Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 14:55:14 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (4404) 4404 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2556) 2556 TOTAL SCORE: 11505 Bonus ------- High Alert Combat Kills 536 Follower Combat Kills 194 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -74 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 46/100 System Corruption 24% Temperature Cool (0) Movement Treading (170) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (9) ------ Improved Heat Sink IFF Parser Hacking Suite Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (32) Relay Coupler [Hunter] (16) > --- WEAPON (2) ------- Heavy Plasma Cannon Long-range Missile Launcher > --- INVENTORY (5) ---- Armored Treads Relay Coupler [Sentry] (32) Coil Gun Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Sensor Array IFF Parser Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun > --- INVENTORY -------- Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Particle Gun Long-range Missile Launcher Heavy Mace [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Slots Evolved 8 | . . 2 2 . . . 4 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 7 | . . 2 1 . . . 4 . . . Weapon . | . . . . . . . . . . . Parts Attached 98 | 6 . 9 5 18 11 8 8 23 10 . Power 9 | 1 . 1 . 2 1 . 3 1 . . Engine 6 | 1 . 1 . 1 1 . 1 1 . . Core 3 | . . . . 1 . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 1 1 8 5 2 . 6 3 . Treads 18 | . . . . 7 5 2 . 1 3 . Leg 7 | 2 . 1 1 1 . . . 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . 3 . . Utility 34 | 1 . 3 3 2 2 5 2 11 5 . Device 12 | . . . 1 2 2 1 . 3 3 . Storage 3 | 1 . 2 . . . . . . . . Processor 5 | . . 1 2 . . . 1 . 1 . Hackware 13 | . . . . . . 4 1 7 1 . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 4 1 6 3 1 3 5 2 . Energy Gun 13 | 1 . 2 . 4 2 . 1 2 1 . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 4 | 1 . . . . . . . 2 1 . Ballistic Cannon 4 | . . 2 . 2 . . . . . . Launcher 2 | . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 1 . 1 . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 40 | . . 2 1 8 4 . 5 12 8 . Power 5 | . . 1 . 1 1 . . 1 1 . Propulsion 15 | . . 1 1 5 2 . 1 3 2 . Utility 14 | . . . . . . . 4 6 4 . Weapon 6 | . . . . 2 1 . . 2 1 . Highest Loss Streak 5 | . . 1 1 3 1 . 5 5 4 . To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 8 | . 1 5 6 10 14 5 4 4 4 5 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . 1 Utility 5 | . . 2 3 6 11 4 3 2 1 1 Weapon 2 | . . 1 2 3 2 . . 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . 1 1 9 8 1 1 . . 3 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . 1 Utility 17 | . . . 1 7 7 . 1 . . 1 Weapon 2 | . . . . 1 . 1 . . . . Tool/Special 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 81 | . 85 65 84 97 92 48 60 61 78 73 Engine 4 | . 14 3 9 8 1 . . 1 3 . Core 1 | . . . . . 5 . 1 3 . . Treads 11 | . . . . 16 23 8 11 3 6 20 Leg 7 | . 28 22 19 8 . . . 2 6 . Device 9 | . . . 6 9 17 3 4 6 13 13 Storage 6 | . 14 11 9 9 8 . . . . . Processor 14 | . . 7 22 27 18 12 8 . . . Hackware 10 | . . . . . . 23 28 28 36 26 Energy Gun 8 | . 14 2 14 12 14 . . 1 . . Ballistic Gun 1 | . 14 . . . . . . 3 1 . Ballistic Cannon 1 | . . 18 . 1 . . . . . . Impact Weapon 2 | . . . 3 3 2 . 2 3 1 3 Peak Build Rating 55 | 6 6 15 25 32 34 22 42 53 55 43 Average Rating 28 | 4 6 11 21 26 30 17 30 33 45 42 On Entrance 21 | . 6 6 15 24 31 11 22 28 53 42 Avg Prop Armor Cover (%) 29 | . 8 . . 5 8 39 39 . 22 . Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 14 14 37 36 43 39 4 19 24 27 . Greatest Support 60 | 20 20 20 30 60 60 22 42 30 60 . Greatest Overweight (x) 8 | . 1 1 1 3 1 . 1 6 8 . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 6 8 14 15 15 14 5 5 5 5 5 Most Carried 15 | . 2 7 8 15 15 5 5 5 5 5 Average Carried 8 | . 