Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 18:21:37 Player: N.W.L Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (688) 3440 Value Destroyed (33278) 33278 Prototype IDs (298) 5960 Alien Tech Used (1) 200 Bonus (43669) 43669 TOTAL SCORE: 99447 Bonus ------- High Alert Combat Kills 10198 Follower Combat Kills 2007 Awakened Behemoth Slayer 1000 Entered Garrisons 1400 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2248 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2784 Cogmind --------- Core Integrity 1124/1600 Matter 291/300 Energy 716/740 System Corruption 12% Temperature Cool (16) Movement Treading (162) Location 0b11 Command Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (7) --- Medium Treads Armored Heavy Treads (fused) Enhanced Armored Heavy Treads Advanced Heavy Siege Treads (fused) > --- UTILITY (12) ----- Coolant Network Huge Storage Unit Layered Heavy Armor Plating Centrium Medium Armor Plating SHELL Armor > --- WEAPON (3) ------- Heavy Quantum Rifle Sigix Broadsword > --- INVENTORY (25) --- Vortex Chain Reactor Advanced Heavy Siege Treads Experimental Energy Well (600) Advanced Matter Compressor (400) Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Phase Shifter Beam Splitter AEGIS Remote Shield AEGIS Remote Shield Null Cannon Improved Potential Cannon Multirail Multirail Perforator Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Energy Well Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer SHELL Armor Experimental System Purifier > --- WEAPON ----------- Null Cannon Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Matter Compressor Advanced Kinecellerator Quantum Capacitor Experimental Phase Shifter Centrium Medium Armor Plating Beam Splitter AEGIS Remote Shield AEGIS Remote Shield HERF Cannon Improved Potential Cannon Heavy Linear Accelerator Perforator Mini Smartbomb Launcher Sigix Broadsword [Rating: 248] Favorites ----------- Power Antimatter Reactor Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection SHELL Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Vibroblade Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . . . . 2 . . . . . 4 . . . 2 . . . . . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Utility 10 | . . . . . . . 2 . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . 1 . 1 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 812 | 7 15 3 19 10 1 5 11 18 18 29 11 5 5 13 14 6 30 29 11 4 13 25 4 19 16 13 23 11 16 13 32 2 19 29 13 1 40 25 53 88 16 77 Power 62 | 1 1 . 1 1 . . 2 . 1 2 . . . . 1 . 6 . 1 1 . 2 . 3 . 1 3 . . . 4 . 3 3 . . 3 2 7 5 2 6 Engine 13 | 1 1 . 1 1 . . 2 . 1 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . Reactor 44 | . . . . . . . . . . . . . . . . . 3 . 1 1 . 1 . 3 . 1 3 . . . 2 . 2 2 . . 3 2 7 5 2 6 Propulsion 124 | 2 1 1 6 1 . 1 2 . 7 8 2 3 . 3 6 1 7 1 1 . . 2 . 1 1 1 4 . 3 2 3 . 1 4 5 . 6 8 18 5 2 5 Treads 97 | 2 1 1 5 1 . 1 2 . 7 8 2 3 . 3 6 1 7 1 1 . . 2 . . 1 1 4 . 3 2 3 . 1 4 2 . 2 4 4 5 2 5 Leg 19 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 4 . 10 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 328 | 2 5 . 2 3 . 1 3 8 7 8 3 1 2 2 2 4 10 9 6 1 9 13 2 9 4 9 8 4 7 10 18 2 11 12 8 . 15 12 15 44 7 30 Device 209 | 1 2 . 1 2 . 1 2 5 5 6 2 . 1 2 1 1 8 5 5 1 9 6 2 8 4 6 6 1 5 6 7 1 9 7 5 . 7 8 8 30 5 18 Storage 41 | 1 2 . . . . . . 1 . . . . . . 1 1 2 1 . . . . . . . 1 1 1 . . 10 . . 1 1 . 3 1 3 4 . 6 Processor 20 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 2 . 3 2 3 3 1 2 Hackware 25 | . 1 . . . . . . . 1 . . . 1 . . 1 . 2 . . . 4 . . . 2 . 2 . 3 . 1 . 1 . . 1 . . 3 1 1 Protection 33 | . . . 1 1 . . 1 2 1 2 1 1 . . . . . . 1 . . 3 . . . . 1 . 2 1 1 . 2 2 . . 1 1 1 4 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 298 | 2 8 2 10 5 1 3 4 10 3 11 6 1 3 8 5 1 7 19 3 2 4 8 2 6 11 2 8 7 6 1 7 . 4 10 . 1 16 3 13 34 5 36 Energy Gun 48 | . 3 . 6 1 . . 2 1 3 5 . 1 . 3 3 1 1 7 . . 2 3 . . . . . 1 . . . . . . . . 4 . . . . 1 Energy Cannon 109 | . . . . . . . 1 1 . 3 4 . 2 3 . . 4 5 1 . . 4 1 4 3 2 5 6 3 1 4 . 1 4 . 1 2 1 2 14 4 23 Ballistic Gun 29 | 2 3 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . 5 7 . 5 Ballistic Cannon 22 | . . 1 1 3 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 5 Launcher 26 | . 1 . . . . 1 . 1 . . 1 . . 1 . . . . 1 1 . . 1 . 3 . 2 . 1 . 2 . . 1 . . 4 . 2 2 . 1 Special Weapon 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . 1 . . . 2 2 . . 3 . . . . . Impact Weapon 13 | . . . 1 1 . 1 . 1 . 2 1 . 1 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . . . . . . . . . 1 6 1 1 2 1 . . . . 1 . . . 1 . . . . . 2 2 3 4 . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 . . . . 1 . 1 . Special Melee Weapon 5 | . . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 1 . . . 3 1 . . . . . . . . 3 . . . . . . 5 1 2 1 4 . 1 . . . . . . 2 5 12 18 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . 3 . . . . . . 1 Parts Lost 105 | . 1 2 1 1 . 1 1 2 . 3 4 1 1 5 1 . . 1 1 . . 5 1 . 2 . . . 2 3 8 1 3 14 . . 25 . . 5 2 8 Power 11 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . 2 3 . . 2 . . . 1 . Propulsion 31 | . 1 1 . . . 1 1 . . . 1 1 . 3 1 . . 1 1 . . 1 . . . . . . . . 2 . 1 5 . . 9 . . 1 . . Utility 39 | . . . 1 1 . . . 2 . 1 2 . 1 . . . . . . . . . 1 . 2 . . . 2 2 2 . . 5 . . 7 . . 2 1 7 Weapon 24 | . . 1 . . . . . . . 1 1 . . 2 . . . . . . . 3 . . . . . . . 1 3 1 . 1 . . 7 . . 2 . 1 Highest Loss Streak 11 | . 1 2 1 1 . 1 1 1 . 3 2 1 1 2 1 . . 1 1 . . 3 1 . 1 . . . 1 2 3 1 2 9 . . 11 . . 3 1 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Average Slot Usage (%) 82 | . 99 99 99 100 100 98 98 92 98 99 98 99 92 95 99 99 80 83 84 84 83 81 81 85 83 79 64 75 74 75 68 71 75 60 78 84 64 50 80 75 74 65 Engine 3 | . 14 14 11 11 11 11 8 9 9 8 9 9 9 9 9 7 2 . . . . . . . . . . . . . . . . . 5 5 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 7 7 7 7 4 5 7 11 10 7 5 5 5 5 5 3 3 5 5 4 3 12 13 11 9 Treads 18 | . 27 28 31 33 33 31 26 27 27 27 27 26 27 26 26 30 22 15 15 15 15 16 17 16 11 11 11 15 14 14 15 15 15 9 14 21 10 1 9 13 12 12 Device 13 | . 8 . 5 10 11 10 17 16 17 17 20 18 8 14 12 7 19 12 13 15 14 12 16 16 15 11 21 26 22 22 20 15 18 15 15 15 12 5 9 10 12 8 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 14 8 14 7 7 7 7 5 5 5 5 5 4 5 6 5 7 10 10 10 16 15 6 . 6 4 4 5 Processor 4 | . . . . . . . . . . . . . . . . 6 . 1 . . . . . 3 5 5 . . . . . . . 1 5 10 13 24 23 15 12 12 Hackware 5 | . 5 14 4 . . . . . 1 5 . . 8 9 9 13 . 14 15 15 15 17 11 11 11 18 . 4 5 10 . . 3 3 . . . . . 3 7 1 Protection 2 | . . . . . . . 9 3 6 3 5 9 3 . . . . . 1 . . 2 . . . . 2 1 3 1 3 5 1 . . . . . 2 3 4 6 Energy Gun 7 | . 7 8 25 23 22 22 20 21 25 16 . 8 4 9 23 15 2 14 15 15 19 8 . . . . . . . . . . . . . . 2 . . . . 1 Energy Cannon 5 | . . . . . . . . . . 7 19 18 18 9 . . 12 4 3 . . 6 16 14 14 15 12 15 14 14 6 8 7 7 7 5 1 . . 3 9 5 Ballistic Gun 2 | . 20 13 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 2 2 Peak Build Rating 248 | 7 13 13 18 20 20 20 32 40 42 41 40 38 44 44 40 49 70 80 75 78 77 92 87 115 119 132 131 134 131 136 142 142 143 138 112 111 112 137 186 213 216 248 Average Rating 102 | 5 11 12 15 17 20 19 27 32 35 39 37 37 40 39 37 46 53 76 72 75 74 84 86 101 109 116 96 127 126 124 129 137 137 102 102 104 88 84 167 195 208 235 On Entrance 78 | . 7 13 12 17 20 20 20 32 26 38 38 30 38 44 37 40 47 70 75 75 78 77 90 87 115 104 116 131 130 126 136 142 136 137 90 104 107 22 118 186 208 216 Naked Turns 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . . . . . . . . . . . . Heaviest Build 246 | 13 57 55 61 64 61 62 74 112 111 123 121 118 121 120 106 105 125 125 120 111 112 133 128 160 150 144 172 172 169 169 167 167 174 166 141 123 136 59 196 207 213 246 Greatest Support 248 | 40 40 40 60 60 60 60 60 60 69 69 60 63 63 63 65 80 140 140 140 140 140 160 140 160 140 215 215 215 215 215 205 205 215 215 151 151 184 70 202 235 225 248 Greatest Overweight (x) 45 | . 1 1 1 1 1 1 1 1 1 2 2 2 1 1 2 1 1 . . . . . . 1 1 1 1 . 1 . . . . 45 41 . 6 6 1 . 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 25 25 25 25 25 25 15 25 25 25 25 Average Capacity 23 | 7 17 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 22 5 21 25 25 25 Most Carried 25 | 3 20 20 20 20 20 20 20 24 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 25 25 5 25 25 25 25 Average Carried 22 | 2 14 19 19 19 20 18 17 21 24 24 24 22 23 22 23 24 22 24 24 24 24 23 24 24 24 24 18 24 24 24 23 24 24 20 17 21 18 4 20 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 25 25 25 25 Final Carried 25 | 3 20 19 20 20 20 18 20 24 25 25 25 23 24 21 25 23 25 25 25 25 25 22 25 25 24 25 25 25 25 24 25 25 24 20 21 25 5 5 25 25 25 21 Class Distribution -------------------- 20% | Scavenger-Gunner 13% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Mutant 9% | Gunner 7% | Hacker-Mutant 7% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Gunner | -5/Factory Trapper-Gunner | -5/Upper Caves Trapper-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Hacker-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Gladiator | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Matter Collected 15031 | 350 452 218 299 141 . 