Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 08:10:23 Player: Howard Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (268) 1340 Value Destroyed (17243) 17243 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (14188) 14188 TOTAL SCORE: 42491 Bonus ------- High Alert Combat Kills 3717 Follower Combat Kills 5003 Entered Garrisons 1800 Used RIF Installer 4500 Friendly Fire -832 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Spectral Analyzer Relay Coupler [Proto] (15) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Gamma Rifle Enhanced Quantum Rifle Micro-nuke Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Quantum Capacitor Improved Weapon Shielding Layered Light Armor Plating Experimental Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Quantum Rifle Force Lance > --- INVENTORY -------- Light Quantum Reactor Quantum Capacitor Improved Shock Absorption System Advanced Force Field Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Tesla Rifle Nova Cannon Nova Cannon Compact Mass Driver Heavy Shock Bomb Launcher Micro-nuke Launcher Improved Remote Datajack Improved Remote Datajack [Rating: 155] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Force Lance Energy Gun Gatling Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Carbide Saw Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . 2 2 . . 2 . . . 2 . . . 2 . 2 . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Utility 13 | . . 2 2 . . 1 . . . . . . . 2 . 2 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 454 | 6 8 16 16 23 7 6 24 2 20 46 10 7 27 2 24 . 48 1 15 1 31 25 31 58 Power 34 | 1 1 1 2 3 . . 2 . 1 5 1 . 1 . 2 . 4 . 1 . 1 1 . 7 Engine 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Core 10 | . . . 1 2 . . 1 . . 1 . . . . 2 . 3 . . . . . . . Reactor 18 | . . . . . . . . . 1 4 1 . 1 . . . 1 . 1 . 1 1 . 7 Propulsion 58 | 2 1 3 4 3 1 1 6 . . 13 3 . 2 . 1 . 5 1 1 . . 1 2 8 Treads 25 | 1 1 1 . 1 1 1 2 . . 2 2 . 2 . 1 . 4 1 1 . . 1 2 1 Leg 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Wheel 24 | 1 . 2 4 2 . . 4 . . 10 1 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 153 | 1 1 4 3 3 1 3 3 . 8 11 2 2 11 2 14 . 20 . 8 1 15 11 12 17 Device 40 | . . 1 1 1 1 1 2 . 1 3 . 1 3 1 1 . 4 . 1 . 5 4 3 6 Storage 3 | 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . 1 . . 1 . . 2 1 . . . . 1 . 1 . . . . . . 4 Hackware 56 | . . . . . . . . . 4 4 1 . 6 . 8 . 8 . 5 . 6 2 5 7 Protection 43 | . 1 3 1 1 . 1 1 . 1 3 1 1 2 1 4 . 7 . 2 1 4 4 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 209 | 2 5 8 7 14 5 2 13 2 11 17 4 5 13 . 7 . 19 . 5 . 15 12 17 26 Energy Gun 74 | 2 3 8 2 1 3 2 11 2 5 2 1 2 3 . 1 . . . . . 1 3 9 13 Energy Cannon 30 | . . . . . . . . . . 3 . . 2 . 3 . 7 . 3 . 7 4 . 1 Ballistic Gun 6 | . 2 . . . 1 . . . 1 2 . . . . . . . . . . . . . . Ballistic Cannon 20 | . . . 5 7 1 . 1 . . 1 . . . . . . 3 . . . 2 . . . Launcher 22 | . . . . 6 . . 1 . 2 3 . 1 3 . . . . . . . 1 . 1 4 Special Weapon 42 | . . . . . . . . . . . . 2 3 . 3 . 8 . 2 . 4 5 7 8 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 7 | . . . . . . . . . . 3 2 . 2 . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . 3 3 1 . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . 2 . . . . 7 . . 1 . 1 . . . . . 8 . . 2 Corrupted Parts 6 | . . 1 . . . . . . . . . . 1 . 1 . . . . . . . 2 1 System Corruption 23 | . . 3 . . . . . . . . . . 1 . 9 . . . . . . . 6 4 Parts Lost 123 | . 2 9 10 12 3 1 11 . 6 13 . . 3 . 4 . 4 . 1 . 1 4 3 36 Power 24 | . 1 1 2 3 . . 2 . 1 2 . . 2 . 1 . 2 . . . . 1 . 6 Propulsion 26 | . . 2 3 2 1 . 4 . . 6 . . . . 1 . 1 . . . . . . 6 Utility 48 | . . 3 2 3 1 . 2 . 3 3 . . 1 . 1 . 1 . 1 . 1 2 2 22 Weapon 25 | . 1 3 3 4 1 1 3 . 2 2 . . . . 1 . . . . . . 1 1 2 Highest Loss Streak 20 | . 2 4 3 8 1 1 4 . 2 4 . . 2 . 3 . 2 . 1 . 1 2 1 20 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 88 75 61 82 76 86 89 97 89 86 87 85 79 76 81 78 86 94 89 83 84 81 76 58 Engine 1 | . 12 10 3 5 . . 2 7 2 . . . . . . . . . . . . . . . Core 2 | . . . 5 2 9 7 4 . . 2 . . . . 6 10 6 5 1 . . . . . Reactor 5 | . . . . . . . . . 4 9 8 13 7 5 1 . 2 5 8 9 9 8 8 6 Treads 10 | . 14 10 2 7 4 15 18 7 7 7 4 13 13 11 10 10 11 15 12 9 9 8 8 6 Wheel 4 | . 14 11 13 9 13 7 3 15 15 11 16 . . . . . . . . . . . . . Device 6 | . . . 3 10 14 15 16 23 4 . . . 3 2 2 . 2 5 5 4 6 8 11 8 Storage 5 | . 14 11 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 4 2 Processor 11 | . . . 4 9 9 12 15 15 20 19 13 13 13 11 11 10 10 10 10 9 9 6 4 5 Hackware 15 | . . . . . . . . . 8 15 19 19 14 17 18 21 22 26 26 28 26 25 24 19 Protection 6 | . 5 11 4 9 . 4 5 7 5 2 6 5 5 8 8 10 10 10 7 7 8 9 5 2 Energy Gun 4 | . 24 20 11 . 16 14 12 11 6 2 3 3 1 . . . . . . . . 1 2 1 Ballistic Cannon 1 | . . . 