsion 3 | . . 5 4 3 3 3 4 6 7 5 4 4 4 5 6 7 7 4 1 . . . . 2 4 6 6 4 3 . 1 1 1 3 2 2 Utility 4 | . . . 3 3 3 3 2 2 3 3 4 2 2 3 4 3 2 1 2 2 2 3 2 2 1 2 2 2 4 4 4 9 12 12 13 11 Weapon 3 | 1 5 7 6 7 6 5 3 3 2 2 3 2 2 1 . . 1 2 6 7 8 8 7 7 4 3 4 3 2 3 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 4 1 14 . 3 . 2 5 1 1 . . 1 1 2 . . . . 6 . . 1 . 2 . . 3 . 1 2 3 . . 1 5 Power 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Propulsion 13 | . . . 4 . . . . 1 . . . . . 1 1 . . . . 2 . . . . 1 . . 1 . . . 1 . . . 1 Utility 15 | . . 1 2 . . . . 2 . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . 1 1 . . 1 2 Weapon 23 | . 3 . 7 . 3 . 2 1 1 . . . . . . . . . . . . . 1 . 1 . . 2 . 1 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 90 | . 99 100 99 100 100 100 87 75 76 93 100 85 87 92 96 100 97 90 83 80 93 98 100 94 91 89 89 89 77 80 91 82 90 95 98 85 Engine 2 | . 2 . 10 11 11 11 9 . . . . . 6 6 6 6 1 . 5 2 . . . . . . . . . . . . . . . . Core 4 | . 11 14 . . . . . 6 7 7 7 7 5 . . . 10 13 6 6 . . . . . . . . . . . 1 8 8 5 3 Reactor 3 | . . . . . . . . . . . . . . 5 6 5 . . . . 11 11 11 11 10 10 10 9 . 6 9 6 4 4 6 7 Treads 5 | . 28 28 21 33 23 11 11 . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . 11 . 9 22 18 . . 8 15 15 23 26 34 40 39 23 . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . 3 . . . . . . . 16 33 29 41 41 41 41 36 36 36 36 32 36 38 30 34 34 35 35 Flight 2 | . . . . . . . . 21 23 25 30 19 6 . . . . . . . . . . . . . . . . . . . . . . . Device 11 | . 17 14 11 11 11 11 11 9 7 7 7 7 4 1 7 11 9 6 7 10 10 11 11 11 14 15 15 19 12 5 13 14 16 19 20 21 Storage 6 | . 9 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 7 | . . . . . . . . 4 7 7 7 7 12 13 6 6 6 6 11 11 11 11 11 11 10 10 10 6 10 11 14 14 13 13 11 4 Protection 5 | . . . 10 11 11 11 9 7 7 7 7 7 7 10 11 7 7 4 . 4 5 5 5 5 5 5 5 5 5 5 4 3 4 4 7 4 Ballistic Gun 5 | . 28 28 22 22 22 22 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 3 7 7 2 4 4 5 2 . 2 . 5 . 4 9 10 5 5 5 5 4 5 2 . 1 . 1 3 3 Impact Weapon 2 | . . . . . . . 4 . . . 4 3 5 6 6 6 6 6 3 4 . . . . 3 . . . 5 4 1 . 4 4 1 . Slashing Weapon 1 | . . . . . . . 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . 1 3 2 . . . . Peak Build Rating 281 | 9 12 10 20 21 41 41 50 68 68 66 62 62 72 86 88 90 88 88 73 122 130 132 134 130 151 143 141 164 144 170 198 253 255 255 281 269 Average Rating 104 | 6 10 10 18 20 30 41 43 66 66 59 61 56 68 81 86 87 85 77 62 75 128 131 131 130 143 141 140 149 125 143 181 216 245 244 270 252 On Entrance 99 | . 9 10 10 20 21 41 41 50 67 66 61 62 50 68 86 88 85 84 59 68 122 130 132 130 130 143 141 141 144 125 160 192 229 241 242 240 Avg Prop Armor Cover (%) 7 | . . . . . 7 7 10 7 . 4 5 3 1 11 10 . 3 . . . . . . . . . . 15 11 4 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 9 30 30 45 45 45 45 54 44 43 43 43 43 59 67 74 74 80 77 56 74 74 74 74 73 83 78 78 88 55 98 110 116 137 125 144 150 Greatest Support 140 | 40 40 40 60 63 63 60 60 60 60 60 60 60 96 78 126 120 120 120 52 87 90 90 90 86 104 84 84 122 92 103 122 128 128 128 140 138 Greatest Overweight (x) 4 | . . . 1 . 1 . . . . 1 . . . 1 . . 1 1 1 1 . . . . . . . 1 4 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 16 | 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 21 25 25 25 25 Most Carried 25 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 25 24 25 25 24 Average Carried 15 | 2 8 14 14 15 14 15 14 14 14 12 15 13 13 14 14 14 14 12 14 14 14 14 14 15 14 14 14 14 12 11 14 20 22 24 24 19 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 3 15 14 15 15 15 15 15 15 15 15 15 13 14 15 15 15 15 10 14 14 15 15 15 15 15 15 15 14 9 14 14 23 24 25 23 23 Class Distribution -------------------- 60% | Mutant 12% | Sprinter 7% | Scavenger-Scout 7% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Mutant | -3/Protoforge Scavenger-Ninja | -2/Research Scavenger-Scout | -2/Testing Messiah-Scout | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Matter Collected 24917 | 348 259 . 628 111 50 . 251 352 239 122 . 256 410 530 254 156 162 2176 341 666 422 33 210 45 1155 248 310 1265 297 100 908 3327 872 446 1827 6141 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36143 | 193 364 . 957 4 . . 499 929 320 133 . 403 819 215 1009 571 154 . 1099 1309 144 112 . 218 1551 99 123 1941 384 377 1155 3965 798 704 3517 12077 Parts 1362 | 23 25 . 66 2 . . 26 58 19 4 . 14 26 . 21 13 10 . 30 27 7 2 . 13 66 4 11 59 10 6 58 192 18 26 129 397 Haulers Intercepted 32 | . 1 . 5 . . . 2 4 . . . . . . 4 . . . . 3 . . . . 5 . . . . 2 . . 4 . 2 . Recyclers Shooed 12 | . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . 11 2 . 10 . . . 12 . . 58 . 3 2 . 5 . 1 3 . 6 . . . . . . . Prevented 31 | . . . . . . . . . . . . . . . . 5 . . 24 . . . . . . . . . 2 . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Faulty 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 581 | . 9 . 18 . . . 8 19 13 4 . 13 14 . 10 9 4 . 21 27 7 3 . 13 12 8 7 58 4 . 7 57 6 6 56 168 Melee 30 | . . . . . . . 1 8 . . . . . . . 3 1 . 1 . . . . . . . . . 2 . 3 11 . . . . Guns 25 | . 9 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannons 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . AOE 383 | . . . 4 . . . 5 11 13 4 . 12 11 . 8 . . . 11 23 7 2 . 13 7 8 7 58 . . 3 30 4 4 40 98 Classes Destroyed 31 | 3 3 . 3 . . . 2 2 . . . 1 2 . . . 2 . 1 2 1 . . . . . . 3 . . 1 3 . . . 2 Worker 35 | 2 1 . . 1 . . . 2 . . . . 3 . 1 . . . . 1 . . . . 5 . . . . . 2 1 3 2 6 5 Builder 22 | . . . . . . . . . . . . . 3 . 4 . . . . 1 . . . . 1 . . . . . 1 2 1 3 6 . Tunneler 13 | 5 . . . . . . 1 . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . 1 . Hauler 32 | . 1 . 5 . . . 2 4 . . . . . . 4 . . . . 3 . . . . 5 . . . . 2 . . 4 . 2 . Recycler 15 | 1 1 . . . . . . 2 . . . . 1 . 1 . . . . 3 . . . . . . . . . 1 1 . . . 2 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 18 | . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 . . 1 2 . . . 10 Operator 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 Drone 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 7 Watcher 16 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 . 1 3 6 Swarmer 114 | . 6 . 4 . . . . 13 10 . . 5 2 . . 2 . . 9 5 . . . 9 . 5 . 2 . . . . 4 . 21 17 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . . . 6 Grunt 218 | . 3 . 7 . . . 3 1 2 4 . 7 9 . 9 5 . . 6 9 4 2 . 3 7 2 3 34 . . 3 11 2 2 16 64 Brawler 19 | . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . 1 5 . . . 3 . . 3 2 Duelist 18 | . . . 1 . . . 1 . 1 . . . 1 . . 1 . . . 1 . . . 1 1 1 . 2 . . . 1 . . 1 5 Protector 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 3 2 Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 2 . . Sentry 28 | . . . 6 . . . 1 1 . . . 1 . . . 1 . . 1 2 . . . . 1 . 1 . . . . 9 . . 4 . Specialist 6 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . Hunter 47 | . . . . . . . 1 1 . . . . . . . . . . 4 2 1 . . . 2 . . 2 2 . 2 2 . 2 2 24 Programmer 38 | . . . . . . . . 3 . . . . . . 1 . . . . 4 . . . . . . 1 . 2 . 2 8 . 2 6 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hotshot 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Decapitator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 13 Executioner 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Master Thief 5 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . 1 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Mutant 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 61 | 5 3 . 5 1 . . 3 4 9 4 . 5 12 . 6 6 3 . 10 13 3 2 . 8 14 5 5 16 2 2 4 13 8 6 18 61 Combat Bots Only 55 | . 3 . 4 . . . 3 4 9 4 . 4 9 . 3 6 3 . 5 10 3 2 . 8 11 5 5 16 2 . 3 13 4 4 15 55 Max Kills in Single Turn 10 | 1 1 . 4 1 . . 1 3 3 2 . 3 2 . 3 1 2 . 2 4 3 1 . 4 2 3 2 5 1 1 2 6 4 2 10 8 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 4 . . . 1 3 3 2 . 2 1 . 2 . . . 2 3 3 1 . 