Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 12:50:57 Player: xzenfar Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2021) 2021 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-251) -251 TOTAL SCORE: 4985 Bonus ------- Follower Combat Kills 40 Friendly Fire -291 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Core Analyzer Energy Filter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Targeting Computer Core Analyzer Energy Filter > --- WEAPON ----------- Particle Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Heat Sink Improved Light Armor Plating Assault Cannon Assault Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . Utility 1 | . . . . . 1 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 58 | 6 3 3 7 19 9 8 3 Power 6 | 1 . 1 . 2 1 1 . Engine 5 | 1 . 1 . 2 1 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 1 . 2 7 2 2 . Treads 2 | . . . . . 2 . . Leg 9 | 2 1 . 2 2 . 2 . Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight 4 | . . . . 4 . . . Utility 13 | 1 2 . 2 2 3 1 2 Device 6 | 1 . . 2 1 . 1 1 Storage 2 | . 2 . . . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 3 | . . . . 1 1 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 . 2 3 8 3 4 1 Energy Gun 4 | 1 . . 2 . . 1 . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 4 | 1 . . . 3 . . . Ballistic Cannon 7 | . . . . 1 3 3 . Launcher 5 | . . 2 . 3 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 50 | . 1 2 6 17 5 5 14 Power 7 | . . 1 . 2 2 2 . Propulsion 14 | . 1 . 3 3 3 . 4 Utility 9 | . . . 1 3 . 1 4 Weapon 20 | . . 1 2 9 . 2 6 Highest Loss Streak 10 | . 1 2 4 10 4 3 7 To Critical Strikes . | . . . . . . . . Average Backups 2 | . 2 2 3 2 3 3 2 Power . | . . . . . . . . Propulsion . | . . . . . 1 . . Utility 1 | . . . 1 1 . 1 2 Weapon 1 | . 1 2 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . 1 1 1 1 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 1 | . . . . . . 1 . Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 96 98 85 61 84 83 64 Engine 7 | . 14 12 11 7 11 5 . Treads 5 | . . . . . 7 15 10 Leg 13 | . 26 28 21 8 13 7 10 Flight 1 | . . . . 5 . . . Device 8 | . 14 14 19 9 2 5 5 Storage 1 | . 11 14 1 . . . . Processor 7 | . . . . . 15 15 14 Protection 3 | . . . . 5 8 1 . Energy Gun 5 | . 14 9 10 6 . 6 2 Energy Cannon 2 | . . . 6 3 . . 1 Ballistic Gun 2 | . 14 4 . 6 . . . Ballistic Cannon 11 | . . . . 1 23 22 16 Launcher 2 | . . 14 15 3 . . . Peak Build Rating 42 | 6 7 8 12 16 30 42 35 Average Rating 18 | 4 6 7 10 8 23 35 26 On Entrance 12 | . 6 7 8 10 8 30 34 Avg Prop Armor Cover (%) 13 | . . . . 17 . 7 13 Naked Turns . | . . . . . . . . Heaviest Build 47 | 7 47 18 21 18 28 30 25 Greatest Support 56 | 20 20 20 30 30 56 56 28 Greatest Overweight (x) 8 | . 2 . 5 2 8 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 20 8 8 5 5 5 5 Average Capacity 5 | 5 7 8 5 5 5 5 5 Most Carried 5 | 1 3 5 5 4 5 5 4 Average Carried 2 | . 2 2 3 2 3 3 2 Final Capacity 8 | 5 8 8 5 5 5 5 5 Final Carried 5 | 1 2 5 3 3 4 3 . Class Distribution -------------------- 38% | Gunner 34% | Mutant 10% | Tank 5% | Bomber 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 1568 | 275 71 31 69 451 258 335 78 Remotely . | . . . . . . . . Salvage Created 1909 | 61 154 88 229 581 342 384 70 Parts 120 | 3 8 5 17 33 29 20 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 47 | 1 4 2 9 10 10 9 2 Guns 13 | 1 4 2 1 4 . 1 . Cannons 27 | . . . 4 3 10 8 2 AOE 7 | . . . 4 3 . . . Classes Destroyed 10 | 2 . . 2 3 1 2 . Worker 3 | 1 . . . 1 . 1 . Builder 3 | . . . . . 3 . . Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . . . 1 . Watcher 4 | . . . 1 1 2 . . Swarmer 6 | . . . 3 . 2 . 1 Grunt 28 | 1 4 2 6 2 5 7 1 Duelist 1 | . . . . 1 . . . Sentry 11 | . . . . 7 3 1 . Hunter 1 | . . . . . . 