Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.21 @ 00:20:30 Player: Phaethon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (88) 440 Value Destroyed (2236) 2236 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5461) 5461 TOTAL SCORE: 15677 Bonus ------- Pure Core 4112 Triggered Max Security 1000 High Alert Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 260/300 Energy 69/100 System Corruption 15% Temperature Cool (0) Movement Treading (170) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (10) ----- Experimental Optical Array Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Field Propulsion Array > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Improved Propulsion Shielding Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Railgun Railgun Lance > --- INVENTORY -------- (None) [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility System Shield Device Supersonic Drone Bay Storage Small Battery Processor Transport Network Coupler Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon HERF Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . 1 1 . . . . . 1 . . Utility 8 | . . . 1 . . . 1 1 1 . . . . 1 1 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 117 | 7 10 1 29 3 1 1 5 12 13 . . 4 . 10 8 11 2 Power 11 | 1 2 . 2 . . . . 1 . . . . . 2 1 2 . Engine 6 | 1 2 . 2 . . . . . . . . . . 1 . . . Core 4 | . . . . . . . . 1 . . . . . 1 1 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 38 | 2 . . 11 . . . 1 6 9 . . . . . 1 6 2 Treads 15 | 2 . . 6 . . . . 2 1 . . . . . . 2 2 Leg 1 | . . . 1 . . . . . . . . . . . . . . Wheel 8 | . . . 4 . . . 1 2 1 . . . . . . . . Hover 9 | . . . . . . . . 1 7 . . . . . . 1 . Flight 5 | . . . . . . . . 1 . . . . . . 1 3 . Utility 33 | 1 3 . 6 3 1 1 3 2 2 . . 1 . 6 3 1 . Device 10 | 1 2 . 1 1 1 1 . . 1 . . 1 . . 1 . . Storage 1 | . . . . . . . . . 1 . . . . . . . . Processor 8 | . 1 . . 1 . . . . . . . . . 4 1 1 . Hackware 2 | . . . . . . . 2 . . . . . . . . . . Protection 12 | . . . 5 1 . . 1 2 . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 3 5 1 10 . . . 1 3 2 . . 3 . 2 3 2 . Energy Gun 6 | . . . 2 . . . . . 2 . . 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 20 | 3 4 . 5 . . . . 3 . . . . . 2 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . 1 . . . . . . . 1 . Parts Lost 38 | . 2 4 7 . . . . . . . . . 1 1 1 22 . Power 4 | . 1 . . . . . . . . . . . . 1 . 2 . Propulsion 15 | . . 1 3 . . . . . . . . . . . 1 10 . Utility 10 | . 1 . 2 . . . . . . . . . 1 . . 6 . Weapon 9 | . . 3 2 . . . . . . . . . . . . 4 . Highest Loss Streak 14 | . 2 3 3 . . . . . . . . . 1 1 1 14 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 88 | . 95 91 86 93 99 100 92 87 83 93 93 93 88 94 92 61 14 Engine 5 | . 11 14 11 11 11 11 9 1 . . . . . . . . . Core 3 | . . . . . . . . 5 6 6 6 6 6 8 9 5 . Treads 14 | . 28 26 16 33 33 33 26 10 2 . . . . . . 1 . Wheel 2 | . . . 7 . . . . 11 2 . . . . . . . . Hover 8 | . . . . . . . . 1 18 33 33 33 33 29 23 11 . Device 12 | . 20 14 10 11 16 22 12 7 12 13 13 13 13 11 13 5 . Processor 4 | . 5 14 11 5 5 . . . . . . . . 10 10 9 4 Hackware 7 | . . . . . . . 11 15 13 13 13 13 13 11 10 9 9 Protection 6 | . . . 7 10 11 11 9 8 6 6 6 6 2 2 6 5 . Energy Gun 8 | . . . 1 22 22 22 18 3 11 13 13 13 13 8 . . . Ballistic Gun 7 | . 26 12 16 . . . . 11 1 . . . . 2 10 5 . Impact Weapon 2 | . . . . . . . 5 7 6 6 6 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 8 13 12 18 18 19 19 39 46 41 41 41 46 46 38 38 35 . Greatest Support 60 | 40 40 40 60 60 60 60 60 44 50 50 50 50 50 50 50 40 3 Greatest Overweight (x) 3 | 2 . . 