4 2 3 2 5 . . 2 5 4 1 7 8 Melee 1 | . . . . . . . 1 1 . . . . . . . 1 1 . 1 . . . . . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 2265 | . 44 . 79 . . 2 39 181 24 5 . 89 53 . 49 64 25 . 50 68 28 1 . 8 50 2 3 42 71 6 62 247 3 19 190 761 Missed 976 | . 9 . 20 . . 1 11 87 13 1 . 36 22 . 22 21 7 . 17 19 16 1 . 6 28 . 3 27 17 3 36 122 2 8 108 313 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Hits 1289 | . 35 . 59 . . 1 28 94 11 4 . 53 31 . 27 43 18 . 33 49 12 . . 2 22 2 . 15 54 3 26 125 1 11 82 448 Melee 21 | . . . 4 . . . . . . . . . 1 . . 1 4 . . . . . . . . . . . . . . 8 . . . 3 Projectile 1268 | . 35 . 55 . . 1 28 94 11 4 . 53 30 . 27 42 14 . 33 49 12 . . 2 22 2 . 15 54 3 26 117 1 11 82 445 AOE 26 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 12 . . . 8 . . . 5 Critical Strikes 75 | . . . . . . . 3 5 . . . 1 2 . . 6 1 . . 2 . . . . 1 . . 3 2 . 4 13 . 1 5 26 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 4 10 Part Disruptions 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . 4 Damage Taken 20752 | . 383 . 747 . . 11 497 1463 243 64 . 653 605 . 559 781 446 . 732 1274 168 . . 49 558 38 . 497 1063 31 403 3328 8 128 1033 4990 Core 2135 | . 62 . 103 . . 11 53 192 47 . . 110 127 . 43 46 48 . 90 67 . . . . 23 . . 32 134 . . 310 . 11 61 565 Absorbed by Shields 6827 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . 33 310 418 8 119 993 4857 Ignored by Resistances 3917 | . . . 42 . . 3 76 . . . . . . . . . . . . . . . . . . . . 490 . . . 67 5 14 758 2462 Regen/Repaired (Parts) 2975 | . . . . . . . . . . . . . . 75 212 . . . 164 . . . . . 132 . . 57 . . 189 550 . 32 86 1478 Core Remaining (%) 77 | 100 . 75 . . . 71 90 . . . . 50 . . . . . . 58 . . . . 93 . . . . 83 . . 70 . 99 . 60 Volleys Fired 795 | 13 39 . 72 . . . 14 14 10 6 . 26 33 . 30 13 4 . 26 20 22 9 . 9 31 8 16 58 . . 11 80 5 10 54 162 Largest 2 | 2 2 . 2 . . . 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 2 . 1 1 1 1 1 . . 1 2 1 1 1 1 Hottest 101 | 40 40 . 50 . . . 33 39 36 36 . 36 36 . 90 90 43 . 43 46 46 98 . 46 49 46 46 49 . . 49 101 50 50 90 50 Shots Fired 928 | 26 78 . 142 . . . 14 15 11 6 . 26 33 . 30 13 4 . 26 20 22 13 . 9 31 8 16 58 . . 11 86 5 10 53 162 Gun 250 | 26 78 . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Cannon 43 | . . . . . . . . . . . . . . . 17 13 . . . . . . . . . . . . . . . . . . 13 . Launcher 632 | . . . 2 . . . 14 15 11 6 . 26 33 . 13 . 4 . 26 20 22 13 . 9 31 8 16 55 . . 11 86 5 10 40 156 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kinetic 250 | 26 78 . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Thermal 30 | . . . . . . . . . . . . . . . 17 13 . . . . . . . . . . . . . . . . . . . . Explosive 291 | . . . 2 . . . 3 15 11 6 . 14 12 . 13 . . . . 20 22 5 . 9 4 8 16 52 . . . 33 1 2 15 28 Electromagnetic 341 | . . . . . . . 11 . . . . 12 21 . . . 4 . 26 . . 8 . . 27 . . 3 . . 11 53 4 8 25 128 Phasic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Robot Hit Streak 15 | 6 6 . 7 . . . 1 4 . . . 1 13 . 5 6 3 . 11 13 15 1 . . 5 . 1 6 . . . 3 . 3 8 5 Robot Miss Streak 5 | 1 5 . 4 . . . 1 . . . . 1 1 . 2 2 1 . . . . 1 . . 1 . . 1 . . . 2 . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 514 | 16 46 . 93 . . . 16 48 2 3 . 2 20 4 20 30 9 . 22 26 2 2 . . 9 . 1 8 11 5 26 40 7 5 18 23 Core Hits 1209 | 9 18 . 36 . . 1 15 31 24 12 . 28 34 . 38 6 2 . 22 61 17 4 . 19 41 14 19 191 2 2 22 115 10 13 113 290 Critical Kills 9 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . 1 1 . . 1 . 1 . Critical Parts Destroyed 28 | . . . 1 . . . 1 . . . . . 2 2 1 4 3 . 3 3 . . . . 1 . . . 2 . . . 5 . . . Critical Strikes 43 | . . . 1 . . . 3 3 . . . . 2 2 1 6 3 . 3 5 . . . . 3 . . . 3 1 . . 6 . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 36 | . . . . . . . 1 . . . . . 2 2 1 5 3 . 3 5 . . . . 3 . . . 3 1 . . 6 . 1 . Sever 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 452 | . . . . . . . 14 84 3 9 . 10 9 4 19 30 11 1 17 34 . . . . 13 . . 2 29 9 52 80 9 8 5 . Impact 209 | . . . . . . . 5 . . . . . 9 4 19 30 11 1 17 34 . . . . 13 . . 2 29 6 1 6 9 8 5 . Slashing 243 | . . . . . . . 9 84 3 9 . 10 . . . . . . . . . . . . . . . . . 3 51 74 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 77 | . . . . . . . 4 12 . 1 . 1 7 . 5 . . . 1 7 . . . . 5 . . 1 2 4 10 8 4 2 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martial Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Damage Inflicted 125209 | 206 637 19 1970 17 . 48 1417 3061 1053 787 . 1530 3039 290 4194 1190 552 . 1919 6921 1698 825 . 1747 2927 1391 1654 13759 906 664 3597 12175 1963 2071 14123 36859 Guns 2609 | 206 624 . 1632 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 Cannons 1041 | . . . . . . . . . . . . . . . 267 350 . . . . . . . . . . . . . . . . . . 424 . Explosions 102321 | . . . 318 . . . 682 1048 899 554 . 1453 2416 . 3015 . 264 . 1296 5074 1698 825 . 1747 2150 1391 1654 13654 . . 712 8337 1389 1692 13341 36712 Melee 18940 | . . . . . . . 735 2013 154 233 . 77 623 290 861 788 288 . 623 1847 . . . . 777 . . 105 906 664 2885 3838 574 379 280 . Ramming 298 | . 13 19 20 17 . 48 . . . . . . . . 51 52 . . . . . . . . . . . . . . . . . . 78 . Kinetic 2609 | 206 624 . 1632 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 Thermal 4801 | . . . . . . . 170 . . . . . 161 . 1118 350 . . 22 . . . . . 36 . . . . . 123 . . . . 2821 Explosive 67633 | . . . 318 . . . 167 1048 899 554 . 1181 1534 . 2164 . . . . 5074 1698 681 . 1747 827 1391 1654 13628 . . . 5241 903 785 10923 15216 Electromagnetic 30504 | . . . . . . . 345 . . . . 272 721 . . . 264 . 1274 . . 144 . . 1287 . . 26 . . 589 3096 486 907 2418 18675 Impact 9312 | . . . . . . . 338 . . . . . 623 290 861 788 288 . 623 1847 . . . . 777 . . 105 906 556 77 . 574 379 280 . Slashing 9628 | . . . . . . . 397 2013 154 233 . 77 . . . . . . . . . . . . . . . . . 108 2808 3838 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 424 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 424 . Highest Corruption 56 | . . . . . . . 2 6 6 6 6 6 1 1 4 4 8 8 . 3 3 3 3 3 . . . . 1 . 6 38 . 2 13 56 Average Corruption 7 | . . . . . . . 2 5 6 6 6 6 1 1 2 4 5 8 . 1 3 3 3 3 . . . . 1 . 6 16 . 1 7 23 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 256 | . . . . . . . 4 19 8 19 2 18 3 4 7 15 13 1 . 4 4 3 1 6 . . . . . . . 67 . 3 8 47 Message Errors 58 | . . . . . . . 2 6 1 7 . 5 2 . 1 . 4 . . . . . . 2 . . . . . . . 18 . 1 3 6 Matter Fused 58 | . . . . . . . . 3 4 4 1 1 . 1 2 7 5 1 . 3 . 1 . 2 . . . . . . . 15 . . . 8 Heat Flow Errors 35 | . . . . . . . 1 1 . 1 . 3 . 2 2 1 1 . . . 3 . . . . . . . . . . 5 . 1 2 12 Energy Discharges 29 | . . . . . . . 1 2 1 2 1 4 1 . 2 1 . . . 1 . 1 . 1 . . . . . . . 8 . . . 3 Parts Rejected 3 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 34 | . . . . . . . . 2 1 2 . 3 . 1 . 4 2 . . . . . 1 1 . . . . . . . 11 . 1 2 3 Data Loss (major) 9 | . . . . . . . . 3 . 3 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Misfires 9 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 Alerts 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10385 | . . . 19 . . 5 169 329 67 3 . 94 431 236 612 227 136 . 223 812 27 1 . 290 290 76 42 300 386 206 1026 696 470 268 899 2045 Projectiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Explosions 4624 | . . . 19 . . . . 50 67 3 . 57 79 . 212 . 25 . . 235 27 1 . 290 . 76 42 300 . . . 161 24 39 872 2045 Melee 5745 | . . . . . . 5 169 279 . . . 37 352 236 400 227 111 . 223 577 . . . . 290 . . . 386 206 1026 535 446 229 11 . Knockbacks 27 | . . . . . . 2 . . . . . . 1 1 5 2 . . 3 7 . . . . . . . . 2 2 1 . . 1 . . Impact 26 | . . . . . . 2 . . . . . . 1 1 5 2 . . 2 7 . . . . . . . . 2 2 1 . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2026 | . . . . . . . 47 66 103 . . 85 18 . . . 111 . 27 79 78 . . . 4 . . . . . 61 299 . . 107 941 Shots 52 | . . . . . . . 