Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 11:11:34 Player: Maulwurf Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (622) 622 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 1969 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 8/400 Matter 152/300 Energy 250/250 System Corruption 24% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Improved Medium Laser Improved Medium Laser Improved Medium Laser Welding Torch Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Structural Scanner Small Laser Assault Rifle Light Assault Rifle Welding Torch [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 28 | 7 4 17 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 3 | 2 . 1 . Leg 4 | . . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 3 . Device 6 | 1 3 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 . 7 . Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 9 | . . 9 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 3 | . . 3 . Highest Loss Streak 8 | . . 8 . To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 100 82 . Engine 12 | . 14 10 . Treads 13 | . 28 5 . Leg 14 | . . 22 . Device 12 | . 14 10 . Storage 12 | . 14 11 . Protection 1 | . . 2 . Energy Gun 8 | . 14 4 . Energy Cannon 1 | . . 2 . Ballistic Gun 11 | . 14 9 . Launcher 1 | . . 2 . Peak Build Rating 12 | 9 9 12 . Average Rating 8 | 6 8 9 . On Entrance 7 | . 9 8 12 Naked Turns . | . . . . Heaviest Build 34 | 13 28 34 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 9 | . . 9 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 12 | 7 9 15 . Most Carried 13 | 5 10 13 . Average Carried 6 | 3 6 8 . Final Capacity 15 | 8 15 15 15 Final Carried 12 | 5 9 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 592 | 267 30 295 . Remotely . | . . . . Salvage Created 619 | 89 182 348 . Parts 46 | 6 7 33 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 21 | . 5 16 . Guns 9 | . 5 4 . Cannons 2 | . . 2 . AOE 10 | . . 10 . Classes Destroyed 6 | 2 2 2 . Worker 3 | . . 3 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 9 | . 1 8 . Grunt 10 | . 4 6 . Sentry 2 | . . 2 . Best Kill Streak 7 | 2 1 7 . Combat Bots Only 6 | . 1 6 . Max Kills in Single Turn 5 | 1 1 5 . Gunslinging . | . . . . Exploded 5 | . . 5 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 103 | . 26 77 . Missed 32 | . 5 27 . Damage Taken 1881 | . 244 1637 . Core 439 | . 47 392 . Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 68 | 4 25 39 . Largest 2 | 2 2 2 . Hottest 88 | 60 60 88 . Shots Fired 119 | 8 50 61 . Gun 96 | 8 50 38 . Cannon 5 | . . 5 . Launcher 18 | . . 18 . Special . | . . . . Kinetic 59 | 4 25 30 . Thermal 42 | 4 25 13 . Explosive 18 | . . 18 . Electromagnetic . | . . . . Robot Hit Streak 14 | 6 14 9 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 73 | 6 34 33 . Core Hits 43 | 4 13 26 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1708 | 63 328 1317 . Guns 663 | 63 328 272 . Cannons 62 | . . 62 . Explosions 983 | . . 983 . Melee . | . . . . Ramming . | . . . . Kinetic 331 | 19 151 161 . Thermal 394 | 44 177 173 . Explosive 983 | . . 983 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 24 | . . 24 . Average Corruption 22 | . . 22 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 25 . Message Errors 5 | . . 5 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 3 | . . 3 . Misfires 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 101 | . . 101 . Projectiles . | . . . . Explosions 101 | . . 101 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 217 | . . 217 . Shots 6 | . . 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 206 | 20 123 206 . Average Temperature 44 | 15 43 49 . Received Heat Transfer 306 | . 117 189 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 858 | 100 400 358 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 595 | 10 206 595 . Initial 190 | . 6 86 190 Average 287 | 5 133 445 . Maximum Alert Level 2 | . 1 2 . Low Security (%) 40 | 100 65 12 . Level 1 14 | . 34 6 . Level 2 44 | . . 81 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 8 22 . Peak Tracking Total 7 | . 4 7 . Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . . 6 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 2 . Successful 2 | . 1 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 967 | 121 320 526 . Spaces Moved 396 | 62 131 203 . Core 8 | 7 . 1 . Treads 235 | 55 131 49 . Legs 153 | . . 153 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 . Average Speed 161 | 147 160 166 . Slowest Speed 500 | 160 160 500 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . 3 . Exploration Rate (%) 17 | 5 31 31 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 120 | . . 120 . Melee . | . . . . Projectile . | . . . . AOE 120 | . . 120 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 617 | 84 198 335 . Wait 90 | . 32 58 . Move 393 | 61 130 202 . Hop . | . . . . Pick Up 31 | 12 4 15 . Fast Attach . | . . . . Attach 26 | 7 3 16 . Detach 7 | . 3 4 . Swap 2 | . 1 1 . Drop . | . . . . Fire 68 | 4 25 39 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 555 | -9/Materials | Crushed by falling debris 555 | -9/Materials | System corruption reached 10% 560 | -9/Materials | Crushed by falling debris 593 | -9/Materials | Crushed by falling debris 593 | -9/Materials | Core integrity fell below 50% 624 | -9/Materials | Lost 8 parts (1p2n2u3w) 872 | -9/Materials | Core integrity fell below 20% 942 | -9/Materials | Discovered new exit (range 11) 968 | -9/Materials | Entered Mines 968 | -9/Mines | Self-destructed Last Messages --------------- 00897_ System corrupted: Lgt. Assault Rifle jammed. 00903_ G-34 Mercenary destroyed. 00903_ R-06 Scavenger collects Ion Engine. 00908_ System corrupted: Component data lost. 00917_ Acquired 44 matter. 00921_ Acquired Aluminum Leg. 00924_ |JXMV/BMOUO%KQVH58FB<1LNP81MJOV# HM%&XQD 00939_ System corrupted: Heat flow error (+130). 00940_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00942_ Connecting with Terminal... 00942_ Current location identified: Materials 00942_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 1F layout... Downloaded map data. 00958_ KO4LVYASO2S9EMBVZD0T2 LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????? ####????????????? | | ?????????????????????????????? ####???????????? | | ???????????????????????????## ###???????????? | | ?????????????????????????#### ###??????????? | | ???????????????????????##### ####?????????? | | ??????????????????????#### ! ! ###?????????? | | ?????????????????????#### ! ! ##?????????? | | ?????????????????????### !!!! ?? #?????????? | | ?????????????????????## !??????????????????? | | ?????????????????????## @ # ????????????????????? | | ?????????????????????### ###????????????????????? | | ?????????????????????########????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty System Compromised Challenges ------------ None Game ------ Seed ChargeDamperArray Manual? 0 Play Time 00:22:59 Cumulative 11.1 hours Start 2024.09.13 @ 08:52:44 End 2024.09.13 @ 11:11:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ae06e3e-1673-4d93-aefc-045543505674