Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.04 @ 17:26:01 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1132) 1132 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3096 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 487/550 Matter 270/300 Energy 204/250 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads Advanced Treads > --- UTILITY (4) ------ Cooling System Medium Storage Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- Heavy Ion Engine Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Improved Treads Cooling System Beam Cannon Mining Claw [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 29 | . 8 13 8 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 1 4 Treads 3 | . . . 3 Leg 4 | . 2 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 2 2 3 Device 3 | . . 1 2 Storage 1 | . 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | . 4 8 1 Energy Gun 10 | . 3 7 . Energy Cannon 2 | . . 1 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 4 7 Power 1 | . . 1 . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . 3 2 Highest Loss Streak 7 | . . 2 7 Average Slot Usage (%) 93 | . 87 99 85 Engine 11 | . 14 11 9 Treads 1 | . . . 11 Leg 28 | . 28 33 12 Device 6 | . . 11 10 Storage 11 | . 14 11 9 Processor 7 | . 1 11 9 Energy Gun 20 | . 23 19 14 Energy Cannon 1 | . . 2 2 Ballistic Gun 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 29 | 14 21 25 29 Greatest Support 67 | 20 26 39 67 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 5 10 10 8 Average Carried 8 | 5 7 9 5 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 428 | 197 71 130 30 Remotely . | . . . . Salvage Created 1822 | . 363 1292 167 Parts 112 | . 24 77 11 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 9 22 3 Guns 24 | . 8 13 3 Cannons 4 | . . 4 . AOE 6 | . 1 5 . Classes Destroyed 11 | . 5 6 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 3 | . 1 2 . Recycler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 12 | . 7 5 . Grunt 16 | . 2 12 2 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 9 | . 3 9 2 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1645 | . 115 661 869 Core 153 | . 7 83 63 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 97 79 . Volleys Fired 94 | . 18 61 15 Largest 2 | . 2 2 2 Hottest 105 | . 90 101 105 Shots Fired 173 | . 36 112 25 Gun 149 | . 36 93 20 Cannon 24 | . . 19 5 Launcher . | . . . . Special . | . . . . Kinetic 6 | . 6 . . Thermal 11 | . 6 . 5 Explosive . | . . . . Electromagnetic 156 | . 24 112 20 Robot Hit Streak 16 | . 5 16 8 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | . 17 80 18 Core Hits 64 | . 12 42 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing 1 | . 1 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2528 | . 286 1883 359 Guns 1517 | . 254 1024 239 Cannons 398 | . . 344 54 Explosions 613 | . 32 515 66 Melee . | . . . . Ramming . | . . . . Kinetic 39 | . 39 . . Thermal 692 | . 57 515 120 Explosive . | . . . . Electromagnetic 1797 | . 190 1368 239 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 89 | . . 80 9 Projectiles 21 | . . 21 . Explosions 68 | . . 59 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . . 69 52 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 161 | . 90 39 161 Average Temperature 33 | . 32 12 66 Received Heat Transfer 393 | . . 159 234 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 10 | . 1 7 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 785 | . 74 550 161 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . 1 7 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 516 | . 316 516 282 Initial 209 | . . . 209 Average 202 | . 139 234 252 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 49 | 100 70 46 . Level 1 40 | . 29 34 100 Level 2 10 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 5 2 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 16 37 6 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 4 7 1 Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 38 | . 14 21 3 Successful 17 | . 8 9 . Failed 21 | . 6 12 3 Catastrophic 5 | . 2 2 1 Database Lockouts . | . . . . Manual 18 | . 11 7 . Terminals 35 | . 14 21 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 15 | . 6 9 . Part Schematic 2 | . 2 . . Robot Analysis 2 | . . 2 . Prototype ID Bank 3 | . 2 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 2 | . 1 1 . Recall Investigation 1 | . . 1 . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 7 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1235 | 1 439 658 137 Spaces Moved 710 | 1 285 370 54 Core . | . . . . Treads 17 | . . . 17 Legs 693 | 1 285 370 37 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 122 | 120 120 120 147 Slowest Speed 280 | 120 120 120 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 1 55 47 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 21 | . 5 14 2 Melee 1 | . 1 . . Projectile . | . . . . AOE 20 | . 4 14 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 907 | 2 345 473 87 Wait 37 | . 13 18 6 Move 707 | . 284 369 54 Hop . | . . . . Pick Up 19 | . 12 5 2 Fast Attach 4 | . 2 2 . Attach 14 | . . 6 8 Detach . | . . . . Swap 11 | . 6 5 . Drop 20 | 2 9 7 2 Fire 94 | . 18 61 15 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -9/Materials | Discovered new exit (range 15) 856 | -9/Materials | Discovered new exit (range 7) 989 | -9/Materials | Identified exit to Mines 997 | -9/Materials | Destroyed 8 combat bots 1079 | -9/Materials | Discovered new exit (range 10) 1099 | -9/Materials | Entered another Materials area 1099 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1236 | -8/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. Door malfunctions. Imp. Aluminum Leg destroyed. G-47 Trooper destroyed. Imp. Aluminum Leg destroyed. Critical hit (Burn: +37). Imp. Aluminum Leg destroyed. Acquired 30 matter. Dropped Imp. Aluminum Leg. Imp. Heat Sink fried. G-47 Trooper destroyed. Imp. EM Shotgun destroyed. Chain reaction triggered in Lgt. Nuclear Core. Destroyed Particle Gun. Med. Armor Plating destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Imp. EM Shotgun destroyed. Penetrated by Slug. Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????## ????????#######?????????????????? | | ?????????????# ####### ################### | | ?????????????# !%= % | | ?????????? Y H % = %% *[ | | ?????????????# @% % [*! | | ?????????????# ######;% ;########"""####### | | ????????????????????????####;####????# =[ = #??? | | ?????????????????????????????#???????# !%= #??? | | ?????????????????????????????????????# [ #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# " " #??? | | ?????????????????????????????????????# "G" #??? | | ?????????????????????????????????????# """ #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????##########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularGreatReconstructor Manual? 0 Play Time 00:12:21 Cumulative 297.2 hours Start 2021.09.04 @ 17:14:29 End 2021.09.04 @ 17:26:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d367179-ffbf-4d6b-9fc7-0a41e28ce85b