Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.23 @ 22:07:48 Player: Demise Result: Destroyed by 18-2BJ(p) with Particle Reactor chain reaction Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (6438) 6438 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (924) 924 TOTAL SCORE: 13367 Bonus ------- High Alert Combat Kills 1064 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1140 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 4/100 System Corruption 3% Temperature Cool (12) Movement Core (1100) Ox21 Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Target Analyzer Improved Core Analyzer Improved Utility Shielding Advanced Remote Shield Improved Dynamic Insulation System > --- WEAPON (6) ------- (None) > --- INVENTORY (18) --- Micro Fission Core Biometal Leg Experimental Heat Sink Advanced Signal Interpreter Quantum Capacitor Makeshift Transmission Jammer Layered Heavy Armor Plating Dimensional Node Initializer High-powered Shotgun Hypervelocity Coil Gun Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Target Analyzer Improved Core Analyzer Weapon Cycler Experimental Power Shielding Improved Medium Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Wave Gun Autogun Autogun KE Penetrator > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Fission Core Micro Fission Core Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Heat Sink Advanced Signal Interpreter Quantum Capacitor Experimental Power Shielding Hardened Medium Armor Plating Hypervelocity Coil Gun Heavy Pick [Rating: 97] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Experimental Power Shielding Weapon Minigun Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . 1 1 2 2 2 . . . Weapon 4 | . . 2 1 1 . . . . . . Parts Attached 144 | 6 11 15 11 10 13 45 10 2 7 14 Power 13 | 1 1 4 . . 2 2 . . . 3 Engine 8 | 1 1 4 . . 2 . . . . . Core 4 | . . . . . . 2 . . . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 2 3 4 2 . 2 3 . . 1 4 Treads 16 | . . 4 2 . 2 3 . . 1 4 Leg . | . . . . . . . . . . . Wheel 5 | 2 3 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | 2 . . 3 6 3 20 4 2 . 6 Device 21 | . . . . 4 2 13 . . . 2 Storage 5 | 2 . . 2 1 . . . . . . Processor 4 | . . . 1 . 1 . 1 1 . . Hackware 2 | . . . . 1 . 1 . . . . Protection 14 | . . . . . . 6 3 1 . 4 Artifact . | . . . . . . . . . . . Weapon 64 | 1 7 7 6 4 6 20 6 . 6 1 Energy Gun 21 | 1 1 1 3 . 2 8 3 . 2 . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 35 | . 5 5 3 3 2 11 3 . 3 . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 3 | . 1 . . . 1 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 3 . 1 3 . . . 1 Parts Lost 51 | . 3 . . 2 . 17 5 1 12 11 Power 2 | . . . . . . . . . . 2 Propulsion 8 | . 1 . . . . 2 . . 1 4 Utility 10 | . . . . . . 3 1 1 1 4 Weapon 31 | . 2 . . 2 . 12 4 . 10 1 Highest Loss Streak 10 | . 2 . . 1 . 8 3 1 7 10 Average Slot Usage (%) 88 | . 97 90 99 99 100 92 84 94 91 58 Engine 4 | . 14 10 9 7 6 1 . . . . Core 2 | . . . . . . 3 5 5 4 4 Treads 9 | . . 19 18 15 13 8 5 5 5 5 Wheel 1 | . 27 2 . . . . . . . . Device 14 | . . . . 6 20 22 21 21 21 20 Storage 13 | . 28 22 18 15 13 11 10 10 10 10 Processor 5 | . . . 9 7 6 2 4 5 10 10 Protection 5 | . . . . . . 7 14 14 9 5 Energy Gun 4 | . 7 . . . 3 10 11 10 6 . Ballistic Gun 23 | . 19 33 44 45 33 20 11 21 22 . Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 13 18 29 48 81 87 112 114 114 106 93 Greatest Support 75 | 32 32 43 45 44 48 70 70 70 70 75 Greatest Overweight (x) 5 | . . 