85 136 269 221 285 123 50 42 111 120 . 400 285 127 40 112 256 30 268 311 242 509 245 317 178 433 . 393 344 200 44 279 155 1027 3924 240 1770 Remotely 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 102 . . . . . . . Salvage Created 32802 | 258 614 266 1334 197 . 145 401 284 995 785 1088 212 665 640 526 . 443 843 262 . 50 725 116 216 562 505 129 453 1769 1311 3618 . 1267 1831 49 . 1142 298 444 5242 775 2342 Parts 1386 | 25 36 14 88 17 . 11 14 25 49 42 51 18 22 40 25 . 6 30 6 . 2 31 8 10 15 25 7 24 57 50 132 . 43 74 2 . 40 16 15 194 29 93 Haulers Intercepted 25 | . 2 . 5 . . . 2 . 4 . 1 . 3 . 2 . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 1 . . Recyclers Shooed 20 | 1 . . . . . . 1 . 4 . 1 . 1 . 1 . . . . . . 2 . . . 1 . . . 3 . . . 1 . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . . . . 6 2 5 . 7 . 18 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Combat Hostiles Destroyed 514 | . 12 8 27 8 . 7 5 12 10 23 20 9 6 19 9 . . 16 8 . . 11 5 21 18 3 . 7 29 16 41 . 21 30 . . 20 3 6 59 9 16 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 7 . . Guns 162 | . 12 7 26 6 . 3 4 3 10 21 . 7 1 11 9 . . 11 4 . . 8 . . . . . . . . . . . . . . 2 . . 16 . 1 Cannons 191 | . . 1 . 2 . . 1 2 . 1 16 2 3 4 . . . 3 . . . 1 1 3 4 3 . 7 17 10 18 . 18 15 . . 8 . . 29 8 14 AOE 93 | . . . . . . 4 . 7 . . 3 . . 2 . . . . 3 . . . 4 18 10 . . . 4 1 8 . . 12 . . 6 . 4 6 . 1 Classes Destroyed 32 | 3 6 . 3 . . . . 3 1 2 . . . . . . . . . . 1 . . 4 1 . . . 1 . . . . . 1 . . . . 4 . 2 Worker 31 | 2 1 . 3 1 . . . . 3 . . . 1 . 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . 13 . 2 Builder 23 | . . . 1 . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . 5 1 . 10 . . Tunneler 15 | 8 . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . Hauler 25 | . 2 . 5 . . . 2 . 4 . 1 . 3 . 2 . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 1 . . Recycler 34 | 1 . 1 . 1 . . 1 . 5 . 1 . 2 . 1 . . 2 . . . . . . . 1 . . . 2 . . . 4 . . 3 . . 3 . 6 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Mechanic 7 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 Operator 12 | . 2 . 1 . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 26 | . 3 . 5 . . . . . . . . . 3 . 2 . . 2 . . . 3 . . . 1 . . . . 1 . . . . . 2 . . 1 2 1 Swarmer 139 | . 5 6 11 7 . 4 . 7 2 10 3 7 3 7 5 . . 7 3 . . . 5 7 1 . . 2 10 3 9 . 5 4 . . 3 . 2 . . 1 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . 1 . . Grunt 180 | . 7 2 9 1 . 2 2 . 3 3 11 . . 8 1 . . 1 2 . . 5 . 7 8 . . . 12 8 23 . 10 16 . . 6 . . 29 . 4 Brawler 13 | . . . 1 . . 1 . . . . 2 . . . . . . . 2 . . . . . 1 . . . . . 1 . . 1 . . . . . 4 . . Duelist 20 | . . . . . . . . . . 2 1 . . . . . . 3 . . . . . . 1 . . . . . 3 . 1 1 . . . . 2 5 . 1 Protector 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 51 | . . . 6 . . . 3 . 3 6 2 2 3 2 2 . . 2 1 . . 2 . . 1 1 . 1 3 1 . . 3 2 . . 2 . . 3 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Hunter 28 | . . . . . . . . 1 1 . 1 . . 2 1 . . . . . . 2 . 1 . . . . . . 4 . . . . . 5 . . 2 6 2 Programmer 41 | . . . . . . . . 2 . . . . . . . . . 3 . . . 2 . . 3 2 . 4 1 2 . . 1 2 . . 4 3 . 6 2 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 . . . . 1 . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 4 3 3 6 3 . 4 2 6 8 4 7 4 4 6 5 . . 5 6 . 1 3 5 9 7 2 . 2 5 7 5 . 10 11 . . 10 3 4 15 4 5 Combat Bots Only 10 | . 3 3 4 3 . 4 2 6 3 4 5 4 2 6 4 . . 4 5 . . 3 5 9 7 2 . 2 5 7 5 . 10 10 . . 5 3 4 10 4 4 Max Kills in Single Turn 6 | 1 2 2 2 1 . 4 1 3 1 2 3 1 1 3 1 . . 1 2 . 1 1 2 6 2 1 1 2 4 1 4 . 1 4 1 . 4 1 2 4 1 2 Gunslinging 1 | . 1 1 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 4 . 3 . . 1 . . 2 . . . . 2 . . . 2 6 2 . . . 4 1 4 . . 3 . . 1 . 2 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Hostile Shots Fired 2952 | . 97 33 76 29 . 19 25 32 37 86 92 24 35 74 19 . . 86 77 . . 88 10 24 78 36 . 24 128 100 186 2 113 204 . . 327 42 19 471 163 96 Missed 731 | . 26 3 22 10 . 6 10 9 3 24 25 8 14 19 6 . . 24 21 . . 17 3 11 26 13 . 14 28 28 43 . 16 37 . . 79 12 4 99 39 32 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 43465 | . 708 308 618 184 . 200 230 316 497 772 991 243 281 695 133 . . 914 495 . . 1753 159 396 829 582 30 256 1904 1575 2852 196 1465 4049 . . 3808 664 623 7477 2446 4816 Core 4015 | . 124 54 70 19 . 34 13 14 119 102 104 73 29 26 14 . . 84 30 . . 139 . 163 57 97 30 . 36 72 163 . 75 633 . . 573 97 133 362 124 352 Absorbed by Shields 2025 | . . . . . . . . . . . . . . . . . . 40 . . . . . 90 231 . . . . . 38 . 323 . . . 228 . . 922 . 153 Reduced by Siege Mode 1986 | . . . . . . . . . . . . . . . . . . 30 75 . . 44 . . . 10 . . 106 94 358 . 96 312 . . 44 . . 626 106 85 Ignored by Resistances 1779 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . 161 . . . . . . 1311 . 150 Regen/Repaired (Parts) 6706 | . . . . . . . . . 77 . . . . . . . . 47 . 1016 . . . 366 . . 395 16 . 599 . 188 . 75 . . . 325 314 898 550 1840 Core Remaining (%) 54 | 100 . 28 . . . 69 . . . . . . . . 10 . . . . . 83 . . . 64 . . . . . . . . . . 3 . 48 . 65 . 70 Volleys Fired 2131 | 40 90 28 70 16 . 8 21 38 44 72 36 17 36 32 21 . 13 39 10 . 4 66 23 25 39 22 4 33 72 52 169 2 122 138 40 8 84 . 6 161 37 393 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 2 2 3 3 . 3 3 2 . 3 3 3 3 3 3 3 3 3 3 1 1 1 1 1 1 2 . 3 3 3 3 Hottest 338 | 40 130 85 195 195 . 180 210 196 196 177 225 144 144 240 240 . 214 240 160 . 235 258 258 243 243 278 270 270 278 278 90 40 40 113 113 113 163 . 114 256 338 338 Shots Fired 3491 | 80 177 55 198 40 . 22 53 59 131 161 56 19 51 69 53 . 27 102 18 . 11 137 25 29 76 46 7 75 175 118 169 2 122 135 38 7 97 . 14 328 82 427 Gun 1483 | 80 174 44 189 29 . 14 40 46 124 156 . 10 7 46 50 . . 73 16 . 11 62 . . 6 . 1 . . . . . . 3 . . 27 . 12 175 7 81 Cannon 1900 | . . 11 9 11 . 7 13 8 7 5 53 9 44 22 3 . 27 29 . . . 75 23 17 57 46 6 75 171 118 166 2 107 122 38 7 45 . . 147 75 345 Launcher 53 | . . . . . . 1 . 5 . . 3 . . 1 . . . . 2 . . . 2 . 8 . . . 1 . 3 . . 2 . . 16 . 2 6 . 1 Special 55 | . 3 . . . . . . . . . . . . . . . . . . . . . . 12 5 . . . 3 . . . 15 8 . . 9 . . . . . Kinetic 646 | 80 160 38 39 11 . 7 11 6 7 . . . . . . . . . . . . . . . 6 . . . . . . . . 3 . . 8 . 12 207 7 44 Thermal 2440 | . 17 17 159 29 . 14 42 48 124 156 . 10 9 52 53 . 26 102 16 . 11 137 23 13 57 46 7 75 171 107 57 2 107 98 37 6 46 . . 115 75 376 Explosive 70 | . . . . . . 1 . 5 . . 3 . . 1 . . . . 2 . . . 2 5 12 . . . 1 . 3 . . 10 . . 16 . 2 6 . 1 Electromagnetic 252 | . . . . . . . . . . 5 53 9 42 16 . . 1 . . . . . . . . . . . . 11 109 . . . . . . . . . . 6 Entropic 48 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 24 1 1 18 . . . . . Robot Hit Streak 38 | 7 11 11 22 10 . 16 7 12 13 13 9 8 12 9 6 . 9 26 18 . 20 14 16 20 35 12 2 15 26 11 15 . 38 17 3 4 15 . 5 24 9 21 Robot Miss Streak 6 | 3 5 4 3 4 . 1 3 2 6 6 2 2 3 6 4 . 2 3 3 . 2 5 1 . 3 1 2 5 3 6 5 . 1 5 1 . 2 . 1 5 2 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Secondary Targets 29 | . 1 1 7 1 . . . . . 5 . . . 3 . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . 7 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Capacitor 707 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 159 2 107 91 . . 28 . . 9 . 299 Shots Hit Robots 2029 | 55 112 32 130 21 3 15 34 36 77 84 36 12 37 46 30 . 13 77 17 . 11 78 4 19 46 23 7 30 97 72 131 . 93 74 3 1 50 11 18 265 42 87 Core Hits 1332 | 19 39 13 57 12 . 11 19 19 35 27 27 9 13 35 27 . 3 56 18 . 8 45 7 29 36 13 5 15 39 28 72 . 29 50 1 . 56 4 30 297 15 114 Critical Kills 60 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . 5 2 2 . 2 1 . . 2 . . 30 . 11 Critical Parts Destroyed 80 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . 15 Critical Strikes 224 | . 2 1 13 1 . . 1 2 5 4 1 . 1 . . . 1 . . . . 4 . 3 6 . . . 6 2 4 . 2 7 . . 10 2 . 120 . 26 Burn 30 | . . . 13 1 . . 1 2 4 4 . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . Meltdown 20 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . 5 2 2 . 2 1 . . 2 . . 1 . . Destroy 143 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . 26 Blast 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . . 1 . . . 2 . 4 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . 7 . . . . . Melee Attacks 258 | . . . 2 4 3 1 . 14 . 12 18 . 10 5 2 . . 19 4 1 6 3 . . 3 . 3 . 5 . 34 . 1 1 . . 6 28 17 36 3 17 Impact 47 | . . . 2 4 . 1 . 1 . 3 18 . 10 5 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . . . . . . . . . 18 4 1 6 3 . . . . 3 . . . 34 . . . . . 6 28 16 36 . 17 Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 . . . 1 1 . . . . 1 . 3 . Sneak Attacks 45 | . . . . . 3 . . 13 . 9 1 . . . . . . 3 . . 1 . . . 3 . 3 . . . . . . . . . . 2 2 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 84774 | 453 1295 457 1943 396 . 568 721 910 1736 1614 1718 266 1145 1253 603 . 578 2257 682 . 374 2184 484 4160 3530 796 446 1278 4024 2643 7507 . 2847 5580 119 37 4263 1045 2355 14324 1798 6385 Guns 20965 | 453 1288 356 1806 304 . 263 585 359 1629 1554 . 153 169 812 603 . . 1602 375 . 264 1251 . . 78 . 14 . . . . . . . . . 519 . 467 5274 42 745 Cannons 34128 | . . 95 72 59 . 66 132 142 46 60 1098 113 975 278 . . 578 375 . . . 933 119 386 934 763 162 1278 3426 2557 4037 . 2847 3041 119 37 1442 . . 4090 1756 2112 Explosions 18144 | . . . . . . 239 . 409 . . 313 . . 101 . . . . 307 . . . 365 3564 2098 . . . 340 85 866 . . 2180 . . 2302 . 1198 3076 . 701 Melee 10325 | . . . . . . . . . . . 295 . . 62 . . . 280 . . 110 . . . 206 . 270 . 258 . 2604 . . . . . . 1045 690 1865 . 2640 Ramming 429 | . 7 6 65 33 . . 4 . 61 . 12 . 1 . . . . . . . . . . . . 33 . . . 1 . . . . . . . . . 19 . 187 Kinetic 10734 | 453 1158 258 224 59 . 66 76 87 46 . . . . . . . . . . . . . . . 78 . . . . . . . . . . . 120 . 467 6261 42 1339 Thermal 37865 | . 130 193 1654 304 . 263 641 414 1629 1554 54 153 169 812 603 . 548 1977 375 . 264 2184 119 144 934 763 176 1278 3426 2308 1353 . 2847 1863 119 37 758 . . 3983 1756 2080 Explosive 16591 | . . . . . . 239 . 409 . . 259 . . 101 . . . . 307 . . . 365 3564 2098 . . . 340 85 866 . . 2180 . . 2302 . 1198 2196 . 82 Electromagnetic 5544 | . . . . . . . . . . 60 1098 113 975 278 . . 30 . . . . . . . . . . . . 249 2684 . . . . . . . . . . 57 Impact 357 | . . . . . . . . . . . 295 . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10287 | . . . . . . . . . . . . . . . . . . 280 . . 110 . . 210 214 . 270 . . . 2604 . . 359 . . . 1045 690 1865 . 2640 Piercing 464 | . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . . 258 . . . . . . . . . . . . . Entropic 2503 | . . . . . . . . . . . . . . . . . . . . . . . . 242 . . . . . . . . . 1178 . . 1083 . . . . . Highest Corruption 28 | . . . . . . . . 1 1 . . . . . . . . 3 . . . 1 1 1 7 5 5 6 3 10 10 12 13 25 28 28 4 10 . 13 4 12 Average Corruption 7 | . . . . . . . . 1 1 . . . . . . . . 1 . . . 1 1 1 3 2 5 4 2 5 10 10 12 18 25 28 3 6 . 9 3 7 Corruption Purged 26 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . . . . . . 17 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 554 | . . . . . . . . 2 8 . . . . . . . . . . . . 5 4 2 26 8 18 16 18 29 56 12 42 53 51 15 9 11 . 82 6 81 Message Errors 132 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 2 6 5 4 9 15 2 11 10 12 5 1 3 . 18 1 21 Matter Fused 114 | . . . . . . . . 1 2 . . . . . . . . . . . . 1 . 1 8 . 3 6 5 7 10 1 13 7 11 3 3 1 . 18 . 13 Heat Flow Errors 67 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . 5 . 4 . 2 4 8 3 4 4 5 3 . . . 10 1 11 Energy Discharges 64 | . . . . . . . . . 2 . . . . . . . . . . . . 1 2 1 2 3 . 2 1 2 7 1 5 4 5 2 1 2 . 11 1 9 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . 1 . . . . . 1 1 1 Parts Fused 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . 4 Data Loss (minor) 67 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 2 2 2 . 2 5 6 2 4 7 7 1 2 . . 10 2 10 Data Loss (major) 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 2 . 1 2 . 4 3 . 1 1 . 4 . 1 Misfires 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . 1 4 2 . . . . 3 . 5 Alerts 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 2 3 2 . . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 . 1 Weapon Failures 30 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 3 . 1 7 4 1 1 . . 5 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3137 | . . . . . . 30 . . . . 149 . 42 5 . . . 59 . . 70 5 66 164 42 6 31 73 70 75 257 . 171 215 1 9 179 171 19 600 51 577 Projectiles 1104 | . . . . . . . . . . . 13 . 42 . . . . 7 . . . 5 45 65 34 4 . 73 36 41 10 . 171 97 1 9 138 . . 186 51 76 Explosions 759 | . . . . . . 30 . . . . . . . . . . . . . . . . 21 99 8 . . . . 34 17 . . 118 . . 41 . . 335 . 56 Melee 1274 | . . . . . . . . . . . 136 . . 5 . . . 52 . . 70 . . . . 2 31 . 34 . 230 . . . . . . 171 19 79 . 445 Knockbacks 63 | . . 1 2 . . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . 16 Impact 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 56 | . . 1 2 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 13 Secondary 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 395 | . . . . . . . . . . . 61 . . . . . . . . . . . 62 . . . . . . 75 . . . . . . . . . . . 197 Shots 8 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 Rammed 34 | . 4 2 2 2 . . 1 . 6 . 2 . 2 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . 9 Targets Rammed 40 | . 4 2 6 3 . . 1 . 6 . 2 . 2 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 534 | . 324 232 534 292 . 199 320 226 274 170 69 . 207 225 175 . . 306 27 . 104 438 102 224 325 286 64 52 . 45 325 26 234 194 196 32 52 20 194 234 240 395 Average Temperature 85 | . 75 73 115 103 . 136 111 52 91 47 16 . 62 60 52 . . 79 15 . 50 99 63 71 95 106 30 25 . 35 102 14 107 77 69 22 20 12 54 72 107 88 Received Heat Transfer 6407 | . 219 96 213 18 . 81 126 . 189 171 378 27 90 189 27 . . 57 132 . . 366 . 22 144 48 . 69 325 285 470 . 276 707 . . 449 93 39 1024 . 77 Effects 21 | . 1 . 10 . . . 4 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 3 . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 8 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 83 | . . . . . . . . . . . . . . . . . . 2 2 . 1 4 1 1 . 2 . 2 11 5 10 . 6 2 . . 2 . . 16 4 12 Total Turns 1782 | . . . . . . . . . . . . . . . . . . 22 29 . 4 45 5 23 . 25 . 8 157 81 184 . 126 50 . . 45 . . 385 71 522 Longest Duration 154 | . . . . . . . . . . . . . . . . . . 15 20 . 4 17 5 23 . 15 . 6 31 40 70 . 32 47 . . 32 . . 43 27 154 Robots Corrupted 21 | . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . . 2 13 . . . . . . . . . . 1 Combat Hostiles 19 | . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . 2 13 . . . . . . . . . . . Parts Fried 57 | . . . . . . . . . . 1 5 . 14 2 . . . . . . . . . . . . . . . 3 32 . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Robots Melted 34 | . . . 1 . . . . . . 1 . . . 1 . . 1 2 1 . . 2 . . 4 . . . 8 3 2 . 2 2 . . 3 . . 1 . . Combat Hostiles 32 | . . . 1 . . . . . . 1 . . . 1 . . 1 2 1 . . 2 . . 4 . . . 8 3 2 . 2 1 . . 2 . . 1 . . Parts Melted 188 | . . 1 19 2 . 1 1 2 8 11 . 1 . 5 2 . 1 13 . . 1 22 . 1 5 4 . 5 18 18 3 . 19 9 . . 5 . . 4 5 2 Heat Transferred 59356 | . 333 444 5069 754 . 597 1517 864 3421 3033 50 325 375 1875 1350 . 920 4175 850 . 575 4825 200 237 1507 1150 287 1850 5044 3500 1458 . 2886 1813 111 37 1014 . . 3694 1554 1662 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Peak Influence 2342 | 55 200 125 496 298 . 160 175 1102 800 1511 1056 1071 553 966 760 221 77 211 . . . 451 . . . 623 87 458 1538 1262 2342 1229 1557 1618 . . 886 616 442 1754 1427 1137 Initial 1229 | . 35 . . 168 . . . 116 536 293 736 675 521 230 470 221 77 . . . . 300 . . . 607 19 . 219 807 893 1229 856 816 . . 319 486 279 . 1052 784 Average 541 | 25 44 43 217 100 . 60 101 559 604 910 886 893 433 644 615 221 26 81 . . . 312 . . . 366 24 290 798 964 1718 1227 1192 1131 . . 539 498 150 824 1177 1019 Maximum Alert Level 5 | . 1 . 2 1 . . . 4 3 4 3 3 2 3 3 1 . 1 . . . 2 . . . 2 . 2 4 4 5 4 4 5 . . 3 2 2 5 4 4 Low Security (%) 29 | 100 99 100 48 78 . 100 100 7 . . . . . . . . 100 95 . . . 18 . . . 22 100 23 . . . . . . . . . . 61 17 . . Level 1 11 | . . . 26 21 . . . 18 . 15 . . 27 14 . 100 . 4 . . . 62 . . . 46 . 73 15 . . . . . . . 8 . 32 2 . . Level 2 14 | . . . 24 . . . . 51 65 16 . 5 72 36 83 . . . . . . 19 . . . 30 . 3 28 . . . . . . . 76 100 5 14 . . Level 3 18 | . . . . . . . . 13 34 26 100 94 . 49 16 . . . . . . . . . . . . . 27 81 10 . 34 53 . . 14 . . 42 46 14 Level 4 23 | . . . . . . . . 8 . 41 . . . . . . . . . . . . . . . . . . 28 18 16 100 65 43 . . . . . 12 53 85 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . . 2 . . . . . 11 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 3 . 3 1 . . 1 . 2 . 5 . . . 1 1 . 3 . . . 5 . . 1 4 . 5 . 5 . 5 . 5 . . 