Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 14:28:49 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2466 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 528/600 Matter 142/300 Energy 1600/1600 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (2) ------ Superbattery Modified TNC > --- WEAPON (1) ------- Guided Plasma Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Superbattery Modified TNC > --- WEAPON ----------- Guided Plasma Cannon > --- INVENTORY -------- (None) [Rating: 24] Favorites ----------- Power None Propulsion None Utility Modified TNC Storage Superbattery Processor Modified TNC Weapon Guided Plasma Cannon Energy Cannon Guided Plasma Cannon Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 3 | . . . . . 3 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 2 | . . . . . 2 . Device . | . . . . . . . Storage 1 | . . . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . . 1 . Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 10 | . . . . . 26 60 Storage 3 | . . . . . 7 20 Processor 3 | . . . . . 9 20 Energy Cannon 3 | . . . . . 9 20 Peak Build Rating 24 | . . . . . 24 24 Average Rating 3 | . . . . . 11 24 On Entrance 3 | . . . . . . 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 274 | . 78 23 42 71 60 . Heaviest Build 14 | . . . . . 14 14 Greatest Support 23 | 3 3 3 3 3 23 23 Greatest Overweight (x) 3 | . . . . . 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity . | . . . . . . . Average Capacity . | . . . . . . . Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity . | . . . . . . . Final Carried . | . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 60 | 47 13 . . . . . Remotely . | . . . . . . . Salvage Created 13 | . 13 . . . . . Parts 3 | . 3 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed 1 | . 1 . . . . . Worker 1 | . 1 . . . . . Best Kill Streak 1 | . 1 . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 6 | . . . . 6 . . Missed 4 | . . . . 4 . . Hits 2 | . . . . 2 . . Projectile 2 | . . . . 2 . . Damage Taken 72 | . 8 . . 28 36 . Core 72 | . 8 . . 28 36 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 99 | 100 . 98 . . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 59 | . 18 . . 11 30 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 59 | . 18 . . 11 30 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . 8 . . 5 30 . Shots . | . . . . . . . Rammed 5 | . 4 . . 1 . . Targets Rammed 5 | . 4 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 12 | . . . . 12 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 35 | . 15 5 15 35 . . Initial 5 | . . 5 . 1 . . Average 4 | . 2 4 5 6 . . Influence Increases 88 | . 28 . 15 45 . . Destroy 0b10 Robot/NC 5 | . 5 . . . . . Successful Hack 8 | . 8 . . . . . Partial Spotted 30 | . 15 . 15 . . . Lose Combat Pursuer 45 | . . . . 45 . . Influence Decreases 88 | . 13 15 10 15 35 . Entered New Map 49 | . . 10 . 4 35 . Time Decay 39 | . 13 5 10 11 . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 8 | . 3 . 1 4 . . Peak Tracking Total 9 | . 5 . 2 4 9 . Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 3 | . 2 . . . 1 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 5 . . . 1 . Successful 2 | . 1 . . . 1 . Failed 4 | . 4 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . . . 1 . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 36 | . . . . . 36 . T.N.C. 36 | . . . . . 36 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 344 | 10 78 23 42 71 119 1 Spaces Moved 659 | 20 147 45 83 140 223 1 Core 659 | 20 147 45 83 140 223 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 200 | 50 50 50 50 50 200 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 38 15 13 42 62 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled 1 | . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 662 | 19 150 44 82 140 226 1 Wait . | . . . . . . . Move 653 | 19 146 44 82 139 222 1 Hop . | . . . . . . . Pick Up . | . . . . . . . Fast Attach 3 | . . . . . 3 . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 6 | . 4 . . 1 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 15) 43 | -10/Materials | Identified exit to Mines 89 | -10/Materials | Entered Mines 105 | -10/Mines | Learned location of 1 exit from Materials 107 | -10/Mines | Discovered new exit (range 10) 112 | -10/Mines | Entered Materials 113 | -9/Materials | Identified exit to Mines 114 | -9/Materials | Reached level 2 151 | -9/Materials | Discovered new exit (range 16) 154 | -9/Materials | Entered Mines 164 | -9/Mines | Learned 2 Materials zone layouts 192 | -9/Mines | Discovered new exit (range 8) 203 | -9/Mines | Learned location of Storage (-9) 216 | -9/Mines | Met a Derelict bent on vengeance 223 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 223 | -9/Mines | Discovered new exit (range 5) 225 | -9/Mines | Entered Exiles 233 | -9/Exiles | Discovered new exit (range 15) 239 | -9/Exiles | Met 8R-AWN 246 | -9/Exiles | Met EX-HEX 261 | -9/Exiles | Met EX-BIN 268 | -9/Exiles | Aligned with FarCom system 268 | -9/Exiles | Given EX-Vault access code 282 | -9/Exiles | Opened EX-Vault 285 | -9/Exiles | Found Gui. Plasma Cannon 288 | -9/Exiles | Found Modified TNC 292 | -9/Exiles | Upgraded with Utility slot (x1) 292 | -9/Exiles | Found Superbattery 303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 313 | -9/Exiles | Build established: Mutant 320 | -9/Exiles | Met EX-DEC 325 | -9/Exiles | Attacked by the Exiles 337 | -9/Exiles | Discovered new exit (range 14) 344 | -9/Exiles | Stole three prototypes: Modified TNC, Gui. Plasma Cannon, Superbattery 344 | -9/Exiles | Entered Mines 345 | -8/Mines | Self-destructed Last Messages --------------- 00292_ Acquired Superbattery. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00322_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00324_ Slammed into Machine. 00324_ Machine disabled. 00324_ Destabilizing: System interference. 00324_ Modified TNC temporarily disabled. 00324_ Destabilizing: Core damaged (-6). 00325_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00337_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????#???????? | | ??????????????????????????? ?????? | | ??????????????????????????? ????? | | ??????????????????????????? ????? | | ?????????????????????????? ?????? | | ?????????????????????????? ?????? | | ??????????????????????????t #?????? | | ?????????????????????????? #?????? | | ?????????????????????????? ##????? | | ?????????????????????????? ##???? | | ????????????????????????## #???? | | ???????????????????????? #???? | | ????????????????????????# #???? | | ???????????????????????## t #????? | | ??????????????????????## #?????? | | ??????????????????????# @ #?????? | | ??????????????????????# ##?????? | | ??????????????????????## ##??????? | | ???????????????????????#####???????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 1600 Matter Stores 172 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Levels Raised 1 | . . . 1 . . . XP Earned 5890 | 3000 40 500 1500 500 350 . XP Spent 3900 | . . . . . 3900 . Upgrades 5 | . . . . . 5 . Utility Slot 1 | . . . . . 1 . Mass Support 4 | . . . . . 4 . Protomatter Created . | . . . . . . . Protomatter Decayed . | . . . . . . . Game ------ Seed SniperRingTrident Manual? 0 Play Time 00:02:24 Cumulative 661.4 hours Start 2026.07.14 @ 14:25:50 End 2026.07.14 @ 14:28:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 279 Rogue 125 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c3c4664-b44d-40c5-a70e-3749d01188fa