Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 16:40:56 Player: Iry-bot Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (121) 605 Value Destroyed (3247) 3247 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 5576 Bonus ------- High Alert Combat Kills 364 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 115/160 System Corruption 4% Temperature Cool (6) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Light Treads Light Treads Improved Treads High-capacity Matter Pod (200) Shield Generator Hacking Suite Hacking Suite Relay Coupler [NC] (18) Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Treads High-capacity Matter Pod Improved Targeting Computer Hacking Suite Hacking Suite Relay Coupler [NC] Datajack Katana [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 80 | 6 14 4 18 38 Power 9 | 1 2 . 1 5 Engine 7 | 1 2 . 1 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 22 | 2 4 2 3 11 Treads 22 | 2 4 2 3 11 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 5 . 8 11 Device 8 | . 3 . 2 3 Storage 5 | 1 1 . 2 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 10 | . . . 4 6 Artifact . | . . . . . Weapon 24 | 2 3 2 6 11 Energy Gun 7 | 1 1 . 1 4 Energy Cannon 3 | . . . 1 2 Ballistic Gun 11 | 1 2 2 3 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 14 | . 4 . . 10 Power 2 | . . . . 2 Propulsion 4 | . 2 . . 2 Utility 5 | . 1 . . 4 Weapon 3 | . 1 . . 2 Highest Loss Streak 5 | . 3 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 100 100 98 Engine 11 | . 14 14 11 9 Treads 24 | . 27 28 22 22 Device 9 | . 10 . 11 11 Storage 12 | . 14 14 11 10 Processor 7 | . . 14 11 11 Protection 5 | . . . 11 9 Energy Gun 7 | . 14 5 3 2 Energy Cannon 3 | . . . 2 8 Ballistic Gun 13 | . 13 22 15 10 Peak Build Rating 20 | 6 10 10 14 20 Average Rating 11 | 5 8 9 12 16 On Entrance 7 | . 6 8 10 14 Naked Turns . | . . . . . Heaviest Build 42 | 11 31 30 36 42 Greatest Support 46 | 40 40 40 40 46 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 14 Most Carried 15 | 4 14 15 15 15 Average Carried 12 | 2 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 13 15 15 10 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2434 | 246 649 215 370 954 Remotely . | . . . . . Salvage Created 4837 | . 1394 282 661 2500 Parts 292 | . 72 30 38 152 Haulers Intercepted 10 | . 2 . 2 6 Recyclers Shooed 11 | . 5 1 . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 86 | . 22 10 9 45 Guns 68 | . 22 10 8 28 Cannons 15 | . . . 1 14 AOE 3 | . . . . 3 Classes Destroyed 11 | . 5 1 2 3 Worker 4 | . . . . 4 Builder 3 | . . . . 3 Hauler 10 | . 2 . 2 6 Recycler 10 | . 5 . 1 4 Operator 2 | . . . 1 1 Watcher 6 | . 3 . 1 2 Swarmer 17 | . 3 6 . 8 Grunt 41 | . 19 2 3 17 Duelist 4 | . . . 2 2 Protector 2 | . . . . 2 Sentry 22 | . . 2 4 16 Best Kill Streak 9 | . 7 3 3 9 Combat Bots Only 8 | . 7 3 2 8 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 386 | . 105 45 48 188 Missed 103 | . 33 16 8 46 Damage Taken 3621 | . 789 309 631 1892 Core 518 | . 94 17 149 258 Absorbed by Shields 36 | . . . . 36 Regen/Repaired (Parts) 286 | . 150 . . 136 Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 323 | . 105 24 41 153 Largest 2 | . 2 2 2 2 Hottest 112 | . 70 70 91 112 Shots Fired 625 | . 206 48 82 289 Gun 512 | . 206 48 76 182 Cannon 100 | . . . 6 94 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 323 | . 104 32 59 128 Thermal 289 | . 102 16 23 148 Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 28 | . 18 4 12 28 Robot Miss Streak 5 | . 5 2 3 5 Penetration Max . | . . . . . Secondary Targets 8 | . 1 1 1 5 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 386 | . 121 23 57 185 Core Hits 189 | . 59 15 23 92 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 15 | . 4 1 6 4 Burn 10 | . 3 1 4 2 Destroy 5 | . 1 . 2 2 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6483 | 4 1540 322 828 3789 Guns 4785 | . 1540 322 768 2155 Cannons 1142 | . . . 