Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 03:34:49 Player: CL-1C0 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (8) 40 Value Destroyed (89) 89 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2325) 2325 TOTAL SCORE: 9654 Bonus ------- Pacifist 1325 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 207/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Machine Analyzer Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Antigrav System Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Surge Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Gravity Neutralizer Structural Scanner Machine Analyzer Enhanced Optical Array IFF Parser Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Chainsword [Rating: 107] Favorites ----------- Power Particle Reactor Reactor Particle Reactor Propulsion Improved Surge Thruster Treads Advanced Treads Leg Armored Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Surge Thruster Utility Hacking Suite Device IFF Parser Processor Enhanced Optical Array Hackware Hacking Suite Weapon Chainsword Launcher Fusion Bomb Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 16 | . . 2 1 2 . 2 1 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 41 | . . 1 5 . 3 9 6 . . 7 1 5 4 Power 1 | . . . . . . . . . . 1 . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 13 | . . . 2 . 2 3 2 . . 3 . 1 . Treads 3 | . . . 2 . . . 1 . . . . . . Leg 3 | . . . . . . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . 2 . 1 . . . . . . Flight 4 | . . . . . . . . . . 3 . 1 . Utility 24 | . . 1 3 . . 6 4 . . 3 1 4 2 Device 6 | . . . . . . 1 2 . . 3 . . . Storage . | . . . . . . . . . . . . . . Processor 6 | . . . . . . 3 2 . . . . . 1 Hackware 12 | . . 1 3 . . 2 . . . . 1 4 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . 1 . . . Parts Lost 21 | . . . . . . 1 . . 2 . 1 1 16 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . 1 . 3 Utility 13 | . . . . . . 1 . . 2 . . 1 9 Weapon 3 | . . . . . . . . . . . . . 3 Highest Loss Streak 14 | . . . . . . 1 . . 2 . 1 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | 4 . 1 3 5 4 4 4 4 4 3 4 5 2 Power . | 1 . . . . . . . . . . . 1 1 Propulsion . | 3 . . . . . 1 . . . 1 2 2 1 Utility 1 | . . . . 1 1 1 2 3 3 1 1 1 . Weapon 1 | . . 1 3 4 3 2 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . 3 . . 1 1 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 1 . . 1 Utility 2 | . . . . . . 1 . . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . . 1 45 38 42 76 70 63 59 65 72 77 71 Reactor 1 | . . . . . . . . . . 2 4 4 3 Treads 1 | . . . 11 7 7 . . . . . . . . Leg 4 | . . . . . . 17 2 . . . . . . Hover 1 | . . . . . . 1 4 5 5 1 . . . Flight 5 | . . . . . . . . . . 11 13 11 9 Device 7 | . . . . . . 3 5 5 3 11 17 17 12 Processor 12 | . . . . . . 9 21 21 21 19 17 17 18 Hackware 23 | . . 1 33 30 30 36 29 26 24 14 16 22 25 Slashing Weapon 3 | . . . . . 3 6 5 5 5 4 4 4 2 Peak Build Rating 107 | . . 4 19 16 26 54 56 47 47 82 85 101 107 Average Rating 55 | . . . 16 16 19 45 47 47 41 66 84 89 83 On Entrance 36 | 6 . . 4 16 16 26 54 47 47 38 82 80 98 Naked Turns 84 | . 31 53 . . . . . . . . . . . Heaviest Build 24 | . . . . . 3 3 4 4 4 24 24 24 24 Greatest Support 42 | 3 3 3 3 3 8 9 9 9 9 39 39 42 28 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . 5 5 5 5 5 5 4 5 5 5 5 4 Average Carried 3 | 2 . 