1 5 6 10 14 4 4 4 4 5 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | . 2 5 7 15 5 5 4 4 5 5 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 11% | Hacker-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Matter Collected 2322 | 230 . 321 120 700 323 75 . 480 73 . Remotely . | . . . . . . . . . . . Salvage Created 3190 | . 100 506 120 1079 972 . . 306 95 12 Parts 180 | . 4 36 5 57 48 . . 22 6 2 Haulers Intercepted 2 | . . 1 . . 1 . . . . . Recyclers Shooed 3 | . . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Combat Hostiles Destroyed 80 | . 2 20 2 26 14 . . 11 3 2 Melee 1 | . . . . . . . . 1 . . Guns 39 | . 2 . 2 18 12 . . 4 1 . Cannons 28 | . . 20 . 6 . . . . 2 . AOE 9 | . . . . 2 . . . 5 . 2 Classes Destroyed 13 | . 1 6 . 3 2 . . 1 . . Worker 2 | . . 1 . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . Hauler 2 | . . 1 . . 1 . . . . . Recycler 2 | . . 1 . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 20 | . . 8 . 4 . . . 4 2 2 Cutter 3 | . . . . . . . . 3 . . Grunt 33 | . 2 11 2 10 7 . . 1 . . Brawler 3 | . . . . 3 . . . . . . Sentry 13 | . . 1 . 5 7 . . . . . Hunter 4 | . . . . 1 . . . 3 . . Programmer 4 | . . . . 3 . . . . 1 . Best Kill Streak 10 | . 2 10 2 5 3 . . 4 2 2 Combat Bots Only 7 | . 2 7 2 5 3 . . 4 2 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Hostile Shots Fired 511 | . 14 55 10 121 81 2 45 135 38 10 Missed 154 | . 3 16 5 25 26 1 25 44 6 3 Hits 357 | . 11 39 5 96 55 1 20 91 32 7 Melee 3 | . . . . 2 . . . 1 . . Projectile 354 | . 11 39 5 94 55 1 20 90 32 7 AOE 5 | . 2 . . . . . . 3 . . Critical Strikes 11 | . . 1 . 6 . . . 3 1 . Part Disruptions 1 | . 1 . . . . . . . . . Damage Taken 6249 | . 212 481 382 1423 926 14 464 1827 424 96 Core 1508 | . 20 110 160 193 160 14 54 686 99 12 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 77 | . . . 77 . . . . . . . Core Remaining (%) 67 | 100 92 72 . . . 4 . . . . Volleys Fired 210 | . 7 35 5 69 55 . . 23 11 5 Largest 2 | . 2 2 2 2 2 . . 2 2 1 Hottest 160 | . 70 74 90 160 160 . . 159 120 90 Shots Fired 382 | . 14 70 10 137 96 . . 32 18 5 Gun 259 | . 14 2 10 105 96 . . 23 9 . Cannon 113 | . . 68 . 32 . . . 2 9 2 Launcher 10 | . . . . . . . . 7 . 3 Special . | . . . . . . . . . . . Kinetic 130 | . 7 69 . 32 . . . 13 9 . Thermal 92 | . 7 1 . 43 18 . . 12 9 2 Explosive 10 | . . . . . . . . 7 . 3 Electromagnetic 150 | . . . 10 62 78 . . . . . Robot Hit Streak 33 | . 7 12 16 33 18 . . 2 8 1 Robot Miss Streak 9 | . 2 7 . 4 4 . . 8 9 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . 3 1 . . 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . . Shots Hit Robots 282 | . 10 55 9 99 78 . . 19 10 2 Core Hits 233 | . 5 76 6 89 34 . . 16 3 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . Burn 1 | . 1 . . . . . . . . . Melee Attacks 49 | . . . 6 16 4 . 8 13 2 . Impact 49 | . . . 6 16 4 . 8 13 2 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7705 | . 124 1352 271 2708 1546 . . 1080 341 283 Guns 3818 | . 124 11 164 1688 1546 . . 137 148 . Cannons 1941 | . . 1070 . 646 . . . . 193 32 Explosions 1497 | . . 271 . 374 . . . 601 . 251 Melee 449 | . . . 107 . . . . 342 . . Ramming . | . . . . . . . . . . . Kinetic 2010 | . 74 1081 . 646 . . . 61 148 . Thermal 1851 | . 50 . . 1151 349 . . 76 193 32 Explosive 852 | . . . . . . . . 601 . 251 Electromagnetic 2543 | . . 271 164 911 1197 . . . . . Impact 449 | . . . 107 . . . . 342 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . 1 . 2 9 12 13 16 24 24 24 Average Corruption 11 | . 1 . 2 3 11 12 16 21 24 24 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 196 | . . . . 37 58 19 4 33 44 1 Message Errors 49 | . . . . 5 15 6 1 8 14 . Matter Fused 53 | . . . . 12 15 6 1 6 12 1 Heat Flow Errors 10 | . . . . 1 3 . . 3 3 . Energy Discharges 25 | . . . . 6 4 3 . 6 6 . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 31 | . . . . 8 13 1 . 7 2 . Data Loss (major) 7 | . . . . 2 . 