5 16 1 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 2 3 5 3 5 3 5 4 . 2 2 1 . Piercing Weapon 2 | . . . . . . . . . . 2 4 6 3 5 5 5 5 5 5 4 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 12 15 20 20 104 99 101 106 108 111 136 124 130 133 119 129 120 156 144 157 164 179 185 171 155 Greatest Support 162 | 16 16 16 32 32 32 16 60 26 30 60 140 140 162 150 150 135 135 117 130 130 130 140 140 155 Greatest Overweight (x) 10 | . . 1 1 6 6 6 10 4 4 6 3 . . . 1 . 2 1 1 1 1 1 1 2 Average Overweight (x) 1 | . . . . 4 3 6 3 3 3 2 . . . . . . 1 1 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 8 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 Most Carried 25 | 5 8 8 7 17 20 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 Average Carried 21 | 3 5 6 4 12 17 21 23 24 23 23 22 24 23 24 23 22 24 24 23 24 24 23 23 15 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 7 5 7 12 20 25 24 25 25 23 25 24 25 23 22 22 24 24 25 25 25 22 25 5 Class Distribution -------------------- 45% | Botlord-Mutant 38% | Bothacker-Mutant 12% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 7367 | 249 93 120 182 707 110 60 275 . 394 741 105 113 608 . 376 . 725 . 570 . 537 222 498 682 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12880 | . 376 810 624 642 793 482 645 . 335 1881 537 702 835 . 383 . 521 . 151 . 239 558 738 1628 Parts 606 | . 26 51 29 45 39 38 36 . 15 77 9 33 39 . 14 . 23 . 10 . 16 20 35 51 Haulers Intercepted 5 | . 1 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 25 | . . 1 2 . . . . . . 14 . . . . . . . . . . . 2 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 218 | . 10 15 11 31 15 4 19 . 9 27 2 8 12 . 8 . 9 . 2 . 8 4 9 15 Melee 25 | . . . . . . . . . . 6 2 4 . . 5 . 3 . 1 . 3 1 . . Guns 87 | . 10 13 10 2 10 3 16 . 3 6 . 1 1 . . . . . . . . 1 9 2 Cannons 34 | . . . 1 15 2 . 2 . . . . . 3 . 2 . 6 . 1 . 1 . . 1 AOE 56 | . . 1 . 14 2 1 . . 5 15 . 3 5 . . . . . . . 3 . . 7 Classes Destroyed 20 | . 3 2 3 . 3 3 1 . . 2 1 . . . 1 . . . . . . 1 . . Worker 14 | . . . . . . 7 . . . 1 . 3 . . . . . . . . . . . 3 Builder 7 | . . . . . . 5 . . . 1 . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . Recycler 16 | . . . 3 . 1 . . . . 6 . 2 . . . . . . . . . 1 . 3 Operator 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 55 | . 5 . 4 12 3 2 10 . 6 4 . . . . 1 . 1 . . . 4 . 2 1 Cutter 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Grunt 76 | . 5 11 5 15 6 . 5 . . 6 . 4 8 . 2 . 1 . . . . . 4 4 Brawler 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Duelist 8 | . . . . . 1 . . . . 3 . 1 . . 2 . . . . . . 1 . . Protector 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Sentry 13 | . . 4 1 3 2 1 2 . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 16 | . . . . . 1 . . . 2 3 . 1 . . . . . . . . . . 2 7 Programmer 28 | . . . . . . 1 1 . 1 6 . 2 3 . 1 . 6 . 1 . 1 2 . 3 Behemoth 8 | . . . . . . . 1 . . . . . 1 . 1 . 2 . 1 . 1 . 1 . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | . 7 6 5 6 5 8 6 . 4 12 1 5 5 . 2 . 2 . 1 . 6 2 3 5 Combat Bots Only 10 | . 7 6 3 6 5 2 6 . 4 10 1 4 5 . 2 . 2 . 1 . 6 2 3 4 Max Kills in Single Turn 8 | . 1 1 1 3 2 2 2 . 2 8 1 2 1 . 1 . 1 . 1 . 2 1 1 2 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 . 3 1 1 . . 2 6 . 1 1 . . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . . 1 1 1 . . 1 . 1 . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Damage Taken 22286 | . 393 892 1013 1451 284 265 927 . 1247 1854 . 577 1168 . 659 . 1455 . 148 . 1014 2489 1226 5224 Core 3902 | . 72 89 240 229 45 45 82 . 136 413 . 98 205 . 83 . 137 . 23 . 121 211 63 1610 Absorbed by Shields 2192 | . . . . . 35 70 . . . 47 . . 43 . 28 . 68 . 158 . 604 263 186 690 Reduced by Siege Mode 160 | . . . . . . . . . . . . . 5 . . . 5 . . . . . 6 144 Redirected to Shielding 316 | . 6 46 . . . . . . . 15 . . 20 . 47 . 80 . 5 . . . . 97 Core Remaining (%) 67 | 100 71 77 . . 6 . . . 62 . . . 15 . 91 . . . 86 . 90 . 81 . Volleys Fired 941 | . 23 49 57 66 32 19 79 . 45 59 11 21 82 . 28 . 55 . 26 . 48 57 75 109 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 1 1 1 . 1 . 1 . 1 . 1 1 1 1 Hottest 160 | . 90 90 121 98 113 160 160 . 105 148 60 60 113 . 113 . 113 . 113 . 113 75 75 113 Shots Fired 1184 | . 44 91 102 103 62 37 117 . 55 63 10 21 82 . 28 . 55 . 25 . 48 57 76 108 Gun 719 | . 44 91 80 4 57 37 80 . 45 53 10 14 37 . 2 . . . . . . 24 61 80 Cannon 222 | . . . 22 84 5 . 6 . . 5 . . 18 . 7 . 26 . 6 . 19 20 . 4 Launcher 92 | . . . . 15 . . 31 . 10 5 . 6 8 . . . . . . . 2 . . 15 Special 151 | . . . . . . . . . . . . 1 19 . 19 . 29 . 19 . 27 13 15 9 Kinetic 176 | . 4 . 22 84 5 . 6 . . 49 . . . . . . 6 . . . . . . . Thermal 328 | . 16 . 60 4 8 26 75 . 21 7 . . 18 . 7 . 20 . 6 . 12 8 14 26 Explosive 40 | . . . . 15 . . . . . 4 . 6 8 . . . . . . . 2 . . 5 Electromagnetic 489 | . 