Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.10 @ 06:52:57 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (2435) 2435 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 6993 Bonus ------- High Alert Combat Kills 73 Met Data Miner 300 Cogmind --------- Core Integrity 642/700 Matter 237/300 Energy 125/160 System Corruption 0% Temperature Cool (0) Movement Hovering (112) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Utility Shielding Improved Weapon Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Enhanced Nuclear Core Machine Analyzer Maneuvering Thrusters Propulsion Shielding Weapon Shielding Hacking Suite Makeshift Hacking Suite System Backup Module System Backup Module System Backup Module Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Maneuvering Thrusters Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Gravmag System Gravmag System Gravmag System Structural Scanner Machine Analyzer Transmission Jammer ECM Suite Propulsion Shielding Hacking Suite System Backup Module System Backup Module System Backup Module Rocket Launcher Katana [Rating: 49] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . 1 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 129 | 3 18 32 38 22 3 4 2 7 Power 10 | . 4 4 1 . . . 1 . Engine 7 | . 4 3 . . . . . . Core 3 | . . 1 1 . . . 1 . Reactor . | . . . . . . . . . Propulsion 39 | 2 3 15 14 2 . 1 . 2 Treads 22 | 1 1 13 7 . . . . . Leg . | . . . . . . . . . Wheel 6 | 1 2 2 1 . . . . . Hover 11 | . . . 6 2 . 1 . 2 Flight . | . . . . . . . . . Utility 54 | 1 3 7 15 18 3 1 1 5 Device 26 | 1 . 2 8 11 1 1 . 2 Storage 2 | . 1 . 1 . . . . . Processor 3 | . . 2 1 . . . . . Hackware 2 | . . . . 2 . . . . Protection 21 | . 2 3 5 5 2 . 1 3 Artifact . | . . . . . . . . . Weapon 26 | . 8 6 8 2 . 2 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | . 7 6 4 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 4 | . . . 2 1 . 1 . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 14 | . . 5 2 2 . . . 5 Power 1 | . . . 1 . . . . . Propulsion 5 | . . 2 . . . . . 3 Utility 6 | . . 2 . 2 . . . 2 Weapon 2 | . . 1 1 . . . . . Highest Loss Streak 5 | . . 3 1 1 . . . 5 Average Slot Usage (%) 98 | . 100 99 99 98 92 92 92 89 Engine 6 | . 14 9 5 . . . . . Core 3 | . . 1 3 7 7 7 7 7 Treads 11 | . 14 19 13 . . . . . Wheel 7 | . 14 13 4 . . . . . Hover 12 | . . . 18 30 30 30 30 30 Device 6 | . 3 1 11 10 6 7 5 11 Storage 9 | . 14 11 9 7 7 7 7 7 Processor 7 | . . 12 9 7 7 7 7 7 Hackware 4 | . . . . 15 15 15 15 11 Protection 7 | . 10 7 6 3 7 7 9 4 Ballistic Gun 13 | . 25 22 9 . . . . . Slashing Weapon 4 | . . . 7 11 7 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 11 32 40 40 37 36 36 36 35 Greatest Support 69 | 20 20 26 69 36 36 36 36 36 Greatest Overweight (x) 3 | 1 3 3 3 1 . . . . Average Overweight (x) . | . 1 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 13 | 7 9 14 14 13 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 13 Class Distribution -------------------- 52% | Mutant 23% | Hacker-Mutant 10% | Scavenger-Mutant 8% | Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2760 | 233 628 884 722 128 112 51 . 2 Remotely . | . . . . . . . . . Salvage Created 3634 | 102 657 1462 1102 170 76 65 . . Parts 235 | 6 49 101 65 10 2 2 . . Haulers Intercepted 10 | . 2 2 6 . . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 4 1 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 14 26 18 4 . 4 . . Melee 9 | . . . 5 4 . . . . Guns 47 | . 11 26 10 . . . . . Cannons 3 | . 3 . . . . . . . AOE 7 | . . . 3 . . 4 . . Classes Destroyed 12 | 2 7 1 1 1 . . . . Worker 4 | . 1 1 2 . . . . . Builder 3 | . 1 . 2 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 10 | . 2 2 6 . . . . . Recycler 3 | 1 . 1 . 1 . . . . Operator 6 | . 2 4 . . . . . . Watcher 8 | . 2 4 2 . . . . . Swarmer 23 | . 6 3 7 3 . 4 . . Grunt 30 | . 8 14 8 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 11 | . . 9 2 . . . . . Programmer 1 | . . . . 1 . . . . Decomposer 1 | . . . . . 1 . . . Packrat 1 | . . . . . 1 . . . Best Kill Streak 7 | 1 6 7 5 3 . 