Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 01:49:12 Player: HOTSOUP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (16) 80 Value Destroyed (612) 612 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5812 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 62/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Triangulator Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Force Booster System Backup Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Melee Analysis Suite Force Booster Improved Transmission Jammer Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Plasma Rifle Katana > --- INVENTORY -------- Medium Battery Triangulator Force Booster Flail [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Battery Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Katana Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 77 | . 3 4 5 . 5 . 14 14 22 8 2 Power 8 | . . . . . . . 1 2 3 2 . Engine 5 | . . . . . . . . 2 3 . . Core 3 | . . . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 11 | . . 1 1 . . . 3 1 5 . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . 1 1 . . . 3 1 5 . . Utility 37 | . 1 2 2 . 2 . 5 5 13 5 2 Device 16 | . . . . . . . 2 2 6 4 2 Storage 2 | . . . . . 1 . 1 . . . . Processor 10 | . 1 1 2 . 1 . 1 . 4 . . Hackware 7 | . . . . . . . 1 3 2 1 . Protection 2 | . . 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | . 2 1 2 . 3 . 5 6 1 1 . Energy Gun 4 | . 1 . 1 . 1 . . . 1 . . Energy Cannon 12 | . . 1 . . 2 . 5 4 . . . Ballistic Gun 2 | . . . 1 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . Parts Lost 20 | . 1 . 1 . . . 2 . 1 12 3 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . 2 . Utility 12 | . . . . . . . . . 1 8 3 Weapon 4 | . 1 . 1 . . . . . . 2 . Highest Loss Streak 12 | . 1 . 1 . . . 1 . 1 12 3 Average Slot Usage (%) 59 | . 31 47 66 77 71 66 72 65 98 91 23 Engine 1 | . . . . . . . . 6 6 . . Flight 7 | . . 9 13 22 22 22 11 6 12 9 . Device 7 | . . . . . . . 4 7 10 23 5 Storage 2 | . . . . . 2 11 14 8 4 . . Processor 8 | . 13 14 30 33 25 22 16 7 13 4 . Hackware 17 | . . . . . . . 9 12 29 29 16 Protection 4 | . . 9 11 11 11 11 9 7 5 4 . Energy Gun 1 | . 5 . 6 . . . . . 1 4 . Energy Cannon 2 | . . 7 1 . 7 . 6 6 4 . . Slashing Weapon 1 | . . . . . . . . . 6 4 . Naked Turns 9 | . 9 . . . . . . . . . . Heaviest Build 29 | . 3 7 7 3 13 13 20 15 21 29 4 Greatest Support 30 | 3 3 6 11 11 11 11 14 14 22 30 3 Greatest Overweight (x) 4 | . . 1 1 . 1 1 4 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 3 4 4 4 4 4 4 4 4 4 3 Average Carried 3 | . 1 3 3 4 3 4 2 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 4 4 4 4 4 3 4 4 3 2 Class Distribution -------------------- 68% | Hacker-Mutant 27% | Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 808 | 200 30 40 . . . . 127 170 214 . 27 Remotely . | . . . . . . . . . . . . Salvage Created 667 | . 62 . . . . . 181 318 79 . 27 Parts 32 | . 6 . . . . . 6 14 5 . 1 Haulers Intercepted 2 | . . . . . . . 1 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 9 | . 1 . . . . . 2 4 1 . 1 Melee 2 | . . . . . . . . . 1 . 1 Guns 1 | . 1 . . . . . . . . . . Cannons 2 | . . . . . . . . 2 . . . AOE 3 | . . . . . . . 1 2 . . . Classes Destroyed 8 | . 2 . . . . . 3 2 . . 1 Worker 1 | . . . . . . . . 1 . . . Hauler 2 | . . . . . . . 1 1 . . . Operator 2 | . . . . . . . 1 1 . . . Watcher 2 | . 1 . . . . . . . 1 . . Swarmer 1 | . . . . . . . . . . . 1 Grunt 5 | . 1 . . . . . 1 3 . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 1 1 . . Best Kill Streak 4 | . 1 . . . . . 2 4 1 . 1 Combat Bots Only 3 | . 1 . . . . . 1 3 1 . 1 Max Kills in Single Turn 3 | . 1 . . . . . 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Damage Taken 2591 | . 77 . 178 . . 86 209 112 141 1382 406 Core 1292 | . 33 . 57 . . 59 78 41 24 701 299 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 86 . . . 71 85 94 97 . . Volleys Fired 72 | . 14 . 10 . . . 