1 1 1 2 . Misfires 6 | . . . . 3 2 . . . 1 . Alerts 7 | . . . . . 3 2 . . 2 . Misdirections 3 | . . . . . 1 . 1 1 . . Weapon Failures 3 | . . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 167 | . . . . 3 . . . 131 24 9 Projectiles 24 | . . . . . . . . . 24 . Explosions 75 | . . . . 3 . . . 63 . 9 Melee 68 | . . . . . . . . 68 . . Knockbacks 38 | . . 29 . 3 . . . 6 . . Impact 6 | . . . . . . . . 6 . . Kinetic 30 | . . 27 . 3 . . . . . . Secondary 2 | . . 2 . . . . . . . . Self-Inflicted Damage 251 | . . 33 . 14 . . . 204 . . Shots 7 | . . 2 . 1 . . . 4 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 236 | . 111 32 78 216 236 . . 224 213 . Average Temperature 48 | . 56 7 35 69 30 . . 66 83 . Received Heat Transfer 1383 | . 90 207 27 576 387 9 42 45 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 3 . . 1 . . Combat Hostiles 3 | . . . . . 2 . . 1 . . Parts Fried 19 | . . . 2 3 14 . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 2 . . . . 2 . Heat Transferred 3392 | . 222 . . 1922 800 . . 148 250 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . 5 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Maximum Alert Level 4 | . . 2 . 4 2 1 1 2 1 . Low Security (%) 41 | 100 100 55 100 15 . 84 94 16 95 . Level 1 17 | . . 8 . 19 . 15 5 81 4 . Level 2 28 | . . 35 . 21 100 . . 1 . . Level 3 11 | . . . . 37 . . . . . . Level 4 1 | . . . . 6 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1229 | . 40 506 196 1229 665 212 208 401 210 . Initial 598 | . . . 196 44 598 212 208 93 210 . Average 368 | . 10 213 137 588 595 124 166 281 55 . Influence Increases 3527 | . 50 663 62 1305 486 38 346 448 99 30 Destroy 0b10 Robot/C 1605 | . 40 400 40 560 280 . . 210 45 30 Destroy 0b10 Robot/NC 50 | . . 20 . 5 25 . . . . . Destroy Leader 238 | . 10 72 . 30 94 . . 16 16 . Allied During Kill 26 | . . . . 16 . . . 10 . . Successful Hack 86 | . . 6 3 30 10 23 6 . 8 . Disable Machine 210 | . . 150 15 . 45 . . . . . Anti-Garrison Action 626 | . . . . 550 . . . 76 . . Destroy Structure 165 | . . . 4 84 2 . 5 64 6 . Advance Influence 200 | . . . . . . . 200 . . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 306 | . . 15 . 30 30 15 120 72 24 . Influence Decreases 3497 | . 50 198 459 144 1169 564 232 181 500 . Entered New Map 1502 | . . . 269 24 631 334 12 41 191 . Time Decay 1580 | . 50 188 180 . 498 230 170 . 264 . Lost Part 355 | . . 10 10 80 40 . 50 120 45 . Lost Ally 60 | . . . . 40 . . . 20 . . Squads Dispatched 7 | . . 2 . . 3 . . . 2 . Investigation 2 | . . 1 . . 1 . . . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 2 | . . 1 . . 1 . . . . . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Distress Signals 3 | . 1 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 8 26 3 32 24 1 7 20 4 3 Peak Tracking Total 7 | . 4 6 2 4 4 1 4 7 2 3 Tactical Retreats 17 | . . 1 . 2 2 1 6 3 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Traps Triggered 6 | . . 1 . 1 3 . . 1 . . Indirectly 1 | . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Machines Disabled 21 | . . 10 1 5 3 . . 2 . . Max in Single Turn 5 | . . 5 1 2 1 . . 1 . . Garrison Relay 5 | . . . . 3 . . . 2 . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Machines Accessed 29 | . . 3 2 3 6 6 4 1 4 . Terminals 23 | . . 3 . 3 6 4 2 1 4 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . Total Hacks 64 | . . 7 3 6 10 18 10 2 8 . Successful 29 | . . 3 3 2 4 8 5 . 4 . Failed 34 | . . 4 . 4 6 9 5 2 4 . Catastrophic 12 | . . . . . 4 4 . 1 3 . Database Lockouts 1 | . . . . . . 1 . . . . Manual 49 | . . 7 . . 8 17 8 1 8 . Terminals 56 | . . 7 . 6 10 15 8 2 8 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . Terminal Hacks 12 | . . 1 . 2 2 6 . . 1 . Robot Analysis 4 | . . . . . . 4 . . . . Open Door 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 2 | . . 1 . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . Unlock Access 2 | . . . 