Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 16:49:21 Player: Red_Zig Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (4309) 4309 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 7985 Bonus ------- High Alert Combat Kills 119 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 14/100 System Corruption 6% Temperature Cool (3) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (4) ------ Propulsion Shielding Improved Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Medium Treads High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Ion Engine Advanced Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Matter Pod Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Assault Cannon Assault Cannon Assault Cannon Assault Cannon Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . . 2 . . . Parts Attached 100 | 7 1 31 15 11 21 14 Power 6 | 1 . 2 1 . 1 1 Engine 3 | 1 . 2 . . . . Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 37 | 2 . 15 5 1 9 5 Treads 17 | . . 8 5 1 3 . Leg 16 | 2 . 6 . . 6 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . 1 . . . 3 Utility 16 | 2 1 3 3 2 1 4 Device 5 | 1 . 1 2 1 . . Storage 3 | 1 . 2 . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 6 | . . . . 1 1 4 Artifact . | . . . . . . . Weapon 41 | 2 . 11 6 8 10 4 Energy Gun 17 | . . 5 1 6 4 1 Energy Cannon 2 | . . 2 . . . . Ballistic Gun 9 | 2 . 4 1 . . 2 Ballistic Cannon 9 | . . . 4 1 4 . Launcher 4 | . . . . 1 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 34 | . . 6 . . 12 16 Power 4 | . . 2 . . . 2 Propulsion 14 | . . 3 . . 5 6 Utility 6 | . . . . . 3 3 Weapon 10 | . . 1 . . 4 5 Highest Loss Streak 9 | . . 5 . . 7 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 96 100 100 92 77 Engine 6 | . 14 10 3 . . . Core 3 | . . . 5 7 7 5 Treads 21 | . . 22 27 30 22 . Leg 8 | . 28 9 . . 6 26 Device 8 | . 13 9 9 12 4 . Storage 9 | . 14 11 9 7 7 6 Processor 8 | . . 11 9 7 7 6 Protection 1 | . . . . 2 4 11 Energy Gun 9 | . . 8 2 18 19 13 Energy Cannon 1 | . . 4 . . . . Ballistic Gun 6 | . 28 8 . . . 2 Ballistic Cannon 8 | . . . 33 11 7 . Peak Build Rating 47 | 7 8 22 37 47 47 42 Average Rating 26 | 5 7 17 31 45 40 31 On Entrance 22 | . 7 8 20 37 47 37 Naked Turns . | . . . . . . . Heaviest Build 73 | 12 12 52 68 72 71 73 Greatest Support 90 | 20 20 66 63 82 90 60 Greatest Overweight (x) 3 | . . 3 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 15 | 7 8 13 20 20 20 19 Most Carried 20 | 3 8 15 20 20 20 16 Average Carried 13 | . 6 11 17 19 16 10 Final Capacity 20 | 8 8 20 20 20 20 5 Final Carried 20 | 3 8 15 20 20 16 4 Class Distribution -------------------- 34% | Scavenger-Mutant 24% | Gunner 19% | Mutant 15% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 3659 | 302 74 1123 1172 488 475 25 Remotely . | . . . . . . . Salvage Created 4667 | 172 297 1855 933 821 429 160 Parts 274 | 16 29 126 46 35 21 1 Haulers Intercepted 10 | . 1 4 4 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 27 | . . . . . 26 1 Prevented 8 | . . . . . 4 4 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 102 | . 6 41 20 14 15 6 Guns 57 | . 6 36 3 4 6 2 Cannons 33 | . . 5 17 6 5 . AOE 12 | . . . . 4 4 4 Classes Destroyed 16 | 2 5 6 1 1 1 . Worker 9 | . . 1 2 6 . . Builder 4 | . . 1 3 . . . Tunneler 5 | 4 1 . . . . . Hauler 10 | . 1 4 4 1 . . Recycler 3 | 1 . . . 2 . . Mechanic 3 | . . 1 2 . . . Operator 3 | . 2 1 . . . . Watcher 8 | . 2 5 1 . . . Swarmer 29 | . 3 14 . 3 8 1 Grunt 44 | . 3 14 16 7 2 2 Brawler 6 | . . 2 . . 1 3 Duelist 3 | . . 1 . . 2 . Sentry 15 | . . 10 2 2 1 . Hunter 3 | . . . 