Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 22:20:47 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1469) 1469 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 4347 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 592/700 Matter 265/300 Energy 230/250 System Corruption 0% Temperature Cool (43) Movement Walking (330) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Reactive Plating > --- WEAPON (3) ------- Heavy Particle Cannon Grenade Launcher > --- INVENTORY (10) --- Carbon-fiber Leg Titanium Leg Core Analyzer Light Armor Plating Reactive Plating Hacking Suite Improved Medium Laser Advanced Beam Cannon Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon Autogun > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Titanium Leg Light Armor Plating Reactive Plating Hacking Suite Improved Medium Laser Advanced Beam Cannon Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 36 | 7 5 11 7 5 1 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 5 2 1 . Treads . | . . . . . . Leg 12 | 2 2 5 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . 1 2 3 . Device 3 | 1 . . 1 1 . Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 12 | 2 2 4 3 . 1 Energy Gun 5 | 1 1 2 1 . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 4 | . . . . 1 3 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 96 Engine 9 | . 14 11 9 7 7 Leg 34 | . 28 44 36 30 27 Device 12 | . 14 11 9 15 15 Storage 9 | . 14 11 9 7 7 Processor 2 | . . . . 7 7 Protection 4 | . . . 9 7 7 Energy Gun 9 | . 13 10 9 7 5 Energy Cannon 6 | . . 7 9 7 7 Ballistic Gun 7 | . 14 3 9 7 5 Naked Turns . | . . . . . . Heaviest Build 39 | 12 14 23 31 39 39 Greatest Support 50 | 20 20 40 50 50 50 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | 2 6 9 9 8 10 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 Class Distribution -------------------- 28% | Scavenger-Tank 27% | Scavenger-Skirmisher 26% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Matter Collected 742 | 219 127 152 158 86 . Remotely . | . . . . . . Salvage Created 1678 | 14 283 487 577 167 150 Parts 94 | 4 25 28 24 6 7 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Combat Hostiles Destroyed 40 | . 9 11 10 4 6 Guns 23 | . 9 6 6 2 . Cannons 9 | . . 4 3 2 . AOE 7 | . . 1 . . 6 Classes Destroyed 8 | 1 2 2 3 . . Tunneler 1 | 1 . . . . . Hauler 2 | . . 2 . . . Watcher 1 | . . . 1 . . Swarmer 10 | . 3 3 . 1 3 Grunt 23 | . 6 6 6 3 2 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 4 | . . 2 2 . . Best Kill Streak 6 | 1 5 4 3 3 6 Combat Bots Only 6 | . 5 3 3 3 6 Max Kills in Single Turn 3 | 1 2 1 1 1 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Damage Taken 1530 | . 258 261 264 202 545 Core 230 | . 44 59 19 12 96 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 82 85 96 . . Volleys Fired 79 | 2 20 20 21 12 4 Largest 3 | 2 2 2 3 3 3 Hottest 160 | 60 60 124 154 153 160 Shots Fired 190 | 4 40 40 61 36 9 Gun 134 | 4 40 24 41 24 1 Cannon 52 | . . 16 20 12 4 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 58 | 2 20 4 20 12 . Thermal 126 | 2 20 34 41 24 5 Explosive 4 | . . . . . 4 Electromagnetic 2 | . . 2 . . . Robot Hit Streak 12 | 1 12 10 9 9 5 Robot Miss Streak 3 | 2 3 3 2 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 124 | 1 29 25 42 21 6 Core Hits 73 | 1 15 17 20 7 13 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . 3 2 1 . Burn 4 | . . 3 1 . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2688 | 11 368 480 822 429 578 Guns 1339 | 11 365 276 447 218 22 Cannons 796 | . . 171 375 200 50 Explosions 539 | . . 33 . . 506 Melee . | . . . . . . Ramming 14 | . 3 . . 11 . Kinetic 573 | . 203 26 216 128 . Thermal 1571 | 11 162 430 606 290 72 Explosive 506 | . . . . . 506 Electromagnetic 24 | . . 24 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles . | . . . . . . Explosions 1 | . . . . . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 167 | . . 20 . . 147 Shots 5 | . . 1 . . 4 Rammed . | . . . . . . Targets Rammed 5 | . 1 1 1 2 . Kicked 5 | . 1 1 1 2 . Crushed . | . . . . . . Highest Temperature 297 | . 60 222 242 297 54 Average Temperature 90 | . 32 92 94 130 36 Received Heat Transfer 507 | . 126 111 99 99 72 Effects 3 | . . . 1 2 . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . 2 5 . . Heat Transferred 3164 | 25 350 1087 1110 481 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Peak Influence 449 | 5 244 449 343 169 . Initial 126 | . 3 102 126 89 . Average 163 | 3 122 245 194 95 . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 66 | 100 66 30 66 100 . Level 1 29 | . 33 55 33 . . Level 2 3 | . . 14 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 3 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Distress Signals 5 | . . 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 13 20 13 5 9 Peak Tracking Total 9 | . 5 6 4 4 9 Tactical Retreats 4 | . . 2 . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Machines Accessed 17 | . 5 5 6 1 . Terminals 15 | . 5 5 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 59 | . 23 13 22 1 . Successful 33 | . 12 6 15 . . Failed 26 | . 11 7 7 1 . Catastrophic 4 | . 2 1 . 1 . Database Lockouts . | . . . . . . Manual 36 | . 12 10 13 1 . Terminals 51 | . 23 13 14 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 12 | . 7 2 3 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . 1 . . Locate Traps 2 | . 1 1 . . . Zone Layout 4 | . 2 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 14 | . 5 4 5 . . Terminals 14 | . 5 4 5 . . Track 2 | . . 1 1 . . Assimilate 1 | . . . 1 . . Botnet 8 | . 3 3 2 . . Disrupt 2 | . 1 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 5 6 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 10 | . . . 10 10 . Highest-Rated Ally 10 | . . . 10 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Turns Passed 1869 | 87 263 475 518 431 95 Spaces Moved 1207 | 61 145 292 344 298 67 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 1193 | 47 145 292 344 298 67 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 106 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 40 29 40 8 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . 2 4 . 19 Melee . | . . . . . . Projectile 4 | . . . 4 . . AOE 21 | . . 2 . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Total 1484 | 77 194 383 411 347 72 Wait 104 | 1 14 40 24 25 . Move 1202 | 60 144 291 343 297 67 Hop . | . . . . . . Pick Up 30 | 7 6 7 7 3 . Fast Attach 11 | 4 3 3 . 1 . Attach 10 | 3 . 2 2 3 . Detach 2 | . . 1 . 1 . Swap 15 | . 2 6 5 1 1 Drop 26 | . 4 12 8 2 . Fire 79 | 2 20 20 21 12 4 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 1 1 1 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 8) 229 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x2 638 | -9/Materials | Build established: Scavenger-Mutant 798 | -9/Materials | Discovered new exit (range 11) 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1024 | -8/Materials | Garrison activated, responded to threat 1133 | -8/Materials | Build established: Scavenger-Tank 1332 | -8/Materials | Discovered new exit (range 10) 1344 | -8/Materials | Entered Factory 1344 | -7/Factory | Accompanied by 1 ally 1344 | -7/Factory | Evolved 2 slots: Utility x2 1642 | -7/Factory | Build established: Scavenger-Skirmisher 1753 | -7/Factory | Discovered new exit (range 7) 1759 | -7/Factory | Identified exit to Lower Caves 1775 | -7/Factory | Entered Lower Caves 1853 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1870 | -7/Lower Caves | Self-destructed Last Messages --------------- 01771_ Acquired 10 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 01852_ Penetrated by Slug. 01853_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01857_ Y-64 Sentinel: "REQUESTING BACKUP." 01857_ S-27 Virus destroyed. 01857_ Hvy. Particle Gun destroyed. 01857_ Destroyed Hvy. Particle Gun. 01857_ S-27 Virus destroyed. 01861_ Slug penetrates S-27 Virus. 01861_ S-27 Virus destroyed. 01863_ Aluminum Leg destroyed. 01864_ S-27 Virus destroyed. 01864_ G-47 Trooper destroyed. 01865_ Carbon-fiber Leg severed. 01867_ B-48 Gladiator destroyed. 01867_ Slug penetrates L-41 Fighter. 01868_ Carbon-fiber Leg destroyed. 01869_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????#????????###????????????????? | | #???????????????## ??????? ##???????????????? | | #####??????? ??# ?????? #???????????????? | | ##???????# # # ##### #???????????????? | | #????????? # ##??????????????? | | ####?????????# =* ;#??????????????? | | ##????????#?# % [ #??????????????? | | ##?##### ### * l@ #??????????????? | | #### ### =Y=% % ##??????????????? | | ####??# # = ##???????????????? | | #?????# # # ##???????????????? | | #?????# ### ### # ##??????????????? | | #?????## #" ???# #??????????????? | | #??????## #" ????# #??????????????? | | #???????#### #"?????# ##??????????????? | | ???????????# #??????# #???????????????? | | ???????????# ######## #???????????????? | | ???????????# #???????????????? | | ???????????# # ### ## #???????????????? | | ???????????# ## ## ## #???????????????? | | ?????????? ### ## #???????????????? | | ????????? #?#### #???????????????? | | ????????# ????## ##???????????????? | | ????????### ?????## #????????????????? | | ??????????## ??????## #????????????????? | | ???????????# ????????# #???????????????? | | ??????????? ????????## ???????????????? | | ??????????? ??????????# #??????????????? | | ??????????? ???????????# ##??????????????? | | ??????????? ???????????? ##???????????????? | | ??????????? ?????????????#????????????????? | | ??????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyGatlingDisintegrator Manual? 0 Play Time 00:30:55 Cumulative 200.2 hours Start 2023.12.13 @ 22:42:39 End 2023.12.14 @ 22:20:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dafcca2-1c52-4530-a7a8-9d35d1f43785