2 2 4 . . 3 2 . . . 4 . 2 1 1 . . . 1 . . . . . 3 8 . . 1 18 Rammed 13 | . 4 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 24 | . 4 4 4 3 . 4 . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 . Kicked 10 | . . . 2 . . 4 . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 2 . 89 . . . 212 136 33 222 . 224 101 255 401 261 244 52 156 36 250 . . . . . 5 . . 282 . 210 73 295 335 305 Average Temperature 62 | . 1 . 25 . . . 105 22 10 64 . 71 46 112 104 85 15 18 60 6 122 . . . . . 5 . . 144 . 99 29 69 81 114 Received Heat Transfer 2549 | . 159 . 270 . . . 126 150 18 36 . 159 219 . 126 274 185 . 75 180 . . . . 69 9 . 27 . 4 14 325 . . 56 68 Effects 10 | . . . . . . . . . . . . . . . 5 4 . . . . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 8 | . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Robots Corrupted 170 | . . . . . . . 2 . . . . 1 6 3 5 5 3 . 11 6 . 1 . . 8 . . . 2 2 1 16 5 3 17 73 Combat Hostiles 140 | . . . . . . . 2 . . . . 1 3 . 1 5 3 . 9 4 . 1 . . 5 . . . 2 . 1 16 2 2 15 68 Parts Fried 295 | . . . . . . . 2 . . . . . 7 1 7 5 14 . 13 2 . . . . 11 . . . 3 3 5 27 10 12 20 153 Impact Corruptions 113 | . . . . . . 1 6 . . . . . 11 8 14 12 3 . 8 19 . . . . 6 . . . 8 3 1 . 7 5 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . 1 . 2 2 . . . . . . . . . . . 1 1 . . . . . . 1 Heat Transferred 3775 | . . . . . . . 200 . . . . . 200 . 950 550 . . 50 . . . . . 50 . . . . . 100 . . . . 1675 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . . . . . . . 4 . . . . . 4 . . . . . 2 . . . . . 1 . . . . . 1 1 1 . . 12 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . . . . . . 1 2 . . . . 1 . 4 . . . . 5 . . . . 3 . . . . . 1 4 4 4 5 5 Low Security (%) 47 | 100 100 100 100 100 . 100 80 20 . . . . 83 100 11 . . . . . . . . . 3 . . . . 100 70 8 . . . . Level 1 8 | . . . . . . . 19 47 . . . . 16 . 8 . . . . . . . . . 28 . . . . . 29 4 . . . . Level 2 7 | . . . . . . . . 32 . . . . . . 23 . . . . . . . . . 32 . . . . . . 16 . . 9 . Level 3 12 | . . . . . . . . . . . . . . . 39 . . . . 32 . . . . 36 . . . . . . 13 87 86 13 . Level 4 13 | . . . . . . . . . . . . . . . 16 . . . . 37 . . . . . . . . . . . 56 12 13 29 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . 11 8 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 91 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 8152 | 15 100 7 171 60 . . 299 682 . . . . 295 98 1269 . . . . 1951 . . . . 893 . . . . 76 272 1569 1325 1120 3169 8152 Initial 2028 | . . . . 60 . . . 130 . . . . 65 98 . . . . . 884 . . . . 163 . . . . . 36 148 880 739 665 2028 Average 743 | 3 22 . 112 7 . . 118 356 . . . . 117 28 732 . . . . 1374 . . . . 568 . . . . 22 153 985 945 962 1617 4389 Influence Increases 24938 | 40 254 7 563 5 . . 444 1048 320 90 . 330 415 . 1784 330 90 . 1481 1811 150 85 . 290 950 180 140 1145 100 152 530 2026 585 551 2788 6254 Destroy 0b10 Robot/C 12740 | . 180 . 360 . . . 160 380 260 80 . 260 280 . 580 220 . . 1060 620 120 60 . 260 360 160 120 1120 80 20 240 1140 160 180 1060 3220 Destroy 0b10 Robot/NC 950 | 40 15 . 30 5 . . 15 55 5 . . 5 45 . 75 . . . 20 65 . . . . 75 . . 10 . 30 35 55 45 35 120 170 Destroy Leader 1486 | . 42 . 110 . . . 44 98 40 10 . 20 40 . 140 10 . . 20 110 30 10 . 30 62 20 20 . 20 18 12 112 28 22 180 238 Allied During Kill 1240 | . . . . . . . . . . . . . . . 523 10 . . 336 72 . . . . 44 . . . . 31 . . 121 103 . . Successful Hack 52 | . . 7 . . . . . 10 . . . . . . 14 . . . . . . . . . 12 . . . . . 2 . . 7 . . Disable Machine 1425 | . . . 30 . . . 30 90 . . . . 30 . 315 . . . . 120 . . . . 90 . . . . 15 105 270 60 90 30 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 3940 | . 2 . 18 . . . 45 130 . . . . 20 . 107 . . . . 494 . . . . 112 . . . . 8 16 44 156 54 1188 1546 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 255 | . . . . . . . . 30 . . . . . . 15 . . . . 15 . . . . 45 . . . . . 15 105 . . 15 15 Lose Combat Pursuer 2400 | . 15 . 15 . . . 150 255 15 . . 45 . . 15 90 90 . 45 15 . 15 . . 150 . . 15 . 30 105 150 15 60 195 915 Influence Decreases 16796 | 40 254 7 408 160 . . 155 661 411 376 299 226 239 280 544 889 387 384 553 830 847 291 1006 30 327 407 285 743 1013 86 332 724 836 756 729 1281 Entered New Map 9366 | . . . . 95 . . . 159 251 112 299 . 39 182 . 459 131 384 . 344 707 231 1006 . 97 327 125 511 913 . 30 116 686 576 445 1141 Time Decay 6160 | 40 254 7 408 65 . . 135 392 160 254 . 186 180 98 354 270 246 . 363 356 140 60 . 30 190 80 160 222 80 66 302 568 130 120 214 30 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 490 | . . . . . . . 20 10 . 10 . 40 20 . 10 20 10 . 70 50 . . . . . . . 10 20 . . 40 . . 50 110 Lost Ally 680 | . . . . . . . . . . . . . . . 180 140 . . 120 80 . . . . 40 . . . . 20 . . 20 60 20 . Squads Dispatched 97 | . 1 . 4 . . . 3 2 . . . . 4 . 12 . . . . 5 . . . . 6 . . . . 2 4 8 2 4 18 22 Investigation 8 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . 1 . Extermination 17 | . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 3 1 1 2 . Reinforcement 24 | . . . 3 . . . 2 . . . . . 1 . 7 . . . . . . . . . 3 . . . . 1 . 1 1 2 3 . Assault 35 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 8 22 Garrison 13 | . . . . . . . . . . . . . 3 . 3 . . . . 2 . . . . . . . . . . . . . 1 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 2 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Distress Signals 26 | . 1 . 4 . . . . 3 . . . . . . 2 . . . . 1 . . . . 5 . . . . . 4 2 . . 1 3 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 18 . . . . . . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 18 . . . . . . . . Times Spotted 873 | . 18 . 28 . . 1 18 45 11 4 . 15 16 . 27 16 10 . 57 24 7 3 . 4 32 1 5 60 4 10 26 113 5 14 72 227 Peak Tracking Total 81 | . 4 . 5 . . 1 7 10 4 4 . 4 6 . 3 5 6 . 10 13 4 5 . 4 6 3 4 19 2 10 6 11 2 4 19 81 Tactical Retreats 73 | . 1 . 1 . . . 5 8 1 . . 2 . . 1 4 2 . 3 1 . 3 . . 4 . . 2 . 1 6 5 1 2 7 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Traps Triggered 58 | . 2 . 1 . . . 1 2 . . . . 1 . 3 . 1 . . 2 . . . . . . . . . 1 1 21 1 1 5 15 Indirectly 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 1 1 15 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Disabled 109 | . . . 2 . . . 2 6 . . . 1 2 . 21 . 1 . 3 8 . . . . 6 . . 2 . 1 7 24 4 6 2 11 Max in Single Turn 8 | . . . 1 . . . 1 2 . . . 1 1 . 8 . 1 . . 2 . . . . 3 . . 2 . . 2 2 2 2 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Accessed 51 | . 5 1 2 . 1 . 3 8 . 1 4 1 . . 3 1 . . 1 2 . . 4 . 3 . . 4 . 2 1 2 . 1 1 . Terminals 24 | . 5 1 2 . . . 3 7 . . . 1 . . 2 . . . 1 . . . . . . . . . . . . 1 . 1 . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 135 | . 8 1 3 . 1 . 5 15 . 1 32 4 . . 8 5 . . 2 2 . . 16 . 5 . . 15 . 3 4 2 . 1 2 . Successful 94 | . 2 1 . . 1 . . 3 . 1 32 4 . . 3 5 . . 2 1 . . 16 . 2 . . 15 . 1 2 1 . 1 1 . Failed 41 | . 6 . 3 . . . 5 12 . . . . . . 5 . . . . 1 . . . . 3 . . . . 2 2 1 . . 1 . Catastrophic 10 | . 1 . . . . . 1 3 . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . . . 2 . 1 . 3 1 . . . . . . 5 . . . . 18 . . . . 11 . . 1 . 12 20 14 15 . 7 3 Terminals 45 | . 8 1 3 . . . 5 13 . . . 4 . . 7 . . . 2 . . . . . . . . . . . . 1 . 1 . . Fabricators 8 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 86 | . 2 1 . . 1 . . 3 . 1 32 4 . . 2 5 . . 2 . . . 16 . . . . 15 . . . 1 . 1 . . Record 35 | . . . . . . . . . . . 11 4 . . . 5 . . 2 . . . 5 . . . . 8 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . 13 . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 15 | . 2 . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . 6 . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 2 . . . 3 8 . . . . . . 2 . . . 1 2 . . . . 2 . . . . 2 1 1 . . 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . 3 . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 80 | . . . . . . . . . . . 