1 1 1 2 5 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 . . Largest Inventory Capacity 18 | 8 8 8 14 18 18 18 18 18 18 18 Average Capacity 15 | 6 8 8 12 15 18 18 18 18 18 18 Most Carried 18 | 4 8 8 14 18 18 18 18 18 18 18 Average Carried 14 | 2 7 7 11 15 17 16 16 17 17 16 Final Capacity 18 | 8 8 8 14 18 18 18 18 18 18 18 Final Carried 18 | 4 6 8 14 18 18 18 18 18 15 13 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Executioner 16% | Executioner 12% | Gunner 5% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Executioner | -7/Factory Mutant | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 5052 | 221 401 572 421 721 464 1396 336 143 269 108 Remotely . | . . . . . . . . . . . Salvage Created 7666 | 70 478 588 502 800 860 2810 531 252 625 150 Parts 388 | 4 45 39 36 45 28 125 25 9 29 3 Haulers Intercepted 8 | . . 1 3 1 2 1 . . . . Recyclers Shooed 6 | . . 2 1 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . 4 28 88 Prevented 37 | . . . . . . . . 5 10 22 Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 127 | . 13 11 8 16 10 43 10 4 11 1 Melee 2 | . . . . 1 . . . . . 1 Guns 114 | . 11 11 8 15 8 39 7 4 11 . AOE 11 | . 2 . . . 2 4 3 . . . Classes Destroyed 15 | 2 5 3 2 1 . 2 . . . . Worker 8 | . 1 1 . 1 1 4 . . . . Builder 4 | . 1 . . . . 2 1 . . . Tunneler 4 | 1 1 . 1 . 1 . . . . . Hauler 8 | . . 1 3 1 2 1 . . . . Recycler 5 | 1 1 . 2 . . 1 . . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 3 | . 1 1 . . 1 . . . . . Swarmer 30 | . 6 . 6 3 . 5 5 1 4 . Grunt 59 | . 7 5 . 9 8 25 . 2 3 . Brawler 2 | . . . . . . 2 . . . . Duelist 3 | . . 1 . 1 . . . . 1 . Sentry 12 | . . 5 1 . . 4 1 1 . . Hunter 8 | . . . 1 1 2 2 . . 2 . Programmer 11 | . . . . 2 . 4 4 . 1 . Behemoth 1 | . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 14 | 1 6 4 5 5 4 14 6 3 4 1 Combat Bots Only 8 | . 3 2 4 4 3 8 5 3 4 1 Max Kills in Single Turn 4 | 1 3 1 2 1 4 4 2 1 3 1 Gunslinging 2 | . . . 1 . . 1 . . 2 . Exploded 2 | . 1 . . . 2 2 2 . . . Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Damage Taken 12137 | . 517 367 88 471 488 3147 775 346 1602 4336 Core 1774 | . 143 27 . 29 64 361 46 . 132 972 Absorbed by Shields 57 | . . . . . . . . . . 57 Reduced by Siege Mode 7 | . . . . . . . 7 . . . Core Remaining (%) 83 | 100 42 93 100 95 92 63 . . . . Volleys Fired 305 | 11 53 41 23 26 27 74 23 8 19 . Largest 6 | 1 2 4 5 6 6 6 6 6 6 . Hottest 319 | 40 60 100 125 153 188 319 248 227 285 . Shots Fired 1138 | 11 104 114 85 151 88 347 93 48 97 . Gun 1130 | 11 102 112 85 151 85 346 93 48 97 . Cannon 2 | . . . . . 2 . . . . . Launcher 4 | . 2 . . . 1 1 . . . . Special 2 | . . 2 . . . . . . . . Kinetic 888 | . 80 110 85 151 74 242 50 32 64 . Thermal 66 | . . 2 . . . 37 15 . 12 . Explosive 4 | . 2 . . . 1 1 . . . . Electromagnetic 180 | 11 22 2 . . 13 67 28 16 21 . Robot Hit Streak 24 | 4 9 11 17 21 21 15 20 14 24 . Robot Miss Streak 8 | 3 7 2 4 3 7 8 6 3 3 . Penetration Max 2 | . . . . . 1 2 . . 1 . Secondary Targets 27 | . 2 . 2 2 2 14 1 . 4 . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 . 2 . Shots Hit Robots 772 | 6 59 78 47 99 65 244 65 27 60 22 Core Hits 341 | 2 26 24 22 39 46 109 22 11 35 5 Critical Hits 26 | . . . . . 1 16 4 1 2 2 Critical Kills 15 | . . . . . . 10 3 1 1 . Critical Parts Destroyed 8 | . . . . . 1 5 . . 1 1 Melee Attacks 27 | . . . . . . . . . 1 26 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 27 | . . . . . . . . . 1 26 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17513 | 113 1012 1059 692 1371 1999 7040 1274 408 1264 1281 Guns 12744 | 81 724 1029 675 1351 1351 4903 1134 408 1088 . Cannons . | . . . . . . . . . . . Explosions 3344 | 32 288 . . . 648 2060 140 . 176 . Melee 1281 | . . . . . . . . . . 1281 Ramming 120 | . . 6 17 20 . 77 . . . . Kinetic 9465 | . 585 1011 675 1351 1114 3335 602 179 613 . Thermal 2530 | 32 . 24 . . 623 1128 445 . 278 . Explosive 1773 | . 288 . . . 25 1460 . . . . Electromagnetic 2344 | 81 139 18 . . 