Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.16 @ 14:00:50 Player: K.K.Y. Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (176) 880 Value Destroyed (6414) 6414 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2861) 2861 TOTAL SCORE: 14075 Bonus ------- Follower Combat Kills 899 Delivered SUBCON Basin 2000 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 447/525 System Corruption 3% Temperature Critical (601) Movement Treading (325) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core Neutrino Core > --- PROPULSION (5) --- Armored Treads Improved Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Experimental Sensor Array Hacking Suite Tech Extrapolator System Guard > --- WEAPON (3) ------- Precision Shock Rifle > --- INVENTORY (25) --- Angular Momentum Engine Advanced Heat Sink Weight Redist. System Deep Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array IFF Parser Advanced ECM Suite Powered Armor Powered Armor Authchip [R/Combat] Dynamic Insulation System Makeshift System Restoration Module Recalibrator Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Powered Cannon Improved Plasma Cutter CPS Tube (2) Multitool Plasma Flamer Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Experimental Sensor Array Advanced Terrain Scanner Improved System Shield Tech Extrapolator > --- WEAPON ----------- Force Rifle Proton Cannon Coil Gun > --- INVENTORY -------- Angular Momentum Engine Cesium-ion Thruster Advanced Heat Sink Weight Redist. System Deep Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array IFF Parser Advanced ECM Suite Layered Medium Armor Plating Focal Shield Thermal Shield Authchip [R/Combat] Makeshift System Restoration Module Recalibrator Field Laser Powered Cannon Magnetic Acceleration Cannon Dirty Datajack Improved Plasma Cutter CPS Tube Multitool Plasma Flamer Power Sword [Rating: 88] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Utility Huge Storage Unit Device V3-11A's Pendant Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Core Shielding Weapon Barrage Gun Energy Gun Subdweller Laser Energy Cannon Proton Cannon Ballistic Gun Barrage Gun Ballistic Cannon Antimatter Cannon Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Slots Evolved 9 | . 1 . . . . 8 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 4 | . 1 . . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 102 | 6 6 3 12 2 . 72 1 Power 22 | 1 1 1 2 . . 16 1 Engine 13 | 1 1 . 1 . . 10 . Core 9 | . . 1 1 . . 6 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . . 2 1 . 17 . Treads 19 | 2 . . 2 1 . 14 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 26 | 1 3 . 2 1 . 19 . Device 12 | . 1 . 1 . . 10 . Storage 4 | . 2 . 1 . . 1 . Processor 3 | . . . . 1 . 2 . Hackware 3 | . . . . . . 3 . Protection 4 | 1 . . . . . 3 . Artifact . | . . . . . . . . Weapon 32 | 2 2 2 6 . . 20 . Energy Gun 7 | 1 . . 1 . . 5 . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 14 | 1 2 2 4 . . 5 . Ballistic Cannon 5 | . . . . . . 5 . Launcher . | . . . . . . . . Special Weapon 2 | . . . 1 . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 12 | . . . 1 . . 11 . Parts Lost 19 | . . . 1 . . 14 4 Power 2 | . . . . . . 2 . Propulsion 8 | . . . . . . 7 1 Utility 4 | . . . . . . 4 . Weapon 5 | . . . 1 . . 1 3 Highest Loss Streak 4 | . . . 1 . . 4 3 To Critical Strikes . | . . . . . . . . Average Backups 17 | 3 9 14 14 10 14 23 23 Power . | . 1 1 . . . . 1 Propulsion . | 1 . . 1 1 1 . . Utility 9 | 1 5 9 8 4 7 12 13 Weapon 3 | . 3 3 2 3 3 5 6 Tool/Special . | . . . . . . . . Unused Backups 40 | . . 4 9 1 . 6 20 Power 3 | . . . 1 1 . . 1 Propulsion 1 | . . . . . . 1 . Utility 23 | . . 2 7 . . 3 11 Weapon 10 | . . 2 1 . . 1 6 Tool/Special 3 | . . . . . . 1 2 Average Slot Usage (%) 95 | . 98 100 99 100 92 89 91 Engine 9 | . 12 8 10 12 12 8 3 Core 1 | . . 3 1 . . 