1 . Best Kill Streak 6 | 1 3 2 5 2 4 6 2 Combat Bots Only 5 | 1 3 2 5 2 4 5 2 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 519 | 5 35 24 46 77 39 105 188 Missed 187 | 3 11 5 15 25 15 35 78 Hits 332 | 2 24 19 31 52 24 70 110 Melee 5 | . . . . 5 . . . Projectile 327 | 2 24 19 31 47 24 70 110 Critical Strikes 11 | . 1 . . 3 1 2 4 Actively Blocked 1 | . . . . 1 . . . Part Disruptions 1 | . . . . 1 . . . Damage Taken 5343 | 21 272 266 387 1186 530 1100 1581 Core 1170 | . 55 25 40 306 34 114 596 Absorbed by Shields 165 | . . . 123 42 . . . Redirected to Shielding 51 | . . . . 51 . . . Core Remaining (%) 68 | 100 . 68 . 13 93 . . Volleys Fired 135 | 5 18 10 12 40 24 20 6 Largest 4 | 2 2 2 3 3 3 4 4 Hottest 185 | 60 60 70 131 131 117 185 179 Shots Fired 321 | 10 36 20 23 70 72 73 17 Gun 129 | 10 36 17 5 43 . 18 . Cannon 169 | . . . 8 17 72 55 17 Launcher 23 | . . 3 10 10 . . . Special . | . . . . . . . . Kinetic 206 | 5 18 7 . 36 72 55 13 Thermal 59 | 5 18 10 4 . . 18 4 Explosive 23 | . . 3 10 10 . . . Electromagnetic 33 | . . . 9 24 . . . Robot Hit Streak 16 | 2 7 8 5 16 8 13 2 Robot Miss Streak 4 | 3 2 3 1 3 3 4 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 200 | 4 25 16 15 52 39 43 6 Core Hits 104 | 3 10 5 13 26 20 23 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 8 | . . . . 3 2 3 . Burn 2 | . . . . . . 2 . Destroy 2 | . . . . 2 . . . Blast 3 | . . . . . 2 1 . Corrupt 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4663 | 56 216 234 542 1106 1144 1152 213 Guns 1094 | 56 216 169 69 357 . 227 . Cannons 2563 | . . . 101 269 1144 868 181 Explosions 958 | . . 65 372 478 . 43 . Melee . | . . . . . . . . Ramming 48 | . . . . 2 . 14 32 Kinetic 2660 | 46 138 71 . 293 1144 868 100 Thermal 588 | 10 78 98 51 . . 270 81 Explosive 915 | . . 65 372 478 . . . Electromagnetic 452 | . . . 119 333 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . 11 14 . . . Average Corruption 11 | . . . 11 12 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . 9 29 . . . Message Errors 9 | . . . 2 7 . . . Matter Fused 7 | . . . 2 5 . . . Heat Flow Errors 4 | . . . . 4 . . . Energy Discharges 7 | . . . 2 5 . . . Data Loss (minor) 5 | . . . . 5 . . . Data Loss (major) 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Misdirections 2 | . . . 2 . . . . Weapon Failures 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . 14 46 . . 1 Projectiles 1 | . . . . . . . 1 Explosions 60 | . . . 14 46 . . . Melee . | . . . . . . . . Knockbacks 16 | . . . . . 4 10 2 Impact 1 | . . . . . . . 1 Kinetic 13 | . . . . . 4 8 1 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 243 | . . 20 20 187 . . 16 Shots 7 | . . 1 1 5 . . . Rammed 8 | . . . . 1 . 2 5 Targets Rammed 12 | . . . . 1 . 6 5 Kicked 4 | . . . . . . 4 . Crushed . | . . . . . . . . Highest Temperature 514 | . 17 5 70 196 204 486 514 Average Temperature 94 | . 10 3 26 48 71 165 170 Received Heat Transfer 1880 | 12 168 138 60 179 81 306 936 Effects 3 | . . . . . . 1 2 Shutdowns 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1400 | 25 175 225 111 . . 753 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 164 | 20 95 56 164 115 145 163 . Initial 62 | . 6 25 9 60 11 62 . Average 46 | 2 31 36 85 47 54 35 . Influence Increases 1800 | 25 135 61 301 447 396 320 115 Destroy 0b10 Robot/C 980 | 20 80 40 180 200 240 180 40 Destroy 0b10 Robot/NC 60 | 5 . . 5 15 25 10 . Destroy Leader 240 | . 20 10 32 84 54 40 . Allied During Kill 23 | . . . . . 23 . . Successful Hack 45 | . 5 . 17 13 6 4 . Disable Machine 120 | . . . 15 30 15 60 . Destroy Structure 182 | . . 11 52 75 18 26 . Lose Combat Pursuer 150 | . 30 . . 30 15 . 75 Influence Decreases 1785 | 15 80 100 183 564 286 302 255 Entered New Map 294 | . 4 40 17 84 16 75 58 Time Decay 990 | 15 66 40 106 310 139 182 132 Lost Part 420 | . 10 20 60 170 50 45 65 Lost Ally 81 | . . . . . 81 . . Squads Dispatched 16 | . 