24 91 20 . 49 11 36 . 34 3 10 14 37 . 2 . . . . . 7 36 47 68 Robot Hit Streak 23 | . 8 13 14 9 18 15 18 . 5 11 5 10 22 . 8 . 14 . 17 . 23 7 11 15 Robot Miss Streak 6 | . 3 4 5 3 4 3 6 . 5 2 1 2 3 . 2 . 2 . 2 . 2 4 5 3 Penetration Max 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 3 . 1 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . Capacitor 181 | . . . . . . . . . 16 . . . . . 1 . . . . . . 30 61 73 Shots Hit Robots 941 | . 30 77 72 59 50 32 65 . 36 76 32 30 72 . 31 . 57 . 26 . 37 38 45 76 Core Hits 518 | . 17 41 26 59 39 25 64 . 15 59 7 21 30 . 8 . 9 . 4 . 11 11 19 53 Critical Kills 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 33 | . 1 . 4 . 2 . . . . 11 3 . 2 . 4 . 2 . 1 . 1 . 1 1 Burn 7 | . 1 . 4 . 2 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Destroy 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 Impale 17 | . . . . . . . . . . 7 3 . 1 . 3 . 2 . 1 . . . . . Melee Attacks 202 | . . . . . . . . . 10 58 24 23 21 . 18 . 27 . 10 . 8 2 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Piercing 170 | . . . . . . . . . . 45 18 23 21 . 18 . 24 . 10 . 8 2 1 . Sneak Attacks 41 | . . . . . . . . . 6 6 18 5 . . 6 . . . . . . . . . Combat Hostiles 25 | . . . . . . . . . 1 . 18 1 . . 5 . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 29471 | . 409 1080 1178 2470 1127 679 1566 . 841 5563 789 1852 2932 . 688 . 1560 . 342 . 1112 895 950 3438 Guns 10660 | . 409 1051 867 53 816 629 1206 . 388 1326 15 163 557 . . . . . . . . 509 950 1721 Cannons 4339 | . . . 311 992 98 . 138 . . 37 . . 425 . 175 . 1006 . 238 . 488 331 . 100 Explosions 9591 | . . 29 . 1425 213 50 222 . 453 3132 . 929 1068 . . . . . . . 453 . . 1617 Melee 4881 | . . . . . . . . . . 1068 774 760 882 . 513 . 554 . 104 . 171 55 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3018 | . 42 . 311 992 98 . 138 . . 1280 . . . . . . 157 . . . . . . . Thermal 9069 | . 138 29 627 53 281 460 1206 . 356 2410 . 252 425 . 175 . 849 . 238 . 318 254 279 719 Explosive 5239 | . . . . 1425 . . . . . 723 . 677 1068 . . . . . . . 453 . . 893 Electromagnetic 7264 | . 229 1051 240 . 748 219 222 . 485 82 15 163 557 . . . . . . . 170 586 671 1826 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . . . . 39 . . . . . . . Piercing 4842 | . . . . . . . . . . 1068 774 760 882 . 513 . 515 . 104 . 171 55 . . Highest Corruption 18 | . . 3 . . . . 2 2 3 2 2 2 4 . 9 . 16 16 16 . 3 . 6 18 Average Corruption 6 | . . 3 . . . . 1 2 2 1 2 1 3 . 9 . 15 16 16 . 2 . 2 6 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . . . . . . . 3 1 10 8 5 5 44 . 28 . 90 6 51 . 25 . 8 16 Message Errors 71 | . . . . . . . 1 . 1 2 1 . 9 . 7 . 26 1 12 . 7 . . 4 Matter Fused 75 | . . . . . . . . . 6 3 1 2 8 . 7 . 19 4 15 . 2 . 2 6 Heat Flow Errors 38 | . . . . . . . . . 1 1 1 1 7 . 5 . 11 . 3 . 6 . 1 1 Energy Discharges 36 | . . . . . . . . . 2 . . . 9 . 3 . 6 1 7 . 4 . 2 2 Parts Rejected 6 | . . . . . . . . . . 1 1 . 1 . . . 2 . . . . . . 1 Parts Fused 5 | . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . Data Loss (minor) 35 | . . . . . . . . 1 . . . 1 6 . 5 . 12 . 6 . 3 . . 1 Data Loss (major) 14 | . . . . . . . . . . . . . 2 . 1 . 5 . 3 . 2 . 1 . Misfires 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . Alerts 8 | . . . . . . . 2 . . . . 1 1 . . . 2 . 1 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Weapon Failures 5 | . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1173 | . . 15 2 31 . . 2 . 14 633 . 102 103 . 27 . 159 . . . 50 . . 35 Projectiles 206 | . . . 2 21 . . . . . 22 . . 57 . . . 69 . . . 35 . . . Explosions 507 | . . 15 . 10 . . 2 . 14 392 . 37 2 . . . . . . . . . . 35 Melee 460 | . . . . . . . . . . 219 . 65 44 . 27 . 90 . . . 15 . . . Knockbacks 20 | . . . 6 10 . . 4 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 6 10 . . 4 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 585 | . . 39 . 41 . . 58 . 102 184 . . 108 . . . . . . . . . . 53 Shots 21 | . . 1 . 1 . . 4 . 5 4 . . 4 . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 305 327 336 20 120 64 60 . 364 162 97 140 314 . 179 . 352 . 199 . 367 186 355 259 Average Temperature 94 | . 110 94 163 6 51 24 16 . 101 69 54 52 77 . 62 . 113 . 79 . 139 57 107 79 Received Heat Transfer 3256 | . 168 399 423 531 127 32 192 . 120 255 . 54 296 . 94 . 132 . 13 . 57 120 165 78 Effects 14 | . 3 . 2 . . . . . . . . . 1 . . . 5 . . . 2 . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Energy Bleed 6 | . 1 . 1 . . . . . . . . . . . . . 2 . . . 2 . . . Interference 6 | . 2 . 1 . . . . . . . . . 1 . . . 2 . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 2 3 Total Turns 147 | . . . . . . . . . . . . . 32 . 1 . 55 . . . . . 6 53 Longest Duration 55 | . . . . . . . . . . . . . 32 . 1 . 55 . . . . . 4 24 Robots Corrupted 14 | . . 