2 8 Treads 25 | . 25 25 25 25 25 25 24 Device 14 | . 11 12 24 19 4 9 6 Storage 9 | . 11 12 12 12 12 6 6 Processor 7 | . . . . 5 12 12 18 Hackware 1 | . . . . . . 4 6 Protection 1 | . 12 12 . . . 1 . Energy Gun 7 | . 2 . 8 12 12 3 2 Ballistic Gun 10 | . 22 25 14 12 12 3 . Ballistic Cannon 3 | . . . . . . 9 14 Peak Build Rating 88 | 6 13 17 40 40 29 88 82 Average Rating 42 | 2 11 14 24 26 28 75 80 On Entrance 27 | . 6 13 17 40 29 29 82 Avg Prop Armor Cover (%) 10 | . . . . . . 10 . Naked Turns . | . . . . . . . . Heaviest Build 137 | 6 50 32 92 92 92 137 123 Greatest Support 153 | 40 46 46 46 46 40 153 110 Greatest Overweight (x) 10 | . 1 . 1 2 2 10 1 Average Overweight (x) . | . . . . 1 2 . 1 Largest Inventory Capacity 25 | 5 20 15 25 25 25 25 25 Average Capacity 23 | 5 18 15 20 25 25 25 25 Most Carried 25 | 5 15 15 25 25 21 25 25 Average Carried 18 | 3 10 14 17 13 15 24 24 Final Capacity 25 | 5 15 15 25 25 25 25 25 Final Carried 25 | 2 13 15 25 13 21 25 24 Class Distribution -------------------- 44% | Hacker-Mutant 25% | Scavenger-Mutant 24% | Hacker-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Matter Collected 5157 | 273 430 168 716 26 20 3243 281 Remotely . | . . . . . . . . Salvage Created 6553 | 209 842 309 237 . . 4587 369 Parts 323 | 14 59 25 20 . . 186 19 Haulers Intercepted 7 | . 2 . . . . 5 . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Combat Hostiles Destroyed 119 | . 8 6 5 . . 86 14 Guns 54 | . 8 6 5 . . 32 3 Cannons 62 | . . . . . . 51 11 AOE 3 | . . . . . . 3 . Classes Destroyed 21 | 2 5 . 7 . . 7 . Worker 17 | . 7 1 . . . 9 . Builder 7 | . 5 1 . . . 1 . Tunneler 6 | 5 1 . . . . . . Hauler 7 | . 2 . . . . 5 . Recycler 8 | 1 1 . . . . 6 . Turret 1 | . . . 1 . . . . Watcher 9 | . 3 . . . . 6 . Swarmer 21 | . . . 1 . . 11 9 Grunt 56 | . 8 6 1 . . 38 3 Brawler 1 | . . . . . . 1 . Duelist 3 | . . . . . . 2 1 Sentry 11 | . . . 1 . . 9 1 Specialist 2 | . . . . . . 2 . Hunter 4 | . . . . . . 4 . Programmer 17 | . . . . . . 17 . Heavy 2 | . . . . . . 2 . Behemoth 1 | . . . . . . 1 . Artisan 1 | . . . 1 . . . . Cobbler 1 | . . . 1 . . . . Subdweller 2 | . . . 2 . . . . Zionite 1 | . . . 1 . . . . Best Kill Streak 10 | 6 6 4 1 . . 10 7 Combat Bots Only 7 | . 4 2 1 . . 5 7 Max Kills in Single Turn 3 | 1 2 2 1 . . 3 1 Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Hostile Shots Fired 863 | . 40 20 70 . . 657 76 Missed 277 | . 18 5 27 . . 211 16 Hits 586 | . 22 15 43 . . 446 60 Melee 8 | . . . . . . 7 1 Projectile 578 | . 22 15 43 . . 439 59 AOE 2 | . . . . . . 2 . Critical Strikes 19 | . . . 1 . . 16 2 Part Disruptions 10 | . . . . . . 10 . Damage Taken 6383 | . 189 118 325 . . 4834 917 Core 979 | . 30 18 35 . . 524 372 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 14 | . 5 3 4 . . 2 . Ignored by Resistances 3571 | . 115 75 186 . . 2805 390 Regen/Repaired (Parts) 453 | . . . . . . 453 . Core Remaining (%) 83 | 100 . . . . 66 . . Volleys Fired 454 | 13 51 16 134 . . 217 23 Largest 3 | 2 2 2 2 . . 3 3 Hottest 185 | 60 60 46 123 . . 185 128 Shots Fired 1023 | 26 102 32 201 . . 603 59 Gun 602 | 26 102 32 190 . . 239 13 Cannon 410 | . . . . . . 364 46 Launcher . | . . . . . . . . Special 11 | . . . 11 . . . . Kinetic 769 | 13 98 32 143 . . 437 46 Thermal 200 | 13 4 . 58 . . 125 . Explosive . | . . . . . . . . Electromagnetic 54 | . . . . . . 41 13 Robot Hit Streak 58 | 13 22 35 31 . . 58 16 Robot Miss Streak 4 | 1 2 . 3 . . 2 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 6 | . 3 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 648 | 18 81 27 37 . . 448 37 Core Hits 278 | 9 38 14 20 . . 180 17 Critical Kills 9 | . . . . . . 9 . Critical Parts Destroyed 8 | . . . . . . 8 . Critical Strikes 43 | . . . . . . 40 3 Burn 1 | . . . . . . 1 . Destroy 18 | . . . . . . 18 . Blast 24 | . . . . . . 21 3 Melee Attacks 20 | . . . . . . 