4 . . Combat Bots Only 7 | . 5 7 4 3 . 4 . . Max Kills in Single Turn 4 | 1 1 2 3 1 1 4 . . Gunslinging . | . . . . . . . . . Exploded 4 | . . . 3 . . 4 . . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 3354 | . 528 1383 855 234 . 48 . 306 Core 495 | . 94 222 121 17 . 1 . 40 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 62 44 78 . . . . . Volleys Fired 232 | 3 74 105 49 . . 1 . . Largest 2 | 2 2 2 2 . . 1 . . Hottest 60 | 60 60 46 46 . . 33 . . Shots Fired 459 | 6 146 210 96 . . 1 . . Gun 451 | 6 140 210 95 . . . . . Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . Special 6 | . 6 . . . . . . . Kinetic 444 | 3 136 210 95 . . . . . Thermal 13 | 3 10 . . . . . . . Explosive 2 | . . . 1 . . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 35 | 4 10 23 35 . . . . . Robot Miss Streak 4 | 1 4 3 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 385 | 4 92 162 114 11 2 . . . Core Hits 154 | 3 35 61 44 5 2 4 . . Critical Kills 4 | . . 3 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 7 | . . 3 3 1 . . . . Destroy 5 | . . 3 2 . . . . . Sever 2 | . . . 1 1 . . . . Melee Attacks 110 | . . . 60 37 10 . . 3 Impact 5 | . . . 5 . . . . . Slashing 96 | . . . 55 28 10 . . 3 Piercing 9 | . . . . 9 . . . . Sneak Attacks 13 | . . . 11 1 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . 2 2 . . . . Damage Inflicted 7629 | 37 1101 2415 3265 440 186 185 . . Guns 4684 | 37 1043 2415 1189 . . . . . Cannons . | . . . . . . . . . Explosions 414 | . . . 229 . . 185 . . Melee 2473 | . . . 1847 440 186 . . . Ramming . | . . . . . . . . . Kinetic 4633 | 17 1012 2415 1189 . . . . . Thermal 109 | 20 89 . . . . . . . Explosive 414 | . . . 229 . . 185 . . Electromagnetic . | . . . . . . . . . Impact 258 | . . . 258 . . . . . Slashing 2138 | . . . 1589 363 186 . . . Piercing 77 | . . . . 77 . . . . Highest Corruption 1 | . . 1 . . . . . . Average Corruption 1 | . . 1 . . . . . . Corruption Purged . | . . . . . . . . . Effects 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 424 | . . . 403 21 . . . . Projectiles . | . . . . . . . . . Explosions 14 | . . . 14 . . . . . Melee 410 | . . . 389 21 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 28 | 20 20 22 28 4 . . . . Average Temperature 6 | 15 7 4 5 4 . . . . Received Heat Transfer 1218 | . 165 594 396 18 . . . 45 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions 3 | . . . 3 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 310 | 50 260 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 1251 | 10 255 486 385 1251 . . . . Initial 124 | . 6 24 114 124 . . . . Average 266 | 6 123 289 201 475 . . . . Maximum Alert Level 4 | . 1 2 1 4 . . . . Low Security (%) 42 | 100 82 16 51 32 . . . . Level 1 44 | . 17 68 48 29 . . . . Level 2 5 | . . 14 . . . . . . Level 3 5 | . . . . 28 . . . . Level 4 1 | . . . . 8 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 5 1 4 . . . . Investigation 5 | . 2 2 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 7 | . 1 3 . 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 27 39 38 26 2 4 . 13 Peak Tracking Total 6 | . 5 6 4 6 2 4 . 5 Tactical Retreats 20 | . . 2 4 10 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 5 | . 1 3 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 41 | . 7 9 13 8 . . 4 . Terminals 29 | . 7 8 9 5 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . 1 2 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 141 | . 22 23 43 22 . . 31 . Successful 98 | . 13 16 24 14 . . 31 . Failed 43 | . 9 7 19 8 . . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 54 | . 12 9 22 11 . . . . Terminals 88 | . 22 21 33 12 . . . . Fabricators 9 | . . . . 9 . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 7 | . . 2 5 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 56 | . 7 8 7 3 . . 31 . Record 11 | . . . . . . . 11 . Part Schematic 12 | . . . 1 1 . . 10 . Robot Schematic 7 | . . . . . . . 7 . Prototype ID Bank 16 | . 4 5 3 1 . . 3 . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . Unreport Threat 3 | . 