3 . . . 2 2 2 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 57% | Hacker-Mutant 33% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Matter Collected 2330 | 335 328 113 694 20 . 30 33 206 232 . . 22 18 75 137 87 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3158 | 143 520 140 916 88 . 30 76 266 245 . . . 128 147 256 203 . Parts 196 | 14 37 6 67 4 . 3 10 10 6 . . . 5 12 10 12 . Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Combat Hostiles Destroyed 56 | . 12 4 15 2 . . 5 4 2 . . . 5 1 1 5 . Melee 8 | . . . . . . . . . 1 . . . 2 1 1 3 . Guns 39 | . 12 3 10 . . . 5 3 1 . . . 3 . . 2 . AOE 9 | . . 1 5 2 . . . 1 . . . . . . . . . Classes Destroyed 13 | 2 4 . 5 . . . . 2 . . . . . . . . . Worker 4 | . . . 1 . . . . . . . . . . 1 2 . . Builder 3 | . . . 3 . . . . . . . . . . . . . . Tunneler 7 | 4 . . 2 . . 1 . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . 1 . . . . . . . . . Recycler 8 | 1 2 . 2 . . . . 1 1 . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 5 | . 2 . 1 . . . . . . . . . . 2 . . . Swarmer 24 | . 6 . 4 . . . 5 . . . . . 5 . . 4 . Grunt 16 | . 6 4 3 2 . . . 1 . . . . . . . . . Duelist 3 | . . . 2 . . . . . . . . . . . 1 . . Sentry 8 | . . . 6 . . . . 1 1 . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . Programmer 4 | . . . . . . . . 1 1 . . . . 1 . 1 . Best Kill Streak 9 | 3 6 5 9 2 . 1 3 2 1 . . . 5 2 3 2 . Combat Bots Only 5 | . 5 4 5 2 . . 3 1 1 . . . 5 1 1 2 . Max Kills in Single Turn 3 | 1 2 1 3 2 . 1 1 1 1 . . . 2 1 1 1 . Gunslinging 1 | . 1 . 1 . . . . . . . . . 1 . . . . Exploded 3 | . . 1 3 2 . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Damage Taken 7772 | . 272 613 1009 . . 65 67 354 301 . . . 503 343 167 3903 175 Core 1762 | . 12 133 171 . . . 7 4 10 . . . 83 19 17 1131 175 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . . . . . . . . . . 113 . Core Remaining (%) 85 | 100 . 42 . . . 57 98 99 . . . . 89 98 98 . . Volleys Fired 197 | 14 29 18 67 1 . 2 11 24 5 . . . 8 . 7 11 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . . 2 . 2 2 . Hottest 170 | 40 53 53 90 90 . 90 90 90 170 . . . 160 . 70 88 . Shots Fired 348 | 28 58 20 119 2 . 4 22 48 10 . . . 16 . 8 13 . Gun 340 | 28 57 18 115 2 . 4 22 48 10 . . . 16 . 8 12 . Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher 7 | . 1 2 4 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 272 | 28 57 18 107 . . . . 42 . . . . . . 8 12 . Thermal 26 | . . . . . . . . . 10 . . . 16 . . . . Explosive 7 | . 1 2 4 . . . . . . . . . . . . . . Electromagnetic 43 | . . . 8 2 . 4 22 6 . . . . . . . 1 . Robot Hit Streak 14 | 9 11 5 14 5 . 2 5 8 6 . . . 7 . . 10 . Robot Miss Streak 12 | 3 12 2 3 1 . 4 3 5 1 . . . 3 . . 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . 4 . 1 . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . 1 . . . . Shots Hit Robots 276 | 19 39 20 88 2 . 3 12 34 9 . . . 13 4 9 24 . Core Hits 139 | 5 28 11 41 4 . 1 8 13 5 . . . 5 3 5 10 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | 1 1 1 . . . . . 1 . . . . . . . 2 . Critical Strikes 10 | 1 1 1 . . . . . 1 2 . . . 1 . . 3 . Burn 3 | . . . . . . . . . 2 . . . 1 . . . . Destroy 6 | 1 1 1 . . . . . 1 . . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 96 | . . . . . . . 1 . 20 2 1 . 16 7 23 26 . Impact 24 | . . . . . . . 1 . 20 2 1 . . . . . . Slashing 36 | . . . . . . . . . . . . . 16 7 13 . . Piercing 36 | . . . . . . . . . . . . . . . 10 26 . Sneak Attacks 9 | . . . . . . . . . . . . . . 1 8 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6301 | 252 628 384 1736 116 . 