6 27 14 1 . Largest 2 | . 1 . 2 . . . 1 1 1 1 . Hottest 80 | . 50 . 70 . . . 60 80 60 75 . Shots Fired 76 | . 14 . 13 . . . 7 27 14 1 . Gun 28 | . 14 . 13 . . . . . . 1 . Cannon 48 | . . . . . . . 7 27 14 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . Thermal 65 | . 14 . 10 . . . . 26 14 1 . Explosive . | . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 7 1 . . . Robot Hit Streak 9 | . 6 . 8 . . . 3 9 8 . . Robot Miss Streak 6 | . 2 . 6 . . . . 4 2 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 58 | . 15 . 5 . . . 2 14 11 11 . Core Hits 25 | . 3 . 1 . . . 6 9 2 2 2 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 81 | . 7 . . . . . . . 59 15 . Impact 2 | . . . . . . . . . . 2 . Slashing 72 | . . . . . . . . . 59 13 . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . 4 . . . . . . . 1 . . Combat Hostiles 1 | . 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . Damage Inflicted 2541 | . 126 . 37 . . . 745 767 445 415 6 Guns 163 | . 126 . 37 . . . . . . . . Cannons 424 | . . . . . . . 19 334 71 . . Explosions 1159 | . . . . . . . 726 433 . . . Melee 789 | . . . . . . . . . 374 415 . Ramming 6 | . . . . . . . . . . . 6 Kinetic 12 | . . . 12 . . . . . . . . Thermal 556 | . 126 . 25 . . . . 334 71 . . Explosive 100 | . . . . . . . 100 . . . . Electromagnetic 1078 | . . . . . . . 645 433 . . . Impact 58 | . . . . . . . . . . 58 . Slashing 731 | . . . . . . . . . 374 357 . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 18 4 . 9 9 Average Corruption 5 | . . . . . . . 9 3 . 7 4 Corruption Purged 9 | . . . . . . . . . . . 9 Effects 86 | . . . . . . . 17 13 . 4 52 Message Errors 20 | . . . . . . . 3 3 . 1 13 Matter Fused 21 | . . . . . . . 3 2 . 1 15 Heat Flow Errors 10 | . . . . . . . 2 1 . . 7 Energy Discharges 13 | . . . . . . . 3 2 . . 8 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . 2 2 . 1 6 Data Loss (major) 5 | . . . . . . . 2 . . . 3 Misfires 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . 1 . . . . Targeting Errors 3 | . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 229 | . . . . . . . 38 4 158 29 . Projectiles 12 | . . . . . . . . 4 8 . . Explosions 38 | . . . . . . . 38 . . . . Melee 179 | . . . . . . . . . 150 29 . Knockbacks 1 | . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . . 102 . . . 3 Shots 3 | . . . . . . . 3 . . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 267 | . 25 . 1 . . 1 267 143 36 224 234 Average Temperature 54 | . 19 . 1 . . 1 86 38 14 106 96 Received Heat Transfer 183 | . 42 . 9 . . 45 18 27 33 9 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . Heat Transferred 1225 | . 370 . 74 . . . . 633 148 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Latent Energy Used 1193 | . . . . . . . 993 200 . . . LE Corruption 20 | . . . . . . . 17 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 415 | . 71 23 161 58 . 15 169 270 156 415 . Initial 63 | . . 23 8 58 . . 5 63 52 44 . Average 84 | . 23 23 70 58 . 14 103 190 48 89 . Maximum Alert Level 2 | . . . . . . . . 1 . 2 . Low Security (%) 88 | 100 100 100 100 100 . 100 100 41 100 84 . Level 1 11 | . . . . . . . . 58 . 13 . Level 2 . | . . . . . . . . . . 1 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 7 . . . 1 2 6 4 . Investigation 14 | . 1 1 3 . . . . 2 5 2 . Extermination 2 | . . . . . . . . . 1 1 . Reinforcement 7 | . 1 . 4 . . . 1 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 3 | . . . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 76 | . 5 . 22 . . 3 5 4 23 9 5 Peak Tracking Total 14 | . 3 . 14 . . 3 4 1 4 6 5 Tactical Retreats 8 | . . . 2 . . . 1 . 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 3 | . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . Reprogrammed 4 | . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 10 | . . . . . . . 7 3 . . . Max in Single Turn 3 | . . . . . . . 3 2 . . . Garrison Access 3 | . . . . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 39 | . 