1 1 1 . . . . . Locate Traps 3 | . 1 . 2 . . . . . Recall Investigation 1 | . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 6 | . . . . 6 . . . . Load Schematic 3 | . . . . 3 . . . . Build 3 | . . . . 3 . . . . Repair Station Hacks 3 | . . . 3 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 7 | . . 2 5 . . . . . Insert Component 4 | . . 1 3 . . . . . Analyze 3 | . . 1 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 24 | . 6 6 8 4 . . . . Terminals 24 | . 6 6 8 4 . . . . Track 15 | . 4 3 6 2 . . . . Botnet 9 | . 2 3 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 33 | . 6 9 12 6 . . . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . 1 3 1 . . 10 . Parts Built 5 | . . . . 5 . . . . Matter 482 | . . . . 482 . . . . Time 120 | . . . . 120 . . . . Total Part Build Rating 19 | . . . . 19 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 19 | . . . . 18 . . . 1 Largest Group 16 | . . . . 16 . . . 1 Highest-Rated Group 624 | . . . . 624 . . . 95 Highest-Rated Ally 95 | . . . . 74 . . . 95 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . 26 . . . 3 Total Damage 959 | . . . . 862 . . . 97 Kills 8 | . . . . 8 . . . . Allies Corrupted 3 | . . . . 3 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 5619 | 67 984 1710 1214 946 328 220 40 110 Spaces Moved 5181 | 46 622 908 1031 1307 566 436 78 187 Core . | . . . . . . . . . Treads 85 | . 23 57 5 . . . . . Legs 23 | 23 . . . . . . . . Wheels 1711 | 23 599 851 238 . . . . . Hover 3362 | . . . 788 1307 566 436 78 187 Flight . | . . . . . . . . . Fastest Speed 48 | 95 95 105 48 48 48 48 48 48 Average Speed 75 | 107 110 134 68 49 48 48 48 48 Slowest Speed 260 | 120 260 260 245 108 48 48 48 48 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 94 80 76 25 69 62 69 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 6 | . . . . . 3 3 . . Spaces Dug 37 | . . . 6 16 8 4 . 3 Terrain Destroyed 47 | . . . 16 16 8 4 . 3 Melee 33 | . . . 6 16 8 . . 3 Projectile . | . . . . . . . . . AOE 14 | . . . 10 . . 4 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 6305 | 58 782 1216 1368 1556 601 445 79 200 Wait 507 | 1 43 109 146 186 19 1 . 2 Move 5173 | 45 621 907 1030 1306 565 435 77 187 Hop . | . . . . . . . . . Pick Up 64 | 3 9 22 21 6 2 1 . . Fast Attach 27 | 2 3 8 11 2 . 1 . . Attach 26 | 1 2 6 7 4 . 2 . 4 Detach 8 | 1 1 2 1 1 . 1 . 1 Swap 77 | . 13 18 21 16 3 1 2 3 Drop 99 | 2 16 39 32 6 2 2 . . Fire 232 | 3 74 105 49 . . 1 . . Melee 92 | . . . 50 29 10 . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Discovered new exit (range 4) 743 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Discovered new exit (range 13) 1052 | -10/Materials | Entered another Materials area 1052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -9/Materials | Build established: Scavenger-Mutant 1442 | -9/Materials | Destroyed 7 combat bots 1443 | -9/Materials | Discovered new exit (range 15) 1448 | -9/Materials | Lost 3 parts (2n1w) 1803 | -9/Materials | Discovered new exit (range 4) 1855 | -9/Materials | Build established: Mutant 2203 | -9/Materials | Discovered new exit (range 16) 2379 | -9/Materials | Core integrity fell below 50% 2496 | -9/Materials | Discovered new exit (range 10) 2762 | -9/Materials | Entered another Materials area 2762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3308 | -8/Materials | Repaired Imp. Treads 3730 | -8/Materials | Discovered new exit (range 10) 3734 | -8/Materials | Identified exit to Factory 3748 | -8/Materials | Discovered new exit (range 16) 3966 | -8/Materials | Discovered exit to Factory (range 16) 3976 | -8/Materials | Entered Factory 3976 | -7/Factory | Evolved 2 slots: Utility x2 4126 | -7/Factory | Identified exit to Lower Caves 4321 | -7/Factory | Fabricated Gravmag System (x2) 4363 | -7/Factory | Fabricated Gravmag System (x2) 4410 | -7/Factory | Fabricated Hacking Suite (x1) 4569 | -7/Factory | Local fabrication network quarantined 4756 | -7/Factory | Discovered new exit (range 15) 4779 | -7/Factory | Build established: Hacker-Mutant 4842 | -7/Factory | Cargo