1 . . 1 . 1 . 1 . . . 2 . . . . . . . . 3 . 5 Combat Hostiles 13 | . . 1 . . 1 . 1 . 1 . . . 2 . . . . . . . . 2 . 5 Parts Fried 33 | . 1 4 3 . 1 . 1 . 2 . . 1 1 . . . . . . . . 7 3 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Parts Melted 36 | . . 1 5 . 1 7 3 . 1 4 . . . . 3 . 2 . 1 . 6 . 1 1 Heat Transferred 11540 | . 481 50 1702 111 596 900 2633 . 333 1587 . 150 333 . 148 . 666 . 222 . 259 259 333 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . 2 1 1 . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Peak Influence 1651 | . 294 578 379 1167 859 395 1153 604 1145 1424 513 339 1651 866 1377 701 1541 881 1346 756 1537 878 1226 1035 Initial 866 | . . 124 178 135 544 297 211 604 422 600 498 205 146 866 606 701 490 808 616 756 567 864 485 735 Average 768 | . 157 346 272 691 706 295 705 604 789 1015 419 173 705 866 915 701 978 863 899 756 1006 787 892 901 Maximum Alert Level 5 | . 1 2 1 4 3 1 4 2 4 4 2 1 5 3 4 3 4 3 4 3 4 3 4 3 Low Security (%) 5 | 100 65 26 27 6 . . . . . . . 42 9 . . . . . . . . . . . Level 1 12 | . 34 24 72 14 . 99 21 . . . 36 57 12 . . . . . . . . . . . Level 2 23 | . . 48 . 29 45 . 28 100 53 16 63 . 40 . 16 . 17 . 39 . 9 10 23 . Level 3 39 | . . . . 45 54 . 40 . 32 30 . . 21 100 50 100 45 100 25 100 47 89 67 100 Level 4 19 | . . . . 3 . . 9 . 14 53 . . 15 . 32 . 37 . 35 . 42 . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 2 2 . 2 2 . . . 8 . 4 . . . . . . . . . 3 . 6 Investigation 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . 1 . . . 2 . 2 . . . . . . . . . 1 . 2 Reinforcement 14 | . . 1 1 . 1 1 . . . 4 . 2 . . . . . . . . . 1 . 3 Assault 5 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 16 | . 1 3 1 . 2 . . . . 1 . . . . . . 1 . . . . 1 . 6 Communications Jammed 425 | . . . . . . . . . . . . . . . . . . . . . . 404 . 21 Distress Signals 424 | . . . . . . . . . . . . . . . . . . . . . . 403 . 21 Times Spotted 562 | . 14 26 22 33 28 9 27 3 27 60 6 14 33 . 41 . 33 1 24 . 40 30 34 57 Peak Tracking Total 14 | . 7 10 5 5 5 4 6 3 6 10 3 4 8 . 6 . 4 1 3 . 14 9 4 10 Tactical Retreats 35 | . 2 2 1 1 1 . 4 . 3 2 . . 2 . 4 . 4 . 2 . 1 . . 6 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 50 | . 1 1 . 5 . . 5 . 5 3 . 1 . . . . 8 . 4 . 10 1 4 2 Indirectly 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 72 | . . 1 . 3 2 . 5 . 5 22 . 2 7 . 6 . 5 . 2 . 6 2 2 2 Max in Single Turn 15 | . . 1 . 1 1 . 2 . 1 15 . 2 1 . 1 . 1 . 1 . 1 1 1 1 Garrison Relay 31 | . . . . 3 . . 3 . 4 . . . 5 . 6 . 3 . 2 . 3 . 2 . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 44 | . 1 2 4 1 5 4 4 1 2 . . 3 4 1 1 1 2 1 . 1 2 1 2 1 Terminals 35 | . 1 2 3 1 5 3 4 . 2 . . 2 4 . 1 . 2 . . . 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 83 | . 2 5 8 3 12 8 6 1 3 . . 4 6 1 2 1 6 3 . 1 6 1 3 1 Successful 26 | . 1 1 2 . 3 3 1 1 2 . . 1 2 1 1 1 1 1 . 1 . 1 1 1 Failed 57 | . 1 4 6 3 9 5 5 . 1 . . 3 4 . 1 . 5 2 . . 6 . 2 . Catastrophic 13 | . . 1 . 2 1 1 2 . . . . . 2 . . . 3 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . . 5 4 . 11 3 1 . 1 . . 3 3 . . . 3 2 . . . . . 1 Terminals 70 | . 2 5 6 3 12 6 6 . 3 . . 3 6 . 2 . 6 . . . 6 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 2 . . 2 . 1 . . . 1 . 1 . 1 . 3 . 1 . 1 . . Terminal Hacks 13 | . 1 1 1 . 2 1 1 . 2 . . . 2 . 1 . . . . . . . 1 . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 9 | . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 Terminals 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 2 4 1 5 4 4 . 2 . . 3 3 . 1 1 2 1 . . 2 1 2 1 Full Trace Events 4 | . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 9 | . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Robots Hacked 146 | . . . . . . . . . 4 8 6 1 12 . 17 . 14 1 17 . 21 8 23 14 Non-combat 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Combat 143 | . . . . . . . . . 4 7 6 1 12 . 17 . 14 1 17 . 21 7 23 13 Autooverrided 46 | . . . . . . . . . . . . . . . 3 . . 1 7 . 5 3 17 10 Robot Hacks Applied 108 | . . . . . . . . . 4 8 6 1 12 . 14 . 14 . 11 . 17 7 10 4 parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . ignore_targets 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . overwrite_iff 9 | . . . . . . . . . . . . 1 4 . . . 2 . . . 1 1 . . formatsys_high 88 | . . . . . . . . . 4 7 . . 7 . 14 . 12 . 11 . 16 4 10 3 Relay Couplers Released 128 | . . . . 12 . . 11 . 18 . . . 17 . 25 . 12 . 10 . 13 . 10 . Machine Destruction 125 | . . . . 12 . . 11 . 18 . . . 17 . 25 . 12 . 10 . 13 . 7 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Attached 55 | . . . . . . . . . 4 3 1 . 6 . 8 . 8 . 5 . 6 2 5 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 3 . . . 6 . . . 1 . . . 2 1 . 1 Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 156 | . . . . . . . 2 . 9 7 1 1 17 . 17 . 15 1 17 . 