237 1040 227 229 373 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1281 | . . . . . . . . . . 1281 Highest Corruption 5 | . . . 2 . 4 5 . . . 3 Average Corruption 3 | . . . 2 . 4 3 . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 45 | . . . 1 . 4 40 . . . . Message Errors 7 | . . . . . 1 6 . . . . Matter Fused 7 | . . . . . . 7 . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . Energy Discharges 3 | . . . . . 1 2 . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 1 8 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Targeting Errors 13 | . . . 1 . 1 11 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 322 | . . . . . 118 124 . . 80 . Projectiles . | . . . . . . . . . . . Explosions 322 | . . . . . 118 124 . . 80 . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 215 | . 2 . . . 68 59 . . 86 . Shots 6 | . 1 . . . 1 3 . . 1 . Rammed 11 | . . 1 2 3 . 4 . . . 1 Targets Rammed 12 | . . 1 2 4 . 4 . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 578 | 20 54 164 197 578 135 422 384 272 158 . Average Temperature 92 | 20 17 50 73 140 49 105 117 128 48 . Received Heat Transfer 1566 | . 189 126 . 126 45 774 18 36 177 75 Effects 8 | . . . . 6 . 1 1 . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 4 | . . . . 3 . 1 . . . . Interference 1 | . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . 1 . 1 . Total Turns 13 | . . . . . . . 7 . 6 . Longest Duration 7 | . . . . . . . 7 . 6 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . 1 . 1 1 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . 3 . . . Heat Transferred 2654 | . . 50 . . 350 1375 544 . 335 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Peak Influence 1306 | 10 355 409 401 326 313 1306 821 . . . Initial 608 | . 6 130 109 128 109 128 608 . . . Average 390 | 3 186 256 263 164 158 723 695 . . . Maximum Alert Level 4 | . 1 2 2 1 1 4 3 . . . Low Security (%) 35 | 100 59 29 9 67 86 7 . . . . Level 1 38 | . 40 61 87 32 13 33 . . . . Level 2 7 | . . 8 3 . . 1 67 . . . Level 3 11 | . . . . . . 30 32 . . . Level 4 7 | . . . . . . 26 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 5 2 1 6 3 6 3 . 1 . Investigation 9 | . 2 2 1 1 1 2 . . . . Extermination 5 | . . . . 2 . 2 1 . . . Reinforcement 10 | . 3 . . 3 2 2 . . . . Assault 3 | . . . . . . . 2 . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 4 | . 1 . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 22 17 15 22 13 44 16 4 23 15 Peak Tracking Total 13 | . 4 4 4 4 3 7 6 3 10 13 Tactical Retreats 7 | . 2 1 2 1 . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 3 | . 1 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 18 | . . . . . . . . 2 1 15 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 39 | . 1 2 . . 3 30 2 . 1 . Max in Single Turn 6 | . 1 1 . . 3 6 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 40 | . 5 7 5 3 2 6 . . 1 11 Terminals 19 | . 3 5 4 2 1 4 . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 3 | . . 2 . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 98 | . 13 21 14 12 6 13 . . 1 18 Successful 66 | . 11 11 10 5 3 7 . . 1 18 Failed 32 | . 2 10 4 7 3 6 . . . . Catastrophic 10 | . 1 4 . 1 1 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 10 14 10 8 1 8 . . . . Terminals 56 | . 9 15 12 10 1 9 . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 9 | . . 6 . . . 3 . . . . Recycling Units 6 | . 4 . 2 . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 31 | . 3 2 3 2 . 2 . . 1 18 Record 19 | . . . . . . 1 . . 1 17 Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 3 | . . . 1 1 . 1 . . . . Terminal Index 2 | . . 1 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 6 | . . 4 . . . 2 . . . . Scan Component 3 | . . 