13 . . . . . . 15 . 10 . . 3 . . . . . . . 26 8 . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total Allies 60 | . . 3 . 2 . . . . . . . . . 20 . 2 . 8 1 5 . . . . 2 . . . . 8 . . 7 . 2 . Largest Group 20 | . . 3 . 2 2 . . . . . . . . 20 20 5 . 8 8 4 . . . . 2 . . . . 8 . . 7 5 2 . Highest-Rated Group 815 | . . 40 . 50 50 . . . . . . . . 815 815 176 . 333 333 180 . . . . 206 . . . . 543 . . 587 475 59 . Highest-Rated Ally 122 | . . 16 . 31 31 . . . . . . . . 46 46 46 . 99 99 51 . . . . 103 . . . . 81 . . 122 122 32 . Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 5 . . 3 . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hacker 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . 1 . 3 . STAY 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . DROP 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . Ally Attacks 420 | . . 22 . . . . . . . . . . . . 200 20 . . 83 24 . . . . 12 . . . . 18 . . 28 13 . . Total Damage 15196 | . . 183 . . . . . . . . . . . . 4268 297 . . 5281 795 . . . . 934 . . . . 1602 . . 1359 477 . . Kills 85 | . . 3 . . . . . . . . . . . . 21 2 . . 35 6 . . . . 7 . . . . 7 . . 2 2 . . Allies Corrupted 9 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . 2 . . . . . . . . 2 1 . Allies Melted 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 17860 | 81 1151 511 1152 589 359 383 228 481 322 553 71 626 296 . 133 492 419 1102 458 695 286 126 57 254 381 174 339 936 634 200 673 1700 267 258 709 764 Optics 5329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 634 200 673 1700 267 258 709 764 Sensors 10289 | . . . . . . . . 481 322 553 71 626 295 . 133 492 418 1102 458 695 286 126 57 254 381 174 339 785 35 . 360 694 260 258 634 . IFF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terrain 913 | 81 830 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Seismic 3883 | 20 639 511 1152 589 359 383 228 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 727 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 . 560 . Jamming 2110 | . . . . . . . . . . . . . . . . . . . . . . . 34 254 378 174 339 930 . . . . . . 1 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 . . . . . . 2 2 1 2 . 1 . . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 5 4 2 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Turns Passed 20930 | 156 1151 511 1152 589 359 383 328 938 322 553 71 626 361 365 894 583 521 1437 1051 816 291 126 57 254 381 174 339 936 634 200 673 1700 267 258 709 764 Spaces Moved 26312 | 67 622 315 530 361 297 422 309 1775 719 751 78 556 243 297 795 464 518 1150 1645 1204 866 358 141 204 880 627 1037 1363 475 387 1251 2132 472 492 1366 1143 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1861 | 65 622 315 381 361 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5345 | . . . 149 . 180 422 309 58 . 355 78 556 243 297 795 464 518 921 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16335 | . . . . . . . . . . 63 . . . . . . . 229 1645 1204 866 358 141 204 880 627 1037 1363 475 387 1251 2132 472 492 1366 1143 Flight 2769 | . . . . . . . . 1717 719 333 . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 160 160 160 160 90 45 45 37 35 37 90 45 70 90 60 90 67 35 31 24 24 26 24 24 16 24 24 14 24 29 17 26 36 34 31 32 Average Speed 56 | 156 160 160 168 160 117 89 74 38 36 67 90 87 101 100 94 90 88 82 52 47 25 26 25 24 23 24 24 24 107 35 28 36 36 34 31 33 Slowest Speed 250 | 160 160 160 190 160 170 90 90 90 37 100 90 90 105 170 105 90 180 95 100 100 26 26 26 24 24 24 24 88 250 105 106 124 99 36 109 113 Overloaded Moves 268 | . . . . . . 2 108 25 . . . 26 3 . 37 . 31 . . . . . . . 2 . . 15 . . 2 17 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 12 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Exploration Rate (%) 59 | 5 92 63 54 75 59 90 41 56 65 89 69 77 10 93 23 62 72 87 90 29 88 54 61 40 27 89 91 88 64 18 95 46 20 59 33 38 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 13 | . . 1 . 1 . . . . 1 . 1 . . . . 2 1 1 1 . . . 3 . . 1 . . . . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . 4 . 2 . . 2 2 . 1 . . . 3 4 3 1 . 3 1 . . . 2 2 . 4 . . . . . . . Spaces Dug 94 | . . . . . . . . 9 1 6 . 8 2 . 7 4 . . 1 3 . . . . 8 . . . 13 4 8 16 1 2 1 . Terrain Destroyed 3522 | . . . 16 . . . 52 142 114 23 . 71 20 . 110 5 . . 18 274 189 71 . 125 55 106 172 274 13 4 8 36 56 14 557 997 Melee 94 | . . . . . . . . 9 1 6 . 8 2 . 7 4 . . 1 3 . . . . 8 . . . 13 4 8 16 1 2 1 . Projectile 11 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 4 3 AOE 3417 | . . . 16 . . . 52 133 113 17 . 63 18 . 100 . . . 17 271 189 71 . 125 47 106 172 274 . . . 20 55 12 552 994 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total 30747 | 89 698 320 679 371 306 425 373 1914 760 777 78 650 305 354 876 560 553 1631 1768 1385 916 377 162 399 997 641 1110 1912 554 434 1466 2812 542 560 1562 1431 Wait 1907 | . 10 . 6 3 . . 9 9 15 . . 49 . 30 9 31 4 450 48 12 18 7 1 187 27 1 56 409 44 15 74 283 21 8 52 19 Move 26248 | 66 621 314 529 360 296 421 308 1750 718 750 77 555 243 296 794 463 517 1149 1642 1203 865 357 140 203 879 626 1036 1362 474 386 1250 2129 471 491 1365 1142 Hop 13 | . . . . . . . . 12 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 264 | 3 15 1 26 1 1 . 7 14 3 3 . . 4 3 6 2 4 1 9 22 3 1 5 . 9 . 1 13 1 5 15 43 4 9 13 17 Fast Attach 124 | 7 2 . 2 . . . 1 4 . . . 1 3 2 3 1 1 4 3 15 . . 2 . 4 1 . 12 . 6 8 25 1 4 8 4 Attach 145 | . . . 3 . 1 . 3 3 . 4 . 2 4 . 1 2 2 1 7 15 2 2 1 . 4 . . 7 6 1 5 29 8 4 10 18 Detach 95 | . . . . . 1 . . 3 . . . 1 . 1 1 . . 3 3 12 1 . 2 . 3 2 . 7 . 3 3 25 6 5 4 9 Swap 329 | . 2 . 12 2 3 . 15 7 6 4 1 5 7 9 5 6 6 13 9 7 3 . 5 . 15 2 . 17 . 3 25 51 16 3 39 31 Drop 280 | . 5 1 25 2 4 . 4 14 5 1 . 1 2 6 5 1 4 9 2 31 1 1 6 . 11 1 1 25 . 3 24 49 1 12 11 12 Fire 795 | 13 39 . 72 . . . 14 14 10 6 . 26 33 . 30 13 4 . 26 20 22 9 . 9 31 8 16 58 . . 11 80 5 10 54 162 Melee 445 | . . . . . . . 12 84 3 9 . 10 9 4 19 30 11 1 17 34 . . . . 13 . . 2 29 9 51 76 9 8 5 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 10 | . . . 2 . . 4 . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Crush 13 | . 4 4 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 3 . 22 . 6 . 17 Rewire 17 | . . . . . . . . . . . . . . 3 . 10 . . 1 1 1 . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge -2/Research -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 1029 | -10/Materials | Discovered new exit (range 9) 1161 | -10/Materials | Discovered new exit (range 9) 1308 | -10/Materials | Entered Mines 1334 | -10/Mines | Discovered new exit (range 6) 1401 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1561 | -10/Mines | Found a hidden stash of uninstalled traps 1585 | -10/Mines | Learned location of Zion (-6) 1596 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1703 | -10/Mines | Assembled infested the area 1708 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2508 | -9/Materials | Discovered new exit (range 3) 2602 | -9/Materials | Build established: Scavenger-Mutant 2834 | -9/Materials | Discovered new exit (range 10) 2905 | -9/Materials | Build established: Mutant 2955 | -9/Materials | Discovered new exit (range 11) 2971 | -9/Materials | Entered Mines 3194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3194 | -9/Mines | Discovered new exit (range 5) 3560 | -9/Mines | Entered Exiles 3560 | -9/Exiles | Accompanied by 2 allies 3590 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3599 | -9/Exiles | Met 8R-AWN 3628 | -9/Exiles | Met EX-HEX 3672 | -9/Exiles | Met EX-BIN 3693 | -9/Exiles | Aligned with FarCom system 3695 | -9/Exiles | Given EX-Vault access code 3736 | -9/Exiles | Opened EX-Vault 3750 | -9/Exiles | Found Flying Fortress v7 3754 | -9/Exiles | Found Potential Leg 3757 | -9/Exiles | Found Potential Leg 3778 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3807 | -9/Exiles | Met EX-DEC 