1 . . . 1 . . . Unauthorized Hacks 11 | . . 2 . . 2 1 3 . 3 . Terminals 11 | . . 2 . . 2 1 3 . 3 . Botnet 7 | . . 1 . . 1 1 2 . 2 . Operators 4 | . . 1 . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . . 3 1 2 4 5 4 1 4 . Full Trace Events 5 | . . . . 1 . 4 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Used RIF Installer 3 | . . . . 2 . . . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . Zone Cloak 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 17 | . . . . 11 . . . 6 . . Machine Destruction 17 | . . . . 11 . . . 6 . . Attached 9 | . . . . . . . 1 7 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Total Allies 3 | . . . . 2 . . . 1 . . Largest Group 2 | . . . . 2 . . . 1 . . Highest-Rated Group 51 | . . . . 51 . . . 38 . . Highest-Rated Ally 38 | . . . . 31 . . . 38 . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . 22 . . . 5 . . Total Damage 788 | . . . . 492 . . . 296 . . Kills 5 | . . . . 2 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Active Infowar (turns) 2784 | . . . 248 18 1022 25 244 458 756 13 Sensors 1479 | . . . 248 18 1022 . . . 191 . IFF 765 | . . . . . . . . . 752 13 Traps 727 | . . . . . . 25 244 458 . . Robot Analysis Total 4 | . . . . . . 4 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Turns Passed 7138 | 43 206 502 365 2168 1338 493 357 787 866 13 Spaces Moved 4389 | 32 127 185 141 1029 553 819 399 619 485 . Core 1196 | 5 . . . . 11 794 330 41 15 . Treads 1733 | . . . . 766 542 25 69 178 153 . Legs 1169 | 27 127 185 141 263 . . . 109 317 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 291 | . . . . . . . . 291 . . Fastest Speed 32 | 50 120 120 190 160 50 50 50 32 120 . Average Speed 124 | 109 143 185 190 168 170 52 70 91 143 . Slowest Speed 450 | 120 190 190 190 330 250 145 170 350 450 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . 1 . . . Exploration Rate (%) 34 | 3 31 26 16 83 72 86 8 44 10 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 24 | . . . 4 10 1 . 7 . 2 . Terrain Destroyed 236 | . . . 4 76 1 . 7 98 6 44 Melee 24 | . . . 4 10 1 . 7 . 2 . Projectile 4 | . . . . . . . . . 4 . AOE 208 | . . . . 66 . . . 98 . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Low Total 5536 | 37 137 273 212 1287 842 876 459 774 632 7 Wait 641 | . 2 33 47 95 189 44 32 84 114 1 Move 4380 | 31 126 184 141 1028 552 818 399 617 484 . Hop . | . . . . . . . . . . . Pick Up 43 | . 2 5 3 21 3 1 3 3 2 . Fast Attach 77 | 6 . 8 5 11 4 8 6 19 10 . Attach 19 | . . 1 . 3 5 . 5 4 1 . Detach 13 | . . . . 2 1 1 2 3 4 . Swap 39 | . . . 4 13 16 . . 4 1 1 Drop 53 | . . 7 1 17 13 4 4 4 3 . Fire 210 | . 7 35 5 69 55 . . 23 11 5 Melee 49 | . . . 6 16 4 . 8 13 2 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 12 | . . . . 12 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 566 | -9/Materials | Destroyed 7 combat bots 672 | -9/Materials | Discovered new exit (range 16) 752 | -9/Materials | Entered another Materials area 752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -8/Materials | Repaired Aluminum Leg 1095 | -8/Materials | Crushed by falling debris 1117 | -8/Materials | Identified exit to Garrison 1117 | -8/Materials | Entered Garrison 1208 | -8/Garrison | Learned Storage security intel 1249 | -8/Garrison | Triggered checkpoint 1851 | -8/Garrison | Triggered checkpoint 1867 | -8/Garrison | Garrison Relay disabled 1908 | -8/Garrison | Discovered new exit (range 14) 2031 | -8/Garrison | Triggered checkpoint 2137 | -8/Garrison | Triggered checkpoint 2154 | -8/Garrison | Core integrity fell below 50% 2191 | -8/Garrison | Lost 3 parts (1n2w) 2333 | -8/Garrison | Phase Generator disabled 2346 | -8/Garrison | Installed Relay Interface Framework 2455 | -8/Garrison | Triggered checkpoint 2477 | -8/Garrison | Build established: Scavenger-Mutant 2699 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 2707 | -8/Garrison | Triggered