20 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 20 | . . . . . . 20 . Sneak Attacks 9 | . . . . . . 9 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17677 | 181 1227 434 718 . . 14026 1091 Guns 6695 | 181 1227 412 646 . . 3983 246 Cannons 9767 | . . . . . . 8922 845 Explosions 1064 | . . . . . . 1064 . Melee 57 | . . . . . . 57 . Ramming 22 | . . 22 . . . . . Kinetic 12859 | 48 1185 412 584 . . 9785 845 Thermal 3049 | 133 42 . 134 . . 2740 . Explosive 874 | . . . . . . 874 . Electromagnetic 816 | . . . . . . 570 246 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 57 | . . . . . . 57 . Highest Corruption 6 | . . . . . . 6 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged 10 | . . . . . . 10 . Corruption Blocked . | . . . . . . . . Effects 48 | . . . . . . 48 . Message Errors 8 | . . . . . . 8 . Matter Fused 14 | . . . . . . 14 . Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 15 | . . . . . . 15 . Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . . 3 . Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 425 | . . . . . . 369 56 Projectiles 344 | . . . . . . 288 56 Explosions 81 | . . . . . . 81 . Melee . | . . . . . . . . Knockbacks 78 | . . . . . . 68 10 Impact . | . . . . . . . . Kinetic 72 | . . . . . . 63 9 Secondary 6 | . . . . . . 5 1 Self-Inflicted Damage 118 | . . . . . . 118 . Shots 3 | . . . . . . 3 . Rammed 5 | . . 5 . . . . . Targets Rammed 5 | . . 5 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 603 | 20 42 28 24 . . 558 603 Average Temperature 86 | 7 13 12 13 . . 97 201 Received Heat Transfer 2340 | . 171 105 117 . . 1650 297 Effects 39 | . . . . . . 18 21 Shutdowns 12 | . . . . . . 7 5 Energy Bleed 4 | . . . . . . 2 2 Interference 5 | . . . . . . 2 3 Matter Decay 5 | . . . . . . 2 3 Short Circuit 6 | . . . . . . 5 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 1 . . 4 . Heat Transferred 4792 | 300 100 . 225 . . 4167 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 . 99 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 205 | 15 110 51 . 126 . 205 . Initial . | . . . . . . . . Average 14 | 2 11 3 . 3 . 23 . Influence Increases 4739 | 30 306 161 280 239 . 3258 465 Destroy 0b10 Robot/C 2920 | . 160 120 200 180 . 1980 280 Destroy 0b10 Robot/NC 290 | 30 95 10 . 5 . 150 . Destroy Leader 712 | . 50 30 20 . . 592 20 Allied During Kill 78 | . . 1 15 37 . 25 . Trap Triggered on 0b10 10 | . . . . . . 10 . Successful Hack 75 | . . . . 2 . 73 . Disable Machine 116 | . . . . . . 116 . Destroy Structure 208 | . 1 . . 15 . 192 . Lose Combat Pursuer 330 | . . . 45 . . 120 165 Influence Decreases 4659 | 30 306 161 280 239 . 3232 411 Entered New Map 14 | . . . . . . . 14 Time Decay 4346 | 30 306 161 250 239 . 3003 357 Lost Part 121 | . . . 10 . . 71 40 Lost Ally 178 | . . . 20 . . 158 . Squads Dispatched 44 | . . 1 . . . 43 . Investigation 15 | . . 1 . . . 14 . Extermination 17 | . . . . . . 17 . Reinforcement 9 | . . . . . . 9 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Distress Signals 4 | . 1 . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 186 | . 12 6 21 4 . 122 21 Peak Tracking Total 7 | . 2 2 6 2 . 5 7 Tactical Retreats 13 | . . . 1 . . 5 7 Traps | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 13 | . . . . . . 13 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Disabled 33 | . . . 3 . . 29 1 Max in Single Turn 6 | . . . 1 . . 6 1 Machines Repaired 1 | . . . . . . 1 . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Accessed 50 | . . 1 4 11 1 33 . Terminals 18 | . . . . 6 . 12 . Fabricators 6 | . . . . . . 6 . Repair Stations 4 | . . . . . . 4 . Recycling Units 9 | . . . . 5 . 4 . Scanalyzers 4 | . . . . . . 4 . Garrison Access 3 | . . . . . . 3 . Total Hacks 167 | . . 1 9 27 9 121 . Successful 133 | . . 1 9 22 9 92 . Failed 34 | . . . . 5 . 