1 3 5 4 4 4 4 4 3 4 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 4 5 4 4 5 4 5 5 2 Class Distribution -------------------- 30% | Hacker-Mutant 17% | Wizard-Ninja 17% | Hacker-Ninja 13% | Wizard-Mutant 11% | Mutant 6% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Wizard-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Matter Collected 441 | 200 . . . . 6 157 . . . . . 64 14 Remotely . | . . . . . . . . . . . . . . Salvage Created 302 | . . . . . . 185 . . . 13 . 64 40 Parts 21 | . . . . . . 9 . . . 3 . 7 2 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed 3 | . . . . . . 3 . . . . . . . Builder 2 | . . . . . . 1 . . . 1 . . . Hauler 1 | . . . . . . 1 . . . . . . . Operator 5 | . . . . . . 2 . . . . . 2 1 Best Kill Streak 2 | . . . . . . 2 . . . 1 . 1 1 Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Hostile Shots Fired 329 | . 2 18 16 . 5 79 3 . 16 15 12 5 158 Missed 138 | . 1 7 7 . 2 23 . . 8 11 6 1 72 Hits 191 | . 1 11 9 . 3 56 3 . 8 4 6 4 86 Melee 15 | . . . 3 . . . . . 1 . . . 11 Projectile 176 | . 1 11 6 . 3 56 3 . 7 4 6 4 75 AOE 6 | . . . 2 . . . . . 1 . . . 3 Critical Strikes 11 | . . . 1 . . 1 . . . . . . 9 Damage Taken 3900 | . 10 129 169 . 95 789 68 . 146 87 135 91 2181 Core 2299 | . 10 129 70 . 49 238 . . 106 . 69 25 1603 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 96 67 87 . 93 72 100 . 90 100 . 93 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 17 | . . . . . . 8 . . . 1 . 3 5 Core Hits 6 | . . . . . . 2 . . . . . 2 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . Melee Attacks 66 | . . . . . 3 14 8 . . 13 7 10 11 Impact . | . . . . . . . . . . . . . . Slashing 66 | . . . . . 3 14 8 . . 13 7 10 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 5 . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1086 | . . . . . . 565 . . . 72 . 190 259 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1072 | . . . . . . 562 . . . 72 . 190 248 Ramming 14 | . . . . . . 3 . . . . . . 11 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1072 | . . . . . . 562 . . . 72 . 190 248 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 3 . 5 1 . . . Average Corruption 1 | . . . . . . . 1 . 4 1 . . . Corruption Purged 3 | . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . 2 . . 1 . . . Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 257 | . . . . . . 165 . . . 32 . 52 8 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 257 | . . . . . . 165 . . . 32 . 52 8 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 8 | . . . . . . 4 . . . . . . 4 Kicked 4 | . . . . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 204 | . 6 48 9 . . 15 18 . . . . . 108 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 128 | . . . 7 . 3 45 9 1 . 54 128 111 124 Initial 72 | . . . . . . 1 9 1 . . 30 72 50 Average 26 | . . . 1 . 1 16 2 1 . 6 42 93 56 Influence Increases 701 | . . . 11 . 3 122 16 . . 89 148 73 239 Destroy 0b10 Robot/NC 25 | . . . . . . 10 . . . 5 . 5 5 Destroy Leader 2 | . . . . . . 2 . . . . . . . Successful Hack 91 | . . . 11 . . 14 . . . . 40 5 21 Destroy Structure 103 | . . . . . 3 6 16 . . 24 18 18 18 Partial Spotted 45 | . . . . . . . . . . . . 45 . Lose Combat Pursuer 435 | . . . . . . 90 . . . 60 90 . 195 Influence Decreases 626 | . . . 11 . . 105 32 3 1 35 74 116 249 Entered New Map 132 | . . . . . . 2 11 3 1 . 24 56 35 Time Decay 320 | . . . 11 . . 93 21 . . 35 40 50 70 Lost Part 174 | . . . . . . 10 . . . . 10 10 144 Squads Dispatched 13 | . . 1 1 . 1 1 1 . 1 2 1 . 4 Investigation 3 | . . . . . . . . . . 