1 . 5 2 2 6 . Investigation 8 | . 1 . 5 1 . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . . . 1 1 4 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 4 | . . . . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | 1 12 2 12 19 19 11 13 Peak Tracking Total 7 | 1 4 2 5 3 7 6 7 Tactical Retreats 7 | . 1 . . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 4 | . . . 1 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 8 | . . . 1 2 1 4 . Max in Single Turn 3 | . . . 1 2 1 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 16 | . 1 . 5 7 1 2 . Terminals 13 | . 1 . 5 6 . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 1 1 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 46 | . 3 . 22 13 1 7 . Successful 22 | . 1 . 8 8 1 4 . Failed 24 | . 2 . 14 5 . 3 . Catastrophic 3 | . . . 2 . . 1 . Database Lockouts . | . . . . . . . . Manual 15 | . . . 12 1 . 2 . Terminals 42 | . 3 . 22 12 . 5 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 1 1 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 1 . 8 7 . 4 . Record 15 | . . . 7 4 . 4 . Open Door 2 | . . . . 2 . . . Alert Level 1 | . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 1 1 . . Scan Component 1 | . . . . 1 . . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . 5 4 . 2 . Full Trace Events 9 | . 1 . 5 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 6 . . Highest-Rated Group 88 | . . . . 88 56 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . 17 . . Total Damage 158 | . . . . . 158 . . Kills 2 | . . . . . 2 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Active Infowar (turns) 385 | . . . 133 252 . . . Sensors 385 | . . . 133 252 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 2665 | 94 222 85 228 689 413 459 475 Spaces Moved 1851 | 67 123 40 127 623 214 227 430 Core 164 | 18 . . 2 33 1 . 110 Treads 246 | . . . . . 74 172 . Legs 1070 | 49 123 40 125 219 139 55 320 Wheels . | . . . . . . . . Hover 32 | . . . . 32 . . . Flight 339 | . . . . 339 . . . Fastest Speed 34 | 50 120 120 120 34 120 120 50 Average Speed 113 | 101 126 120 137 86 146 156 103 Slowest Speed 450 | 120 260 120 300 190 450 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . 2 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 2 | . . . 1 1 . . . Exploration Rate (%) 30 | 8 22 7 20 87 23 7 70 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 209 | . . 20 70 76 15 25 3 Melee . | . . . . . . . . Projectile 26 | . . . . . 15 8 3 AOE 183 | . . 20 70 76 . 17 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 2141 | 80 153 57 161 704 260 277 449 Wait 33 | 1 6 . 7 9 1 9 . Move 1841 | 66 122 39 126 619 213 226 430 Hop 1 | . . . . 1 . . . Pick Up 34 | 2 2 4 6 7 7 4 2 Fast Attach 29 | 5 2 1 1 11 6 3 . Attach 32 | 1 1 2 6 9 3 5 5 Detach 6 | . 1 1 . 3 . 1 . Swap 3 | . . . . . . 2 1 Drop 12 | . 1 . 3 1 6 1 . Fire 135 | 5 18 10 12 40 24 20 6 Melee . | . . . . . . . . Ram 5 | . . . . 1 . . 4 Kick 4 | . . . . . . 4 . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . 3 . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 358 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 368 | -10/Mines | Discovered new exit (range 9) 386 | -10/Mines | Assembled infested the area 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 481 | -9/Materials | Crushed by falling debris 481 | -9/Materials | System corruption reached 10% 512 | -9/Materials | Lost 4 parts (1n1u2w) 613 | -9/Materials | Discovered new exit (range 9) 630 | -9/Materials | Entered Storage 913 | -9/Storage | Lost 3 parts (2u1w) 1038 | -9/Storage | Met 01-MTF 1081 | -9/Storage | Crushed by falling debris 1084 | -9/Storage | Core integrity fell below 50% 1120 | -9/Storage | Lost 10 parts (2p3n5w) 1201 | -9/Storage | Core integrity fell below 20% 1287 | -9/Storage | Discovered new exit (range 12) 1298 