29 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 31 | . . . . 10 . 21 . Terminals 57 | . . . . 17 . 40 . Fabricators 19 | . . . . . . 19 . Repair Stations 12 | . . . . . . 12 . Recycling Units 17 | . . . . 10 . 7 . Scanalyzers 39 | . . . . . . 39 . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 45 | . . 1 9 8 9 18 . Record 20 | . . . 6 4 9 1 . Part Schematic 7 | . . . . 2 . 5 . Robot Schematic 5 | . . . . . . 5 . Robot Analysis 3 | . . . . 2 . 1 . Open Door 2 | . . 1 1 . . . . Reprogram Traps 4 | . . . . . . 4 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks 12 | . . . . . . 12 . Network Status 1 | . . . . . . 1 . Load Schematic 6 | . . . . . . 6 . Build 5 | . . . . . . 5 . Repair Station Hacks 10 | . . . . . . 10 . Scan Component 5 | . . . . . . 5 . Repair 5 | . . . . . . 5 . Recycling Unit Hacks 9 | . . . . 5 . 4 . Retrieve Components 9 | . . . . 5 . 4 . Scanalyzer 36 | . . . . . . 36 . Insert Component 17 | . . . . . . 17 . Analyze 19 | . . . . . . 19 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . . . . 9 . 12 . Terminals 13 | . . . . 4 . 9 . Assimilate 2 | . . . . . . 2 . Botnet 11 | . . . . 4 . 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . 5 . 1 . Reject 6 | . . . . 5 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Reprogram 2 | . . . . . . 2 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . . . . 7 . 23 . Full Trace Events 12 | . . . . 2 . 10 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 54 | . . . . 6 5 43 . Parts Built 9 | . . . . . . 9 . Authchips . | . . . . . . . . Time 279 | . . . . . . 279 . Total Part Build Rating 44 | . . . . . . 44 . Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . . . . . . 4 . Time 298 | . . . . . . 298 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 57 | . . . . 25 . 32 . Parts Scanalyzed 15 | . . . . . . 15 . Part Schematics Acquired 15 | . . . . . . 15 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total Allies 26 | . . 2 13 3 . 8 . Largest Group 13 | . . 2 11 13 13 12 . Highest-Rated Group 255 | . . 50 222 255 255 224 . Highest-Rated Ally 77 | . . 31 31 31 31 77 . Total Orders . | . . . . . . . . Ally Attacks 177 | . . . 46 16 . 115 . Total Damage 4017 | . . . 636 554 . 2827 . Kills 37 | . . . 10 9 . 18 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Active Infowar (turns) 10530 | . . . . . . 9222 1308 Sensors 4995 | . . . . . . 3699 1296 Terrain 3083 | . . . . . . 3083 . Machine Analysis 10530 | . . . . . . 9222 1308 Robot Analysis Total 3 | . . . . 2 . 1 . Derelict Logs Recovered 8 | . . 1 3 . 3 . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Turns Passed 29239 | 93 1415 1227 7279 4988 3659 9271 1307 Spaces Moved 11343 | 68 608 714 3210 1736 1034 3469 504 Core 59 | 59 . . . . . . . Treads 11281 | 9 608 714 3210 1736 1034 3466 504 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 325 160 242 Average Speed 218 | 64 206 160 195 266 325 197 242 Slowest Speed 580 | 160 240 160 240 325 325 580 242 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 8 | . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 73 | 4 96 99 93 99 56 79 64 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 12 | . . 1 7 . 3 . 1 Spaces Dug 18 | . . . . . . 18 . Terrain Destroyed 181 | . . . . . . 164 17 Melee . | . . . . . . . . Projectile 93 | . . . . . . 76 17 AOE 88 | . . . . . . 88 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total 14977 | 94 687 775 3999 2095 1334 5449 544 Wait 2827 | . . 21 615 333 293 1551 14 Move 11336 | 67 607 713 3209 1735 1033 3468 504 Hop . | . . . . . . . . Pick Up 93 | 8 17 9 7 5 8 39 . Fast Attach 42 | . . . 2 . . 40 . Attach 33 | 6 4 . . 1 . 21 1 Detach 8 | . 2 . . 1 . 5 . Swap 46 | . 2 3 13 1 . 26 1 Drop 93 | . 4 8 19 3 . 58 1 Fire 454 | 13 51 16 134 . . 217 23 Melee 20 | . . . . . . 20 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . 5 . . . . . Escape Stasis . | . . . . . . . . Rewire 18 | . . . . 16 . 2 . Trap . | . . . . . . . . Miscellaneous 2 | . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 432 | -10/Materials | Identified exit to Materials 432 | -10/Materials | Discovered exit to Materials (range 12) 946 | -10/Materials | Discovered exit to Materials (range 9) 1153 | -10/Materials | Identified exit to Mines 1153 | -10/Materials | Discovered exit to Mines (range 7) 1384 | -10/Materials | Discovered exit to Materials (range 7) 1509 | -10/Materials | Entered Mines 1784 | -10/Mines | Met a Derelict shopkeep closing up shop 1869 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1948 | -10/Mines | Identified exit to Subcaves 1948 | -10/Mines | Discovered exit to Subcaves (range 6) 1962 | -10/Mines | Discovered exit to Materials (range 7) 2319 | -10/Mines | Learned Materials trap positions 2353 | -10/Mines | Discovered exit to Materials (range 10) 2460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2460 | -10/Mines | Identified exit to Exiles 2460 | -10/Mines | Discovered exit to Exiles (range 5) 2587 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2591 | -10/Mines | Found Prototype Device 2736 | -10/Mines | Entered Subcaves 2736 | -10/Subcaves | Accompanied by 2 allies 2737 | -10/Subcaves | Approached by a straggling Scientist 2741 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2749 | -10/Subcaves | Learned Materials security intel 2812 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3004 | -10/Subcaves | Identified exit to Materials 3004 | -10/Subcaves | Discovered exit to Materials (range 12) 3062 | -10/Subcaves | Disturbed a concealed Subdweller 3139 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3202 | -10/Subcaves | Visited triangular shrine 3212 | -10/Subcaves | Found Prototype Device 3212 | -10/Subcaves | Identified V3-11A's Pendant 3217 | -10/Subcaves | Befriended Subdweller 3263 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3385 | -10/Subcaves | Identified exit to Recycling 3385 | -10/Subcaves | Discovered exit to Recycling (range 16) 3493 | -10/Subcaves | Visited 4L-MR0's lab 3793 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3840 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3842 | -10/Subcaves | Befriended Subdweller 3847 | -10/Subcaves | Befriended Subdweller 3847 | -10/Subcaves | Befriended Subdweller 3909 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4027 | -10/Subcaves | Befriended Subdweller 4027 | -10/Subcaves | Befriended Subdweller 4089 | -10/Subcaves | Visited Clippyterm 4094 | -10/Subcaves | Learned Factory trap positions 4707 | -10/Subcaves | Befriended Subdweller 4722 | -10/Subcaves | Befriended Subdweller 4747 | -10/Subcaves | Befriended Subdweller 4849 | -10/Subcaves | Learned location of Storage (-9) 4932 | -10/Subcaves | Disturbed a concealed Subdweller 5078 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5166 | -10/Subcaves | A Subdweller sparked back to life 5166 | -10/Subcaves | A Subdweller sparked back to life 5166 | -10/Subcaves | A Subdweller sparked back to life 5167 | -10/Subcaves | Befriended Subdweller 5167 | -10/Subcaves | Befriended Subdweller 5167 | -10/Subcaves | Befriended Subdweller 5402 | -10/Subcaves | Learned Materials terminal intel 5547 | -10/Subcaves | Befriended Subdweller 5708 | -10/Subcaves | Build established: Scavenger-Mutant 5958 | -10/Subcaves | Found Powered Cannon 6750 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 8956 | -10/Subcaves | Found SUBCON Basin 10015 | -10/Subcaves | Entered Recycling 10015 | -9/Recycling | Accompanied by 10 allies 10402 | -9/Recycling | Identified exit to Factory 10402 | -9/Recycling | Discovered exit to Factory (range 8) 10510 | -9/Recycling | Scanned before Scraplab entrance 10544 | -9/Recycling | Entered Scraplab 13161 | -9/Recycling | Build established: Hacker-Mutant 13267 | -9/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 14829 | -9/Recycling | Identified exit to Scraptown 14829 | -9/Recycling | Discovered exit to Scraptown (range 2) 15003 | -9/Recycling | Entered Scraptown 15003 | -9/Scraptown | Accompanied by 13 allies 15033 | -9/Scraptown | Led the pair of lost Derelicts to a safe place 15077 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15266 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 15545 | -9/Scraptown | Visited IN-MT5's Study 15623 | -9/Scraptown | Visited Assassins FH 15736 | -9/Scraptown | Visited Spacefarers 16070 | -9/Scraptown | Visited Cyclists 16132 | -9/Scraptown | Visited The Evicted 16190 | -9/Scraptown | Visited Awakened 16255 | -9/Scraptown | Visited SPCMW 16434 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 16933 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 16934 | -9/Scraptown | Learned Research emergency access door positions 17033 | -9/Scraptown | Learned Factory garrison access intel 17162 | -9/Scraptown | Identified exit to Factory 17162 | -9/Scraptown | Discovered exit to Factory (range 11) 18662 | -9/Scraptown | Entered Factory 18662 | -6/Factory | Accompanied by 12 allies 18662 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 18663 | -6/Factory | Loaded intel: 120 trap records 18664 | -6/Factory | Loaded intel: 3 garrison access locations 18727 | -6/Factory | Identified Exp. Sensor Array 18832 | -6/Factory | Lost 7 allies 18983 | -6/Factory | Build established: Hacker-Skirmisher 19234 | -6/Factory | Cargo convoy interrupted 19277 | -6/Factory | Lost 4 allies 19523 | -6/Factory | Identified exit to Lower Caves 19523 | -6/Factory | Discovered exit to Lower Caves (range 5) 19843 | -6/Factory | Fabricated Deep Structural Scanner (x1) 19900 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 20035 | -6/Factory | Build established: Hacker-Mutant 20348 | -6/Factory | Build established: Hacker-Skirmisher 20528 | -6/Factory | Garrison activated, responded to threat 20990 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 21273 | -6/Factory | Discovered exit to Lower Caves (range 19) 21447 | -6/Factory | Crushed by falling debris 21662 | -6/Factory | Repaired Broken Power Sword 21766 | -6/Factory | Lost 3 allies 23084 | -6/Factory | Spotted B-75 Beast 23232 | -6/Factory | Lost 4 parts (1p1n2u) 23275 | -6/Factory | Destroyed B-75 Beast 23487 | -6/Factory | Build established: Hacker-Mutant 23803 | -6/Factory | Fabricated Imp. Medium Treads (x2) 24229 | -6/Factory | Build established: Hacker-Tank 24559 | -6/Factory | Repaired Antimatter Cannon 24669 | -6/Factory | Repaired Exp. Sensor Array 24851 | -6/Factory | Core integrity fell below 50% 25469 | -6/Factory | Fabricated Imp. Medium Treads (x2) 25610 | -6/Factory | Build established: Hacker-Mutant 25858 | -6/Factory | Fabricated Mak. System Restoration Module (x2) 26156 | -6/Factory | Build established: Hacker-Skirmisher 26756 | -6/Factory | Found Powered Armor 26760 | -6/Factory | Found Powered Armor 26764 | -6/Factory | Found Powered Armor 26812 | -6/Factory | Identified exit to Factory 26812 | -6/Factory | Discovered exit to Factory (range 15) 27608 | -6/Factory | Repaired Antimatter Cannon 27933 | -6/Factory | Entered Lower Caves 28141 | -6/Lower Caves | Identified exit to Lower Caves 29201 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 29228 | -6/Lower Caves | Core integrity fell below 20% 29241 | -6/Lower Caves | Core destroyed Last Messages --------------- (-314). 29231_ Power failure, Fission Core shutdown. 29231_ Overheating: Matter decay (-17). 29232_ Overheating: Energy bleed (-99). 29232_ G-50 Soldier misfires. 29233_ Overheating: Matter decay (-18). 29233_ G-50 Soldier destroyed. 29235_ Power failure, Neutrino Core shutdown. 