1 1 . 1 Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 9 | . . 1 1 . 1 1 1 . 1 . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Distress Signals 2 | . . . . . . . . . . . . . 2 Communications Jammed 10 | . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . 10 Times Spotted 112 | . 2 6 8 . 1 19 10 . 4 5 11 8 38 Peak Tracking Total 20 | . 2 5 8 . 1 11 9 . 3 5 9 5 20 Tactical Retreats 10 | . . . . . . 3 . . . 1 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Traps Triggered 3 | . . . 1 . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Machines Accessed 22 | . . 1 2 1 . 3 1 1 . 3 3 4 3 Terminals 22 | . . 1 2 1 . 3 1 1 . 3 3 4 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 61 | . . 2 10 1 . 6 2 1 . 6 11 16 6 Successful 27 | . . 1 7 1 . 5 1 1 . 2 3 4 2 Failed 34 | . . 1 3 . . 1 1 . . 4 8 12 4 Catastrophic 4 | . . 1 . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . . 1 10 . . 5 . . . 4 6 13 2 Terminals 61 | . . 2 10 1 . 6 2 1 . 6 11 16 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . . 1 6 1 . 3 1 1 . 2 2 3 2 Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 3 | . . . . 1 . 1 . 1 . . . . . Level Access Points 5 | . . . 1 . . 1 . . . . 1 1 1 Branch Access Points 2 | . . . . . . . 1 . . 1 . . . Emergency Access Points 3 | . . 1 1 . . . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 1 . . 1 . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . 2 . . . . 1 1 . Terminals 5 | . . . 1 . . 2 . . . . 1 1 . Track 1 | . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . 2 . . . . . 1 . Operators 1 | . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 18 | . . 1 2 . . 2 1 . . 3 2 4 3 Full Trace Events 3 | . . . . . . . . . . 1 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Total Allies 3 | . . . . . . 2 . . . . . 1 . Largest Group 1 | . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Active Infowar (turns) 877 | . . . . . . 208 114 4 21 172 88 118 152 Optics 846 | . . . . . . 208 114 4 21 172 88 118 121 IFF 384 | . . . . . . . 1 . . 84 88 108 103 Structural 424 | . . . . . . . . . . 106 88 108 122 Machine Analysis 660 | . . . . . . . 105 4 21 172 88 118 152 Jamming 263 | . . . . . . . . . . 2 52 108 101 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Turns Passed 1118 | 3 31 56 59 20 36 244 114 4 21 172 88 118 152 Spaces Moved 2095 | 1 61 98 96 40 49 344 151 6 36 422 231 227 333 Core 791 | 1 61 98 96 40 48 344 18 . 31 . . . 54 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 154 | . . . . . 1 . 133 6 5 9 . . . Flight 1150 | . . . . . . . . . . 413 231 227 279 Fastest Speed 26 | 50 50 50 50 50 50 50 50 50 50 27 27 30 26 Average Speed 38 | 50 50 50 50 50 50 50 50 50 50 28 27 30 33 Slowest Speed 80 | 50 50 50 50 50 80 50 50 50 50 50 32 32 50 Overloaded Moves 29 | . . . . . . . . . . . . . 29 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 1 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 2 18 17 12 2 61 15 9 . 50 14 12 37 14 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 47 | . . . . . 3 6 8 . . 12 6 6 6 Terrain Destroyed 47 | . . . . . 3 6 8 . . 12 6 6 6 Melee 47 | . . . . . 3 6 8 . . 12 6 6 6 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Total 2286 | 5 60 103 104 39 54 392 177 6 39 453 243 257 354 Wait 37 | . . . . . . 12 5 . . 2 4 11 3 Move 2076 | . 60 97 95 39 48 343 150 6 35 421 230 224 328 Hop 3 | . . . . . . . . . . . . 1 2 Pick Up 23 | . . 5 3 . . 4 2 . 2 5 1 1 . Fast Attach 27 | . . 