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1319 | -9/Storage | Entered Materials 1319 | -8/Materials | Accompanied by 6 allies 1319 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1499 | -8/Materials | Lost 4 allies 1581 | -8/Materials | Lost 4 parts (1p3n) 1630 | -8/Materials | Garrison activated, responded to threat 1688 | -8/Materials | Discovered new exit (range 15) 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1757 | -7/Factory | Build established: Gunner 2169 | -7/Factory | Discovered new exit (range 16) 2183 | -7/Factory | Lost 3 parts (2p1w) 2191 | -7/Factory | Entered Lower Caves 2289 | -7/Lower Caves | Spotted B-75 Beast 2309 | -7/Lower Caves | Learned Factory emergency access door positions 2461 | -7/Lower Caves | Learned 12 Factory zone layouts 2467 | -7/Lower Caves | Attracted the attention of an 0b10 base 2538 | -7/Lower Caves | Lost 7 parts (2n1u4w) 2606 | -7/Lower Caves | Core integrity fell below 50% 2622 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2636 | -7/Lower Caves | Core integrity fell below 20% 2662 | -7/Lower Caves | Discovered new exit (range 6) 2666 | -7/Lower Caves | Core destroyed Last Messages --------------- 02599_ Acquired 4 matter. 02601_ Imp. Carbon-fiber Leg destroyed. 02605_ Acquired 3 matter. 02606_ Acquired 1 matter. 02607_ Acquired 5 matter. 02608_ Acquired 4 matter. 02609_ Acquired 3 matter. 02617_ Imp. Light Armor Plating destroyed. 02622_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02626_ S-27 Virus destroyed. 02632_ Kinecellerator destroyed. 02642_ Imp. Targeting Computer destroyed. 02658_ Attempting to rewire as-53877. 02658_ as-53877 cannot be rewired. 02662_ EXIT=FOUND 02662_ Slammed into S-27 Virus. 02662_ S-27 Virus knocked back. 02663_ Slammed into S-27 Virus. 02666_ Destabilizing: Core damaged (-21). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????##???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ###????????????????????????????? | | ???????????????## ##???????????????????????????? | | ???????????????# #####???##?????????????????## | | ??????????????## #?? ###??????????????## | | ??????????????# ##?# ???????????????# | | ??????????????## ##?# #????????????????# | | ???????????????## ## #### #????????????????# | | ????????????????# ## ### #??????????????### | | ????????????????# ##s @s< #??????????????# | | ????????????????# ####### #??????????????# | | ????????????????# #??????# ##?????????????## | | ????????????????# #??????? #???? #????????# | | ????????????????# #??????? #??? ## ## | | ????????????????# ######?# ### #?? | | ????????????????# ## ##??? | | ????????????????# ##### | | ????????????????###### | | ????????????????????## ### | | ???????????????????## #?# | | ??????????????????## #### | | ??????????????????# ##?# | | ??????????????????# ##??# ??# | | ????????????????### ###???# #???# | | ???????????????## ##????# #????# | | ??????????????## #?#### #??????# | | ??????????????# ### ## $ #?????## | | ??????????????# # #?##### =% | | ??????????????## ### [ | | ??????????????## | | ??????????????# ## | | ??????????????## ### ### | | ??????????????## ## #?## ### | | ??????????????# ### #?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction Crack Shot First Step to Greatness Fitting Room For Emergencies Only Ghost 'Em GoHome() Heavy Suspicion Librarian Made in Tau Ceti IV Novice Programmer Organ Harvest Party Time Resistances Are Futile Risk Taker System Compromised That Tickles The More The Merrier There's More Where That Came From Tourist Troublemaker Unlikely Earthworm Well Done Challenges ------------ None Game ------ Seed DisruptorEnergyPenetrator Manual? 0 Play Time 01:15:23 Cumulative 1.2 hours Start 2025.12.17 @ 11:21:18 End 2025.12.17 @ 12:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3743f06-03d4-4f2d-8594-759357f05832