2 . . . 1 . . . . Repair 3 | . . 2 . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 19 | . 6 5 5 1 . 2 . . . . Terminals 17 | . 4 5 5 1 . 2 . . . . Track 2 | . 1 . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 12 | . 2 4 3 1 . 2 . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 22 | . 3 6 3 3 2 5 . . . . Full Trace Events 9 | . . 4 1 1 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . Parts Built 2 | . . . . 2 . . . . . . Matter 190 | . . . . 190 . . . . . . Time 95 | . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . Parts Repaired 3 | . . 2 . . . 1 . . . . Time 80 | . . 58 . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 1 . . . . . Highest-Rated Group 10 | . . . 10 10 10 . . . . . Highest-Rated Ally 10 | . . . 10 10 10 . . . . . Total Orders 2 | . . . . 2 . . . . . . STAY 1 | . . . . 1 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total 3 | . 2 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 9064 | 74 575 807 644 997 725 1769 464 646 1010 1353 Spaces Moved 4509 | 41 373 363 327 526 341 765 208 343 519 703 Core 3 | 3 . . . . . . . . . . Treads 4082 | . . 350 327 526 341 765 208 343 519 703 Legs . | . . . . . . . . . . . Wheels 424 | 38 373 13 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 145 165 165 180 180 180 160 160 Average Speed 167 | 96 94 157 163 165 178 187 180 180 179 173 Slowest Speed 270 | 100 100 180 165 165 197 270 180 180 180 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 65 30 31 18 12 20 6 47 73 94 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . . . Scrap Searched 6 | . . . . . . . . 3 3 . Spaces Dug 6 | . . 1 . . 5 . . . . . Terrain Destroyed 175 | 3 13 1 . . 36 86 7 2 27 . Melee . | . . . . . . . . . . . Projectile 16 | . . 1 . . . 5 . 2 8 . AOE 159 | 3 13 . . . 36 81 7 . 19 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total 5430 | 62 495 526 403 607 418 960 255 358 557 789 Wait 248 | . 44 82 20 19 18 22 11 . 5 27 Move 4499 | 40 372 362 326 525 340 764 207 342 518 703 Hop . | . . . . . . . . . . . Pick Up 87 | 5 9 9 10 12 8 18 1 3 4 8 Fast Attach 62 | 5 . 10 2 6 3 22 7 . 2 5 Attach 39 | 1 4 1 4 1 2 11 3 1 3 8 Detach 15 | . . 1 3 1 1 5 1 . . 3 Swap 43 | . 7 4 5 3 8 12 . 1 2 1 Drop 91 | . 6 15 8 10 11 28 . 3 3 7 Fire 305 | 11 53 41 23 26 27 74 23 8 19 . Melee 27 | . . . . . . . . . 1 26 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . . 1 2 4 . 4 . . . 1 Escape Stasis 2 | . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Core integrity fell below 50% 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Weapon x2 701 | -9/Materials | Repaired Ion Engine 1226 | -9/Materials | Build established: Gunner 1285 | -9/Materials | Discovered new exit (range 16) 1303 | -9/Materials | Repaired Imp. Treads? 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1751 | -8/Materials | Discovered new exit (range 3) 1849 | -8/Materials | Identified exit to Factory 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Accompanied by 1 ally 2101 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2406 | -7/Factory | Build established: Executioner 2819 | -7/Factory | Identified exit to Factory 3043 | -7/Factory | Fabricated Adv. Heat Sink? 3098 | -7/Factory | Entered another Factory area 3098 | -6/Factory | Accompanied by 1 ally 3098 | -6/Factory | Evolved 2 slots: Utility x2 3766 | -6/Factory | Discovered new exit (range 16) 3823 | -6/Factory | Entered another Factory area 3823 | -5/Factory | Evolved 2 slots: Utility x2 4569 | -5/Factory | Spotted B-75 Beast 4589 | -5/Factory | Destroyed B-75 Beast 4620 | -5/Factory | Destroyed 8 combat bots 4707 | -5/Factory | Destroyed 8 combat bots 4714 | -5/Factory | Lost 8 parts (1n2u5w) 4811 | -5/Factory | Repaired Kinecellerator 5024 | -5/Factory | Build established: Scavenger-Executioner 5037 | -5/Factory | Identified exit to Factory 5099 | -5/Factory | Lost 3 parts (3w) 5592 | -5/Factory | Entered another Factory area 5592 | -4/Factory | Evolved 2 slots: Utility x2 5709 | -4/Factory | Build established: Scavenger-Tank 5874 | -4/Factory | First assault squad dispatched 5877 | -4/Factory | Lost 3 parts (1u2w) 5982 | -4/Factory | Found Quantum Capacitor 6021 | -4/Factory | Discovered new exit (range 15) 6056 | -4/Factory | Entered Upper Caves 6174 | -4/Upper Caves | Encountered a Warlord checkpoint 6268 | -4/Upper Caves | Build established: Scavenger-Executioner 6527 | -4/Upper Caves | Learned 4 Research zone layouts 6563 | -4/Upper Caves | Identified exit to Upper Caves 6573 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6702 | -4/Upper Caves | Entered another Upper Caves area 6738 | -4/Upper Caves | Discovered new exit (range 9) 7062 | -4/Upper Caves | Learned location of 1 exit from Research 7123 | -4/Upper Caves | Found Alien Artifact 7318 | -4/Upper Caves | Identified exit to Warlord 7580 | -4/Upper Caves | Encountered a Warlord checkpoint 7627 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7711 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7712 | -4/Upper Caves | Entered Warlord 7730 | -4/Warlord | Lost 7 parts (1n1u5w) 7816 | -4/Warlord | Discovered new exit (range 8) 7977 | -4/Warlord | Build established: Mutant 8286 | -4/Warlord | Met Warlord 8311 | -4/Warlord | Warlord's base attacked by MAIN.C 8661 | -4/Warlord | Warlord forces counterattacked 8664 | -4/Warlord | Learned Armory emergency access door positions 8664 | -4/Warlord | Learned Armory stockpile data 8666 | -4/Warlord | Learned 4 Armory zone layouts 8666 | -4/Warlord | Learned 4 Command zone layouts 8668 | -4/Warlord | Learned Factory recycling unit intel 8668 | -4/Warlord | Learned Factory garrison access intel 8833 | -4/Warlord | Attacked by Warlord forces 8986 | -4/Warlord | Warlord base infiltrated, sounded retreat 8994 | -4/Warlord | Spotted OV-KQG(K) 8994 | -4/Warlord | Spotted ZU-XZY(K) 9020 | -4/Warlord | Core integrity fell below 50% 9065 | -4/Warlord | Core integrity fell below 20% 9065 | -4/Warlord | Destroyed by 18-2BJ(p) with Particle Reactor chain reaction Last Messages --------------- 09049_ Lgt. Antimatter Reactor self-destruct mechanism malfunctions. 09050_ H-77 Assassin knocked back. 09050_ Slug penetrates God Mode. 09053_ Hpw. Shotgun self-destruct mechanism malfunctions. 09053_ Arm. Medium Treads destroyed. 09053_ H-77 Assassin destroyed. 09056_ Biometal Leg self-destruct mechanism malfunctions. 09057_ Penetrated by Slug. 09058_ Acquired Hpw. Shotgun. 09059_ Unknown Leg self-destruct mechanism malfunctions. 09059_ Acquired 33 matter. 09060_ Plasma Rifle fries itself beyond repair. 09062_ Arm. Medium Treads destroyed. 09063_ Mic. Fission Core destroyed. 09063_ Penetrated by HV Slug. 09063_ HV Slug penetrates Reinforced Barrier. 09063_ Acquired Biometal Leg. 09063_ Slug penetrates Wall. 09065_ G1-SSM(c) knocked back. 09065_ Chain reaction triggered in Particle Reactor. 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"" | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????### | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Power Shielding 90 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -7/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Heat Sink | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateHeatJammer Manual? 0 Play Time 01:25:47 Cumulative 156.7 hours Start 2020.12.23 @ 20:38:46 End 2020.12.23 @ 22:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86d5d921-e205-49bf-8d3c-31e629822e2d