3 5 2 16 11 12 Investigation 15 | . 1 . 2 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . 2 . 2 . 1 . . . . 1 . . 1 Extermination 23 | . . . . . . . . . . . . . . . . 1 . 3 . . . 1 . . . 2 . 2 . 2 . 1 . . . . 1 1 . 6 . 3 Reinforcement 33 | . 2 . 1 . . . 1 . . . 3 . . . 1 . . . . . . 3 . . . 1 . 3 . 1 . . . 1 . . 2 2 1 4 3 4 Assault 21 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . 3 . . . 2 . 5 2 4 Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Distress Signals 45 | . 1 . 2 . . . 2 . 1 . . . 7 . 1 . . 1 . . . . . . 1 . . 2 . . . . . 1 . . 2 . 6 1 2 15 Communications Jammed 14 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Distress Signals 14 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Times Spotted 871 | . 27 7 39 10 . 7 6 15 22 30 28 13 23 19 13 . . 24 8 . 3 30 5 64 26 14 4 17 32 18 43 1 28 38 1 . 30 23 43 89 18 53 Peak Tracking Total 20 | . 7 3 5 3 . 4 3 7 6 5 5 6 5 4 7 1 . 6 5 . 2 6 5 20 6 9 1 4 8 3 5 3 10 7 1 . 9 12 12 10 6 6 Tactical Retreats 49 | . 2 1 2 2 . . . 1 1 3 2 1 . 2 3 . . 1 . . . 2 . . . 1 . . 1 1 1 . 2 5 . . 3 2 2 5 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Traps Triggered 34 | . 1 . 1 1 . . . . . 14 . 2 . 1 . 1 . . . . . . . . . 1 . 1 . 1 1 1 3 1 . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . . 1 Most Traps Carried 12 | . . . . . . . . . . . . . . . . . . . . . 12 12 12 12 8 8 8 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Machines Disabled 96 | . . . . . . . . 12 2 5 2 1 2 4 . . . . . . . 5 . 1 . 1 . 1 6 4 8 . 5 2 2 . 2 2 1 22 . 6 Max in Single Turn 2 | . . . . . . . . 2 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . 1 1 2 1 . 1 1 1 . 1 1 1 2 . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 2 1 . . Garrison Relay 24 | . . . . . . . . 7 . 4 . 1 . 3 . . . . . . . . . . . . . . 3 . 4 . 2 . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Machines Accessed 127 | . 8 1 9 3 1 . 1 . 8 2 4 2 6 2 2 2 . 12 1 . . 4 1 1 . 6 . 10 2 7 3 5 . 5 . . 1 1 3 6 1 7 Terminals 76 | . 6 1 7 . . . . . 4 2 3 2 5 2 2 . . 6 . . . 3 . . . 5 . 5 2 4 3 1 . 2 . . . 1 1 4 1 4 Fabricators 12 | . . . . . . . . . . . . . . . . 1 . 3 . . . 1 . . . . . 2 . 1 . 1 . . . . 1 . 1 1 . . Repair Stations 10 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . 2 . . . . . . . 3 Recycling Units 8 | . 2 . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 1 . . Total Hacks 350 | . 29 4 28 3 1 . 1 . 27 2 14 6 22 3 7 7 . 31 1 . . 19 1 1 . 25 . 28 5 16 7 9 . 10 . . 2 2 7 18 1 13 Successful 175 | . 11 2 15 3 1 . 1 . 16 1 4 2 7 3 3 5 . 18 1 . . 13 1 1 . 16 . 12 3 5 3 5 . 4 . . 1 1 . 11 . 6 Failed 174 | . 18 1 13 . . . . . 11 1 10 4 15 . 4 2 . 13 . . . 6 . . . 9 . 16 2 11 4 4 . 6 . . 1 1 7 7 1 7 Catastrophic 28 | . 2 . 1 . . . . . . 1 1 . 3 . . . . 3 . . . 1 . . . 1 . 4 . 1 2 2 . 3 . . . . 3 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 164 | . 23 6 20 . . . . . 12 . 7 2 18 1 4 4 . 16 . . . 2 . . . 12 . 12 1 5 1 2 . 4 . . 1 1 . 8 . 2 Terminals 229 | . 23 4 24 . . . . . 16 2 12 6 20 3 7 . . 12 . . . 10 . . . 22 . 12 5 10 7 1 . 4 . . . 2 2 16 1 8 Fabricators 39 | . . . . . . . . . . . . . . . . 4 . 11 . . . 9 . . . . . 4 . 2 . 4 . . . . 2 . 2 1 . . Repair Stations 22 | . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . 3 . . . 2 . 1 . 4 . . . . . . . 5 Recycling Units 26 | . 6 . 2 . . . . . 2 . . . . . . 3 . 4 . . . . . . . . . 8 . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 20 | . . . . . . . 1 . 1 . 2 . 2 . . . . 2 . . . . . . . . . 2 . 2 . 2 . 2 . . . . 3 1 . . Terminal Hacks 70 | . 4 1 4 3 1 . . . 4 1 2 1 5 2 2 . . 4 1 . . 4 1 1 . 10 . 3 2 1 3 . . 1 . . . . . 7 . 2 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 6 | . . . . 3 . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Terminal Index 11 | . 1 . 2 . . . . . 1 . . . 1 . 1 . . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 12 | . . . . . . . . . 1 . 2 . 3 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . Unreport Threat 9 | . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Registry 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 15 | . . . . . . . . . . . . . . . . 2 . 2 . . . 7 . . . . . 1 . 1 . 1 . . . . 1 . . . . . Network Status 6 | . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . 2 . . . 2 . . . 2 . . . . . . . 2 Scan Component 8 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 2 Repair 6 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Retrieve Components 6 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 . 1 . . . . . 1 . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 56 | . 7 1 9 . . . . . 3 . 1 1 1 1 1 2 . 8 . . . 2 . . . 4 . 6 1 . . 2 . . . . . 1 . 3 . 2 Terminals 36 | . 6 1 7 . . . . . 3 . 1 1 1 1 1 . . 3 . . . . . . . 3 . 1 1 . . . . . . . . 1 . 3 . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 11 | . 1 . 1 . . . . . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Operators 6 | . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Skim 15 | . 4 1 5 . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . . . . Override 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . 1 . 4 . . . 2 . . . . . 1 . . . . . . . . . . . . . . Report 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 106 | . 8 1 7 . . . 1 . 7 1 3 2 5 2 2 2 . 10 . . . 4 . . . 5 . 10 2 7 3 3 . 4 . . 1 1 3 5 1 6 Full Trace Events 13 | . . . . . . . . . 2 . 1 1 . . . . . . . . . 1 . . . 1 . . 1 2 1 1 . 1 . . . . 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . . . 1 . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 5 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . Time 227 | . . . . . . . . . 60 . . . . . . . . 49 . . . . . . . 56 . . . 31 . . . 31 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 9 . . . . . 6 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . parse_system 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 104 | . . . . . . . . 31 . 16 . 3 . 11 . . . . . . . . . . . . . . 13 . 17 . 11 . . . . . 2 . . . Machine Destruction 100 | . . . . . . . . 31 . 16 . 3 . 11 . . . . . . . . . . . . . . 13 . 17 . 7 . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . 6 . 6 . . . . . . . . . . . . . 5 1 . . . 1 . . . 6 . 3 . . . . 1 . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Total Allies 63 | . . . . . . . . 6 . 6 . . . . . . . 3 . 8 . 3 . 5 2 . 19 . 1 . . . 6 . 3 . . . . 1 . . Largest Group 19 | . . . . . . . . 5 5 6 . . . . . . . 3 . 8 8 7 . 5 1 . 19 13 1 1 . . 6 . 3 3 3 . . 1 . . Highest-Rated Group 702 | . . . . . . . . 200 196 90 . . . . . . . 90 . 214 214 201 . 253 116 . 702 485 148 148 . . 282 . 85 85 85 . . 118 . . Highest-Rated Ally 148 | . . . . . . . . 40 40 15 . . . . . . . 30 . 31 31 67 . 68 116 . 50 46 148 148 . . 47 . 29 29 29 . . 118 . . Total Orders 30 | . . . . . . . . 3 . . . . 7 2 . . . . . . . 3 3 4 1 . . . . 2 . . 3 . . . . 1 . 1 . . STAY 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . . 1 . . ROAM 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . EXPLORE 16 | . . . . . . . . 1 . . . . 6 1 . . . . . . . 1 3 2 1 . . . . . . . . . . . . 1 . . . . RETURN 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 483 | . . . . . . . . 13 17 14 . . . . . . . 19 . . 28 31 . 18 8 . 151 111 16 13 . . 30 . 4 . 7 . . 3 . . Total Damage 14163 | . . . . . . . . 347 572 231 . . . . . . . 468 . . 525 2196 . 561 324 . 4702 2081 412 354 . . 837 . 171 . 220 . . 162 . . Kills 74 | . . . . . . . . 5 6 2 . . . . . . . 4 . . 4 12 . 4 4 . 7 14 4 3 . . 3 . 1 . 1 . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . . . . . . . . . . . 1 . . Allies Melted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Robot Analysis Total 4 | . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . Drone Launches 27 | . . . . . . . . 1 . . . . 10 2 . . . . . . . 1 4 7 1 . . . . . . . . . . . . 1 . . . . Drone Recoveries 7 | . . . . . . . . . . . . . 4 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Turns Passed 56133 | 336 2422 1216 2183 1392 274 865 349 1310 1205 2302 1053 679 931 1210 881 301 1174 1800 593 2137 2413 1369 576 1180 1252 842 796 985 1300 1109 1527 374 1087 916 963 269 681 571 2091 2336 405 8478 Spaces Moved 24062 | 142 912 454 857 629 156 348 100 486 370 768 317 258 273 273 290 106 525 885 251 1301 811 530 243 538 476 426 493 526 528 484 630 221 474 317 356 146 269 386 1467 867 153 4020 Core 344 | 8 . . . . . . . . . . . . . . . . 29 . . . . . . . . . 156 . . . . . . 2 1 . 69 79 . . . . Treads 22853 | 134 912 454 857 629 156 348 100 486 370 768 317 258 273 273 290 106 496 885 251 1301 811 530 243 538 476 426 337 526 528 484 630 221 474 315 355 146 131 60 918 867 153 4020 Legs 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . 192 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 604 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 357 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 240 160 160 160 160 160 160 240 240 240 240 240 240 235 250 50 160 160 160 160 160 160 160 160 160 50 160 160 160 163 163 160 160 160 160 50 50 43 146 155 155 Average Speed 180 | 153 219 240 169 187 172 239 238 223 240 249 240 240 240 240 240 250 183 160 160 160 160 160 160 183 220 160 131 160 160 160 163 163 162 207 228 160 150 103 127 153 155 177 Slowest Speed 2300 | 160 240 240 240 240 240 240 240 240 240 320 320 320 240 240 312 250 250 160 160 160 160 160 160 240 240 240 250 160 240 163 166 163 163 2300 2100 160 540 350 250 155 238 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 9 Exploration Rate (%) 49 | 6 95 97 63 98 55 70 11 53 35 75 30 24 56 62 36 3 95 32 31 85 88 22 55 93 82 15 94 18 51 16 81 6 43 12 62 22 9 39 55 92 6 76 Regions Visited 42 Branch Regions 15 Pre-discovered Areas 12 | . 1 . 5 1 1 . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 . 1 . 1 . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . 1 . 1 . . . 1 1 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . . . . . . . . 1 . . . 1 1 1 . 1 1 1 . . . . . . . . . 1 1 1 . . . 1 . Scrap Searched 20 | . . 1 . 3 . 1 . . . . . . . . . . . . 2 5 3 . . . 1 . . . . . . . . . 3 1 . . . . . . Spaces Dug 632 | . 3 . 1 3 . 1 . 8 . 1 33 . 10 1 3 . . 16 4 . 5 12 18 5 4 9 . 7 . 8 42 1 3 12 14 4 32 11 3 7 5 346 Terrain Destroyed 3208 | . 3 . 1 3 . 11 . 117 . 1 42 . 11 4 5 . 1 17 8 . 5 36 40 92 112 19 1 23 30 72 58 2 9 190 33 6 129 11 5 200 28 1883 Melee 90 | . . . 1 3 . 1 . 1 . 1 11 . 9 1 2 . . 16 4 . 5 3 . . . . . . . . 9 . . . . . 6 11 3 2 . 1 Projectile 699 | . 3 . . . . . . 2 . . . . 2 . 3 . 1 1 . . . 33 19 8 20 19 1 23 3 26 6 2 9 51 33 6 17 . 2 98 28 283 AOE 2384 | . . . . . . 10 . 114 . . 31 . . 3 . . . . 4 . . . 21 84 92 . . . 27 46 43 . . 139 . . 106 . . 84 . 1580 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Zio Pro Fac Upp War Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Tes Acc Com Total 33963 | 192 1160 525 1439 802 159 361 163 648 575 1001 520 296 477 754 418 147 719 1141 411 1355 1902 920 406 712 610 550 629 612 835 732 1067 235 788 526 466 174 461 512 1658 1513 244 5148 Wait 5656 | 1 109 39 451 119 . . 18 77 107 86 131 12 148 416 78 25 87 144 130 39 1065 289 131 91 50 73 63 19 201 170 178 2 152 26 23 16 33 55 15 245 29 513 Move 24014 | 141 911 453 856 628 155 347 100 485 370 766 317 257 273 272 289 106 524 884 250 1300 810 527 242 537 475 426 492 526 527 484 627 221 473 315 355 145 268 385 1466 866 152 4011 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Pick Up 389 | 3 19 . 16 10 . . 4 8 13 2 2 1 1 8 7 5 31 12 4 7 1 8 4 16 5 4 26 8 4 4 13 4 9 10 4 3 4 6 33 34 4 32 Fast Attach 236 | 7 3 1 3 1 . . 5 2 2 7 . . 1 . 1 . 14 2 . . 1 3 1 4 2 3 17 6 4 5 7 . 3 8 4 . 13 18 27 28 4 29 Attach 238 | . 4 1 4 2 . 2 3 3 . 3 2 4 1 7 1 4 7 4 1 . . 10 1 4 3 5 3 . 4 6 14 . 7 16 5 1 22 7 9 33 5 30 Detach 162 | . 5 . . . . . 3 1 1 3 1 . 2 . . 2 7 3 . . 1 . 1 2 1 5 7 3 2 2 5 . 3 5 5 1 16 5 23 22 . 25 Swap 338 | . 8 1 12 7 1 3 3 13 16 19 9 1 3 6 12 2 9 23 10 4 12 12 2 11 11 5 3 5 8 2 11 2 9 5 4 . 5 . 17 27 7 18 Drop 402 | . 7 . 19 12 . . 5 6 16 7 2 . . 6 7 3 25 11 2 4 2 1 1 19 8 5 11 12 6 6 9 4 9 1 4 . 10 11 47 51 3 50 Fire 2131 | 40 90 28 70 16 . 8 21 38 44 72 36 17 36 32 21 . 13 39 10 . 4 66 23 25 39 22 4 33 72 52 169 2 122 138 40 8 84 . 6 161 37 393 Melee 253 | . . . 2 4 3 1 . 14 . 12 18 . 10 5 2 . . 19 4 1 6 3 . . 3 . 3 . 5 . 34 . 1 1 . . 6 25 15 36 3 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 4 2 6 3 . . 1 . 6 . 2 . 2 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . 9 Escape Stasis 41 | . . . . . . . . . . 24 . 4 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 Rewire 59 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 13 . . . 2 . . . . . 22 . . . . 8 . 11 Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / *Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) 0b11 Command History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 337 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 865 | -10/Materials | Discovered new exit (range 14) 1464 | -10/Materials | Discovered new exit (range 11) 1636 | -10/Materials | Discovered new exit (range 3) 2112 | -10/Materials | Discovered new exit (range 16) 2294 | -10/Materials | Discovered new exit (range 8) 2759 | -10/Materials | Entered Mines 2959 | -10/Mines | Discovered new exit (range 5) 3158 | -10/Mines | Learned 2 Materials zone layouts 3283 | -10/Mines | Discovered new exit (range 9) 3299 | -10/Mines | Core integrity fell below 50% 3348 | -10/Mines | Central database locked down 3975 | -10/Mines | Entered Materials 3975 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3976 | -9/Materials | Identified exit to Storage 4434 | -9/Materials | Build established: Scavenger-Gunner 5066 | -9/Materials | Discovered new exit (range 14) 5427 | -9/Materials | Build established: Gunner 5790 | -9/Materials | Learned location of Zion (-6) 5935 | -9/Materials | Identified exit to Materials 6158 | -9/Materials | Entered Mines 6231 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6508 | -9/Mines | Discovered exit to Materials (range 5) 6579 | -9/Mines | Learned location of Storage (-9) 6643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6643 | -9/Mines | Discovered new exit (range 5) 6939 | -9/Mines | Met a Derelict shopkeep closing up shop 7075 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7316 | -9/Mines | Discovered exit to Materials (range 7) 7381 | -9/Mines | Found the Drone Emporium 7399 | -9/Mines | Found Prototype Device 7550 | -9/Mines | Entered Exiles 7608 | -9/Exiles | Met 8R-AWN 7638 | -9/Exiles | Met EX-HEX 7685 | -9/Exiles | Met EX-BIN 7755 | -9/Exiles | Met EX-DEC 7804 | -9/Exiles | Discovered new exit (range 10) 7824 | -9/Exiles | Entered Mines 7918 | -8/Mines | Discovered exit to Materials (range 13) 8689 | -8/Mines | Entered Materials 8689 | -8/Materials | Evolved 2 slots: Utility x2 9038 | -8/Materials | Identified exit to Garrison 9038 | -8/Materials | Entered Garrison 9045 | -8/Garrison | Build established: Scavenger-Tank 9066 | -8/Garrison | Identified Decoy Drone Bay 9137 | -8/Garrison | Phase Generator disabled 9229 | -8/Garrison | Garrison Relay disabled 9331 | -8/Garrison | Spotted B-75 Beast 9331 | -8/Garrison | Spotted B-75 Beast 9374 | -8/Garrison | Build established: Scavenger-Gunner 9379 | -8/Garrison | Triggered checkpoint 9496 | -8/Garrison | Garrison Relay disabled 9898 | -8/Garrison | Discovered new exit (range 10) 10078 | -8/Garrison | Garrison Relay disabled 10080 | -8/Garrison | Garrison Relay disabled 10082 | -8/Garrison | Garrison Relay disabled 10086 | -8/Garrison | Garrison Relay disabled 10202 | -8/Garrison | Triggered checkpoint 10215 | -8/Garrison | Garrison Relay disabled 10340 | -8/Garrison | Build established: Scavenger-Tank 10348 | -8/Garrison | Entered Materials 10348 | -8/Materials | Accompanied by 5 allies 10570 | -8/Materials | Lost 3 allies 10748 | -8/Materials | First assault squad dispatched 11164 | -8/Materials | Discovered new exit (range 11) 11221 | -8/Materials | Repaired Corrupted Imp. Trap Extractor 11257 | -8/Materials | Repaired Corrupted Plasma Cannon 11553 | -8/Materials | Identified exit to Garrison 11553 | -8/Materials | Entered Garrison 11634 | -8/Garrison | Build established: Gunner 11829 | -8/Garrison | Garrison Relay disabled 11877 | -8/Garrison | Triggered checkpoint 12267 | -8/Garrison | Triggered checkpoint 12391 | -8/Garrison | Garrison Relay disabled 12423 | -8/Garrison | Discovered new exit (range 14) 12737 | -8/Garrison | Garrison Relay disabled 12817 | -8/Garrison | Garrison Relay disabled 12903 | -8/Garrison | Triggered checkpoint 12947 | -8/Garrison | Triggered checkpoint 12979 | -8/Garrison | Triggered checkpoint 13020 | -8/Garrison | Lost 3 parts (1p1u1w) 13461 | -8/Garrison | Build established: Scavenger-Tank 13486 | -8/Garrison | Lost 4 allies 13583 | -8/Garrison | Discovered new exit (range 15) 13627 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13847 | -8/Garrison | Build established: Scavenger-Mutant 13855 | -8/Garrison | Entered Materials 14255 | -8/Materials | First assault squad dispatched 14314 | -8/Materials | Core integrity fell below 50% 14908 | -8/Materials | Identified exit to Garrison 14908 | -8/Materials | Entered Garrison 14940 | -8/Garrison | Triggered checkpoint 14979 | -8/Garrison | Garrison Relay disabled 15164 | -8/Garrison | Phase Generator disabled 15246 | -8/Garrison | Build established: Scavenger-Tank 15356 | -8/Garrison | Learned Materials security intel 15356 | -8/Garrison | Identified exit to Materials 15404 | -8/Garrison | Discovered exit to Materials (range 3) 15587 | -8/Garrison | Entered Materials 15825 | -8/Materials | Core integrity fell below 20% 15954 | -8/Materials | Build established: Tank 16031 | -8/Materials | Discovered new exit (range 81) 16351 | -8/Materials | Build established: Mutant 16371 | -8/Materials | Discovered new exit (range 45) 16518 | -8/Materials | Identified exit to Garrison 16518 | -8/Materials | Entered Garrison 16572 | -8/Garrison | Triggered checkpoint 16588 | -8/Garrison | Identified exit to Materials 16642 | -8/Garrison | Triggered checkpoint 16661 | -8/Garrison | Discovered exit to Materials (range 37) 16661 | -8/Garrison | Discovered exit to Materials (range 73) 16661 | -8/Garrison | Discovered exit to Materials (range 60) 16693 | -8/Garrison | Garrison Relay disabled 16809 | -8/Garrison | Triggered checkpoint 17053 | -8/Garrison | Triggered checkpoint 17248 | -8/Garrison | Build established: Scavenger-Gunner 17271 | -8/Garrison | Garrison Relay disabled 17282 | -8/Garrison | Garrison Relay disabled 17571 | -8/Garrison | Build established: Scavenger-Mutant 17728 | -8/Garrison | Entered Materials 18221 | -8/Materials | Build established: Gunner 18406 | -8/Materials | Discovered new exit (range 12) 18609 | -8/Materials | Entered Factory 18609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18865 | -7/Factory | Fabricated Imp. Particle Charger (x2) 18910 | -7/Factory | Sucked down chute 18910 | -7/Factory | Entered Waste 18910 | -7/Waste | The area was eerily silent 18949 | -7/Waste | Released all parts (13) 19585 | -7/Waste | Discovered new exit (range 16) 19955 | -7/Waste | Found Damper Plating 20060 | -7/Waste | Build established: Scavenger-Gunner 20084 | -7/Waste | Entered Factory 20168 | -7/Factory | Repaired Vibroblade 20989 | -7/Factory | Identified exit to Lower Caves 21075 | -7/Factory | Build established: Hacker-Mutant 21262 | -7/Factory | Discovered new exit (range 9) 21884 | -7/Factory | Entered Lower Caves 21886 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21917 | -7/Lower Caves | Met a Warlord Commander 21918 | -7/Lower Caves | Learned location of Warlord (-5) 21919 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21922 | -7/Lower Caves | Found Encrypted Comm Array 22340 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 22477 | -7/Lower Caves | Entered Zion 22522 | -6/Zion | Gained Derelict followers 22650 | -6/Zion | Gained Derelict followers 22669 | -6/Zion | Discovered new exit (range 11) 22798 | -6/Zion | Found Prototype Device 22921 | -6/Zion | Found CR-A16's Pointy Stick 23006 | -6/Zion | Given A8's code to call for help 23070 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 23189 | -6/Zion | Learned location of Quarantine (-3) 23864 | -6/Zion | Met Imprinter 24440 | -6/Zion | Visited the Megawrench Repair Shop 24442 | -6/Zion | Megawrench repaired 11 parts 24614 | -6/Zion | Entered Proximity Caves 24614 | -5/Proximity Caves | Accompanied by 8 allies 24637 | -5/Proximity Caves | Spotted B-75 Beast 24645 | -5/Proximity Caves | Allies destroyed B-75 Beast 24808 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24928 | -5/Proximity Caves | Spotter reported a threat 24995 | -5/Proximity Caves | Spotter reported a threat 25034 | -5/Proximity Caves | Build established: Hacker-Skirmisher 26679 | -5/Proximity Caves | Build established: Hacker-Mutant 26791 | -5/Proximity Caves | Discovered new exit (range 9) 27027 | -5/Proximity Caves | Entered Factory 27027 | -5/Factory | Accompanied by 7 allies 27027 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 27028 | -5/Factory | Identified exit to Upper Caves 27212 | -5/Factory | Lost 7 allies 27399 | -5/Factory | Fabricated D-83 Annihilator? 27463 | -5/Factory | Fabricated D-83 Annihilator (x1) 27502 | -5/Factory | Fabricated D-83 Annihilator (x1) 27504 | -5/Factory | Build established: Hacker-Gunner 28069 | -5/Factory | Lost 3 parts (1p2w) 28300 | -5/Factory | Discovered new exit (range 9) 28396 | -5/Factory | Entered Upper Caves 28694 | -5/Upper Caves | Build established: Trapper-Gunner 28958 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 28972 | -5/Upper Caves | Entered Warlord 28972 | -5/Warlord | Accompanied by 1 ally 29025 | -5/Warlord | System corruption cleaned by Quarantine Array 29267 | -5/Warlord | Met Warlord 29291 | -5/Warlord | Found Prototype Reactor 29292 | -5/Warlord | Warlord's base attacked by MAIN.C 29302 | -5/Warlord | Found Prototype Processor 29302 | -5/Warlord | Identified Exp. Core Analyzer 29307 | -5/Warlord | Found Prototype Hackware 29422 | -5/Warlord | Found Prototype Energy Cannon 29422 | -5/Warlord | Identified Vortex Cannon 29426 | -5/Warlord | Found Vortex Cannon 29564 | -5/Warlord | Found Prototype Special Weapon 29567 | -5/Warlord | Found Prototype Special Weapon 29569 | -5/Warlord | Found Prototype Special Weapon 29569 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 29573 | -5/Warlord | Found RU-N14's Throwing Claymores v3 29577 | -5/Warlord | Found RU-N14's Throwing Claymores v3 29579 | -5/Warlord | Found RU-N14's Throwing Claymores v3 29642 | -5/Warlord | Warlord forces counterattacked 29664 | -5/Warlord | Spotted Executioner 29672 | -5/Warlord | Destroyed Executioner 29705 | -5/Warlord | Lost 5 allies 29767 | -5/Warlord | Discovered new exit (range 15) 29793 | -5/Warlord | Spotted Striker 29793 | -5/Warlord | Spotted Striker 29793 | -5/Warlord | Spotted Striker 29795 | -5/Warlord | Destroyed Striker 29816 | -5/Warlord | Destroyed 9 combat bots 29835 | -5/Warlord | Lost 7 allies 29892 | -5/Warlord | Spotted Executioner 29900 | -5/Warlord | Destroyed Executioner 29921 | -5/Warlord | Destroyed 8 combat bots 29967 | -5/Warlord | Warlord base infiltrated, sounded retreat 30018 | -5/Warlord | Build established: Hacker-Gunner 30092 | -5/Warlord | Spotted Executioner 30092 | -5/Warlord | Spotted Executioner 30092 | -5/Warlord | Spotted Executioner 30132 | -5/Warlord | Lost 10 allies 30152 | -5/Warlord | Entered Proximity Caves 30341 | -4/Proximity Caves | Spotter reported a threat 30386 | -4/Proximity Caves | Spotted B-86 Titan 30395 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 30512 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 30536 | -4/Proximity Caves | Spotter reported a threat 30597 | -4/Proximity Caves | Spotter reported a threat 30651 | -4/Proximity Caves | Destroyed 7 combat bots 30731 | -4/Proximity Caves | Spotter reported a threat 30783 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31077 | -4/Proximity Caves | Learned Research emergency access door positions 31150 | -4/Proximity Caves | Build established: Scavenger-Gunner 31244 | -4/Proximity Caves | Discovered new exit (range 9) 31404 | -4/Proximity Caves | Entered Factory 31404 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31405 | -4/Factory | Identified Ghost Barrier 31626 | -4/Factory | Identified exit to Upper Caves 31705 | -4/Factory | Build established: Hacker-Gunner 31884 | -4/Factory | Discovered new exit (range 4) 32246 | -4/Factory | Sucked down chute 32246 | -4/Factory | Entered Waste 32282 | -4/Waste | Released all parts (15) 32318 | -4/Waste | Spotted C-40 Crusher 32322 | -4/Waste | Spotted C-40 Crusher 32331 | -4/Waste | Spotted C-40 Crusher 32336 | -4/Waste | Warlord forces began an assault 32339 | -4/Waste | Allies destroyed C-40 Crusher 32358 | -4/Waste | Allies destroyed C-40 Crusher 32407 | -4/Waste | Spotted C-40 Crusher 32413 | -4/Waste | Allies destroyed C-40 Crusher 32467 | -4/Waste | Spotted C-40 Crusher 32473 | -4/Waste | Allies destroyed C-40 Crusher 32553 | -4/Waste | Allies destroyed C-40 Crusher 32654 | -4/Waste | Build established: Scavenger-Tank 32993 | -4/Waste | Identified Vortex Chain Reactor 33020 | -4/Waste | Discovered new exit (range 11) 33042 | -4/Waste | Entered Factory 33042 | -4/Factory | Accompanied by 13 allies 33129 | -4/Factory | Discovered new exit (range 5) 33794 | -4/Factory | Lost 4 allies 34027 | -4/Factory | Identified exit to Garrison 34027 | -4/Factory | Entered Garrison 34110 | -4/Garrison | Garrison Relay disabled 34131 | -4/Garrison | Identified exit to Factory 34227 | -4/Garrison | Spotted B-86 Titan 34234 | -4/Garrison | Destroyed B-86 Titan 34251 | -4/Garrison | Triggered checkpoint 34275 | -4/Garrison | Found Hvy. Reflective Plating 34517 | -4/Garrison | Triggered checkpoint 34559 | -4/Garrison | Garrison Relay disabled 34565 | -4/Garrison | Spotted B-86 Titan 34639 | -4/Garrison | Destroyed B-86 Titan 34678 | -4/Garrison | Spotted B-75 Beast 34696 | -4/Garrison | Destroyed B-75 Beast 34756 | -4/Garrison | Rewired B-90 Cyclops 34800 | -4/Garrison | Revealed the true nature of CR-A16's Pointy Stick 35189 | -4/Garrison | Triggered checkpoint 35204 | -4/Garrison | Garrison Relay disabled 35327 | -4/Garrison | Entered Factory 35327 | -4/Factory | Accompanied by 1 ally 35602 | -4/Factory | Repaired Spk. Heavy Treads 35762 | -4/Factory | Build established: Hacker-Gunner 35977 | -4/Factory | Hacking Suite fried by hacking feedback 35977 | -4/Factory | Hacking Suite fried by hacking feedback 36191 | -4/Factory | Destroyed 7 combat bots 36231 | -4/Factory | System corruption reached 10% 36273 | -4/Factory | Found Unknown Device 36273 | -4/Factory | Identified Quantum Capacitor 36436 | -4/Factory | Identified exit to Garrison 36436 | -4/Factory | Entered Garrison 36484 | -4/Garrison | Triggered checkpoint 36532 | -4/Garrison | Lost 3 parts (1p1n1w) 36559 | -4/Garrison | Garrison Relay disabled 36632 | -4/Garrison | Triggered checkpoint 36635 | -4/Garrison | Triggered checkpoint 36706 | -4/Garrison | Spotted B-86 Titan 36719 | -4/Garrison | Destroyed B-86 Titan 36867 | -4/Garrison | Lost 3 parts (1n2u) 37093 | -4/Garrison | Build established: Scavenger-Mutant 37118 | -4/Garrison | Triggered checkpoint 37147 | -4/Garrison | Garrison Relay disabled 37217 | -4/Garrison | Triggered checkpoint 37240 | -4/Garrison | Discovered new exit (range 15) 37282 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 37426 | -4/Garrison | Discovered new exit (range 12) 37444 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 37572 | -4/Garrison | Triggered checkpoint 37655 | -4/Garrison | Garrison Relay disabled 37734 | -4/Garrison | Triggered checkpoint 37811 | -4/Garrison | Discovered new exit (range 13) 37846 | -4/Garrison | Triggered checkpoint 37887 | -4/Garrison | Garrison Relay disabled 37901 | -4/Garrison | Discovered new exit (range 31) 37901 | -4/Garrison | Discovered new exit (range 18) 37901 | -4/Garrison | Discovered new exit (range 66) 37963 | -4/Garrison | Entered Factory 38247 | -4/Factory | First assault squad dispatched 38337 | -4/Factory | Identified exit to Garrison 38337 | -4/Factory | Entered Garrison 38468 | -4/Garrison | Garrison Relay disabled 38599 | -4/Garrison | Triggered checkpoint 38607 | -4/Garrison | Triggered checkpoint 38653 | -4/Garrison | Triggered checkpoint 38832 | -4/Garrison | Spotted B-86 Titan 38892 | -4/Garrison | Destroyed B-86 Titan 38940 | -4/Garrison | Triggered checkpoint 39019 | -4/Garrison | Triggered checkpoint 39062 | -4/Garrison | Lost 5 allies 39096 | -4/Garrison | Destroyed 10 combat bots 39113 | -4/Garrison | Found Hvy. Reflective Plating 39277 | -4/Garrison | Garrison Relay disabled 39309 | -4/Garrison | Triggered checkpoint 39331 | -4/Garrison | Build established: Scavenger-Gunner 39338 | -4/Garrison | Discovered new exit (range 15) 39424 | -4/Garrison | Entered Factory 39497 | -4/Factory | Repaired Quantum Capacitor 39674 | -4/Factory | First assault squad dispatched 39770 | -4/Factory | Spotted B-86 Titan 39776 | -4/Factory | Destroyed B-86 Titan 39784 | -4/Factory | Core integrity fell below 50% 39857 | -4/Factory | Destroyed 10 combat bots 39862 | -4/Factory | Lost 9 parts (1p5n3u) 40028 | -4/Factory | Lost 3 parts (2p1w) 40150 | -4/Factory | Crushed by falling debris 40151 | -4/Factory | Core integrity fell below 20% 40152 | -4/Factory | Crushed by falling debris 40196 | -4/Factory | Discovered exit to Upper Caves (range 14) 40254 | -4/Factory | Build established: Mutant 40340 | -4/Factory | Entered Upper Caves 40379 | -4/Upper Caves | Learned 12 Research zone layouts 40609 | -4/Upper Caves | Build established: Scavenger-Mutant 40970 | -4/Upper Caves | Build established: Mutant 40998 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 41237 | -4/Upper Caves | Discovered new exit (range 12) 41303 | -4/Upper Caves | Entered another Upper Caves area 41303 | -4/Upper Caves | Accompanied by 3 allies 41346 | -4/Upper Caves | Discovered new exit (range 18) 41359 | -4/Upper Caves | Build established: Scavenger-Mutant 41475 | -4/Upper Caves | Found Prototype Special Weapon 41572 | -4/Upper Caves | Entered Research 41572 | -3/Research | Accompanied by 3 allies 41572 | -3/Research | Evolved 2 slots: Power x1, Utility x1 41573 | -3/Research | Identified exit to Armory 41577 | -3/Research | Discovered new exit (range 15) 41876 | -3/Research | Lost 3 allies 41920 | -3/Research | Identified Molecular Deconstructor 41961 | -3/Research | Lost 11 parts (1p6n3u1w) 42007 | -3/Research | Lost 3 parts (1u2w) 42170 | -3/Research | Lost 5 parts (1p2n1u1w) 42230 | -3/Research | Discovered new exit (range 8) 42248 | -3/Research | Lost 4 parts (1n1u2w) 42253 | -3/Research | Entered Quarantine 42265 | -3/Quarantine | Identified Phasing AFG 42293 | -3/Quarantine | Found Alien Slashing Weapon 42293 | -3/Quarantine | Identified Sigix Broadsword 42563 | -3/Quarantine | Build established: Gladiator 42569 | -3/Quarantine | System corruption reached 10% 42689 | -3/Quarantine | Core integrity fell below 50% 42753 | -3/Quarantine | First assault squad dispatched 42768 | -3/Quarantine | Found Prototype Protection 42768 | -3/Quarantine | Identified Centrium Heavy Armor Plating 42776 | -3/Quarantine | Cryocooling Duct disabled 42791 | -3/Quarantine | Ambient heat levels rising (+20) 42791 | -3/Quarantine | Non-combat units ordered to evacuate 42810 | -3/Quarantine | Discovered new exit (range 22) 42821 | -3/Quarantine | Identified exit to Research 42824 | -3/Quarantine | Entered Research 42824 | -2/Research | Warlord forces began assault on 0b10 42824 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 42849 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 42849 | -2/Research | Distinguished unit "The Professionals" dispatched to help 42934 | -2/Research | Research machine network offline 42950 | -2/Research | Found Prototype Launcher 42950 | -2/Research | Identified Gui. Micro-nuke Launcher 42953 | -2/Research | Found Gui. Micro-nuke Launcher 42955 | -2/Research | Found Gui. Micro-nuke Launcher 43044 | -2/Research | Spotted B-90 Cyclops 43059 | -2/Research | Destroyed B-90 Cyclops 43137 | -2/Research | Spotted Striker 43139 | -2/Research | Spotted Striker 43236 | -2/Research | Spotted B-90 Cyclops 43323 | -2/Research | Discovered new exit (range 20) 43332 | -2/Research | Build established: Scavenger-Gladiator 43333 | -2/Research | Spotted Striker 43348 | -2/Research | Identified exit to Access 43382 | -2/Research | Spotted Executioner 43466 | -2/Research | Found Prototype Device 43466 | -2/Research | Identified Adv. Kinecellerator 43469 | -2/Research | Discovered new exit (range 4) 43474 | -2/Research | Identified exit to Testing 43477 | -2/Research | Found Exp. Core Analyzer 43499 | -2/Research | Found Exp. Targeting Computer 43527 | -2/Research | Spotted Striker 43527 | -2/Research | Spotted Striker 43754 | -2/Research | Borebot progress halted 43760 | -2/Research | Build established: Gladiator 43785 | -2/Research | Found Prototype Launcher 43792 | -2/Research | Borebot progress halted 43975 | -2/Research | Identified Mni. Smartbomb Launcher 43978 | -2/Research | Destroyed Striker 43981 | -2/Research | Spotted Executioner 43981 | -2/Research | Spotted Striker 43981 | -2/Research | Spotted Executioner 44012 | -2/Research | Lost 3 allies 44155 | -2/Research | Spotted Executioner 44187 | -2/Research | Found Prototype Processor 44187 | -2/Research | Identified Exp. Signal Interpreter 44204 | -2/Research | Lost 8 allies 44358 | -2/Research | Met up with Warlord 44359 | -2/Research | Met DD-05H 44469 | -2/Research | Build established: Scavenger-Gunner 44526 | -2/Research | Discovered exit to Access (range 10) 44742 | -2/Research | Found Quantum Capacitor 44915 | -2/Research | Entered Testing 44946 | -2/Testing | Lost 3 allies 45019 | -2/Testing | Lost 5 allies 45019 | -2/Testing | Garrison activated, responded to threat 45095 | -2/Testing | Spotted PY-5ZN4NC5VNT 45239 | -2/Testing | Scanned by Researcher 45401 | -2/Testing | Destroyed 10 combat bots 45533 | -2/Testing | Found Prototype Ballistic Cannon 45544 | -2/Testing | Spotted PL-GIKKB91EXX 45559 | -2/Testing | Rewired PL-GIKKB91EXX 45615 | -2/Testing | Identified Perforator 45792 | -2/Testing | System corruption reached 10% 45796 | -2/Testing | Found Prototype Device 45796 | -2/Testing | Identified Thermal Barrier 45840 | -2/Testing | Spotted Striker 45840 | -2/Testing | Spotted Striker 45845 | -2/Testing | Destroyed Striker 45846 | -2/Testing | Spotted Alpha 7 45851 | -2/Testing | Destroyed