1 3 . 2 9 2 . . 3 1 5 1 Attach 16 | . . . 3 . 1 . 2 . . 6 . . 4 Detach 2 | . . . . . . . . . . 1 . . 1 Swap 2 | . . . . . . . 2 . . . . . . Drop 22 | 5 . . . . . 6 6 . 2 2 . 1 . Fire . | . . . . . . . . . . . . . . Melee 66 | . . . . . 3 14 8 . . 13 7 10 11 Ram 4 | . . . . . . . . . . . . . 4 Kick 4 | . . . . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 11) 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Utility x2 78 | -9/Materials | Discovered new exit (range 14) 91 | -9/Materials | Entered another Materials area 91 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 98 | -8/Materials | Identified exit to Factory 150 | -8/Materials | Entered Factory 150 | -7/Factory | Evolved 2 slots: Utility x2 170 | -7/Factory | Identified exit to DSF 170 | -7/Factory | Entered DSF 193 | -7/DSF | Additional patrols routed to DSF 196 | -7/DSF | Discovered new exit (range 15) 206 | -7/DSF | Entered Factory 206 | -6/Factory | Evolved 2 slots: Utility x2 275 | -6/Factory | Identified exit to Factory 408 | -6/Factory | Discovered new exit (range 21) 446 | -6/Factory | Found Prototype Processor 446 | -6/Factory | Identified Exp. Targeting Computer 450 | -6/Factory | Entered another Factory area 450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 547 | -5/Factory | Discovered new exit (range 17) 554 | -5/Factory | Identified exit to Upper Caves 564 | -5/Factory | Entered another Factory area 564 | -4/Factory | Evolved 2 slots: Utility x2 568 | -4/Factory | Identified exit to DSF 568 | -4/Factory | Entered DSF 573 | -4/DSF | Discovered new exit (range 22) 587 | -4/DSF | Additional patrols routed to DSF 589 | -4/DSF | Entered Research 589 | -3/Research | Evolved 2 slots: Utility x2 679 | -3/Research | Identified exit to Armory 679 | -3/Research | Identified exit to Testing 756 | -3/Research | Discovered new exit (range 20) 761 | -3/Research | Entered another Research area 761 | -2/Research | Evolved 2 slots: Utility x2 834 | -2/Research | Identified exit to Access 846 | -2/Research | Discovered new exit (range 9) 849 | -2/Research | Entered Quarantine 967 | -2/Quarantine | Entered Access 967 | -1/Access | Evolved 2 slots: Utility x2 992 | -1/Access | Identified exit to Surface 1037 | -1/Access | Spotted B-99 Colossus 1037 | -1/Access | Spotted B-99 Colossus 1085 | -1/Access | Found Fusion Bomb Launcher 1103 | -1/Access | Core integrity fell below 50% 1109 | -1/Access | Core integrity fell below 20% 1119 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01097_ System Shield severed. 01098_ Slammed into U-05 Engineer. 01098_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01099_ Slammed into U-05 Engineer. 01099_ Adv. Terrain Scan Processor destroyed. 01101_ Slammed into G-73 Enforcer. 01103_ W-44 Eye sends out distress signal. 01103_ K-01 Serf cleans the Wave Collapse Detector. 01106_ Knocked back. 01107_ Chainsword destroyed. 01109_ Knocked back. 01113_ >> Machine Analyzer network decryption results: 01113_ Scanalyzer x1 01113_ Slug penetrates Wall. 01115_ Penetrated by Slug. 01119_ TF Node disabled. 01119_ Adv. Sensor Array tumbles out of TF Node. 01119_ Adv. Signal Interpreter tumbles out of TF Node. 01119_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????## " ##????????????????? | | ??????????## " ###???????????????? | | ??????????## === = " ####???????????????? | | ############# == =% "" ##???????????????? | | ############# == * "" # ??????????????