2 1 4 . . . 4 6 17 5 . Terminals 20 | . 2 . 3 . . . 3 1 9 2 . Fabricators 6 | . . . . . . . . 2 2 2 . Repair Stations 2 | . . . . . . . . 1 1 . . Recycling Units 2 | . . . . . . . . . 1 1 . Scanalyzers 5 | . . . 1 . . . 1 1 2 . . Garrison Access 3 | . . . . . . . . 1 2 . . Total Hacks 110 | . 7 1 17 . . . 12 12 42 19 . Successful 82 | . 4 1 11 . . . 9 8 35 14 . Failed 25 | . 3 . 5 . . . 2 4 6 5 . Catastrophic 2 | . 1 . 1 . . . . . . . . Database Lockouts 3 | . . . 1 . . . 1 . 1 . . Manual 57 | . 6 . 10 . 1 . 9 1 23 7 . Terminals 64 | . 7 . 12 . . . 10 1 26 8 . Fabricators 23 | . . . . . . . . 6 7 10 . Repair Stations 5 | . . . . . . . . 2 3 . . Recycling Units 2 | . . . . . . . . . 1 1 . Scanalyzers 11 | . . . 5 . . . 2 1 3 . . Garrison Access 4 | . . . . . . . . 2 2 . . Terminal Hacks 27 | . 2 1 4 . . . 5 . 12 3 . Record 3 | . . . . . . . 1 . 2 . . Part Schematic 5 | . . . . . . . 1 . 3 1 . Robot Schematic 1 | . . . . . . . . . . 1 . Robot Analysis 5 | . 2 . 3 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . Branch Access Points 3 | . . . 1 . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . 2 . . . . Registered Components 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 16 | . . . . . . . . 4 6 6 . Load Schematic 8 | . . . . . . . . 2 3 3 . Build 8 | . . . . . . . . 2 3 3 . Repair Station Hacks 4 | . . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . . 1 1 . . Repair 2 | . . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . 1 . Scanalyzer 10 | . . . 5 . . . 2 . 3 . . Insert Component 5 | . . . 2 . . . 1 . 2 . . Analyze 5 | . . . 3 . . . 1 . 1 . . Garrison Access Hacks 3 | . . . . . . . . 1 2 . . Seal Access 3 | . . . . . . . . 1 2 . . Unauthorized Hacks 21 | . 2 . 2 . . . 2 1 10 4 . Terminals 16 | . 2 . 2 . . . 2 1 8 1 . Assimilate 2 | . . . . . . . . . 2 . . Botnet 12 | . 2 . 2 . . . 1 1 5 1 . Disrupt 1 | . . . . . . . . . 1 . . Operators 1 | . . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . . 1 3 . Prioritize 2 | . . . . . . . . . . 2 . Siphon 2 | . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 1 . 4 . . . 2 4 12 3 . Full Trace Events 12 | . 1 . 3 . . . . 2 4 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 2 . 4 1 . Parts Built 10 | . . . . . . . . 2 5 3 . Matter 1353 | . . . . . . . . 292 462 599 . Time 433 | . . . . . . . . 72 139 222 . Total Part Build Rating 44 | . . . . . . . . 6 19 19 . Parts Repaired 2 | . . . . . . . . 1 1 . . Time 40 | . . . . . . . . 32 8 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . 1 . . Part Schematics Acquired 4 | . . . 2 . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . 4 . . . . . . . . . . Non-combat 3 | . 3 . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . . . . . . parse_system 4 | . 4 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 5 | . . . . 4 . . . . 1 . . Largest Group 4 | . . . . 4 4 . . . 1 . . Highest-Rated Group 71 | . . . . 71 71 . . . 10 . . Highest-Rated Ally 31 | . . . . 31 31 . . . 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total 5 | . 2 . 3 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 6561 | 18 222 60 214 210 167 18 507 626 1420 703 2396 Spaces Moved 4772 | 36 279 66 368 322 232 38 247 695 1647 768 74 Core 541 | 36 279 35 . . . . 5 2 . 110 74 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4231 | . . 31 368 322 232 38 242 693 1647 658 . Fastest Speed 37 | 50 50 40 37 37 37 37 37 40 37 37 50 Average Speed 45 | 50 50 75 43 38 49 39 105 42 37 39 73 Slowest Speed 280 | 50 50 120 120 40 117 117 280 200 120 120 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 21 | . . . 8 4 . . . 4 4 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 40 16 34 67 64 14 22 17 33 12 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 5 | . . . 1 1 . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 52 | . . . . . . . 5 . 47 . . Terrain Destroyed 241 | . . . . . . . 