29235_ Overheating: Antimatter Cannon damaged (-62). 29236_ Overheating: Tech Extrapolator damaged (-8). 29236_ Critical hit (Burn: +37). 29236_ G-50 Soldier destroyed. 29237_ Tech Extrapolator broken. 29237_ Overheating: Short circuit. 29238_ Overheating: Matter decay (-14). 29238_ Antimatter Cannon destroyed. 29241_ Power failure, Fission Core shutdown. 29241_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????#???????????????????? | | ???????#####;######??????????????? | | ???????# !/*!% % #??????????????? | | ???????# @%[%*! ;##????????????? | | ???????# #=%=g%[# ###??????????? | | ???????# ###%[;## ???????????? | | ???????# #???% ; #???????????? | | ???????# #???? "# #???????????? | | ???????# #??????# #????????????? | | ???????# #??????# #????????????? | | ???????# ######## #????????????? | | ???????# #?????????????? | | ???????########## #?????????????? | | ????????????????# #????????? ???? | | ????????????????# #?###?? ## | | ????????????????# ## ## ## | | ????????????????# ## | | ????????????????# #????? | | ????????????##### ##????? | | ????????????# #????? | | ????????????# #????? | | ????????????# ## ###### | | ????????????# " "" #? | | ????????????# """" "" "## | | ????????????# #"" """ "# | | ????????????# ## "" " #?? | | ????????????# ##" """"" #??? | | ????????????# ##" " ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Shotgun | -9/Recycling | Hacked Com. Battery | -9/Recycling | Hacked Deep Structural Scanner | -9/Recycling | Extrapolated Mak. Leg | -9/Recycling | Extrapolated Mak. Light Armor Plating | -9/Recycling | Extrapolated Barrage Gun | -9/Recycling | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Core Shielding | -9/Scraptown | Extrapolated Battle Rifle | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Imp. Plasma Cutter | -6/Factory | Hacked Bore Cannon | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Imp. Medium Treads | -6/Factory | Hacked Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Axe | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Imp. Shock Absorption System | -6/Factory | Hacked Imp. Fusion Compressor | -6/Factory | Hacked Energy Deflector | -6/Factory | Extrapolated Exp. Sensor Array | -6/Factory | Scanalyzed Mak. System Restoration Module | -6/Factory | Scanalyzed Plasma Flamer | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Factory | Extrapolated CPS Tube | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Adv. Visual Processing Unit | -6/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Linear Gravjet | -6/Factory | Hacked Mak. Shrapnel Gun | -6/Factory | Extrapolated Cld. Plasma Cannon | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed Dynamic Insulation System | -6/Factory | Scanalyzed IFF Parser | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Scanalyzed Mak. Salvage Targeting Computer | -6/Factory | Extrapolated Mak. Utility Shielding | -6/Factory | Extrapolated Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked S-27 Virus | -6/Factory | Hacked R-10 Processor | -6/Factory | Hacked K-01 Serf | -6/Factory | Hacked A-15 Conveyor | -6/Factory | Hacked Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Imp. Plasma Cutter | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Mak. System Restoration Module | x2 | -6/Factory Repaired ---------- Power Sword | 99% | -6/Factory | Broken Antimatter Cannon | 13% | -6/Factory Exp. Sensor Array | 17% | -6/Factory Antimatter Cannon | 7% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fixer-Upper Challenges ------------ None Game ------ Seed HeavyJammingTerminator Manual? 0 Play Time 01:38:10 Cumulative 202.3 hours Start 2025.12.16 @ 12:24:19 End 2025.12.16 @ 14:00:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 305 Rogue 0 Adventurer 0 Explorer 305 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b77d0a-ff93-4217-bedb-6aa56c6603b8