60 1082 Explosions 364 | . . . . 364 Melee 188 | . . . . 188 Ramming 4 | 4 . . . . Kinetic 3070 | . 871 222 608 1369 Thermal 2857 | . 669 100 220 1868 Explosive 364 | . . . . 364 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 188 | . . . . 188 Piercing . | . . . . . Highest Corruption 4 | . 1 1 1 4 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 57 | . 11 4 6 36 Message Errors 15 | . 3 1 4 7 Matter Fused 13 | . 3 2 . 8 Heat Flow Errors 9 | . 1 1 2 5 Energy Discharges 2 | . 1 . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 1 | . . . . 1 Misfires 3 | . 1 . . 2 Alerts 1 | . . . . 1 Weapon Failures 5 | . 2 . . 3 Overload Shots . | . . . . . Overflow Damage 59 | . . . . 59 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee 50 | . . . . 50 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 95 | . . . . 95 Shots 2 | . . . . 2 Rammed 2 | 2 . . . . Targets Rammed 2 | 2 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 239 295 279 402 Average Temperature 100 | . 48 70 92 112 Received Heat Transfer 1310 | . 390 60 267 593 Effects 7 | . . 1 1 5 Energy Bleed 3 | . . . 1 2 Interference 4 | . . 1 . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 4 1 . 4 Heat Transferred 6885 | . 2029 370 814 3672 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 1054 | . 354 244 225 1054 Initial 69 | . . 69 44 35 Average 248 | . 175 196 113 430 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 42 | 100 51 40 79 10 Level 1 45 | . 48 59 20 55 Level 2 6 | . . . . 18 Level 3 5 | . . . . 15 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 7 . 1 11 Investigation 8 | . 5 . . 3 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault 3 | . . . . 3 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 34 9 12 53 Peak Tracking Total 9 | . 7 3 5 9 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . . 1 . 6 Max in Single Turn 3 | . . 1 . 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 23 | . 9 . 2 12 Terminals 16 | . 6 . 2 8 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 75 | . 30 . 7 38 Successful 39 | . 16 . 3 20 Failed 36 | . 14 . 4 18 Catastrophic 9 | . 3 . 2 4 Database Lockouts . | . . . . . Manual 38 | . 18 . 7 13 Terminals 46 | . 18 . 7 21 Fabricators . | . . . . . Repair Stations 11 | . 6 . . 5 Recycling Units 13 | . 6 . . 7 Scanalyzers . | . . . . . Garrison Access 5 | . . . . 5 Terminal Hacks 11 | . 3 . 1 7 Robot Analysis 2 | . 1 . . 1 Open Door 2 | . . . . 2 Terminal Index 2 | . 1 . 1 . Recycling Unit Index 1 | . 1 . . . Alert Level 3 | . . . . 3 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 6 . . 4 Scan Component 5 | . 3 . . 2 Repair 5 | . 3 . . 2 Recycling Unit Hacks 4 | . 2 . . 2 Retrieve Components 4 | . 2 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 5 . 2 7 Terminals 10 | . 3 . 2 5 Botnet 10 | . 3 . 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Tunnel 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 8 . 2 8 Full Trace Events 5 | . 3 . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 3 . . 2 Time 142 | . 78 . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 38 | . 19 . . 19 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5247 | 101 2038 475 891 1742 Spaces Moved 2285 | 55 902 241 430 657 Core 2 | 2 . . . . Treads 2283 | 53 902 241 430 657 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 156 160 160 160 161 Slowest Speed 240 | 160 240 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 100 45 37 85 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 2 . . 2 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 25 | . . . . 25 Terrain Destroyed 52 | . . . . 52 Melee . | . . . . . Projectile . | . . . . . AOE 52 | . . . . 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3237 | 66 1288 286 557 1040 Wait 428 | . 241 4 43 140 Move 2282 | 55 901 240 429 657 Hop . | . . . . . Pick Up 47 | 4 16 6 6 15 Fast Attach 31 | 6 6 1 8 10 Attach 17 | . 