Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 23:33:09 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2503) 2503 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-75) -75 TOTAL SCORE: 6578 Bonus ------- Follower Combat Kills 75 Friendly Fire -150 Cogmind --------- Core Integrity 693/850 Matter 190/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Faulty Heavy Deuterium Engine Micro Nuclear Core Improved Flight Unit Improved Flight Unit Improved VTOL Module Coolant Injector High-capacity Storage Unit Huge Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Improved Medium Armor Plating Improved System Shield Improved EM Shotgun Heavy EM Shotgun Improved Medium Laser Light EM Pulse Cannon EM Pulse Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Seismic Detector Core Analyzer Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Improved Medium Laser Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Improved Flight Unit Improved Flight Unit Improved VTOL Module Coolant Injector High-capacity Storage Unit Huge Storage Unit Advanced Signal Interpreter Core Analyzer Improved Propulsion Shielding Improved Medium Armor Plating Improved EM Shotgun Heavy EM Shotgun Light EM Pulse Cannon EM Pulse Cannon Cooled Particle Cannon Grenade Launcher Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Slots Evolved 8 | . . . 2 2 . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . . Utility 5 | . . . 1 1 . 1 2 . Weapon . | . . . . . . . . . Parts Attached 70 | 8 8 . 6 1 16 27 2 2 Power 5 | 1 . . 2 . 1 1 . . Engine 5 | 1 . . 2 . 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 4 3 . 1 1 6 12 . . Treads 2 | 2 . . . . . . . . Leg 14 | 2 3 . 1 1 5 2 . . Wheel 10 | . . . . . . 10 . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 19 | 1 5 . 3 . 3 5 2 . Device 5 | . 1 . 1 . . 1 2 . Storage 6 | 1 3 . 1 . . 1 . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 6 | . 1 . 1 . 2 2 . . Artifact . | . . . . . . . . . Weapon 19 | 2 . . . . 6 9 . 2 Energy Gun 8 | 1 . . . . 4 3 . . Energy Cannon 4 | . . . . . 1 3 . . Ballistic Gun 3 | 1 . . . . 1 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 6 1 . . Parts Lost 23 | . 1 . . . 4 12 . 6 Power 2 | . . . . . . 1 . 1 Propulsion 12 | . 1 . . . 2 6 . 3 Utility 5 | . . . . . 2 1 . 2 Weapon 4 | . . . . . . 4 . . Highest Loss Streak 6 | . 1 . . . 1 4 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 98 90 96 91 93 93 Engine 8 | . 14 14 11 9 9 6 6 5 Leg 22 | . 27 28 33 36 35 16 . . Wheel 10 | . . . . . . 16 33 30 Device 7 | . 1 . 9 9 9 7 13 18 Storage 12 | . 14 14 11 9 9 14 13 11 Processor 4 | . . . . . 4 7 6 6 Protection 7 | . 10 14 11 9 10 5 6 5 Energy Gun 8 | . 14 14 11 9 9 6 13 6 Ballistic Gun 6 | . 14 14 11 9 8 3 . . Ballistic Cannon 1 | . . . . . . 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 97 | 11 49 49 52 34 40 97 81 81 Greatest Support 74 | 40 20 20 30 40 45 74 74 74 Greatest Overweight (x) 9 | . 2 2 1 . 1 9 1 1 Average Overweight (x) . | . . 2 1 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 15 15 20 20 20 Average Capacity 17 | 6 11 20 18 15 15 19 20 20 Most Carried 20 | 5 12 12 14 13 15 20 20 20 Average Carried 14 | 2 8 12 11 13 13 16 19 19 Final Capacity 20 | 8 20 20 15 15 15 20 20 20 Final Carried 20 | 5 12 12 14 13 15 20 20 19 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Matter Collected 1847 | 281 110 . 123 . 372 881 . 80 Remotely . | . . . . . . . . . Salvage Created 3807 | 29 365 . 236 . 1338 1563 . 276 Parts 168 | 4 18 . 13 . 55 78 . . Haulers Intercepted 5 | . . . . . 3 2 . . Recyclers Shooed 7 | . 2 . . . 1 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Combat Hostiles Destroyed 49 | . 8 . 3 . 15 22 . 1 Guns 37 | . 8 . 3 . 15 11 . . Cannons 9 | . . . . . . 9 . . AOE 3 | . . . . . . 2 . 1 Classes Destroyed 14 | 1 2 . 2 . 2 5 . 2 Worker 12 | . . . . . 1 11 . . Builder 5 | . . . . . . 5 . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . . . . . 3 2 . . Recycler 8 | . . . 1 . 4 3 . . Mechanic 2 | . 1 . . . . 1 . . Drone 1 | . . . . . . . . 1 Swarmer 1 | . . . . . . 1 . . Grunt 29 | . 8 . . . 8 13 . . Brawler 1 | . . . . . . 1 . . Sentry 11 | . . . 3 . 7 1 . . Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . . . 5 . . Compactor 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 4 . 2 . 5 7 . 1 Combat Bots Only 4 | . 4 . 2 . 3 3 . 1 Max Kills in Single Turn 4 | 1 1 . 1 . 2 4 . 1 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Hostile Shots Fired 326 | . 37 . 