Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.21 @ 01:14:41 Player: Ms. V3-11A Result: Destroyed by TY-71I(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (955) 955 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1850 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 46/100 System Corruption 0% Temperature Cool (81) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Subdweller Laser > --- INVENTORY (8) ---- Makeshift Power Source Carbon-fiber Leg Scrap Engine Medium Matter Pod (100) Improved Light Armor Plating Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Subdweller Laser Battle Cannon > --- INVENTORY -------- Makeshift Power Source Carbon-fiber Leg Scrap Engine Medium Matter Pod Improved Light Armor Plating Grenade Launcher Subdweller Shrapnel Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Battle Cannon Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | . 5 11 4 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 3 2 2 Treads 4 | . 2 . 2 Leg 3 | . 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 1 1 Device 2 | . 1 . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | . 1 6 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 7 2 Power 3 | . . 2 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes 1 | . . 1 . Average Backups 7 | . 7 7 6 Power . | . 1 . 1 Propulsion 1 | . 3 . . Utility . | . . 1 1 Weapon 3 | . 2 4 3 Tool/Special . | . . . . Unused Backups 10 | . 2 1 7 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 91 96 87 Engine 12 | . 14 11 10 Treads 10 | . 12 8 12 Leg 17 | . 16 19 15 Device 4 | . 5 2 5 Storage 14 | . 14 14 14 Protection 5 | . . 10 . Energy Gun 4 | . . 6 6 Ballistic Gun 12 | . 28 8 . Ballistic Cannon 10 | . . 12 21 Peak Build Rating 15 | . 7 11 15 Average Rating 8 | . 6 9 10 On Entrance 6 | 6 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 13 15 20 20 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 7 | . 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1053 | 173 174 545 161 Remotely . | . . . . Salvage Created 1359 | . 359 343 657 Parts 77 | . 25 25 27 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 29 | . 10 14 5 Guns 18 | . 10 6 2 Cannons 11 | . . 8 3 Classes Destroyed 11 | . 5 3 3 Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 5 | . . . 5 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 12 | . 6 6 . Grunt 4 | . 4 . . Sentry 3 | . . 1 2 Programmer 1 | . . . 1 Subdweller 7 | . . 7 . Scrapper 2 | . . . 2 Best Kill Streak 6 | . 4 6 5 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 204 | . 57 113 34 Missed 75 | . 19 50 6 Hits 129 | . 38 63 28 Melee 1 | . . . 1 Projectile 128 | . 38 63 27 Critical Strikes 6 | . 2 2 2 Damage Taken 1619 | . 326 826 467 Core 257 | . 22 140 95 Absorbed by Shields . | . . . . Ignored by Resistances 470 | . 103 240 127 Core Remaining (%) 100 | 100 . . . Volleys Fired 120 | . 25 68 27 Largest 2 | . 2 2 2 Hottest 93 | . 40 93 93 Shots Fired 217 | . 50 129 38 Gun 147 | . 50 71 26 Cannon 70 | . . 58 12 Launcher . | . . . . Special . | . . . . Kinetic 173 | . 50 111 12 Thermal 27 | . . 1 26 Explosive . | . . . . Electromagnetic 17 | . . 17 . Robot Hit Streak 23 | . 10 23 19 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 179 | . 38 106 35 Core Hits 64 | . 18 34 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . . 4 3 Destroy 1 | . . . 1 Blast 6 | . . 4 2 Melee Attacks 2 | . . 2 . Impact 2 | . . 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2949 | . 509 1694 746 Guns 1770 | . 509 752 509 Cannons 1141 | . . 907 234 Explosions 35 | . . 35 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 2101 | . 509 1358 234 Thermal 544 | . . 35 509 Explosive . | . . . . Electromagnetic 301 | . . 301 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . 38 . Projectiles 38 | . . 38 . Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . . 10 4 Impact . | . . . . Kinetic 11 | . . 7 4 Secondary 3 | . . 3 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 185 | . 20 . 185 Average Temperature 66 | . 8 . 75 Received Heat Transfer 818 | . 171 300 347 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 430 | . . 50 380 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | . 139 . 49 Initial 45 | . . . 45 Average 15 | . 19 . 9 Influence Increases 585 | . 281 210 94 Destroy 0b10 Robot/C 440 | . 200 180 60 Destroy 0b10 Robot/NC 40 | . 15 . 25 Destroy Leader 34 | . 34 . . Successful Hack 26 | . 17 . 9 Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 585 | . 172 209 204 Entered New Map 126 | . . 61 65 Time Decay 429 | . 172 118 139 Lost Part 30 | . . 