25 8 23 13 Largest Group 13 | . . . . . . . 2 . 6 6 1 1 12 12 13 1 5 4 6 5 8 6 6 3 Highest-Rated Group 551 | . . . . . . . 64 . 281 281 31 29 515 515 551 7 336 162 288 206 451 301 354 266 Highest-Rated Ally 178 | . . . . . . . 39 . 95 95 31 29 148 148 148 7 148 56 58 49 99 69 69 178 Total Orders 34 | . . . . . . . . . . 2 . . 6 . 6 . 1 . . . 13 . 6 . STAY 17 | . . . . . . . . . . 1 . . 3 . 3 . 1 . . . 6 . 3 . FOLLOW 17 | . . . . . . . . . . 1 . . 3 . 3 . . . . . 7 . 3 . Ally Attacks 849 | . . . . . . . 22 . 28 74 1 4 37 . 97 . 88 18 115 . 100 101 90 74 Total Damage 25520 | . . . . . . . 517 . 934 1826 21 59 1219 . 2437 . 2565 479 3316 . 2700 3507 2950 2990 Kills 148 | . . . . . . . 5 . 10 17 . . 9 . 18 . 17 4 18 . 16 7 15 12 Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . 2 Allies Melted 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 22838 | 58 263 467 472 1242 569 719 2050 117 857 1831 631 832 2417 38 1340 43 2202 191 1231 44 2102 854 1271 997 Spaces Moved 10355 | 44 163 248 252 568 278 326 753 74 469 886 363 427 1177 21 664 26 729 71 450 17 780 299 434 836 Core 332 | 1 . . . . . . . . . . . . . . . . . . . . . . . 331 Treads 6066 | . . . . 1 . . 445 . 2 170 122 427 1177 21 664 26 729 71 450 17 780 299 434 231 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3683 | 43 163 248 252 567 278 326 308 74 467 716 241 . . . . . . . . . . . . . Hover 251 | . . . . . . . . . . . . . . . . . . . . . . . . 251 Flight 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 Fastest Speed 38 | 50 100 100 90 100 130 190 153 136 136 122 105 160 160 160 160 165 163 243 245 245 245 165 250 38 Average Speed 177 | 98 100 106 99 171 159 190 226 151 141 157 127 160 160 160 165 165 251 244 245 245 245 234 250 81 Slowest Speed 490 | 100 100 115 105 490 190 190 320 153 385 232 160 160 160 160 240 165 330 246 246 245 245 250 250 237 Overloaded Moves 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 40 36 27 65 33 11 95 4 51 28 99 14 83 1 54 1 69 3 53 . 95 12 61 29 Regions Visited 24 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 17 | . . . . . . . . . . 9 . 4 . . . . 1 . 2 . . 1 . . Terrain Destroyed 396 | . . 2 1 81 8 5 65 . 6 102 . 40 34 . . . 4 . 2 . 20 2 . 24 Melee 14 | . . . . . . . . . . 6 . 4 . . . . 1 . 2 . . 1 . . Projectile 19 | . . . 1 . . . . . . 12 . . 1 . . . 3 . . . 1 1 . . AOE 363 | . . 2 . 81 8 5 65 . 6 84 . 36 33 . . . . . . . 19 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 13481 | 56 218 360 366 726 338 382 964 79 628 1158 483 507 1599 25 848 26 1004 88 541 19 920 428 606 1112 Wait 958 | 2 14 38 33 26 12 24 69 . 29 75 64 19 183 2 98 . 87 15 25 . 18 22 40 63 Move 10335 | 43 162 247 252 567 277 325 752 74 468 886 362 427 1176 21 663 26 728 71 449 17 779 299 433 831 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 193 | 5 5 6 8 14 10 8 14 2 11 8 5 4 27 . 9 . 20 . 7 1 2 9 10 8 Fast Attach 130 | 5 4 5 3 3 2 2 3 1 2 18 4 2 4 . 5 . 14 . 1 . 17 4 7 24 Attach 134 | 1 1 8 8 7 2 3 9 . 12 10 3 . 8 2 10 . 8 . 4 1 3 10 7 17 Detach 51 | . 2 . . . . . 1 . 4 9 . . 3 . 3 . 3 . . . 4 7 1 14 Swap 190 | . 3 3 5 13 3 1 12 1 6 18 3 5 15 . 9 . 26 1 10 . 11 11 17 17 Drop 135 | . 4 4 . 2 . . 10 1 5 14 7 6 22 . 3 . 19 1 4 . 9 7 5 12 Fire 941 | . 23 49 57 66 32 19 79 . 45 59 11 21 82 . 28 . 55 . 26 . 48 57 75 109 Melee 199 | . . . . . . . . . 10 58 24 23 21 . 18 . 24 . 10 . 8 2 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 129 | . . . . 27 . . 14 . 29 . . . . . . . 16 . 2 . 18 . 8 15 Rewire 84 | . . . . 1 . . 1 . 7 3 . . 58 . 2 . 4 . 3 . 3 . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Destroyed 7 combat bots 303 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x2 486 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Lost 4 parts (1p2u1w) 729 | -9/Materials | Lost 3 parts (1n1u1w) 767 | -9/Materials | Discovered new exit (range 16) 789 | -9/Materials | Entered another Materials area 789 | -8/Materials | Evolved 2 slots: Utility x2 878 | -8/Materials | Lost 3 parts (1p1u1w) 953 | -8/Materials | Lost 3 parts (1n1u1w) 1155 | -8/Materials | Lost 3 parts (1p1n1w) 1194 | -8/Materials | Discovered new exit (range 15) 1225 | -8/Materials | Garrison activated, responded to threat 1261 | -8/Materials | Identified exit to Garrison 1261 | -8/Materials | Entered Garrison 1364 | -8/Garrison | Garrison Relay disabled 1676 | -8/Garrison | Discovered new exit (range 8) 1748 | -8/Garrison | Triggered checkpoint 1783 | -8/Garrison | Garrison Relay disabled 1876 | -8/Garrison | Triggered checkpoint 1899 | -8/Garrison | Core integrity fell below 50% 2056 | -8/Garrison | Triggered checkpoint 2098 | -8/Garrison | Triggered checkpoint 2189 | -8/Garrison | Installed Relay Interface Framework 2204 | -8/Garrison | Garrison Relay disabled 2256 | -8/Garrison | Discovered