35 205 623 179 . . . 338 244 638 923 . Guns 3919 | 252 557 238 1292 35 . 35 204 565 144 . . . 175 . . 422 . Cannons 33 | . . . . . . . . . . . . . . . . 33 . Explosions 796 | . 71 146 440 81 . . . 58 . . . . . . . . . Melee 1548 | . . . . . . . . . 35 . . . 163 244 638 468 . Ramming 5 | . . . 4 . . . 1 . . . . . . . . . . Kinetic 3117 | 252 557 238 1170 . . . . 478 . . . . . . . 422 . Thermal 458 | . . . . 81 . . . 58 144 . . . 175 . . . . Explosive 657 | . 71 146 440 . . . . . . . . . . . . . . Electromagnetic 516 | . . . 122 35 . 35 204 87 . . . . . . . 33 . Impact 35 | . . . . . . . . . 35 . . . . . . . . Slashing 938 | . . . . . . . . . . . . . 163 244 531 . . Piercing 575 | . . . . . . . . . . . . . . . 107 468 . Highest Corruption 15 | . . . . . . . . 1 . . . . . . . 15 15 Average Corruption 4 | . . . . . . . . 1 . . . . . . . 9 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 2 . . . . . . . 9 2 Message Errors 3 | . . . . . . . . . . . . . . . . 3 . Matter Fused 2 | . . . . . . . . 1 . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 1 . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 145 | . 9 . 25 . . . . . . . . . . 46 2 63 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 34 | . 9 . 25 . . . . . . . . . . . . . . Melee 111 | . . . . . . . . . . . . . . 46 2 63 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . 39 52 56 . . . . . . . . . . . . . . Shots 4 | . 1 2 1 . . . . . . . . . . . . . . Rammed 5 | . . . 2 . . . 3 . . . . . . . . . . Targets Rammed 5 | . . . 2 . . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 144 | . 17 . 13 . . . 30 54 144 . . . 132 . . . . Average Temperature 33 | . 5 . 8 . . . 12 19 66 . . . 67 . . . . Received Heat Transfer 801 | . 120 147 315 . . . . 51 24 . . . . 9 39 66 30 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 2 . . . 3 . . . . Heat Transferred 1248 | . . . . 100 . . . 50 600 . . . 498 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Peak Influence 1630 | 25 314 214 471 270 . 20 136 148 88 . . . . 219 309 327 1630 Initial 151 | . 16 73 71 151 . . 7 61 . . . . . 119 102 138 102 Average 138 | 11 150 205 321 243 . 15 41 79 25 . . . . 174 171 178 1573 Maximum Alert Level 5 | . 1 1 2 1 . . . . . . . . . 1 1 1 5 Low Security (%) 72 | 100 74 20 8 13 . 100 100 100 100 . . . . 52 69 78 2 Level 1 25 | . 25 79 77 86 . . . . . . . . . 47 30 21 . Level 2 1 | . . . 14 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . 97 Squads Dispatched 14 | . . . 4 . . . 1 4 1 . . . . 1 . 3 . Investigation 2 | . . . 2 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 1 . . . . . . 2 . Reinforcement 5 | . . . 2 . . . 1 . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Distress Signals 9 | . 1 . 3 . . . 1 1 . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 149 | . 16 7 23 . . 1 11 11 5 . . . 10 5 18 35 7 Peak Tracking Total 14 | . 4 3 8 . . 1 4 3 2 . . . 5 3 6 14 7 Tactical Retreats 19 | . . 1 . . . . 1 . 1 . . . 3 2 6 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Traps Triggered 13 | . . . 4 . . . . . 5 . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Machines Disabled 6 | . . . 2 1 . 1 1 . . . . . . . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 1 . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Machines Accessed 30 | . 3 . 6 1 1 . 3 4 6 . . . . 3 2 1 . Terminals 26 | . 3 . 6 . . . 3 3 6 . . . . 2 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . Total Hacks 92 | . 10 . 24 1 1 . 12 15 17 . . . . 4 7 1 . Successful 46 | . 6 . 14 1 1 . 5 7 7 . . . . 