convoy interrupted 4922 | -7/Factory | Entered Lower Caves 5128 | -7/Lower Caves | Learned Factory emergency access door positions 5248 | -7/Lower Caves | Discovered new exit (range 5) 5250 | -7/Lower Caves | Identified exit to Lower Caves 5250 | -7/Lower Caves | Entered another Lower Caves area 5286 | -7/Lower Caves | Discovered new exit (range 7) 5346 | -7/Lower Caves | Encountered a Warlord checkpoint 5349 | -7/Lower Caves | Learned location of Extension (-6) 5457 | -7/Lower Caves | Discovered new exit (range 16) 5464 | -7/Lower Caves | Identified exit to Data Miner 5467 | -7/Lower Caves | Learned 4 Factory zone layouts 5470 | -7/Lower Caves | Entered Data Miner 5470 | -7/Data Miner | Discovered new exit (range 6) 5472 | -7/Data Miner | Identified exit to Proximity Caves 5480 | -7/Data Miner | Met Data Miner 5488 | -7/Data Miner | Learned location of Section 7 (-3) 5488 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5496 | -7/Data Miner | Received God Mode back door access code from Data Miner 5510 | -7/Data Miner | Entered Proximity Caves 5607 | -6/Proximity Caves | Spotted B-75 Beast 5620 | -6/Proximity Caves | Self-destructed Last Messages --------------- freely: \\IAMDERELICT. However, safe travel still requires the means to avoid or neutralize the increasing number of spotter drones patrolling the area. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\JFCL to gain control via the back door I've installed. Now off with you. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 05568_ Slug penetrates Wall. 05573_ Gravmag System destroyed. 05578_ Hacking Suite destroyed. 05583_ Slug penetrates Wall. 05586_ Penetrated by Slug. 05586_ Gravmag System destroyed. 05602_ Penetrated by Slug. 05602_ ECM Suite destroyed. 05616_ Acquired 2 matter. 05620_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | # #####??????????????????????????????????????????? | | # ###?????????????????????????????????????????? | | # ###?????????????????????????????????????????? | | ##??"## ???????????????????????????????????? | | ###?? ####??????????????????????????????????? | | #####?? ####?? ##????????????????????????????? | | ######?? % ###? ###???????????????????????????? | | ###???? ### ## ???????????????????????????? | | ###?????% % ### # ??????????????????????????? | | ###??? % #????????????????????????? | | ######## ##????????????????????????? | | ##"####### ##??####??????????????????? | | ### ##?#######????????????????? | | ## #### ####????????????????? | | ## # ?## ##????????????????? | | ### # ## ?# #??????????????????? | | ####### ####????? ##??????????????????? | | ?###### ######### ##??????????????????? | | ?????## % ######### ##??????????????????? | | ?????## ### ### ??????????????????? | | ????### " ## ##????????????????????? | | ????## #"## "## ##????????????????????? | | ????## #### "### ##???##### ???????????? | | ????### #### ### ### ? #### ??????????? | | ????#### ### ### ????????? | | ?????#### ### @ ????????? | | ??????####### ### ####?????????????? | | ???????###### #### ######?????????????? | | ???????????#### "##### #####???????????????? | | ???????????##### #######s #####?????????????????? | | ?????????????###### ? #####??????????????????? | | ??????????????#### ???? s###????????????????????? | | ???????????????????????? ##?????????????????????? | | ????????????????????????s ##?????????????????????? | | ???????????????????????? ##?????????????????????? | | ???????????????????????? !???????????????????????? | | ???????????????????????? %???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Airjet | -8/Materials | Hacked Gravmag System | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Gravmag System | x2 | -7/Factory Gravmag System | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedCombatCharger Manual? 0 Play Time 02:51:25 Cumulative 1079.8 hours Start 2021.06.07 @ 14:01:37 End 2021.06.10 @ 06:52:57 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/5/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d8bdd9d-a663-44d4-847d-d90cd2021061