144 50 47 . . Melee 47 | . . . . . . . . . 47 . . Projectile . | . . . . . . . . . . . . AOE 194 | . . . . . . . 144 50 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total 8951 | 35 338 75 398 402 286 41 484 994 2337 1145 2416 Wait 3903 | . 33 2 18 85 41 2 211 255 573 347 2336 Move 4721 | 35 278 65 352 313 231 37 246 687 1638 765 74 Hop 19 | . . . 7 4 . . . 3 4 1 . Pick Up 19 | . 3 2 2 . 2 . 1 . 6 3 . Fast Attach 53 | . 3 3 5 . 5 . 8 8 17 4 . Attach 19 | . . 1 . . . . 6 5 2 3 2 Detach 14 | . . . 1 . . 1 4 6 1 . 1 Swap 5 | . . . . . . . . 1 3 1 . Drop 43 | . . 2 3 . 7 1 2 2 20 6 . Fire 72 | . 14 . 10 . . . 6 27 14 1 . Melee 80 | . 7 . . . . . . . 59 14 . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Discovered new exit (range 7) 241 | -10/Materials | Entered Mines 253 | -10/Mines | Discovered new exit (range 15) 257 | -10/Mines | Met a Derelict shopkeep closing up shop 301 | -10/Mines | Entered Materials 301 | -9/Materials | Evolved 2 slots: Utility x2 365 | -9/Materials | Build established: Mutant 487 | -9/Materials | Identified exit to Mines 500 | -9/Materials | Central database locked down 515 | -9/Materials | Entered Mines 519 | -9/Mines | Met a Derelict bent on vengeance 532 | -9/Mines | Received a Mining Laser from a helpful Derelict 533 | -9/Mines | Discovered new exit (range 5) 622 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 634 | -9/Mines | Discovered new exit (range 11) 672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -9/Mines | Discovered new exit (range 5) 673 | -9/Mines | Identified exit to Exiles 725 | -9/Mines | Entered Exiles 725 | -9/Exiles | Accompanied by 4 allies 731 | -9/Exiles | Discovered new exit (range 17) 735 | -9/Exiles | Met 8R-AWN 742 | -9/Exiles | Met EX-HEX 754 | -9/Exiles | Met EX-BIN 759 | -9/Exiles | Aligned with FarCom system 760 | -9/Exiles | Given EX-Vault access code 769 | -9/Exiles | Opened EX-Vault 772 | -9/Exiles | Found Prototype Processor 772 | -9/Exiles | Identified Modified TNC 775 | -9/Exiles | Found Prototype Energy Cannon 775 | -9/Exiles | Identified Latent Energy Streamer 778 | -9/Exiles | Found Prototype Energy Gun 778 | -9/Exiles | Identified AWS/Thermal 831 | -9/Exiles | Warned to stay clear of 0b10 Research branches 841 | -9/Exiles | Met EX-DEC 882 | -9/Exiles | Discovered new exit (range 10) 892 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 892 | -9/Exiles | Entered Mines 907 | -8/Mines | Discovered new exit (range 6) 910 | -8/Mines | Entered Materials 910 | -8/Materials | Evolved 2 slots: Utility x2 911 | -8/Materials | Identified exit to Storage 913 | -8/Materials | Central database locked down 1108 | -8/Materials | System corruption reached 10% 1240 | -8/Materials | Identified exit to Factory 1417 | -8/Materials | Entered Factory 1417 | -7/Factory | Evolved 2 slots: Utility x2 1877 | -7/Factory | Repaired VTOL Module 1929 | -7/Factory | Fabricated Hacking Suite (x1) 1982 | -7/Factory | Fabricated Hacking Suite (x1) 2035 | -7/Factory | Discovered new exit (range 15) 2043 | -7/Factory | Entered another Factory area 2043 | -6/Factory | Evolved 2 slots: Utility x2 2127 | -6/Factory | Build established: Hacker-Mutant 2939 | -6/Factory | Fabricated Force Booster? 3093 | -6/Factory | Repaired Propulsion Shielding 3203 | -6/Factory | Central database locked down 3258 | -6/Factory | Fabricated Imp. System Shield (x1) 3286 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 3384 | -6/Factory | Identified exit to Lower Caves 3384 | -6/Factory | Identified exit to Factory 3463 | -6/Factory | Entered another Factory area 3463 | -5/Factory | Evolved 2 slots: Utility x2 3467 | -5/Factory | Identified exit to Upper Caves 3467 | -5/Factory | Identified exit to Extension 3638 | -5/Factory | Fabricated Imp. System Shield (x1) 3878 | -5/Factory | Fabricated Reaction Control System (x1) 4058 | -5/Factory | Local fabrication network quarantined 4061 | -5/Factory | Fabricated Adv. Actuator Array (x1) 4109 | -5/Factory | Core integrity fell below 50% 4138 | -5/Factory | Lost 12 parts (2n8u2w) 4166 | -5/Factory | Entered Upper Caves 6546 | -5/Upper Caves | Core integrity fell below 20% 6562 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05906_ System corrupted: Heat flow error (+106). 