Striker 45899 | -2/Testing | Destroyed Alpha 7 45910 | -2/Testing | Found Prototype Device 45910 | -2/Testing | Identified Exp. ECM Suite 45914 | -2/Testing | Found Exp. Targeting Computer 45943 | -2/Testing | Build established: Scavenger-Mutant 45997 | -2/Testing | Found Prototype Launcher 45997 | -2/Testing | Identified Enh. Gamma Bomb Array 46059 | -2/Testing | Lost 3 parts (1n1u1w) 46125 | -2/Testing | Found Prototype Device 46125 | -2/Testing | Identified AEGIS Remote Shield 46165 | -2/Testing | First assault squad dispatched 46175 | -2/Testing | Found Prototype Device 46175 | -2/Testing | Identified Exp. Hardlight Generator 46356 | -2/Testing | Found Prototype Protection 46356 | -2/Testing | Identified SHELL Armor 46729 | -2/Testing | Destroyed 7 combat bots 46774 | -2/Testing | Found Prototype Energy Cannon 46866 | -2/Testing | Identified Imp. Potential Cannon 47077 | -2/Testing | Found Exp. Core Analyzer 47086 | -2/Testing | Discovered exit to Access (range 9) 47091 | -2/Testing | Found Prototype Device 47091 | -2/Testing | Identified Beam Splitter 47151 | -2/Testing | Found Prototype Energy Cannon 47151 | -2/Testing | Identified Null Cannon 47250 | -2/Testing | Build established: Scavenger-Skirmisher 47251 | -2/Testing | Entered Access 47251 | -1/Access | Evolved 2 slots: Utility x2 47324 | -1/Access | Garrison activated, responded to threat 47421 | -1/Access | Garrison activated, responded to threat 47501 | -1/Access | First assault squad dispatched 47552 | -1/Access | Spotted B-99 Colossus 47553 | -1/Access | Destroyed B-99 Colossus 47604 | -1/Access | Spotted B-99 Colossus 47607 | -1/Access | Found Prototype Ballistic Gun 47647 | -1/Access | Discovered new exit (range 8) 47656 | -1/Access | Entered Command 48151 | -1/Command | Build established: Scavenger-Gunner 48156 | -1/Command | First assault squad dispatched 48330 | -1/Command | Disengaged cave seal 48330 | -1/Command | Derelicts emerged from the dark tunnel 48330 | -1/Command | Welcomed Warlord to Command 48627 | -1/Command | Build established: Hacker-Gunner 48641 | -1/Command | Spotted M Guard 48642 | -1/Command | Warlord commented on Warlord statues 48650 | -1/Command | Spotted Combat Programmer 48650 | -1/Command | Spotted M Guard 48659 | -1/Command | Spotted Combat Programmer 48669 | -1/Command | Spotted X0-16R(L) 48673 | -1/Command | Identified Multirail 48684 | -1/Command | Combat Programmer assimilated allied KP-E00(h) 48690 | -1/Command | System corruption reached 10% 48691 | -1/Command | Destroyed Combat Programmer 48691 | -1/Command | All MAIN.C guards destroyed 48725 | -1/Command | Lost 15 allies 48845 | -1/Command | Disengaged cave seal 48845 | -1/Command | Derelicts emerged from the dark tunnel 49094 | -1/Command | Met MAIN.C 49096 | -1/Command | Warlord shut down involuntarily 49104 | -1/Command | 0b10 Conduit disabled 49125 | -1/Command | MAIN.C activated Command garrisons 49164 | -1/Command | Discovered new exit (range 25) 49164 | -1/Command | Discovered new exit (range 103) 49164 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 49273 | -1/Command | Lost 4 allies 49287 | -1/Command | Build established: Scavenger-Gunner 49341 | -1/Command | Found AEGIS Remote Shield 49358 | -1/Command | Found Vortex Chain Reactor 49361 | -1/Command | Found Zero-point Reactor 49366 | -1/Command | Found Exp. Force Field 49370 | -1/Command | Found Exp. Phase Shifter 49373 | -1/Command | Found Exp. System Purifier 49504 | -1/Command | Lost 3 allies 49519 | -1/Command | Found Multirail 49838 | -1/Command | Found Quantum Capacitor 50341 | -1/Command | Found Adv. Kinecellerator 50345 | -1/Command | Found Exp. Core Analyzer 52497 | -1/Command | Crushed by falling debris 53041 | -1/Command | Found Corrupted Quantum Capacitor 53639 | -1/Command | Crushed by falling debris 53668 | -1/Command | Crushed by falling debris 53669 | -1/Command | Crushed by falling debris 53700 | -1/Command | Lost 3 parts (3u) 53713 | -1/Command | Lost 4 allies 54079 | -1/Command | Build established: Scavenger-Tank 54398 | -1/Command | Found Exp. Targeting Computer 54413 | -1/Command | Found Multirail 55651 | -1/Command | Build established: Scavenger-Mutant 55882 | -1/Command | Discovered new exit (range 22) 55898 | -1/Command | Crushed by falling debris 55929 | -1/Command | Lost 3 parts (3u) 55943 | -1/Command | Destroyed CD-WIK(L) 55991 | -1/Command | Crushed by falling debris 55993 | -1/Command | Crushed by falling debris 55994 | -1/Command | Crushed by falling debris 55996 | -1/Command | Crushed by falling debris 56134 | *** | Establishing 0b11! Last Messages --------------- 55943_ Sneak attack on CD-WIK(L). 55943_ CD-WIK(L) destroyed. 55953_ Dropped Arm. Heavy Treads. 55964_ System corrupted: Arm. Heavy Treads fused. 55988_ N|G9%XP>IT#QG5QV2QK#== 55991_ The unstable cave ceiling collapses. 55991_ Crushed by falling debris. 55993_ The unstable cave ceiling collapses. 55993_ Crushed by falling debris. 55994_ The unstable cave ceiling collapses. 55994_ Crushed by falling debris. 55996_ The unstable cave ceiling collapses. 55996_ Crushed by falling debris. 56046_ System corrupted: FCS attempts to trigger Hvy. Quantum Rifle. 56046_ System corrupted: Hvy. Quantum Rifle misfires. 56064_ AOFZO GBMXGFC3NB/AQYJ>DTOJD2IC2DJD 56093_ System corrupted: FCS attempts to trigger Hvy. Quantum Rifle. 56093_ System corrupted: Hvy. Quantum Rifle misfires. 56109_ U0%NWVJRI>Z47 9BECFWJV2Z 56125_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | +## #### #??????# #???# # #?????????? | | ## #??# #??????####+###???# # #?????????? | | ## #??# #???????# ##### # #?????????? | | ## #??# #???????# ##+###?????????? | | "## #??# #???????# ######## #???????????? | | "## ####+########" ########+###?????????? | | "## # ! " ## #?????????? | | ## # ! "## #### #?????????? | | ## # #?# #??# ###???????? | | ### # !!! #?#/#### "#???????? | | ??# # !!! #?#%*[ + ""#???????? | | ??# + !! #?#%###" ""#???????? | | ??# # #?#=#??# ] ""#???????? | | ??####+### #?#!#??# ""#???????? | | ##### "## #?#%#??# T"#???????? | | = + #?#=#?## ""#???????? | | !%=### / #?#[#?#" ""#???????? | | !=#?# #?# #??" ""#???????? | | #####"###+"####### #### ""#???????? | | + "#???????? | | ########## [ ###???????? | | ########## #???????#" %! #?????????? | | ?????????# !%#??######;###+;#+###?????????? | | #####????# #??# =%! #??????????? | | """"#????#"" #??# !* #??????????? | | ""#????#"" % #??# @ #####!% #??######### | | """#????#"" #??# #???# #??#???????? | | """#????#T ##?#####???# #??#?####### | | """"#????#"" "+"########### #??#?#""" "" | | #####????#"" # # #??#?#"" | | ?????????#"" " # #??#?#""""" | | ????????## " ! # #??#?#""" % | | #########% != ==# ]]] + #??#?#" | | % %!%[ =/%# ]]] " #??#?#" % | | +##"""###+#### %==# ]] # ! #??#?#" | | ##[ ## =!%# #=% #??#?# | | ## ## =%%# " = #??#?# | | ## ! ##%!* # " #??#?# % | | ## ##!! !"= # #??#?#" | | "" ## ##%]%!" """T""" # = #??#?#"" | | """ ## ## ! !# ######## # *%=#??#?# !!! | | """ =## ## %!]###???#### # #??#?# =%! | | "" ## "" ]#?????# % ###### *! | | ## / #?????# | | ## """ !#?????# ! | | ## "#" [%#?????# [ | | ## ##" =#????## " = ##### """ | | ##+"##########" ###### "" ""[! #?#?# " " | | " " %! #?#?# " | | =[ #?#?####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 113 Energy Capacity 2080 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 1 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1800 Resistance: TH 75 Resistance: EX 50 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 12 Recoil Reduction 7 Energy Filtering 30 Particle Charging 20 Kinecelleration 50 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Shotgun | -9/Materials | Extracted Transmission Jammer | -8/Materials | Scanalyzed Thermic Laser | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Prc. Phase Gun | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Centrium Medium Armor Plating | -2/Testing | Archive Point Singularity Launcher | -2/Testing | Archive Exp. EM Disruption Field | -2/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -2/Testing | Archive E-15 Imp | -2/Testing | Archive Fabricated ------------ Imp. Particle Charger | x2 | -7/Factory | Preloaded D-83 Annihilator | x1 | -5/Factory | Authchip D-83 Annihilator | x1 | -5/Factory | Authchip D-83 Annihilator | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed StormDisruptionPlatform Manual? 0 Play Time 10:13:46 Cumulative 433.8 hours Start 2024.12.20 @ 17:58:29 End 2024.12.29 @ 18:21:37 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type 1 Total 16 Types 9/2/5/0/0/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71f96a93-9355-431c-919a-d573f530d720