30 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 16 19 5 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 6 1 4 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 20 5 12 Successful 28 | . 13 5 10 Failed 9 | . 7 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 9 . 1 Terminals 23 | . 20 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 23 | . 10 5 8 Record 10 | . . 5 5 Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 4 . . Branch Access Points 2 | . 1 . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 597 | . 347 250 . Seismic 597 | . 347 250 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2854 | . 837 1341 676 Spaces Moved 1788 | 1 559 842 386 Core . | . . . . Treads 542 | . 189 199 154 Legs 1246 | 1 370 643 232 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 132 | 120 133 129 135 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 2 80 53 66 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 1 | . . 1 . Terrain Destroyed 4 | . . 4 . Melee 1 | . . 1 . Projectile 1 | . . 1 . AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2067 | . 603 964 500 Wait 99 | . . 28 71 Move 1785 | . 558 841 386 Hop . | . . . . Pick Up 16 | . 8 5 3 Fast Attach 10 | . 1 5 4 Attach 7 | . 2 5 . Detach 1 | . . 1 . Swap 7 | . 2 4 1 Drop 18 | . 7 5 6 Fire 120 | . 25 68 27 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 401 | -10/Materials | Discovered new exit (range 10) 808 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Entered Subcaves 839 | -10/Subcaves | Approached by a straggling Scientist 1067 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1203 | -10/Subcaves | Disturbed a concealed Subdweller 1267 | -10/Subcaves | Lost 3 parts (1p1n1w) 1371 | -10/Subcaves | Visited Clippyterm 1375 | -10/Subcaves | Learned location of Extension (-5) 1375 | -10/Subcaves | Learned Factory fabricator intel 1431 | -10/Subcaves | Discovered new exit (range 10) 1545 | -10/Subcaves | Core integrity fell below 50% 1610 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1861 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1869 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2142 | -10/Subcaves | Discovered new exit (range 13) 2179 | -10/Subcaves | Entered Recycling 2180 | -8/Recycling | Met a Zionite searching for Scraptown 2788 | -8/Recycling | Scanned before Scraplab entrance 2812 | -8/Recycling | Entered Scraplab 2818 | -8/Recycling | Angered Scraplab inhabitants 2819 | -8/Recycling | Found Prototype Device 2827 | -8/Recycling | Core integrity fell below 20% 2855 | -8/Recycling | Destroyed by TY-71I(j) with Overtuned Pulse Rifle Last Messages --------------- 02832_ EA-PYL(j) suffers critical hit (Destroy). 02832_ Destroyed Ovr. Pulse Rifle. 02836_ Critical hit (Burn: +50). 02837_ TY-71I(j) knocked back. 02837_ Machine disabled. Prototype Device integrity failing. 02842_ Imp. Ion Engine destroyed. 02843_ TY-71I(j) knocked back. 02844_ EA-PYL(j) secures Hammer. 02846_ TY-71I(j) Lgt. Deuterium Engine blasted off. 02848_ TY-71I(j) cannibalizes Scrap Suit to repair Mak. Microdissipator Network. 02849_ EA-PYL(j) destroyed. 02850_ TY-71I(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. Prototype Device integrity failing. 02852_ TY-71I(j) Ovr. Titanium Leg blasted off. 02852_ TY-71I(j) knocked back. 02852_ Supplies damaged. 02854_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????#"""""" #?????????????????????? | | ???????????????????#%"*X= ## #??????????????????? | | ?????????????#######[*j=%@ #??????????????????? | | ????????????## !+%&cc%! #??????????????????? | | ????????????# #####!=%% #??????????????????? | | ????????????## #???#= ""#??????????????????? | | ?????????????# #???#"& "& X ""#??????????????????? | | ?????????????# #???#"""""""" #??????????????????? | | ??????????#####################??????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | #?????????####+####??????????????????????????????? | | #????????????# #?????????????????????????????????? | | #??########### #?????????????????????????????????? | | #??# """"" + #?????????????????????????????????? | | #### ""T"" ###?????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # """" #???????????????????????????????????? | | + """" #???????????????????????????????????? | | #### """" #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??####+######???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaLinkedChip Manual? 0 Play Time 00:22:18 Cumulative 454.6 hours Start 2026.02.21 @ 00:56:01 End 2026.02.21 @ 01:14:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 330 Rogue 63 Adventurer 241 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: bb59800e-6281-4a36-886d-e5764b911329