22 . 79 184 . 4 Missed 106 | . 12 . 7 . 27 60 . . Damage Taken 3255 | . 309 . 236 . 802 1655 . 253 Core 628 | . 79 . 32 . 153 207 . 157 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 11 | . . . . . . 11 . . Core Remaining (%) 80 | 100 . 68 92 . 72 70 . . Volleys Fired 247 | 1 32 4 14 . 80 100 . 16 Largest 2 | 2 2 2 2 . 2 2 . 1 Hottest 136 | 70 70 70 70 . 78 136 . 30 Shots Fired 469 | 2 64 8 28 . 156 195 . 16 Gun 390 | 2 64 8 28 . 152 136 . . Cannon 60 | . . . . . 4 56 . . Launcher 19 | . . . . . . 3 . 16 Special . | . . . . . . . . . Kinetic 247 | 1 32 4 14 . 76 120 . . Thermal 196 | 1 32 4 14 . 76 69 . . Explosive 19 | . . . . . . 3 . 16 Electromagnetic 7 | . . . . . 4 3 . . Robot Hit Streak 27 | 1 17 13 27 . 27 21 . 5 Robot Miss Streak 4 | . 2 1 . . 2 4 . 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . 2 . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 336 | 1 54 6 26 . 117 123 . 9 Core Hits 155 | 1 24 2 11 . 40 69 . 8 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . 4 . 1 . 5 7 . . Burn 10 | . 4 . 1 . 3 2 . . Destroy 2 | . . . . . 2 . . . Blast 4 | . . . . . . 4 . . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7905 | 13 569 57 262 . 1977 3525 . 1502 Guns 4768 | 13 569 57 262 . 1977 1890 . . Cannons 1119 | . . . . . . 1119 . . Explosions 2018 | . . . . . . 516 . 1502 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3235 | . 219 31 88 . 977 1920 . . Thermal 2879 | 13 350 26 174 . 1000 1316 . . Explosive 1711 | . . . . . . 209 . 1502 Electromagnetic 80 | . . . . . . 80 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 23 . . Message Errors 5 | . . . . . . 5 . . Matter Fused 8 | . . . . . . 8 . . Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 3 | . . . . . . 3 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . . . . 80 . . Projectiles 22 | . . . . . . 22 . . Explosions 58 | . . . . . . 58 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . 7 . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . . 7 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . 56 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 320 | 30 320 55 13 . 20 186 . . Average Temperature 61 | 19 107 24 2 . 9 26 . . Received Heat Transfer 1518 | . 177 . 99 . 468 774 . . Effects 2 | . 2 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | . . . 2 . 6 6 . . Heat Transferred 6666 | 37 1332 74 592 . 2146 2485 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Peak Influence 338 | 5 254 21 137 . 338 321 156 74 Initial 156 | . 3 21 7 . . 153 156 54 Average 170 | . 108 21 34 . 188 221 156 62 Maximum Alert Level 1 | . 1 . . . 1 1 . . Low Security (%) 54 | 100 83 100 100 100 57 31 100 100 Level 1 45 | . 16 . . . 42 68 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . . . 4 6 . . Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 3 . . Reinforcement 6 | . 2 . . . 1 3 . . Assault 2 | . . . . . 2 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Distress Signals 5 | . 1 . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 15 . 4 . 20 32 . 3 Peak Tracking Total 6 | . 6 . 4 . 5 6 . 2 Tactical Retreats 2 | . . . 1 . . 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Traps Triggered 5 | . . . . . . 4 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Machines Disabled 11 | . . . . . 1 10 . . Max in Single Turn 4 | . . . . . 1 4 . . Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Machines Accessed 15 | . 1 . 3 . 5 6 . . Terminals 11 | . 1 . 3 . 4 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Total Hacks 31 | . 1 . 6 . 9 15 . . Successful 14 | . 1 . 4 . 4 5 . . Failed 17 | . . . 2 . 5 10 . . Catastrophic 4 | . . . 1 . 1 2 . . Database Lockouts . | . . . . . . . . . Manual 10 | . 1 . 1 . 4 4 . . Terminals 22 | . 1 . 6 . 6 9 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . . 6 . . Terminal Hacks 8 | . . . 4 . 1 3 . . Open Door 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 3 | . . . 2 . . 1 . . Transport Status 1 | . . . 1 . . . . . Assault Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 3 | . 1 . . . 2 . . . Terminals 3 | . 1 . . . 2 . . . Track 2 | . . . . . 2 . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 2 . 2 5 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 . . Highest-Rated Group 62 | . . . . . 62 62 . . Highest-Rated Ally 31 | . . . . . 31 31 . . Total Orders 2 | . . . . . . . 2 . EXPLORE 2 | . . . . . . . 2 . Ally Attacks 17 | . . . . . . 17 . . Total Damage 235 | . . . . . . 235 . . Kills 2 | . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Turns Passed 4243 | 126 405 40 438 36 785 2227 123 63 Spaces Moved 2372 | 88 200 12 196 30 348 1367 106 25 Core 7 | 7 . . . . . . . . Treads 10 | 10 . . . . . . . . Legs 1331 | 71 200 12 196 30 348 474 . . Wheels 1024 | . . . . . . 893 106 25 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 260 190 120 120 96 96 111 Average Speed 134 | 118 138 260 190 120 120 133 104 111 Slowest Speed 260 | 160 260 260 190 120 190 260 111 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 5 48 10 22 6 57 31 6 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 95 | . . . . . . 45 . 50 Melee . | . . . . . . . . . Projectile 11 | . . . . . . 11 . . AOE 84 | . . . . . . 34 . 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Total 2949 | 105 270 15 236 30 561 1571 118 43 Wait 187 | . 22 . 15 . 90 53 7 . Move 2365 | 87 199 11 195 29 347 1366 106 25 Hop . | . . . . . . . . . Pick Up 41 | 5 6 . 4 . 10 14 2 . Fast Attach 30 | 8 3 . . . 8 10 1 . Attach 16 | . . . 2 1 3 8 1 1 Detach 11 | 2 1 . . . 5 3 . . Swap 24 | . 5 . 4 . 5 9 . 1 Drop 28 | 2 2 . 2 . 13 8 1 . Fire 247 | 1 32 4 14 . 80 100 . 16 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 5) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -9/Materials | Discovered new exit (range 9) 1010 | -9/Materials | Entered another Materials area 1010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -8/Materials | Discovered new exit (range 14) 1046 | -8/Materials | Entered Storage 1105 | -8/Storage | Build established: Scavenger-Mutant 1753 | -8/Storage | Garrison activated, responded to threat 1792 | -8/Storage | Discovered new exit (range 16) 1799 | -8/Storage | Met a pair of Derelict thieves 1831 | -8/Storage | Entered Factory 1831 | -7/Factory | Accompanied by 2 allies 1831 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -7/Factory | Discovered new exit (range 8) 2389 | -7/Factory | Lost 3 parts (1n1u1w) 2993 | -7/Factory | Lost 4 parts (1p3n) 3750 | -7/Factory | Build established: Mutant 4058 | -7/Factory | Entered another Factory area 4058 | -6/Factory | Evolved 2 slots: Utility x2 4181 | -6/Factory | Sucked down chute 4181 | -6/Factory | Entered Waste 4186 | -6/Waste | Spotted C-40 Crusher 4200 | -6/Waste | Destroyed C-40 Crusher 4201 | -6/Waste | 1 allies followed down the chute 4207 | -6/Waste | Spotted C-40 Crusher 4207 | -6/Waste | Spotted C-40 Crusher 4235 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4238 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4241 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4244 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4244 | -6/Waste | Self-destructed Last Messages --------------- 04200_ C-40 Crusher destroyed. 04201_ Drone slides out of a hatch. 04207_ Acquired 80 matter. 04231_ Drone destroyed. 04232_ The unstable cave ceiling collapses. 04233_ 3 Matter crushed. 04235_ Lrg. Storage Unit crushed. 04235_ Drone Bay crushed. 04235_ Com. Wheel destroyed. 04238_ Wheel crushed. 04238_ Imp. Light Armor Plating crushed. 04238_ Lgt. Ion Engine destroyed. 04240_ The unstable cave ceiling collapses. 04241_ Seismic Detector crushed. 04241_ Grenade Launcher crushed. 04241_ Gatling Laser crushed. 04243_ The unstable cave ceiling collapses. 04244_ Com. Wheel crushed. 04244_ Mni. Grenade Launcher crushed. 04244_ Imp. Heat Sink crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# ! #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????? #??????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????## ######???????????? | | ?????????????############? # #???????????? | | ?????????????# ## # ##?????#????? | | ?????????????# # #??? # ##?? | | ?????????????# #] CC # ## ##? | | ?????????????# [@!CC ? | | ?????????????# !CC | | ?????????????# CC % | | ?????????????# | | ?????????????# #### ## ###?? | | ?????????????# #??# ##??? ##???? | | ?????????????# #??# ######??????#????? | | ?????????????############??# #????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ! ?????????????? | | ?????????????????????????### #####????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????# ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumDrainedClaws Manual? 0 Play Time 00:28:58 Cumulative 480.2 hours Start 2024.07.17 @ 20:01:14 End 2024.07.17 @ 23:33:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 43 Types 24/3/13/1/0/0/2/0/0 Lore% 73 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674ead4f-3c3c-45e3-9031-0777cc8b9231