Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 13:49:07 Player: PE-P51 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (1105) 1105 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 1978 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 276/280 System Corruption 0% Temperature Cool (55) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (20) --- Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Heat Sink Heat Sink Humpback Large Matter Pod (150) Subdweller Optics Scrap Shield Hacking Suite Power Bank Subdweller Laser Shotgun Shotgun Subdweller Machine Gun Battle Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Shotgun > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Humpback Large Matter Pod Subdweller Optics Scrap Shield Hacking Suite Power Bank Shotgun Subdweller Machine Gun Barrage Gun Battle Cannon Plasma Cutter [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Shotgun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | . 10 20 Power 5 | . 1 4 Engine 5 | . 1 4 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 3 | . . 3 Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | . 5 3 Device 5 | . 3 2 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | . 2 10 Energy Gun 1 | . . 1 Energy Cannon 2 | . . 2 Ballistic Gun 8 | . 2 6 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 16 | . 12 18 Power 1 | . 1 2 Propulsion 2 | . 3 2 Utility 6 | . 2 7 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 22 | . 7 15 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 9 | . 2 7 Weapon 6 | . 3 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 98 99 Engine 13 | . 14 13 Treads 17 | . . 23 Leg 10 | . 28 4 Device 6 | . 12 4 Storage 14 | . 14 14 Protection 6 | . . 9 Energy Gun 6 | . . 8 Energy Cannon 4 | . . 5 Ballistic Gun 16 | . 28 12 Peak Build Rating 18 | . 15 18 Average Rating 15 | . 12 16 On Entrance 9 | 6 6 15 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 68 | 12 55 68 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 18 | . 13 20 Most Carried 20 | . 16 20 Average Carried 17 | . 12 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 16 20 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1371 | 200 531 640 Remotely . | . . . Salvage Created 1282 | . 579 703 Parts 81 | . 31 50 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 29 | . . 29 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 32 | . 9 23 Guns 25 | . 9 16 AOE 6 | . . 6 Classes Destroyed 10 | . 7 3 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 1 | . 1 . Turret 2 | . . 2 Swarmer 9 | . 2 7 Grunt 7 | . 7 . Subdweller 16 | . . 16 Scientist 1 | . . 1 Best Kill Streak 8 | . 3 8 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 143 | . 40 103 Missed 44 | . 8 36 Hits 99 | . 32 67 Projectile 99 | . 32 67 Critical Strikes 2 | . . 2 Damage Taken 1704 | . 350 1354 Core 251 | . 40 211 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 142 | . 37 105 Largest 2 | . 2 2 Hottest 160 | . 46 160 Shots Fired 251 | . 74 177 Gun 199 | . 74 125 Cannon 40 | . . 40 Launcher 12 | . . 12 Special . | . . . Kinetic 153 | . 74 79 Thermal 86 | . . 86 Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 27 | . 6 27 Robot Miss Streak 15 | . 15 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 132 | . 51 81 Core Hits 80 | . 32 48 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 1 2 Meltdown 1 | . . 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2723 | . 746 1977 Guns 2109 | . 706 1403 Cannons 53 | . . 53 Explosions 521 | . . 521 Melee . | . . . Ramming 40 | . 40 . Kinetic 1696 | . 706 990 Thermal 466 | . . 466 Explosive 521 | . . 521 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles . | . . . Explosions 11 | . . 11 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 136 | . . 136 Shots 4 | . . 4 Rammed . | . . . Targets Rammed 7 | . 7 . Kicked 7 | . 7 . Crushed . | . . . Highest Temperature 285 | . . 285 Average Temperature 72 | . . 72 Received Heat Transfer 663 | . 156 507 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . . 4 Heat Transferred 574 | . . 574 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 62 | . 62 . Initial . | . . . Average 11 | . 11 . Influence Increases 644 | . 289 355 Destroy 0b10 Robot/C 360 | . 180 180 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 54 | . 44 10 Successful Hack 15 | . 15 . Lose Combat Pursuer 180 | . 15 165 Influence Decreases 631 | . 270 361 Entered New Map 10 | . . 10 Time Decay 591 | . 270 321 Lost Part 30 | . . 30 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 24 27 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 7 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 18 12 Successful 21 | . 9 12 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 2 12 Record 11 | . . 11 Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1232 | . . 1232 Optics 1232 | . . 1232 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 8302 | . 2118 6184 Spaces Moved 3506 | 1 1117 2388 Core . | . . . Treads 2080 | . . 2080 Legs 1426 | 1 1117 308 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 221 | 120 175 242 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 64 | 2 99 93 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 6 | . . 6 Spaces Dug 30 | . . 30 Terrain Destroyed 105 | . . 105 Melee . | . . . Projectile 32 | . . 32 AOE 73 | . . 73 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3802 | . 1198 2604 Wait 57 | . 4 53 Move 3503 | . 1116 2387 Hop . | . . . Pick Up 28 | . 13 15 Fast Attach 2 | . 1 1 Attach 8 | . . 8 Detach 2 | . . 2 Swap 30 | . 9 21 Drop 23 | . 11 12 Fire 142 | . 37 105 Melee . | . . . Ram . | . . . Kick 7 | . 7 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Discovered new exit (range 11) 1217 | -10/Materials | Discovered new exit (range 7) 1227 | -10/Materials | Identified exit to Mines 1263 | -10/Materials | Learned Storage emergency access door positions 1287 | -10/Materials | Identified exit to Subcaves 1306 | -10/Materials | Learned 4 Subcaves zone layouts 1310 | -10/Materials | Learned Recycling recycling unit intel 1322 | -10/Materials | Learned location of Subcaves (-10) 2119 | -10/Materials | Entered Subcaves 2120 | -10/Subcaves | Approached by a straggling Scientist 2120 | -10/Subcaves | Identified exit to Materials 2538 | -10/Subcaves | Build established: Scavenger-Mutant 3323 | -10/Subcaves | Build established: Mutant 3575 | -10/Subcaves | Core integrity fell below 50% 3576 | -10/Subcaves | Discovered new exit (range 12) 3590 | -10/Subcaves | Ambushed by Subdweller buried in earth 4529 | -10/Subcaves | Learned location of Zion (-6) 4529 | -10/Subcaves | Met a Zionite searching for "candidates" 4640 | -10/Subcaves | Visited 4L-MR0's lab 4673 | -10/Subcaves | Found Power Bank 6627 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6770 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 6915 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6931 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6934 | -10/Subcaves | Discovered exit to Materials (range 12) 6992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 7181 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 7647 | -10/Subcaves | Visited Clippyterm 7654 | -10/Subcaves | Learned Research machine intel 8303 | -10/Subcaves | Crushed by falling debris 8303 | -10/Subcaves | Smashed by cave-in Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... >>Record "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 07836_ A6-4D6(u) tweaks Twisted Machinery. 08303_ The unstable cave ceiling collapses. 08303_ Crushed by falling debris. 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