2 1 . . Programmer 1 | . . . . 1 . . Behemoth 1 | . . . . . 1 . Best Kill Streak 10 | 5 4 8 4 10 4 5 Combat Bots Only 5 | . 3 5 3 4 4 5 Max Kills in Single Turn 6 | 1 2 2 2 6 2 2 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . 4 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 616 | . 18 181 79 111 102 125 Missed 196 | . 5 58 23 43 28 39 Damage Taken 6491 | . 121 1387 850 866 1594 1673 Core 989 | . 27 191 59 111 377 224 Absorbed by Shields . | . . . . . . . Redirected to Shielding 20 | . . . . . . 20 Core Remaining (%) 82 | 100 89 52 89 . . . Volleys Fired 302 | 8 28 129 56 29 34 18 Largest 4 | 2 2 2 4 4 4 3 Hottest 276 | 40 40 136 206 276 276 162 Shots Fired 796 | 16 56 259 218 109 106 32 Gun 473 | 16 56 231 24 54 66 26 Cannon 312 | . . 28 194 54 36 . Launcher 11 | . . . . 1 4 6 Special . | . . . . . . . Kinetic 546 | 16 56 178 200 54 36 6 Thermal 239 | . . 81 18 54 66 20 Explosive 11 | . . . . 1 4 6 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 7 8 20 11 13 15 10 Robot Miss Streak 5 | 2 3 3 5 4 5 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 4 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 467 | 9 31 176 109 51 67 24 Core Hits 251 | 6 19 69 51 50 30 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 15 | . . 4 7 2 2 . Burn 7 | . . 3 . 2 2 . Destroy 1 | . . 1 . . . . Blast 7 | . . . 7 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11307 | 123 335 3051 2677 1776 1996 1349 Guns 5123 | 123 335 2644 341 428 852 400 Cannons 4079 | . . 348 2287 779 665 . Explosions 1986 | . . . . 558 479 949 Melee . | . . . . . . . Ramming 119 | . . 59 49 11 . . Kinetic 6328 | 123 335 1924 2348 779 665 154 Thermal 2874 | . . 1068 280 428 852 246 Explosive 1578 | . . . . 150 479 949 Electromagnetic 408 | . . . . 408 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 5 . 2 2 6 Average Corruption 3 | . . 5 . 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . 29 . 4 15 2 Message Errors 15 | . . 8 . 3 4 . Matter Fused 13 | . . 7 . 1 4 1 Heat Flow Errors 9 | . . 5 . . 4 . Energy Discharges 3 | . . 2 . . 1 . Data Loss (minor) 6 | . . 5 . . 1 . Data Loss (major) 1 | . . 1 . . . . Misfires 3 | . . 1 . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . 1 8 5 27 . Projectiles 33 | . . 1 8 5 19 . Explosions 8 | . . . . . 8 . Melee . | . . . . . . . Knockbacks 38 | . . 1 32 3 2 . Impact 1 | . . 1 . . . . Kinetic 34 | . . . 29 3 2 . Secondary 3 | . . . 3 . . . Self-Inflicted Damage 7 | . . . . . 6 1 Shots 2 | . . . . . 1 1 Rammed 10 | . . 5 4 1 . . Targets Rammed 13 | . . 6 5 2 . . Kicked . | . . . . . . . Crushed 3 | . . 1 1 1 . . Highest Temperature 773 | . 6 207 407 144 773 419 Average Temperature 105 | . 6 75 88 40 182 165 Received Heat Transfer 1641 | . 36 414 441 180 174 396 Effects 21 | . . . 2 . 18 1 Shutdowns 4 | . . . . . 3 1 Energy Bleed 4 | . . . 1 . 3 . Interference 4 | . . . . . 4 . Matter Decay 2 | . . . . . 2 . Short Circuit 4 | . . . 1 . 3 . Damage (minor) 1 | . . . . . 1 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 5 1 1 3 . Heat Transferred 5883 | . . 2183 518 925 1776 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 736 | 25 75 440 477 736 . . Initial 168 | . 16 28 66 168 . . Average 267 | 11 38 278 296 400 . . Maximum Alert Level 3 | . . 2 2 3 . . Low Security (%) 36 | 100 100 32 27 5 . . Level 1 40 | . . 40 52 62 . . Level 2 21 | . . 27 19 18 . . Level 3 1 | . . . . 13 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 2 3 5 . 1 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 9 | . 2 2 3 2 . . Assault 1 | . . . . . . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 5 | . . 