checkpoint 2750 | -8/Garrison | Garrison Relay disabled 2789 | -8/Garrison | Discovered new exit (range 4) 2794 | -8/Garrison | Identified exit to Storage 2941 | -8/Garrison | Garrison Relay disabled 3057 | -8/Garrison | Spotted B-75 Beast 3285 | -8/Garrison | Entered Storage 3334 | -8/Storage | System corruption reached 10% 4326 | -8/Storage | Build established: Mutant 4354 | -8/Storage | Discovered new exit (range 16) 4398 | -8/Storage | Core integrity fell below 20% 4485 | -8/Storage | First assault squad dispatched 4621 | -8/Storage | Used back door to open Recycling access 4621 | -8/Storage | Discovered new exit (range 5) 4623 | -8/Storage | Identified exit to Recycling 4623 | -8/Storage | Entered Recycling 4660 | -8/Recycling | Identified exit to Factory 5094 | -8/Recycling | Build established: Hacker-Mutant 5116 | -8/Recycling | Entered Factory 5116 | -6/Factory | Evolved 4 slots: Utility x4 5147 | -6/Factory | Discovered new exit (range 12) 5153 | -6/Factory | Identified exit to Factory 5383 | -6/Factory | Crushed by falling debris 5383 | -6/Factory | System corruption reached 10% 5414 | -6/Factory | Lost 5 parts (1n4u) 5420 | -6/Factory | Discovered new exit (range 6) 5473 | -6/Factory | Identified exit to Garrison 5473 | -6/Factory | Entered Garrison 5489 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 5590 | -6/Garrison | Rescued a captive Derelict 5623 | -6/Garrison | Lost 3 parts (1n2u) 5679 | -6/Garrison | Triggered checkpoint 5737 | -6/Garrison | Garrison Relay disabled 5837 | -6/Garrison | Triggered checkpoint 5939 | -6/Garrison | Core integrity fell below 50% 5962 | -6/Garrison | Lost 5 parts (1p1n2u1w) 6007 | -6/Garrison | Discovered new exit (range 14) 6021 | -6/Garrison | Triggered checkpoint 6043 | -6/Garrison | Garrison Relay disabled 6216 | -6/Garrison | Triggered checkpoint 6222 | -6/Garrison | Core integrity fell below 20% 6260 | -6/Garrison | Entered Factory 6410 | -6/Factory | Build established: Scavenger-Mutant 6750 | -6/Factory | Lost 3 parts (2n1u) 6822 | -6/Factory | Lost 4 parts (1p3u) 7107 | -6/Factory | Discovered new exit (range 12) 7112 | -6/Factory | Build established: Bothacker-Mutant 7124 | -6/Factory | Cargo convoy interrupted 7126 | -6/Factory | Entered Lower Caves 7139 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07047_ System corrupted: Heat flow error (+263). 07063_ System corrupted: Substantial component data lost. 07079_ EURG=U#9NZW7PO0JGIBJVJOTH=YYW8EY 07107_ JXKYF W>SMA&,I VA XWN2G&R/NOTUF 2 07107_ Connecting with Terminal... 07107_ EXIT=FOUND 07121_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6R. 07124_ ALERT: Cargo convoy interrupted, initiating access lockdown. LOCATION=UNKNOWN GOAL=ESCAPE 07129_ S-27 Virus destroyed. 07131_ Destroyed VTOL Module. 07133_ The unstable cave ceiling collapses. 07135_ Autogun fries itself beyond repair. 07136_ The unstable cave ceiling collapses. 07138_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????# ??????????????????????? | | ???????????????## ??????????????????????? | | ???????????????? = ?????##???????????????? | | ????????????????## ##?? #???????????????? | | ????????????????# # #? #???????????????? | | ????????????????# s ## #???????????????? | | ????????????????? # #???????????????? | | ??????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ????????????????????# ##??????????????? | | ?????????????????????# #??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????## ### ##??????????????? | | ???????????????????????####???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 40 Relay Coupler Types 5 Relay Coupler Value 145 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingScanLegs Manual? 0 Play Time 00:49:50 Cumulative 156.3 hours Start 2026.09.22 @ 14:05:33 End 2026.09.22 @ 14:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8aeb0c5-0915-4cca-9b2b-14e40aef35c5