4 . 3 10 Detach 7 | . 2 . 1 4 Swap 32 | . 4 3 7 18 Drop 60 | . 9 8 19 24 Fire 323 | . 105 24 41 153 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush 1 | 1 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Discovered new exit (range 5) 1146 | -10/Materials | Destroyed 7 combat bots 1156 | -10/Materials | Lost 3 parts (2n1w) 1194 | -10/Materials | Discovered new exit (range 13) 1832 | -10/Materials | Repaired Lgt. Treads 1860 | -10/Materials | Repaired Assault Rifle 1887 | -10/Materials | Repaired Lgt. Treads 2065 | -10/Materials | Discovered new exit (range 15) 2105 | -10/Materials | Identified exit to Materials 2137 | -10/Materials | Identified exit to Mines 2140 | -10/Materials | Entered Mines 2581 | -10/Mines | Discovered exit to Materials (range 10) 2591 | -10/Mines | Build established: Scavenger-Mutant 2615 | -10/Mines | Entered Materials 2615 | -9/Materials | Evolved 2 slots: Utility x2 2836 | -9/Materials | Discovered new exit (range 13) 3418 | -9/Materials | Discovered new exit (range 16) 3441 | -9/Materials | Identified exit to Materials 3504 | -9/Materials | Identified exit to Storage 3506 | -9/Materials | Entered Storage 3670 | -9/Storage | Core integrity fell below 50% 3880 | -9/Storage | Repaired Katana 3906 | -9/Storage | Repaired Lrg. Storage Unit 4305 | -9/Storage | Garrison activated, responded to threat 4431 | -9/Storage | Discovered exit to Materials (range 14) 5035 | -9/Storage | Core integrity fell below 20% 5063 | -9/Storage | Lost 3 parts (1p1u1w) 5106 | -9/Storage | First assault squad dispatched 5248 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05215_ Hvy. Assault Rifle destroyed. 05217_ Acquired 10 matter. 05217_ Lgt. Nuclear Core destroyed. 05221_ Acquired 10 matter. 05221_ Destroyed Melee Analysis Suite. 05222_ Imp. Treads destroyed. 05225_ L-31 Rogue destroyed. 05226_ Acquired 10 matter. 05232_ G-34 Mercenary suffers critical hit (Burn). 05234_ G-34 Mercenary heat damages Aluminum Leg, Ion Engine, Heat Sink. 05235_ Lgt. Treads destroyed. 05236_ Acquired 10 matter. 05236_ Sml. Laser melted. 05236_ G-34 Mercenary destroyed. 05236_ Switching to secondary target: G-34 Mercenary. 05238_ System corrupted: Component data lost. 05242_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????? ????????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ##??????????????????# +???????????????? | | #???#####??????????# #???????????????? | | #???#"""#??????????# #???????????????? | | #####"Y"####???????+ #???????????????? | | ## [=[= #???????# #???????????????? | | ### !*=""" #???????# #?????????#?????? | | #?# =!!"T" #???????# ######### ##????? | | #?# #???????# ## !%! #????? | | #?# #??????## ##= [ #????? | | ##?# """ ######## #=! #????? | | ???# """ + % %! #@*! #????? | | ???# """ ######## =g%="""" #????? | | ???# #??????# *%g#!""""" ?????? | | ??######/#####?????######!""""" ???????? | | ??# ###????????#= ???????? | | ??# ""#????????########???????? | | ### T"#???????????????????????? | | ######## ""#???????????????????????? | | ## # ## ###???????????????????????? | | # #####?????????????????????? | | # # ##?????????????????????? | | # #%# #?????????????????????? | | / %!= #?????????????????????? | | # % == #?????????????????????? | | T"" #!!==! ##?????????????????????? | | ##########%%%####??????????????????????? | | ] +=[ !####??????????????????????? | | ###+###????????????????????????? | | #=T #????????????????????????? | | """" % ## ##????????????????????????? | | """" #! !#????????????????????????? | | """" #! !#????????????????????????? | | % # #! !#????????????????????????? | | ###! !#????????????????????????? | | #####/###?#####????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattlePitchforkRailgun Manual? 0 Play Time 00:46:04 Cumulative 39.2 hours Start 2025.01.23 @ 15:08:03 End 2025.01.23 @ 16:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d1a1b9b-829b-4b5a-ab54-02867bec0888