3857 | -9/Exiles | Discovered new exit (range 10) 3919 | -9/Exiles | Stole two prototypes: Potential Leg, Flying Fortress v7 3919 | -9/Exiles | Entered Mines 4299 | -8/Mines | Discovered new exit (range 5) 4302 | -8/Mines | Entered Materials 4302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4518 | -8/Materials | Discovered new exit (range 16) 4589 | -8/Materials | Discovered new exit (range 16) 4630 | -8/Materials | Entered Factory 4630 | -7/Factory | Evolved 2 slots: Propulsion x2 4632 | -7/Factory | FarCom data flow suspended 5030 | -7/Factory | Search patrols dispatched 5221 | -7/Factory | Cargo convoy interrupted 5303 | -7/Factory | Identified exit to Lower Caves 5568 | -7/Factory | Entered Lower Caves 5603 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5633 | -7/Lower Caves | Learned location of Extension (-6) 5727 | -7/Lower Caves | Destroyed 9 combat bots 5822 | -7/Lower Caves | Discovered new exit (range 14) 5890 | -7/Lower Caves | Identified exit to Lower Caves 5890 | -7/Lower Caves | Entered another Lower Caves area 5926 | -7/Lower Caves | Discovered new exit (range 9) 5928 | -7/Lower Caves | Spotted B-75 Beast 6331 | -7/Lower Caves | Found Prototype Device 6345 | -7/Lower Caves | Murdered Warlord Statue 6421 | -7/Lower Caves | Discovered new exit (range 8) 6442 | -7/Lower Caves | Identified exit to Data Miner 6443 | -7/Lower Caves | Entered Data Miner 6443 | -7/Data Miner | Discovered new exit (range 6) 6461 | -7/Data Miner | Met Data Miner 6477 | -7/Data Miner | Learned location of Section 7 (-3) 6477 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6494 | -7/Data Miner | Received God Mode back door access code from Data Miner 6513 | -7/Data Miner | Identified exit to Proximity Caves 6514 | -7/Data Miner | Entered Proximity Caves 6673 | -6/Proximity Caves | Learned Extension security intel 6673 | -6/Proximity Caves | Learned Factory security intel 6673 | -6/Proximity Caves | Learned Extension trap positions 6673 | -6/Proximity Caves | Identified exit to Factory 6823 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6862 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7140 | -6/Proximity Caves | Entered Factory 7140 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7282 | -6/Factory | Garrison activated, responded to threat 7477 | -6/Factory | Destroyed 9 combat bots 7501 | -6/Factory | Manually triggered Chute Trap 7501 | -6/Factory | Sucked down chute 7501 | -6/Factory | Entered Waste 7502 | -6/Waste | Joined by Warlord forces that had cleared the area 7793 | -6/Waste | Discovered new exit (range 12) 7835 | -6/Waste | Identified exit to Factory 7866 | -6/Waste | Entered Factory 7866 | -6/Factory | Accompanied by 20 allies 8028 | -6/Factory | Spotted B-75 Beast 8035 | -6/Factory | Allies destroyed B-75 Beast 8087 | -6/Factory | Garrison activated, responded to threat 8147 | -6/Factory | Incoming investigation squad redirected 8148 | -6/Factory | Lost 4 allies 8236 | -6/Factory | Discovered new exit (range 16) 8254 | -6/Factory | Identified exit to Factory 8404 | -6/Factory | Identified exit to Lower Caves 8404 | -6/Factory | Identified exit to Extension 8456 | -6/Factory | Lost 4 allies 8760 | -6/Factory | Entered Lower Caves 8760 | -6/Lower Caves | Accompanied by 6 allies 8795 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8824 | -6/Lower Caves | Lost 6 allies 8844 | -6/Lower Caves | Learned Factory stockpile data 8947 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9086 | -6/Lower Caves | Entered an active Warlord outpost 9095 | -6/Lower Caves | Learned 8 Research zone layouts 9095 | -6/Lower Caves | Learned Armory trap positions 9095 | -6/Lower Caves | Learned Armory security intel 9115 | -6/Lower Caves | Destroyed 67-S9P(g) 9339 | -6/Lower Caves | Discovered new exit (range 5) 9342 | -6/Lower Caves | Identified exit to Lower Caves 9343 | -6/Lower Caves | Entered another Lower Caves area 9417 | -6/Lower Caves | Discovered exit to Factory (range 5) 9484 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9678 | -6/Lower Caves | Encountered a Master Thief 9678 | -6/Lower Caves | Encountered a Master Thief 9679 | -6/Lower Caves | Encountered a Master Thief 9685 | -6/Lower Caves | Potential Leg stolen by Master Thief 9721 | -6/Lower Caves | Discovered new exit (range 11) 9731 | -6/Lower Caves | Identified exit to Zion 9864 | -6/Lower Caves | Entered Zion 9912 | -6/Zion | System corruption cleaned by Quarantine Array 9942 | -6/Zion | Received a hallucinogenic algorithm 9993 | -6/Zion | Discovered new exit (range 14) 10183 | -6/Zion | Met Imprinter 10197 | -6/Zion | Imprinted 10199 | -6/Zion | Declared Zion's savior 10310 | -6/Zion | Found Prototype Device 10310 | -6/Zion | Identified Bomb Factory No. 2 10387 | -6/Zion | Gained Derelict followers 10478 | -6/Zion | Found Prototype Device 10478 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10845 | -6/Zion | Identified Heart of Steel 11046 | -6/Zion | Heart of Steel transformed into Warbot 11142 | -6/Zion | Identified exit to Proximity Caves 11301 | -6/Zion | Entered Proximity Caves 11301 | -5/Proximity Caves | Accompanied by 8 allies (Warbot) 11302 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11329 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 11354 | -5/Proximity Caves | Spotter reported a threat 11356 | -5/Proximity Caves | Spotter reported a threat 11368 | -5/Proximity Caves | Learned Factory stockpile data 11394 | -5/Proximity Caves | P-70 Sage assimilated allied 2O-C6F(s) 11651 | -5/Proximity Caves | Learned Research terminal intel 11651 | -5/Proximity Caves | Learned Factory stockpile data 11652 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11690 | -5/Proximity Caves | Lost 4 allies 11701 | -5/Proximity Caves | 0b10 base defense nominally successful 11723 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11738 | -5/Proximity Caves | Spotted B-75 Beast 11966 | -5/Proximity Caves | Lost 3 allies 12352 | -5/Proximity Caves | Entered Factory 12352 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12353 | -5/Factory | Identified exit to Upper Caves 12415 | -5/Factory | Zion Explosive Resupply teleported in 12419 | -5/Factory | Found Prototype Launcher 12420 | -5/Factory | Identified Smartbomb Launcher 12423 | -5/Factory | Found Smartbomb Launcher 12510 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12511 | -5/Factory | Zion Demo squad teleported in 12521 | -5/Factory | Discovered exit to Upper Caves (range 11) 12527 | -5/Factory | Discovered new exit (range 16) 12576 | -5/Factory | Identified exit to Factory 12652 | -5/Factory | First assault squad dispatched 12666 | -5/Factory | Destroyed 10 combat bots 12669 | -5/Factory | Discovered exit to Factory (range 5) 12671 | -5/Factory | Incoming assault squad redirected 12792 | -5/Factory | Discovered exit to Factory (range 12) 12796 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12797 | -5/Factory | Zion Hacker squad teleported in 12985 | -5/Factory | Zion Recon squad teleported in 13032 | -5/Factory | Cargo convoy interrupted 13063 | -5/Factory | Garrison activated, responded to threat 13098 | -5/Factory | Lost 3 allies 13122 | -5/Factory | Found Prototype Launcher 13122 | -5/Factory | Identified Com. Tesla Bomb Launcher 13139 | -5/Factory | Found Com. Tesla Bomb Launcher 13144 | -5/Factory | Found Com. Tesla Bomb Launcher 13168 | -5/Factory | Entered Upper Caves 13170 | -5/Upper Caves | Encountered a Master Thief 13173 | -5/Upper Caves | Lost 5 parts (4n1u) 13225 | -5/Upper Caves | Spotted B-75 Beast 13252 | -5/Upper Caves | Learned 4 Factory zone layouts 13272 | -5/Upper Caves | Found DCF Scrap (13 items) 13322 | -5/Upper Caves | Destroyed B-75 Beast 13392 | -5/Upper Caves | Discovered new exit (range 12) 13394 | -5/Upper Caves | Identified exit to Upper Caves 13411 | -5/Upper Caves | Build established: Sprinter 13459 | -5/Upper Caves | Entered another Upper Caves area 13557 | -5/Upper Caves | Discovered new exit (range 11) 13585 | -5/Upper Caves | Identified exit to Zhirov 13585 | -5/Upper Caves | Entered Zhirov 13585 | -5/Zhirov | Discovered new exit (range 3) 13590 | -5/Zhirov | Met Zhirov 13595 | -5/Zhirov | Learned location of Quarantine (-3) 13595 | -5/Zhirov | Learned location of Testing (-2) 13595 | -5/Zhirov | Learned location of Command (-1) 13599 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13603 | -5/Zhirov | Found Alien Artifact 13603 | -5/Zhirov | Identified Integrated Dissipator 13603 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13625 | -5/Zhirov | Found Alien Artifact 13637 | -5/Zhirov | Identified exit to Proximity Caves 13642 | -5/Zhirov | Entered Proximity Caves 13817 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13850 | -4/Proximity Caves | Learned location of 2 exits from Research 13886 | -4/Proximity Caves | Spotted B-86 Titan 13892 | -4/Proximity Caves | Discovered exit to Factory (range 12) 13896 | -4/Proximity Caves | Entered Factory 13896 | -4/Factory | Evolved 2 slots: Utility x2 13897 | -4/Factory | Identified exit to Upper Caves 13931 | -4/Factory | Destroyed 11 combat bots 13961 | -4/Factory | Spotted B-86 Titan 13990 | -4/Factory | Spotted B-86 Titan 14036 | -4/Factory | Found Prototype Processor 14036 | -4/Factory | Identified Exp. Signal Interpreter 14076 | -4/Factory | Retrieved Zion intel report: Active Terminals 14083 | -4/Factory | Discovered new exit (range 6) 14085 | -4/Factory | Identified exit to Research 14109 | -4/Factory | Retrieved Zion intel report: Trap Installations 14110 | -4/Factory | Zion Heavy squad teleported in 14277 | -4/Factory | Entered Upper Caves 14328 | -4/Upper Caves | Entered a destroyed Warlord outpost 14405 | -4/Upper Caves | Discovered new exit (range 15) 14451 | -4/Upper Caves | Identified exit to Upper Caves 14451 | -4/Upper Caves | Entered another Upper Caves area 14453 | -4/Upper Caves | Encountered a Master Thief 14551 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14590 | -4/Upper Caves | Learned Research non-interactive machine intel 14787 | -4/Upper Caves | Discovered new exit (range 10) 14789 | -4/Upper Caves | Identified exit to Warlord 14790 | -4/Upper Caves | Entered Warlord 14824 | -4/Warlord | Opened Warlord's prototype stash 14825 | -4/Warlord | Found Prototype Device 14825 | -4/Warlord | Identified Exp. Phase Shifter 14828 | -4/Warlord | Found Prototype Device 14828 | -4/Warlord | Identified Exp. Focal Shield 14834 | -4/Warlord | Found Prototype Hackware 14834 | -4/Warlord | Identified System Mapper 14845 | -4/Warlord | Found Prototype Reactor 14903 | -4/Warlord | Visited the Vortex Lab 14917 | -4/Warlord | Warlord's base attacked by MAIN.C 14926 | -4/Warlord | Attached CPS modules to LV-01A 14955 | -4/Warlord | Rebuked by Warlord 15204 | -4/Warlord | Destroyed 9 combat bots 15206 | -4/Warlord | Warlord forces counterattacked 15266 | -4/Warlord | Spotted Striker 15285 | -4/Warlord | Destroyed 15 combat bots 15318 | -4/Warlord | Spotted Striker 15319 | -4/Warlord | Spotted Striker 15322 | -4/Warlord | Destroyed Striker 15332 | -4/Warlord | Destroyed Striker 15353 | -4/Warlord | Destroyed 16 combat bots 15424 | -4/Warlord | Spotted B-86 Titan 15424 | -4/Warlord | Spotted B-90 Cyclops 15425 | -4/Warlord | Spotted Striker 15465 | -4/Warlord | Destroyed 7 combat bots 15486 | -4/Warlord | Lost 16 allies 15530 | -4/Warlord | Spotted Executioner 15541 | -4/Warlord | Attached CPS modules to Executioner 15577 | -4/Warlord | Lost 8 allies 15592 | -4/Warlord | Warlord base infiltrated, sounded retreat 15599 | -4/Warlord | Found Prototype Processor 15599 | -4/Warlord | Identified Exp. Core Analyzer 15607 | -4/Warlord | Found Exp. Core Analyzer 15611 | -4/Warlord | Attached CPS modules to Enhanced Demolisher 15629 | -4/Warlord | Spotted B-90 Cyclops 15640 | -4/Warlord | Discovered new exit (range 12) 15643 | -4/Warlord | Attacked by Warlord forces 15648 | -4/Warlord | Found Prototype Device 15648 | -4/Warlord | Identified Exp. Shock Absorption System 15661 | -4/Warlord | Identified Vortex Chain Reactor 15674 | -4/Warlord | Found Prototype Launcher 15705 | -4/Warlord | Spotted 2U-KVN(K) 15725 | -4/Warlord | Identified exit to Proximity Caves 15726 | -4/Warlord | Entered Proximity Caves 15974 | -3/Proximity Caves | Lost 5 parts (3n2u) 16281 | -3/Proximity Caves | Lost 3 parts (2n1u) 16330 | -3/Proximity Caves | Spotted B-86 Titan 16347 | -3/Proximity Caves | Discovered exit to Research (range 18) 16360 | -3/Proximity Caves | Entered Research 16360 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16361 | -3/Research | Identified exit to Armory 16361 | -3/Research | Identified exit to Research 16363 | -3/Research | Loaded intel: 78 non-interactive machine locations 16364 | -3/Research | Loaded intel: 25 terminal locations 16371 | -3/Research | Zion Explosive Resupply teleported in 16374 | -3/Research | Found Fusion Bomb Launcher 16376 | -3/Research | Build established: Scavenger-Mutant 16376 | -3/Research | Found Prototype Launcher 16377 | -3/Research | Identified Adv. Micro-nuke Launcher 16435 | -3/Research | Zion Hacker squad teleported in 16439 | -3/Research | Zion Hacker squad teleported in 16443 | -3/Research | Zion Heavy Resupply teleported in 16503 | -3/Research | Found Prototype Device 16503 | -3/Research | Identified Imp. Particle Accelerator 16537 | -3/Research | Zion Recon squad teleported in 16554 | -3/Research | Discovered new exit (range 16) 16559 | -3/Research | Identified exit to Quarantine 16560 | -3/Research | Entered Quarantine 16568 | -3/Quarantine | Found Alien Artifact 16586 | -3/Quarantine | Found Alien Impact Weapon 16587 | -3/Quarantine | Lost 4 allies 16618 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16694 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 16711 | -3/Quarantine | Discovered exit to Research (range 22) 16757 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 16776 | -3/Quarantine | Found Alien Artifact 16776 | -3/Quarantine | Identified Dimensional Node Initializer 16776 | -3/Quarantine | Initialized slip node 16782 | -3/Quarantine | Found Alien Artifact 16790 | -3/Quarantine | Found Alien Artifact 16808 | -3/Quarantine | Found Alien Slashing Weapon 16808 | -3/Quarantine | Identified Sigix Broadsword 16816 | -3/Quarantine | Found Alien Artifact 16991 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 16999 | -3/Quarantine | Found Prototype Protection 16999 | -3/Quarantine | Identified Centrium Heavy Armor Plating 17058 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17174 | -3/Quarantine | Spotted Fortress 17201 | -3/Quarantine | Discovered new exit (range 6) 17201 | -3/Quarantine | Discovered new exit (range 7) 17202 | -3/Quarantine | Identified exit to Section 7 17204 | -3/Quarantine | Identified Core Reset Matrix 17204 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 17204 | -3/Quarantine | Identified Subatomic Replicator 17204 | -3/Quarantine | Used Core Reset Matrix 17208 | -3/Quarantine | Detected hypermatrix surge 17208 | -3/Quarantine | Sensed 7 artifacts in vicinity 17233 | -3/Quarantine | Identified exit to Protoforge 17233 | -3/Quarantine | Entered Protoforge 17234 | -3/Protoforge | Sensed 2 artifacts in vicinity 17287 | -3/Protoforge | Retrieved Zion intel report: Emergency Access 17287 | -3/Protoforge | Superfortress began startup sequence 17301 | -3/Protoforge | Spotted Hotshot 17301 | -3/Protoforge | Spotted Hotshot 17301 | -3/Protoforge | Spotted Hotshot 17301 | -3/Protoforge | Spotted Hotshot 17338 | -3/Protoforge | Retrieved Zion intel report: Guard Positions 17343 | -3/Protoforge | Retrieved Zion intel report: Component Stockpiles 17344 | -3/Protoforge | Spotted AP7-3 17345 | -3/Protoforge | Spotted AP7-3 17360 | -3/Protoforge | Retrieved Zion intel report: Unaware Schematics 17382 | -3/Protoforge | Found Prototype Storage 17382 | -3/Protoforge | Identified Cep. NT7 Matterbank 17443 | -3/Protoforge | Found Prototype Device 17443 | -3/Protoforge | Identified Crosscalibrator 17447 | -3/Protoforge | Spotted Immortal 17447 | -3/Protoforge | Spotted Immortal 17475 | -3/Protoforge | Destroyed Immortal 17481 | -3/Protoforge | Destroyed Immortal 17524 | -3/Protoforge | Spotted Decapitator 17524 | -3/Protoforge | Spotted Decapitator 17524 | -3/Protoforge | Spotted Decapitator 17524 | -3/Protoforge | Spotted Decapitator 17526 | -3/Protoforge | Destroyed Decapitator 17529 | -3/Protoforge | Destroyed Decapitator 17532 | -3/Protoforge | Destroyed Decapitator 17532 | -3/Protoforge | Destroyed Decapitator 17553 | -3/Protoforge | Destroyed 10 combat bots 17575 | -3/Protoforge | Found Faulty Cep. Zero-point Core 17579 | -3/Protoforge | Found Faulty Cep. Zero-point Core 17597 | -3/Protoforge | System corruption reached 10% 17637 | -3/Protoforge | Scanned by Researcher 17663 | -3/Protoforge | Found Prototype Device 17663 | -3/Protoforge | Identified Exp. Shock Absorption System 17665 | -3/Protoforge | Found Prototype Device 17665 | -3/Protoforge | Identified Exp. Thermal Defense Suite 17758 | -3/Protoforge | Found Cep. Antigrav Storage Unit 17760 | -3/Protoforge | Destroyed 8 combat bots 17760 | -3/Protoforge | Found Cep. Chromion Battery 17773 | -3/Protoforge | Found Faulty Cep. Antimissile System 17774 | -3/Protoforge | Found Faulty Cep. Antimissile System 17865 | -3/Protoforge | Spotted V450-z 17877 | -3/Protoforge | Found Cep. Weapon Articulator 17880 | -3/Protoforge | Spotted V880-c 17881 | -3/Protoforge | Found Femtoactuators 17883 | -3/Protoforge | Found Cep. Melee Reflex Suite 17901 | -3/Protoforge | Spotted Hotshot 17901 | -3/Protoforge | Spotted Hotshot 17901 | -3/Protoforge | Spotted Hotshot 17901 | -3/Protoforge | Spotted Hotshot 17901 | -3/Protoforge | Spotted Hotshot 17901 | -3/Protoforge | Spotted Hotshot 17901 | -3/Protoforge | Spotted Hotshot 17901 | -3/Protoforge | Spotted Decapitator 17901 | -3/Protoforge | Spotted Decapitator 17901 | -3/Protoforge | Spotted Hotshot 17907 | -3/Protoforge | Destroyed Decapitator 17916 | -3/Protoforge | Destroyed Decapitator 17926 | -3/Protoforge | Destroyed Hotshot 17935 | -3/Protoforge | Destroyed Hotshot 17936 | -3/Protoforge | Destroyed Hotshot 17944 | -3/Protoforge | Destroyed Hotshot 17945 | -3/Protoforge | Destroyed Hotshot 17947 | -3/Protoforge | Destroyed Hotshot 17949 | -3/Protoforge | Destroyed Hotshot 17950 | -3/Protoforge | Destroyed Hotshot 17991 | -3/Protoforge | Destroyed 13 combat bots 18023 | -3/Protoforge | Found Cep. Tactical Fusion Warhead 18028 | -3/Protoforge | Found Prototype Launcher 18034 | -3/Protoforge | Found Prototype Launcher 18035 | -3/Protoforge | Found Prototype Launcher 18050 | -3/Protoforge | Identified Cep. Rapid Grenade Launcher (x2) 18051 | -3/Protoforge | Identified Cep. EMP Blanket Launcher 18156 | -3/Protoforge | Spotted Immortal 18156 | -3/Protoforge | Spotted Immortal 18179 | -3/Protoforge | Spotted V584-x 18191 | -3/Protoforge | Spotted V633-l 18191 | -3/Protoforge | Spotted V785-e 18214 | -3/Protoforge | Destroyed V584-x 18233 | -3/Protoforge | First assault squad dispatched 18250 | -3/Protoforge | Destroyed Immortal 18251 | -3/Protoforge | Destroyed Immortal 18270 | -3/Protoforge | Found Cep. Gyrokinetic System 18282 | -3/Protoforge | Found Corrupted Cep. Gyrokinetic System 18290 | -3/Protoforge | Found Corrupted Cep. Gyrokinetic System 18305 | -3/Protoforge | Found Prototype Device 18305 | -3/Protoforge | Identified Thermal Barrier 18361 | -3/Protoforge | Found Prototype Device 18361 | -3/Protoforge | Identified Exp. Remote Shield 18377 | -3/Protoforge | Found Prototype Processor 18377 | -3/Protoforge | Identified Cep. Projectile Intercept Suite 18380 | -3/Protoforge | Found Prototype Device 18380 | -3/Protoforge | Identified Cep. Beam Splitter 18387 | -3/Protoforge | Found Prototype Device 18387 | -3/Protoforge | Identified Exp. EM Disruption Field 18389 | -3/Protoforge | Found Exp. EM Disruption Field 18398 | -3/Protoforge | Found Faulty Cep. Energy Mantle 18404 | -3/Protoforge | Found Cep. Energy Mantle 18426 | -3/Protoforge | Found Cep. Reaction Jets 18462 | -3/Protoforge | Additional patrols dispatched to research labs 18471 | -3/Protoforge | Found Cep. Nanofilaments [Tensile] 18471 | -3/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 18481 | -3/Protoforge | Found Cep. Navigation Harness 18504 | -3/Protoforge | Spotted AP7-3 18504 | -3/Protoforge | Spotted AP7-3 18515 | -3/Protoforge | Found Cep. Cloak Mesh 18516 | -3/Protoforge | Warped through subspace 18544 | -3/Protoforge | Spotted Decapitator 18544 | -3/Protoforge | Spotted V919-l 18544 | -3/Protoforge | Spotted V332-s 18545 | -3/Protoforge | Spotted Decapitator 18733 | -3/Protoforge | Terminal network hard line cut 18762 | -3/Protoforge | System corruption reached 30% 18811 | -3/Protoforge | Build established: Scavenger-Scout 18861 | -3/Protoforge | Destroyed 8 combat bots 18914 | -3/Protoforge | Spotted Overlord 18932 | -3/Protoforge | Discovered exit to Research (range 5) 18933 | -3/Protoforge | Entered Research 18933 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18986 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 18987 | -2/Research | Zion Heavy Resupply teleported in 19030 | -2/Research | Spotted B-90 Cyclops 19056 | -2/Research | Zion Hacker squad teleported in 19161 | -2/Research | Retrieved Zion intel report: Unaware Analyses 19162 | -2/Research | Zion Heavy squad teleported in 19171 | -2/Research | Discovered new exit (range 9) 19171 | -2/Research | Spotted B-90 Cyclops 19189 | -2/Research | Allies destroyed B-90 Cyclops 19193 | -2/Research | Identified exit to Testing 19200 | -2/Research | Entered Testing 19200 | -2/Testing | Accompanied by 5 allies 19209 | -2/Testing | Found Prototype Device 19209 | -2/Testing | Identified Exp. Hardlight Generator 19237 | -2/Testing | Found Prototype Protection 19237 | -2/Testing | Identified Med. Regenerative Plating 19239 | -2/Testing | Found Prototype Protection 19239 | -2/Testing | Identified Lgt. Regenerative Plating 19244 | -2/Testing | Found Prototype Protection 19258 | -2/Testing | Garrison activated, responded to threat 19294 | -2/Testing | Found Prototype Device 19407 | -2/Testing | Found Prototype Launcher 19407 | -2/Testing | Identified Z-bomb Delivery System 19413 | -2/Testing | Unchained authorized (CL-0N3) 19449 | -2/Testing | Discovered new exit (range 23) 19457 | -2/Testing | Identified exit to Access 19458 | -2/Testing | Entered Access 19458 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19469 | -1/Access | Zion Zionite Resupply teleported in 19472 | -1/Access | Found Prototype Protection 19472 | -1/Access | Identified Zio. Shade Carapace 19483 | -1/Access | Identified Exp. ECM Suite 19559 | -1/Access | Found Exp. Core Analyzer 19639 | -1/Access | Zion Zionite Resupply teleported in 19646 | -1/Access | Found Zio. Shade Carapace 19648 | -1/Access | Found Prototype Energy Cannon 19648 | -1/Access | Identified Zio. Alpha Cannon 19817 | -1/Access | Unchained authorized (CL-0N3) 19826 | -1/Access | Destroyed 8 combat bots 19894 | -1/Access | Destroyed 9 combat bots 19912 | -1/Access | High security lockdown imminent 19943 | -1/Access | Build established: Messiah-Scout 19964 | -1/Access | Used Subatomic Replicator to replicate Cep. EMP Blanket Launcher 19984 | -1/Access | Spotted B-99 Colossus 19992 | -1/Access | High security lockdown engaged 20028 | -1/Access | Spotted Combat Programmer 20042 | -1/Access | Spotted B-99 Colossus 20045 | -1/Access | Destroyed 10 combat bots 20121 | -1/Access | System corruption reached 10% 20125 | -1/Access | Energy Cycler disabled 20130 | -1/Access | Spotted Striker 20131 | -1/Access | Spotted Striker 20134 | -1/Access | Garrison activated, responded to threat 20160 | -1/Access | Destroyed 15 combat bots 20164 | -1/Access | Discovered new exit (range 10) 20167 | -1/Access | Identified exit to Command 20167 | -1/Access | Entered Command 20180 | -1/Command | Lost 3 parts (3u) 20184 | -1/Command | Identified SHELL Armor 20231 | -1/Command | High security lockdown imminent 20235 | -1/Command | Spotted B-99 Colossus 20254 | -1/Command | Destroyed 14 combat bots 20311 | -1/Command | High security lockdown engaged 20415 | -1/Command | Build established: Alien-Sprinter 20481 | -1/Command | Spotted Investigator 20483 | -1/Command | Spotted Executioner 20484 | -1/Command | Destroyed Investigator 20490 | -1/Command | Destroyed Executioner 20492 | -1/Command | Spotted Executioner 20492 | -1/Command | Spotted Executioner 20492 | -1/Command | Spotted Striker 20492 | -1/Command | Spotted Alpha 7 20502 | -1/Command | Spotted B-99 Colossus 20506 | -1/Command | Spotted Executioner 20507 | -1/Command | Spotted Alpha 7 20507 | -1/Command | Spotted Striker 20511 | -1/Command | Destroyed Striker 20516 | -1/Command | Destroyed Executioner 20527 | -1/Command | Spotted Executioner 20527 | -1/Command | Spotted Executioner 20532 | -1/Command | Destroyed Striker 20532 | -1/Command | Destroyed Alpha 7 20532 | -1/Command | Spotted B-99 Colossus 20533 | -1/Command | Destroyed Alpha 7 20544 | -1/Command | Destroyed Executioner 20544 | -1/Command | Destroyed Executioner 20546 | -1/Command | Destroyed Executioner 20563 | -1/Command | Destroyed Executioner 20584 | -1/Command | Destroyed 24 combat bots 20602 | -1/Command | Lost 6 parts (1p1n3u1w) 20625 | -1/Command | Spotted Striker 20629 | -1/Command | Spotted Striker 20638 | -1/Command | Destroyed Striker 20665 | -1/Command | Destroyed 15 combat bots 20680 | -1/Command | Destroyed Striker 20691 | -1/Command | Destroyed Executioner 20699 | -1/Command | System corruption reached 30% 20773 | -1/Command | Destroyed 44 combat bots 20776 | -1/Command | Spotted Striker 20776 | -1/Command | Spotted Striker 20781 | -1/Command | Destroyed Striker 20783 | -1/Command | Build established: Scavenger-Sprinter 20784 | -1/Command | Destroyed Striker 20821 | -1/Command | Spotted Executioner 20821 | -1/Command | Spotted Executioner 20823 | -1/Command | Spotted Investigator 20825 | -1/Command | Spotted Executioner 20825 | -1/Command | Spotted Striker 20826 | -1/Command | Spotted Executioner 20827 | -1/Command | Spotted Striker 20829 | -1/Command | Spotted Striker 20829 | -1/Command | Spotted Striker 20830 | -1/Command | Destroyed Striker 20831 | -1/Command | Destroyed Investigator 20832 | -1/Command | Spotted Striker 20832 | -1/Command | Spotted Striker 20832 | -1/Command | Spotted Striker 20832 | -1/Command | Spotted Executioner 20833 | -1/Command | Destroyed Executioner 20833 | -1/Command | Destroyed Executioner 20833 | -1/Command | Destroyed Striker 20834 | -1/Command | Destroyed Executioner 20836 | -1/Command | Destroyed Executioner 20836 | -1/Command | Destroyed Striker 20838 | -1/Command | Destroyed Striker 20838 | -1/Command | Destroyed Striker 20839 | -1/Command | Destroyed Executioner 20839 | -1/Command | Destroyed Striker 20840 | -1/Command | Destroyed Striker 20873 | -1/Command | Destroyed 55 combat bots 20924 | -1/Command | Discovered new exit (range 20) 20931 | *** | Heading to fleet! Last Messages --------------- 20915_ Adv. Heat Sink fried. 20916_ G-73 Enforcer system terminally corrupted. 20916_ Unknown Reactor fried. 20917_ System corrupted: Matter fused (-8). 20917_ Acquired 8 matter. 20917_ The unstable cave ceiling collapses. 20922_ C-45 Heavy ARC bursts open, deploying its payload. 20922_ G-73 Enforcer unfolds itself. 20922_ B-74 Champion unfolds itself. 20922_ L-61 Swordsman unfolds itself. 20922_ G-73 Enforcer unfolds itself. 20924_ EXIT=FOUND 20925_ B-99 Colossus misfires. 20925_ Slug penetrates Access Shell. 20927_ Adv. Heat Sink destroyed. 20928_ Knocked back. 20928_ Slug penetrates Earth. 20928_ The Access Shell folds into the floor. 20929_ Penetrated by Slug. 20929_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ?????????# | | ???????????????????????????????????# ???????# | | ???????????????????????????????????# ###??# | | ?????????????????????????????????? ?+ | | ??????????????????????????????????? # | | ??????????????????????????????????? / | | ??????????????????????????????????? # | | ??????????????????????????????????????????????# | | ????????????????????????????????????????# ????# | | ????????????????????????????????????????# ???# | | ????????????????????????????????????????# ??# | | ????????????????????????????????????????# ??#### | | ????????????????????????????????????????# ?# | | ????????????????????????????????????????# ?# | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # ! | | ????????????????????????????????????????# # | | ?##########?????????????????????????????# ##"# | | ?# [ ??????????????????????????????# | | ?# ?????????##############???????# | | ?? "" ??????????# #???????# | | ?? """" ??????????# #???????# | | ??? """"???????????# ^ #???????# | | ??? "" ???????????# #???????###### | | ???? ????????????# #????????????# | | ???? ????????????# @" ##???????????# | | ??###+############?# "" #???????????# | | ??# %# #?# ##???????????# | | ### # #?# #????????????#### | | # + #?# #???????????????# | | ! !# #?#BB BB#?# ????????????# | | ## # #?#BB BB#?# ########## | | # # ## # ###?# / | | ## # #### % ##??# # % % | | # ## # #####??### # #??# # = | | # ! # ###??## ##??# /% | | =%] # ##?### % ##??# #/######### | | # %== #?# #???##??#?? ???????# | | ## /# #= ###?### ###????? ## ??????# | | # ==##!] #### #?????# # ?????# | | ## #! ## # ##???## ?????# | | ## # ## ##### l ##?## !?#### | | !### # #### # m # ## # ??# | | # # ## # # g####### # ???# | | ! * ###### g # #### ####????# | | =[[%! [ =* b## ###### # #????# | | [[= %= ##### == "%" #????# | | [= ### = " #????# | | [!=[#%= ###[= * = # #??### | | =%#[%[ ###### * #??# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 127 Energy Capacity 2200 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 6 Power Amplification 70 Armor Coverage 1125 Resistance: KI 50 Resistance: TH 65 Resistance: EX 75 Resistance: EM 20 Resistance: I 40 Resistance: S 20 Resistance: P 20 Point Defense Rating 480 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 30 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Exp. Melee Analysis Suite | -3/Protoforge | Archive Impact Mace | -3/Protoforge | Archive Hvy. Neutron Cannon | -3/Protoforge | Archive Exp. Terrain Scan Processor | -3/Protoforge | Archive Lgt. Antimatter Cannon | -3/Protoforge | Archive Electron Diverter | -3/Protoforge | Archive Exp. Coolant Injector | -3/Protoforge | Archive Exp. Optical Array | -3/Protoforge | Archive Exp. Matter Compressor | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Centrium Medium Armor Plating | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Gravity Flail | -2/Testing | Archive Robot Schematics ------------------ M-30 Cleanser | -3/Protoforge | Z-intel T-07 Excavator | -3/Protoforge | Z-intel O-32 Director | -3/Protoforge | Z-intel C-55 Analyst | -2/Testing | Archive S-43 Plague | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Sigix Broadsword Core Reset Matrix Concept Nanofilaments [Tensile] Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionFissionLattice Manual? 0 Play Time 04:46:01 Cumulative 1419.7 hours Start 2026.08.31 @ 18:57:09 End 2026.09.01 @ 11:49:59 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 439 Adventurer 2 Explorer 0 Win Type 2 Total 127 Types 34/32/29/2/1/1/21/3/1/3 Lore% 97 Gallery% 92 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a0ed804-4711-4ade-b1b7-e7214ef637dc