05923_ System corrupted: Heat flow error (+114). 05954_ |YLMNZPHMWIBGEJFSRPQP2&#|W3 >TKXBYCR>CS 05996_ System Backup Module purges 1% of system corruption (3%). 06059_ System corrupted: Matter fused (-8). 06089_ System corrupted: Matter fused (-10). 06117_ System corrupted: Energy discharge (-38). 06158_ NWTRINMPZ4KGINI/XKAC7 |JI 06166_ System Backup Module purges 1% of system corruption (2%). 06276_ System corrupted: Energy discharge (-39). 06303_ System Backup Module purges 1% of system corruption (1%). 06349_ C6RQ6KI0VHP5PZOZ2XCE,ECE0JOWBO 06453_ System Backup Module purges 1% of system corruption (0%). 06540_ Imp. System Shield destroyed. 06543_ Slammed into S-27 Virus. 06546_ Reaction Control System destroyed. 06546_ Slammed into S-27 Virus. 06546_ S-27 Virus destroyed. 06547_ Acquired 27 matter. 06560_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ??????????????????????????????????????????#### # | | ??????????????????????????????????????????# | | ?????????????????????????????????????? #?## ## | | ?????????????????????????????????????? ??## | | ?????????????????????????????????????? ???## | | ?????????????????????????????????????? ????## | | ?????????????????????????????????????? ?????## | | ??????????????????????????????????????? ??????### | | ??????????????????????????????????????? ##?????## | | ??????????????????????????# ? ????????? #?????# | | ??????????????????????????? ??????? #?????# | | ???????????????????????? #?? ??????# ####??## | | ??????????????????????? #?# ???????# #???# | | ???????????????????????? ## ??????## #???# | | ???????????????????????? #??????# #???## | | ?????????????????????????? #??##### #??## | | ????????????????????????????# #### #### | | ????????????????????????????# ## | | ????????????????????????????# s ## | | ???????????????????????????## s### # | | ??????????????????????????## ##?# ## | | ??????????????????????????# s ##?## ##? | | ?????????? ########### s #??# #?? | | ????????????? % ###??# ? | | ????????????????????# @ #????## | | ????????????????????# ####### ###???#### | | ????????????????????????????# #??????### | | ????????????????????????????# ##????????? | | ????????????????????????????# #?????????? | | ???????????????????????????# !%% #??????????? | | ??????????????????????????#% % ## #?????????? | | ??????????????????????????## ## ??????? | | ???????????????????????????## ????? | | ????????????????????????????## % #????? | | ?????????????????????????????##% #????? | | ???????????????????????????????%% %% ##????? | | ??????????????????????????????? %## #?????? | | ???????????????????????????????###?# ####?????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 18 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 16 Melee Accuracy 8 Force Boost 6 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Force Booster | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Weight Redist. System | -6/Factory | Scanalyzed Reaction Control System | -6/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -5/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Force Booster | x2 | -6/Factory Imp. System Shield | x1 | -6/Factory Cesium-ion Thruster | x2 | -6/Factory Imp. System Shield | x1 | -5/Factory Reaction Control System | x1 | -5/Factory Adv. Actuator Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterShieldPrototype Manual? 0 Play Time 01:06:43 Cumulative 94.3 hours Start 2020.10.04 @ 00:43:50 End 2020.10.04 @ 01:49:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 112 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f6199d1-3491-4277-bd6f-3353b078ec50