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 156 | . 10 57 33 23 18 15 Peak Tracking Total 7 | . 3 6 6 5 6 7 Tactical Retreats 9 | . . 4 2 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 22 | . . 1 2 18 . 1 Max in Single Turn 8 | . . 1 1 8 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 22 | . 6 11 . 5 . . Terminals 17 | . 5 9 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 2 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 47 | . 13 24 . 10 . . Successful 18 | . 7 9 . 2 . . Failed 29 | . 6 15 . 8 . . Catastrophic 7 | . 1 4 . 2 . . Database Lockouts . | . . . . . . . Manual 32 | . 6 22 . 4 . . Terminals 36 | . 11 19 . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 5 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 10 | . 4 4 . 2 . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 4 | . 1 3 . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 3 5 . . . . Terminals 3 | . 1 2 . . . . Assimilate 2 | . 1 1 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 3 . . . . Reject 3 | . 1 2 . . . . Recyclers 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 15 | . 4 7 . 4 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 2 | . . 1 . . 1 . Largest Group 1 | . . 1 1 . 1 . Highest-Rated Group 30 | . . 10 10 . 30 . Highest-Rated Ally 30 | . . 10 10 . 30 . Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 6826 | 118 582 2846 1274 697 1131 178 Spaces Moved 3182 | 69 350 1389 400 338 554 82 Core 11 | 1 . 10 . . . . Treads 2192 | . . 1069 400 338 385 . Legs 954 | 68 350 310 . . 169 57 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 25 | . . . . . . 25 Fastest Speed 34 | 50 120 120 160 163 157 34 Average Speed 162 | 118 120 151 239 163 170 138 Slowest Speed 250 | 120 120 200 250 163 241 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 45 91 38 10 73 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 119 | . . . 45 4 43 27 Melee . | . . . . . . . Projectile 47 | . . . 45 1 1 . AOE 72 | . . . . 3 42 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4189 | 87 461 1882 570 409 661 119 Wait 506 | 1 76 282 77 24 43 3 Move 3174 | 68 349 1388 399 337 553 80 Hop 1 | . . . . . . 1 Pick Up 41 | 3 6 15 7 4 6 . Fast Attach 30 | 7 . 19 4 . . . Attach 31 | . . 1 2 2 13 13 Detach 4 | . . 2 . . 1 1 Swap 39 | . 1 11 9 9 8 1 Drop 46 | . 1 29 11 2 1 2 Fire 302 | 8 28 129 56 29 34 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . . 6 5 2 . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 5) 700 | -10/Materials | Identified exit to Materials 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1249 | -9/Materials | Discovered new exit (range 16) 1293 | -9/Materials | Identified exit to Mines 1374 | -9/Materials | Lost 5 parts (1p3n1w) 1666 | -9/Materials | Build established: Scavenger-Mutant 2322 | -9/Materials | Discovered new exit (range 10) 2343 | -9/Materials | Identified exit to Materials 2661 | -9/Materials | Discovered exit to Materials (range 11) 3547 | -9/Materials | Entered another Materials area 3547 | -8/Materials | Accompanied by 1 ally 3547 | -8/Materials | Evolved 2 slots: Weapon x2 3762 | -8/Materials | Discovered new exit (range 6) 3771 | -8/Materials | Identified exit to Storage 3843 | -8/Materials | Build established: Scavenger-Gunner 4333 | -8/Materials | Build established: Gunner 4645 | -8/Materials | Discovered new exit (range 8) 4658 | -8/Materials | Identified exit to Factory 4821 | -8/Materials | Entered Factory 4821 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4851 | -7/Factory | Discovered new exit (range 9) 4878 | -7/Factory | Identified exit to Factory 5003 | -7/Factory | Garrison activated, responded to threat 5277 | -7/Factory | Identified exit to Lower Caves 5518 | -7/Factory | Entered Lower Caves 5519 | -7/Lower Caves | Encountered a Warlord checkpoint 5537 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5585 | -7/Lower Caves | Lost 3 allies 5678 | -7/Lower Caves | Learned Factory stockpile data 5852 | -7/Lower Caves | Lost 3 parts (1n2w) 5882 | -7/Lower Caves | Learned location of Extension (-6) 5891 | -7/Lower Caves | Build established: Tank 6241 | -7/Lower Caves | Spotted B-75 Beast 6289 | -7/Lower Caves | Core integrity fell below 50% 6297 | -7/Lower Caves | Destroyed B-75 Beast 6323 | -7/Lower Caves | Lost 7 parts (4n2u1w) 6551 | -7/Lower Caves | Build established: Gunner 6564 | -7/Lower Caves | Discovered new exit (range 11) 6649 | -7/Lower Caves | Entered another Lower Caves area 6700 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6706 | -7/Lower Caves | Discovered exit to Factory (range 11) 6731 | -7/Lower Caves | Core integrity fell below 20% 6784 | -7/Lower Caves | Lost 9 parts (1p3n1u4w) 6797 | -7/Lower Caves | Learned Factory trap positions 6810 | -7/Lower Caves | Learned Factory terminal intel 6827 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06768_ Critical hit (Burn: +37). 06797_ Acquired derelict log, extracted data. Data stored: Factory trap records. 06798_ Penetrated by Slug. 06801_ Slug penetrates Wall. 06802_ Imp. Signal Interpreter destroyed. 06802_ System corrupted by crushing effect (+1). 06802_ Knocked back. 06807_ Penetrated by Slug. 06810_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 06811_ Lgt. Nuclear Core destroyed. 06812_ Aluminum Leg destroyed. 06813_ Carbon-fiber Leg destroyed. 06816_ Dropped Hcp. Storage Unit. 06817_ Hrd. Light Armor Plating destroyed. 06819_ S-27 Virus destroyed. 06819_ Acquired 25 matter. 06821_ Imp. Titanium Leg destroyed. 06826_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"##?????????????????? | | ????????????????????????????"""##????????????????? | | ?????????????????????????####"""#????????????????? | | ????????????????????????## #"" #????????????????? | | ??????????????????????### #????????????????? | | ??????????????????????# ####?????????????? | | ??????????????????##### ## #?????????????? | | ??????????????????# @ #?????????????? | | ?????????????????# #### #???????####???? | | ?????????????????????????# ######### ###?? | | ?????????????????????????# ## #"### | | ????????????????????????## s = | | ???????????????????????## s = ! | | ???????????????????????# ## ###### | | ??????????????????????# ## ### #????? | | ??????????????????????# ### ## ##????? | | ??????????????????????## ##?# ###?????? | | ???????????????????????###???# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????## #??????? | | ??????????????????????????????## ## ?????? | | ???????????????????????????????# ### ???? | | ???????????????????????????????# #?## ??? | | ???????????????????????????????# #??# ?? | | ???????????????????????????????######?? #####?? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? ????? | | ??????????????????????????????????????? ####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 61 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPhasingNanovents Manual? 0 Play Time 01:00:05 Cumulative 119.0 hours Start 2025.02.03 @ 22:04:47 End 2025.02.04 @ 16:49:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 91 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b649047-06e3-4e02-8889-bb28af6b7ff3