new exit (range 10) 2444 | -8/Garrison | Triggered checkpoint 2466 | -8/Garrison | Spotted B-75 Beast 2494 | -8/Garrison | Core integrity fell below 20% 2497 | -8/Garrison | Discovered new exit (range 5) 2503 | -8/Garrison | Entered Materials 2528 | -8/Materials | Lost 8 parts (1p2n2u3w) 2775 | -8/Materials | Build established: Scavenger-Mutant 2903 | -8/Materials | First assault squad dispatched 2941 | -8/Materials | Discovered new exit (range 20) 3072 | -8/Materials | Entered Factory 3072 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3781 | -7/Factory | Identified exit to Garrison 3791 | -7/Factory | Entered Garrison 3806 | -7/Garrison | Build established: Bothacker-Mutant 3868 | -7/Garrison | Triggered checkpoint 3948 | -7/Garrison | Rescued a captive Derelict 3958 | -7/Garrison | Rescued a captive Derelict 3988 | -7/Garrison | Garrison Relay disabled 4066 | -7/Garrison | Triggered checkpoint 4231 | -7/Garrison | Phase Generator disabled 4435 | -7/Garrison | Triggered checkpoint 4542 | -7/Garrison | Expanded RIF knowledge: Program Shield 4568 | -7/Garrison | Discovered new exit (range 15) 4674 | -7/Garrison | Triggered checkpoint 4726 | -7/Garrison | Garrison Relay disabled 4782 | -7/Garrison | Triggered checkpoint 4890 | -7/Garrison | Garrison Relay disabled 4949 | -7/Garrison | Discovered new exit (range 14) 5117 | -7/Garrison | Triggered checkpoint 5183 | -7/Garrison | Lost 4 parts (1p1n1u1w) 5260 | -7/Garrison | Discovered new exit (range 13) 5271 | -7/Garrison | Spotted B-75 Beast 5338 | -7/Garrison | Triggered checkpoint 5649 | -7/Garrison | Lost 3 parts (2n1w) 5681 | -7/Garrison | Destroyed B-75 Beast 5767 | -7/Garrison | Found Quantum Capacitor 5788 | -7/Garrison | Found Quantum Capacitor 5841 | -7/Garrison | Entered Factory 5958 | -7/Factory | Identified exit to Garrison 5958 | -7/Factory | Entered Garrison 6124 | -7/Garrison | Triggered checkpoint 6195 | -7/Garrison | Triggered checkpoint 6227 | -7/Garrison | Garrison Relay disabled 6259 | -7/Garrison | Found embedded Infiltrators 6422 | -7/Garrison | Triggered checkpoint 6430 | -7/Garrison | Triggered checkpoint 6486 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 6499 | -7/Garrison | Garrison Relay disabled 6621 | -7/Garrison | Discovered new exit (range 10) 6632 | -7/Garrison | Triggered checkpoint 6633 | -7/Garrison | Garrison Relay disabled 6694 | -7/Garrison | Garrison Relay disabled 6791 | -7/Garrison | Discovered new exit (range 13) 6791 | -7/Garrison | Discovered new exit (range 55) 6791 | -7/Garrison | Discovered new exit (range 70) 6815 | -7/Garrison | Entered Factory 6815 | -6/Factory | Accompanied by 6 allies 6815 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7425 | -6/Factory | Cargo convoy interrupted 7429 | -6/Factory | P-60 Hacker assimilated allied Fighter 4c 7470 | -6/Factory | Destroyed 10 combat bots 7865 | -6/Factory | First assault squad dispatched 8054 | -6/Factory | Lost 4 parts (1p1n1u1w) 8155 | -6/Factory | Spotted B-75 Beast 8229 | -6/Factory | Lost 3 parts (2n1u) 8646 | -6/Factory | Sucked down chute 8646 | -6/Factory | Entered Waste 8647 | -6/Waste | Met a frightened Derelict 8673 | -6/Waste | Spotted C-40 Crusher 8687 | -6/Waste | Spotted C-40 Crusher 8697 | -6/Waste | Spotted C-40 Crusher 8716 | -6/Waste | Spotted C-40 Crusher 8718 | -6/Waste | Spotted C-40 Crusher 8726 | -6/Waste | Spotted C-40 Crusher 8899 | -6/Waste | Destroyed C-40 Crusher 9033 | -6/Waste | Destroyed C-40 Crusher 9038 | -6/Waste | Found Damper Plating 9263 | -6/Waste | Discovered new exit (range 10) 9277 | -6/Waste | Entered Factory 9646 | -6/Factory | Core integrity fell below 50% 10109 | -6/Factory | Identified exit to Garrison 10109 | -6/Factory | Entered Garrison 10344 | -6/Garrison | Triggered checkpoint 10425 | -6/Garrison | Garrison Relay disabled 10481 | -6/Garrison | Spotted B-75 Beast 10494 | -6/Garrison | Triggered checkpoint 10638 | -6/Garrison | Core integrity fell below 20% 10674 | -6/Garrison | Destroyed B-75 Beast 10821 | -6/Garrison | Discovered new exit (range 10) 10862 | -6/Garrison | Triggered checkpoint 10992 | -6/Garrison | Discovered new exit (range 20) 10992 | -6/Garrison | Discovered new exit (range 68) 10992 | -6/Garrison | Discovered new exit (range 78) 11035 | -6/Garrison | Garrison Relay disabled 11089 | -6/Garrison | Spotted B-75 Beast 11097 | -6/Garrison | Rewired B-90 Cyclops 11682 | -6/Garrison | Found Relay Coupler [Proto] 11685 | -6/Garrison | Found Relay Coupler [Proto] 11687 | -6/Garrison | Found Relay Coupler [Proto] 11697 | -6/Garrison | Found Relay Coupler [Proto] 11958 | -6/Garrison | Triggered checkpoint 12005 | -6/Garrison | Garrison Relay disabled 12027 | -6/Garrison | Garrison Relay disabled 12134 | -6/Garrison | Triggered checkpoint 12182 | -6/Garrison | Triggered checkpoint 12336 | -6/Garrison | Triggered checkpoint 12350 | -6/Garrison | Triggered checkpoint 12400 | -6/Garrison | Expanded RIF knowledge: Autooverride 12443 | -6/Garrison | Garrison Relay disabled 12526 | -6/Garrison | Entered Factory 12526 | -5/Factory | Accompanied by 12 allies 12526 | -5/Factory | Evolved 2 slots: Utility x2 12562 | -5/Factory | Identified exit to Garrison 12564 | -5/Factory | Entered Garrison 12564 | -5/Garrison | Accompanied by 12 allies 12701 | -5/Garrison | Build established: Botlord-Mutant 12740 | -5/Garrison | Triggered checkpoint 12773 | -5/Garrison | Garrison Relay disabled 13008 | -5/Garrison | P-70 Sage assimilated allied Fighter 5c 13031 | -5/Garrison | Spotted B-75 Beast 13034 | -5/Garrison | Triggered checkpoint 13098 | -5/Garrison | Destroyed B-75 Beast 13110 | -5/Garrison | Lost 3 parts (1p1n1w) 13363 | -5/Garrison | Discovered new exit (range 10) 13437 | -5/Garrison | Garrison Relay disabled 13457 | -5/Garrison | Garrison Relay disabled 13469 | -5/Garrison | Garrison Relay disabled 13549 | -5/Garrison | Triggered checkpoint 13666 | -5/Garrison | Triggered checkpoint 13700 | -5/Garrison | Triggered checkpoint 13751 | -5/Garrison | Discovered new exit (range 14) 13827 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 13904 | -5/Garrison | Entered Factory 13904 | -4/Factory | Accompanied by 1 ally 13904 | -4/Factory | Evolved 2 slots: Utility x2 13947 | -4/Factory | Identified exit to Garrison 13947 | -4/Factory | Entered Garrison 13947 | -4/Garrison | Accompanied by 1 ally 14075 | -4/Garrison | System corruption reached 10% 14333 | -4/Garrison | Garrison Relay disabled 14640 | -4/Garrison | Spotted B-86 Titan 14748 | -4/Garrison | Destroyed B-86 Titan 14790 | -4/Garrison | Triggered checkpoint 14837 | -4/Garrison | Garrison Relay disabled 14882 | -4/Garrison | Triggered checkpoint 14937 | -4/Garrison | Discovered new exit (range 14) 14947 | -4/Garrison | Spotted B-75 Beast 14949 | -4/Garrison | Rewired B-90 Cyclops 14953 | -4/Garrison | Spotted B-90 Cyclops 14964 | -4/Garrison | Allies destroyed B-90 Cyclops 14968 | -4/Garrison | Destroyed B-75 Beast 15430 | -4/Garrison | Triggered checkpoint 15470 | -4/Garrison | Triggered checkpoint 15542 | -4/Garrison | Discovered new exit (range 12) 15599 | -4/Garrison | Triggered checkpoint 15658 | -4/Garrison | Garrison Relay disabled 15875 | -4/Garrison | Discovered new exit (range 12) 15944 | -4/Garrison | Triggered checkpoint 15989 | -4/Garrison | Expanded RIF knowledge: Autooverride 16149 | -4/Garrison | Entered Factory 16149 | -4/Factory | Accompanied by 3 allies 16340 | -4/Factory | Identified exit to Garrison 16340 | -4/Factory | Entered Garrison 16340 | -4/Garrison | Accompanied by 2 allies 16366 | -4/Garrison | Triggered checkpoint 16446 | -4/Garrison | Triggered checkpoint 16620 | -4/Garrison | Expanded RIF knowledge: Structural Interface 16841 | -4/Garrison | Spotted B-86 Titan 16846 | -4/Garrison | Triggered checkpoint 16846 | -4/Garrison | Triggered checkpoint 16854 | -4/Garrison | Triggered checkpoint 16870 | -4/Garrison | Triggered checkpoint 16883 | -4/Garrison | Destroyed B-86 Titan 17059 | -4/Garrison | Discovered new exit (range 14) 17262 | -4/Garrison | Garrison Relay disabled 17341 | -4/Garrison | Spotted B-86 Titan 17363 | -4/Garrison | Garrison Relay disabled 17364 | -4/Garrison | Allies destroyed B-86 Titan 17571 | -4/Garrison | Entered Research 17571 | -3/Research | Accompanied by 5 allies 17571 | -3/Research | Evolved 2 slots: Utility x2 17615 | -3/Research | Identified exit to Garrison 17615 | -3/Research | Entered Garrison 17615 | -3/Garrison | Accompanied by 5 allies 17702 | -3/Garrison | Rewired Striker 17703 | -3/Garrison | Rewired Striker 17752 | -3/Garrison | Triggered checkpoint 17865 | -3/Garrison | Garrison Relay disabled 18012 | -3/Garrison | Triggered checkpoint 18014 | -3/Garrison | Triggered checkpoint 18028 | -3/Garrison | Spotted B-86 Titan 18200 | -3/Garrison | Triggered checkpoint 18207 | -3/Garrison | Rescued a captive Derelict 18207 | -3/Garrison | Rescued a captive Derelict 18311 | -3/Garrison | Garrison Relay disabled 18381 | -3/Garrison | Discovered new exit (range 12) 18524 | -3/Garrison | Found Prototype Device 18524 | -3/Garrison | Identified Exp. Thermal Shield 18528 | -3/Garrison | Found Prototype Device 18528 | -3/Garrison | Identified Exp. Shield Generator 18639 | -3/Garrison | QS Assembler disabled 18760 | -3/Garrison | Destroyed B-86 Titan 18770 | -3/Garrison | Triggered checkpoint 19044 | -3/Garrison | Discovered new exit (range 14) 19157 | -3/Garrison | Triggered checkpoint 19278 | -3/Garrison | Garrison Relay disabled 19454 | -3/Garrison | Triggered checkpoint 19529 | -3/Garrison | Expanded RIF knowledge: Autooverride 19572 | -3/Garrison | Triggered checkpoint 19692 | -3/Garrison | Discovered new exit (range 10) 19717 | -3/Garrison | Entered Research 19717 | -2/Research | Accompanied by 6 allies 19717 | -2/Research | Evolved 2 slots: Utility x2 19967 | -2/Research | First assault squad dispatched 19986 | -2/Research | Spotted B-90 Cyclops 20547 | -2/Research | Cargo convoy interrupted 20564 | -2/Research | Spotted Striker 20571 | -2/Research | Identified exit to Garrison 20571 | -2/Research | Entered Garrison 20571 | -2/Garrison | Accompanied by 2 allies 20703 | -2/Garrison | Garrison Relay disabled 20720 | -2/Garrison | Triggered checkpoint 20807 | -2/Garrison | Spotted B-90 Cyclops 20923 | -2/Garrison | Triggered checkpoint 20946 | -2/Garrison | Triggered checkpoint 20965 | -2/Garrison | Destroyed B-90 Cyclops 21022 | -2/Garrison | Triggered checkpoint 21056 | -2/Garrison | Triggered checkpoint 21236 | -2/Garrison | Garrison Relay disabled 21238 | -2/Garrison | Triggered checkpoint 21320 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 21495 | -2/Garrison | Discovered new exit (range 14) 21726 | -2/Garrison | Found Quantum Capacitor 21819 | -2/Garrison | Discovered new exit (range 9) 21842 | -2/Garrison | Entered Access 21842 | -1/Access | Accompanied by 3 allies 21842 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 22340 | -1/Access | Spotted B-99 Colossus 22460 | -1/Access | Lost 20 parts (4p3n11u2w) 22592 | -1/Access | First assault squad dispatched 22627 | -1/Access | System corruption reached 10% 22671 | -1/Access | Core integrity fell below 50% 22717 | -1/Access | Spotted B-99 Colossus 22718 | -1/Access | Spotted B-99 Colossus 22724 | -1/Access | Found Prototype Processor 22724 | -1/Access | Identified Spectral Analyzer 22836 | -1/Access | Core integrity fell below 20% 22839 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 22832_ Penetrated by Slug. 22832_ Relay Coupler [Heavy] destroyed. 22832_ Slug penetrates B-99 Colossus. 22833_ B-99 Colossus activates siege mode. 22834_ The unstable cave ceiling collapses. 22835_ Adv. Targeting Computer destroyed. 22835_ Penetrated by Slug. 22835_ Slug penetrates Sealed Heavy Doors. 22835_ Penetrated by Slug. 22835_ Relay Coupler [Brawler] destroyed. 22835_ Slug penetrates Sealed Heavy Doors. 22836_ Acquired 4 matter. 22836_ Slug penetrates Sealed Heavy Doors. 22836_ Penetrated by Slug. 22836_ Adv. Targeting Computer destroyed. 22836_ Slug penetrates Reinforced Barrier. 22836_ Slug penetrates Sealed Heavy Doors. 22836_ P-80 Master resets B-99 Colossus, system corruption cleaned. 22839_ Slug penetrates Sealed Heavy Doors. 22839_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # %# ###############+### ########??? | | # +% #??? | | # # #??? | | ## # +##+#############+########## #??? | | # # # ???????????????????????#??? | | # ###/# # ??????????????????????????? | | # ### #????????????????????????? | | # ### #????????????????????????? | | # + #????????????????????????? | | # ### +????????????????????????? | | ## ########?# ![ #????????????????????????? | | ?# #????????? ! #????????????????????????? | | ?# #????????? #????????????????????????? | | ?# #?????????#########????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #????????#########?????????????????????????? | | ?# #????????# """"??????????????????????? | | ## #????????# BB%% @"??????????????????????? | | #" ########## %BB """"??????????????????????? | | % %"?????????????????????????? | | * "?????????????????????????? | | "?????????????????????????? | | w % % "?????????????????????????? | | # # "?????????????????????????? | | "?????????????????????????? | | "?????????????????????????? | | =%! #########?????????????????????????? | | ! #?????????????????????##????????? | | ####################### ####?????? | | # # ! # != ] #?????? | | ## # # # !! #?????? | | ?# # ## # "" +?????? | | ## # ## # "" #?????? | | # "" ## # " "" #?????? | | # "" ## #""" S #?????? | | # "" ###########+### """ "" #?????? | | ^ # "Y # ##### ## " "" #?????? | | ####### "" # + / ] "" #?????? | | #??# "" # #### ## #?????? | | #??# "" # #??# ## #?????? | | #??# + #??# #######+########?????? | | #??# # #??# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 59 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 12 Armor Coverage 3200 Resistance: TH 15 Resistance: EM 90 Core Shielding 20 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 165 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed BombSmartbombBeamcaster Manual? 0 Play Time 03:59:46 Cumulative 162.5 hours Start 2023.03.11 @ 04:08:55 End 2023.03.11 @ 08:10:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 112 Adventurer 2 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16d81e94-14a4-4069-9076-e12903e84a02