1 4 . . Failed 45 | . 3 . 10 . . . 7 8 10 . . . . 3 3 1 . Catastrophic 5 | . . . 1 . . . . . 2 . . . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 55 | . 4 . 12 . 1 . 12 6 10 . . . . 3 6 1 . Terminals 84 | . 10 . 24 . . . 12 10 17 . . . . 3 7 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 5 . . . . . 1 . . . Terminal Hacks 31 | . 4 . 11 1 1 . 3 5 4 . . . . . 2 . . Record 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 3 . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . 1 1 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . . 1 2 1 . . . . . 1 . . Zone Layout 5 | . . . 2 . . . . 1 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 14 | . 2 . 3 . . . 2 2 3 . . . . . 2 . . Terminals 14 | . 2 . 3 . . . 2 2 3 . . . . . 2 . . Botnet 14 | . 2 . 3 . . . 2 2 3 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 6 . . . 3 4 6 . . . . 2 2 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . 2 1 . . . . . . EXPLORE 2 | . . . . . . . . . . 1 1 . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Robot Analysis Total 7 | . 3 . 3 . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 3 . . . . . Drone Launches 2 | . . . . . . . . . . 1 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Turns Passed 8251 | 154 590 269 859 460 350 561 628 1238 1027 68 61 345 250 249 589 514 39 Spaces Moved 7360 | 71 296 144 508 281 218 317 325 821 1011 140 132 758 390 461 797 617 73 Core 329 | 12 . . 15 . . . . . . . . . . . . 229 73 Treads 1904 | 59 296 144 191 281 218 317 313 85 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1254 | . . . 302 . . . 12 736 204 . . . . . . . . Hover 3747 | . . . . . . . . . 807 140 132 758 390 461 797 262 . Flight 126 | . . . . . . . . . . . . . . . . 126 . Fastest Speed 37 | 50 160 160 80 160 160 160 130 100 44 44 44 44 44 44 44 37 50 Average Speed 89 | 145 160 160 120 160 160 160 158 133 73 44 44 44 44 44 46 47 50 Slowest Speed 250 | 160 160 160 200 160 160 160 160 250 165 44 44 44 44 44 48 102 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 55 29 57 57 61 74 40 33 32 69 62 80 57 14 20 21 34 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 . 1 1 1 1 . . 1 . Scrap Searched 8 | . . . . 1 . 1 . . . 1 1 2 2 . . . . Spaces Dug 57 | . . . . . . . 1 . 19 2 1 . 10 3 14 7 . Terrain Destroyed 137 | . 10 19 25 24 . . 1 . 19 2 1 . 10 3 14 9 . Melee 56 | . . . . . . . 1 . 19 2 1 . 10 3 13 7 . Projectile 2 | . . . . . . . . . . . . . . . . 2 . AOE 78 | . 10 19 25 24 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Total 8488 | 92 356 162 650 290 219 367 410 917 1239 141 132 768 427 494 975 774 75 Wait 641 | . 15 . 31 3 . 47 63 49 161 . . 3 14 4 136 115 . Move 7328 | 70 295 143 507 280 217 316 324 820 1010 139 131 757 389 460 796 601 73 Hop 7 | . . . . . . . . . . . . . . . . 7 . Pick Up . | . . . . . . . . . . . . . . . . . . Fast Attach 96 | 6 5 1 21 3 1 . 5 10 13 . . 4 . 9 5 11 2 Attach . | . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . Swap 21 | 1 5 . 8 . . 1 . 2 . . . . . 1 3 . . Drop 69 | 1 7 . 14 3 1 1 3 12 10 . . 4 . 5 5 3 . Fire 197 | 14 29 18 67 1 . 2 11 24 5 . . . 8 . 7 11 . Melee 96 | . . . . . . . 1 . 20 2 1 . 16 7 23 26 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . 2 . . . 3 . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 20 . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 8) 745 | -10/Materials | Entered Mines 798 | -10/Mines | Discovered new exit (range 11) 815 | -10/Mines | Learned Materials interactive machine intel 839 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 987 | -10/Mines | Core integrity fell below 50% 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -9/Materials | Loaded intel: 18 interactive machine locations 1018 | -9/Materials | Lost 3 parts (1n2w) 1202 | -9/Materials | Lost 3 parts (2n1u) 1379 | -9/Materials | Build established: Scavenger-Mutant 1395 | -9/Materials | Discovered new exit (range 16) 1421 | -9/Materials | Identified exit to Mines 1873 | -9/Materials | Entered Mines 1930 | -9/Mines | Found the Drone Emporium 1940 | -9/Mines | Found Prototype Device 1940 | -9/Mines | Identified Bomb Drone Bay 2017 | -9/Mines | Found a hidden stash of uninstalled traps 2097 | -9/Mines | Build established: Mutant 2098 | -9/Mines | Received a Mining Laser from a helpful Derelict 2271 | -9/Mines | Discovered new exit (range 8) 2327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2327 | -9/Mines | Discovered new exit (range 5) 2333 | -9/Mines | Entered Exiles 2333 | -9/Exiles | Accompanied by 1 ally 2354 | -9/Exiles | Discovered new exit (range 16) 2372 | -9/Exiles | Met 8R-AWN 2399 | -9/Exiles | Met EX-HEX 2447 | -9/Exiles | Met EX-BIN 2466 | -9/Exiles | Aligned with FarCom system 2468 | -9/Exiles | Given EX-Vault access code 2506 | -9/Exiles | Opened EX-Vault 2520 | -9/Exiles | Found Supersonic Drone Bay 2551 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2599 | -9/Exiles | Met EX-DEC 2668 | -9/Exiles | Discovered new exit (range 11) 2683 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2683 | -9/Exiles | Entered Mines 3226 | -8/Mines | Discovered new exit (range 12) 3244 | -8/Mines | Entered Materials 3244 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3619 | -8/Materials | Identified exit to Factory 3801 | -8/Materials | Build established: Hacker-Mutant 3872 | -8/Materials | Entered Factory 3872 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4680 | -7/Factory | Garrison activated, responded to threat 4852 | -7/Factory | Discovered new exit (range 7) 5067 | -7/Factory | Identified exit to Storage 5067 | -7/Factory | Identified exit to Lower Caves 5110 | -7/Factory | Entered another Factory area 5110 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5462 | -6/Factory | Identified exit to Lower Caves 5462 | -6/Factory | Identified exit to Extension 5595 | -6/Factory | Discovered new exit (range 9) 6137 | -6/Factory | Entered Lower Caves 6150 | -6/Lower Caves | Discovered new exit (range 96) 6205 | -6/Lower Caves | Entered another Lower Caves area 6209 | -6/Lower Caves | Discovered new exit (range 19) 6265 | -6/Lower Caves | Discovered new exit (range 3) 6266 | -6/Lower Caves | Encountered a Warlord checkpoint 6266 | -6/Lower Caves | Entered Zion 6276 | -6/Zion | Received a visual enhancement algorithm 6292 | -6/Zion | Discovered new exit (range 16) 6354 | -6/Zion | Learned Factory fabricator intel 6430 | -6/Zion | Given A8's code to call for help 6495 | -6/Zion | Learned location of Armory (-3) 6611 | -6/Zion | Entered Proximity Caves 6790 | -5/Proximity Caves | Spotted B-75 Beast 6856 | -5/Proximity Caves | Discovered new exit (range 10) 6861 | -5/Proximity Caves | Entered Factory 6861 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6862 | -5/Factory | Identified exit to Upper Caves 6863 | -5/Factory | Loaded intel: 6 fabricator locations 7083 | -5/Factory | Discovered new exit (range 15) 7110 | -5/Factory | Identified exit to Factory 7110 | -5/Factory | Entered another Factory area 7110 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7490 | -4/Factory | Discovered new exit (range 10) 7493 | -4/Factory | Identified exit to Upper Caves 7549 | -4/Factory | Identified exit to Research 7699 | -4/Factory | Entered Research 7699 | -3/Research | Evolved 2 slots: Utility x2 8051 | -3/Research | Lost 14 parts (2p5n4u3w) 8075 | -3/Research | System corruption reached 10% 8101 | -3/Research | Core integrity fell below 50% 8113 | -3/Research | Lost 4 parts (2n1u1w) 8210 | -3/Research | Discovered new exit (range 8) 8212 | -3/Research | Core integrity fell below 20% 8213 | -3/Research | Entered Testing 8214 | -3/Testing | Maximum security lockdown engaged 8243 | -3/Testing | Lost 4 parts (3n1u) 8252 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08197_ Slug penetrates Wall. 08198_ Slug penetrates Door. 08198_ Penetrated by Slug. 08199_ ALERT: Rogue bot located, Programmers report to Research Zone 7W. 08199_ Adv. Melee Analysis Suite destroyed. 08201_ Critical hit (Destroy). 08201_ Adv. Heavy Treads destroyed. 08210_ EXIT=FOUND 08212_ Antigrav Array destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 08213_ Receiving FarCom transmissions... 08214_ ALERT: Suspected Assembled signals penetrating research branch. 08214_ ALERT: Maximum security lockdown engaged. 08215_ ALERT: Machine network offline. 08216_ ALERT: Performing unscheduled system reset. 08217_ ALERT: Lockdown in effect, collecting threat data. 08218_ FARCOM_MSG: For science! 08228_ System corrupted: Component data lost. 08250_ Acquired Arm. Heavy Treads. Map ----- +----------------------------------------------------+ | ????# """ """ # """ #???????????? #????????? | | ????# """ """ # """ #??????????? #????????? | | ????# """ """ # """ #?????????? #????????? | | ????# # """ #????????? ??????????? | | ????#########?# """ ##########/####????????? | | ??????????????# ! #????????? | | ??????????????# ! #????????? | | ??????????????# !!! ] + """ ???? | | ??????????????# !! !!! # """????? | | ??????????????#^ != !! ####/##+#????????? | | ??????????????# #????????????????? | | ????????????### !] k#????????????????? | | ???????# !] !A#????????????????? | | ???????# ! g gk """ #????????????????? | | ???????# kb""" #????????????????? | | ???????# g """ #????????????????? | | ???????? ########## """ #????????????????? | | ???????? ?????????# """ #????????????????? | | ???????? ???????????# A #????????????????? | | ?????????????????????# c#????????????????? | | ?????????????????????#" #????????????????? | | ?????????????????YYY?#" #????????????????? | | ??????????????????Y??#" #????????????????? | | ?????????????????????#T ] #????????????????? | | ?????????????????????#" g ! #????????????????? | | ?????????????????????#" =@! #????????????????? | | ?????????????????????#" ==! #????????????????? | | ??????????????????? #????????????????? | | ???????????????? +????????????????? | | ???????????????############# # ???????????????? | | ???????????????????????????? # ??????????????? | | ???????????????????????????? #?##?????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ????????????? | | ????????????????????????????###w### ???????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????? #?????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 62 Melee Accuracy 11 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Pure Core Game ------ Seed WeldingCloakRedirector Manual? 0 Play Time 02:07:54 Cumulative 217.8 hours Start 2022.07.20 @ 22:04:12 End 2022.07.21 @ 00:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/2/0/0/0/0/1/0/0 Lore% 82 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ae80ed8-e8bc-4743-b977-f0bf5d4a4b6a